| /* Copyright (c) 2015 PLUMgrid, http://plumgrid.com | 
 |  * | 
 |  * This program is free software; you can redistribute it and/or | 
 |  * modify it under the terms of version 2 of the GNU General Public | 
 |  * License as published by the Free Software Foundation. | 
 |  */ | 
 | #include <stdio.h> | 
 | #include <stdlib.h> | 
 | #include <signal.h> | 
 | #include <unistd.h> | 
 | #include <stdbool.h> | 
 | #include <string.h> | 
 | #include <time.h> | 
 | #include <linux/bpf.h> | 
 | #include <sys/resource.h> | 
 |  | 
 | #include "libbpf.h" | 
 | #include "bpf_load.h" | 
 |  | 
 | struct pair { | 
 | 	long long val; | 
 | 	__u64 ip; | 
 | }; | 
 |  | 
 | static __u64 time_get_ns(void) | 
 | { | 
 | 	struct timespec ts; | 
 |  | 
 | 	clock_gettime(CLOCK_MONOTONIC, &ts); | 
 | 	return ts.tv_sec * 1000000000ull + ts.tv_nsec; | 
 | } | 
 |  | 
 | static void print_old_objects(int fd) | 
 | { | 
 | 	long long val = time_get_ns(); | 
 | 	__u64 key, next_key; | 
 | 	struct pair v; | 
 |  | 
 | 	key = write(1, "\e[1;1H\e[2J", 12); /* clear screen */ | 
 |  | 
 | 	key = -1; | 
 | 	while (bpf_map_get_next_key(map_fd[0], &key, &next_key) == 0) { | 
 | 		bpf_map_lookup_elem(map_fd[0], &next_key, &v); | 
 | 		key = next_key; | 
 | 		if (val - v.val < 1000000000ll) | 
 | 			/* object was allocated more then 1 sec ago */ | 
 | 			continue; | 
 | 		printf("obj 0x%llx is %2lldsec old was allocated at ip %llx\n", | 
 | 		       next_key, (val - v.val) / 1000000000ll, v.ip); | 
 | 	} | 
 | } | 
 |  | 
 | int main(int ac, char **argv) | 
 | { | 
 | 	struct rlimit r = {RLIM_INFINITY, RLIM_INFINITY}; | 
 | 	char filename[256]; | 
 | 	int i; | 
 |  | 
 | 	snprintf(filename, sizeof(filename), "%s_kern.o", argv[0]); | 
 |  | 
 | 	if (setrlimit(RLIMIT_MEMLOCK, &r)) { | 
 | 		perror("setrlimit(RLIMIT_MEMLOCK, RLIM_INFINITY)"); | 
 | 		return 1; | 
 | 	} | 
 |  | 
 | 	if (load_bpf_file(filename)) { | 
 | 		printf("%s", bpf_log_buf); | 
 | 		return 1; | 
 | 	} | 
 |  | 
 | 	for (i = 0; ; i++) { | 
 | 		print_old_objects(map_fd[1]); | 
 | 		sleep(1); | 
 | 	} | 
 |  | 
 | 	return 0; | 
 | } |