[Feature]add MT2731_MP2_MR2_SVN388 baseline version
Change-Id: Ief04314834b31e27effab435d3ca8ba33b499059
diff --git a/src/bsp/lk/include/kernel/wait.h b/src/bsp/lk/include/kernel/wait.h
new file mode 100644
index 0000000..d0fa2f0
--- /dev/null
+++ b/src/bsp/lk/include/kernel/wait.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright (c) 2008-2014 Travis Geiselbrecht
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files
+ * (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be
+ * included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#ifndef __KERNEL_WAIT_H
+#define __KERNEL_WAIT_H
+
+#include <sys/types.h>
+#include <list.h>
+#include <compiler.h>
+#include <arch/defines.h>
+#include <arch/ops.h>
+#include <arch/thread.h>
+
+__BEGIN_CDECLS;
+
+/* wait queue stuff */
+#define WAIT_QUEUE_MAGIC 'wait'
+
+typedef struct wait_queue {
+ int magic;
+ struct list_node list;
+ int count;
+} wait_queue_t;
+
+#define WAIT_QUEUE_INITIAL_VALUE(q) \
+{ \
+ .magic = WAIT_QUEUE_MAGIC, \
+ .list = LIST_INITIAL_VALUE((q).list), \
+ .count = 0 \
+}
+
+/* wait queue primitive */
+/* NOTE: must be inside critical section when using these */
+void wait_queue_init(wait_queue_t *wait);
+
+/*
+ * release all the threads on this wait queue with a return code of ERR_OBJECT_DESTROYED.
+ * the caller must assure that no other threads are operating on the wait queue during or
+ * after the call.
+ */
+void wait_queue_destroy(wait_queue_t *, bool reschedule);
+
+/*
+ * block on a wait queue.
+ * return status is whatever the caller of wait_queue_wake_*() specifies.
+ * a timeout other than INFINITE_TIME will set abort after the specified time
+ * and return ERR_TIMED_OUT. a timeout of 0 will immediately return.
+ */
+status_t wait_queue_block(wait_queue_t *, lk_time_t timeout);
+
+/*
+ * release one or more threads from the wait queue.
+ * reschedule = should the system reschedule if any is released.
+ * wait_queue_error = what wait_queue_block() should return for the blocking thread.
+ */
+int wait_queue_wake_one(wait_queue_t *, bool reschedule, status_t wait_queue_error);
+int wait_queue_wake_all(wait_queue_t *, bool reschedule, status_t wait_queue_error);
+
+/*
+ * remove the thread from whatever wait queue it's in.
+ * return an error if the thread is not currently blocked (or is the current thread)
+ */
+status_t thread_unblock_from_wait_queue(struct thread *t, status_t wait_queue_error);
+
+__END_CDECLS;
+
+#endif
+