zte's code,first commit

Change-Id: I9a04da59e459a9bc0d67f101f700d9d7dc8d681b
diff --git a/ap/os/linux/linux-3.4.x/include/asm-generic/vga.h b/ap/os/linux/linux-3.4.x/include/asm-generic/vga.h
new file mode 100644
index 0000000..36c8ff5
--- /dev/null
+++ b/ap/os/linux/linux-3.4.x/include/asm-generic/vga.h
@@ -0,0 +1,24 @@
+/*
+ *	Access to VGA videoram
+ *
+ *	(c) 1998 Martin Mares <mj@ucw.cz>
+ */
+#ifndef __ASM_GENERIC_VGA_H
+#define __ASM_GENERIC_VGA_H
+
+/*
+ *	On most architectures that support VGA, we can just
+ *	recalculate addresses and then access the videoram
+ *	directly without any black magic.
+ *
+ *	Everyone else needs to ioremap the address and use
+ *	proper I/O accesses.
+ */
+#ifndef VGA_MAP_MEM
+#define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)
+#endif
+
+#define vga_readb(x) (*(x))
+#define vga_writeb(x, y) (*(y) = (x))
+
+#endif /* _ASM_GENERIC_VGA_H */