| /* SPDX-License-Identifier: GPL-2.0 */ | 
 | #ifndef _BCACHE_BTREE_H | 
 | #define _BCACHE_BTREE_H | 
 |  | 
 | /* | 
 |  * THE BTREE: | 
 |  * | 
 |  * At a high level, bcache's btree is relatively standard b+ tree. All keys and | 
 |  * pointers are in the leaves; interior nodes only have pointers to the child | 
 |  * nodes. | 
 |  * | 
 |  * In the interior nodes, a struct bkey always points to a child btree node, and | 
 |  * the key is the highest key in the child node - except that the highest key in | 
 |  * an interior node is always MAX_KEY. The size field refers to the size on disk | 
 |  * of the child node - this would allow us to have variable sized btree nodes | 
 |  * (handy for keeping the depth of the btree 1 by expanding just the root). | 
 |  * | 
 |  * Btree nodes are themselves log structured, but this is hidden fairly | 
 |  * thoroughly. Btree nodes on disk will in practice have extents that overlap | 
 |  * (because they were written at different times), but in memory we never have | 
 |  * overlapping extents - when we read in a btree node from disk, the first thing | 
 |  * we do is resort all the sets of keys with a mergesort, and in the same pass | 
 |  * we check for overlapping extents and adjust them appropriately. | 
 |  * | 
 |  * struct btree_op is a central interface to the btree code. It's used for | 
 |  * specifying read vs. write locking, and the embedded closure is used for | 
 |  * waiting on IO or reserve memory. | 
 |  * | 
 |  * BTREE CACHE: | 
 |  * | 
 |  * Btree nodes are cached in memory; traversing the btree might require reading | 
 |  * in btree nodes which is handled mostly transparently. | 
 |  * | 
 |  * bch_btree_node_get() looks up a btree node in the cache and reads it in from | 
 |  * disk if necessary. This function is almost never called directly though - the | 
 |  * btree() macro is used to get a btree node, call some function on it, and | 
 |  * unlock the node after the function returns. | 
 |  * | 
 |  * The root is special cased - it's taken out of the cache's lru (thus pinning | 
 |  * it in memory), so we can find the root of the btree by just dereferencing a | 
 |  * pointer instead of looking it up in the cache. This makes locking a bit | 
 |  * tricky, since the root pointer is protected by the lock in the btree node it | 
 |  * points to - the btree_root() macro handles this. | 
 |  * | 
 |  * In various places we must be able to allocate memory for multiple btree nodes | 
 |  * in order to make forward progress. To do this we use the btree cache itself | 
 |  * as a reserve; if __get_free_pages() fails, we'll find a node in the btree | 
 |  * cache we can reuse. We can't allow more than one thread to be doing this at a | 
 |  * time, so there's a lock, implemented by a pointer to the btree_op closure - | 
 |  * this allows the btree_root() macro to implicitly release this lock. | 
 |  * | 
 |  * BTREE IO: | 
 |  * | 
 |  * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles | 
 |  * this. | 
 |  * | 
 |  * For writing, we have two btree_write structs embeddded in struct btree - one | 
 |  * write in flight, and one being set up, and we toggle between them. | 
 |  * | 
 |  * Writing is done with a single function -  bch_btree_write() really serves two | 
 |  * different purposes and should be broken up into two different functions. When | 
 |  * passing now = false, it merely indicates that the node is now dirty - calling | 
 |  * it ensures that the dirty keys will be written at some point in the future. | 
 |  * | 
 |  * When passing now = true, bch_btree_write() causes a write to happen | 
 |  * "immediately" (if there was already a write in flight, it'll cause the write | 
 |  * to happen as soon as the previous write completes). It returns immediately | 
 |  * though - but it takes a refcount on the closure in struct btree_op you passed | 
 |  * to it, so a closure_sync() later can be used to wait for the write to | 
 |  * complete. | 
 |  * | 
 |  * This is handy because btree_split() and garbage collection can issue writes | 
 |  * in parallel, reducing the amount of time they have to hold write locks. | 
 |  * | 
 |  * LOCKING: | 
 |  * | 
 |  * When traversing the btree, we may need write locks starting at some level - | 
 |  * inserting a key into the btree will typically only require a write lock on | 
 |  * the leaf node. | 
 |  * | 
 |  * This is specified with the lock field in struct btree_op; lock = 0 means we | 
 |  * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get() | 
 |  * checks this field and returns the node with the appropriate lock held. | 
 |  * | 
 |  * If, after traversing the btree, the insertion code discovers it has to split | 
 |  * then it must restart from the root and take new locks - to do this it changes | 
 |  * the lock field and returns -EINTR, which causes the btree_root() macro to | 
 |  * loop. | 
 |  * | 
 |  * Handling cache misses require a different mechanism for upgrading to a write | 
 |  * lock. We do cache lookups with only a read lock held, but if we get a cache | 
 |  * miss and we wish to insert this data into the cache, we have to insert a | 
 |  * placeholder key to detect races - otherwise, we could race with a write and | 
 |  * overwrite the data that was just written to the cache with stale data from | 
 |  * the backing device. | 
 |  * | 
 |  * For this we use a sequence number that write locks and unlocks increment - to | 
 |  * insert the check key it unlocks the btree node and then takes a write lock, | 
 |  * and fails if the sequence number doesn't match. | 
 |  */ | 
 |  | 
 | #include "bset.h" | 
 | #include "debug.h" | 
 |  | 
 | struct btree_write { | 
 | 	atomic_t		*journal; | 
 |  | 
 | 	/* If btree_split() frees a btree node, it writes a new pointer to that | 
 | 	 * btree node indicating it was freed; it takes a refcount on | 
 | 	 * c->prio_blocked because we can't write the gens until the new | 
 | 	 * pointer is on disk. This allows btree_write_endio() to release the | 
 | 	 * refcount that btree_split() took. | 
 | 	 */ | 
 | 	int			prio_blocked; | 
 | }; | 
 |  | 
 | struct btree { | 
 | 	/* Hottest entries first */ | 
 | 	struct hlist_node	hash; | 
 |  | 
 | 	/* Key/pointer for this btree node */ | 
 | 	BKEY_PADDED(key); | 
 |  | 
 | 	/* Single bit - set when accessed, cleared by shrinker */ | 
 | 	unsigned long		accessed; | 
 | 	unsigned long		seq; | 
 | 	struct rw_semaphore	lock; | 
 | 	struct cache_set	*c; | 
 | 	struct btree		*parent; | 
 |  | 
 | 	struct mutex		write_lock; | 
 |  | 
 | 	unsigned long		flags; | 
 | 	uint16_t		written;	/* would be nice to kill */ | 
 | 	uint8_t			level; | 
 |  | 
 | 	struct btree_keys	keys; | 
 |  | 
 | 	/* For outstanding btree writes, used as a lock - protects write_idx */ | 
 | 	struct closure		io; | 
 | 	struct semaphore	io_mutex; | 
 |  | 
 | 	struct list_head	list; | 
 | 	struct delayed_work	work; | 
 |  | 
 | 	struct btree_write	writes[2]; | 
 | 	struct bio		*bio; | 
 | }; | 
 |  | 
 | #define BTREE_FLAG(flag)						\ | 
 | static inline bool btree_node_ ## flag(struct btree *b)			\ | 
 | {	return test_bit(BTREE_NODE_ ## flag, &b->flags); }		\ | 
 | 									\ | 
 | static inline void set_btree_node_ ## flag(struct btree *b)		\ | 
 | {	set_bit(BTREE_NODE_ ## flag, &b->flags); }			\ | 
 |  | 
 | enum btree_flags { | 
 | 	BTREE_NODE_io_error, | 
 | 	BTREE_NODE_dirty, | 
 | 	BTREE_NODE_write_idx, | 
 | }; | 
 |  | 
 | BTREE_FLAG(io_error); | 
 | BTREE_FLAG(dirty); | 
 | BTREE_FLAG(write_idx); | 
 |  | 
 | static inline struct btree_write *btree_current_write(struct btree *b) | 
 | { | 
 | 	return b->writes + btree_node_write_idx(b); | 
 | } | 
 |  | 
 | static inline struct btree_write *btree_prev_write(struct btree *b) | 
 | { | 
 | 	return b->writes + (btree_node_write_idx(b) ^ 1); | 
 | } | 
 |  | 
 | static inline struct bset *btree_bset_first(struct btree *b) | 
 | { | 
 | 	return b->keys.set->data; | 
 | } | 
 |  | 
 | static inline struct bset *btree_bset_last(struct btree *b) | 
 | { | 
 | 	return bset_tree_last(&b->keys)->data; | 
 | } | 
 |  | 
 | static inline unsigned bset_block_offset(struct btree *b, struct bset *i) | 
 | { | 
 | 	return bset_sector_offset(&b->keys, i) >> b->c->block_bits; | 
 | } | 
 |  | 
 | static inline void set_gc_sectors(struct cache_set *c) | 
 | { | 
 | 	atomic_set(&c->sectors_to_gc, c->sb.bucket_size * c->nbuckets / 16); | 
 | } | 
 |  | 
 | void bkey_put(struct cache_set *c, struct bkey *k); | 
 |  | 
 | /* Looping macros */ | 
 |  | 
 | #define for_each_cached_btree(b, c, iter)				\ | 
 | 	for (iter = 0;							\ | 
 | 	     iter < ARRAY_SIZE((c)->bucket_hash);			\ | 
 | 	     iter++)							\ | 
 | 		hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash) | 
 |  | 
 | /* Recursing down the btree */ | 
 |  | 
 | struct btree_op { | 
 | 	/* for waiting on btree reserve in btree_split() */ | 
 | 	wait_queue_entry_t		wait; | 
 |  | 
 | 	/* Btree level at which we start taking write locks */ | 
 | 	short			lock; | 
 |  | 
 | 	unsigned		insert_collision:1; | 
 | }; | 
 |  | 
 | static inline void bch_btree_op_init(struct btree_op *op, int write_lock_level) | 
 | { | 
 | 	memset(op, 0, sizeof(struct btree_op)); | 
 | 	init_wait(&op->wait); | 
 | 	op->lock = write_lock_level; | 
 | } | 
 |  | 
 | static inline void rw_lock(bool w, struct btree *b, int level) | 
 | { | 
 | 	w ? down_write_nested(&b->lock, level + 1) | 
 | 	  : down_read_nested(&b->lock, level + 1); | 
 | 	if (w) | 
 | 		b->seq++; | 
 | } | 
 |  | 
 | static inline void rw_unlock(bool w, struct btree *b) | 
 | { | 
 | 	if (w) | 
 | 		b->seq++; | 
 | 	(w ? up_write : up_read)(&b->lock); | 
 | } | 
 |  | 
 | void bch_btree_node_read_done(struct btree *); | 
 | void __bch_btree_node_write(struct btree *, struct closure *); | 
 | void bch_btree_node_write(struct btree *, struct closure *); | 
 |  | 
 | void bch_btree_set_root(struct btree *); | 
 | struct btree *__bch_btree_node_alloc(struct cache_set *, struct btree_op *, | 
 | 				     int, bool, struct btree *); | 
 | struct btree *bch_btree_node_get(struct cache_set *, struct btree_op *, | 
 | 				 struct bkey *, int, bool, struct btree *); | 
 |  | 
 | int bch_btree_insert_check_key(struct btree *, struct btree_op *, | 
 | 			       struct bkey *); | 
 | int bch_btree_insert(struct cache_set *, struct keylist *, | 
 | 		     atomic_t *, struct bkey *); | 
 |  | 
 | int bch_gc_thread_start(struct cache_set *); | 
 | void bch_initial_gc_finish(struct cache_set *); | 
 | void bch_moving_gc(struct cache_set *); | 
 | int bch_btree_check(struct cache_set *); | 
 | void bch_initial_mark_key(struct cache_set *, int, struct bkey *); | 
 |  | 
 | static inline void wake_up_gc(struct cache_set *c) | 
 | { | 
 | 	wake_up(&c->gc_wait); | 
 | } | 
 |  | 
 | #define MAP_DONE	0 | 
 | #define MAP_CONTINUE	1 | 
 |  | 
 | #define MAP_ALL_NODES	0 | 
 | #define MAP_LEAF_NODES	1 | 
 |  | 
 | #define MAP_END_KEY	1 | 
 |  | 
 | typedef int (btree_map_nodes_fn)(struct btree_op *, struct btree *); | 
 | int __bch_btree_map_nodes(struct btree_op *, struct cache_set *, | 
 | 			  struct bkey *, btree_map_nodes_fn *, int); | 
 |  | 
 | static inline int bch_btree_map_nodes(struct btree_op *op, struct cache_set *c, | 
 | 				      struct bkey *from, btree_map_nodes_fn *fn) | 
 | { | 
 | 	return __bch_btree_map_nodes(op, c, from, fn, MAP_ALL_NODES); | 
 | } | 
 |  | 
 | static inline int bch_btree_map_leaf_nodes(struct btree_op *op, | 
 | 					   struct cache_set *c, | 
 | 					   struct bkey *from, | 
 | 					   btree_map_nodes_fn *fn) | 
 | { | 
 | 	return __bch_btree_map_nodes(op, c, from, fn, MAP_LEAF_NODES); | 
 | } | 
 |  | 
 | typedef int (btree_map_keys_fn)(struct btree_op *, struct btree *, | 
 | 				struct bkey *); | 
 | int bch_btree_map_keys(struct btree_op *, struct cache_set *, | 
 | 		       struct bkey *, btree_map_keys_fn *, int); | 
 |  | 
 | typedef bool (keybuf_pred_fn)(struct keybuf *, struct bkey *); | 
 |  | 
 | void bch_keybuf_init(struct keybuf *); | 
 | void bch_refill_keybuf(struct cache_set *, struct keybuf *, | 
 | 		       struct bkey *, keybuf_pred_fn *); | 
 | bool bch_keybuf_check_overlapping(struct keybuf *, struct bkey *, | 
 | 				  struct bkey *); | 
 | void bch_keybuf_del(struct keybuf *, struct keybuf_key *); | 
 | struct keybuf_key *bch_keybuf_next(struct keybuf *); | 
 | struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *, struct keybuf *, | 
 | 					  struct bkey *, keybuf_pred_fn *); | 
 |  | 
 | #endif |