[Feature] add GA346 baseline version

Change-Id: Ic62933698569507dcf98240cdf5d9931ae34348f
diff --git a/framework/lynq-framework-service/src/stateManager/thpool.c b/framework/lynq-framework-service/src/stateManager/thpool.c
new file mode 100644
index 0000000..d139df7
--- /dev/null
+++ b/framework/lynq-framework-service/src/stateManager/thpool.c
@@ -0,0 +1,547 @@
+/* ********************************
+ * Author:       Johan Hanssen Seferidis
+ * License:      MIT
+ * Description:  Library providing a threading pool where you can add
+ *               work. For usage, check the thpool.h file or README.md
+ *
+ *//** @file thpool.h *//*
+ *
+ ********************************/
+
+#define _POSIX_C_SOURCE 200809L
+#include <unistd.h>
+#include <signal.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <pthread.h>
+#include <errno.h>
+#include <time.h>
+#if defined(__linux__)
+#include <sys/prctl.h>
+#endif
+
+#include "thpool.h"
+
+#ifdef THPOOL_DEBUG
+#define THPOOL_DEBUG 1
+#else
+#define THPOOL_DEBUG 0
+#endif
+
+#if !defined(DISABLE_PRINT) || defined(THPOOL_DEBUG)
+#define err(str) fprintf(stderr, str)
+#else
+#define err(str)
+#endif
+
+static volatile int threads_keepalive;
+static volatile int threads_on_hold;
+
+
+
+/* ========================== STRUCTURES ============================ */
+
+
+/* Binary semaphore */
+typedef struct bsem {
+    pthread_mutex_t mutex;
+    pthread_cond_t   cond;
+    int v;
+} bsem;
+
+
+/* Job */
+typedef struct job{
+    struct job*  prev;                   /* pointer to previous job   */
+    void   (*function)(void* arg);       /* function pointer          */
+    void*  arg;                          /* function's argument       */
+} job;
+
+
+/* Job queue */
+typedef struct jobqueue{
+    pthread_mutex_t rwmutex;             /* used for queue r/w access */
+    job  *front;                         /* pointer to front of queue */
+    job  *rear;                          /* pointer to rear  of queue */
+    bsem *has_jobs;                      /* flag as binary semaphore  */
+    int   len;                           /* number of jobs in queue   */
+} jobqueue;
+
+
+/* Thread */
+typedef struct thread{
+    int       id;                        /* friendly id               */
+    pthread_t pthread;                   /* pointer to actual thread  */
+    struct thpool_* thpool_p;            /* access to thpool          */
+} thread;
+
+
+/* Threadpool */
+typedef struct thpool_{
+    thread**   threads;                  /* pointer to threads        */
+    volatile int num_threads_alive;      /* threads currently alive   */
+    volatile int num_threads_working;    /* threads currently working */
+    pthread_mutex_t  thcount_lock;       /* used for thread count etc */
+    pthread_cond_t  threads_all_idle;    /* signal to thpool_wait     */
+    jobqueue  jobqueue_t;                  /* job queue                 */
+} thpool_;
+
+
+
+
+
+/* ========================== PROTOTYPES ============================ */
+
+
+static int  thread_init(thpool_* thpool_p, struct thread** thread_p, int id);
+static void* thread_do(struct thread* thread_p);
+static void  thread_hold(int sig_id);
+static void  thread_destroy(struct thread* thread_p);
+
+static int   jobqueue_init(jobqueue* jobqueue_p);
+static void  jobqueue_clear(jobqueue* jobqueue_p);
+static void  jobqueue_push(jobqueue* jobqueue_p, struct job* newjob_p);
+static struct job* jobqueue_pull(jobqueue* jobqueue_p);
+static void  jobqueue_destroy(jobqueue* jobqueue_p);
+
+static void  bsem_init(struct bsem *bsem_p, int value);
+static void  bsem_reset(struct bsem *bsem_p);
+static void  bsem_post(struct bsem *bsem_p);
+static void  bsem_post_all(struct bsem *bsem_p);
+static void  bsem_wait(struct bsem *bsem_p);
+
+
+
+
+
+/* ========================== THREADPOOL ============================ */
+
+
+/* Initialise thread pool */
+struct thpool_* thpool_init(int num_threads){
+
+    threads_on_hold   = 0;
+    threads_keepalive = 1;
+
+    if (num_threads < 0){
+        num_threads = 0;
+    }
+
+    /* Make new thread pool */
+    thpool_* thpool_p;
+    thpool_p = (struct thpool_*)malloc(sizeof(struct thpool_));
+    if (thpool_p == NULL){
+        err("thpool_init(): Could not allocate memory for thread pool\n");
+        return NULL;
+    }
+    thpool_p->num_threads_alive   = 0;
+    thpool_p->num_threads_working = 0;
+
+    /* Initialise the job queue */
+    if (jobqueue_init(&thpool_p->jobqueue_t) == -1){
+        err("thpool_init(): Could not allocate memory for job queue\n");
+        free(thpool_p);
+        return NULL;
+    }
+
+    /* Make threads in pool */
+    thpool_p->threads = (struct thread**)malloc(num_threads * sizeof(struct thread *));
+    if (thpool_p->threads == NULL){
+        err("thpool_init(): Could not allocate memory for threads\n");
+        jobqueue_destroy(&thpool_p->jobqueue_t);
+        free(thpool_p);
+        return NULL;
+    }
+
+    pthread_mutex_init(&(thpool_p->thcount_lock), NULL);
+    pthread_cond_init(&thpool_p->threads_all_idle, NULL);
+
+    /* Thread init */
+    int n;
+    for (n=0; n<num_threads; n++){
+        thread_init(thpool_p, &thpool_p->threads[n], n);
+#if THPOOL_DEBUG
+            printf("THPOOL_DEBUG: Created thread %d in pool \n", n);
+#endif
+    }
+
+    /* Wait for threads to initialize */
+    while (thpool_p->num_threads_alive != num_threads) {}
+
+    return thpool_p;
+}
+
+
+/* Add work to the thread pool */
+int thpool_add_work(thpool_* thpool_p, void (*function_p)(void*), void* arg_p){
+    job* newjob;
+
+    newjob=(struct job*)malloc(sizeof(struct job));
+    if (newjob==NULL){
+        err("thpool_add_work(): Could not allocate memory for new job\n");
+        return -1;
+    }
+
+    /* add function and argument */
+    newjob->function=function_p;
+    newjob->arg=arg_p;
+
+    /* add job to queue */
+    jobqueue_push(&thpool_p->jobqueue_t, newjob);
+
+    return 0;
+}
+
+
+/* Wait until all jobs have finished */
+void thpool_wait(thpool_* thpool_p){
+    pthread_mutex_lock(&thpool_p->thcount_lock);
+    while (thpool_p->jobqueue_t.len || thpool_p->num_threads_working) {
+        pthread_cond_wait(&thpool_p->threads_all_idle, &thpool_p->thcount_lock);
+    }
+    pthread_mutex_unlock(&thpool_p->thcount_lock);
+}
+
+
+/* Destroy the threadpool */
+void thpool_destroy(thpool_* thpool_p){
+    /* No need to destory if it's NULL */
+    if (thpool_p == NULL) return ;
+
+    volatile int threads_total = thpool_p->num_threads_alive;
+
+    /* End each thread 's infinite loop */
+    threads_keepalive = 0;
+
+    /* Give one second to kill idle threads */
+    double TIMEOUT = 1.0;
+    time_t start, end;
+    double tpassed = 0.0;
+    time (&start);
+    while (tpassed < TIMEOUT && thpool_p->num_threads_alive){
+        bsem_post_all(thpool_p->jobqueue_t.has_jobs);
+        time (&end);
+        tpassed = difftime(end,start);
+    }
+
+    /* Poll remaining threads */
+    while (thpool_p->num_threads_alive){
+        bsem_post_all(thpool_p->jobqueue_t.has_jobs);
+        sleep(1);
+    }
+
+    /* Job queue cleanup */
+    jobqueue_destroy(&thpool_p->jobqueue_t);
+    /* Deallocs */
+    int n;
+    for (n=0; n < threads_total; n++){
+        thread_destroy(thpool_p->threads[n]);
+    }
+    free(thpool_p->threads);
+    free(thpool_p);
+}
+
+
+/* Pause all threads in threadpool */
+void thpool_pause(thpool_* thpool_p) {
+    int n;
+    for (n=0; n < thpool_p->num_threads_alive; n++){
+        pthread_kill(thpool_p->threads[n]->pthread, SIGUSR1);
+    }
+}
+
+
+/* Resume all threads in threadpool */
+void thpool_resume(thpool_* thpool_p) {
+    // resuming a single threadpool hasn't been
+    // implemented yet, meanwhile this supresses
+    // the warnings
+    (void)thpool_p;
+
+    threads_on_hold = 0;
+}
+
+
+int thpool_num_threads_working(thpool_* thpool_p){
+    return thpool_p->num_threads_working;
+}
+
+
+
+
+
+/* ============================ THREAD ============================== */
+
+
+/* Initialize a thread in the thread pool
+ *
+ * @param thread        address to the pointer of the thread to be created
+ * @param id            id to be given to the thread
+ * @return 0 on success, -1 otherwise.
+ */
+static int thread_init (thpool_* thpool_p, struct thread** thread_p, int id){
+
+    *thread_p = (struct thread*)malloc(sizeof(struct thread));
+    if (*thread_p == NULL){
+        err("thread_init(): Could not allocate memory for thread\n");
+        return -1;
+    }
+
+    (*thread_p)->thpool_p = thpool_p;
+    (*thread_p)->id       = id;
+
+    pthread_create(&(*thread_p)->pthread, NULL, (void * (*)(void *)) thread_do, (*thread_p));
+    pthread_detach((*thread_p)->pthread);
+    return 0;
+}
+
+
+/* Sets the calling thread on hold */
+static void thread_hold(int sig_id) {
+    (void)sig_id;
+    threads_on_hold = 1;
+    while (threads_on_hold){
+        sleep(1);
+    }
+}
+
+
+/* What each thread is doing
+*
+* In principle this is an endless loop. The only time this loop gets interuppted is once
+* thpool_destroy() is invoked or the program exits.
+*
+* @param  thread        thread that will run this function
+* @return nothing
+*/
+static void* thread_do(struct thread* thread_p){
+
+    /* Set thread name for profiling and debuging */
+    char thread_name[32] = {0};
+    snprintf(thread_name, 32, "thread-pool-%d", thread_p->id);
+
+#if defined(__linux__)
+    /* Use prctl instead to prevent using _GNU_SOURCE flag and implicit declaration */
+    prctl(PR_SET_NAME, thread_name);
+#elif defined(__APPLE__) && defined(__MACH__)
+    pthread_setname_np(thread_name);
+#else
+    err("thread_do(): pthread_setname_np is not supported on this system");
+#endif
+
+    /* Assure all threads have been created before starting serving */
+    thpool_* thpool_p = thread_p->thpool_p;
+
+    /* Register signal handler */
+    struct sigaction act;
+    sigemptyset(&act.sa_mask);
+    act.sa_flags = 0;
+    act.sa_handler = thread_hold;
+    if (sigaction(SIGUSR1, &act, NULL) == -1) {
+        err("thread_do(): cannot handle SIGUSR1");
+    }
+
+    /* Mark thread as alive (initialized) */
+    pthread_mutex_lock(&thpool_p->thcount_lock);
+    thpool_p->num_threads_alive += 1;
+    pthread_mutex_unlock(&thpool_p->thcount_lock);
+
+    while(threads_keepalive){
+
+        bsem_wait(thpool_p->jobqueue_t.has_jobs);
+
+        if (threads_keepalive){
+
+            pthread_mutex_lock(&thpool_p->thcount_lock);
+            thpool_p->num_threads_working++;
+            pthread_mutex_unlock(&thpool_p->thcount_lock);
+
+            /* Read job from queue and execute it */
+            void (*func_buff)(void*);
+            void*  arg_buff;
+            job* job_p = jobqueue_pull(&thpool_p->jobqueue_t);
+            if (job_p) {
+                func_buff = job_p->function;
+                arg_buff  = job_p->arg;
+                func_buff(arg_buff);
+                free(job_p);
+            }
+
+            pthread_mutex_lock(&thpool_p->thcount_lock);
+            thpool_p->num_threads_working--;
+            if (!thpool_p->num_threads_working) {
+                pthread_cond_signal(&thpool_p->threads_all_idle);
+            }
+            pthread_mutex_unlock(&thpool_p->thcount_lock);
+
+        }
+    }
+    pthread_mutex_lock(&thpool_p->thcount_lock);
+    thpool_p->num_threads_alive --;
+    pthread_mutex_unlock(&thpool_p->thcount_lock);
+
+    return NULL;
+}
+
+
+/* Frees a thread  */
+static void thread_destroy (thread* thread_p){
+    free(thread_p);
+}
+
+
+
+
+
+/* ============================ JOB QUEUE =========================== */
+
+
+/* Initialize queue */
+static int jobqueue_init(jobqueue* jobqueue_p){
+    jobqueue_p->len = 0;
+    jobqueue_p->front = NULL;
+    jobqueue_p->rear  = NULL;
+
+    jobqueue_p->has_jobs = (struct bsem*)malloc(sizeof(struct bsem));
+    if (jobqueue_p->has_jobs == NULL){
+        return -1;
+    }
+
+    pthread_mutex_init(&(jobqueue_p->rwmutex), NULL);
+    bsem_init(jobqueue_p->has_jobs, 0);
+
+    return 0;
+}
+
+
+/* Clear the queue */
+static void jobqueue_clear(jobqueue* jobqueue_p){
+
+    while(jobqueue_p->len){
+        free(jobqueue_pull(jobqueue_p));
+    }
+
+    jobqueue_p->front = NULL;
+    jobqueue_p->rear  = NULL;
+    bsem_reset(jobqueue_p->has_jobs);
+    jobqueue_p->len = 0;
+
+}
+
+
+/* Add (allocated) job to queue
+ */
+static void jobqueue_push(jobqueue* jobqueue_p, struct job* newjob){
+
+    pthread_mutex_lock(&jobqueue_p->rwmutex);
+    newjob->prev = NULL;
+
+    switch(jobqueue_p->len){
+
+        case 0:  /* if no jobs in queue */
+                    jobqueue_p->front = newjob;
+                    jobqueue_p->rear  = newjob;
+                    break;
+
+        default: /* if jobs in queue */
+                    jobqueue_p->rear->prev = newjob;
+                    jobqueue_p->rear = newjob;
+
+    }
+    jobqueue_p->len++;
+
+    bsem_post(jobqueue_p->has_jobs);
+    pthread_mutex_unlock(&jobqueue_p->rwmutex);
+}
+
+
+/* Get first job from queue(removes it from queue)
+ * Notice: Caller MUST hold a mutex
+ */
+static struct job* jobqueue_pull(jobqueue* jobqueue_p){
+
+    pthread_mutex_lock(&jobqueue_p->rwmutex);
+    job* job_p = jobqueue_p->front;
+
+    switch(jobqueue_p->len){
+
+        case 0:  /* if no jobs in queue */
+                      break;
+
+        case 1:  /* if one job in queue */
+                    jobqueue_p->front = NULL;
+                    jobqueue_p->rear  = NULL;
+                    jobqueue_p->len = 0;
+                    break;
+
+        default: /* if >1 jobs in queue */
+                    jobqueue_p->front = job_p->prev;
+                    jobqueue_p->len--;
+                    /* more than one job in queue -> post it */
+                    bsem_post(jobqueue_p->has_jobs);
+
+    }
+
+    pthread_mutex_unlock(&jobqueue_p->rwmutex);
+    return job_p;
+}
+
+
+/* Free all queue resources back to the system */
+static void jobqueue_destroy(jobqueue* jobqueue_p){
+    jobqueue_clear(jobqueue_p);
+    free(jobqueue_p->has_jobs);
+}
+
+
+
+
+
+/* ======================== SYNCHRONISATION ========================= */
+
+
+/* Init semaphore to 1 or 0 */
+static void bsem_init(bsem *bsem_p, int value) {
+    if (value < 0 || value > 1) {
+        err("bsem_init(): Binary semaphore can take only values 1 or 0");
+        exit(1);
+    }
+    pthread_mutex_init(&(bsem_p->mutex), NULL);
+    pthread_cond_init(&(bsem_p->cond), NULL);
+    bsem_p->v = value;
+}
+
+
+/* Reset semaphore to 0 */
+static void bsem_reset(bsem *bsem_p) {
+    bsem_init(bsem_p, 0);
+}
+
+
+/* Post to at least one thread */
+static void bsem_post(bsem *bsem_p) {
+    pthread_mutex_lock(&bsem_p->mutex);
+    bsem_p->v = 1;
+    pthread_cond_signal(&bsem_p->cond);
+    pthread_mutex_unlock(&bsem_p->mutex);
+}
+
+
+/* Post to all threads */
+static void bsem_post_all(bsem *bsem_p) {
+    pthread_mutex_lock(&bsem_p->mutex);
+    bsem_p->v = 1;
+    pthread_cond_broadcast(&bsem_p->cond);
+    pthread_mutex_unlock(&bsem_p->mutex);
+}
+
+
+/* Wait on semaphore until semaphore has value 0 */
+static void bsem_wait(bsem* bsem_p) {
+    pthread_mutex_lock(&bsem_p->mutex);
+    while (bsem_p->v != 1) {
+        pthread_cond_wait(&bsem_p->cond, &bsem_p->mutex);
+    }
+    bsem_p->v = 0;
+    pthread_mutex_unlock(&bsem_p->mutex);
+}