| /* SPDX-License-Identifier: GPL-2.0 */ | 
 | #ifndef _BCACHE_H | 
 | #define _BCACHE_H | 
 |  | 
 | /* | 
 |  * SOME HIGH LEVEL CODE DOCUMENTATION: | 
 |  * | 
 |  * Bcache mostly works with cache sets, cache devices, and backing devices. | 
 |  * | 
 |  * Support for multiple cache devices hasn't quite been finished off yet, but | 
 |  * it's about 95% plumbed through. A cache set and its cache devices is sort of | 
 |  * like a md raid array and its component devices. Most of the code doesn't care | 
 |  * about individual cache devices, the main abstraction is the cache set. | 
 |  * | 
 |  * Multiple cache devices is intended to give us the ability to mirror dirty | 
 |  * cached data and metadata, without mirroring clean cached data. | 
 |  * | 
 |  * Backing devices are different, in that they have a lifetime independent of a | 
 |  * cache set. When you register a newly formatted backing device it'll come up | 
 |  * in passthrough mode, and then you can attach and detach a backing device from | 
 |  * a cache set at runtime - while it's mounted and in use. Detaching implicitly | 
 |  * invalidates any cached data for that backing device. | 
 |  * | 
 |  * A cache set can have multiple (many) backing devices attached to it. | 
 |  * | 
 |  * There's also flash only volumes - this is the reason for the distinction | 
 |  * between struct cached_dev and struct bcache_device. A flash only volume | 
 |  * works much like a bcache device that has a backing device, except the | 
 |  * "cached" data is always dirty. The end result is that we get thin | 
 |  * provisioning with very little additional code. | 
 |  * | 
 |  * Flash only volumes work but they're not production ready because the moving | 
 |  * garbage collector needs more work. More on that later. | 
 |  * | 
 |  * BUCKETS/ALLOCATION: | 
 |  * | 
 |  * Bcache is primarily designed for caching, which means that in normal | 
 |  * operation all of our available space will be allocated. Thus, we need an | 
 |  * efficient way of deleting things from the cache so we can write new things to | 
 |  * it. | 
 |  * | 
 |  * To do this, we first divide the cache device up into buckets. A bucket is the | 
 |  * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+ | 
 |  * works efficiently. | 
 |  * | 
 |  * Each bucket has a 16 bit priority, and an 8 bit generation associated with | 
 |  * it. The gens and priorities for all the buckets are stored contiguously and | 
 |  * packed on disk (in a linked list of buckets - aside from the superblock, all | 
 |  * of bcache's metadata is stored in buckets). | 
 |  * | 
 |  * The priority is used to implement an LRU. We reset a bucket's priority when | 
 |  * we allocate it or on cache it, and every so often we decrement the priority | 
 |  * of each bucket. It could be used to implement something more sophisticated, | 
 |  * if anyone ever gets around to it. | 
 |  * | 
 |  * The generation is used for invalidating buckets. Each pointer also has an 8 | 
 |  * bit generation embedded in it; for a pointer to be considered valid, its gen | 
 |  * must match the gen of the bucket it points into.  Thus, to reuse a bucket all | 
 |  * we have to do is increment its gen (and write its new gen to disk; we batch | 
 |  * this up). | 
 |  * | 
 |  * Bcache is entirely COW - we never write twice to a bucket, even buckets that | 
 |  * contain metadata (including btree nodes). | 
 |  * | 
 |  * THE BTREE: | 
 |  * | 
 |  * Bcache is in large part design around the btree. | 
 |  * | 
 |  * At a high level, the btree is just an index of key -> ptr tuples. | 
 |  * | 
 |  * Keys represent extents, and thus have a size field. Keys also have a variable | 
 |  * number of pointers attached to them (potentially zero, which is handy for | 
 |  * invalidating the cache). | 
 |  * | 
 |  * The key itself is an inode:offset pair. The inode number corresponds to a | 
 |  * backing device or a flash only volume. The offset is the ending offset of the | 
 |  * extent within the inode - not the starting offset; this makes lookups | 
 |  * slightly more convenient. | 
 |  * | 
 |  * Pointers contain the cache device id, the offset on that device, and an 8 bit | 
 |  * generation number. More on the gen later. | 
 |  * | 
 |  * Index lookups are not fully abstracted - cache lookups in particular are | 
 |  * still somewhat mixed in with the btree code, but things are headed in that | 
 |  * direction. | 
 |  * | 
 |  * Updates are fairly well abstracted, though. There are two different ways of | 
 |  * updating the btree; insert and replace. | 
 |  * | 
 |  * BTREE_INSERT will just take a list of keys and insert them into the btree - | 
 |  * overwriting (possibly only partially) any extents they overlap with. This is | 
 |  * used to update the index after a write. | 
 |  * | 
 |  * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is | 
 |  * overwriting a key that matches another given key. This is used for inserting | 
 |  * data into the cache after a cache miss, and for background writeback, and for | 
 |  * the moving garbage collector. | 
 |  * | 
 |  * There is no "delete" operation; deleting things from the index is | 
 |  * accomplished by either by invalidating pointers (by incrementing a bucket's | 
 |  * gen) or by inserting a key with 0 pointers - which will overwrite anything | 
 |  * previously present at that location in the index. | 
 |  * | 
 |  * This means that there are always stale/invalid keys in the btree. They're | 
 |  * filtered out by the code that iterates through a btree node, and removed when | 
 |  * a btree node is rewritten. | 
 |  * | 
 |  * BTREE NODES: | 
 |  * | 
 |  * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and | 
 |  * free smaller than a bucket - so, that's how big our btree nodes are. | 
 |  * | 
 |  * (If buckets are really big we'll only use part of the bucket for a btree node | 
 |  * - no less than 1/4th - but a bucket still contains no more than a single | 
 |  * btree node. I'd actually like to change this, but for now we rely on the | 
 |  * bucket's gen for deleting btree nodes when we rewrite/split a node.) | 
 |  * | 
 |  * Anyways, btree nodes are big - big enough to be inefficient with a textbook | 
 |  * btree implementation. | 
 |  * | 
 |  * The way this is solved is that btree nodes are internally log structured; we | 
 |  * can append new keys to an existing btree node without rewriting it. This | 
 |  * means each set of keys we write is sorted, but the node is not. | 
 |  * | 
 |  * We maintain this log structure in memory - keeping 1Mb of keys sorted would | 
 |  * be expensive, and we have to distinguish between the keys we have written and | 
 |  * the keys we haven't. So to do a lookup in a btree node, we have to search | 
 |  * each sorted set. But we do merge written sets together lazily, so the cost of | 
 |  * these extra searches is quite low (normally most of the keys in a btree node | 
 |  * will be in one big set, and then there'll be one or two sets that are much | 
 |  * smaller). | 
 |  * | 
 |  * This log structure makes bcache's btree more of a hybrid between a | 
 |  * conventional btree and a compacting data structure, with some of the | 
 |  * advantages of both. | 
 |  * | 
 |  * GARBAGE COLLECTION: | 
 |  * | 
 |  * We can't just invalidate any bucket - it might contain dirty data or | 
 |  * metadata. If it once contained dirty data, other writes might overwrite it | 
 |  * later, leaving no valid pointers into that bucket in the index. | 
 |  * | 
 |  * Thus, the primary purpose of garbage collection is to find buckets to reuse. | 
 |  * It also counts how much valid data it each bucket currently contains, so that | 
 |  * allocation can reuse buckets sooner when they've been mostly overwritten. | 
 |  * | 
 |  * It also does some things that are really internal to the btree | 
 |  * implementation. If a btree node contains pointers that are stale by more than | 
 |  * some threshold, it rewrites the btree node to avoid the bucket's generation | 
 |  * wrapping around. It also merges adjacent btree nodes if they're empty enough. | 
 |  * | 
 |  * THE JOURNAL: | 
 |  * | 
 |  * Bcache's journal is not necessary for consistency; we always strictly | 
 |  * order metadata writes so that the btree and everything else is consistent on | 
 |  * disk in the event of an unclean shutdown, and in fact bcache had writeback | 
 |  * caching (with recovery from unclean shutdown) before journalling was | 
 |  * implemented. | 
 |  * | 
 |  * Rather, the journal is purely a performance optimization; we can't complete a | 
 |  * write until we've updated the index on disk, otherwise the cache would be | 
 |  * inconsistent in the event of an unclean shutdown. This means that without the | 
 |  * journal, on random write workloads we constantly have to update all the leaf | 
 |  * nodes in the btree, and those writes will be mostly empty (appending at most | 
 |  * a few keys each) - highly inefficient in terms of amount of metadata writes, | 
 |  * and it puts more strain on the various btree resorting/compacting code. | 
 |  * | 
 |  * The journal is just a log of keys we've inserted; on startup we just reinsert | 
 |  * all the keys in the open journal entries. That means that when we're updating | 
 |  * a node in the btree, we can wait until a 4k block of keys fills up before | 
 |  * writing them out. | 
 |  * | 
 |  * For simplicity, we only journal updates to leaf nodes; updates to parent | 
 |  * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth | 
 |  * the complexity to deal with journalling them (in particular, journal replay) | 
 |  * - updates to non leaf nodes just happen synchronously (see btree_split()). | 
 |  */ | 
 |  | 
 | #define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__ | 
 |  | 
 | #include <linux/bcache.h> | 
 | #include <linux/bio.h> | 
 | #include <linux/kobject.h> | 
 | #include <linux/list.h> | 
 | #include <linux/mutex.h> | 
 | #include <linux/rbtree.h> | 
 | #include <linux/rwsem.h> | 
 | #include <linux/types.h> | 
 | #include <linux/workqueue.h> | 
 |  | 
 | #include "bset.h" | 
 | #include "util.h" | 
 | #include "closure.h" | 
 |  | 
 | struct bucket { | 
 | 	atomic_t	pin; | 
 | 	uint16_t	prio; | 
 | 	uint8_t		gen; | 
 | 	uint8_t		last_gc; /* Most out of date gen in the btree */ | 
 | 	uint16_t	gc_mark; /* Bitfield used by GC. See below for field */ | 
 | }; | 
 |  | 
 | /* | 
 |  * I'd use bitfields for these, but I don't trust the compiler not to screw me | 
 |  * as multiple threads touch struct bucket without locking | 
 |  */ | 
 |  | 
 | BITMASK(GC_MARK,	 struct bucket, gc_mark, 0, 2); | 
 | #define GC_MARK_RECLAIMABLE	1 | 
 | #define GC_MARK_DIRTY		2 | 
 | #define GC_MARK_METADATA	3 | 
 | #define GC_SECTORS_USED_SIZE	13 | 
 | #define MAX_GC_SECTORS_USED	(~(~0ULL << GC_SECTORS_USED_SIZE)) | 
 | BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE); | 
 | BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1); | 
 |  | 
 | #include "journal.h" | 
 | #include "stats.h" | 
 | struct search; | 
 | struct btree; | 
 | struct keybuf; | 
 |  | 
 | struct keybuf_key { | 
 | 	struct rb_node		node; | 
 | 	BKEY_PADDED(key); | 
 | 	void			*private; | 
 | }; | 
 |  | 
 | struct keybuf { | 
 | 	struct bkey		last_scanned; | 
 | 	spinlock_t		lock; | 
 |  | 
 | 	/* | 
 | 	 * Beginning and end of range in rb tree - so that we can skip taking | 
 | 	 * lock and checking the rb tree when we need to check for overlapping | 
 | 	 * keys. | 
 | 	 */ | 
 | 	struct bkey		start; | 
 | 	struct bkey		end; | 
 |  | 
 | 	struct rb_root		keys; | 
 |  | 
 | #define KEYBUF_NR		500 | 
 | 	DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR); | 
 | }; | 
 |  | 
 | struct bcache_device { | 
 | 	struct closure		cl; | 
 |  | 
 | 	struct kobject		kobj; | 
 |  | 
 | 	struct cache_set	*c; | 
 | 	unsigned		id; | 
 | #define BCACHEDEVNAME_SIZE	12 | 
 | 	char			name[BCACHEDEVNAME_SIZE]; | 
 |  | 
 | 	struct gendisk		*disk; | 
 |  | 
 | 	unsigned long		flags; | 
 | #define BCACHE_DEV_CLOSING	0 | 
 | #define BCACHE_DEV_DETACHING	1 | 
 | #define BCACHE_DEV_UNLINK_DONE	2 | 
 |  | 
 | 	unsigned		nr_stripes; | 
 | 	unsigned		stripe_size; | 
 | 	atomic_t		*stripe_sectors_dirty; | 
 | 	unsigned long		*full_dirty_stripes; | 
 |  | 
 | 	unsigned long		sectors_dirty_last; | 
 | 	long			sectors_dirty_derivative; | 
 |  | 
 | 	struct bio_set		*bio_split; | 
 |  | 
 | 	unsigned		data_csum:1; | 
 |  | 
 | 	int (*cache_miss)(struct btree *, struct search *, | 
 | 			  struct bio *, unsigned); | 
 | 	int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long); | 
 | }; | 
 |  | 
 | struct io { | 
 | 	/* Used to track sequential IO so it can be skipped */ | 
 | 	struct hlist_node	hash; | 
 | 	struct list_head	lru; | 
 |  | 
 | 	unsigned long		jiffies; | 
 | 	unsigned		sequential; | 
 | 	sector_t		last; | 
 | }; | 
 |  | 
 | struct cached_dev { | 
 | 	struct list_head	list; | 
 | 	struct bcache_device	disk; | 
 | 	struct block_device	*bdev; | 
 |  | 
 | 	struct cache_sb		sb; | 
 | 	struct bio		sb_bio; | 
 | 	struct bio_vec		sb_bv[1]; | 
 | 	struct closure		sb_write; | 
 | 	struct semaphore	sb_write_mutex; | 
 |  | 
 | 	/* Refcount on the cache set. Always nonzero when we're caching. */ | 
 | 	atomic_t		count; | 
 | 	struct work_struct	detach; | 
 |  | 
 | 	/* | 
 | 	 * Device might not be running if it's dirty and the cache set hasn't | 
 | 	 * showed up yet. | 
 | 	 */ | 
 | 	atomic_t		running; | 
 |  | 
 | 	/* | 
 | 	 * Writes take a shared lock from start to finish; scanning for dirty | 
 | 	 * data to refill the rb tree requires an exclusive lock. | 
 | 	 */ | 
 | 	struct rw_semaphore	writeback_lock; | 
 |  | 
 | 	/* | 
 | 	 * Nonzero, and writeback has a refcount (d->count), iff there is dirty | 
 | 	 * data in the cache. Protected by writeback_lock; must have an | 
 | 	 * shared lock to set and exclusive lock to clear. | 
 | 	 */ | 
 | 	atomic_t		has_dirty; | 
 |  | 
 | 	struct bch_ratelimit	writeback_rate; | 
 | 	struct delayed_work	writeback_rate_update; | 
 |  | 
 | 	/* | 
 | 	 * Internal to the writeback code, so read_dirty() can keep track of | 
 | 	 * where it's at. | 
 | 	 */ | 
 | 	sector_t		last_read; | 
 |  | 
 | 	/* Limit number of writeback bios in flight */ | 
 | 	struct semaphore	in_flight; | 
 | 	struct task_struct	*writeback_thread; | 
 | 	struct workqueue_struct	*writeback_write_wq; | 
 |  | 
 | 	struct keybuf		writeback_keys; | 
 |  | 
 | 	/* For tracking sequential IO */ | 
 | #define RECENT_IO_BITS	7 | 
 | #define RECENT_IO	(1 << RECENT_IO_BITS) | 
 | 	struct io		io[RECENT_IO]; | 
 | 	struct hlist_head	io_hash[RECENT_IO + 1]; | 
 | 	struct list_head	io_lru; | 
 | 	spinlock_t		io_lock; | 
 |  | 
 | 	struct cache_accounting	accounting; | 
 |  | 
 | 	/* The rest of this all shows up in sysfs */ | 
 | 	unsigned		sequential_cutoff; | 
 | 	unsigned		readahead; | 
 |  | 
 | 	unsigned		verify:1; | 
 | 	unsigned		bypass_torture_test:1; | 
 |  | 
 | 	unsigned		partial_stripes_expensive:1; | 
 | 	unsigned		writeback_metadata:1; | 
 | 	unsigned		writeback_running:1; | 
 | 	unsigned char		writeback_percent; | 
 | 	unsigned		writeback_delay; | 
 |  | 
 | 	uint64_t		writeback_rate_target; | 
 | 	int64_t			writeback_rate_proportional; | 
 | 	int64_t			writeback_rate_derivative; | 
 | 	int64_t			writeback_rate_change; | 
 |  | 
 | 	unsigned		writeback_rate_update_seconds; | 
 | 	unsigned		writeback_rate_d_term; | 
 | 	unsigned		writeback_rate_p_term_inverse; | 
 | }; | 
 |  | 
 | enum alloc_reserve { | 
 | 	RESERVE_BTREE, | 
 | 	RESERVE_PRIO, | 
 | 	RESERVE_MOVINGGC, | 
 | 	RESERVE_NONE, | 
 | 	RESERVE_NR, | 
 | }; | 
 |  | 
 | struct cache { | 
 | 	struct cache_set	*set; | 
 | 	struct cache_sb		sb; | 
 | 	struct bio		sb_bio; | 
 | 	struct bio_vec		sb_bv[1]; | 
 |  | 
 | 	struct kobject		kobj; | 
 | 	struct block_device	*bdev; | 
 |  | 
 | 	struct task_struct	*alloc_thread; | 
 |  | 
 | 	struct closure		prio; | 
 | 	struct prio_set		*disk_buckets; | 
 |  | 
 | 	/* | 
 | 	 * When allocating new buckets, prio_write() gets first dibs - since we | 
 | 	 * may not be allocate at all without writing priorities and gens. | 
 | 	 * prio_buckets[] contains the last buckets we wrote priorities to (so | 
 | 	 * gc can mark them as metadata), prio_next[] contains the buckets | 
 | 	 * allocated for the next prio write. | 
 | 	 */ | 
 | 	uint64_t		*prio_buckets; | 
 | 	uint64_t		*prio_last_buckets; | 
 |  | 
 | 	/* | 
 | 	 * free: Buckets that are ready to be used | 
 | 	 * | 
 | 	 * free_inc: Incoming buckets - these are buckets that currently have | 
 | 	 * cached data in them, and we can't reuse them until after we write | 
 | 	 * their new gen to disk. After prio_write() finishes writing the new | 
 | 	 * gens/prios, they'll be moved to the free list (and possibly discarded | 
 | 	 * in the process) | 
 | 	 */ | 
 | 	DECLARE_FIFO(long, free)[RESERVE_NR]; | 
 | 	DECLARE_FIFO(long, free_inc); | 
 |  | 
 | 	size_t			fifo_last_bucket; | 
 |  | 
 | 	/* Allocation stuff: */ | 
 | 	struct bucket		*buckets; | 
 |  | 
 | 	DECLARE_HEAP(struct bucket *, heap); | 
 |  | 
 | 	/* | 
 | 	 * If nonzero, we know we aren't going to find any buckets to invalidate | 
 | 	 * until a gc finishes - otherwise we could pointlessly burn a ton of | 
 | 	 * cpu | 
 | 	 */ | 
 | 	unsigned		invalidate_needs_gc; | 
 |  | 
 | 	bool			discard; /* Get rid of? */ | 
 |  | 
 | 	struct journal_device	journal; | 
 |  | 
 | 	/* The rest of this all shows up in sysfs */ | 
 | #define IO_ERROR_SHIFT		20 | 
 | 	atomic_t		io_errors; | 
 | 	atomic_t		io_count; | 
 |  | 
 | 	atomic_long_t		meta_sectors_written; | 
 | 	atomic_long_t		btree_sectors_written; | 
 | 	atomic_long_t		sectors_written; | 
 | }; | 
 |  | 
 | struct gc_stat { | 
 | 	size_t			nodes; | 
 | 	size_t			key_bytes; | 
 |  | 
 | 	size_t			nkeys; | 
 | 	uint64_t		data;	/* sectors */ | 
 | 	unsigned		in_use; /* percent */ | 
 | }; | 
 |  | 
 | /* | 
 |  * Flag bits, for how the cache set is shutting down, and what phase it's at: | 
 |  * | 
 |  * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching | 
 |  * all the backing devices first (their cached data gets invalidated, and they | 
 |  * won't automatically reattach). | 
 |  * | 
 |  * CACHE_SET_STOPPING always gets set first when we're closing down a cache set; | 
 |  * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e. | 
 |  * flushing dirty data). | 
 |  * | 
 |  * CACHE_SET_RUNNING means all cache devices have been registered and journal | 
 |  * replay is complete. | 
 |  */ | 
 | #define CACHE_SET_UNREGISTERING		0 | 
 | #define	CACHE_SET_STOPPING		1 | 
 | #define	CACHE_SET_RUNNING		2 | 
 |  | 
 | struct cache_set { | 
 | 	struct closure		cl; | 
 |  | 
 | 	struct list_head	list; | 
 | 	struct kobject		kobj; | 
 | 	struct kobject		internal; | 
 | 	struct dentry		*debug; | 
 | 	struct cache_accounting accounting; | 
 |  | 
 | 	unsigned long		flags; | 
 |  | 
 | 	struct cache_sb		sb; | 
 |  | 
 | 	struct cache		*cache[MAX_CACHES_PER_SET]; | 
 | 	struct cache		*cache_by_alloc[MAX_CACHES_PER_SET]; | 
 | 	int			caches_loaded; | 
 |  | 
 | 	struct bcache_device	**devices; | 
 | 	struct list_head	cached_devs; | 
 | 	uint64_t		cached_dev_sectors; | 
 | 	struct closure		caching; | 
 |  | 
 | 	struct closure		sb_write; | 
 | 	struct semaphore	sb_write_mutex; | 
 |  | 
 | 	mempool_t		*search; | 
 | 	mempool_t		*bio_meta; | 
 | 	struct bio_set		*bio_split; | 
 |  | 
 | 	/* For the btree cache */ | 
 | 	struct shrinker		shrink; | 
 |  | 
 | 	/* For the btree cache and anything allocation related */ | 
 | 	struct mutex		bucket_lock; | 
 |  | 
 | 	/* log2(bucket_size), in sectors */ | 
 | 	unsigned short		bucket_bits; | 
 |  | 
 | 	/* log2(block_size), in sectors */ | 
 | 	unsigned short		block_bits; | 
 |  | 
 | 	/* | 
 | 	 * Default number of pages for a new btree node - may be less than a | 
 | 	 * full bucket | 
 | 	 */ | 
 | 	unsigned		btree_pages; | 
 |  | 
 | 	/* | 
 | 	 * Lists of struct btrees; lru is the list for structs that have memory | 
 | 	 * allocated for actual btree node, freed is for structs that do not. | 
 | 	 * | 
 | 	 * We never free a struct btree, except on shutdown - we just put it on | 
 | 	 * the btree_cache_freed list and reuse it later. This simplifies the | 
 | 	 * code, and it doesn't cost us much memory as the memory usage is | 
 | 	 * dominated by buffers that hold the actual btree node data and those | 
 | 	 * can be freed - and the number of struct btrees allocated is | 
 | 	 * effectively bounded. | 
 | 	 * | 
 | 	 * btree_cache_freeable effectively is a small cache - we use it because | 
 | 	 * high order page allocations can be rather expensive, and it's quite | 
 | 	 * common to delete and allocate btree nodes in quick succession. It | 
 | 	 * should never grow past ~2-3 nodes in practice. | 
 | 	 */ | 
 | 	struct list_head	btree_cache; | 
 | 	struct list_head	btree_cache_freeable; | 
 | 	struct list_head	btree_cache_freed; | 
 |  | 
 | 	/* Number of elements in btree_cache + btree_cache_freeable lists */ | 
 | 	unsigned		btree_cache_used; | 
 |  | 
 | 	/* | 
 | 	 * If we need to allocate memory for a new btree node and that | 
 | 	 * allocation fails, we can cannibalize another node in the btree cache | 
 | 	 * to satisfy the allocation - lock to guarantee only one thread does | 
 | 	 * this at a time: | 
 | 	 */ | 
 | 	wait_queue_head_t	btree_cache_wait; | 
 | 	struct task_struct	*btree_cache_alloc_lock; | 
 | 	spinlock_t		btree_cannibalize_lock; | 
 |  | 
 | 	/* | 
 | 	 * When we free a btree node, we increment the gen of the bucket the | 
 | 	 * node is in - but we can't rewrite the prios and gens until we | 
 | 	 * finished whatever it is we were doing, otherwise after a crash the | 
 | 	 * btree node would be freed but for say a split, we might not have the | 
 | 	 * pointers to the new nodes inserted into the btree yet. | 
 | 	 * | 
 | 	 * This is a refcount that blocks prio_write() until the new keys are | 
 | 	 * written. | 
 | 	 */ | 
 | 	atomic_t		prio_blocked; | 
 | 	wait_queue_head_t	bucket_wait; | 
 |  | 
 | 	/* | 
 | 	 * For any bio we don't skip we subtract the number of sectors from | 
 | 	 * rescale; when it hits 0 we rescale all the bucket priorities. | 
 | 	 */ | 
 | 	atomic_t		rescale; | 
 | 	/* | 
 | 	 * When we invalidate buckets, we use both the priority and the amount | 
 | 	 * of good data to determine which buckets to reuse first - to weight | 
 | 	 * those together consistently we keep track of the smallest nonzero | 
 | 	 * priority of any bucket. | 
 | 	 */ | 
 | 	uint16_t		min_prio; | 
 |  | 
 | 	/* | 
 | 	 * max(gen - last_gc) for all buckets. When it gets too big we have to gc | 
 | 	 * to keep gens from wrapping around. | 
 | 	 */ | 
 | 	uint8_t			need_gc; | 
 | 	struct gc_stat		gc_stats; | 
 | 	size_t			nbuckets; | 
 |  | 
 | 	struct task_struct	*gc_thread; | 
 | 	/* Where in the btree gc currently is */ | 
 | 	struct bkey		gc_done; | 
 |  | 
 | 	/* | 
 | 	 * The allocation code needs gc_mark in struct bucket to be correct, but | 
 | 	 * it's not while a gc is in progress. Protected by bucket_lock. | 
 | 	 */ | 
 | 	int			gc_mark_valid; | 
 |  | 
 | 	/* Counts how many sectors bio_insert has added to the cache */ | 
 | 	atomic_t		sectors_to_gc; | 
 | 	wait_queue_head_t	gc_wait; | 
 |  | 
 | 	struct keybuf		moving_gc_keys; | 
 | 	/* Number of moving GC bios in flight */ | 
 | 	struct semaphore	moving_in_flight; | 
 |  | 
 | 	struct workqueue_struct	*moving_gc_wq; | 
 |  | 
 | 	struct btree		*root; | 
 |  | 
 | #ifdef CONFIG_BCACHE_DEBUG | 
 | 	struct btree		*verify_data; | 
 | 	struct bset		*verify_ondisk; | 
 | 	struct mutex		verify_lock; | 
 | #endif | 
 |  | 
 | 	unsigned		nr_uuids; | 
 | 	struct uuid_entry	*uuids; | 
 | 	BKEY_PADDED(uuid_bucket); | 
 | 	struct closure		uuid_write; | 
 | 	struct semaphore	uuid_write_mutex; | 
 |  | 
 | 	/* | 
 | 	 * A btree node on disk could have too many bsets for an iterator to fit | 
 | 	 * on the stack - have to dynamically allocate them | 
 | 	 */ | 
 | 	mempool_t		*fill_iter; | 
 |  | 
 | 	struct bset_sort_state	sort; | 
 |  | 
 | 	/* List of buckets we're currently writing data to */ | 
 | 	struct list_head	data_buckets; | 
 | 	spinlock_t		data_bucket_lock; | 
 |  | 
 | 	struct journal		journal; | 
 |  | 
 | #define CONGESTED_MAX		1024 | 
 | 	unsigned		congested_last_us; | 
 | 	atomic_t		congested; | 
 |  | 
 | 	/* The rest of this all shows up in sysfs */ | 
 | 	unsigned		congested_read_threshold_us; | 
 | 	unsigned		congested_write_threshold_us; | 
 |  | 
 | 	struct time_stats	btree_gc_time; | 
 | 	struct time_stats	btree_split_time; | 
 | 	struct time_stats	btree_read_time; | 
 |  | 
 | 	atomic_long_t		cache_read_races; | 
 | 	atomic_long_t		writeback_keys_done; | 
 | 	atomic_long_t		writeback_keys_failed; | 
 |  | 
 | 	enum			{ | 
 | 		ON_ERROR_UNREGISTER, | 
 | 		ON_ERROR_PANIC, | 
 | 	}			on_error; | 
 | 	unsigned		error_limit; | 
 | 	unsigned		error_decay; | 
 |  | 
 | 	unsigned short		journal_delay_ms; | 
 | 	bool			expensive_debug_checks; | 
 | 	unsigned		verify:1; | 
 | 	unsigned		key_merging_disabled:1; | 
 | 	unsigned		gc_always_rewrite:1; | 
 | 	unsigned		shrinker_disabled:1; | 
 | 	unsigned		copy_gc_enabled:1; | 
 |  | 
 | #define BUCKET_HASH_BITS	12 | 
 | 	struct hlist_head	bucket_hash[1 << BUCKET_HASH_BITS]; | 
 | }; | 
 |  | 
 | struct bbio { | 
 | 	unsigned		submit_time_us; | 
 | 	union { | 
 | 		struct bkey	key; | 
 | 		uint64_t	_pad[3]; | 
 | 		/* | 
 | 		 * We only need pad = 3 here because we only ever carry around a | 
 | 		 * single pointer - i.e. the pointer we're doing io to/from. | 
 | 		 */ | 
 | 	}; | 
 | 	struct bio		bio; | 
 | }; | 
 |  | 
 | #define BTREE_PRIO		USHRT_MAX | 
 | #define INITIAL_PRIO		32768U | 
 |  | 
 | #define btree_bytes(c)		((c)->btree_pages * PAGE_SIZE) | 
 | #define btree_blocks(b)							\ | 
 | 	((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits)) | 
 |  | 
 | #define btree_default_blocks(c)						\ | 
 | 	((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits)) | 
 |  | 
 | #define bucket_pages(c)		((c)->sb.bucket_size / PAGE_SECTORS) | 
 | #define bucket_bytes(c)		((c)->sb.bucket_size << 9) | 
 | #define block_bytes(c)		((c)->sb.block_size << 9) | 
 |  | 
 | #define prios_per_bucket(c)				\ | 
 | 	((bucket_bytes(c) - sizeof(struct prio_set)) /	\ | 
 | 	 sizeof(struct bucket_disk)) | 
 | #define prio_buckets(c)					\ | 
 | 	DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c)) | 
 |  | 
 | static inline size_t sector_to_bucket(struct cache_set *c, sector_t s) | 
 | { | 
 | 	return s >> c->bucket_bits; | 
 | } | 
 |  | 
 | static inline sector_t bucket_to_sector(struct cache_set *c, size_t b) | 
 | { | 
 | 	return ((sector_t) b) << c->bucket_bits; | 
 | } | 
 |  | 
 | static inline sector_t bucket_remainder(struct cache_set *c, sector_t s) | 
 | { | 
 | 	return s & (c->sb.bucket_size - 1); | 
 | } | 
 |  | 
 | static inline struct cache *PTR_CACHE(struct cache_set *c, | 
 | 				      const struct bkey *k, | 
 | 				      unsigned ptr) | 
 | { | 
 | 	return c->cache[PTR_DEV(k, ptr)]; | 
 | } | 
 |  | 
 | static inline size_t PTR_BUCKET_NR(struct cache_set *c, | 
 | 				   const struct bkey *k, | 
 | 				   unsigned ptr) | 
 | { | 
 | 	return sector_to_bucket(c, PTR_OFFSET(k, ptr)); | 
 | } | 
 |  | 
 | static inline struct bucket *PTR_BUCKET(struct cache_set *c, | 
 | 					const struct bkey *k, | 
 | 					unsigned ptr) | 
 | { | 
 | 	return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr); | 
 | } | 
 |  | 
 | static inline uint8_t gen_after(uint8_t a, uint8_t b) | 
 | { | 
 | 	uint8_t r = a - b; | 
 | 	return r > 128U ? 0 : r; | 
 | } | 
 |  | 
 | static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k, | 
 | 				unsigned i) | 
 | { | 
 | 	return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i)); | 
 | } | 
 |  | 
 | static inline bool ptr_available(struct cache_set *c, const struct bkey *k, | 
 | 				 unsigned i) | 
 | { | 
 | 	return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i); | 
 | } | 
 |  | 
 | /* Btree key macros */ | 
 |  | 
 | /* | 
 |  * This is used for various on disk data structures - cache_sb, prio_set, bset, | 
 |  * jset: The checksum is _always_ the first 8 bytes of these structs | 
 |  */ | 
 | #define csum_set(i)							\ | 
 | 	bch_crc64(((void *) (i)) + sizeof(uint64_t),			\ | 
 | 		  ((void *) bset_bkey_last(i)) -			\ | 
 | 		  (((void *) (i)) + sizeof(uint64_t))) | 
 |  | 
 | /* Error handling macros */ | 
 |  | 
 | #define btree_bug(b, ...)						\ | 
 | do {									\ | 
 | 	if (bch_cache_set_error((b)->c, __VA_ARGS__))			\ | 
 | 		dump_stack();						\ | 
 | } while (0) | 
 |  | 
 | #define cache_bug(c, ...)						\ | 
 | do {									\ | 
 | 	if (bch_cache_set_error(c, __VA_ARGS__))			\ | 
 | 		dump_stack();						\ | 
 | } while (0) | 
 |  | 
 | #define btree_bug_on(cond, b, ...)					\ | 
 | do {									\ | 
 | 	if (cond)							\ | 
 | 		btree_bug(b, __VA_ARGS__);				\ | 
 | } while (0) | 
 |  | 
 | #define cache_bug_on(cond, c, ...)					\ | 
 | do {									\ | 
 | 	if (cond)							\ | 
 | 		cache_bug(c, __VA_ARGS__);				\ | 
 | } while (0) | 
 |  | 
 | #define cache_set_err_on(cond, c, ...)					\ | 
 | do {									\ | 
 | 	if (cond)							\ | 
 | 		bch_cache_set_error(c, __VA_ARGS__);			\ | 
 | } while (0) | 
 |  | 
 | /* Looping macros */ | 
 |  | 
 | #define for_each_cache(ca, cs, iter)					\ | 
 | 	for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++) | 
 |  | 
 | #define for_each_bucket(b, ca)						\ | 
 | 	for (b = (ca)->buckets + (ca)->sb.first_bucket;			\ | 
 | 	     b < (ca)->buckets + (ca)->sb.nbuckets; b++) | 
 |  | 
 | static inline void cached_dev_put(struct cached_dev *dc) | 
 | { | 
 | 	if (atomic_dec_and_test(&dc->count)) | 
 | 		schedule_work(&dc->detach); | 
 | } | 
 |  | 
 | static inline bool cached_dev_get(struct cached_dev *dc) | 
 | { | 
 | 	if (!atomic_inc_not_zero(&dc->count)) | 
 | 		return false; | 
 |  | 
 | 	/* Paired with the mb in cached_dev_attach */ | 
 | 	smp_mb__after_atomic(); | 
 | 	return true; | 
 | } | 
 |  | 
 | /* | 
 |  * bucket_gc_gen() returns the difference between the bucket's current gen and | 
 |  * the oldest gen of any pointer into that bucket in the btree (last_gc). | 
 |  */ | 
 |  | 
 | static inline uint8_t bucket_gc_gen(struct bucket *b) | 
 | { | 
 | 	return b->gen - b->last_gc; | 
 | } | 
 |  | 
 | #define BUCKET_GC_GEN_MAX	96U | 
 |  | 
 | #define kobj_attribute_write(n, fn)					\ | 
 | 	static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn) | 
 |  | 
 | #define kobj_attribute_rw(n, show, store)				\ | 
 | 	static struct kobj_attribute ksysfs_##n =			\ | 
 | 		__ATTR(n, S_IWUSR|S_IRUSR, show, store) | 
 |  | 
 | static inline void wake_up_allocators(struct cache_set *c) | 
 | { | 
 | 	struct cache *ca; | 
 | 	unsigned i; | 
 |  | 
 | 	for_each_cache(ca, c, i) | 
 | 		wake_up_process(ca->alloc_thread); | 
 | } | 
 |  | 
 | /* Forward declarations */ | 
 |  | 
 | void bch_count_io_errors(struct cache *, blk_status_t, const char *); | 
 | void bch_bbio_count_io_errors(struct cache_set *, struct bio *, | 
 | 			      blk_status_t, const char *); | 
 | void bch_bbio_endio(struct cache_set *, struct bio *, blk_status_t, | 
 | 		const char *); | 
 | void bch_bbio_free(struct bio *, struct cache_set *); | 
 | struct bio *bch_bbio_alloc(struct cache_set *); | 
 |  | 
 | void __bch_submit_bbio(struct bio *, struct cache_set *); | 
 | void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned); | 
 |  | 
 | uint8_t bch_inc_gen(struct cache *, struct bucket *); | 
 | void bch_rescale_priorities(struct cache_set *, int); | 
 |  | 
 | bool bch_can_invalidate_bucket(struct cache *, struct bucket *); | 
 | void __bch_invalidate_one_bucket(struct cache *, struct bucket *); | 
 |  | 
 | void __bch_bucket_free(struct cache *, struct bucket *); | 
 | void bch_bucket_free(struct cache_set *, struct bkey *); | 
 |  | 
 | long bch_bucket_alloc(struct cache *, unsigned, bool); | 
 | int __bch_bucket_alloc_set(struct cache_set *, unsigned, | 
 | 			   struct bkey *, int, bool); | 
 | int bch_bucket_alloc_set(struct cache_set *, unsigned, | 
 | 			 struct bkey *, int, bool); | 
 | bool bch_alloc_sectors(struct cache_set *, struct bkey *, unsigned, | 
 | 		       unsigned, unsigned, bool); | 
 |  | 
 | __printf(2, 3) | 
 | bool bch_cache_set_error(struct cache_set *, const char *, ...); | 
 |  | 
 | void bch_prio_write(struct cache *); | 
 | void bch_write_bdev_super(struct cached_dev *, struct closure *); | 
 |  | 
 | extern struct workqueue_struct *bcache_wq; | 
 | extern const char * const bch_cache_modes[]; | 
 | extern struct mutex bch_register_lock; | 
 | extern struct list_head bch_cache_sets; | 
 |  | 
 | extern struct kobj_type bch_cached_dev_ktype; | 
 | extern struct kobj_type bch_flash_dev_ktype; | 
 | extern struct kobj_type bch_cache_set_ktype; | 
 | extern struct kobj_type bch_cache_set_internal_ktype; | 
 | extern struct kobj_type bch_cache_ktype; | 
 |  | 
 | void bch_cached_dev_release(struct kobject *); | 
 | void bch_flash_dev_release(struct kobject *); | 
 | void bch_cache_set_release(struct kobject *); | 
 | void bch_cache_release(struct kobject *); | 
 |  | 
 | int bch_uuid_write(struct cache_set *); | 
 | void bcache_write_super(struct cache_set *); | 
 |  | 
 | int bch_flash_dev_create(struct cache_set *c, uint64_t size); | 
 |  | 
 | int bch_cached_dev_attach(struct cached_dev *, struct cache_set *, uint8_t *); | 
 | void bch_cached_dev_detach(struct cached_dev *); | 
 | void bch_cached_dev_run(struct cached_dev *); | 
 | void bcache_device_stop(struct bcache_device *); | 
 |  | 
 | void bch_cache_set_unregister(struct cache_set *); | 
 | void bch_cache_set_stop(struct cache_set *); | 
 |  | 
 | struct cache_set *bch_cache_set_alloc(struct cache_sb *); | 
 | void bch_btree_cache_free(struct cache_set *); | 
 | int bch_btree_cache_alloc(struct cache_set *); | 
 | void bch_moving_init_cache_set(struct cache_set *); | 
 | int bch_open_buckets_alloc(struct cache_set *); | 
 | void bch_open_buckets_free(struct cache_set *); | 
 |  | 
 | int bch_cache_allocator_start(struct cache *ca); | 
 |  | 
 | void bch_debug_exit(void); | 
 | int bch_debug_init(struct kobject *); | 
 | void bch_request_exit(void); | 
 | int bch_request_init(void); | 
 |  | 
 | #endif /* _BCACHE_H */ |