blob: 233ed4f5e5ac0079d5cff656272936c7f6b1d1d6 [file] [log] [blame]
/*
* Copyright (c) 2015 Travis Geiselbrecht
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <reg.h>
#include <err.h>
#include <debug.h>
#include <trace.h>
#include <libfdt.h>
#include <dev/uart.h>
#include <arch.h>
#include <arch/arm64.h>
#include <arch/arm64/mmu.h>
#include <lk/init.h>
#include <kernel/vm.h>
#include <kernel/spinlock.h>
#include <dev/timer/arm_generic.h>
#include <platform.h>
#include <platform/interrupts.h>
#include <platform/bcm2837.h>
extern void intc_init(void);
extern void arm_reset(void);
/* initial memory mappings. parsed by start.S */
struct mmu_initial_mapping mmu_initial_mappings[] = {
/* 1GB of sdram space */
{
.phys = SDRAM_BASE,
.virt = KERNEL_BASE,
.size = MEMORY_APERTURE_SIZE,
.flags = 0,
.name = "memory"
},
/* peripherals */
{
.phys = BCM_PERIPH_BASE_PHYS,
.virt = BCM_PERIPH_BASE_VIRT,
.size = BCM_PERIPH_SIZE,
.flags = MMU_INITIAL_MAPPING_FLAG_DEVICE,
.name = "bcm peripherals"
},
/* null entry to terminate the list */
{ 0 }
};
static pmm_arena_t arena = {
.name = "sdram",
.base = SDRAM_BASE,
.size = MEMSIZE,
.flags = PMM_ARENA_FLAG_KMAP,
};
void platform_init_mmu_mappings(void)
{
}
void platform_early_init(void)
{
uart_init_early();
intc_init();
arm_generic_timer_init(INTERRUPT_ARM_LOCAL_CNTPNSIRQ, 1000000);
/* look for a flattened device tree just before the kernel */
const void *fdt = (void *)KERNEL_BASE;
int err = fdt_check_header(fdt);
if (err >= 0) {
/* walk the nodes, looking for 'memory' */
int depth = 0;
int offset = 0;
for (;;) {
offset = fdt_next_node(fdt, offset, &depth);
if (offset < 0)
break;
/* get the name */
const char *name = fdt_get_name(fdt, offset, NULL);
if (!name)
continue;
/* look for the 'memory' property */
if (strcmp(name, "memory") == 0) {
printf("Found memory in fdt\n");
int lenp;
const void *prop_ptr = fdt_getprop(fdt, offset, "reg", &lenp);
if (prop_ptr && lenp == 0x10) {
/* we're looking at a memory descriptor */
//uint64_t base = fdt64_to_cpu(*(uint64_t *)prop_ptr);
uint64_t len = fdt64_to_cpu(*((const uint64_t *)prop_ptr + 1));
/* trim size on certain platforms */
#if ARCH_ARM
if (len > 1024*1024*1024U) {
len = 1024*1024*1024; /* only use the first 1GB on ARM32 */
printf("trimming memory to 1GB\n");
}
#endif
/* set the size in the pmm arena */
arena.size = len;
}
}
}
}
/* add the main memory arena */
pmm_add_arena(&arena);
/* reserve the first 64k of ram, which should be holding the fdt */
struct list_node list = LIST_INITIAL_VALUE(list);
pmm_alloc_range(MEMBASE, 0x80000 / PAGE_SIZE, &list);
#if WITH_SMP
/* start the other cpus */
uintptr_t sec_entry = (uintptr_t)&arm_reset;
sec_entry -= (KERNEL_BASE - MEMBASE);
for (uint i = 1; i <= 3; i++) {
*REG32(ARM_LOCAL_BASE + 0x8c + 0x10 * i) = sec_entry;
}
#endif
}
void platform_init(void)
{
uart_init();
}
#define DEBUG_UART 1
void platform_dputc(char c)
{
if (c == '\n')
uart_putc(DEBUG_UART, '\r');
uart_putc(DEBUG_UART, c);
}
int platform_dgetc(char *c, bool wait)
{
int ret = uart_getc(DEBUG_UART, wait);
if (ret == -1)
return -1;
*c = ret;
return 0;
}