[Feature]add MT2731_MP2_MR2_SVN388 baseline version

Change-Id: Ief04314834b31e27effab435d3ca8ba33b499059
diff --git a/src/kernel/linux/v4.14/drivers/input/joystick/tmdc.c b/src/kernel/linux/v4.14/drivers/input/joystick/tmdc.c
new file mode 100644
index 0000000..7e17cde
--- /dev/null
+++ b/src/kernel/linux/v4.14/drivers/input/joystick/tmdc.c
@@ -0,0 +1,438 @@
+/*
+ *  Copyright (c) 1998-2001 Vojtech Pavlik
+ *
+ *   Based on the work of:
+ *	Trystan Larey-Williams
+ */
+
+/*
+ * ThrustMaster DirectConnect (BSP) joystick family driver for Linux
+ */
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * Should you need to contact me, the author, you can do so either by
+ * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
+ * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
+ */
+
+#include <linux/delay.h>
+#include <linux/kernel.h>
+#include <linux/slab.h>
+#include <linux/module.h>
+#include <linux/gameport.h>
+#include <linux/input.h>
+#include <linux/jiffies.h>
+
+#define DRIVER_DESC	"ThrustMaster DirectConnect joystick driver"
+
+MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
+MODULE_DESCRIPTION(DRIVER_DESC);
+MODULE_LICENSE("GPL");
+
+#define TMDC_MAX_START		600	/* 600 us */
+#define TMDC_MAX_STROBE		60	/* 60 us */
+#define TMDC_MAX_LENGTH		13
+
+#define TMDC_MODE_M3DI		1
+#define TMDC_MODE_3DRP		3
+#define TMDC_MODE_AT		4
+#define TMDC_MODE_FM		8
+#define TMDC_MODE_FGP		163
+
+#define TMDC_BYTE_ID		10
+#define TMDC_BYTE_REV		11
+#define TMDC_BYTE_DEF		12
+
+#define TMDC_ABS		7
+#define TMDC_ABS_HAT		4
+#define TMDC_BTN		16
+
+static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 };
+static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 };
+
+static const signed char tmdc_abs[TMDC_ABS] =
+	{ ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ };
+static const signed char tmdc_abs_hat[TMDC_ABS_HAT] =
+	{ ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y };
+static const signed char tmdc_abs_at[TMDC_ABS] =
+	{ ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE };
+static const signed char tmdc_abs_fm[TMDC_ABS] =
+	{ ABS_RX, ABS_RY, ABS_X, ABS_Y };
+
+static const short tmdc_btn_pad[TMDC_BTN] =
+	{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR };
+static const short tmdc_btn_joy[TMDC_BTN] =
+	{ BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE,
+	  BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z };
+static const short tmdc_btn_fm[TMDC_BTN] =
+        { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 };
+static const short tmdc_btn_at[TMDC_BTN] =
+        { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4,
+          BTN_BASE3, BTN_BASE2, BTN_BASE };
+
+static const struct {
+        int x;
+        int y;
+} tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}};
+
+static const struct tmdc_model {
+	unsigned char id;
+	const char *name;
+	char abs;
+	char hats;
+	char btnc[4];
+	char btno[4];
+	const signed char *axes;
+	const short *buttons;
+} tmdc_models[] = {
+	{   1, "ThrustMaster Millenium 3D Inceptor",	  6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy },
+	{   3, "ThrustMaster Rage 3D Gamepad",		  2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
+	{   4, "ThrustMaster Attack Throttle",		  5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at },
+	{   8, "ThrustMaster FragMaster",		  4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm },
+	{ 163, "Thrustmaster Fusion GamePad",		  2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad },
+	{   0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }
+};
+
+
+struct tmdc_port {
+	struct input_dev *dev;
+	char name[64];
+	char phys[32];
+	int mode;
+	const signed char *abs;
+	const short *btn;
+	unsigned char absc;
+	unsigned char btnc[4];
+	unsigned char btno[4];
+};
+
+struct tmdc {
+	struct gameport *gameport;
+	struct tmdc_port *port[2];
+#if 0
+	struct input_dev *dev[2];
+	char name[2][64];
+	char phys[2][32];
+	int mode[2];
+	signed char *abs[2];
+	short *btn[2];
+	unsigned char absc[2];
+	unsigned char btnc[2][4];
+	unsigned char btno[2][4];
+#endif
+	int reads;
+	int bads;
+	unsigned char exists;
+};
+
+/*
+ * tmdc_read_packet() reads a ThrustMaster packet.
+ */
+
+static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMDC_MAX_LENGTH])
+{
+	unsigned char u, v, w, x;
+	unsigned long flags;
+	int i[2], j[2], t[2], p, k;
+
+	p = gameport_time(gameport, TMDC_MAX_STROBE);
+
+	for (k = 0; k < 2; k++) {
+		t[k] = gameport_time(gameport, TMDC_MAX_START);
+		i[k] = j[k] = 0;
+	}
+
+	local_irq_save(flags);
+	gameport_trigger(gameport);
+
+	w = gameport_read(gameport) >> 4;
+
+	do {
+		x = w;
+		w = gameport_read(gameport) >> 4;
+
+		for (k = 0, v = w, u = x; k < 2; k++, v >>= 2, u >>= 2) {
+			if (~v & u & 2) {
+				if (t[k] <= 0 || i[k] >= TMDC_MAX_LENGTH) continue;
+				t[k] = p;
+				if (j[k] == 0) {				 /* Start bit */
+					if (~v & 1) t[k] = 0;
+					data[k][i[k]] = 0; j[k]++; continue;
+				}
+				if (j[k] == 9) {				/* Stop bit */
+					if (v & 1) t[k] = 0;
+					j[k] = 0; i[k]++; continue;
+				}
+				data[k][i[k]] |= (~v & 1) << (j[k]++ - 1);	/* Data bit */
+			}
+			t[k]--;
+		}
+	} while (t[0] > 0 || t[1] > 0);
+
+	local_irq_restore(flags);
+
+	return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1);
+}
+
+static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data)
+{
+	int i, k, l;
+
+	if (data[TMDC_BYTE_ID] != port->mode)
+		return -1;
+
+	for (i = 0; i < port->absc; i++) {
+		if (port->abs[i] < 0)
+			return 0;
+
+		input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]);
+	}
+
+	switch (port->mode) {
+
+		case TMDC_MODE_M3DI:
+
+			i = tmdc_byte_d[0];
+			input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1));
+			input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i]       & 1));
+			break;
+
+		case TMDC_MODE_AT:
+
+			i = tmdc_byte_a[3];
+			input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x);
+			input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y);
+			break;
+
+	}
+
+	for (k = l = 0; k < 4; k++) {
+		for (i = 0; i < port->btnc[k]; i++)
+			input_report_key(port->dev, port->btn[i + l],
+				((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1));
+		l += port->btnc[k];
+	}
+
+	input_sync(port->dev);
+
+	return 0;
+}
+
+/*
+ * tmdc_poll() reads and analyzes ThrustMaster joystick data.
+ */
+
+static void tmdc_poll(struct gameport *gameport)
+{
+	unsigned char data[2][TMDC_MAX_LENGTH];
+	struct tmdc *tmdc = gameport_get_drvdata(gameport);
+	unsigned char r, bad = 0;
+	int i;
+
+	tmdc->reads++;
+
+	if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists)
+		bad = 1;
+	else {
+		for (i = 0; i < 2; i++) {
+			if (r & (1 << i) & tmdc->exists) {
+
+				if (tmdc_parse_packet(tmdc->port[i], data[i]))
+					bad = 1;
+			}
+		}
+	}
+
+	tmdc->bads += bad;
+}
+
+static int tmdc_open(struct input_dev *dev)
+{
+	struct tmdc *tmdc = input_get_drvdata(dev);
+
+	gameport_start_polling(tmdc->gameport);
+	return 0;
+}
+
+static void tmdc_close(struct input_dev *dev)
+{
+	struct tmdc *tmdc = input_get_drvdata(dev);
+
+	gameport_stop_polling(tmdc->gameport);
+}
+
+static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data)
+{
+	const struct tmdc_model *model;
+	struct tmdc_port *port;
+	struct input_dev *input_dev;
+	int i, j, b = 0;
+	int err;
+
+	tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL);
+	input_dev = input_allocate_device();
+	if (!port || !input_dev) {
+		err = -ENOMEM;
+		goto fail;
+	}
+
+	port->mode = data[TMDC_BYTE_ID];
+
+	for (model = tmdc_models; model->id && model->id != port->mode; model++)
+		/* empty */;
+
+	port->abs = model->axes;
+	port->btn = model->buttons;
+
+	if (!model->id) {
+		port->absc = data[TMDC_BYTE_DEF] >> 4;
+		for (i = 0; i < 4; i++)
+			port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0;
+	} else {
+		port->absc = model->abs;
+		for (i = 0; i < 4; i++)
+			port->btnc[i] = model->btnc[i];
+	}
+
+	for (i = 0; i < 4; i++)
+		port->btno[i] = model->btno[i];
+
+	snprintf(port->name, sizeof(port->name), model->name,
+		 port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode);
+	snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i);
+
+	port->dev = input_dev;
+
+	input_dev->name = port->name;
+	input_dev->phys = port->phys;
+	input_dev->id.bustype = BUS_GAMEPORT;
+	input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER;
+	input_dev->id.product = model->id;
+	input_dev->id.version = 0x0100;
+	input_dev->dev.parent = &tmdc->gameport->dev;
+
+	input_set_drvdata(input_dev, tmdc);
+
+	input_dev->open = tmdc_open;
+	input_dev->close = tmdc_close;
+
+	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
+
+	for (i = 0; i < port->absc && i < TMDC_ABS; i++)
+		if (port->abs[i] >= 0)
+			input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4);
+
+	for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++)
+		input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0);
+
+	for (i = 0; i < 4; i++) {
+		for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++)
+			set_bit(port->btn[j + b], input_dev->keybit);
+		b += port->btnc[i];
+	}
+
+	err = input_register_device(port->dev);
+	if (err)
+		goto fail;
+
+	return 0;
+
+ fail:	input_free_device(input_dev);
+	kfree(port);
+	return err;
+}
+
+/*
+ * tmdc_probe() probes for ThrustMaster type joysticks.
+ */
+
+static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv)
+{
+	unsigned char data[2][TMDC_MAX_LENGTH];
+	struct tmdc *tmdc;
+	int i;
+	int err;
+
+	if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL)))
+		return -ENOMEM;
+
+	tmdc->gameport = gameport;
+
+	gameport_set_drvdata(gameport, tmdc);
+
+	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
+	if (err)
+		goto fail1;
+
+	if (!(tmdc->exists = tmdc_read_packet(gameport, data))) {
+		err = -ENODEV;
+		goto fail2;
+	}
+
+	gameport_set_poll_handler(gameport, tmdc_poll);
+	gameport_set_poll_interval(gameport, 20);
+
+	for (i = 0; i < 2; i++) {
+		if (tmdc->exists & (1 << i)) {
+
+			err = tmdc_setup_port(tmdc, i, data[i]);
+			if (err)
+				goto fail3;
+		}
+	}
+
+	return 0;
+
+ fail3: while (--i >= 0) {
+		if (tmdc->port[i]) {
+			input_unregister_device(tmdc->port[i]->dev);
+			kfree(tmdc->port[i]);
+		}
+	}
+ fail2:	gameport_close(gameport);
+ fail1:	gameport_set_drvdata(gameport, NULL);
+	kfree(tmdc);
+	return err;
+}
+
+static void tmdc_disconnect(struct gameport *gameport)
+{
+	struct tmdc *tmdc = gameport_get_drvdata(gameport);
+	int i;
+
+	for (i = 0; i < 2; i++) {
+		if (tmdc->port[i]) {
+			input_unregister_device(tmdc->port[i]->dev);
+			kfree(tmdc->port[i]);
+		}
+	}
+	gameport_close(gameport);
+	gameport_set_drvdata(gameport, NULL);
+	kfree(tmdc);
+}
+
+static struct gameport_driver tmdc_drv = {
+	.driver		= {
+		.name	= "tmdc",
+		.owner	= THIS_MODULE,
+	},
+	.description	= DRIVER_DESC,
+	.connect	= tmdc_connect,
+	.disconnect	= tmdc_disconnect,
+};
+
+module_gameport_driver(tmdc_drv);