[Feature]add MT2731_MP2_MR2_SVN388 baseline version

Change-Id: Ief04314834b31e27effab435d3ca8ba33b499059
diff --git a/src/kernel/linux/v4.14/Documentation/fb/00-INDEX b/src/kernel/linux/v4.14/Documentation/fb/00-INDEX
new file mode 100644
index 0000000..fe85e7c
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/00-INDEX
@@ -0,0 +1,75 @@
+Index of files in Documentation/fb.  If you think something about frame
+buffer devices needs an entry here, needs correction or you've written one
+please mail me.
+				    Geert Uytterhoeven <geert@linux-m68k.org>
+
+00-INDEX
+	- this file.
+api.txt
+	- The frame buffer API between applications and buffer devices.
+arkfb.txt
+	- info on the fbdev driver for ARK Logic chips.
+aty128fb.txt
+	- info on the ATI Rage128 frame buffer driver.
+cirrusfb.txt
+	- info on the driver for Cirrus Logic chipsets.
+cmap_xfbdev.txt
+	- an introduction to fbdev's cmap structures.
+deferred_io.txt
+	- an introduction to deferred IO.
+efifb.txt
+	- info on the EFI platform driver for Intel based Apple computers.
+ep93xx-fb.txt
+	- info on the driver for EP93xx LCD controller.
+fbcon.txt
+	- intro to and usage guide for the framebuffer console (fbcon).
+framebuffer.txt
+	- introduction to frame buffer devices.
+gxfb.txt
+	- info on the framebuffer driver for AMD Geode GX2 based processors.
+intel810.txt
+	- documentation for the Intel 810/815 framebuffer driver.
+intelfb.txt
+	- docs for Intel 830M/845G/852GM/855GM/865G/915G/945G fb driver.
+internals.txt
+	- quick overview of frame buffer device internals.
+lxfb.txt
+	- info on the framebuffer driver for AMD Geode LX based processors.
+matroxfb.txt
+	- info on the Matrox framebuffer driver for Alpha, Intel and PPC.
+metronomefb.txt
+	- info on the driver for the Metronome display controller.
+modedb.txt
+	- info on the video mode database.
+pvr2fb.txt
+	- info on the PowerVR 2 frame buffer driver.
+pxafb.txt
+	- info on the driver for the PXA25x LCD controller.
+s3fb.txt
+	- info on the fbdev driver for S3 Trio/Virge chips.
+sa1100fb.txt
+	- information about the driver for the SA-1100 LCD controller.
+sh7760fb.txt
+	- info on the SH7760/SH7763 integrated LCDC Framebuffer driver.
+sisfb.txt
+	- info on the framebuffer device driver for various SiS chips.
+sm501.txt
+	- info on the framebuffer device driver for sm501 videoframebuffer.
+sstfb.txt
+	- info on the frame buffer driver for 3dfx' Voodoo Graphics boards.
+tgafb.txt
+	- info on the TGA (DECChip 21030) frame buffer driver.
+tridentfb.txt
+	info on the framebuffer driver for some Trident chip based cards.
+udlfb.txt
+	- Driver for DisplayLink USB 2.0 chips.
+uvesafb.txt
+	- info on the userspace VESA (VBE2+ compliant) frame buffer device.
+vesafb.txt
+	- info on the VESA frame buffer device.
+viafb.modes
+	- list of modes for VIA Integration Graphic Chip.
+viafb.txt
+	- info on the VIA Integration Graphic Chip console framebuffer driver.
+vt8623fb.txt
+	- info on the fb driver for the graphics core in VIA VT8623 chipsets.
diff --git a/src/kernel/linux/v4.14/Documentation/fb/api.txt b/src/kernel/linux/v4.14/Documentation/fb/api.txt
new file mode 100644
index 0000000..d52cf1e
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/api.txt
@@ -0,0 +1,306 @@
+			The Frame Buffer Device API
+			---------------------------
+
+Last revised: June 21, 2011
+
+
+0. Introduction
+---------------
+
+This document describes the frame buffer API used by applications to interact
+with frame buffer devices. In-kernel APIs between device drivers and the frame
+buffer core are not described.
+
+Due to a lack of documentation in the original frame buffer API, drivers
+behaviours differ in subtle (and not so subtle) ways. This document describes
+the recommended API implementation, but applications should be prepared to
+deal with different behaviours.
+
+
+1. Capabilities
+---------------
+
+Device and driver capabilities are reported in the fixed screen information
+capabilities field.
+
+struct fb_fix_screeninfo {
+	...
+	__u16 capabilities;		/* see FB_CAP_*			*/
+	...
+};
+
+Application should use those capabilities to find out what features they can
+expect from the device and driver.
+
+- FB_CAP_FOURCC
+
+The driver supports the four character code (FOURCC) based format setting API.
+When supported, formats are configured using a FOURCC instead of manually
+specifying color components layout.
+
+
+2. Types and visuals
+--------------------
+
+Pixels are stored in memory in hardware-dependent formats. Applications need
+to be aware of the pixel storage format in order to write image data to the
+frame buffer memory in the format expected by the hardware.
+
+Formats are described by frame buffer types and visuals. Some visuals require
+additional information, which are stored in the variable screen information
+bits_per_pixel, grayscale, red, green, blue and transp fields.
+
+Visuals describe how color information is encoded and assembled to create
+macropixels. Types describe how macropixels are stored in memory. The following
+types and visuals are supported.
+
+- FB_TYPE_PACKED_PIXELS
+
+Macropixels are stored contiguously in a single plane. If the number of bits
+per macropixel is not a multiple of 8, whether macropixels are padded to the
+next multiple of 8 bits or packed together into bytes depends on the visual.
+
+Padding at end of lines may be present and is then reported through the fixed
+screen information line_length field.
+
+- FB_TYPE_PLANES
+
+Macropixels are split across multiple planes. The number of planes is equal to
+the number of bits per macropixel, with plane i'th storing i'th bit from all
+macropixels.
+
+Planes are located contiguously in memory.
+
+- FB_TYPE_INTERLEAVED_PLANES
+
+Macropixels are split across multiple planes. The number of planes is equal to
+the number of bits per macropixel, with plane i'th storing i'th bit from all
+macropixels.
+
+Planes are interleaved in memory. The interleave factor, defined as the
+distance in bytes between the beginning of two consecutive interleaved blocks
+belonging to different planes, is stored in the fixed screen information
+type_aux field.
+
+- FB_TYPE_FOURCC
+
+Macropixels are stored in memory as described by the format FOURCC identifier
+stored in the variable screen information grayscale field.
+
+- FB_VISUAL_MONO01
+
+Pixels are black or white and stored on a number of bits (typically one)
+specified by the variable screen information bpp field.
+
+Black pixels are represented by all bits set to 1 and white pixels by all bits
+set to 0. When the number of bits per pixel is smaller than 8, several pixels
+are packed together in a byte.
+
+FB_VISUAL_MONO01 is currently used with FB_TYPE_PACKED_PIXELS only.
+
+- FB_VISUAL_MONO10
+
+Pixels are black or white and stored on a number of bits (typically one)
+specified by the variable screen information bpp field.
+
+Black pixels are represented by all bits set to 0 and white pixels by all bits
+set to 1. When the number of bits per pixel is smaller than 8, several pixels
+are packed together in a byte.
+
+FB_VISUAL_MONO01 is currently used with FB_TYPE_PACKED_PIXELS only.
+
+- FB_VISUAL_TRUECOLOR
+
+Pixels are broken into red, green and blue components, and each component
+indexes a read-only lookup table for the corresponding value. Lookup tables
+are device-dependent, and provide linear or non-linear ramps.
+
+Each component is stored in a macropixel according to the variable screen
+information red, green, blue and transp fields.
+
+- FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR
+
+Pixel values are encoded as indices into a colormap that stores red, green and
+blue components. The colormap is read-only for FB_VISUAL_STATIC_PSEUDOCOLOR
+and read-write for FB_VISUAL_PSEUDOCOLOR.
+
+Each pixel value is stored in the number of bits reported by the variable
+screen information bits_per_pixel field.
+
+- FB_VISUAL_DIRECTCOLOR
+
+Pixels are broken into red, green and blue components, and each component
+indexes a programmable lookup table for the corresponding value.
+
+Each component is stored in a macropixel according to the variable screen
+information red, green, blue and transp fields.
+
+- FB_VISUAL_FOURCC
+
+Pixels are encoded and  interpreted as described by the format FOURCC
+identifier stored in the variable screen information grayscale field.
+
+
+3. Screen information
+---------------------
+
+Screen information are queried by applications using the FBIOGET_FSCREENINFO
+and FBIOGET_VSCREENINFO ioctls. Those ioctls take a pointer to a
+fb_fix_screeninfo and fb_var_screeninfo structure respectively.
+
+struct fb_fix_screeninfo stores device independent unchangeable information
+about the frame buffer device and the current format. Those information can't
+be directly modified by applications, but can be changed by the driver when an
+application modifies the format.
+
+struct fb_fix_screeninfo {
+	char id[16];			/* identification string eg "TT Builtin" */
+	unsigned long smem_start;	/* Start of frame buffer mem */
+					/* (physical address) */
+	__u32 smem_len;			/* Length of frame buffer mem */
+	__u32 type;			/* see FB_TYPE_*		*/
+	__u32 type_aux;			/* Interleave for interleaved Planes */
+	__u32 visual;			/* see FB_VISUAL_*		*/
+	__u16 xpanstep;			/* zero if no hardware panning  */
+	__u16 ypanstep;			/* zero if no hardware panning  */
+	__u16 ywrapstep;		/* zero if no hardware ywrap    */
+	__u32 line_length;		/* length of a line in bytes    */
+	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
+					/* (physical address) */
+	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
+	__u32 accel;			/* Indicate to driver which	*/
+					/*  specific chip/card we have	*/
+	__u16 capabilities;		/* see FB_CAP_*			*/
+	__u16 reserved[2];		/* Reserved for future compatibility */
+};
+
+struct fb_var_screeninfo stores device independent changeable information
+about a frame buffer device, its current format and video mode, as well as
+other miscellaneous parameters.
+
+struct fb_var_screeninfo {
+	__u32 xres;			/* visible resolution		*/
+	__u32 yres;
+	__u32 xres_virtual;		/* virtual resolution		*/
+	__u32 yres_virtual;
+	__u32 xoffset;			/* offset from virtual to visible */
+	__u32 yoffset;			/* resolution			*/
+
+	__u32 bits_per_pixel;		/* guess what			*/
+	__u32 grayscale;		/* 0 = color, 1 = grayscale,	*/
+					/* >1 = FOURCC			*/
+	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
+	struct fb_bitfield green;	/* else only length is significant */
+	struct fb_bitfield blue;
+	struct fb_bitfield transp;	/* transparency			*/
+
+	__u32 nonstd;			/* != 0 Non standard pixel format */
+
+	__u32 activate;			/* see FB_ACTIVATE_*		*/
+
+	__u32 height;			/* height of picture in mm    */
+	__u32 width;			/* width of picture in mm     */
+
+	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
+
+	/* Timing: All values in pixclocks, except pixclock (of course) */
+	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
+	__u32 left_margin;		/* time from sync to picture	*/
+	__u32 right_margin;		/* time from picture to sync	*/
+	__u32 upper_margin;		/* time from sync to picture	*/
+	__u32 lower_margin;
+	__u32 hsync_len;		/* length of horizontal sync	*/
+	__u32 vsync_len;		/* length of vertical sync	*/
+	__u32 sync;			/* see FB_SYNC_*		*/
+	__u32 vmode;			/* see FB_VMODE_*		*/
+	__u32 rotate;			/* angle we rotate counter clockwise */
+	__u32 colorspace;		/* colorspace for FOURCC-based modes */
+	__u32 reserved[4];		/* Reserved for future compatibility */
+};
+
+To modify variable information, applications call the FBIOPUT_VSCREENINFO
+ioctl with a pointer to a fb_var_screeninfo structure. If the call is
+successful, the driver will update the fixed screen information accordingly.
+
+Instead of filling the complete fb_var_screeninfo structure manually,
+applications should call the FBIOGET_VSCREENINFO ioctl and modify only the
+fields they care about.
+
+
+4. Format configuration
+-----------------------
+
+Frame buffer devices offer two ways to configure the frame buffer format: the
+legacy API and the FOURCC-based API.
+
+
+The legacy API has been the only frame buffer format configuration API for a
+long time and is thus widely used by application. It is the recommended API
+for applications when using RGB and grayscale formats, as well as legacy
+non-standard formats.
+
+To select a format, applications set the fb_var_screeninfo bits_per_pixel field
+to the desired frame buffer depth. Values up to 8 will usually map to
+monochrome, grayscale or pseudocolor visuals, although this is not required.
+
+- For grayscale formats, applications set the grayscale field to one. The red,
+  blue, green and transp fields must be set to 0 by applications and ignored by
+  drivers. Drivers must fill the red, blue and green offsets to 0 and lengths
+  to the bits_per_pixel value.
+
+- For pseudocolor formats, applications set the grayscale field to zero. The
+  red, blue, green and transp fields must be set to 0 by applications and
+  ignored by drivers. Drivers must fill the red, blue and green offsets to 0
+  and lengths to the bits_per_pixel value.
+
+- For truecolor and directcolor formats, applications set the grayscale field
+  to zero, and the red, blue, green and transp fields to describe the layout of
+  color components in memory.
+
+struct fb_bitfield {
+	__u32 offset;			/* beginning of bitfield	*/
+	__u32 length;			/* length of bitfield		*/
+	__u32 msb_right;		/* != 0 : Most significant bit is */
+					/* right */
+};
+
+  Pixel values are bits_per_pixel wide and are split in non-overlapping red,
+  green, blue and alpha (transparency) components. Location and size of each
+  component in the pixel value are described by the fb_bitfield offset and
+  length fields. Offset are computed from the right.
+
+  Pixels are always stored in an integer number of bytes. If the number of
+  bits per pixel is not a multiple of 8, pixel values are padded to the next
+  multiple of 8 bits.
+
+Upon successful format configuration, drivers update the fb_fix_screeninfo
+type, visual and line_length fields depending on the selected format.
+
+
+The FOURCC-based API replaces format descriptions by four character codes
+(FOURCC). FOURCCs are abstract identifiers that uniquely define a format
+without explicitly describing it. This is the only API that supports YUV
+formats. Drivers are also encouraged to implement the FOURCC-based API for RGB
+and grayscale formats.
+
+Drivers that support the FOURCC-based API report this capability by setting
+the FB_CAP_FOURCC bit in the fb_fix_screeninfo capabilities field.
+
+FOURCC definitions are located in the linux/videodev2.h header. However, and
+despite starting with the V4L2_PIX_FMT_prefix, they are not restricted to V4L2
+and don't require usage of the V4L2 subsystem. FOURCC documentation is
+available in Documentation/media/uapi/v4l/pixfmt.rst.
+
+To select a format, applications set the grayscale field to the desired FOURCC.
+For YUV formats, they should also select the appropriate colorspace by setting
+the colorspace field to one of the colorspaces listed in linux/videodev2.h and
+documented in Documentation/media/uapi/v4l/colorspaces.rst.
+
+The red, green, blue and transp fields are not used with the FOURCC-based API.
+For forward compatibility reasons applications must zero those fields, and
+drivers must ignore them. Values other than 0 may get a meaning in future
+extensions.
+
+Upon successful format configuration, drivers update the fb_fix_screeninfo
+type, visual and line_length fields depending on the selected format. The type
+and visual fields are set to FB_TYPE_FOURCC and FB_VISUAL_FOURCC respectively.
diff --git a/src/kernel/linux/v4.14/Documentation/fb/arkfb.txt b/src/kernel/linux/v4.14/Documentation/fb/arkfb.txt
new file mode 100644
index 0000000..e8487a9
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/arkfb.txt
@@ -0,0 +1,68 @@
+
+	arkfb - fbdev driver for ARK Logic chips
+	========================================
+
+
+Supported Hardware
+==================
+
+	ARK 2000PV chip
+	ICS 5342 ramdac
+
+	- only BIOS initialized VGA devices supported
+	- probably not working on big endian
+
+
+Supported Features
+==================
+
+	*  4 bpp pseudocolor modes (with 18bit palette, two variants)
+	*  8 bpp pseudocolor mode (with 18bit palette)
+	* 16 bpp truecolor modes (RGB 555 and RGB 565)
+	* 24 bpp truecolor mode (RGB 888)
+	* 32 bpp truecolor mode (RGB 888)
+	* text mode (activated by bpp = 0)
+	* doublescan mode variant (not available in text mode)
+	* panning in both directions
+	* suspend/resume support
+
+Text mode is supported even in higher resolutions, but there is limitation to
+lower pixclocks (i got maximum about 70 MHz, it is dependent on specific
+hardware). This limitation is not enforced by driver. Text mode supports 8bit
+wide fonts only (hardware limitation) and 16bit tall fonts (driver
+limitation). Unfortunately character attributes (like color) in text mode are
+broken for unknown reason, so its usefulness is limited.
+
+There are two 4 bpp modes. First mode (selected if nonstd == 0) is mode with
+packed pixels, high nibble first. Second mode (selected if nonstd == 1) is mode
+with interleaved planes (1 byte interleave), MSB first. Both modes support
+8bit wide fonts only (driver limitation).
+
+Suspend/resume works on systems that initialize video card during resume and
+if device is active (for example used by fbcon).
+
+
+Missing Features
+================
+(alias TODO list)
+
+	* secondary (not initialized by BIOS) device support
+   	* big endian support
+	* DPMS support
+	* MMIO support
+	* interlaced mode variant
+	* support for fontwidths != 8 in 4 bpp modes
+	* support for fontheight != 16 in text mode
+	* hardware cursor
+	* vsync synchronization
+	* feature connector support
+	* acceleration support (8514-like 2D)
+
+
+Known bugs
+==========
+
+	* character attributes (and cursor) in text mode are broken
+
+--
+Ondrej Zajicek <santiago@crfreenet.org>
diff --git a/src/kernel/linux/v4.14/Documentation/fb/aty128fb.txt b/src/kernel/linux/v4.14/Documentation/fb/aty128fb.txt
new file mode 100644
index 0000000..b605204
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/aty128fb.txt
@@ -0,0 +1,72 @@
+[This file is cloned from VesaFB/matroxfb]
+
+What is aty128fb?
+=================
+
+This is a driver for a graphic framebuffer for ATI Rage128 based devices
+on Intel and PPC boxes.
+
+Advantages:
+
+ * It provides a nice large console (128 cols + 48 lines with 1024x768)
+   without using tiny, unreadable fonts.
+ * You can run XF68_FBDev on top of /dev/fb0
+ * Most important: boot logo :-)
+
+Disadvantages:
+
+ * graphic mode is slower than text mode... but you should not notice
+   if you use same resolution as you used in textmode.
+ * still experimental.
+
+
+How to use it?
+==============
+
+Switching modes is done using the  video=aty128fb:<resolution>... modedb
+boot parameter or using `fbset' program.
+
+See Documentation/fb/modedb.txt for more information on modedb
+resolutions.
+
+You should compile in both vgacon (to boot if you remove your Rage128 from
+box) and aty128fb (for graphics mode). You should not compile-in vesafb
+unless you have primary display on non-Rage128 VBE2.0 device (see 
+Documentation/fb/vesafb.txt for details).
+
+
+X11
+===
+
+XF68_FBDev should generally work fine, but it is non-accelerated. As of
+this document, 8 and 32bpp works fine.  There have been palette issues
+when switching from X to console and back to X.  You will have to restart
+X to fix this.
+
+
+Configuration
+=============
+
+You can pass kernel command line options to vesafb with
+`video=aty128fb:option1,option2:value2,option3' (multiple options should
+be separated by comma, values are separated from options by `:'). 
+Accepted options:
+
+noaccel  - do not use acceleration engine. It is default.
+accel    - use acceleration engine. Not finished.
+vmode:x  - chooses PowerMacintosh video mode <x>. Deprecated.
+cmode:x  - chooses PowerMacintosh colour mode <x>. Deprecated.
+<XxX@X>  - selects startup videomode. See modedb.txt for detailed
+	   explanation. Default is 640x480x8bpp.
+
+
+Limitations
+===========
+
+There are known and unknown bugs, features and misfeatures.
+Currently there are following known bugs:
+ + This driver is still experimental and is not finished.  Too many
+   bugs/errata to list here.
+
+--
+Brad Douglas <brad@neruo.com>
diff --git a/src/kernel/linux/v4.14/Documentation/fb/cirrusfb.txt b/src/kernel/linux/v4.14/Documentation/fb/cirrusfb.txt
new file mode 100644
index 0000000..f75950d
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/cirrusfb.txt
@@ -0,0 +1,97 @@
+
+		Framebuffer driver for Cirrus Logic chipsets
+		Copyright 1999 Jeff Garzik <jgarzik@pobox.com>
+
+
+
+{ just a little something to get people going; contributors welcome! }
+
+
+
+Chip families supported:
+	SD64
+	Piccolo
+	Picasso
+	Spectrum
+	Alpine (GD-543x/4x)
+	Picasso4 (GD-5446)
+	GD-5480
+	Laguna (GD-546x)
+
+Bus's supported:
+	PCI
+	Zorro
+
+Architectures supported:
+	i386
+	Alpha
+	PPC (Motorola Powerstack)
+	m68k (Amiga)
+
+
+
+Default video modes
+-------------------
+At the moment, there are two kernel command line arguments supported:
+
+mode:640x480
+mode:800x600
+	or
+mode:1024x768
+
+Full support for startup video modes (modedb) will be integrated soon.
+
+Version 1.9.9.1
+---------------
+* Fix memory detection for 512kB case
+* 800x600 mode
+* Fixed timings
+* Hint for AXP: Use -accel false -vyres -1 when changing resolution
+
+
+Version 1.9.4.4
+---------------
+* Preliminary Laguna support
+* Overhaul color register routines.
+* Associated with the above, console colors are now obtained from a LUT
+  called 'palette' instead of from the VGA registers.  This code was
+  modelled after that in atyfb and matroxfb.
+* Code cleanup, add comments.
+* Overhaul SR07 handling.
+* Bug fixes.
+
+
+Version 1.9.4.3
+---------------
+* Correctly set default startup video mode.
+* Do not override ram size setting.  Define
+  CLGEN_USE_HARDCODED_RAM_SETTINGS if you _do_ want to override the RAM
+  setting.
+* Compile fixes related to new 2.3.x IORESOURCE_IO[PORT] symbol changes.
+* Use new 2.3.x resource allocation.
+* Some code cleanup.
+
+
+Version 1.9.4.2
+---------------
+* Casting fixes.
+* Assertions no longer cause an oops on purpose.
+* Bug fixes.
+
+
+Version 1.9.4.1
+---------------
+* Add compatibility support.  Now requires a 2.1.x, 2.2.x or 2.3.x kernel.
+
+
+Version 1.9.4
+-------------
+* Several enhancements, smaller memory footprint, a few bugfixes.
+* Requires kernel 2.3.14-pre1 or later.
+
+
+Version 1.9.3
+-------------
+* Bundled with kernel 2.3.14-pre1 or later.
+
+
diff --git a/src/kernel/linux/v4.14/Documentation/fb/cmap_xfbdev.txt b/src/kernel/linux/v4.14/Documentation/fb/cmap_xfbdev.txt
new file mode 100644
index 0000000..55e1f0a
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/cmap_xfbdev.txt
@@ -0,0 +1,53 @@
+Understanding fbdev's cmap
+--------------------------
+
+These notes explain how X's dix layer uses fbdev's cmap structures.
+
+*. example of relevant structures in fbdev as used for a 3-bit grayscale cmap
+struct fb_var_screeninfo {
+        .bits_per_pixel = 8,
+        .grayscale      = 1,
+        .red =          { 4, 3, 0 },
+        .green =        { 0, 0, 0 },
+        .blue =         { 0, 0, 0 },
+}
+struct fb_fix_screeninfo {
+        .visual =       FB_VISUAL_STATIC_PSEUDOCOLOR,
+}
+for (i = 0; i < 8; i++)
+	info->cmap.red[i] = (((2*i)+1)*(0xFFFF))/16;
+memcpy(info->cmap.green, info->cmap.red, sizeof(u16)*8);
+memcpy(info->cmap.blue, info->cmap.red, sizeof(u16)*8);
+
+*. X11 apps do something like the following when trying to use grayscale.
+for (i=0; i < 8; i++) {
+	char colorspec[64];
+	memset(colorspec,0,64);
+	sprintf(colorspec, "rgb:%x/%x/%x", i*36,i*36,i*36);
+	if (!XParseColor(outputDisplay, testColormap, colorspec, &wantedColor))
+		printf("Can't get color %s\n",colorspec);
+	XAllocColor(outputDisplay, testColormap, &wantedColor);
+	grays[i] = wantedColor;
+}
+There's also named equivalents like gray1..x provided you have an rgb.txt.
+
+Somewhere in X's callchain, this results in a call to X code that handles the
+colormap. For example, Xfbdev hits the following:
+
+xc-011010/programs/Xserver/dix/colormap.c:
+
+FindBestPixel(pentFirst, size, prgb, channel)
+
+dr = (long) pent->co.local.red - prgb->red;
+dg = (long) pent->co.local.green - prgb->green;
+db = (long) pent->co.local.blue - prgb->blue;
+sq = dr * dr;
+UnsignedToBigNum (sq, &sum);
+BigNumAdd (&sum, &temp, &sum);
+
+co.local.red are entries that were brought in through FBIOGETCMAP which come
+directly from the info->cmap.red that was listed above. The prgb is the rgb
+that the app wants to match to. The above code is doing what looks like a least
+squares matching function. That's why the cmap entries can't be set to the left
+hand side boundaries of a color range.
+
diff --git a/src/kernel/linux/v4.14/Documentation/fb/deferred_io.txt b/src/kernel/linux/v4.14/Documentation/fb/deferred_io.txt
new file mode 100644
index 0000000..7483283
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/deferred_io.txt
@@ -0,0 +1,75 @@
+Deferred IO
+-----------
+
+Deferred IO is a way to delay and repurpose IO. It uses host memory as a
+buffer and the MMU pagefault as a pretrigger for when to perform the device
+IO. The following example may be a useful explanation of how one such setup
+works:
+
+- userspace app like Xfbdev mmaps framebuffer
+- deferred IO and driver sets up fault and page_mkwrite handlers
+- userspace app tries to write to mmaped vaddress
+- we get pagefault and reach fault handler
+- fault handler finds and returns physical page
+- we get page_mkwrite where we add this page to a list
+- schedule a workqueue task to be run after a delay
+- app continues writing to that page with no additional cost. this is
+  the key benefit.
+- the workqueue task comes in and mkcleans the pages on the list, then
+ completes the work associated with updating the framebuffer. this is
+  the real work talking to the device.
+- app tries to write to the address (that has now been mkcleaned)
+- get pagefault and the above sequence occurs again
+
+As can be seen from above, one benefit is roughly to allow bursty framebuffer
+writes to occur at minimum cost. Then after some time when hopefully things
+have gone quiet, we go and really update the framebuffer which would be
+a relatively more expensive operation.
+
+For some types of nonvolatile high latency displays, the desired image is
+the final image rather than the intermediate stages which is why it's okay
+to not update for each write that is occurring.
+
+It may be the case that this is useful in other scenarios as well. Paul Mundt
+has mentioned a case where it is beneficial to use the page count to decide
+whether to coalesce and issue SG DMA or to do memory bursts.
+
+Another one may be if one has a device framebuffer that is in an usual format,
+say diagonally shifting RGB, this may then be a mechanism for you to allow
+apps to pretend to have a normal framebuffer but reswizzle for the device
+framebuffer at vsync time based on the touched pagelist.
+
+How to use it: (for applications)
+---------------------------------
+No changes needed. mmap the framebuffer like normal and just use it.
+
+How to use it: (for fbdev drivers)
+----------------------------------
+The following example may be helpful.
+
+1. Setup your structure. Eg:
+
+static struct fb_deferred_io hecubafb_defio = {
+	.delay		= HZ,
+	.deferred_io	= hecubafb_dpy_deferred_io,
+};
+
+The delay is the minimum delay between when the page_mkwrite trigger occurs
+and when the deferred_io callback is called. The deferred_io callback is
+explained below.
+
+2. Setup your deferred IO callback. Eg:
+static void hecubafb_dpy_deferred_io(struct fb_info *info,
+				struct list_head *pagelist)
+
+The deferred_io callback is where you would perform all your IO to the display
+device. You receive the pagelist which is the list of pages that were written
+to during the delay. You must not modify this list. This callback is called
+from a workqueue.
+
+3. Call init
+	info->fbdefio = &hecubafb_defio;
+	fb_deferred_io_init(info);
+
+4. Call cleanup
+	fb_deferred_io_cleanup(info);
diff --git a/src/kernel/linux/v4.14/Documentation/fb/efifb.txt b/src/kernel/linux/v4.14/Documentation/fb/efifb.txt
new file mode 100644
index 0000000..1a85c1b
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/efifb.txt
@@ -0,0 +1,37 @@
+
+What is efifb?
+===============
+
+This is a generic EFI platform driver for Intel based Apple computers.
+efifb is only for EFI booted Intel Macs.
+
+Supported Hardware
+==================
+
+iMac 17"/20"
+Macbook
+Macbook Pro 15"/17"
+MacMini
+
+How to use it?
+==============
+
+efifb does not have any kind of autodetection of your machine.
+You have to add the following kernel parameters in your elilo.conf:
+	Macbook :
+		video=efifb:macbook
+	MacMini :
+		video=efifb:mini
+	Macbook Pro 15", iMac 17" :
+		video=efifb:i17
+	Macbook Pro 17", iMac 20" :
+		video=efifb:i20
+
+Accepted options:
+
+nowc	Don't map the framebuffer write combined. This can be used
+	to workaround side-effects and slowdowns on other CPU cores
+	when large amounts of console data are written.
+
+--
+Edgar Hucek <gimli@dark-green.com>
diff --git a/src/kernel/linux/v4.14/Documentation/fb/ep93xx-fb.txt b/src/kernel/linux/v4.14/Documentation/fb/ep93xx-fb.txt
new file mode 100644
index 0000000..5af1bd9
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/ep93xx-fb.txt
@@ -0,0 +1,135 @@
+================================
+Driver for EP93xx LCD controller
+================================
+
+The EP93xx LCD controller can drive both standard desktop monitors and
+embedded LCD displays. If you have a standard desktop monitor then you
+can use the standard Linux video mode database. In your board file:
+
+	static struct ep93xxfb_mach_info some_board_fb_info = {
+		.num_modes	= EP93XXFB_USE_MODEDB,
+		.bpp		= 16,
+	};
+
+If you have an embedded LCD display then you need to define a video
+mode for it as follows:
+
+	static struct fb_videomode some_board_video_modes[] = {
+		{
+			.name		= "some_lcd_name",
+			/* Pixel clock, porches, etc */
+		},
+	};
+
+Note that the pixel clock value is in pico-seconds. You can use the
+KHZ2PICOS macro to convert the pixel clock value. Most other values
+are in pixel clocks. See Documentation/fb/framebuffer.txt for further
+details.
+
+The ep93xxfb_mach_info structure for your board should look like the
+following:
+
+	static struct ep93xxfb_mach_info some_board_fb_info = {
+		.num_modes	= ARRAY_SIZE(some_board_video_modes),
+		.modes		= some_board_video_modes,
+		.default_mode	= &some_board_video_modes[0],
+		.bpp		= 16,
+	};
+
+The framebuffer device can be registered by adding the following to
+your board initialisation function:
+
+	ep93xx_register_fb(&some_board_fb_info);
+
+=====================
+Video Attribute Flags
+=====================
+
+The ep93xxfb_mach_info structure has a flags field which can be used
+to configure the controller. The video attributes flags are fully
+documented in section 7 of the EP93xx users' guide. The following
+flags are available:
+
+EP93XXFB_PCLK_FALLING		Clock data on the falling edge of the
+				pixel clock. The default is to clock
+				data on the rising edge.
+
+EP93XXFB_SYNC_BLANK_HIGH	Blank signal is active high. By
+				default the blank signal is active low.
+
+EP93XXFB_SYNC_HORIZ_HIGH	Horizontal sync is active high. By
+				default the horizontal sync is active low.
+
+EP93XXFB_SYNC_VERT_HIGH		Vertical sync is active high. By
+				default the vertical sync is active high.
+
+The physical address of the framebuffer can be controlled using the
+following flags:
+
+EP93XXFB_USE_SDCSN0		Use SDCSn[0] for the framebuffer. This
+				is the default setting.
+
+EP93XXFB_USE_SDCSN1		Use SDCSn[1] for the framebuffer.
+
+EP93XXFB_USE_SDCSN2		Use SDCSn[2] for the framebuffer.
+
+EP93XXFB_USE_SDCSN3		Use SDCSn[3] for the framebuffer.
+
+==================
+Platform callbacks
+==================
+
+The EP93xx framebuffer driver supports three optional platform
+callbacks: setup, teardown and blank. The setup and teardown functions
+are called when the framebuffer driver is installed and removed
+respectively. The blank function is called whenever the display is
+blanked or unblanked.
+
+The setup and teardown devices pass the platform_device structure as
+an argument. The fb_info and ep93xxfb_mach_info structures can be
+obtained as follows:
+
+	static int some_board_fb_setup(struct platform_device *pdev)
+	{
+		struct ep93xxfb_mach_info *mach_info = pdev->dev.platform_data;
+		struct fb_info *fb_info = platform_get_drvdata(pdev);
+
+		/* Board specific framebuffer setup */
+	}
+
+======================
+Setting the video mode
+======================
+
+The video mode is set using the following syntax:
+
+	video=XRESxYRES[-BPP][@REFRESH]
+
+If the EP93xx video driver is built-in then the video mode is set on
+the Linux kernel command line, for example:
+
+	video=ep93xx-fb:800x600-16@60
+
+If the EP93xx video driver is built as a module then the video mode is
+set when the module is installed:
+
+	modprobe ep93xx-fb video=320x240
+
+==============
+Screenpage bug
+==============
+
+At least on the EP9315 there is a silicon bug which causes bit 27 of
+the VIDSCRNPAGE (framebuffer physical offset) to be tied low. There is
+an unofficial errata for this bug at:
+	http://marc.info/?l=linux-arm-kernel&m=110061245502000&w=2
+
+By default the EP93xx framebuffer driver checks if the allocated physical
+address has bit 27 set. If it does, then the memory is freed and an
+error is returned. The check can be disabled by adding the following
+option when loading the driver:
+
+      ep93xx-fb.check_screenpage_bug=0
+
+In some cases it may be possible to reconfigure your SDRAM layout to
+avoid this bug. See section 13 of the EP93xx users' guide for details.
diff --git a/src/kernel/linux/v4.14/Documentation/fb/fbcon.txt b/src/kernel/linux/v4.14/Documentation/fb/fbcon.txt
new file mode 100644
index 0000000..a38d3aa
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/fbcon.txt
@@ -0,0 +1,331 @@
+The Framebuffer Console
+=======================
+
+	The framebuffer console (fbcon), as its name implies, is a text
+console running on top of the framebuffer device. It has the functionality of
+any standard text console driver, such as the VGA console, with the added
+features that can be attributed to the graphical nature of the framebuffer.
+
+	 In the x86 architecture, the framebuffer console is optional, and
+some even treat it as a toy. For other architectures, it is the only available
+display device, text or graphical.
+
+	 What are the features of fbcon?  The framebuffer console supports
+high resolutions, varying font types, display rotation, primitive multihead,
+etc. Theoretically, multi-colored fonts, blending, aliasing, and any feature
+made available by the underlying graphics card are also possible.
+
+A. Configuration
+
+	The framebuffer console can be enabled by using your favorite kernel
+configuration tool.  It is under Device Drivers->Graphics Support->Support for
+framebuffer devices->Framebuffer Console Support. Select 'y' to compile
+support statically, or 'm' for module support.  The module will be fbcon.
+
+	In order for fbcon to activate, at least one framebuffer driver is
+required, so choose from any of the numerous drivers available. For x86
+systems, they almost universally have VGA cards, so vga16fb and vesafb will
+always be available. However, using a chipset-specific driver will give you
+more speed and features, such as the ability to change the video mode
+dynamically.
+
+	To display the penguin logo, choose any logo available in Logo
+Configuration->Boot up logo.
+
+	Also, you will need to select at least one compiled-in fonts, but if
+you don't do anything, the kernel configuration tool will select one for you,
+usually an 8x16 font.
+
+GOTCHA: A common bug report is enabling the framebuffer without enabling the
+framebuffer console.  Depending on the driver, you may get a blanked or
+garbled display, but the system still boots to completion.  If you are
+fortunate to have a driver that does not alter the graphics chip, then you
+will still get a VGA console.
+
+B. Loading
+
+Possible scenarios:
+
+1. Driver and fbcon are compiled statically
+
+	 Usually, fbcon will automatically take over your console. The notable
+	 exception is vesafb.  It needs to be explicitly activated with the
+	 vga= boot option parameter.
+
+2. Driver is compiled statically, fbcon is compiled as a module
+
+	 Depending on the driver, you either get a standard console, or a
+	 garbled display, as mentioned above.  To get a framebuffer console,
+	 do a 'modprobe fbcon'.
+
+3. Driver is compiled as a module, fbcon is compiled statically
+
+	 You get your standard console.  Once the driver is loaded with
+	 'modprobe xxxfb', fbcon automatically takes over the console with
+	 the possible exception of using the fbcon=map:n option. See below.
+
+4. Driver and fbcon are compiled as a module.
+
+	 You can load them in any order. Once both are loaded, fbcon will take
+	 over the console.
+
+C. Boot options
+
+         The framebuffer console has several, largely unknown, boot options
+         that can change its behavior.
+
+1. fbcon=font:<name>
+
+        Select the initial font to use. The value 'name' can be any of the
+        compiled-in fonts: VGA8x16, 7x14, 10x18, VGA8x8, MINI4x6, RomanLarge,
+        SUN8x16, SUN12x22, ProFont6x11, Acorn8x8, PEARL8x8.
+
+	Note, not all drivers can handle font with widths not divisible by 8,
+        such as vga16fb.
+
+2. fbcon=scrollback:<value>[k]
+
+        The scrollback buffer is memory that is used to preserve display
+        contents that has already scrolled past your view.  This is accessed
+        by using the Shift-PageUp key combination.  The value 'value' is any
+        integer. It defaults to 32KB.  The 'k' suffix is optional, and will
+        multiply the 'value' by 1024.
+
+3. fbcon=map:<0123>
+
+        This is an interesting option. It tells which driver gets mapped to
+        which console. The value '0123' is a sequence that gets repeated until
+        the total length is 64 which is the number of consoles available. In
+        the above example, it is expanded to 012301230123... and the mapping
+        will be:
+
+		tty | 1 2 3 4 5 6 7 8 9 ...
+		fb  | 0 1 2 3 0 1 2 3 0 ...
+
+		('cat /proc/fb' should tell you what the fb numbers are)
+
+	One side effect that may be useful is using a map value that exceeds
+	the number of loaded fb drivers. For example, if only one driver is
+	available, fb0, adding fbcon=map:1 tells fbcon not to take over the
+	console.
+
+	Later on, when you want to map the console the to the framebuffer
+	device, you can use the con2fbmap utility.
+
+4. fbcon=vc:<n1>-<n2>
+
+	This option tells fbcon to take over only a range of consoles as
+	specified by the values 'n1' and 'n2'. The rest of the consoles
+	outside the given range will still be controlled by the standard
+	console driver.
+
+	NOTE: For x86 machines, the standard console is the VGA console which
+	is typically located on the same video card.  Thus, the consoles that
+	are controlled by the VGA console will be garbled.
+
+4. fbcon=rotate:<n>
+
+        This option changes the orientation angle of the console display. The
+        value 'n' accepts the following:
+
+	      0 - normal orientation (0 degree)
+	      1 - clockwise orientation (90 degrees)
+	      2 - upside down orientation (180 degrees)
+	      3 - counterclockwise orientation (270 degrees)
+
+	The angle can be changed anytime afterwards by 'echoing' the same
+	numbers to any one of the 2 attributes found in
+	 /sys/class/graphics/fbcon
+
+		rotate     - rotate the display of the active console
+		rotate_all - rotate the display of all consoles
+
+	Console rotation will only become available if Console Rotation
+	Support is compiled in your kernel.
+
+	NOTE: This is purely console rotation.  Any other applications that
+	use the framebuffer will remain at their 'normal'orientation.
+	Actually, the underlying fb driver is totally ignorant of console
+	rotation.
+
+5. fbcon=margin:<color>
+
+	This option specifies the color of the margins. The margins are the
+	leftover area at the right and the bottom of the screen that are not
+	used by text. By default, this area will be black. The 'color' value
+	is an integer number that depends on the framebuffer driver being used.
+
+C. Attaching, Detaching and Unloading
+
+Before going on how to attach, detach and unload the framebuffer console, an
+illustration of the dependencies may help.
+
+The console layer, as with most subsystems, needs a driver that interfaces with
+the hardware. Thus, in a VGA console:
+
+console ---> VGA driver ---> hardware.
+
+Assuming the VGA driver can be unloaded, one must first unbind the VGA driver
+from the console layer before unloading the driver.  The VGA driver cannot be
+unloaded if it is still bound to the console layer. (See
+Documentation/console/console.txt for more information).
+
+This is more complicated in the case of the framebuffer console (fbcon),
+because fbcon is an intermediate layer between the console and the drivers:
+
+console ---> fbcon ---> fbdev drivers ---> hardware
+
+The fbdev drivers cannot be unloaded if it's bound to fbcon, and fbcon cannot
+be unloaded if it's bound to the console layer.
+
+So to unload the fbdev drivers, one must first unbind fbcon from the console,
+then unbind the fbdev drivers from fbcon.  Fortunately, unbinding fbcon from
+the console layer will automatically unbind framebuffer drivers from
+fbcon. Thus, there is no need to explicitly unbind the fbdev drivers from
+fbcon.
+
+So, how do we unbind fbcon from the console? Part of the answer is in
+Documentation/console/console.txt. To summarize:
+
+Echo a value to the bind file that represents the framebuffer console
+driver. So assuming vtcon1 represents fbcon, then:
+
+echo 1 > sys/class/vtconsole/vtcon1/bind - attach framebuffer console to
+                                           console layer
+echo 0 > sys/class/vtconsole/vtcon1/bind - detach framebuffer console from
+                                           console layer
+
+If fbcon is detached from the console layer, your boot console driver (which is
+usually VGA text mode) will take over.  A few drivers (rivafb and i810fb) will
+restore VGA text mode for you.  With the rest, before detaching fbcon, you
+must take a few additional steps to make sure that your VGA text mode is
+restored properly. The following is one of the several methods that you can do:
+
+1. Download or install vbetool.  This utility is included with most
+   distributions nowadays, and is usually part of the suspend/resume tool.
+
+2. In your kernel configuration, ensure that CONFIG_FRAMEBUFFER_CONSOLE is set
+   to 'y' or 'm'. Enable one or more of your favorite framebuffer drivers.
+
+3. Boot into text mode and as root run:
+
+	vbetool vbestate save > <vga state file>
+
+	The above command saves the register contents of your graphics
+	hardware to <vga state file>.  You need to do this step only once as
+	the state file can be reused.
+
+4. If fbcon is compiled as a module, load fbcon by doing:
+
+       modprobe fbcon
+
+5. Now to detach fbcon:
+
+       vbetool vbestate restore < <vga state file> && \
+       echo 0 > /sys/class/vtconsole/vtcon1/bind
+
+6. That's it, you're back to VGA mode. And if you compiled fbcon as a module,
+   you can unload it by 'rmmod fbcon'
+
+7. To reattach fbcon:
+
+       echo 1 > /sys/class/vtconsole/vtcon1/bind
+
+8. Once fbcon is unbound, all drivers registered to the system will also
+become unbound.  This means that fbcon and individual framebuffer drivers
+can be unloaded or reloaded at will. Reloading the drivers or fbcon will
+automatically bind the console, fbcon and the drivers together. Unloading
+all the drivers without unloading fbcon will make it impossible for the
+console to bind fbcon.
+
+Notes for vesafb users:
+=======================
+
+Unfortunately, if your bootline includes a vga=xxx parameter that sets the
+hardware in graphics mode, such as when loading vesafb, vgacon will not load.
+Instead, vgacon will replace the default boot console with dummycon, and you
+won't get any display after detaching fbcon. Your machine is still alive, so
+you can reattach vesafb. However, to reattach vesafb, you need to do one of
+the following:
+
+Variation 1:
+
+    a. Before detaching fbcon, do
+
+       vbetool vbemode save > <vesa state file> # do once for each vesafb mode,
+						# the file can be reused
+
+    b. Detach fbcon as in step 5.
+
+    c. Attach fbcon
+
+        vbetool vbestate restore < <vesa state file> && \
+	echo 1 > /sys/class/vtconsole/vtcon1/bind
+
+Variation 2:
+
+    a. Before detaching fbcon, do:
+	echo <ID> > /sys/class/tty/console/bind
+
+
+       vbetool vbemode get
+
+    b. Take note of the mode number
+
+    b. Detach fbcon as in step 5.
+
+    c. Attach fbcon:
+
+       vbetool vbemode set <mode number> && \
+       echo 1 > /sys/class/vtconsole/vtcon1/bind
+
+Samples:
+========
+
+Here are 2 sample bash scripts that you can use to bind or unbind the
+framebuffer console driver if you are in an X86 box:
+
+---------------------------------------------------------------------------
+#!/bin/bash
+# Unbind fbcon
+
+# Change this to where your actual vgastate file is located
+# Or Use VGASTATE=$1 to indicate the state file at runtime
+VGASTATE=/tmp/vgastate
+
+# path to vbetool
+VBETOOL=/usr/local/bin
+
+
+for (( i = 0; i < 16; i++))
+do
+  if test -x /sys/class/vtconsole/vtcon$i; then
+      if [ `cat /sys/class/vtconsole/vtcon$i/name | grep -c "frame buffer"` \
+           = 1 ]; then
+	    if test -x $VBETOOL/vbetool; then
+	       echo Unbinding vtcon$i
+	       $VBETOOL/vbetool vbestate restore < $VGASTATE
+	       echo 0 > /sys/class/vtconsole/vtcon$i/bind
+	    fi
+      fi
+  fi
+done
+
+---------------------------------------------------------------------------
+#!/bin/bash
+# Bind fbcon
+
+for (( i = 0; i < 16; i++))
+do
+  if test -x /sys/class/vtconsole/vtcon$i; then
+      if [ `cat /sys/class/vtconsole/vtcon$i/name | grep -c "frame buffer"` \
+           = 1 ]; then
+	  echo Unbinding vtcon$i
+	  echo 1 > /sys/class/vtconsole/vtcon$i/bind
+      fi
+  fi
+done
+---------------------------------------------------------------------------
+
+--
+Antonino Daplas <adaplas@pol.net>
diff --git a/src/kernel/linux/v4.14/Documentation/fb/framebuffer.txt b/src/kernel/linux/v4.14/Documentation/fb/framebuffer.txt
new file mode 100644
index 0000000..58c5ae2
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/framebuffer.txt
@@ -0,0 +1,343 @@
+			The Frame Buffer Device
+			-----------------------
+
+Maintained by Geert Uytterhoeven <geert@linux-m68k.org>
+Last revised: May 10, 2001
+
+
+0. Introduction
+---------------
+
+The frame buffer device provides an abstraction for the graphics hardware. It
+represents the frame buffer of some video hardware and allows application
+software to access the graphics hardware through a well-defined interface, so
+the software doesn't need to know anything about the low-level (hardware
+register) stuff.
+
+The device is accessed through special device nodes, usually located in the
+/dev directory, i.e. /dev/fb*.
+
+
+1. User's View of /dev/fb*
+--------------------------
+
+From the user's point of view, the frame buffer device looks just like any
+other device in /dev. It's a character device using major 29; the minor
+specifies the frame buffer number.
+
+By convention, the following device nodes are used (numbers indicate the device
+minor numbers):
+
+      0 = /dev/fb0	First frame buffer
+      1 = /dev/fb1	Second frame buffer
+	  ...
+     31 = /dev/fb31	32nd frame buffer
+
+For backwards compatibility, you may want to create the following symbolic
+links:
+
+    /dev/fb0current -> fb0
+    /dev/fb1current -> fb1
+
+and so on...
+
+The frame buffer devices are also `normal' memory devices, this means, you can
+read and write their contents. You can, for example, make a screen snapshot by
+
+  cp /dev/fb0 myfile
+
+There also can be more than one frame buffer at a time, e.g. if you have a
+graphics card in addition to the built-in hardware. The corresponding frame
+buffer devices (/dev/fb0 and /dev/fb1 etc.) work independently.
+
+Application software that uses the frame buffer device (e.g. the X server) will
+use /dev/fb0 by default (older software uses /dev/fb0current). You can specify
+an alternative frame buffer device by setting the environment variable
+$FRAMEBUFFER to the path name of a frame buffer device, e.g. (for sh/bash
+users):
+
+    export FRAMEBUFFER=/dev/fb1
+
+or (for csh users):
+
+    setenv FRAMEBUFFER /dev/fb1
+
+After this the X server will use the second frame buffer.
+
+
+2. Programmer's View of /dev/fb*
+--------------------------------
+
+As you already know, a frame buffer device is a memory device like /dev/mem and
+it has the same features. You can read it, write it, seek to some location in
+it and mmap() it (the main usage). The difference is just that the memory that
+appears in the special file is not the whole memory, but the frame buffer of
+some video hardware.
+
+/dev/fb* also allows several ioctls on it, by which lots of information about
+the hardware can be queried and set. The color map handling works via ioctls,
+too. Look into <linux/fb.h> for more information on what ioctls exist and on
+which data structures they work. Here's just a brief overview:
+
+  - You can request unchangeable information about the hardware, like name,
+    organization of the screen memory (planes, packed pixels, ...) and address
+    and length of the screen memory.
+
+  - You can request and change variable information about the hardware, like
+    visible and virtual geometry, depth, color map format, timing, and so on.
+    If you try to change that information, the driver maybe will round up some
+    values to meet the hardware's capabilities (or return EINVAL if that isn't
+    possible).
+
+  - You can get and set parts of the color map. Communication is done with 16
+    bits per color part (red, green, blue, transparency) to support all 
+    existing hardware. The driver does all the computations needed to apply 
+    it to the hardware (round it down to less bits, maybe throw away 
+    transparency).
+
+All this hardware abstraction makes the implementation of application programs
+easier and more portable. E.g. the X server works completely on /dev/fb* and
+thus doesn't need to know, for example, how the color registers of the concrete
+hardware are organized. XF68_FBDev is a general X server for bitmapped,
+unaccelerated video hardware. The only thing that has to be built into
+application programs is the screen organization (bitplanes or chunky pixels
+etc.), because it works on the frame buffer image data directly.
+
+For the future it is planned that frame buffer drivers for graphics cards and
+the like can be implemented as kernel modules that are loaded at runtime. Such
+a driver just has to call register_framebuffer() and supply some functions.
+Writing and distributing such drivers independently from the kernel will save
+much trouble...
+
+
+3. Frame Buffer Resolution Maintenance
+--------------------------------------
+
+Frame buffer resolutions are maintained using the utility `fbset'. It can
+change the video mode properties of a frame buffer device. Its main usage is
+to change the current video mode, e.g. during boot up in one of your /etc/rc.*
+or /etc/init.d/* files.
+
+Fbset uses a video mode database stored in a configuration file, so you can
+easily add your own modes and refer to them with a simple identifier.
+
+
+4. The X Server
+---------------
+
+The X server (XF68_FBDev) is the most notable application program for the frame
+buffer device. Starting with XFree86 release 3.2, the X server is part of
+XFree86 and has 2 modes:
+
+  - If the `Display' subsection for the `fbdev' driver in the /etc/XF86Config
+    file contains a
+
+	Modes "default"
+
+    line, the X server will use the scheme discussed above, i.e. it will start
+    up in the resolution determined by /dev/fb0 (or $FRAMEBUFFER, if set). You
+    still have to specify the color depth (using the Depth keyword) and virtual
+    resolution (using the Virtual keyword) though. This is the default for the
+    configuration file supplied with XFree86. It's the most simple
+    configuration, but it has some limitations.
+
+  - Therefore it's also possible to specify resolutions in the /etc/XF86Config
+    file. This allows for on-the-fly resolution switching while retaining the
+    same virtual desktop size. The frame buffer device that's used is still
+    /dev/fb0current (or $FRAMEBUFFER), but the available resolutions are
+    defined by /etc/XF86Config now. The disadvantage is that you have to
+    specify the timings in a different format (but `fbset -x' may help).
+
+To tune a video mode, you can use fbset or xvidtune. Note that xvidtune doesn't
+work 100% with XF68_FBDev: the reported clock values are always incorrect.
+
+
+5. Video Mode Timings
+---------------------
+
+A monitor draws an image on the screen by using an electron beam (3 electron
+beams for color models, 1 electron beam for monochrome monitors). The front of
+the screen is covered by a pattern of colored phosphors (pixels). If a phosphor
+is hit by an electron, it emits a photon and thus becomes visible.
+
+The electron beam draws horizontal lines (scanlines) from left to right, and
+from the top to the bottom of the screen. By modifying the intensity of the
+electron beam, pixels with various colors and intensities can be shown.
+
+After each scanline the electron beam has to move back to the left side of the
+screen and to the next line: this is called the horizontal retrace. After the
+whole screen (frame) was painted, the beam moves back to the upper left corner:
+this is called the vertical retrace. During both the horizontal and vertical
+retrace, the electron beam is turned off (blanked).
+
+The speed at which the electron beam paints the pixels is determined by the
+dotclock in the graphics board. For a dotclock of e.g. 28.37516 MHz (millions
+of cycles per second), each pixel is 35242 ps (picoseconds) long:
+
+    1/(28.37516E6 Hz) = 35.242E-9 s
+
+If the screen resolution is 640x480, it will take
+
+    640*35.242E-9 s = 22.555E-6 s
+
+to paint the 640 (xres) pixels on one scanline. But the horizontal retrace
+also takes time (e.g. 272 `pixels'), so a full scanline takes
+
+    (640+272)*35.242E-9 s = 32.141E-6 s
+
+We'll say that the horizontal scanrate is about 31 kHz:
+
+    1/(32.141E-6 s) = 31.113E3 Hz
+
+A full screen counts 480 (yres) lines, but we have to consider the vertical
+retrace too (e.g. 49 `lines'). So a full screen will take
+
+    (480+49)*32.141E-6 s = 17.002E-3 s
+
+The vertical scanrate is about 59 Hz:
+
+    1/(17.002E-3 s) = 58.815 Hz
+
+This means the screen data is refreshed about 59 times per second. To have a
+stable picture without visible flicker, VESA recommends a vertical scanrate of
+at least 72 Hz. But the perceived flicker is very human dependent: some people
+can use 50 Hz without any trouble, while I'll notice if it's less than 80 Hz.
+
+Since the monitor doesn't know when a new scanline starts, the graphics board
+will supply a synchronization pulse (horizontal sync or hsync) for each
+scanline.  Similarly it supplies a synchronization pulse (vertical sync or
+vsync) for each new frame. The position of the image on the screen is
+influenced by the moments at which the synchronization pulses occur.
+
+The following picture summarizes all timings. The horizontal retrace time is
+the sum of the left margin, the right margin and the hsync length, while the
+vertical retrace time is the sum of the upper margin, the lower margin and the
+vsync length.
+
+  +----------+---------------------------------------------+----------+-------+
+  |          |                ↑                            |          |       |
+  |          |                |upper_margin                |          |       |
+  |          |                ↓                            |          |       |
+  +----------###############################################----------+-------+
+  |          #                ↑                            #          |       |
+  |          #                |                            #          |       |
+  |          #                |                            #          |       |
+  |          #                |                            #          |       |
+  |   left   #                |                            #  right   | hsync |
+  |  margin  #                |       xres                 #  margin  |  len  |
+  |<-------->#<---------------+--------------------------->#<-------->|<----->|
+  |          #                |                            #          |       |
+  |          #                |                            #          |       |
+  |          #                |                            #          |       |
+  |          #                |yres                        #          |       |
+  |          #                |                            #          |       |
+  |          #                |                            #          |       |
+  |          #                |                            #          |       |
+  |          #                |                            #          |       |
+  |          #                |                            #          |       |
+  |          #                |                            #          |       |
+  |          #                |                            #          |       |
+  |          #                |                            #          |       |
+  |          #                ↓                            #          |       |
+  +----------###############################################----------+-------+
+  |          |                ↑                            |          |       |
+  |          |                |lower_margin                |          |       |
+  |          |                ↓                            |          |       |
+  +----------+---------------------------------------------+----------+-------+
+  |          |                ↑                            |          |       |
+  |          |                |vsync_len                   |          |       |
+  |          |                ↓                            |          |       |
+  +----------+---------------------------------------------+----------+-------+
+
+The frame buffer device expects all horizontal timings in number of dotclocks
+(in picoseconds, 1E-12 s), and vertical timings in number of scanlines.
+
+
+6. Converting XFree86 timing values info frame buffer device timings
+--------------------------------------------------------------------
+
+An XFree86 mode line consists of the following fields:
+ "800x600"     50      800  856  976 1040    600  637  643  666
+ < name >     DCF       HR  SH1  SH2  HFL     VR  SV1  SV2  VFL
+
+The frame buffer device uses the following fields:
+
+  - pixclock: pixel clock in ps (pico seconds)
+  - left_margin: time from sync to picture
+  - right_margin: time from picture to sync
+  - upper_margin: time from sync to picture
+  - lower_margin: time from picture to sync
+  - hsync_len: length of horizontal sync
+  - vsync_len: length of vertical sync
+
+1) Pixelclock:
+   xfree: in MHz
+   fb: in picoseconds (ps)
+
+   pixclock = 1000000 / DCF
+
+2) horizontal timings:
+   left_margin = HFL - SH2
+   right_margin = SH1 - HR
+   hsync_len = SH2 - SH1
+
+3) vertical timings:
+   upper_margin = VFL - SV2
+   lower_margin = SV1 - VR
+   vsync_len = SV2 - SV1
+
+Good examples for VESA timings can be found in the XFree86 source tree,
+under "xc/programs/Xserver/hw/xfree86/doc/modeDB.txt".
+
+
+7. References
+-------------
+
+For more specific information about the frame buffer device and its
+applications, please refer to the Linux-fbdev website:
+
+    http://linux-fbdev.sourceforge.net/
+
+and to the following documentation:
+
+  - The manual pages for fbset: fbset(8), fb.modes(5)
+  - The manual pages for XFree86: XF68_FBDev(1), XF86Config(4/5)
+  - The mighty kernel sources:
+      o linux/drivers/video/
+      o linux/include/linux/fb.h
+      o linux/include/video/
+
+
+
+8. Mailing list
+---------------
+
+There is a frame buffer device related mailing list at kernel.org:
+linux-fbdev@vger.kernel.org.
+
+Point your web browser to http://sourceforge.net/projects/linux-fbdev/ for
+subscription information and archive browsing.
+
+
+9. Downloading
+--------------
+
+All necessary files can be found at
+
+    ftp://ftp.uni-erlangen.de/pub/Linux/LOCAL/680x0/
+
+and on its mirrors.
+
+The latest version of fbset can be found at
+
+    http://www.linux-fbdev.org/ 
+
+  
+10. Credits                                                       
+----------                                                       
+                
+This readme was written by Geert Uytterhoeven, partly based on the original
+`X-framebuffer.README' by Roman Hodek and Martin Schaller. Section 6 was
+provided by Frank Neumann.
+
+The frame buffer device abstraction was designed by Martin Schaller.
diff --git a/src/kernel/linux/v4.14/Documentation/fb/gxfb.txt b/src/kernel/linux/v4.14/Documentation/fb/gxfb.txt
new file mode 100644
index 0000000..2f64090
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/gxfb.txt
@@ -0,0 +1,52 @@
+[This file is cloned from VesaFB/aty128fb]
+
+What is gxfb?
+=================
+
+This is a graphics framebuffer driver for AMD Geode GX2 based processors.
+
+Advantages:
+
+ * No need to use AMD's VSA code (or other VESA emulation layer) in the
+   BIOS.
+ * It provides a nice large console (128 cols + 48 lines with 1024x768)
+   without using tiny, unreadable fonts.
+ * You can run XF68_FBDev on top of /dev/fb0
+ * Most important: boot logo :-)
+
+Disadvantages:
+
+ * graphic mode is slower than text mode...
+
+
+How to use it?
+==============
+
+Switching modes is done using  gxfb.mode_option=<resolution>... boot
+parameter or using `fbset' program.
+
+See Documentation/fb/modedb.txt for more information on modedb
+resolutions.
+
+
+X11
+===
+
+XF68_FBDev should generally work fine, but it is non-accelerated.
+
+
+Configuration
+=============
+
+You can pass kernel command line options to gxfb with gxfb.<option>.
+For example, gxfb.mode_option=800x600@75.
+Accepted options:
+
+mode_option	- specify the video mode.  Of the form
+		  <x>x<y>[-<bpp>][@<refresh>]
+vram		- size of video ram (normally auto-detected)
+vt_switch	- enable vt switching during suspend/resume.  The vt
+		  switch is slow, but harmless.
+
+--
+Andres Salomon <dilinger@debian.org>
diff --git a/src/kernel/linux/v4.14/Documentation/fb/intel810.txt b/src/kernel/linux/v4.14/Documentation/fb/intel810.txt
new file mode 100644
index 0000000..a8e9f5b
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/intel810.txt
@@ -0,0 +1,278 @@
+Intel 810/815 Framebuffer driver
+ 	Tony Daplas <adaplas@pol.net>
+	http://i810fb.sourceforge.net
+
+	March 17, 2002
+
+	First Released: July 2001
+	Last Update:    September 12, 2005
+================================================================
+
+A. Introduction
+
+	This is a framebuffer driver for various Intel 810/815 compatible
+	graphics devices.  These include:
+
+	Intel 810
+	Intel 810E
+	Intel 810-DC100
+	Intel 815 Internal graphics only, 100Mhz FSB
+	Intel 815 Internal graphics only
+	Intel 815 Internal graphics and AGP
+
+B.  Features
+
+	- Choice of using Discrete Video Timings, VESA Generalized Timing
+	  Formula, or a framebuffer specific database to set the video mode
+
+	- Supports a variable range of horizontal and vertical resolution and
+	  vertical refresh rates if the VESA Generalized Timing Formula is
+	  enabled.
+
+	- Supports color depths of 8, 16, 24 and 32 bits per pixel
+
+	- Supports pseudocolor, directcolor, or truecolor visuals
+
+	- Full and optimized hardware acceleration at 8, 16 and 24 bpp
+
+	- Robust video state save and restore
+
+	- MTRR support
+
+	- Utilizes user-entered monitor specifications to automatically
+	  calculate required video mode parameters.
+
+	- Can concurrently run with xfree86 running with native i810 drivers
+
+	- Hardware Cursor Support
+ 
+	- Supports EDID probing either by DDC/I2C or through the BIOS
+
+C.  List of available options
+
+   a. "video=i810fb"
+	enables the i810 driver
+
+	Recommendation: required
+
+   b. "xres:<value>"
+	select horizontal resolution in pixels. (This parameter will be
+	ignored if 'mode_option' is specified.  See 'o' below).
+
+	Recommendation: user preference
+	(default = 640)
+
+   c. "yres:<value>"
+	select vertical resolution in scanlines. If Discrete Video Timings
+	is enabled, this will be ignored and computed as 3*xres/4.  (This
+	parameter will be ignored if 'mode_option' is specified.  See 'o'
+	below)
+
+	Recommendation: user preference
+	(default = 480)
+
+   d. "vyres:<value>"
+	select virtual vertical resolution in scanlines. If (0) or none
+	is specified, this will be computed against maximum available memory.
+
+	Recommendation: do not set
+	(default = 480)
+
+   e. "vram:<value>"
+	select amount of system RAM in MB to allocate for the video memory
+
+	Recommendation: 1 - 4 MB.
+	(default = 4)
+
+   f. "bpp:<value>"
+	select desired pixel depth
+
+	Recommendation: 8
+	(default = 8)
+
+   g. "hsync1/hsync2:<value>"
+	select the minimum and maximum Horizontal Sync Frequency of the
+	monitor in kHz.  If using a fixed frequency monitor, hsync1 must
+	be equal to hsync2. If EDID probing is successful, these will be
+	ignored and values will be taken from the EDID block.
+
+	Recommendation: check monitor manual for correct values
+	(default = 29/30)
+
+   h. "vsync1/vsync2:<value>"
+	select the minimum and maximum Vertical Sync Frequency of the monitor
+	in Hz. You can also use this option to lock your monitor's refresh
+	rate. If EDID probing is successful, these will be ignored and values
+	will be taken from the EDID block.
+
+	Recommendation: check monitor manual for correct values
+	(default = 60/60)
+
+	IMPORTANT:  If you need to clamp your timings, try to give some
+	leeway for computational errors (over/underflows).  Example: if
+	using vsync1/vsync2 = 60/60, make sure hsync1/hsync2 has at least
+	a 1 unit difference, and vice versa.
+
+   i. "voffset:<value>"
+	select at what offset in MB of the logical memory to allocate the
+	framebuffer memory.  The intent is to avoid the memory blocks
+	used by standard graphics applications (XFree86).  The default
+	offset (16 MB for a 64 MB aperture, 8 MB for a 32 MB aperture) will
+	avoid XFree86's usage and allows up to 7 MB/15 MB of framebuffer
+	memory.  Depending on your usage, adjust the value up or down
+	(0 for maximum usage, 31/63 MB for the least amount).  Note, an
+	arbitrary setting may conflict with XFree86.
+
+	Recommendation: do not set
+	(default = 8 or 16 MB)
+
+   j. "accel"
+	enable text acceleration.  This can be enabled/reenabled anytime
+	by using 'fbset -accel true/false'.
+
+	Recommendation: enable
+	(default = not set)
+
+   k. "mtrr"
+	enable MTRR.  This allows data transfers to the framebuffer memory
+	to occur in bursts which can significantly increase performance.
+	Not very helpful with the i810/i815 because of 'shared memory'.
+
+	Recommendation: do not set
+	(default = not set)
+
+   l. "extvga"
+	if specified, secondary/external VGA output will always be enabled.
+	Useful if the BIOS turns off the VGA port when no monitor is attached.
+	The external VGA monitor can then be attached without rebooting.
+
+	Recommendation: do not set
+	(default = not set)
+
+   m. "sync"
+	Forces the hardware engine to do a "sync" or wait for the hardware
+	to finish before starting another instruction. This will produce a
+	more stable setup, but will be slower.
+
+	Recommendation: do not set
+	(default = not set)
+
+   n. "dcolor"
+        Use directcolor visual instead of truecolor for pixel depths greater
+	than 8 bpp.  Useful for color tuning, such as gamma control.
+
+	Recommendation: do not set
+	(default = not set)
+
+   o. <xres>x<yres>[-<bpp>][@<refresh>]
+	The driver will now accept specification of boot mode option.  If this
+	is specified, the options 'xres' and 'yres' will be ignored. See
+	Documentation/fb/modedb.txt for usage.
+
+D. Kernel booting
+
+Separate each option/option-pair by commas (,) and the option from its value
+with a colon (:) as in the following:
+
+video=i810fb:option1,option2:value2
+
+Sample Usage
+------------
+
+In /etc/lilo.conf, add the line:
+
+append="video=i810fb:vram:2,xres:1024,yres:768,bpp:8,hsync1:30,hsync2:55, \
+        vsync1:50,vsync2:85,accel,mtrr"
+
+This will initialize the framebuffer to 1024x768 at 8bpp.  The framebuffer
+will use 2 MB of System RAM. MTRR support will be enabled. The refresh rate
+will be computed based on the hsync1/hsync2 and vsync1/vsync2 values.
+
+IMPORTANT:
+You must include hsync1, hsync2, vsync1 and vsync2 to enable video modes
+better than 640x480 at 60Hz. HOWEVER, if your chipset/display combination
+supports I2C and has an EDID block, you can safely exclude hsync1, hsync2,
+vsync1 and vsync2 parameters.  These parameters will be taken from the EDID
+block.
+
+E.  Module options
+
+The module parameters are essentially similar to the kernel
+parameters. The main difference is that you need to include a Boolean value
+(1 for TRUE, and 0 for FALSE) for those options which don't need a value.
+
+Example, to enable MTRR, include "mtrr=1".
+
+Sample Usage
+------------
+
+Using the same setup as described above, load the module like this:
+
+	modprobe i810fb vram=2 xres=1024 bpp=8 hsync1=30 hsync2=55 vsync1=50 \
+	         vsync2=85 accel=1 mtrr=1
+
+Or just add the following to a configuration file in /etc/modprobe.d/
+
+	options i810fb vram=2 xres=1024 bpp=16 hsync1=30 hsync2=55 vsync1=50 \
+	vsync2=85 accel=1 mtrr=1
+
+and just do a
+
+	modprobe i810fb
+
+
+F.  Setup
+
+	a. Do your usual method of configuring the kernel.
+
+	make menuconfig/xconfig/config
+
+	b. Under "Code maturity level options" enable "Prompt for development
+	   and/or incomplete code/drivers".
+
+ 	c. Enable agpgart support for the Intel 810/815 on-board graphics.
+	   This is required.  The option is under "Character Devices".
+
+	d. Under "Graphics Support", select "Intel 810/815" either statically
+	   or as a module.  Choose "use VESA Generalized Timing Formula" if
+	   you need to maximize the capability of your display.  To be on the
+	   safe side, you can leave this unselected.
+
+	e. If you want support for DDC/I2C probing (Plug and Play Displays),
+	   set 'Enable DDC Support' to 'y'. To make this option appear, set
+	   'use VESA Generalized Timing Formula' to 'y'.
+
+        f. If you want a framebuffer console, enable it under "Console
+	   Drivers".
+
+	g. Compile your kernel.
+
+	h. Load the driver as described in sections D and E.
+
+	i.  Try the DirectFB (http://www.directfb.org) + the i810 gfxdriver
+	    patch to see the chipset in action (or inaction :-).
+
+G.  Acknowledgment:
+
+	1.  Geert Uytterhoeven - his excellent howto and the virtual
+	    framebuffer driver code made this possible.
+
+	2.  Jeff Hartmann for his agpgart code.
+
+	3.  The X developers.  Insights were provided just by reading the
+	    XFree86 source code.
+
+	4.  Intel(c).  For this value-oriented chipset driver and for
+	    providing documentation.
+
+	5. Matt Sottek.  His inputs and ideas  helped in making some
+	   optimizations possible.
+
+H.  Home Page:
+
+	A more complete, and probably updated information is provided at
+	http://i810fb.sourceforge.net.
+
+###########################
+Tony
+
diff --git a/src/kernel/linux/v4.14/Documentation/fb/intelfb.txt b/src/kernel/linux/v4.14/Documentation/fb/intelfb.txt
new file mode 100644
index 0000000..feac4e4
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/intelfb.txt
@@ -0,0 +1,149 @@
+Intel 830M/845G/852GM/855GM/865G/915G/945G Framebuffer driver
+================================================================
+
+A. Introduction
+	This is a framebuffer driver for various Intel 8xx/9xx compatible
+graphics devices.  These would include:
+
+	Intel 830M
+	Intel 845G
+	Intel 852GM
+	Intel 855GM
+	Intel 865G
+	Intel 915G
+	Intel 915GM
+	Intel 945G
+	Intel 945GM
+	Intel 945GME
+	Intel 965G
+	Intel 965GM
+
+B.  List of available options
+
+   a. "video=intelfb"
+	enables the intelfb driver
+
+	Recommendation: required
+
+   b. "mode=<xres>x<yres>[-<bpp>][@<refresh>]"
+	select mode
+
+	Recommendation: user preference
+	(default = 1024x768-32@70)
+
+   c. "vram=<value>"
+	select amount of system RAM in MB to allocate for the video memory
+	if not enough RAM was already allocated by the BIOS.
+
+	Recommendation: 1 - 4 MB.
+	(default = 4 MB)
+
+   d. "voffset=<value>"
+        select at what offset in MB of the logical memory to allocate the
+	framebuffer memory.  The intent is to avoid the memory blocks
+	used by standard graphics applications (XFree86). Depending on your
+        usage, adjust the value up or down, (0 for maximum usage, 63/127 MB
+        for the least amount).  Note, an arbitrary setting may conflict
+        with XFree86.
+
+	Recommendation: do not set
+	(default = 48 MB)
+
+   e. "accel"
+	enable text acceleration.  This can be enabled/reenabled anytime
+	by using 'fbset -accel true/false'.
+
+	Recommendation: enable
+	(default = set)
+
+   f. "hwcursor"
+	enable cursor acceleration.
+
+	Recommendation: enable
+	(default = set)
+
+   g. "mtrr"
+	enable MTRR.  This allows data transfers to the framebuffer memory
+	to occur in bursts which can significantly increase performance.
+	Not very helpful with the intel chips because of 'shared memory'.
+
+	Recommendation: set
+	(default = set)
+
+   h. "fixed"
+	disable mode switching.
+
+	Recommendation: do not set
+	(default = not set)
+
+   The binary parameters can be unset with a "no" prefix, example "noaccel".
+   The default parameter (not named) is the mode.
+
+C. Kernel booting
+
+Separate each option/option-pair by commas (,) and the option from its value
+with an equals sign (=) as in the following:
+
+video=intelfb:option1,option2=value2
+
+Sample Usage
+------------
+
+In /etc/lilo.conf, add the line:
+
+append="video=intelfb:mode=800x600-32@75,accel,hwcursor,vram=8"
+
+This will initialize the framebuffer to 800x600 at 32bpp and 75Hz. The
+framebuffer will use 8 MB of System RAM. hw acceleration of text and cursor
+will be enabled.
+
+Remarks
+-------
+
+If setting this parameter doesn't work (you stay in a 80x25 text-mode),
+you might need to set the "vga=<mode>" parameter too - see vesafb.txt
+in this directory.
+
+
+D.  Module options
+
+	The module parameters are essentially similar to the kernel
+parameters. The main difference is that you need to include a Boolean value
+(1 for TRUE, and 0 for FALSE) for those options which don't need a value.
+
+Example, to enable MTRR, include "mtrr=1".
+
+Sample Usage
+------------
+
+Using the same setup as described above, load the module like this:
+
+	modprobe intelfb mode=800x600-32@75 vram=8 accel=1 hwcursor=1
+
+Or just add the following to a configuration file in /etc/modprobe.d/
+
+	options intelfb mode=800x600-32@75 vram=8 accel=1 hwcursor=1
+
+and just do a
+
+	modprobe intelfb
+
+
+E.  Acknowledgment:
+
+	1.  Geert Uytterhoeven - his excellent howto and the virtual
+                                 framebuffer driver code made this possible.
+
+	2.  Jeff Hartmann for his agpgart code.
+
+	3.  David Dawes for his original kernel 2.4 code.
+
+	4.  The X developers.  Insights were provided just by reading the
+	    XFree86 source code.
+
+	5.  Antonino A. Daplas for his inspiring i810fb driver.
+
+	6.  Andrew Morton for his kernel patches maintenance.
+
+###########################
+Sylvain
diff --git a/src/kernel/linux/v4.14/Documentation/fb/internals.txt b/src/kernel/linux/v4.14/Documentation/fb/internals.txt
new file mode 100644
index 0000000..9b2a2b2
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/internals.txt
@@ -0,0 +1,82 @@
+
+This is a first start for some documentation about frame buffer device
+internals.
+
+Geert Uytterhoeven <geert@linux-m68k.org>, 21 July 1998
+James Simmons <jsimmons@user.sf.net>, Nov 26 2002
+
+--------------------------------------------------------------------------------
+
+	    ***  STRUCTURES USED BY THE FRAME BUFFER DEVICE API  ***
+
+The following structures play a role in the game of frame buffer devices. They
+are defined in <linux/fb.h>.
+
+1. Outside the kernel (user space)
+
+  - struct fb_fix_screeninfo
+
+    Device independent unchangeable information about a frame buffer device and
+    a specific video mode. This can be obtained using the FBIOGET_FSCREENINFO
+    ioctl.
+
+  - struct fb_var_screeninfo
+
+    Device independent changeable information about a frame buffer device and a
+    specific video mode. This can be obtained using the FBIOGET_VSCREENINFO
+    ioctl, and updated with the FBIOPUT_VSCREENINFO ioctl. If you want to pan
+    the screen only, you can use the FBIOPAN_DISPLAY ioctl.
+
+  - struct fb_cmap
+
+    Device independent colormap information. You can get and set the colormap
+    using the FBIOGETCMAP and FBIOPUTCMAP ioctls.
+
+
+2. Inside the kernel
+
+  - struct fb_info
+
+    Generic information, API and low level information about a specific frame
+    buffer device instance (slot number, board address, ...).
+
+  - struct `par'
+
+    Device dependent information that uniquely defines the video mode for this
+    particular piece of hardware.
+
+
+--------------------------------------------------------------------------------
+
+	    ***  VISUALS USED BY THE FRAME BUFFER DEVICE API  ***
+
+
+Monochrome (FB_VISUAL_MONO01 and FB_VISUAL_MONO10)
+-------------------------------------------------
+Each pixel is either black or white.
+
+
+Pseudo color (FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR)
+---------------------------------------------------------------------
+The whole pixel value is fed through a programmable lookup table that has one
+color (including red, green, and blue intensities) for each possible pixel
+value, and that color is displayed.
+
+
+True color (FB_VISUAL_TRUECOLOR)
+--------------------------------
+The pixel value is broken up into red, green, and blue fields.
+
+
+Direct color (FB_VISUAL_DIRECTCOLOR)
+------------------------------------
+The pixel value is broken up into red, green, and blue fields, each of which 
+are looked up in separate red, green, and blue lookup tables.
+
+
+Grayscale displays
+------------------
+Grayscale and static grayscale are special variants of pseudo color and static
+pseudo color, where the red, green and blue components are always equal to
+each other.
+
diff --git a/src/kernel/linux/v4.14/Documentation/fb/lxfb.txt b/src/kernel/linux/v4.14/Documentation/fb/lxfb.txt
new file mode 100644
index 0000000..38b3ca6
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/lxfb.txt
@@ -0,0 +1,52 @@
+[This file is cloned from VesaFB/aty128fb]
+
+What is lxfb?
+=================
+
+This is a graphics framebuffer driver for AMD Geode LX based processors.
+
+Advantages:
+
+ * No need to use AMD's VSA code (or other VESA emulation layer) in the
+   BIOS.
+ * It provides a nice large console (128 cols + 48 lines with 1024x768)
+   without using tiny, unreadable fonts.
+ * You can run XF68_FBDev on top of /dev/fb0
+ * Most important: boot logo :-)
+
+Disadvantages:
+
+ * graphic mode is slower than text mode...
+
+
+How to use it?
+==============
+
+Switching modes is done using  lxfb.mode_option=<resolution>... boot
+parameter or using `fbset' program.
+
+See Documentation/fb/modedb.txt for more information on modedb
+resolutions.
+
+
+X11
+===
+
+XF68_FBDev should generally work fine, but it is non-accelerated.
+
+
+Configuration
+=============
+
+You can pass kernel command line options to lxfb with lxfb.<option>.
+For example, lxfb.mode_option=800x600@75.
+Accepted options:
+
+mode_option	- specify the video mode.  Of the form
+		  <x>x<y>[-<bpp>][@<refresh>]
+vram		- size of video ram (normally auto-detected)
+vt_switch	- enable vt switching during suspend/resume.  The vt
+		  switch is slow, but harmless.
+
+--
+Andres Salomon <dilinger@debian.org>
diff --git a/src/kernel/linux/v4.14/Documentation/fb/matroxfb.txt b/src/kernel/linux/v4.14/Documentation/fb/matroxfb.txt
new file mode 100644
index 0000000..b95f5bb
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/matroxfb.txt
@@ -0,0 +1,413 @@
+[This file is cloned from VesaFB. Thanks go to Gerd Knorr]
+
+What is matroxfb?
+=================
+
+This is a driver for a graphic framebuffer for Matrox devices on
+Alpha, Intel and PPC boxes.
+
+Advantages:
+
+ * It provides a nice large console (128 cols + 48 lines with 1024x768)
+   without using tiny, unreadable fonts.
+ * You can run XF{68,86}_FBDev or XFree86 fbdev driver on top of /dev/fb0
+ * Most important: boot logo :-)
+
+Disadvantages:
+
+ * graphic mode is slower than text mode... but you should not notice
+   if you use same resolution as you used in textmode.
+
+
+How to use it?
+==============
+
+Switching modes is done using the video=matroxfb:vesa:... boot parameter
+or using `fbset' program.
+
+If you want, for example, enable a resolution of 1280x1024x24bpp you should
+pass to the kernel this command line: "video=matroxfb:vesa:0x1BB".
+
+You should compile in both vgacon (to boot if you remove you Matrox from
+box) and matroxfb (for graphics mode). You should not compile-in vesafb
+unless you have primary display on non-Matrox VBE2.0 device (see 
+Documentation/fb/vesafb.txt for details).
+
+Currently supported video modes are (through vesa:... interface, PowerMac
+has [as addon] compatibility code):
+
+
+[Graphic modes]
+
+bpp | 640x400  640x480  768x576  800x600  960x720
+----+--------------------------------------------
+  4 |            0x12             0x102            
+  8 |  0x100    0x101    0x180    0x103    0x188   
+ 15 |           0x110    0x181    0x113    0x189   
+ 16 |           0x111    0x182    0x114    0x18A   
+ 24 |           0x1B2    0x184    0x1B5    0x18C   
+ 32 |           0x112    0x183    0x115    0x18B   
+
+
+[Graphic modes (continued)]
+
+bpp | 1024x768 1152x864 1280x1024 1408x1056 1600x1200
+----+------------------------------------------------
+  4 |   0x104             0x106
+  8 |   0x105    0x190    0x107     0x198     0x11C
+ 15 |   0x116    0x191    0x119     0x199     0x11D
+ 16 |   0x117    0x192    0x11A     0x19A     0x11E
+ 24 |   0x1B8    0x194    0x1BB     0x19C     0x1BF
+ 32 |   0x118    0x193    0x11B     0x19B
+
+
+[Text modes]
+
+text | 640x400  640x480  1056x344  1056x400  1056x480
+-----+------------------------------------------------
+ 8x8 |  0x1C0    0x108     0x10A     0x10B     0x10C
+8x16 | 2, 3, 7                       0x109
+
+You can enter these number either hexadecimal (leading `0x') or decimal
+(0x100 = 256). You can also use value + 512 to achieve compatibility
+with your old number passed to vesafb.
+
+Non-listed number can be achieved by more complicated command-line, for
+example 1600x1200x32bpp can be specified by `video=matroxfb:vesa:0x11C,depth:32'.
+
+
+X11
+===
+
+XF{68,86}_FBDev should work just fine, but it is non-accelerated. On non-intel
+architectures there are some glitches for 24bpp videomodes. 8, 16 and 32bpp
+works fine.
+
+Running another (accelerated) X-Server like XF86_SVGA works too. But (at least)
+XFree servers have big troubles in multihead configurations (even on first
+head, not even talking about second). Running XFree86 4.x accelerated mga 
+driver is possible, but you must not enable DRI - if you do, resolution and
+color depth of your X desktop must match resolution and color depths of your
+virtual consoles, otherwise X will corrupt accelerator settings.
+
+
+SVGALib
+=======
+
+Driver contains SVGALib compatibility code. It is turned on by choosing textual
+mode for console. You can do it at boot time by using videomode
+2,3,7,0x108-0x10C or 0x1C0. At runtime, `fbset -depth 0' does this work.
+Unfortunately, after SVGALib application exits, screen contents is corrupted.
+Switching to another console and back fixes it. I hope that it is SVGALib's
+problem and not mine, but I'm not sure.
+
+
+Configuration
+=============
+
+You can pass kernel command line options to matroxfb with
+`video=matroxfb:option1,option2:value2,option3' (multiple options should be 
+separated by comma, values are separated from options by `:'). 
+Accepted options:
+
+mem:X    - size of memory (X can be in megabytes, kilobytes or bytes)
+           You can only decrease value determined by driver because of
+	   it always probe for memory. Default is to use whole detected
+	   memory usable for on-screen display (i.e. max. 8 MB).
+disabled - do not load driver; you can use also `off', but `disabled'
+           is here too.
+enabled  - load driver, if you have `video=matroxfb:disabled' in LILO
+           configuration, you can override it by this (you cannot override
+	   `off'). It is default.
+noaccel  - do not use acceleration engine. It does not work on Alphas.
+accel    - use acceleration engine. It is default.
+nopan    - create initial consoles with vyres = yres, thus disabling virtual
+           scrolling.
+pan      - create initial consoles as tall as possible (vyres = memory/vxres).
+           It is default.
+nopciretry - disable PCI retries. It is needed for some broken chipsets,
+           it is autodetected for intel's 82437. In this case device does
+	   not comply to PCI 2.1 specs (it will not guarantee that every
+	   transaction terminate with success or retry in 32 PCLK).
+pciretry - enable PCI retries. It is default, except for intel's 82437.
+novga    - disables VGA I/O ports. It is default if BIOS did not enable device.
+           You should not use this option, some boards then do not restart
+	   without power off.
+vga      - preserve state of VGA I/O ports. It is default. Driver does not
+           enable VGA I/O if BIOS did not it (it is not safe to enable it in
+	   most cases).
+nobios   - disables BIOS ROM. It is default if BIOS did not enable BIOS itself.
+           You should not use this option, some boards then do not restart
+	   without power off.
+bios     - preserve state of BIOS ROM. It is default. Driver does not enable
+           BIOS if BIOS was not enabled before.
+noinit   - tells driver, that devices were already initialized. You should use
+           it if you have G100 and/or if driver cannot detect memory, you see
+	   strange pattern on screen and so on. Devices not enabled by BIOS
+	   are still initialized. It is default.
+init     - driver initializes every device it knows about.
+memtype  - specifies memory type, implies 'init'. This is valid only for G200 
+           and G400 and has following meaning:
+             G200: 0 -> 2x128Kx32 chips, 2MB onboard, probably sgram
+                   1 -> 2x128Kx32 chips, 4MB onboard, probably sgram
+                   2 -> 2x256Kx32 chips, 4MB onboard, probably sgram
+                   3 -> 2x256Kx32 chips, 8MB onboard, probably sgram
+                   4 -> 2x512Kx16 chips, 8/16MB onboard, probably sdram only
+                   5 -> same as above
+                   6 -> 4x128Kx32 chips, 4MB onboard, probably sgram
+                   7 -> 4x128Kx32 chips, 8MB onboard, probably sgram
+             G400: 0 -> 2x512Kx16 SDRAM, 16/32MB
+                        2x512Kx32 SGRAM, 16/32MB
+                   1 -> 2x256Kx32 SGRAM, 8/16MB
+                   2 -> 4x128Kx32 SGRAM, 8/16MB
+                   3 -> 4x512Kx32 SDRAM, 32MB
+                   4 -> 4x256Kx32 SGRAM, 16/32MB
+                   5 -> 2x1Mx32 SDRAM, 32MB
+                   6 -> reserved
+                   7 -> reserved
+           You should use sdram or sgram parameter in addition to memtype 
+           parameter.
+nomtrr   - disables write combining on frame buffer. This slows down driver but
+           there is reported minor incompatibility between GUS DMA and XFree
+	   under high loads if write combining is enabled (sound dropouts).
+mtrr     - enables write combining on frame buffer. It speeds up video accesses
+           much. It is default. You must have MTRR support enabled in kernel
+	   and your CPU must have MTRR (f.e. Pentium II have them).
+sgram    - tells to driver that you have Gxx0 with SGRAM memory. It has no
+           effect without `init'.
+sdram    - tells to driver that you have Gxx0 with SDRAM memory.
+           It is a default.
+inv24    - change timings parameters for 24bpp modes on Millennium and
+           Millennium II. Specify this if you see strange color shadows around
+	   characters.
+noinv24  - use standard timings. It is the default.
+inverse  - invert colors on screen (for LCD displays)
+noinverse - show true colors on screen. It is default.
+dev:X    - bind driver to device X. Driver numbers device from 0 up to N,
+           where device 0 is first `known' device found, 1 second and so on.
+	   lspci lists devices in this order.
+	   Default is `every' known device.
+nohwcursor - disables hardware cursor (use software cursor instead).
+hwcursor - enables hardware cursor. It is default. If you are using
+           non-accelerated mode (`noaccel' or `fbset -accel false'), software
+	   cursor is used (except for text mode).
+noblink  - disables cursor blinking. Cursor in text mode always blinks (hw
+           limitation).
+blink    - enables cursor blinking. It is default.
+nofastfont - disables fastfont feature. It is default.
+fastfont:X - enables fastfont feature. X specifies size of memory reserved for
+             font data, it must be >= (fontwidth*fontheight*chars_in_font)/8.
+	     It is faster on Gx00 series, but slower on older cards.
+grayscale - enable grayscale summing. It works in PSEUDOCOLOR modes (text,
+            4bpp, 8bpp). In DIRECTCOLOR modes it is limited to characters
+	    displayed through putc/putcs. Direct accesses to framebuffer
+	    can paint colors.
+nograyscale - disable grayscale summing. It is default.
+cross4MB - enables that pixel line can cross 4MB boundary. It is default for
+           non-Millennium.
+nocross4MB - pixel line must not cross 4MB boundary. It is default for
+             Millennium I or II, because of these devices have hardware
+	     limitations which do not allow this. But this option is
+	     incompatible with some (if not all yet released) versions of
+	     XF86_FBDev.
+dfp      - enables digital flat panel interface. This option is incompatible with
+           secondary (TV) output - if DFP is active, TV output must be
+	   inactive and vice versa. DFP always uses same timing as primary
+	   (monitor) output.
+dfp:X    - use settings X for digital flat panel interface. X is number from
+           0 to 0xFF, and meaning of each individual bit is described in
+	   G400 manual, in description of DAC register 0x1F. For normal operation
+	   you should set all bits to zero, except lowest bit. This lowest bit
+	   selects who is source of display clocks, whether G400, or panel.
+	   Default value is now read back from hardware - so you should specify
+	   this value only if you are also using `init' parameter.
+outputs:XYZ - set mapping between CRTC and outputs. Each letter can have value
+           of 0 (for no CRTC), 1 (CRTC1) or 2 (CRTC2), and first letter corresponds
+	   to primary analog output, second letter to the secondary analog output
+	   and third letter to the DVI output. Default setting is 100 for
+	   cards below G400 or G400 without DFP, 101 for G400 with DFP, and
+	   111 for G450 and G550. You can set mapping only on first card,
+	   use matroxset for setting up other devices.
+vesa:X   - selects startup videomode. X is number from 0 to 0x1FF, see table
+           above for detailed explanation. Default is 640x480x8bpp if driver
+	   has 8bpp support. Otherwise first available of 640x350x4bpp,
+	   640x480x15bpp, 640x480x24bpp, 640x480x32bpp or 80x25 text
+	   (80x25 text is always available).
+
+If you are not satisfied with videomode selected by `vesa' option, you
+can modify it with these options:
+
+xres:X   - horizontal resolution, in pixels. Default is derived from `vesa'
+           option.
+yres:X   - vertical resolution, in pixel lines. Default is derived from `vesa'
+           option.
+upper:X  - top boundary: lines between end of VSYNC pulse and start of first
+           pixel line of picture. Default is derived from `vesa' option.
+lower:X  - bottom boundary: lines between end of picture and start of VSYNC
+           pulse. Default is derived from `vesa' option.
+vslen:X  - length of VSYNC pulse, in lines. Default is derived from `vesa'
+           option.
+left:X   - left boundary: pixels between end of HSYNC pulse and first pixel.
+           Default is derived from `vesa' option.
+right:X  - right boundary: pixels between end of picture and start of HSYNC
+           pulse. Default is derived from `vesa' option.
+hslen:X  - length of HSYNC pulse, in pixels. Default is derived from `vesa'
+           option.
+pixclock:X - dotclocks, in ps (picoseconds). Default is derived from `vesa'
+             option and from `fh' and `fv' options.
+sync:X   - sync. pulse - bit 0 inverts HSYNC polarity, bit 1 VSYNC polarity.
+           If bit 3 (value 0x08) is set, composite sync instead of HSYNC is
+	   generated. If bit 5 (value 0x20) is set, sync on green is turned on.
+	   Do not forget that if you want sync on green, you also probably
+	   want composite sync.
+	   Default depends on `vesa'.
+depth:X  - Bits per pixel: 0=text, 4,8,15,16,24 or 32. Default depends on
+           `vesa'.
+
+If you know capabilities of your monitor, you can specify some (or all) of
+`maxclk', `fh' and `fv'. In this case, `pixclock' is computed so that
+pixclock <= maxclk, real_fh <= fh and real_fv <= fv.
+
+maxclk:X - maximum dotclock. X can be specified in MHz, kHz or Hz. Default is
+           `don't care'.
+fh:X     - maximum horizontal synchronization frequency. X can be specified
+           in kHz or Hz. Default is `don't care'.
+fv:X     - maximum vertical frequency. X must be specified in Hz. Default is
+           70 for modes derived from `vesa' with yres <= 400, 60Hz for
+	   yres > 400.
+
+
+Limitations
+===========
+
+There are known and unknown bugs, features and misfeatures.
+Currently there are following known bugs:
+ + SVGALib does not restore screen on exit
+ + generic fbcon-cfbX procedures do not work on Alphas. Due to this,
+   `noaccel' (and cfb4 accel) driver does not work on Alpha. So everyone
+   with access to /dev/fb* on Alpha can hang machine (you should restrict
+   access to /dev/fb* - everyone with access to this device can destroy
+   your monitor, believe me...).
+ + 24bpp does not support correctly XF-FBDev on big-endian architectures.
+ + interlaced text mode is not supported; it looks like hardware limitation,
+   but I'm not sure.
+ + Gxx0 SGRAM/SDRAM is not autodetected.
+ + If you are using more than one framebuffer device, you must boot kernel
+   with 'video=scrollback:0'.
+ + maybe more...
+And following misfeatures:
+ + SVGALib does not restore screen on exit.
+ + pixclock for text modes is limited by hardware to
+    83 MHz on G200
+    66 MHz on Millennium I
+    60 MHz on Millennium II
+   Because I have no access to other devices, I do not know specific
+   frequencies for them. So driver does not check this and allows you to
+   set frequency higher that this. It causes sparks, black holes and other
+   pretty effects on screen. Device was not destroyed during tests. :-)
+ + my Millennium G200 oscillator has frequency range from 35 MHz to 380 MHz
+   (and it works with 8bpp on about 320 MHz dotclocks (and changed mclk)).
+   But Matrox says on product sheet that VCO limit is 50-250 MHz, so I believe
+   them (maybe that chip overheats, but it has a very big cooler (G100 has
+   none), so it should work).
+ + special mixed video/graphics videomodes of Mystique and Gx00 - 2G8V16 and
+   G16V16 are not supported
+ + color keying is not supported
+ + feature connector of Mystique and Gx00 is set to VGA mode (it is disabled
+   by BIOS)
+ + DDC (monitor detection) is supported through dualhead driver
+ + some check for input values are not so strict how it should be (you can
+   specify vslen=4000 and so on).
+ + maybe more...
+And following features:
+ + 4bpp is available only on Millennium I and Millennium II. It is hardware
+   limitation.
+ + selection between 1:5:5:5 and 5:6:5 16bpp videomode is done by -rgba 
+   option of fbset: "fbset -depth 16 -rgba 5,5,5" selects 1:5:5:5, anything
+   else selects 5:6:5 mode.
+ + text mode uses 6 bit VGA palette instead of 8 bit (one of 262144 colors
+   instead of one of 16M colors). It is due to hardware limitation of 
+   Millennium I/II and SVGALib compatibility.
+
+
+Benchmarks
+==========
+It is time to redraw whole screen 1000 times in 1024x768, 60Hz. It is
+time for draw 6144000 characters on screen through /dev/vcsa
+(for 32bpp it is about 3GB of data (exactly 3000 MB); for 8x16 font in 
+16 seconds, i.e. 187 MBps).
+Times were obtained from one older version of driver, now they are about 3%
+faster, it is kernel-space only time on P-II/350 MHz, Millennium I in 33 MHz
+PCI slot, G200 in AGP 2x slot. I did not test vgacon.
+
+NOACCEL
+        8x16                 12x22
+        Millennium I  G200   Millennium I  G200
+8bpp    16.42         9.54   12.33         9.13
+16bpp   21.00        15.70   19.11        15.02
+24bpp   36.66        36.66   35.00        35.00
+32bpp   35.00        30.00   33.85        28.66
+
+ACCEL, nofastfont
+        8x16                 12x22                6x11
+	Millennium I  G200   Millennium I  G200   Millennium I  G200
+8bpp     7.79         7.24   13.55         7.78   30.00        21.01
+16bpp    9.13         7.78   16.16         7.78   30.00        21.01
+24bpp   14.17        10.72   18.69        10.24   34.99        21.01
+32bpp   16.15	     16.16   18.73        13.09   34.99        21.01
+
+ACCEL, fastfont
+        8x16                 12x22                6x11
+	Millennium I  G200   Millennium I  G200   Millennium I  G200
+8bpp     8.41         6.01    6.54         4.37   16.00        10.51
+16bpp    9.54         9.12    8.76         6.17   17.52        14.01
+24bpp   15.00        12.36   11.67        10.00   22.01        18.32
+32bpp   16.18        18.29*  12.71        12.74   24.44        21.00
+
+TEXT
+        8x16
+	Millennium I  G200
+TEXT     3.29         1.50
+
+* Yes, it is slower than Millennium I.
+
+
+Dualhead G400
+=============
+Driver supports dualhead G400 with some limitations:
+ + secondary head shares videomemory with primary head. It is not problem
+   if you have 32MB of videoram, but if you have only 16MB, you may have
+   to think twice before choosing videomode (for example twice 1880x1440x32bpp
+   is not possible).
+ + due to hardware limitation, secondary head can use only 16 and 32bpp
+   videomodes.
+ + secondary head is not accelerated. There were bad problems with accelerated
+   XFree when secondary head used to use acceleration.
+ + secondary head always powerups in 640x480@60-32 videomode. You have to use
+   fbset to change this mode.
+ + secondary head always powerups in monitor mode. You have to use fbmatroxset
+   to change it to TV mode. Also, you must select at least 525 lines for
+   NTSC output and 625 lines for PAL output.
+ + kernel is not fully multihead ready. So some things are impossible to do.
+ + if you compiled it as module, you must insert i2c-matroxfb, matroxfb_maven
+   and matroxfb_crtc2 into kernel.
+
+
+Dualhead G450
+=============
+Driver supports dualhead G450 with some limitations:
+ + secondary head shares videomemory with primary head. It is not problem
+   if you have 32MB of videoram, but if you have only 16MB, you may have
+   to think twice before choosing videomode.
+ + due to hardware limitation, secondary head can use only 16 and 32bpp
+   videomodes.
+ + secondary head is not accelerated.
+ + secondary head always powerups in 640x480@60-32 videomode. You have to use
+   fbset to change this mode.
+ + TV output is not supported
+ + kernel is not fully multihead ready, so some things are impossible to do.
+ + if you compiled it as module, you must insert matroxfb_g450 and matroxfb_crtc2
+   into kernel.
+	
+--
+Petr Vandrovec <vandrove@vc.cvut.cz>
diff --git a/src/kernel/linux/v4.14/Documentation/fb/metronomefb.txt b/src/kernel/linux/v4.14/Documentation/fb/metronomefb.txt
new file mode 100644
index 0000000..237ca41
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/metronomefb.txt
@@ -0,0 +1,36 @@
+			Metronomefb
+			-----------
+Maintained by Jaya Kumar <jayakumar.lkml.gmail.com>
+Last revised: Mar 10, 2008
+
+Metronomefb is a driver for the Metronome display controller. The controller
+is from E-Ink Corporation. It is intended to be used to drive the E-Ink
+Vizplex display media. E-Ink hosts some details of this controller and the
+display media here http://www.e-ink.com/products/matrix/metronome.html .
+
+Metronome is interfaced to the host CPU through the AMLCD interface. The
+host CPU generates the control information and the image in a framebuffer
+which is then delivered to the AMLCD interface by a host specific method.
+The display and error status are each pulled through individual GPIOs.
+
+Metronomefb is platform independent and depends on a board specific driver
+to do all physical IO work. Currently, an example is implemented for the
+PXA board used in the AM-200 EPD devkit. This example is am200epd.c
+
+Metronomefb requires waveform information which is delivered via the AMLCD
+interface to the metronome controller. The waveform information is expected to
+be delivered from userspace via the firmware class interface. The waveform file
+can be compressed as long as your udev or hotplug script is aware of the need
+to uncompress it before delivering it. metronomefb will ask for metronome.wbf
+which would typically go into /lib/firmware/metronome.wbf depending on your
+udev/hotplug setup. I have only tested with a single waveform file which was
+originally labeled 23P01201_60_WT0107_MTC. I do not know what it stands for.
+Caution should be exercised when manipulating the waveform as there may be
+a possibility that it could have some permanent effects on the display media.
+I neither have access to nor know exactly what the waveform does in terms of
+the physical media.
+
+Metronomefb uses the deferred IO interface so that it can provide a memory
+mappable frame buffer. It has been tested with tinyx (Xfbdev). It is known
+to work at this time with xeyes, xclock, xloadimage, xpdf.
+
diff --git a/src/kernel/linux/v4.14/Documentation/fb/modedb.txt b/src/kernel/linux/v4.14/Documentation/fb/modedb.txt
new file mode 100644
index 0000000..16aa084
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/modedb.txt
@@ -0,0 +1,151 @@
+
+
+			modedb default video mode support
+
+
+Currently all frame buffer device drivers have their own video mode databases,
+which is a mess and a waste of resources. The main idea of modedb is to have
+
+  - one routine to probe for video modes, which can be used by all frame buffer
+    devices
+  - one generic video mode database with a fair amount of standard videomodes
+    (taken from XFree86)
+  - the possibility to supply your own mode database for graphics hardware that
+    needs non-standard modes, like amifb and Mac frame buffer drivers (which
+    use macmodes.c)
+
+When a frame buffer device receives a video= option it doesn't know, it should
+consider that to be a video mode option. If no frame buffer device is specified
+in a video= option, fbmem considers that to be a global video mode option.
+
+Valid mode specifiers (mode_option argument):
+
+    <xres>x<yres>[M][R][-<bpp>][@<refresh>][i][m][eDd]
+    <name>[-<bpp>][@<refresh>]
+
+with <xres>, <yres>, <bpp> and <refresh> decimal numbers and <name> a string.
+Things between square brackets are optional.
+
+If 'M' is specified in the mode_option argument (after <yres> and before
+<bpp> and <refresh>, if specified) the timings will be calculated using
+VESA(TM) Coordinated Video Timings instead of looking up the mode from a table.
+If 'R' is specified, do a 'reduced blanking' calculation for digital displays.
+If 'i' is specified, calculate for an interlaced mode.  And if 'm' is
+specified, add margins to the calculation (1.8% of xres rounded down to 8
+pixels and 1.8% of yres).
+
+       Sample usage: 1024x768M@60m - CVT timing with margins
+
+DRM drivers also add options to enable or disable outputs:
+
+'e' will force the display to be enabled, i.e. it will override the detection
+if a display is connected. 'D' will force the display to be enabled and use
+digital output. This is useful for outputs that have both analog and digital
+signals (e.g. HDMI and DVI-I). For other outputs it behaves like 'e'. If 'd'
+is specified the output is disabled.
+
+You can additionally specify which output the options matches to.
+To force the VGA output to be enabled and drive a specific mode say:
+    video=VGA-1:1280x1024@60me
+
+Specifying the option multiple times for different ports is possible, e.g.:
+    video=LVDS-1:d video=HDMI-1:D
+
+***** oOo ***** oOo ***** oOo ***** oOo ***** oOo ***** oOo ***** oOo *****
+
+What is the VESA(TM) Coordinated Video Timings (CVT)?
+
+From the VESA(TM) Website:
+
+     "The purpose of CVT is to provide a method for generating a consistent
+      and coordinated set of standard formats, display refresh rates, and
+      timing specifications for computer display products, both those
+      employing CRTs, and those using other display technologies. The
+      intention of CVT is to give both source and display manufacturers a
+      common set of tools to enable new timings to be developed in a
+      consistent manner that ensures greater compatibility."
+
+This is the third standard approved by VESA(TM) concerning video timings.  The
+first was the Discrete Video Timings (DVT) which is  a collection of
+pre-defined modes approved by VESA(TM).  The second is the Generalized Timing
+Formula (GTF) which is an algorithm to calculate the timings, given the
+pixelclock, the horizontal sync frequency, or the vertical refresh rate.
+
+The GTF is limited by the fact that it is designed mainly for CRT displays.
+It artificially increases the pixelclock because of its high blanking
+requirement. This is inappropriate for digital display interface with its high
+data rate which requires that it conserves the pixelclock as much as possible.
+Also, GTF does not take into account the aspect ratio of the display.
+
+The CVT addresses these limitations.  If used with CRT's, the formula used
+is a derivation of GTF with a few modifications.  If used with digital
+displays, the "reduced blanking" calculation can be used.
+
+From the framebuffer subsystem perspective, new formats need not be added
+to the global mode database whenever a new mode is released by display
+manufacturers. Specifying for CVT will work for most, if not all, relatively
+new CRT displays and probably with most flatpanels, if 'reduced blanking'
+calculation is specified.  (The CVT compatibility of the display can be
+determined from its EDID. The version 1.3 of the EDID has extra 128-byte
+blocks where additional timing information is placed.  As of this time, there
+is no support yet in the layer to parse this additional blocks.)
+
+CVT also introduced a new naming convention (should be seen from dmesg output):
+
+    <pix>M<a>[-R]
+
+    where: pix = total amount of pixels in MB (xres x yres)
+           M   = always present
+           a   = aspect ratio (3 - 4:3; 4 - 5:4; 9 - 15:9, 16:9; A - 16:10)
+          -R   = reduced blanking
+
+	  example:  .48M3-R - 800x600 with reduced blanking
+
+Note: VESA(TM) has restrictions on what is a standard CVT timing:
+
+      - aspect ratio can only be one of the above values
+      - acceptable refresh rates are 50, 60, 70 or 85 Hz only
+      - if reduced blanking, the refresh rate must be at 60Hz
+
+If one of the above are not satisfied, the kernel will print a warning but the
+timings will still be calculated.
+
+***** oOo ***** oOo ***** oOo ***** oOo ***** oOo ***** oOo ***** oOo *****
+
+To find a suitable video mode, you just call
+
+int __init fb_find_mode(struct fb_var_screeninfo *var,
+                        struct fb_info *info, const char *mode_option,
+                        const struct fb_videomode *db, unsigned int dbsize,
+                        const struct fb_videomode *default_mode,
+                        unsigned int default_bpp)
+
+with db/dbsize your non-standard video mode database, or NULL to use the
+standard video mode database.
+
+fb_find_mode() first tries the specified video mode (or any mode that matches,
+e.g. there can be multiple 640x480 modes, each of them is tried). If that
+fails, the default mode is tried. If that fails, it walks over all modes.
+
+To specify a video mode at bootup, use the following boot options:
+    video=<driver>:<xres>x<yres>[-<bpp>][@refresh]
+
+where <driver> is a name from the table below.  Valid default modes can be
+found in linux/drivers/video/modedb.c.  Check your driver's documentation.
+There may be more modes.
+
+    Drivers that support modedb boot options
+    Boot Name	  Cards Supported
+
+    amifb	- Amiga chipset frame buffer
+    aty128fb	- ATI Rage128 / Pro frame buffer
+    atyfb	- ATI Mach64 frame buffer
+    pm2fb	- Permedia 2/2V frame buffer
+    pm3fb	- Permedia 3 frame buffer
+    sstfb	- Voodoo 1/2 (SST1) chipset frame buffer
+    tdfxfb	- 3D Fx frame buffer
+    tridentfb	- Trident (Cyber)blade chipset frame buffer
+    vt8623fb	- VIA 8623 frame buffer
+
+BTW, only a few fb drivers use this at the moment. Others are to follow
+(feel free to send patches). The DRM drivers also support this.
diff --git a/src/kernel/linux/v4.14/Documentation/fb/pvr2fb.txt b/src/kernel/linux/v4.14/Documentation/fb/pvr2fb.txt
new file mode 100644
index 0000000..36bdeff
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/pvr2fb.txt
@@ -0,0 +1,65 @@
+$Id: pvr2fb.txt,v 1.1 2001/05/24 05:09:16 mrbrown Exp $
+
+What is pvr2fb?
+===============
+
+This is a driver for PowerVR 2 based graphics frame buffers, such as the
+one found in the Dreamcast.
+
+Advantages:
+
+ * It provides a nice large console (128 cols + 48 lines with 1024x768)
+   without using tiny, unreadable fonts (NOT on the Dreamcast)
+ * You can run XF86_FBDev on top of /dev/fb0
+ * Most important: boot logo :-)
+
+Disadvantages:
+
+ * Driver is largely untested on non-Dreamcast systems.
+
+Configuration
+=============
+
+You can pass kernel command line options to pvr2fb with
+`video=pvr2fb:option1,option2:value2,option3' (multiple options should be
+separated by comma, values are separated from options by `:').
+Accepted options:
+
+font:X    - default font to use. All fonts are supported, including the
+            SUN12x22 font which is very nice at high resolutions.
+
+	    
+mode:X    - default video mode with format [xres]x[yres]-<bpp>@<refresh rate>
+            The following video modes are supported:
+            640x640-16@60, 640x480-24@60, 640x480-32@60. The Dreamcast
+            defaults to 640x480-16@60. At the time of writing the
+            24bpp and 32bpp modes function poorly. Work to fix that is
+            ongoing
+
+            Note: the 640x240 mode is currently broken, and should not be
+            used for any reason. It is only mentioned here as a reference.
+
+inverse   - invert colors on screen (for LCD displays)
+
+nomtrr    - disables write combining on frame buffer. This slows down driver
+            but there is reported minor incompatibility between GUS DMA and
+            XFree under high loads if write combining is enabled (sound
+            dropouts). MTRR is enabled by default on systems that have it
+            configured and that support it.
+
+cable:X   - cable type. This can be any of the following: vga, rgb, and
+            composite. If none is specified, we guess.
+
+output:X  - output type. This can be any of the following: pal, ntsc, and
+            vga. If none is specified, we guess.
+
+X11
+===
+
+XF86_FBDev has been shown to work on the Dreamcast in the past - though not yet
+on any 2.6 series kernel.
+
+--
+Paul Mundt <lethal@linuxdc.org>
+Updated by Adrian McMenamin <adrian@mcmen.demon.co.uk>
+
diff --git a/src/kernel/linux/v4.14/Documentation/fb/pxafb.txt b/src/kernel/linux/v4.14/Documentation/fb/pxafb.txt
new file mode 100644
index 0000000..d143a0a
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/pxafb.txt
@@ -0,0 +1,142 @@
+Driver for PXA25x LCD controller
+================================
+
+The driver supports the following options, either via
+options=<OPTIONS> when modular or video=pxafb:<OPTIONS> when built in.
+
+For example:
+	modprobe pxafb options=vmem:2M,mode:640x480-8,passive
+or on the kernel command line
+	video=pxafb:vmem:2M,mode:640x480-8,passive
+
+vmem: VIDEO_MEM_SIZE
+	Amount of video memory to allocate (can be suffixed with K or M
+	for kilobytes or megabytes)
+
+mode:XRESxYRES[-BPP]
+	XRES == LCCR1_PPL + 1
+	YRES == LLCR2_LPP + 1
+		The resolution of the display in pixels
+	BPP == The bit depth. Valid values are 1, 2, 4, 8 and 16.
+
+pixclock:PIXCLOCK
+	Pixel clock in picoseconds
+
+left:LEFT == LCCR1_BLW + 1
+right:RIGHT == LCCR1_ELW + 1
+hsynclen:HSYNC == LCCR1_HSW + 1
+upper:UPPER == LCCR2_BFW
+lower:LOWER == LCCR2_EFR
+vsynclen:VSYNC == LCCR2_VSW + 1
+	Display margins and sync times
+
+color | mono => LCCR0_CMS
+	umm...
+
+active | passive => LCCR0_PAS
+	Active (TFT) or Passive (STN) display
+
+single | dual => LCCR0_SDS
+	Single or dual panel passive display
+
+4pix | 8pix => LCCR0_DPD
+	4 or 8 pixel monochrome single panel data
+
+hsync:HSYNC
+vsync:VSYNC
+	Horizontal and vertical sync. 0 => active low, 1 => active
+	high.
+
+dpc:DPC
+	Double pixel clock. 1=>true, 0=>false
+
+outputen:POLARITY
+	Output Enable Polarity. 0 => active low, 1 => active high
+
+pixclockpol:POLARITY
+	pixel clock polarity
+	0 => falling edge, 1 => rising edge
+
+
+Overlay Support for PXA27x and later LCD controllers
+====================================================
+
+  PXA27x and later processors support overlay1 and overlay2 on-top of the
+  base framebuffer (although under-neath the base is also possible). They
+  support palette and no-palette RGB formats, as well as YUV formats (only
+  available on overlay2). These overlays have dedicated DMA channels and
+  behave in a similar way as a framebuffer.
+
+  However, there are some differences between these overlay framebuffers
+  and normal framebuffers, as listed below:
+
+  1. overlay can start at a 32-bit word aligned position within the base
+     framebuffer, which means they have a start (x, y). This information
+     is encoded into var->nonstd (no, var->xoffset and var->yoffset are
+     not for such purpose).
+
+  2. overlay framebuffer is allocated dynamically according to specified
+     'struct fb_var_screeninfo', the amount is decided by:
+
+        var->xres_virtual * var->yres_virtual * bpp
+
+     bpp = 16 -- for RGB565 or RGBT555
+         = 24 -- for YUV444 packed
+         = 24 -- for YUV444 planar
+	 = 16 -- for YUV422 planar (1 pixel = 1 Y + 1/2 Cb + 1/2 Cr)
+	 = 12 -- for YUV420 planar (1 pixel = 1 Y + 1/4 Cb + 1/4 Cr)
+
+     NOTE:
+
+     a. overlay does not support panning in x-direction, thus
+        var->xres_virtual will always be equal to var->xres
+
+     b. line length of overlay(s) must be on a 32-bit word boundary,
+        for YUV planar modes, it is a requirement for the component
+	with minimum bits per pixel,  e.g. for YUV420, Cr component
+	for one pixel is actually 2-bits, it means the line length
+	should be a multiple of 16-pixels
+
+     c. starting horizontal position (XPOS) should start on a 32-bit
+        word boundary, otherwise the fb_check_var() will just fail.
+
+     d. the rectangle of the overlay should be within the base plane,
+        otherwise fail
+
+     Applications should follow the sequence below to operate an overlay
+     framebuffer:
+
+         a. open("/dev/fb[1-2]", ...)
+	 b. ioctl(fd, FBIOGET_VSCREENINFO, ...)
+	 c. modify 'var' with desired parameters:
+	    1) var->xres and var->yres
+	    2) larger var->yres_virtual if more memory is required,
+	       usually for double-buffering
+	    3) var->nonstd for starting (x, y) and color format
+	    4) var->{red, green, blue, transp} if RGB mode is to be used
+	 d. ioctl(fd, FBIOPUT_VSCREENINFO, ...)
+	 e. ioctl(fd, FBIOGET_FSCREENINFO, ...)
+	 f. mmap
+	 g. ...
+
+  3. for YUV planar formats, these are actually not supported within the
+     framebuffer framework, application has to take care of the offsets
+     and lengths of each component within the framebuffer.
+
+  4. var->nonstd is used to pass starting (x, y) position and color format,
+     the detailed bit fields are shown below:
+
+    31                23  20         10          0
+     +-----------------+---+----------+----------+
+     |  ... unused ... |FOR|   XPOS   |   YPOS   |
+     +-----------------+---+----------+----------+
+
+     FOR  - color format, as defined by OVERLAY_FORMAT_* in pxafb.h
+            0 - RGB
+	    1 - YUV444 PACKED
+	    2 - YUV444 PLANAR
+	    3 - YUV422 PLANAR
+	    4 - YUR420 PLANAR
+
+     XPOS - starting horizontal position
+     YPOS - starting vertical position
diff --git a/src/kernel/linux/v4.14/Documentation/fb/s3fb.txt b/src/kernel/linux/v4.14/Documentation/fb/s3fb.txt
new file mode 100644
index 0000000..2c97770
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/s3fb.txt
@@ -0,0 +1,82 @@
+
+	s3fb - fbdev driver for S3 Trio/Virge chips
+	===========================================
+
+
+Supported Hardware
+==================
+
+	S3 Trio32
+	S3 Trio64 (and variants V+, UV+, V2/DX, V2/GX)
+	S3 Virge  (and variants VX, DX, GX and GX2+)
+	S3 Plato/PX		(completely untested)
+	S3 Aurora64V+		(completely untested)
+
+	- only PCI bus supported
+	- only BIOS initialized VGA devices supported
+	- probably not working on big endian
+
+I tested s3fb on Trio64 (plain, V+ and V2/DX) and Virge (plain, VX, DX),
+all on i386.
+
+
+Supported Features
+==================
+
+	*  4 bpp pseudocolor modes (with 18bit palette, two variants)
+	*  8 bpp pseudocolor mode (with 18bit palette)
+	* 16 bpp truecolor modes (RGB 555 and RGB 565)
+	* 24 bpp truecolor mode (RGB 888) on (only on Virge VX)
+	* 32 bpp truecolor mode (RGB 888) on (not on Virge VX)
+	* text mode (activated by bpp = 0)
+	* interlaced mode variant (not available in text mode)
+	* doublescan mode variant (not available in text mode)
+	* panning in both directions
+	* suspend/resume support
+	* DPMS support
+
+Text mode is supported even in higher resolutions, but there is limitation to
+lower pixclocks (maximum usually between 50-60 MHz, depending on specific
+hardware, i get best results from plain S3 Trio32 card - about 75 MHz). This
+limitation is not enforced by driver. Text mode supports 8bit wide fonts only
+(hardware limitation) and 16bit tall fonts (driver limitation). Text mode
+support is broken on S3 Trio64 V2/DX.
+
+There are two 4 bpp modes. First mode (selected if nonstd == 0) is mode with
+packed pixels, high nibble first. Second mode (selected if nonstd == 1) is mode
+with interleaved planes (1 byte interleave), MSB first. Both modes support
+8bit wide fonts only (driver limitation).
+
+Suspend/resume works on systems that initialize video card during resume and
+if device is active (for example used by fbcon).
+
+
+Missing Features
+================
+(alias TODO list)
+
+	* secondary (not initialized by BIOS) device support
+   	* big endian support
+	* Zorro bus support
+	* MMIO support
+	* 24 bpp mode support on more cards
+	* support for fontwidths != 8 in 4 bpp modes
+	* support for fontheight != 16 in text mode
+	* composite and external sync (is anyone able to test this?)
+	* hardware cursor
+	* video overlay support
+	* vsync synchronization
+	* feature connector support
+	* acceleration support (8514-like 2D, Virge 3D, busmaster transfers)
+	* better values for some magic registers (performance issues)
+
+
+Known bugs
+==========
+
+	* cursor disable in text mode doesn't work
+	* text mode broken on S3 Trio64 V2/DX
+
+
+--
+Ondrej Zajicek <santiago@crfreenet.org>
diff --git a/src/kernel/linux/v4.14/Documentation/fb/sa1100fb.txt b/src/kernel/linux/v4.14/Documentation/fb/sa1100fb.txt
new file mode 100644
index 0000000..f1b4220
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/sa1100fb.txt
@@ -0,0 +1,39 @@
+[This file is cloned from VesaFB/matroxfb]
+
+What is sa1100fb?
+=================
+
+This is a driver for a graphic framebuffer for the SA-1100 LCD
+controller.
+
+Configuration
+==============
+
+For most common passive displays, giving the option
+
+video=sa1100fb:bpp:<value>,lccr0:<value>,lccr1:<value>,lccr2:<value>,lccr3:<value>
+
+on the kernel command line should be enough to configure the
+controller. The bits per pixel (bpp) value should be 4, 8, 12, or
+16. LCCR values are display-specific and should be computed as
+documented in the SA-1100 Developer's Manual, Section 11.7. Dual-panel
+displays are supported as long as the SDS bit is set in LCCR0; GPIO<9:2>
+are used for the lower panel.
+
+For active displays or displays requiring additional configuration
+(controlling backlights, powering on the LCD, etc.), the command line
+options may not be enough to configure the display. Adding sections to
+sa1100fb_init_fbinfo(), sa1100fb_activate_var(),
+sa1100fb_disable_lcd_controller(), and sa1100fb_enable_lcd_controller()
+will probably be necessary.
+
+Accepted options:
+
+bpp:<value>	Configure for <value> bits per pixel
+lccr0:<value>	Configure LCD control register 0 (11.7.3)
+lccr1:<value>	Configure LCD control register 1 (11.7.4)
+lccr2:<value>	Configure LCD control register 2 (11.7.5)
+lccr3:<value>	Configure LCD control register 3 (11.7.6)
+
+--
+Mark Huang <mhuang@livetoy.com>
diff --git a/src/kernel/linux/v4.14/Documentation/fb/sh7760fb.txt b/src/kernel/linux/v4.14/Documentation/fb/sh7760fb.txt
new file mode 100644
index 0000000..b994c3b
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/sh7760fb.txt
@@ -0,0 +1,131 @@
+SH7760/SH7763 integrated LCDC Framebuffer driver
+================================================
+
+0. Overview
+-----------
+The SH7760/SH7763 have an integrated LCD Display controller (LCDC) which
+supports (in theory) resolutions ranging from 1x1 to 1024x1024,
+with color depths ranging from 1 to 16 bits, on STN, DSTN and TFT Panels.
+
+Caveats:
+* Framebuffer memory must be a large chunk allocated at the top
+  of Area3 (HW requirement). Because of this requirement you should NOT
+  make the driver a module since at runtime it may become impossible to
+  get a large enough contiguous chunk of memory.
+
+* The driver does not support changing resolution while loaded
+  (displays aren't hotpluggable anyway)
+
+* Heavy flickering may be observed
+  a) if you're using 15/16bit color modes at >= 640x480 px resolutions,
+  b) during PCMCIA (or any other slow bus) activity.
+
+* Rotation works only 90degress clockwise, and only if horizontal
+  resolution is <= 320 pixels.
+
+files:   drivers/video/sh7760fb.c
+        include/asm-sh/sh7760fb.h
+        Documentation/fb/sh7760fb.txt
+
+1. Platform setup
+-----------------
+SH7760:
+ Video data is fetched via the DMABRG DMA engine, so you have to
+ configure the SH DMAC for DMABRG mode (write 0x94808080 to the
+ DMARSRA register somewhere at boot).
+
+ PFC registers PCCR and PCDR must be set to peripheral mode.
+ (write zeros to both).
+
+The driver does NOT do the above for you since board setup is, well, job
+of the board setup code.
+
+2. Panel definitions
+--------------------
+The LCDC must explicitly be told about the type of LCD panel
+attached.  Data must be wrapped in a "struct sh7760fb_platdata" and
+passed to the driver as platform_data.
+
+Suggest you take a closer look at the SH7760 Manual, Section 30.
+(http://documentation.renesas.com/eng/products/mpumcu/e602291_sh7760.pdf)
+
+The following code illustrates what needs to be done to
+get the framebuffer working on a 640x480 TFT:
+
+====================== cut here ======================================
+
+#include <linux/fb.h>
+#include <asm/sh7760fb.h>
+
+/*
+ * NEC NL6440bc26-01 640x480 TFT
+ * dotclock 25175 kHz
+ * Xres                640     Yres            480
+ * Htotal      800     Vtotal          525
+ * HsynStart   656     VsynStart       490
+ * HsynLenn    30      VsynLenn        2
+ *
+ * The linux framebuffer layer does not use the syncstart/synclen
+ * values but right/left/upper/lower margin values. The comments
+ * for the x_margin explain how to calculate those from given
+ * panel sync timings.
+ */
+static struct fb_videomode nl6448bc26 = {
+       .name           = "NL6448BC26",
+       .refresh        = 60,
+       .xres           = 640,
+       .yres           = 480,
+       .pixclock       = 39683,        /* in picoseconds! */
+       .hsync_len      = 30,
+       .vsync_len      = 2,
+       .left_margin    = 114,  /* HTOT - (HSYNSLEN + HSYNSTART) */
+       .right_margin   = 16,   /* HSYNSTART - XRES */
+       .upper_margin   = 33,   /* VTOT - (VSYNLEN + VSYNSTART) */
+       .lower_margin   = 10,   /* VSYNSTART - YRES */
+       .sync           = FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT,
+       .vmode          = FB_VMODE_NONINTERLACED,
+       .flag           = 0,
+};
+
+static struct sh7760fb_platdata sh7760fb_nl6448 = {
+       .def_mode       = &nl6448bc26,
+       .ldmtr          = LDMTR_TFT_COLOR_16,   /* 16bit TFT panel */
+       .lddfr          = LDDFR_8BPP,           /* we want 8bit output */
+       .ldpmmr         = 0x0070,
+       .ldpspr         = 0x0500,
+       .ldaclnr        = 0,
+       .ldickr         = LDICKR_CLKSRC(LCDC_CLKSRC_EXTERNAL) |
+                         LDICKR_CLKDIV(1),
+       .rotate         = 0,
+       .novsync        = 1,
+       .blank          = NULL,
+};
+
+/* SH7760:
+ * 0xFE300800: 256 * 4byte xRGB palette ram
+ * 0xFE300C00: 42 bytes ctrl registers
+ */
+static struct resource sh7760_lcdc_res[] = {
+       [0] = {
+               .start  = 0xFE300800,
+               .end    = 0xFE300CFF,
+               .flags  = IORESOURCE_MEM,
+       },
+       [1] = {
+               .start  = 65,
+               .end    = 65,
+               .flags  = IORESOURCE_IRQ,
+       },
+};
+
+static struct platform_device sh7760_lcdc_dev = {
+       .dev    = {
+               .platform_data = &sh7760fb_nl6448,
+       },
+       .name           = "sh7760-lcdc",
+       .id             = -1,
+       .resource       = sh7760_lcdc_res,
+       .num_resources  = ARRAY_SIZE(sh7760_lcdc_res),
+};
+
+====================== cut here ======================================
diff --git a/src/kernel/linux/v4.14/Documentation/fb/sisfb.txt b/src/kernel/linux/v4.14/Documentation/fb/sisfb.txt
new file mode 100644
index 0000000..2e68e50
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/sisfb.txt
@@ -0,0 +1,158 @@
+
+What is sisfb?
+==============
+
+sisfb is a framebuffer device driver for SiS (Silicon Integrated Systems)
+graphics chips. Supported are:
+
+- SiS 300 series: SiS 300/305, 540, 630(S), 730(S)
+- SiS 315 series: SiS 315/H/PRO, 55x, (M)65x, 740, (M)661(F/M)X, (M)741(GX)
+- SiS 330 series: SiS 330 ("Xabre"), (M)760
+
+
+Why do I need a framebuffer driver?
+===================================
+
+sisfb is eg. useful if you want a high-resolution text console. Besides that,
+sisfb is required to run DirectFB (which comes with an additional, dedicated
+driver for the 315 series).
+
+On the 300 series, sisfb on kernels older than 2.6.3 furthermore plays an
+important role in connection with DRM/DRI: Sisfb manages the memory heap
+used by DRM/DRI for 3D texture and other data. This memory management is
+required for using DRI/DRM.
+
+Kernels >= around 2.6.3 do not need sisfb any longer for DRI/DRM memory
+management. The SiS DRM driver has been updated and features a memory manager
+of its own (which will be used if sisfb is not compiled). So unless you want
+a graphical console, you don't need sisfb on kernels >=2.6.3.
+
+Sidenote: Since this seems to be a commonly made mistake: sisfb and vesafb
+cannot be active at the same time! Do only select one of them in your kernel
+configuration.
+
+
+How are parameters passed to sisfb?
+===================================
+
+Well, it depends: If compiled statically into the kernel, use lilo's append
+statement to add the parameters to the kernel command line. Please see lilo's
+(or GRUB's) documentation for more information. If sisfb is a kernel module,
+parameters are given with the modprobe (or insmod) command.
+
+Example for sisfb as part of the static kernel: Add the following line to your
+lilo.conf:
+
+     append="video=sisfb:mode:1024x768x16,mem:12288,rate:75"
+
+Example for sisfb as a module: Start sisfb by typing
+
+     modprobe sisfb mode=1024x768x16 rate=75 mem=12288
+
+A common mistake is that folks use a wrong parameter format when using the
+driver compiled into the kernel. Please note: If compiled into the kernel,
+the parameter format is video=sisfb:mode:none or video=sisfb:mode:1024x768x16
+(or whatever mode you want to use, alternatively using any other format
+described above or the vesa keyword instead of mode). If compiled as a module,
+the parameter format reads mode=none or mode=1024x768x16 (or whatever mode you
+want to use). Using a "=" for a ":" (and vice versa) is a huge difference!
+Additionally: If you give more than one argument to the in-kernel sisfb, the
+arguments are separated with ",". For example:
+
+   video=sisfb:mode:1024x768x16,rate:75,mem:12288
+
+
+How do I use it?
+================
+
+Preface statement: This file only covers very little of the driver's
+capabilities and features. Please refer to the author's and maintainer's
+website at http://www.winischhofer.net/linuxsisvga.shtml for more
+information. Additionally, "modinfo sisfb" gives an overview over all
+supported options including some explanation.
+
+The desired display mode can be specified using the keyword "mode" with
+a parameter in one of the following formats:
+  - XxYxDepth or
+  - XxY-Depth or
+  - XxY-Depth@Rate or
+  - XxY
+  - or simply use the VESA mode number in hexadecimal or decimal.
+
+For example: 1024x768x16, 1024x768-16@75, 1280x1024-16. If no depth is
+specified, it defaults to 8. If no rate is given, it defaults to 60Hz. Depth 32
+means 24bit color depth (but 32 bit framebuffer depth, which is not relevant
+to the user).
+
+Additionally, sisfb understands the keyword "vesa" followed by a VESA mode
+number in decimal or hexadecimal. For example: vesa=791 or vesa=0x117. Please
+use either "mode" or "vesa" but not both.
+
+Linux 2.4 only: If no mode is given, sisfb defaults to "no mode" (mode=none) if
+compiled as a module; if sisfb is statically compiled into the kernel, it
+defaults to 800x600x8 unless CRT2 type is LCD, in which case the LCD's native
+resolution is used. If you want to switch to a different mode, use the fbset
+shell command.
+
+Linux 2.6 only: If no mode is given, sisfb defaults to 800x600x8 unless CRT2
+type is LCD, in which case it defaults to the LCD's native resolution. If
+you want to switch to another mode, use the stty shell command.
+
+You should compile in both vgacon (to boot if you remove you SiS card from
+your system) and sisfb (for graphics mode). Under Linux 2.6, also "Framebuffer
+console support" (fbcon) is needed for a graphical console.
+
+You should *not* compile-in vesafb. And please do not use the "vga=" keyword
+in lilo's or grub's configuration file; mode selection is done using the
+"mode" or "vesa" keywords as a parameter. See above and below.
+
+
+X11
+===
+
+If using XFree86 or X.org, it is recommended that you don't use the "fbdev"
+driver but the dedicated "sis" X driver. The "sis" X driver and sisfb are
+developed by the same person (Thomas Winischhofer) and cooperate well with
+each other.
+
+
+SVGALib
+=======
+
+SVGALib, if directly accessing the hardware, never restores the screen
+correctly, especially on laptops or if the output devices are LCD or TV.
+Therefore, use the chipset "FBDEV" in SVGALib configuration. This will make
+SVGALib use the framebuffer device for mode switches and restoration.
+
+
+Configuration
+=============
+
+(Some) accepted options:
+
+off      - Disable sisfb. This option is only understood if sisfb is
+           in-kernel, not a module.
+mem:X    - size of memory for the console, rest will be used for DRI/DRM. X
+           is in kilobytes. On 300 series, the default is 4096, 8192 or
+	   16384 (each in kilobyte) depending on how much video ram the card
+           has. On 315/330 series, the default is the maximum available ram
+	   (since DRI/DRM is not supported for these chipsets).
+noaccel  - do not use 2D acceleration engine. (Default: use acceleration)
+noypan   - disable y-panning and scroll by redrawing the entire screen.
+           This is much slower than y-panning. (Default: use y-panning)
+vesa:X   - selects startup videomode. X is number from 0 to 0x1FF and
+           represents the VESA mode number (can be given in decimal or
+	   hexadecimal form, the latter prefixed with "0x").
+mode:X   - selects startup videomode. Please see above for the format of
+           "X".
+
+Boolean options such as "noaccel" or "noypan" are to be given without a
+parameter if sisfb is in-kernel (for example "video=sisfb:noypan). If
+sisfb is a module, these are to be set to 1 (for example "modprobe sisfb
+noypan=1").
+
+--
+Thomas Winischhofer <thomas@winischhofer.net>
+May 27, 2004
+
+
diff --git a/src/kernel/linux/v4.14/Documentation/fb/sm501.txt b/src/kernel/linux/v4.14/Documentation/fb/sm501.txt
new file mode 100644
index 0000000..187f3b3
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/sm501.txt
@@ -0,0 +1,10 @@
+Configuration:
+
+You can pass the following kernel command line options to sm501 videoframebuffer:
+
+	sm501fb.bpp=	SM501 Display driver:
+			Specify bits-per-pixel if not specified by 'mode'
+
+	sm501fb.mode=	SM501 Display driver:
+			Specify resolution as
+			"<xres>x<yres>[-<bpp>][@<refresh>]"
diff --git a/src/kernel/linux/v4.14/Documentation/fb/sm712fb.txt b/src/kernel/linux/v4.14/Documentation/fb/sm712fb.txt
new file mode 100644
index 0000000..c388442
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/sm712fb.txt
@@ -0,0 +1,31 @@
+What is sm712fb?
+=================
+
+This is a graphics framebuffer driver for Silicon Motion SM712 based processors.
+
+How to use it?
+==============
+
+Switching modes is done using the video=sm712fb:... boot parameter.
+
+If you want, for example, enable a resolution of 1280x1024x24bpp you should
+pass to the kernel this command line: "video=sm712fb:0x31B".
+
+You should not compile-in vesafb.
+
+Currently supported video modes are:
+
+[Graphic modes]
+
+bpp | 640x480  800x600  1024x768  1280x1024
+----+--------------------------------------------
+  8 | 0x301    0x303    0x305    0x307
+ 16 | 0x311    0x314    0x317    0x31A
+ 24 | 0x312    0x315    0x318    0x31B
+
+Missing Features
+================
+(alias TODO list)
+
+	* 2D acceleratrion
+	* dual-head support
diff --git a/src/kernel/linux/v4.14/Documentation/fb/sstfb.txt b/src/kernel/linux/v4.14/Documentation/fb/sstfb.txt
new file mode 100644
index 0000000..13db107
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/sstfb.txt
@@ -0,0 +1,174 @@
+
+Introduction
+
+	  This is a frame buffer device driver for 3dfx' Voodoo Graphics 
+	(aka voodoo 1, aka sst1) and Voodoo² (aka Voodoo 2, aka CVG) based 
+	video boards. It's highly experimental code, but is guaranteed to work
+	on my computer, with my "Maxi Gamer 3D" and "Maxi Gamer 3d²" boards,
+	and with me "between chair and keyboard". Some people tested other
+	combinations and it seems that it works.
+	  The main page is located at <http://sstfb.sourceforge.net>, and if
+	you want the latest version, check out the CVS, as the driver is a work
+	in progress, I feel uncomfortable with releasing tarballs of something
+	not completely working...Don't worry, it's still more than usable
+	(I eat my own dog food)
+
+	  Please read the Bug section, and report any success or failure to me
+	(Ghozlane Toumi <gtoumi@laposte.net>).
+	  BTW, If you have only one monitor , and you don't feel like playing
+	with the vga passthrou cable, I can only suggest borrowing a screen
+	somewhere... 
+
+
+Installation 
+
+	  This driver (should) work on ix86, with "late" 2.2.x kernel (tested
+	with x = 19) and "recent" 2.4.x kernel, as a module or compiled in.
+	  It has been included in mainstream kernel since the infamous 2.4.10.
+	  You can apply the patches found in sstfb/kernel/*-2.{2|4}.x.patch,
+	and copy sstfb.c to linux/drivers/video/, or apply a single patch, 
+	sstfb/patch-2.{2|4}.x-sstfb-yymmdd to your linux source tree.
+
+	  Then configure your kernel as usual: choose "m" or "y" to 3Dfx Voodoo
+	Graphics in section "console". Compile, install, have fun... and please
+	drop me a report :)
+
+
+Module Usage
+	
+	Warnings.
+	# You should read completely this section before issuing any command.
+	# If you have only one monitor to play with, once you insmod the
+	  module, the 3dfx takes control of the output, so you'll have to
+	  plug the monitor to the "normal" video board in order to issue
+	  the commands, or you can blindly use sst_dbg_vgapass
+          in the tools directory (See Tools). The latest solution is pass the
+	  parameter vgapass=1 when insmodding the driver. (See Kernel/Modules
+	  Options)
+
+	Module insertion:
+	# insmod sstfb.o
+	  you should see some strange output from the board: 
+	  a big blue square, a green and a red small squares and a vertical
+	  white rectangle. why? the function's name is self-explanatory:
+	  "sstfb_test()"...
+	  (if you don't have a second monitor, you'll have to plug your monitor
+	  directly to the 2D videocard to see what you're typing)
+	# con2fb /dev/fbx /dev/ttyx
+	  bind a tty to the new frame buffer. if you already have a frame
+	  buffer driver, the voodoo fb will likely be /dev/fb1. if not, 
+	  the device will be /dev/fb0. You can check this by doing a 
+	  cat /proc/fb. You can find a copy of con2fb in tools/ directory.
+	  if you don't have another fb device, this step is superfluous,
+	  as the console subsystem automagicaly binds ttys to the fb.
+	# switch to the virtual console you just mapped. "tadaaa" ...
+
+	Module removal:
+	# con2fb /dev/fbx /dev/ttyx
+	  bind the tty to the old frame buffer so the module can be removed.
+	  (how does it work with vgacon ? short answer : it doesn't work)
+	# rmmod sstfb
+
+
+Kernel/Modules Options
+
+	You can pass some options to the sstfb module, and via the kernel 
+	command line when the driver is compiled in:
+	for module : insmod sstfb.o option1=value1 option2=value2 ...
+	in kernel :  video=sstfb:option1,option2:value2,option3 ...
+	
+	sstfb supports the following options :
+
+Module		Kernel		Description
+
+vgapass=0	vganopass	Enable or disable VGA passthrou cable.
+vgapass=1	vgapass		When enabled, the monitor will get the signal
+				from the VGA board and not from the voodoo.
+				Default: nopass
+
+mem=x		mem:x		Force frame buffer memory in MiB
+				allowed values: 0, 1, 2, 4.
+				Default: 0 (= autodetect)
+
+inverse=1	inverse		Supposed to enable inverse console.
+				doesn't work yet...
+
+clipping=1	clipping	Enable or disable clipping.
+clipping=0	noclipping	With clipping enabled, all offscreen
+				reads and writes are discarded.
+				Default: enable clipping.
+
+gfxclk=x	gfxclk:x	Force graphic clock frequency (in MHz).
+				Be careful with this option, it may be
+				DANGEROUS.
+				Default: auto 
+					50Mhz for Voodoo 1,
+					75MHz for Voodoo 2. 
+
+slowpci=1	fastpci		Enable or disable fast PCI read/writes.
+slowpci=1	slowpci		Default : fastpci
+
+dev=x		dev:x		Attach the driver to device number x.
+				0 is the first compatible board (in 
+				lspci order)
+
+Tools
+
+	These tools are mostly for debugging purposes, but you can 
+	find some of these interesting :
+	 - con2fb , maps a tty to a fbramebuffer .
+		con2fb /dev/fb1 /dev/tty5
+	 - sst_dbg_vgapass , changes vga passthrou. You have to recompile the
+	driver with SST_DEBUG and SST_DEBUG_IOCTL set to 1
+		sst_dbg_vgapass /dev/fb1 1 (enables vga cable)
+		sst_dbg_vgapass /dev/fb1 0 (disables vga cable)
+	 - glide_reset , resets the voodoo using glide
+		use this after rmmoding sstfb, if the module refuses to
+		reinsert .
+
+Bugs
+
+	- DO NOT use glide while the sstfb module is in, you'll most likely
+	hang your computer.
+	- If you see some artefacts (pixels not cleaning and stuff like that), 
+	try turning off clipping (clipping=0), and/or using slowpci
+	- the driver don't detect the 4Mb frame buffer voodoos, it seems that
+	the 2 last Mbs wrap around. looking into that .
+	- The driver is 16 bpp only, 24/32 won't work.
+	- The driver is not your_favorite_toy-safe. this includes SMP...
+          [Actually from inspection it seems to be safe - Alan]
+	- When using XFree86 FBdev (X over fbdev) you may see strange color
+	patterns at the border of your windows (the pixels lose the lowest
+	byte -> basically the blue component and some of the green). I'm unable
+	to reproduce this with XFree86-3.3, but one of the testers has this
+	problem with XFree86-4. Apparently recent Xfree86-4.x solve this
+	problem.
+	- I didn't really test changing the palette, so you may find some weird
+	things when playing with that.
+	- Sometimes the driver will not recognise the DAC, and the
+        initialisation will fail. This is specifically true for
+	voodoo 2 boards, but it should be solved in recent versions. Please
+	contact me.
+	- The 24/32 is not likely to work anytime soon, knowing that the
+	hardware does ... unusual things in 24/32 bpp.
+	- When used with another video board, current limitations of the linux
+	console subsystem can cause some troubles, specifically, you should
+	disable software scrollback, as it can oops badly ...
+
+Todo
+
+	- Get rid of the previous paragraph.
+	- Buy more coffee.
+	- test/port to other arch.
+	- try to add panning using tweeks with front and back buffer .
+	- try to implement accel on voodoo2, this board can actually do a 
+	  lot in 2D even if it was sold as a 3D only board ...
+
+ghoz.
+
+-- 
+Ghozlane Toumi <gtoumi@laposte.net>
+
+
+$Date: 2002/05/09 20:11:45 $
+http://sstfb.sourceforge.net/README
diff --git a/src/kernel/linux/v4.14/Documentation/fb/tgafb.txt b/src/kernel/linux/v4.14/Documentation/fb/tgafb.txt
new file mode 100644
index 0000000..250083a
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/tgafb.txt
@@ -0,0 +1,69 @@
+$Id: tgafb.txt,v 1.1.2.2 2000/04/04 06:50:18 mato Exp $
+
+What is tgafb?
+===============
+
+This is a driver for DECChip 21030 based graphics framebuffers, a.k.a. TGA
+cards, which are usually found in older Digital Alpha systems. The
+following models are supported:
+
+ZLxP-E1 (8bpp, 2 MB VRAM)
+ZLxP-E2 (32bpp, 8 MB VRAM)
+ZLxP-E3 (32bpp, 16 MB VRAM, Zbuffer)
+
+This version is an almost complete rewrite of the code written by Geert
+Uytterhoeven, which was based on the original TGA console code written by
+Jay Estabrook.
+
+Major new features since Linux 2.0.x:
+
+ * Support for multiple resolutions
+ * Support for fixed-frequency and other oddball monitors 
+   (by allowing the video mode to be set at boot time)
+
+User-visible changes since Linux 2.2.x:
+
+ * Sync-on-green is now handled properly
+ * More useful information is printed on bootup
+   (this helps if people run into problems)
+
+This driver does not (yet) support the TGA2 family of framebuffers, so the
+PowerStorm 3D30/4D20 (also known as PBXGB) cards are not supported. These
+can however be used with the standard VGA Text Console driver.
+
+
+Configuration
+=============
+
+You can pass kernel command line options to tgafb with
+`video=tgafb:option1,option2:value2,option3' (multiple options should be
+separated by comma, values are separated from options by `:').
+Accepted options:
+
+font:X    - default font to use. All fonts are supported, including the
+            SUN12x22 font which is very nice at high resolutions.
+
+mode:X    - default video mode. The following video modes are supported:
+            640x480-60, 800x600-56, 640x480-72, 800x600-60, 800x600-72, 
+	    1024x768-60, 1152x864-60, 1024x768-70, 1024x768-76,
+	    1152x864-70, 1280x1024-61, 1024x768-85, 1280x1024-70,
+	    1152x864-84, 1280x1024-76, 1280x1024-85
+ 
+
+Known Issues
+============
+
+The XFree86 FBDev server has been reported not to work, since tgafb doesn't do
+mmap(). Running the standard XF86_TGA server from XFree86 3.3.x works fine for
+me, however this server does not do acceleration, which make certain operations
+quite slow. Support for acceleration is being progressively integrated in
+XFree86 4.x.
+
+When running tgafb in resolutions higher than 640x480, on switching VCs from
+tgafb to XF86_TGA 3.3.x, the entire screen is not re-drawn and must be manually
+refreshed. This is an X server problem, not a tgafb problem, and is fixed in
+XFree86 4.0.
+
+Enjoy!
+
+Martin Lucina <mato@kotelna.sk>
diff --git a/src/kernel/linux/v4.14/Documentation/fb/tridentfb.txt b/src/kernel/linux/v4.14/Documentation/fb/tridentfb.txt
new file mode 100644
index 0000000..45d9de5
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/tridentfb.txt
@@ -0,0 +1,70 @@
+Tridentfb is a framebuffer driver for some Trident chip based cards.
+
+The following list of chips is thought to be supported although not all are
+tested:
+
+those from the TGUI series 9440/96XX and with Cyber in their names
+those from the Image series and with Cyber in their names
+those with Blade in their names (Blade3D,CyberBlade...)
+the newer CyberBladeXP family
+
+All families are accelerated. Only PCI/AGP based cards are supported,
+none of the older Tridents.
+The driver supports 8, 16 and 32 bits per pixel depths.
+The TGUI family requires a line length to be power of 2 if acceleration
+is enabled. This means that range of possible resolutions and bpp is
+limited comparing to the range if acceleration is disabled (see list
+of parameters below).
+
+Known bugs:
+1. The driver randomly locks up on 3DImage975 chip with acceleration
+   enabled. The same happens in X11 (Xorg).
+2. The ramdac speeds require some more fine tuning. It is possible to
+   switch resolution which the chip does not support at some depths for
+   older chips.
+
+How to use it?
+==============
+
+When booting you can pass the video parameter.
+video=tridentfb
+
+The parameters for tridentfb are concatenated with a ':' as in this example.
+
+video=tridentfb:800x600-16@75,noaccel
+
+The second level parameters that tridentfb understands are:
+
+noaccel - turns off acceleration (when it doesn't work for your card)
+
+fp	- use flat panel related stuff
+crt 	- assume monitor is present instead of fp
+
+center 	- for flat panels and resolutions smaller than native size center the
+	  image, otherwise use
+stretch
+
+memsize - integer value in KB, use if your card's memory size is misdetected.
+	  look at the driver output to see what it says when initializing.
+
+memdiff - integer value in KB, should be nonzero if your card reports
+	  more memory than it actually has. For instance mine is 192K less than
+	  detection says in all three BIOS selectable situations 2M, 4M, 8M.
+	  Only use if your video memory is taken from main memory hence of
+	  configurable size. Otherwise use memsize.
+	  If in some modes which barely fit the memory you see garbage
+	  at the bottom this might help by not letting change to that mode
+	  anymore.
+
+nativex - the width in pixels of the flat panel.If you know it (usually 1024
+	  800 or 1280) and it is not what the driver seems to detect use it.
+
+bpp	- bits per pixel (8,16 or 32)
+mode	- a mode name like 800x600-8@75 as described in
+	  Documentation/fb/modedb.txt
+
+Using insane values for the above parameters will probably result in driver
+misbehaviour so take care(for instance memsize=12345678 or memdiff=23784 or
+nativex=93)
+
+Contact: jani@astechnix.ro
diff --git a/src/kernel/linux/v4.14/Documentation/fb/udlfb.txt b/src/kernel/linux/v4.14/Documentation/fb/udlfb.txt
new file mode 100644
index 0000000..c985cb6
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/udlfb.txt
@@ -0,0 +1,159 @@
+
+What is udlfb?
+===============
+
+This is a driver for DisplayLink USB 2.0 era graphics chips.
+
+DisplayLink chips provide simple hline/blit operations with some compression,
+pairing that with a hardware framebuffer (16MB) on the other end of the
+USB wire.  That hardware framebuffer is able to drive the VGA, DVI, or HDMI
+monitor with no CPU involvement until a pixel has to change.
+
+The CPU or other local resource does all the rendering; optionally compares the
+result with a local shadow of the remote hardware framebuffer to identify
+the minimal set of pixels that have changed; and compresses and sends those
+pixels line-by-line via USB bulk transfers.
+
+Because of the efficiency of bulk transfers and a protocol on top that
+does not require any acks - the effect is very low latency that
+can support surprisingly high resolutions with good performance for
+non-gaming and non-video applications.
+
+Mode setting, EDID read, etc are other bulk or control transfers. Mode
+setting is very flexible - able to set nearly arbitrary modes from any timing.
+
+Advantages of USB graphics in general:
+
+ * Ability to add a nearly arbitrary number of displays to any USB 2.0
+   capable system. On Linux, number of displays is limited by fbdev interface
+   (FB_MAX is currently 32). Of course, all USB devices on the same
+   host controller share the same 480Mbs USB 2.0 interface.
+
+Advantages of supporting DisplayLink chips with kernel framebuffer interface:
+
+ * The actual hardware functionality of DisplayLink chips matches nearly
+   one-to-one with the fbdev interface, making the driver quite small and
+   tight relative to the functionality it provides.
+ * X servers and other applications can use the standard fbdev interface
+   from user mode to talk to the device, without needing to know anything
+   about USB or DisplayLink's protocol at all. A "displaylink" X driver
+   and a slightly modified "fbdev" X driver are among those that already do.
+
+Disadvantages:
+
+ * Fbdev's mmap interface assumes a real hardware framebuffer is mapped.
+   In the case of USB graphics, it is just an allocated (virtual) buffer.
+   Writes need to be detected and encoded into USB bulk transfers by the CPU.
+   Accurate damage/changed area notifications work around this problem.
+   In the future, hopefully fbdev will be enhanced with an small standard
+   interface to allow mmap clients to report damage, for the benefit
+   of virtual or remote framebuffers.
+ * Fbdev does not arbitrate client ownership of the framebuffer well.
+ * Fbcon assumes the first framebuffer it finds should be consumed for console.
+ * It's not clear what the future of fbdev is, given the rise of KMS/DRM.
+
+How to use it?
+==============
+
+Udlfb, when loaded as a module, will match against all USB 2.0 generation
+DisplayLink chips (Alex and Ollie family). It will then attempt to read the EDID
+of the monitor, and set the best common mode between the DisplayLink device
+and the monitor's capabilities.
+
+If the DisplayLink device is successful, it will paint a "green screen" which
+means that from a hardware and fbdev software perspective, everything is good.
+
+At that point, a /dev/fb? interface will be present for user-mode applications
+to open and begin writing to the framebuffer of the DisplayLink device using
+standard fbdev calls.  Note that if mmap() is used, by default the user mode
+application must send down damage notifications to trigger repaints of the
+changed regions.  Alternatively, udlfb can be recompiled with experimental
+defio support enabled, to support a page-fault based detection mechanism
+that can work without explicit notification.
+
+The most common client of udlfb is xf86-video-displaylink or a modified
+xf86-video-fbdev X server. These servers have no real DisplayLink specific
+code. They write to the standard framebuffer interface and rely on udlfb
+to do its thing.  The one extra feature they have is the ability to report
+rectangles from the X DAMAGE protocol extension down to udlfb via udlfb's
+damage interface (which will hopefully be standardized for all virtual
+framebuffers that need damage info). These damage notifications allow
+udlfb to efficiently process the changed pixels.
+
+Module Options
+==============
+
+Special configuration for udlfb is usually unnecessary. There are a few
+options, however.
+
+From the command line, pass options to modprobe
+modprobe udlfb fb_defio=0 console=1 shadow=1
+
+Or modify options on the fly at /sys/module/udlfb/parameters directory via
+sudo nano fb_defio
+change the parameter in place, and save the file.
+
+Unplug/replug USB device to apply with new settings
+
+Or for permanent option, create file like /etc/modprobe.d/udlfb.conf with text
+options udlfb fb_defio=0 console=1 shadow=1
+
+Accepted boolean options:
+
+fb_defio	Make use of the fb_defio (CONFIG_FB_DEFERRED_IO) kernel
+		module to track changed areas of the framebuffer by page faults.
+		Standard fbdev applications that use mmap but that do not
+		report damage, should be able to work with this enabled.
+		Disable when running with X server that supports reporting
+		changed regions via ioctl, as this method is simpler,
+		more stable, and higher performance.
+		default: fb_defio=1
+
+console	Allow fbcon to attach to udlfb provided framebuffers.
+		Can be disabled if fbcon and other clients
+		(e.g. X with --shared-vt) are in conflict.
+		default: console=1
+
+shadow		Allocate a 2nd framebuffer to shadow what's currently across
+		the USB bus in device memory. If any pixels are unchanged,
+		do not transmit. Spends host memory to save USB transfers.
+		Enabled by default. Only disable on very low memory systems.
+		default: shadow=1
+
+Sysfs Attributes
+================
+
+Udlfb creates several files in /sys/class/graphics/fb?
+Where ? is the sequential framebuffer id of the particular DisplayLink device
+
+edid	       		If a valid EDID blob is written to this file (typically
+			by a udev rule), then udlfb will use this EDID as a
+			backup in case reading the actual EDID of the monitor
+			attached to the DisplayLink device fails. This is
+			especially useful for fixed panels, etc. that cannot
+			communicate their capabilities via EDID. Reading
+			this file returns the current EDID of the attached
+			monitor (or last backup value written). This is
+			useful to get the EDID of the attached monitor,
+			which can be passed to utilities like parse-edid.
+
+metrics_bytes_rendered	32-bit count of pixel bytes rendered
+
+metrics_bytes_identical 32-bit count of how many of those bytes were found to be
+			unchanged, based on a shadow framebuffer check
+
+metrics_bytes_sent	32-bit count of how many bytes were transferred over
+			USB to communicate the resulting changed pixels to the
+			hardware. Includes compression and protocol overhead
+
+metrics_cpu_kcycles_used 32-bit count of CPU cycles used in processing the
+			above pixels (in thousands of cycles).
+
+metrics_reset		Write-only. Any write to this file resets all metrics
+			above to zero.  Note that the 32-bit counters above
+			roll over very quickly. To get reliable results, design
+			performance tests to start and finish in a very short
+			period of time (one minute or less is safe).
+
+--
+Bernie Thompson <bernie@plugable.com>
diff --git a/src/kernel/linux/v4.14/Documentation/fb/uvesafb.txt b/src/kernel/linux/v4.14/Documentation/fb/uvesafb.txt
new file mode 100644
index 0000000..f6362d8
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/uvesafb.txt
@@ -0,0 +1,183 @@
+
+uvesafb - A Generic Driver for VBE2+ compliant video cards
+==========================================================
+
+1. Requirements
+---------------
+
+uvesafb should work with any video card that has a Video BIOS compliant
+with the VBE 2.0 standard.
+
+Unlike other drivers, uvesafb makes use of a userspace helper called
+v86d.  v86d is used to run the x86 Video BIOS code in a simulated and
+controlled environment.  This allows uvesafb to function on arches other
+than x86.  Check the v86d documentation for a list of currently supported
+arches.
+
+v86d source code can be downloaded from the following website:
+  http://dev.gentoo.org/~spock/projects/uvesafb
+
+Please refer to the v86d documentation for detailed configuration and
+installation instructions.
+
+Note that the v86d userspace helper has to be available at all times in
+order for uvesafb to work properly.  If you want to use uvesafb during
+early boot, you will have to include v86d into an initramfs image, and
+either compile it into the kernel or use it as an initrd.
+
+2. Caveats and limitations
+--------------------------
+
+uvesafb is a _generic_ driver which supports a wide variety of video
+cards, but which is ultimately limited by the Video BIOS interface.
+The most important limitations are:
+
+- Lack of any type of acceleration.
+- A strict and limited set of supported video modes.  Often the native
+  or most optimal resolution/refresh rate for your setup will not work
+  with uvesafb, simply because the Video BIOS doesn't support the
+  video mode you want to use.  This can be especially painful with
+  widescreen panels, where native video modes don't have the 4:3 aspect
+  ratio, which is what most BIOS-es are limited to.
+- Adjusting the refresh rate is only possible with a VBE 3.0 compliant
+  Video BIOS.  Note that many nVidia Video BIOS-es claim to be VBE 3.0
+  compliant, while they simply ignore any refresh rate settings.
+
+3. Configuration
+----------------
+
+uvesafb can be compiled either as a module, or directly into the kernel.
+In both cases it supports the same set of configuration options, which
+are either given on the kernel command line or as module parameters, e.g.:
+
+ video=uvesafb:1024x768-32,mtrr:3,ywrap (compiled into the kernel)
+
+ # modprobe uvesafb mode_option=1024x768-32 mtrr=3 scroll=ywrap  (module)
+
+Accepted options:
+
+ypan    Enable display panning using the VESA protected mode
+        interface.  The visible screen is just a window of the
+        video memory, console scrolling is done by changing the
+        start of the window.  This option is available on x86
+        only and is the default option on that architecture.
+
+ywrap   Same as ypan, but assumes your gfx board can wrap-around
+        the video memory (i.e. starts reading from top if it
+        reaches the end of video memory).  Faster than ypan.
+        Available on x86 only.
+
+redraw  Scroll by redrawing the affected part of the screen, this
+        is the default on non-x86.
+
+(If you're using uvesafb as a module, the above three options are
+ used a parameter of the scroll option, e.g. scroll=ypan.)
+
+vgapal  Use the standard VGA registers for palette changes.
+
+pmipal  Use the protected mode interface for palette changes.
+        This is the default if the protected mode interface is
+        available.  Available on x86 only.
+
+mtrr:n  Setup memory type range registers for the framebuffer
+        where n:
+              0 - disabled (equivalent to nomtrr)
+              3 - write-combining (default)
+
+	Values other than 0 and 3 will result in a warning and will be
+	treated just like 3.
+
+nomtrr  Do not use memory type range registers.
+
+vremap:n
+        Remap 'n' MiB of video RAM.  If 0 or not specified, remap memory
+        according to video mode.
+
+vtotal:n
+        If the video BIOS of your card incorrectly determines the total
+        amount of video RAM, use this option to override the BIOS (in MiB).
+
+<mode>  The mode you want to set, in the standard modedb format.  Refer to
+        modedb.txt for a detailed description.  When uvesafb is compiled as
+        a module, the mode string should be provided as a value of the
+        'mode_option' option.
+
+vbemode:x
+        Force the use of VBE mode x.  The mode will only be set if it's
+        found in the VBE-provided list of supported modes.
+        NOTE: The mode number 'x' should be specified in VESA mode number
+        notation, not the Linux kernel one (eg. 257 instead of 769).
+        HINT: If you use this option because normal <mode> parameter does
+        not work for you and you use a X server, you'll probably want to
+        set the 'nocrtc' option to ensure that the video mode is properly
+        restored after console <-> X switches.
+
+nocrtc  Do not use CRTC timings while setting the video mode.  This option
+        has any effect only if the Video BIOS is VBE 3.0 compliant.  Use it
+        if you have problems with modes set the standard way.  Note that
+        using this option implies that any refresh rate adjustments will
+        be ignored and the refresh rate will stay at your BIOS default (60 Hz).
+
+noedid  Do not try to fetch and use EDID-provided modes.
+
+noblank Disable hardware blanking.
+
+v86d:path
+        Set path to the v86d executable. This option is only available as
+        a module parameter, and not as a part of the video= string.  If you
+        need to use it and have uvesafb built into the kernel, use
+        uvesafb.v86d="path".
+
+Additionally, the following parameters may be provided.  They all override the
+EDID-provided values and BIOS defaults.  Refer to your monitor's specs to get
+the correct values for maxhf, maxvf and maxclk for your hardware.
+
+maxhf:n     Maximum horizontal frequency (in kHz).
+maxvf:n     Maximum vertical frequency (in Hz).
+maxclk:n    Maximum pixel clock (in MHz).
+
+4. The sysfs interface
+----------------------
+
+uvesafb provides several sysfs nodes for configurable parameters and
+additional information.
+
+Driver attributes:
+
+/sys/bus/platform/drivers/uvesafb
+  - v86d (default: /sbin/v86d)
+    Path to the v86d executable. v86d is started by uvesafb
+    if an instance of the daemon isn't already running.
+
+Device attributes:
+
+/sys/bus/platform/drivers/uvesafb/uvesafb.0
+  - nocrtc
+    Use the default refresh rate (60 Hz) if set to 1.
+
+  - oem_product_name
+  - oem_product_rev
+  - oem_string
+  - oem_vendor
+    Information about the card and its maker.
+
+  - vbe_modes
+    A list of video modes supported by the Video BIOS along with their
+    VBE mode numbers in hex.
+
+  - vbe_version
+    A BCD value indicating the implemented VBE standard.
+
+5. Miscellaneous
+----------------
+
+Uvesafb will set a video mode with the default refresh rate and timings
+from the Video BIOS if you set pixclock to 0 in fb_var_screeninfo.
+
+
+--
+ Michal Januszewski <spock@gentoo.org>
+ Last updated: 2009-03-30
+
+ Documentation of the uvesafb options is loosely based on vesafb.txt.
+
diff --git a/src/kernel/linux/v4.14/Documentation/fb/vesafb.txt b/src/kernel/linux/v4.14/Documentation/fb/vesafb.txt
new file mode 100644
index 0000000..950d5a6
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/vesafb.txt
@@ -0,0 +1,181 @@
+
+What is vesafb?
+===============
+
+This is a generic driver for a graphic framebuffer on intel boxes.
+
+The idea is simple:  Turn on graphics mode at boot time with the help
+of the BIOS, and use this as framebuffer device /dev/fb0, like the m68k
+(and other) ports do.
+
+This means we decide at boot time whenever we want to run in text or
+graphics mode.  Switching mode later on (in protected mode) is
+impossible; BIOS calls work in real mode only.  VESA BIOS Extensions
+Version 2.0 are required, because we need a linear frame buffer.
+
+Advantages:
+
+ * It provides a nice large console (128 cols + 48 lines with 1024x768)
+   without using tiny, unreadable fonts.
+ * You can run XF68_FBDev on top of /dev/fb0 (=> non-accelerated X11
+   support for every VBE 2.0 compliant graphics board).
+ * Most important: boot logo :-)
+
+Disadvantages:
+
+ * graphic mode is slower than text mode...
+
+
+How to use it?
+==============
+
+Switching modes is done using the vga=... boot parameter.  Read
+Documentation/svga.txt for details.
+
+You should compile in both vgacon (for text mode) and vesafb (for
+graphics mode). Which of them takes over the console depends on
+whenever the specified mode is text or graphics.
+
+The graphic modes are NOT in the list which you get if you boot with
+vga=ask and hit return. The mode you wish to use is derived from the
+VESA mode number. Here are those VESA mode numbers:
+
+    | 640x480  800x600  1024x768 1280x1024
+----+-------------------------------------
+256 |  0x101    0x103    0x105    0x107   
+32k |  0x110    0x113    0x116    0x119   
+64k |  0x111    0x114    0x117    0x11A   
+16M |  0x112    0x115    0x118    0x11B   
+
+The video mode number of the Linux kernel is the VESA mode number plus
+0x200.
+ 
+ Linux_kernel_mode_number = VESA_mode_number + 0x200
+
+So the table for the Kernel mode numbers are:
+
+    | 640x480  800x600  1024x768 1280x1024
+----+-------------------------------------
+256 |  0x301    0x303    0x305    0x307   
+32k |  0x310    0x313    0x316    0x319   
+64k |  0x311    0x314    0x317    0x31A   
+16M |  0x312    0x315    0x318    0x31B   
+
+To enable one of those modes you have to specify "vga=ask" in the
+lilo.conf file and rerun LILO. Then you can type in the desired
+mode at the "vga=ask" prompt. For example if you like to use 
+1024x768x256 colors you have to say "305" at this prompt.
+
+If this does not work, this might be because your BIOS does not support
+linear framebuffers or because it does not support this mode at all.
+Even if your board does, it might be the BIOS which does not.  VESA BIOS
+Extensions v2.0 are required, 1.2 is NOT sufficient.  You will get a
+"bad mode number" message if something goes wrong.
+
+1. Note: LILO cannot handle hex, for booting directly with 
+         "vga=mode-number" you have to transform the numbers to decimal.
+2. Note: Some newer versions of LILO appear to work with those hex values,
+         if you set the 0x in front of the numbers.
+
+X11
+===
+
+XF68_FBDev should work just fine, but it is non-accelerated.  Running
+another (accelerated) X-Server like XF86_SVGA might or might not work.
+It depends on X-Server and graphics board.
+
+The X-Server must restore the video mode correctly, else you end up
+with a broken console (and vesafb cannot do anything about this).
+
+
+Refresh rates
+=============
+
+There is no way to change the vesafb video mode and/or timings after
+booting linux.  If you are not happy with the 60 Hz refresh rate, you
+have these options:
+
+ * configure and load the DOS-Tools for the graphics board (if
+   available) and boot linux with loadlin.
+ * use a native driver (matroxfb/atyfb) instead if vesafb.  If none
+   is available, write a new one!
+ * VBE 3.0 might work too.  I have neither a gfx board with VBE 3.0
+   support nor the specs, so I have not checked this yet.
+
+
+Configuration
+=============
+
+The VESA BIOS provides protected mode interface for changing
+some parameters.  vesafb can use it for palette changes and
+to pan the display.  It is turned off by default because it
+seems not to work with some BIOS versions, but there are options
+to turn it on.
+
+You can pass options to vesafb using "video=vesafb:option" on
+the kernel command line.  Multiple options should be separated
+by comma, like this: "video=vesafb:ypan,invers"
+
+Accepted options:
+
+invers	no comment...
+
+ypan	enable display panning using the VESA protected mode 
+	interface.  The visible screen is just a window of the
+	video memory, console scrolling is done by changing the
+	start of the window.
+	pro:	* scrolling (fullscreen) is fast, because there is
+		  no need to copy around data.
+		* You'll get scrollback (the Shift-PgUp thing),
+		  the video memory can be used as scrollback buffer
+	kontra: * scrolling only parts of the screen causes some
+		  ugly flicker effects (boot logo flickers for
+		  example).
+
+ywrap	Same as ypan, but assumes your gfx board can wrap-around 
+	the video memory (i.e. starts reading from top if it
+	reaches the end of video memory).  Faster than ypan.
+
+redraw	scroll by redrawing the affected part of the screen, this
+	is the safe (and slow) default.
+
+
+vgapal	Use the standard vga registers for palette changes.
+	This is the default.
+pmipal	Use the protected mode interface for palette changes.
+
+mtrr:n	setup memory type range registers for the vesafb framebuffer
+	where n:
+	      0 - disabled (equivalent to nomtrr) (default)
+	      1 - uncachable
+	      2 - write-back
+	      3 - write-combining
+	      4 - write-through
+
+	If you see the following in dmesg, choose the type that matches the
+	old one. In this example, use "mtrr:2".
+...
+mtrr: type mismatch for e0000000,8000000 old: write-back new: write-combining
+...
+
+nomtrr  disable mtrr
+
+vremap:n
+        remap 'n' MiB of video RAM. If 0 or not specified, remap memory
+	according to video mode. (2.5.66 patch/idea by Antonino Daplas
+	reversed to give override possibility (allocate more fb memory
+	than the kernel would) to 2.4 by tmb@iki.fi)
+
+vtotal:n
+        if the video BIOS of your card incorrectly determines the total
+        amount of video RAM, use this option to override the BIOS (in MiB).
+
+Have fun!
+
+  Gerd
+
+--
+Gerd Knorr <kraxel@goldbach.in-berlin.de>
+
+Minor (mostly typo) changes 
+by Nico Schmoigl <schmoigl@rumms.uni-mannheim.de>
diff --git a/src/kernel/linux/v4.14/Documentation/fb/viafb.modes b/src/kernel/linux/v4.14/Documentation/fb/viafb.modes
new file mode 100644
index 0000000..2a547da
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/viafb.modes
@@ -0,0 +1,870 @@
+#
+#
+#   These data are based on the CRTC parameters in
+#
+#       VIA Integration Graphics Chip
+#       (C) 2004 VIA Technologies Inc.
+#
+
+#
+#   640x480, 60 Hz, Non-Interlaced (25.175 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      640     480
+#   Scan Frequency      31.469 kHz  59.94 Hz
+#   Sync Width      3.813 us    0.064 ms
+#               12 chars    2 lines
+#   Front Porch     0.636 us    0.318  ms
+#               2 chars     10 lines
+#   Back Porch      1.907 us    1.048  ms
+#               6 chars     33 lines
+#   Active Time     25.422 us   15.253 ms
+#               80 chars    480 lines
+#   Blank Time      6.356 us    1.430 ms
+#               20 chars    45 lines
+#   Polarity        negative    negative
+#
+
+mode "640x480-60"
+# D: 25.175 MHz, H: 31.469 kHz, V: 59.94 Hz
+    geometry 640 480 640 480 32
+    timings 39722 48 16 33 10 96 2 endmode mode "480x640-60"
+# D: 24.823 MHz, H: 39.780 kHz, V: 60.00 Hz
+    geometry 480 640 480 640 32 timings 39722 72 24 19 1 48 3 endmode
+#
+#   640x480, 75 Hz, Non-Interlaced (31.50 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      640     480
+#   Scan Frequency      37.500 kHz  75.00 Hz
+#   Sync Width      2.032 us    0.080 ms
+#               8 chars     3 lines
+#   Front Porch     0.508 us    0.027 ms
+#               2 chars     1 lines
+#   Back Porch      3.810 us    0.427 ms
+#               15 chars    16 lines
+#   Active Time     20.317 us   12.800 ms
+#               80 chars    480 lines
+#   Blank Time      6.349 us    0.533 ms
+#               25 chars    20 lines
+#   Polarity        negative    negative
+#
+    mode "640x480-75"
+# D: 31.50 MHz, H: 37.500 kHz, V: 75.00 Hz
+    geometry 640 480 640 480 32 timings 31747 120 16 16 1 64 3 endmode
+#
+#   640x480, 85 Hz, Non-Interlaced (36.000 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      640     480
+#   Scan Frequency  43.269 kHz  85.00 Hz
+#   Sync Width      1.556 us    0.069 ms
+#               7 chars     3 lines
+#   Front Porch     1.556 us    0.023 ms
+#               7 chars     1 lines
+#   Back Porch      2.222 us    0.578 ms
+#               10 chars    25 lines
+#   Active Time     17.778 us   11.093 ms
+#               80 chars    480 lines
+#   Blank Time      5.333 us    0.670 ms
+#               24 chars    29 lines
+#   Polarity        negative    negative
+#
+    mode "640x480-85"
+# D: 36.000 MHz, H: 43.269 kHz, V: 85.00 Hz
+    geometry 640 480 640 480 32 timings 27777 80 56 25 1 56 3 endmode
+#
+#   640x480, 100 Hz, Non-Interlaced (43.163 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      640     480
+#   Scan Frequency      50.900 kHz  100.00 Hz
+#   Sync Width      1.483 us    0.058 ms
+#               8 chars     3 lines
+#   Front Porch     0.927 us    0.019 ms
+#               5 chars     1 lines
+#   Back Porch      2.409 us    0.475 ms
+#               13 chars    25 lines
+#   Active Time     14.827 us   9.430 ms
+#               80 chars    480 lines
+#   Blank Time      4.819 us    0.570 ms
+#               26 chars    29 lines
+#   Polarity        positive    positive
+#
+    mode "640x480-100"
+# D: 43.163 MHz, H: 50.900 kHz, V: 100.00 Hz
+    geometry 640 480 640 480 32 timings 23168 104 40 25 1 64 3 endmode
+#
+#   640x480, 120 Hz, Non-Interlaced (52.406 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      640     480
+#   Scan Frequency      61.800 kHz  120.00 Hz
+#   Sync Width      1.221 us    0.048 ms
+#               8 chars         3 lines
+#   Front Porch     0.763 us    0.016 ms
+#               5 chars     1 lines
+#   Back Porch      1.984 us    0.496 ms
+#               13 chars    31 lines
+#   Active Time     12.212 us   7.767 ms
+#               80 chars    480 lines
+#   Blank Time      3.969 us    0.566 ms
+#               26 chars    35 lines
+#   Polarity        positive    positive
+#
+    mode "640x480-120"
+# D: 52.406 MHz, H: 61.800 kHz, V: 120.00 Hz
+    geometry 640 480 640 480 32 timings 19081 104 40 31 1 64 3 endmode
+#
+#   720x480, 60 Hz, Non-Interlaced (26.880 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      720     480
+#   Scan Frequency      30.000 kHz  60.241 Hz
+#   Sync Width      2.679 us    0.099 ms
+#               9 chars     3 lines
+#   Front Porch     0.595 us    0.033 ms
+#               2 chars     1 lines
+#   Back Porch      3.274 us    0.462 ms
+#               11 chars    14 lines
+#   Active Time     26.786 us   16.000 ms
+#               90 chars    480 lines
+#   Blank Time      6.548 us    0.600 ms
+#               22 chars    18 lines
+#   Polarity        positive    positive
+#
+    mode "720x480-60"
+# D: 26.880 MHz, H: 30.000 kHz, V: 60.24 Hz
+    geometry 720 480 720 480 32 timings 37202 88 16 14 1 72 3 endmode
+#
+#   800x480, 60 Hz, Non-Interlaced (29.581 MHz dotclock)
+#
+#               Horizontal    Vertical
+#   Resolution      800         480
+#   Scan Frequency  29.892 kHz  60.00 Hz
+#   Sync Width      2.704 us    100.604 us
+#                   10 chars    3 lines
+#   Front Porch     0.541 us    33.535 us
+#                   2 chars     1 lines
+#   Back Porch      3.245 us    435.949 us
+#                   12 chars    13 lines
+#   Active Time     27.044 us   16.097 ms
+#                   100 chars   480 lines
+#   Blank Time      6.491 us    0.570 ms
+#                   24 chars    17 lines
+#   Polarity        positive    positive
+#
+    mode "800x480-60"
+# D: 29.500 MHz, H: 29.738 kHz, V: 60.00 Hz
+    geometry 800 480 800 480 32 timings 33805 96 24 10 3 72 7 endmode
+#
+#   720x576, 60 Hz, Non-Interlaced (32.668 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      720     576
+#   Scan Frequency      35.820 kHz  60.00 Hz
+#   Sync Width      2.204 us    0.083 ms
+#               9 chars     3 lines
+#   Front Porch     0.735 us    0.027 ms
+#               3 chars     1 lines
+#   Back Porch      2.939 us    0.459 ms
+#               12 chars    17 lines
+#   Active Time     22.040 us   16.080 ms
+#               90 chars    476 lines
+#   Blank Time      5.877 us    0.586 ms
+#               24 chars    21 lines
+#   Polarity        positive    positive
+#
+    mode "720x576-60"
+# D: 32.668 MHz, H: 35.820 kHz, V: 60.00 Hz
+    geometry 720 576 720 576 32 timings 30611 96 24 17 1 72 3 endmode
+#
+#   800x600, 60 Hz, Non-Interlaced (40.00 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      800     600
+#   Scan Frequency      37.879 kHz  60.32 Hz
+#   Sync Width      3.200 us    0.106 ms
+#               16 chars    4 lines
+#   Front Porch     1.000 us    0.026 ms
+#               5 chars     1 lines
+#   Back Porch      2.200 us    0.607 ms
+#               11 chars    23 lines
+#   Active Time     20.000 us   15.840 ms
+#               100 chars   600 lines
+#   Blank Time      6.400 us    0.739 ms
+#               32 chars    28 lines
+#   Polarity        positive    positive
+#
+    mode "800x600-60"
+# D: 40.00 MHz, H: 37.879 kHz, V: 60.32 Hz
+    geometry 800 600 800 600 32
+    timings 25000 88 40 23 1 128 4 hsync high vsync high endmode
+#
+#   800x600, 75 Hz, Non-Interlaced (49.50 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      800     600
+#   Scan Frequency      46.875 kHz  75.00 Hz
+#   Sync Width      1.616 us    0.064 ms
+#               10 chars    3 lines
+#   Front Porch     0.323 us    0.021 ms
+#               2 chars     1 lines
+#   Back Porch      3.232 us    0.448 ms
+#               20 chars    21 lines
+#   Active Time     16.162 us   12.800 ms
+#               100 chars   600 lines
+#   Blank Time      5.172 us    0.533 ms
+#               32 chars    25 lines
+#   Polarity        positive    positive
+#
+    mode "800x600-75"
+# D: 49.50 MHz, H: 46.875 kHz, V: 75.00 Hz
+    geometry 800 600 800 600 32
+    timings 20203 160 16 21 1 80 3 hsync high vsync high endmode
+#
+#   800x600, 85 Hz, Non-Interlaced (56.25 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      800     600
+#   Scan Frequency      53.674 kHz  85.061 Hz
+#   Sync Width      1.138 us    0.056 ms
+#               8 chars     3 lines
+#   Front Porch     0.569 us    0.019 ms
+#               4 chars     1 lines
+#   Back Porch      2.702 us    0.503 ms
+#               19 chars    27 lines
+#   Active Time     14.222 us   11.179 ms
+#               100 chars   600 lines
+#   Blank Time      4.409 us    0.578 ms
+#               31 chars    31 lines
+#   Polarity        positive    positive
+#
+    mode "800x600-85"
+# D: 56.25 MHz, H: 53.674 kHz, V: 85.061 Hz
+    geometry 800 600 800 600 32
+    timings 17777 152 32 27 1 64 3 hsync high vsync high endmode
+#
+#   800x600, 100 Hz, Non-Interlaced (67.50 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      800     600
+#   Scan Frequency      62.500 kHz  100.00 Hz
+#   Sync Width      0.948 us    0.064 ms
+#               8 chars     4 lines
+#   Front Porch     0.000 us    0.112 ms
+#               0 chars     7 lines
+#   Back Porch      3.200 us    0.224 ms
+#               27 chars    14 lines
+#   Active Time     11.852 us   9.600 ms
+#               100 chars   600 lines
+#   Blank Time      4.148 us    0.400 ms
+#               35 chars    25 lines
+#   Polarity        positive    positive
+#
+    mode "800x600-100"
+# D: 67.50 MHz, H: 62.500 kHz, V: 100.00 Hz
+    geometry 800 600 800 600 32
+    timings 14667 216 0 14 7 64 4 hsync high vsync high endmode
+#
+#   800x600, 120 Hz, Non-Interlaced (83.950 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      800     600
+#   Scan Frequency  77.160 kHz  120.00 Hz
+#   Sync Width      1.048 us    0.039 ms
+#               11 chars    3 lines
+#   Front Porch     0.667 us    0.013 ms
+#               7 chars     1 lines
+#   Back Porch      1.715 us    0.507 ms
+#               18 chars    39 lines
+#   Active Time     9.529 us    7.776 ms
+#               100 chars   600 lines
+#   Blank Time      3.431 us    0.557 ms
+#               36 chars    43 lines
+#   Polarity        positive    positive
+#
+    mode "800x600-120"
+# D: 83.950 MHz, H: 77.160 kHz, V: 120.00 Hz
+    geometry 800 600 800 600 32
+    timings 11912 144 56 39 1 88 3 hsync high vsync high endmode
+#
+#   848x480, 60 Hz, Non-Interlaced (31.490 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      848     480
+#   Scan Frequency  29.820 kHz  60.00 Hz
+#   Sync Width      2.795 us    0.099 ms
+#               11 chars    3 lines
+#   Front Porch     0.508 us    0.033 ms
+#               2 chars     1 lines
+#   Back Porch      3.303 us    0.429 ms
+#               13 chars    13 lines
+#   Active Time     26.929 us   16.097 ms
+#               106 chars   480 lines
+#   Blank Time      6.605 us    0.570 ms
+#               26 chars    17 lines
+#   Polarity        positive    positive
+#
+    mode "848x480-60"
+# D: 31.500 MHz, H: 29.830 kHz, V: 60.00 Hz
+    geometry 848 480 848 480 32
+    timings 31746 104 24 12 3 80 5 hsync high vsync high endmode
+#
+#   856x480, 60 Hz, Non-Interlaced (31.728 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      856     480
+#   Scan Frequency  29.820 kHz  60.00 Hz
+#   Sync Width      2.774 us    0.099 ms
+#               11 chars    3 lines
+#   Front Porch     0.504 us    0.033 ms
+#               2 chars     1 lines
+#   Back Porch      3.728 us    0.429 ms
+#               13 chars    13 lines
+#   Active Time     26.979 us   16.097 ms
+#               107 chars   480 lines
+#   Blank Time      6.556 us    0.570 ms
+#               26 chars    17 lines
+#   Polarity        positive    positive
+#
+    mode "856x480-60"
+# D: 31.728 MHz, H: 29.820 kHz, V: 60.00 Hz
+    geometry 856 480 856 480 32
+    timings 31518 104 16 13 1 88 3
+    hsync high vsync high endmode mode "960x600-60"
+# D: 45.250 MHz, H: 37.212 kHz, V: 60.00 Hz
+    geometry 960 600 960 600 32 timings 22099 128 32 15 3 96 6 endmode
+#
+#   1000x600, 60 Hz, Non-Interlaced (48.068 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1000     600
+#   Scan Frequency  37.320 kHz  60.00 Hz
+#   Sync Width      2.164 us    0.080 ms
+#               13 chars    3 lines
+#   Front Porch     0.832 us    0.027 ms
+#               5 chars     1 lines
+#   Back Porch      2.996 us    0.483 ms
+#               18 chars    18 lines
+#   Active Time     20.804 us   16.077 ms
+#               125 chars   600 lines
+#   Blank Time      5.991 us    0.589 ms
+#               36 chars    22 lines
+#   Polarity        negative    positive
+#
+    mode "1000x600-60"
+# D: 48.068 MHz, H: 37.320 kHz, V: 60.00 Hz
+    geometry 1000 600 1000 600 32
+    timings 20834 144 40 18 1 104 3 endmode mode "1024x576-60"
+# D: 46.996 MHz, H: 35.820 kHz, V: 60.00 Hz
+    geometry 1024 576 1024 576 32
+    timings 21278 144 40 17 1 104 3 endmode mode "1024x600-60"
+# D: 48.964 MHz, H: 37.320 kHz, V: 60.00 Hz
+    geometry 1024 600 1024 600 32
+    timings 20461 144 40 18 1 104 3 endmode mode "1088x612-60"
+# D: 52.952 MHz, H: 38.040 kHz, V: 60.00 Hz
+    geometry 1088 612 1088 612 32 timings 18877 152 48 16 3 104 5 endmode
+#
+#   1024x512, 60 Hz, Non-Interlaced (41.291 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1024    512
+#   Scan Frequency  31.860 kHz  60.00 Hz
+#   Sync Width      2.519 us    0.094 ms
+#               13 chars    3 lines
+#   Front Porch     0.775 us    0.031 ms
+#               4 chars     1 lines
+#   Back Porch      3.294 us    0.465 ms
+#               17 chars    15 lines
+#   Active Time     24.800 us   16.070 ms
+#               128 chars   512 lines
+#   Blank Time      6.587 us    0.596 ms
+#               34 chars    19 lines
+#   Polarity        positive    positive
+#
+    mode "1024x512-60"
+# D: 41.291 MHz, H: 31.860 kHz, V: 60.00 Hz
+    geometry 1024 512 1024 512 32
+    timings 24218 126 32 15 1 104 3 hsync high vsync high endmode
+#
+#   1024x600, 60 Hz, Non-Interlaced (48.875 MHz dotclock)
+#
+#                     Horizontal  Vertical
+#   Resolution          1024        768
+#   Scan Frequency      37.252 kHz  60.00 Hz
+#   Sync Width          2.128 us    80.532us
+#                       13 chars    3 lines
+#   Front Porch        0.818 us     26.844 us
+#                       5 chars     1 lines
+#   Back Porch          2.946 us    483.192 us
+#                       18 chars    18 lines
+#   Active Time         20.951 us   16.697 ms
+#                       128 chars   622 lines
+#   Blank Time          5.893 us    0.591 ms
+#                       36 chars    22 lines
+#   Polarity            negative    positive
+#
+#mode "1024x600-60"
+#     # D: 48.875 MHz, H: 37.252 kHz, V: 60.00 Hz
+#     geometry 1024 600 1024 600 32
+#    timings 20460  144 40 18 1 104  3
+# endmode
+#
+#   1024x768, 60 Hz, Non-Interlaced (65.00 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1024        768
+#   Scan Frequency      48.363 kHz  60.00 Hz
+#   Sync Width      2.092 us    0.124 ms
+#               17 chars    6 lines
+#   Front Porch     0.369 us    0.062 ms
+#               3 chars     3 lines
+#   Back Porch      2.462 us    0.601 ms
+#               20 chars    29 lines
+#   Active Time     15.754 us   15.880 ms
+#               128 chars   768 lines
+#   Blank Time      4.923 us    0.786 ms
+#               40 chars    38 lines
+#   Polarity        negative    negative
+#
+    mode "1024x768-60"
+# D: 65.00 MHz, H: 48.363 kHz, V: 60.00 Hz
+    geometry 1024 768 1024 768 32 timings 15385 160 24 29 3 136 6 endmode
+#
+#   1024x768, 75 Hz, Non-Interlaced (78.75 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1024        768
+#   Scan Frequency      60.023 kHz  75.03 Hz
+#   Sync Width      1.219 us    0.050 ms
+#               12 chars    3 lines
+#   Front Porch     0.203 us    0.017 ms
+#               2 chars     1 lines
+#   Back Porch      2.235 us    0.466 ms
+#               22 chars    28 lines
+#   Active Time     13.003 us   12.795 ms
+#               128 chars   768 lines
+#   Blank Time      3.657 us    0.533 ms
+#               36 chars    32 lines
+#   Polarity        positive    positive
+#
+    mode "1024x768-75"
+# D: 78.75 MHz, H: 60.023 kHz, V: 75.03 Hz
+    geometry 1024 768 1024 768 32
+    timings 12699 176 16 28 1 96 3 hsync high vsync high endmode
+#
+#   1024x768, 85 Hz, Non-Interlaced (94.50 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1024        768
+#   Scan Frequency  68.677 kHz  85.00 Hz
+#   Sync Width      1.016 us    0.044 ms
+#               12 chars    3 lines
+#   Front Porch     0.508 us    0.015 ms
+#               6 chars     1 lines
+#   Back Porch      2.201 us    0.524 ms
+#               26 chars    36 lines
+#   Active Time     10.836 us   11.183 ms
+#               128 chars   768 lines
+#   Blank Time      3.725 us    0.582 ms
+#               44 chars    40 lines
+#   Polarity        positive    positive
+#
+    mode "1024x768-85"
+# D: 94.50 MHz, H: 68.677 kHz, V: 85.00 Hz
+    geometry 1024 768 1024 768 32
+    timings 10582 208 48 36 1 96 3 hsync high vsync high endmode
+#
+#   1024x768, 100 Hz, Non-Interlaced (110.0 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1024        768
+#   Scan Frequency      79.023 kHz  99.78 Hz
+#   Sync Width      0.800 us    0.101 ms
+#               11 chars    8 lines
+#   Front Porch     0.000 us    0.000 ms
+#               0 chars     0 lines
+#   Back Porch      2.545 us    0.202 ms
+#               35 chars    16 lines
+#   Active Time     9.309 us    9.719 ms
+#               128 chars   768 lines
+#   Blank Time      3.345 us    0.304 ms
+#               46 chars    24 lines
+#   Polarity        negative    negative
+#
+    mode "1024x768-100"
+# D: 113.3 MHz, H: 79.023 kHz, V: 99.78 Hz
+    geometry 1024 768 1024 768 32
+    timings 8825 280 0 16 0 88 8 endmode mode "1152x720-60"
+# D: 66.750 MHz, H: 44.859 kHz, V: 60.00 Hz
+    geometry 1152 720 1152 720 32 timings 14981 168 56 19 3 112 6 endmode
+#
+#   1152x864, 75 Hz, Non-Interlaced (110.0 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1152        864
+#   Scan Frequency      75.137 kHz  74.99 Hz
+#   Sync Width      1.309 us    0.106 ms
+#               18 chars    8 lines
+#   Front Porch     0.245 us    0.599 ms
+#               3 chars     45 lines
+#   Back Porch      1.282 us    1.132 ms
+#               18 chars    85 lines
+#   Active Time     10.473 us   11.499 ms
+#               144 chars   864 lines
+#   Blank Time      2.836 us    1.837 ms
+#               39 chars    138 lines
+#   Polarity        positive    positive
+#
+    mode "1152x864-75"
+# D: 110.0 MHz, H: 75.137 kHz, V: 74.99 Hz
+    geometry 1152 864 1152 864 32
+    timings 9259 144 24 85 45 144 8
+    hsync high vsync high endmode mode "1200x720-60"
+# D: 70.184 MHz, H: 44.760 kHz, V: 60.00 Hz
+    geometry 1200 720 1200 720 32
+    timings 14253 184 28 22 1 128 3 endmode mode "1280x600-60"
+# D: 61.503 MHz, H: 37.320 kHz, V: 60.00 Hz
+    geometry 1280 600 1280 600 32
+    timings 16260 184 28 18 1 128 3 endmode mode "1280x720-50"
+# D: 60.466 MHz, H: 37.050 kHz, V: 50.00 Hz
+    geometry 1280 720 1280 720 32
+    timings 16538 176 48 17 1 128 3 endmode mode "1280x768-50"
+# D: 65.178 MHz, H: 39.550 kHz, V: 50.00 Hz
+    geometry 1280 768 1280 768 32 timings 15342 184 28 19 1 128 3 endmode
+#
+#   1280x768, 60 Hz, Non-Interlaced (80.136 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1280    768
+#   Scan Frequency  47.700 kHz  60.00 Hz
+#   Sync Width      1.697 us    0.063 ms
+#               17 chars    3 lines
+#   Front Porch     0.799 us    0.021 ms
+#               8 chars     1 lines
+#   Back Porch      2.496 us    0.483 ms
+#               25 chars    23 lines
+#   Active Time     15.973 us   16.101 ms
+#               160 chars   768 lines
+#   Blank Time      4.992 us    0.566 ms
+#               50 chars    27 lines
+#   Polarity        positive    positive
+#
+    mode "1280x768-60"
+# D: 80.13 MHz, H: 47.700 kHz, V: 60.00 Hz
+    geometry 1280 768 1280 768 32
+    timings 12480 200 48 23 1 126 3 hsync high vsync high endmode
+#
+#   1280x800, 60 Hz, Non-Interlaced (83.375 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1280    800
+#   Scan Frequency  49.628 kHz  60.00 Hz
+#   Sync Width      1.631 us    60.450 us
+#                   17 chars    3 lines
+#   Front Porch     0.768 us    20.15 us
+#                   8 chars     1 lines
+#   Back Porch      2.399 us    0.483 ms
+#                   25 chars    24 lines
+#   Active Time     15.352 us   16.120 ms
+#                   160 chars   800 lines
+#   Blank Time      4.798 us    0.564 ms
+#                   50 chars    28 lines
+#   Polarity        negative    positive
+#
+    mode "1280x800-60"
+# D: 83.500 MHz, H: 49.702 kHz, V: 60.00 Hz
+    geometry 1280 800 1280 800 32 timings 11994 200 72 22 3 128 6 endmode
+#
+#   1280x960, 60 Hz, Non-Interlaced (108.00 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1280    960
+#   Scan Frequency  60.000 kHz  60.00 Hz
+#   Sync Width      1.037 us    0.050 ms
+#               14 chars    3 lines
+#   Front Porch     0.889 us    0.017 ms
+#               12 chars    1 lines
+#   Back Porch      2.889 us    0.600 ms
+#               39 chars    36 lines
+#   Active Time     11.852 us   16.000 ms
+#               160 chars   960 lines
+#   Blank Time      4.815 us    0.667 ms
+#               65 chars    40 lines
+#   Polarity        positive    positive
+#
+    mode "1280x960-60"
+# D: 108.00 MHz, H: 60.000 kHz, V: 60.00 Hz
+    geometry 1280 960 1280 960 32
+    timings 9259 312 96 36 1 112 3 hsync high vsync high endmode
+#
+#   1280x1024, 60 Hz, Non-Interlaced (108.00 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1280        1024
+#   Scan Frequency      63.981 kHz  60.02 Hz
+#   Sync Width      1.037 us    0.047 ms
+#               14 chars    3 lines
+#   Front Porch     0.444 us    0.015 ms
+#               6 chars     1 lines
+#   Back Porch      2.297 us    0.594 ms
+#               31 chars    38 lines
+#   Active Time     11.852 us   16.005 ms
+#               160 chars   1024 lines
+#   Blank Time      3.778 us    0.656 ms
+#               51 chars    42 lines
+#   Polarity        positive    positive
+#
+    mode "1280x1024-60"
+# D: 108.00 MHz, H: 63.981 kHz, V: 60.02 Hz
+    geometry 1280 1024 1280 1024 32
+    timings 9260 248 48 38 1 112 3 hsync high vsync high endmode
+#
+#   1280x1024, 75 Hz, Non-Interlaced (135.00 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1280        1024
+#   Scan Frequency      79.976 kHz  75.02 Hz
+#   Sync Width      1.067 us    0.038 ms
+#               18 chars    3 lines
+#   Front Porch     0.119 us    0.012 ms
+#               2 chars     1 lines
+#   Back Porch      1.837 us    0.475 ms
+#               31 chars    38 lines
+#   Active Time     9.481 us    12.804 ms
+#               160 chars   1024 lines
+#   Blank Time      3.022 us    0.525 ms
+#               51 chars    42 lines
+#   Polarity        positive    positive
+#
+    mode "1280x1024-75"
+# D: 135.00 MHz, H: 79.976 kHz, V: 75.02 Hz
+    geometry 1280 1024 1280 1024 32
+    timings 7408 248 16 38 1 144 3 hsync high vsync high endmode
+#
+#   1280x1024, 85 Hz, Non-Interlaced (157.50 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1280        1024
+#   Scan Frequency  91.146 kHz  85.02 Hz
+#   Sync Width      1.016 us    0.033 ms
+#               20 chars    3 lines
+#   Front Porch     0.406 us    0.011 ms
+#               8 chars     1 lines
+#   Back Porch      1.422 us    0.483 ms
+#               28 chars    44 lines
+#   Active Time     8.127 us    11.235 ms
+#               160 chars   1024 lines
+#   Blank Time      2.844 us    0.527 ms
+#               56 chars    48 lines
+#   Polarity        positive    positive
+#
+    mode "1280x1024-85"
+# D: 157.50 MHz, H: 91.146 kHz, V: 85.02 Hz
+    geometry 1280 1024 1280 1024 32
+    timings 6349 224 64 44 1 160 3
+    hsync high vsync high endmode mode "1440x900-60"
+# D: 106.500 MHz, H: 55.935 kHz, V: 60.00 Hz
+    geometry 1440 900 1440 900 32
+    timings 9390 232 80 25 3 152 6
+    hsync high vsync high endmode mode "1440x900-75"
+# D: 136.750 MHz, H: 70.635 kHz, V: 75.00 Hz
+    geometry 1440 900 1440 900 32
+    timings 7315 248 96 33 3 152 6 hsync high vsync high endmode
+#
+#   1440x1050, 60 Hz, Non-Interlaced (125.10 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1440        1050
+#   Scan Frequency      65.220 kHz  60.00 Hz
+#   Sync Width      1.204 us    0.046 ms
+#               19 chars    3 lines
+#   Front Porch     0.760 us    0.015 ms
+#               12 chars    1 lines
+#   Back Porch      1.964 us    0.495 ms
+#               31 chars    33 lines
+#   Active Time     11.405 us   16.099 ms
+#               180 chars   1050 lines
+#   Blank Time      3.928 us    0.567 ms
+#               62 chars    37 lines
+#   Polarity        positive    positive
+#
+    mode "1440x1050-60"
+# D: 125.10 MHz, H: 65.220 kHz, V: 60.00 Hz
+    geometry 1440 1050 1440 1050 32
+    timings 7993 248 96 33 1 152 3
+    hsync high vsync high endmode mode "1600x900-60"
+# D: 118.250 MHz, H: 55.990 kHz, V: 60.00 Hz
+    geometry 1600 900 1600 900 32
+    timings 8415 256 88 26 3 168 5 endmode mode "1600x1024-60"
+# D: 136.358 MHz, H: 63.600 kHz, V: 60.00 Hz
+    geometry 1600 1024 1600 1024 32 timings 7315 272 104 32 1 168 3 endmode
+#
+#   1600x1200, 60 Hz, Non-Interlaced (156.00 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1600        1200
+#   Scan Frequency      76.200 kHz  60.00 Hz
+#   Sync Width      1.026 us    0.105 ms
+#               20 chars    8 lines
+#   Front Porch     0.205 us    0.131 ms
+#               4 chars     10 lines
+#   Back Porch      1.636 us    0.682 ms
+#               32 chars    52 lines
+#   Active Time     10.256 us   15.748 ms
+#               200 chars   1200 lines
+#   Blank Time      2.872 us    0.866 ms
+#               56 chars    66 lines
+#   Polarity        negative    negative
+#
+    mode "1600x1200-60"
+# D: 156.00 MHz, H: 76.200 kHz, V: 60.00 Hz
+    geometry 1600 1200 1600 1200 32 timings 6172 256 32 52 10 160 8 endmode
+#
+#   1600x1200, 75 Hz, Non-Interlaced (202.50 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1600        1200
+#   Scan Frequency  93.750 kHz  75.00 Hz
+#   Sync Width      0.948 us    0.032 ms
+#               24 chars    3 lines
+#   Front Porch     0.316 us    0.011 ms
+#               8 chars     1 lines
+#   Back Porch      1.501 us    0.491 ms
+#               38 chars    46 lines
+#   Active Time     7.901 us    12.800 ms
+#               200 chars   1200 lines
+#   Blank Time      2.765 us    0.533 ms
+#               70 chars    50 lines
+#   Polarity    positive    positive
+#
+    mode "1600x1200-75"
+# D: 202.50 MHz, H: 93.750 kHz, V: 75.00 Hz
+    geometry 1600 1200 1600 1200 32
+    timings 4938 304 64 46 1 192 3
+    hsync high vsync high endmode mode "1680x1050-60"
+# D: 146.250 MHz, H: 65.290 kHz, V: 59.954 Hz
+    geometry 1680 1050 1680 1050 32
+    timings 6814 280 104 30 3 176 6
+    hsync high vsync high endmode mode "1680x1050-75"
+# D: 187.000 MHz, H: 82.306 kHz, V: 74.892 Hz
+    geometry 1680 1050 1680 1050 32
+    timings 5348 296 120 40 3 176 6
+    hsync high vsync high endmode mode "1792x1344-60"
+# D: 202.975 MHz, H: 83.460 kHz, V: 60.00 Hz
+    geometry 1792 1344 1792 1344 32
+    timings 4902 320 128 43 1 192 3
+    hsync high vsync high endmode mode "1856x1392-60"
+# D: 218.571 MHz, H: 86.460 kHz, V: 60.00 Hz
+    geometry 1856 1392 1856 1392 32
+    timings 4577 336 136 45 1 200 3
+    hsync high vsync high endmode mode "1920x1200-60"
+# D: 193.250 MHz, H: 74.556 kHz, V: 60.00 Hz
+    geometry 1920 1200 1920 1200 32
+    timings 5173 336 136 36 3 200 6
+    hsync high vsync high endmode mode "1920x1440-60"
+# D: 234.000 MHz, H:90.000 kHz, V: 60.00 Hz
+    geometry 1920 1440 1920 1440 32
+    timings 4274 344 128 56 1 208 3
+    hsync high vsync high endmode mode "1920x1440-75"
+# D: 297.000 MHz, H:112.500 kHz, V: 75.00 Hz
+    geometry 1920 1440 1920 1440 32
+    timings 3367 352 144 56 1 224 3
+    hsync high vsync high endmode mode "2048x1536-60"
+# D: 267.250 MHz, H: 95.446 kHz, V: 60.00 Hz
+    geometry 2048 1536 2048 1536 32
+    timings 3742 376 152 49 3 224 4 hsync high vsync high endmode
+#
+#   1280x720, 60 Hz, Non-Interlaced (74.481 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1280        720
+#   Scan Frequency      44.760 kHz  60.00 Hz
+#   Sync Width      1.826 us    67.024 ms
+#               17 chars    3 lines
+#   Front Porch     0.752 us    22.341 ms
+#               7 chars     1 lines
+#   Back Porch      2.578 us    491.510 ms
+#               24 chars    22 lines
+#   Active Time     17.186 us   16.086 ms
+#               160 chars   720 lines
+#   Blank Time      5.156 us    0.581 ms
+#               48 chars    26 lines
+#   Polarity        negative    negative
+#
+    mode "1280x720-60"
+# D: 74.481 MHz, H: 44.760 kHz, V: 60.00 Hz
+    geometry 1280 720 1280 720 32 timings 13426 192 64 22 1 136 3 endmode
+#
+#   1920x1080, 60 Hz, Non-Interlaced (172.798 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1920        1080
+#   Scan Frequency      67.080 kHz  60.00 Hz
+#   Sync Width      1.204 us    44.723 ms
+#               26 chars    3 lines
+#   Front Porch     0.694 us    14.908 ms
+#               15 chars     1 lines
+#   Back Porch      1.898 us    506.857 ms
+#               41 chars    34 lines
+#   Active Time     11.111 us   16.100 ms
+#               240 chars   1080 lines
+#   Blank Time      3.796 us    0.566 ms
+#               82 chars    38 lines
+#   Polarity        negative    negative
+#
+    mode "1920x1080-60"
+# D: 74.481 MHz, H: 67.080 kHz, V: 60.00 Hz
+    geometry 1920 1080 1920 1080 32 timings 5787 328 120 34 1 208 3 endmode
+#
+#   1400x1050, 60 Hz, Non-Interlaced (122.61 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1400        1050
+#   Scan Frequency      65.218 kHz  59.99 Hz
+#   Sync Width      1.037 us    0.047 ms
+#               19 chars    3 lines
+#   Front Porch     0.444 us    0.015 ms
+#               11 chars     1 lines
+#   Back Porch      1.185 us    0.188 ms
+#               30 chars    33 lines
+#   Active Time     12.963 us   16.411 ms
+#               175 chars   1050 lines
+#   Blank Time      2.667 us    0.250 ms
+#               60 chars    37 lines
+#   Polarity        negative    positive
+#
+    mode "1400x1050-60"
+# D: 122.750 MHz, H: 65.317 kHz, V: 59.99 Hz
+    geometry 1400 1050 1408 1050 32
+    timings 8214 232 88 32 3 144 4 endmode mode "1400x1050-75"
+# D: 156.000 MHz, H: 82.278 kHz, V: 74.867 Hz
+    geometry 1400 1050 1408 1050 32 timings 6410 248 104 42 3 144 4 endmode
+#
+#   1366x768, 60 Hz, Non-Interlaced (85.86 MHz dotclock)
+#
+#               Horizontal  Vertical
+#   Resolution      1366        768
+#   Scan Frequency      47.700 kHz  60.00 Hz
+#   Sync Width      1.677 us    0.063 ms
+#               18 chars    3 lines
+#   Front Porch     0.839 us    0.021 ms
+#               9 chars     1 lines
+#   Back Porch      2.516 us    0.482 ms
+#               27 chars    23 lines
+#   Active Time     15.933 us   16.101 ms
+#               171 chars   768 lines
+#   Blank Time      5.031 us    0.566 ms
+#               54 chars    27 lines
+#   Polarity        negative    positive
+#
+    mode "1360x768-60"
+# D: 84.750 MHz, H: 47.720 kHz, V: 60.00 Hz
+    geometry 1360 768 1360 768 32
+    timings 11799 208 72 22 3 136 5 endmode mode "1366x768-60"
+# D: 85.86 MHz, H: 47.700 kHz, V: 60.00 Hz
+    geometry 1366 768 1366 768 32
+    timings 11647 216 72 23 1 144 3 endmode mode "1366x768-50"
+# D: 69,924 MHz, H: 39.550 kHz, V: 50.00 Hz
+    geometry 1366 768 1366 768 32 timings 14301 200 56 19 1 144 3 endmode
diff --git a/src/kernel/linux/v4.14/Documentation/fb/viafb.txt b/src/kernel/linux/v4.14/Documentation/fb/viafb.txt
new file mode 100644
index 0000000..1cb2462
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/viafb.txt
@@ -0,0 +1,252 @@
+
+        VIA Integration Graphic Chip Console Framebuffer Driver
+
+[Platform]
+-----------------------
+    The console framebuffer driver is for graphics chips of
+    VIA UniChrome Family(CLE266, PM800 / CN400 / CN300,
+                        P4M800CE / P4M800Pro / CN700 / VN800,
+                        CX700 / VX700, K8M890, P4M890,
+                        CN896 / P4M900, VX800, VX855)
+
+[Driver features]
+------------------------
+    Device: CRT, LCD, DVI
+
+    Support viafb_mode:
+        CRT:
+            640x480(60, 75, 85, 100, 120 Hz), 720x480(60 Hz),
+            720x576(60 Hz), 800x600(60, 75, 85, 100, 120 Hz),
+            848x480(60 Hz), 856x480(60 Hz), 1024x512(60 Hz),
+            1024x768(60, 75, 85, 100 Hz), 1152x864(75 Hz),
+            1280x768(60 Hz), 1280x960(60 Hz), 1280x1024(60, 75, 85 Hz),
+            1440x1050(60 Hz), 1600x1200(60, 75 Hz), 1280x720(60 Hz),
+            1920x1080(60 Hz), 1400x1050(60 Hz), 800x480(60 Hz)
+
+    color depth: 8 bpp, 16 bpp, 32 bpp supports.
+
+    Support 2D hardware accelerator.
+
+[Using the viafb module]
+-- -- --------------------
+    Start viafb with default settings:
+        #modprobe viafb
+
+    Start viafb with user options:
+        #modprobe viafb viafb_mode=800x600 viafb_bpp=16 viafb_refresh=60
+                  viafb_active_dev=CRT+DVI viafb_dvi_port=DVP1
+                  viafb_mode1=1024x768 viafb_bpp=16 viafb_refresh1=60
+                  viafb_SAMM_ON=1
+
+    viafb_mode:
+        640x480 (default)
+        720x480
+        800x600
+        1024x768
+        ......
+
+    viafb_bpp:
+        8, 16, 32 (default:32)
+
+    viafb_refresh:
+        60, 75, 85, 100, 120 (default:60)
+
+    viafb_lcd_dsp_method:
+        0 : expansion (default)
+        1 : centering
+
+    viafb_lcd_mode:
+        0 : LCD panel with LSB data format input (default)
+        1 : LCD panel with MSB data format input
+
+    viafb_lcd_panel_id:
+        0 : Resolution: 640x480, Channel: single, Dithering: Enable
+        1 : Resolution: 800x600, Channel: single, Dithering: Enable
+        2 : Resolution: 1024x768, Channel: single, Dithering: Enable (default)
+        3 : Resolution: 1280x768, Channel: single, Dithering: Enable
+        4 : Resolution: 1280x1024, Channel: dual, Dithering: Enable
+        5 : Resolution: 1400x1050, Channel: dual, Dithering: Enable
+        6 : Resolution: 1600x1200, Channel: dual, Dithering: Enable
+
+        8 : Resolution: 800x480, Channel: single, Dithering: Enable
+        9 : Resolution: 1024x768, Channel: dual, Dithering: Enable
+        10: Resolution: 1024x768, Channel: single, Dithering: Disable
+        11: Resolution: 1024x768, Channel: dual, Dithering: Disable
+        12: Resolution: 1280x768, Channel: single, Dithering: Disable
+        13: Resolution: 1280x1024, Channel: dual, Dithering: Disable
+        14: Resolution: 1400x1050, Channel: dual, Dithering: Disable
+        15: Resolution: 1600x1200, Channel: dual, Dithering: Disable
+        16: Resolution: 1366x768, Channel: single, Dithering: Disable
+        17: Resolution: 1024x600, Channel: single, Dithering: Enable
+        18: Resolution: 1280x768, Channel: dual, Dithering: Enable
+        19: Resolution: 1280x800, Channel: single, Dithering: Enable
+
+    viafb_accel:
+        0 : No 2D Hardware Acceleration
+        1 : 2D Hardware Acceleration (default)
+
+    viafb_SAMM_ON:
+        0 : viafb_SAMM_ON disable (default)
+        1 : viafb_SAMM_ON enable
+
+    viafb_mode1: (secondary display device)
+        640x480 (default)
+        720x480
+        800x600
+        1024x768
+        ... ...
+
+    viafb_bpp1: (secondary display device)
+        8, 16, 32 (default:32)
+
+    viafb_refresh1: (secondary display device)
+        60, 75, 85, 100, 120 (default:60)
+
+    viafb_active_dev:
+        This option is used to specify active devices.(CRT, DVI, CRT+LCD...)
+        DVI stands for DVI or HDMI, E.g., If you want to enable HDMI,
+        set viafb_active_dev=DVI. In SAMM case, the previous of
+        viafb_active_dev is primary device, and the following is
+        secondary device.
+
+        For example:
+        To enable one device, such as DVI only, we can use:
+            modprobe viafb viafb_active_dev=DVI
+        To enable two devices, such as CRT+DVI:
+            modprobe viafb viafb_active_dev=CRT+DVI;
+
+        For DuoView case, we can use:
+            modprobe viafb viafb_active_dev=CRT+DVI
+            OR
+            modprobe viafb viafb_active_dev=DVI+CRT...
+
+        For SAMM case:
+        If CRT is primary and DVI is secondary, we should use:
+            modprobe viafb viafb_active_dev=CRT+DVI viafb_SAMM_ON=1...
+        If DVI is primary and CRT is secondary, we should use:
+            modprobe viafb viafb_active_dev=DVI+CRT viafb_SAMM_ON=1...
+
+    viafb_display_hardware_layout:
+        This option is used to specify display hardware layout for CX700 chip.
+        1 : LCD only
+        2 : DVI only
+        3 : LCD+DVI (default)
+        4 : LCD1+LCD2 (internal + internal)
+        16: LCD1+ExternalLCD2 (internal + external)
+
+    viafb_second_size:
+        This option is used to set second device memory size(MB) in SAMM case.
+        The minimal size is 16.
+
+    viafb_platform_epia_dvi:
+        This option is used to enable DVI on EPIA - M
+        0 : No DVI on EPIA - M (default)
+        1 : DVI on EPIA - M
+
+    viafb_bus_width:
+        When using 24 - Bit Bus Width Digital Interface,
+        this option should be set.
+        12: 12-Bit LVDS or 12-Bit TMDS (default)
+        24: 24-Bit LVDS or 24-Bit TMDS
+
+    viafb_device_lcd_dualedge:
+        When using Dual Edge Panel, this option should be set.
+        0 : No Dual Edge Panel (default)
+        1 : Dual Edge Panel
+
+    viafb_lcd_port:
+        This option is used to specify LCD output port,
+        available values are "DVP0" "DVP1" "DFP_HIGHLOW" "DFP_HIGH" "DFP_LOW".
+        for external LCD + external DVI on CX700(External LCD is on DVP0),
+        we should use:
+            modprobe viafb viafb_lcd_port=DVP0...
+
+Notes:
+    1. CRT may not display properly for DuoView CRT & DVI display at
+       the "640x480" PAL mode with DVI overscan enabled.
+    2. SAMM stands for single adapter multi monitors. It is different from
+       multi-head since SAMM support multi monitor at driver layers, thus fbcon
+       layer doesn't even know about it; SAMM's second screen doesn't have a
+       device node file, thus a user mode application can't access it directly.
+       When SAMM is enabled, viafb_mode and viafb_mode1, viafb_bpp and
+       viafb_bpp1, viafb_refresh and viafb_refresh1 can be different.
+    3. When console is depending on viafbinfo1, dynamically change resolution
+       and bpp, need to call VIAFB specified ioctl interface VIAFB_SET_DEVICE
+       instead of calling common ioctl function FBIOPUT_VSCREENINFO since
+       viafb doesn't support multi-head well, or it will cause screen crush.
+
+
+[Configure viafb with "fbset" tool]
+-----------------------------------
+    "fbset" is an inbox utility of Linux.
+    1. Inquire current viafb information, type,
+           # fbset -i
+
+    2. Set various resolutions and viafb_refresh rates,
+           # fbset <resolution-vertical_sync>
+
+       example,
+           # fbset "1024x768-75"
+       or
+           # fbset -g 1024 768 1024 768 32
+       Check the file "/etc/fb.modes" to find display modes available.
+
+    3. Set the color depth,
+           # fbset -depth <value>
+
+       example,
+           # fbset -depth 16
+
+
+[Configure viafb via /proc]
+---------------------------
+    The following files exist in /proc/viafb
+
+    supported_output_devices
+
+        This read-only file contains a full ',' separated list containing all
+        output devices that could be available on your platform. It is likely
+        that not all of those have a connector on your hardware but it should
+        provide a good starting point to figure out which of those names match
+        a real connector.
+        Example:
+        # cat /proc/viafb/supported_output_devices
+
+    iga1/output_devices
+    iga2/output_devices
+
+        These two files are readable and writable. iga1 and iga2 are the two
+        independent units that produce the screen image. Those images can be
+        forwarded to one or more output devices. Reading those files is a way
+        to query which output devices are currently used by an iga.
+        Example:
+        # cat /proc/viafb/iga1/output_devices
+        If there are no output devices printed the output of this iga is lost.
+        This can happen for example if only one (the other) iga is used.
+        Writing to these files allows adjusting the output devices during
+        runtime. One can add new devices, remove existing ones or switch
+        between igas. Essentially you can write a ',' separated list of device
+        names (or a single one) in the same format as the output to those
+        files. You can add a '+' or '-' as a prefix allowing simple addition
+        and removal of devices. So a prefix '+' adds the devices from your list
+        to the already existing ones, '-' removes the listed devices from the
+        existing ones and if no prefix is given it replaces all existing ones
+        with the listed ones. If you remove devices they are expected to turn
+        off. If you add devices that are already part of the other iga they are
+        removed there and added to the new one.
+        Examples:
+        Add CRT as output device to iga1
+        # echo +CRT > /proc/viafb/iga1/output_devices
+
+        Remove (turn off) DVP1 and LVDS1 as output devices of iga2
+        # echo -DVP1,LVDS1 > /proc/viafb/iga2/output_devices
+
+        Replace all iga1 output devices by CRT
+        # echo CRT > /proc/viafb/iga1/output_devices
+
+
+[Bootup with viafb]:
+--------------------
+    Add the following line to your grub.conf:
+    append = "video=viafb:viafb_mode=1024x768,viafb_bpp=32,viafb_refresh=85"
+
diff --git a/src/kernel/linux/v4.14/Documentation/fb/vt8623fb.txt b/src/kernel/linux/v4.14/Documentation/fb/vt8623fb.txt
new file mode 100644
index 0000000..f654576
--- /dev/null
+++ b/src/kernel/linux/v4.14/Documentation/fb/vt8623fb.txt
@@ -0,0 +1,64 @@
+
+	vt8623fb - fbdev driver for graphics core in VIA VT8623 chipset
+	===============================================================
+
+
+Supported Hardware
+==================
+
+	VIA VT8623 [CLE266] chipset and	its graphics core
+		(known as CastleRock or Unichrome)
+
+I tested vt8623fb on VIA EPIA ML-6000
+
+
+Supported Features
+==================
+
+	*  4 bpp pseudocolor modes (with 18bit palette, two variants)
+	*  8 bpp pseudocolor mode (with 18bit palette)
+	* 16 bpp truecolor mode (RGB 565)
+	* 32 bpp truecolor mode (RGB 888)
+	* text mode (activated by bpp = 0)
+	* doublescan mode variant (not available in text mode)
+	* panning in both directions
+	* suspend/resume support
+	* DPMS support
+
+Text mode is supported even in higher resolutions, but there is limitation to
+lower pixclocks (maximum about 100 MHz). This limitation is not enforced by
+driver. Text mode supports 8bit wide fonts only (hardware limitation) and
+16bit tall fonts (driver limitation).
+
+There are two 4 bpp modes. First mode (selected if nonstd == 0) is mode with
+packed pixels, high nibble first. Second mode (selected if nonstd == 1) is mode
+with interleaved planes (1 byte interleave), MSB first. Both modes support
+8bit wide fonts only (driver limitation).
+
+Suspend/resume works on systems that initialize video card during resume and
+if device is active (for example used by fbcon).
+
+
+Missing Features
+================
+(alias TODO list)
+
+	* secondary (not initialized by BIOS) device support
+	* MMIO support
+	* interlaced mode variant
+	* support for fontwidths != 8 in 4 bpp modes
+	* support for fontheight != 16 in text mode
+	* hardware cursor
+	* video overlay support
+	* vsync synchronization
+	* acceleration support (8514-like 2D, busmaster transfers)
+
+
+Known bugs
+==========
+
+	* cursor disable in text mode doesn't work
+
+
+--
+Ondrej Zajicek <santiago@crfreenet.org>