| /* FS-Cache object state machine handler | 
 |  * | 
 |  * Copyright (C) 2007 Red Hat, Inc. All Rights Reserved. | 
 |  * Written by David Howells (dhowells@redhat.com) | 
 |  * | 
 |  * This program is free software; you can redistribute it and/or | 
 |  * modify it under the terms of the GNU General Public License | 
 |  * as published by the Free Software Foundation; either version | 
 |  * 2 of the License, or (at your option) any later version. | 
 |  * | 
 |  * See Documentation/filesystems/caching/object.txt for a description of the | 
 |  * object state machine and the in-kernel representations. | 
 |  */ | 
 |  | 
 | #define FSCACHE_DEBUG_LEVEL COOKIE | 
 | #include <linux/module.h> | 
 | #include <linux/slab.h> | 
 | #include <linux/prefetch.h> | 
 | #include "internal.h" | 
 |  | 
 | static const struct fscache_state *fscache_abort_initialisation(struct fscache_object *, int); | 
 | static const struct fscache_state *fscache_kill_dependents(struct fscache_object *, int); | 
 | static const struct fscache_state *fscache_drop_object(struct fscache_object *, int); | 
 | static const struct fscache_state *fscache_initialise_object(struct fscache_object *, int); | 
 | static const struct fscache_state *fscache_invalidate_object(struct fscache_object *, int); | 
 | static const struct fscache_state *fscache_jumpstart_dependents(struct fscache_object *, int); | 
 | static const struct fscache_state *fscache_kill_object(struct fscache_object *, int); | 
 | static const struct fscache_state *fscache_lookup_failure(struct fscache_object *, int); | 
 | static const struct fscache_state *fscache_look_up_object(struct fscache_object *, int); | 
 | static const struct fscache_state *fscache_object_available(struct fscache_object *, int); | 
 | static const struct fscache_state *fscache_parent_ready(struct fscache_object *, int); | 
 | static const struct fscache_state *fscache_update_object(struct fscache_object *, int); | 
 | static const struct fscache_state *fscache_object_dead(struct fscache_object *, int); | 
 |  | 
 | #define __STATE_NAME(n) fscache_osm_##n | 
 | #define STATE(n) (&__STATE_NAME(n)) | 
 |  | 
 | /* | 
 |  * Define a work state.  Work states are execution states.  No event processing | 
 |  * is performed by them.  The function attached to a work state returns a | 
 |  * pointer indicating the next state to which the state machine should | 
 |  * transition.  Returning NO_TRANSIT repeats the current state, but goes back | 
 |  * to the scheduler first. | 
 |  */ | 
 | #define WORK_STATE(n, sn, f) \ | 
 | 	const struct fscache_state __STATE_NAME(n) = {			\ | 
 | 		.name = #n,						\ | 
 | 		.short_name = sn,					\ | 
 | 		.work = f						\ | 
 | 	} | 
 |  | 
 | /* | 
 |  * Returns from work states. | 
 |  */ | 
 | #define transit_to(state) ({ prefetch(&STATE(state)->work); STATE(state); }) | 
 |  | 
 | #define NO_TRANSIT ((struct fscache_state *)NULL) | 
 |  | 
 | /* | 
 |  * Define a wait state.  Wait states are event processing states.  No execution | 
 |  * is performed by them.  Wait states are just tables of "if event X occurs, | 
 |  * clear it and transition to state Y".  The dispatcher returns to the | 
 |  * scheduler if none of the events in which the wait state has an interest are | 
 |  * currently pending. | 
 |  */ | 
 | #define WAIT_STATE(n, sn, ...) \ | 
 | 	const struct fscache_state __STATE_NAME(n) = {			\ | 
 | 		.name = #n,						\ | 
 | 		.short_name = sn,					\ | 
 | 		.work = NULL,						\ | 
 | 		.transitions = { __VA_ARGS__, { 0, NULL } }		\ | 
 | 	} | 
 |  | 
 | #define TRANSIT_TO(state, emask) \ | 
 | 	{ .events = (emask), .transit_to = STATE(state) } | 
 |  | 
 | /* | 
 |  * The object state machine. | 
 |  */ | 
 | static WORK_STATE(INIT_OBJECT,		"INIT", fscache_initialise_object); | 
 | static WORK_STATE(PARENT_READY,		"PRDY", fscache_parent_ready); | 
 | static WORK_STATE(ABORT_INIT,		"ABRT", fscache_abort_initialisation); | 
 | static WORK_STATE(LOOK_UP_OBJECT,	"LOOK", fscache_look_up_object); | 
 | static WORK_STATE(CREATE_OBJECT,	"CRTO", fscache_look_up_object); | 
 | static WORK_STATE(OBJECT_AVAILABLE,	"AVBL", fscache_object_available); | 
 | static WORK_STATE(JUMPSTART_DEPS,	"JUMP", fscache_jumpstart_dependents); | 
 |  | 
 | static WORK_STATE(INVALIDATE_OBJECT,	"INVL", fscache_invalidate_object); | 
 | static WORK_STATE(UPDATE_OBJECT,	"UPDT", fscache_update_object); | 
 |  | 
 | static WORK_STATE(LOOKUP_FAILURE,	"LCFL", fscache_lookup_failure); | 
 | static WORK_STATE(KILL_OBJECT,		"KILL", fscache_kill_object); | 
 | static WORK_STATE(KILL_DEPENDENTS,	"KDEP", fscache_kill_dependents); | 
 | static WORK_STATE(DROP_OBJECT,		"DROP", fscache_drop_object); | 
 | static WORK_STATE(OBJECT_DEAD,		"DEAD", fscache_object_dead); | 
 |  | 
 | static WAIT_STATE(WAIT_FOR_INIT,	"?INI", | 
 | 		  TRANSIT_TO(INIT_OBJECT,	1 << FSCACHE_OBJECT_EV_NEW_CHILD)); | 
 |  | 
 | static WAIT_STATE(WAIT_FOR_PARENT,	"?PRN", | 
 | 		  TRANSIT_TO(PARENT_READY,	1 << FSCACHE_OBJECT_EV_PARENT_READY)); | 
 |  | 
 | static WAIT_STATE(WAIT_FOR_CMD,		"?CMD", | 
 | 		  TRANSIT_TO(INVALIDATE_OBJECT,	1 << FSCACHE_OBJECT_EV_INVALIDATE), | 
 | 		  TRANSIT_TO(UPDATE_OBJECT,	1 << FSCACHE_OBJECT_EV_UPDATE), | 
 | 		  TRANSIT_TO(JUMPSTART_DEPS,	1 << FSCACHE_OBJECT_EV_NEW_CHILD)); | 
 |  | 
 | static WAIT_STATE(WAIT_FOR_CLEARANCE,	"?CLR", | 
 | 		  TRANSIT_TO(KILL_OBJECT,	1 << FSCACHE_OBJECT_EV_CLEARED)); | 
 |  | 
 | /* | 
 |  * Out-of-band event transition tables.  These are for handling unexpected | 
 |  * events, such as an I/O error.  If an OOB event occurs, the state machine | 
 |  * clears and disables the event and forces a transition to the nominated work | 
 |  * state (acurrently executing work states will complete first). | 
 |  * | 
 |  * In such a situation, object->state remembers the state the machine should | 
 |  * have been in/gone to and returning NO_TRANSIT returns to that. | 
 |  */ | 
 | static const struct fscache_transition fscache_osm_init_oob[] = { | 
 | 	   TRANSIT_TO(ABORT_INIT, | 
 | 		      (1 << FSCACHE_OBJECT_EV_ERROR) | | 
 | 		      (1 << FSCACHE_OBJECT_EV_KILL)), | 
 | 	   { 0, NULL } | 
 | }; | 
 |  | 
 | static const struct fscache_transition fscache_osm_lookup_oob[] = { | 
 | 	   TRANSIT_TO(LOOKUP_FAILURE, | 
 | 		      (1 << FSCACHE_OBJECT_EV_ERROR) | | 
 | 		      (1 << FSCACHE_OBJECT_EV_KILL)), | 
 | 	   { 0, NULL } | 
 | }; | 
 |  | 
 | static const struct fscache_transition fscache_osm_run_oob[] = { | 
 | 	   TRANSIT_TO(KILL_OBJECT, | 
 | 		      (1 << FSCACHE_OBJECT_EV_ERROR) | | 
 | 		      (1 << FSCACHE_OBJECT_EV_KILL)), | 
 | 	   { 0, NULL } | 
 | }; | 
 |  | 
 | static int  fscache_get_object(struct fscache_object *); | 
 | static void fscache_put_object(struct fscache_object *); | 
 | static bool fscache_enqueue_dependents(struct fscache_object *, int); | 
 | static void fscache_dequeue_object(struct fscache_object *); | 
 |  | 
 | /* | 
 |  * we need to notify the parent when an op completes that we had outstanding | 
 |  * upon it | 
 |  */ | 
 | static inline void fscache_done_parent_op(struct fscache_object *object) | 
 | { | 
 | 	struct fscache_object *parent = object->parent; | 
 |  | 
 | 	_enter("OBJ%x {OBJ%x,%x}", | 
 | 	       object->debug_id, parent->debug_id, parent->n_ops); | 
 |  | 
 | 	spin_lock_nested(&parent->lock, 1); | 
 | 	parent->n_obj_ops--; | 
 | 	parent->n_ops--; | 
 | 	if (parent->n_ops == 0) | 
 | 		fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED); | 
 | 	spin_unlock(&parent->lock); | 
 | } | 
 |  | 
 | /* | 
 |  * Object state machine dispatcher. | 
 |  */ | 
 | static void fscache_object_sm_dispatcher(struct fscache_object *object) | 
 | { | 
 | 	const struct fscache_transition *t; | 
 | 	const struct fscache_state *state, *new_state; | 
 | 	unsigned long events, event_mask; | 
 | 	int event = -1; | 
 |  | 
 | 	ASSERT(object != NULL); | 
 |  | 
 | 	_enter("{OBJ%x,%s,%lx}", | 
 | 	       object->debug_id, object->state->name, object->events); | 
 |  | 
 | 	event_mask = object->event_mask; | 
 | restart: | 
 | 	object->event_mask = 0; /* Mask normal event handling */ | 
 | 	state = object->state; | 
 | restart_masked: | 
 | 	events = object->events; | 
 |  | 
 | 	/* Handle any out-of-band events (typically an error) */ | 
 | 	if (events & object->oob_event_mask) { | 
 | 		_debug("{OBJ%x} oob %lx", | 
 | 		       object->debug_id, events & object->oob_event_mask); | 
 | 		for (t = object->oob_table; t->events; t++) { | 
 | 			if (events & t->events) { | 
 | 				state = t->transit_to; | 
 | 				ASSERT(state->work != NULL); | 
 | 				event = fls(events & t->events) - 1; | 
 | 				__clear_bit(event, &object->oob_event_mask); | 
 | 				clear_bit(event, &object->events); | 
 | 				goto execute_work_state; | 
 | 			} | 
 | 		} | 
 | 	} | 
 |  | 
 | 	/* Wait states are just transition tables */ | 
 | 	if (!state->work) { | 
 | 		if (events & event_mask) { | 
 | 			for (t = state->transitions; t->events; t++) { | 
 | 				if (events & t->events) { | 
 | 					new_state = t->transit_to; | 
 | 					event = fls(events & t->events) - 1; | 
 | 					clear_bit(event, &object->events); | 
 | 					_debug("{OBJ%x} ev %d: %s -> %s", | 
 | 					       object->debug_id, event, | 
 | 					       state->name, new_state->name); | 
 | 					object->state = state = new_state; | 
 | 					goto execute_work_state; | 
 | 				} | 
 | 			} | 
 |  | 
 | 			/* The event mask didn't include all the tabled bits */ | 
 | 			BUG(); | 
 | 		} | 
 | 		/* Randomly woke up */ | 
 | 		goto unmask_events; | 
 | 	} | 
 |  | 
 | execute_work_state: | 
 | 	_debug("{OBJ%x} exec %s", object->debug_id, state->name); | 
 |  | 
 | 	new_state = state->work(object, event); | 
 | 	event = -1; | 
 | 	if (new_state == NO_TRANSIT) { | 
 | 		_debug("{OBJ%x} %s notrans", object->debug_id, state->name); | 
 | 		if (unlikely(state == STATE(OBJECT_DEAD))) { | 
 | 			_leave(" [dead]"); | 
 | 			return; | 
 | 		} | 
 | 		fscache_enqueue_object(object); | 
 | 		event_mask = object->oob_event_mask; | 
 | 		goto unmask_events; | 
 | 	} | 
 |  | 
 | 	_debug("{OBJ%x} %s -> %s", | 
 | 	       object->debug_id, state->name, new_state->name); | 
 | 	object->state = state = new_state; | 
 |  | 
 | 	if (state->work) { | 
 | 		if (unlikely(state == STATE(OBJECT_DEAD))) { | 
 | 			_leave(" [dead]"); | 
 | 			return; | 
 | 		} | 
 | 		goto restart_masked; | 
 | 	} | 
 |  | 
 | 	/* Transited to wait state */ | 
 | 	event_mask = object->oob_event_mask; | 
 | 	for (t = state->transitions; t->events; t++) | 
 | 		event_mask |= t->events; | 
 |  | 
 | unmask_events: | 
 | 	object->event_mask = event_mask; | 
 | 	smp_mb(); | 
 | 	events = object->events; | 
 | 	if (events & event_mask) | 
 | 		goto restart; | 
 | 	_leave(" [msk %lx]", event_mask); | 
 | } | 
 |  | 
 | /* | 
 |  * execute an object | 
 |  */ | 
 | static void fscache_object_work_func(struct work_struct *work) | 
 | { | 
 | 	struct fscache_object *object = | 
 | 		container_of(work, struct fscache_object, work); | 
 | 	unsigned long start; | 
 |  | 
 | 	_enter("{OBJ%x}", object->debug_id); | 
 |  | 
 | 	start = jiffies; | 
 | 	fscache_object_sm_dispatcher(object); | 
 | 	fscache_hist(fscache_objs_histogram, start); | 
 | 	fscache_put_object(object); | 
 | } | 
 |  | 
 | /** | 
 |  * fscache_object_init - Initialise a cache object description | 
 |  * @object: Object description | 
 |  * @cookie: Cookie object will be attached to | 
 |  * @cache: Cache in which backing object will be found | 
 |  * | 
 |  * Initialise a cache object description to its basic values. | 
 |  * | 
 |  * See Documentation/filesystems/caching/backend-api.txt for a complete | 
 |  * description. | 
 |  */ | 
 | void fscache_object_init(struct fscache_object *object, | 
 | 			 struct fscache_cookie *cookie, | 
 | 			 struct fscache_cache *cache) | 
 | { | 
 | 	const struct fscache_transition *t; | 
 |  | 
 | 	atomic_inc(&cache->object_count); | 
 |  | 
 | 	object->state = STATE(WAIT_FOR_INIT); | 
 | 	object->oob_table = fscache_osm_init_oob; | 
 | 	object->flags = 1 << FSCACHE_OBJECT_IS_LIVE; | 
 | 	spin_lock_init(&object->lock); | 
 | 	INIT_LIST_HEAD(&object->cache_link); | 
 | 	INIT_HLIST_NODE(&object->cookie_link); | 
 | 	INIT_WORK(&object->work, fscache_object_work_func); | 
 | 	INIT_LIST_HEAD(&object->dependents); | 
 | 	INIT_LIST_HEAD(&object->dep_link); | 
 | 	INIT_LIST_HEAD(&object->pending_ops); | 
 | 	object->n_children = 0; | 
 | 	object->n_ops = object->n_in_progress = object->n_exclusive = 0; | 
 | 	object->events = 0; | 
 | 	object->store_limit = 0; | 
 | 	object->store_limit_l = 0; | 
 | 	object->cache = cache; | 
 | 	object->cookie = cookie; | 
 | 	object->parent = NULL; | 
 | #ifdef CONFIG_FSCACHE_OBJECT_LIST | 
 | 	RB_CLEAR_NODE(&object->objlist_link); | 
 | #endif | 
 |  | 
 | 	object->oob_event_mask = 0; | 
 | 	for (t = object->oob_table; t->events; t++) | 
 | 		object->oob_event_mask |= t->events; | 
 | 	object->event_mask = object->oob_event_mask; | 
 | 	for (t = object->state->transitions; t->events; t++) | 
 | 		object->event_mask |= t->events; | 
 | } | 
 | EXPORT_SYMBOL(fscache_object_init); | 
 |  | 
 | /* | 
 |  * Mark the object as no longer being live, making sure that we synchronise | 
 |  * against op submission. | 
 |  */ | 
 | static inline void fscache_mark_object_dead(struct fscache_object *object) | 
 | { | 
 | 	spin_lock(&object->lock); | 
 | 	clear_bit(FSCACHE_OBJECT_IS_LIVE, &object->flags); | 
 | 	spin_unlock(&object->lock); | 
 | } | 
 |  | 
 | /* | 
 |  * Abort object initialisation before we start it. | 
 |  */ | 
 | static const struct fscache_state *fscache_abort_initialisation(struct fscache_object *object, | 
 | 								int event) | 
 | { | 
 | 	_enter("{OBJ%x},%d", object->debug_id, event); | 
 |  | 
 | 	object->oob_event_mask = 0; | 
 | 	fscache_dequeue_object(object); | 
 | 	return transit_to(KILL_OBJECT); | 
 | } | 
 |  | 
 | /* | 
 |  * initialise an object | 
 |  * - check the specified object's parent to see if we can make use of it | 
 |  *   immediately to do a creation | 
 |  * - we may need to start the process of creating a parent and we need to wait | 
 |  *   for the parent's lookup and creation to complete if it's not there yet | 
 |  */ | 
 | static const struct fscache_state *fscache_initialise_object(struct fscache_object *object, | 
 | 							     int event) | 
 | { | 
 | 	struct fscache_object *parent; | 
 | 	bool success; | 
 |  | 
 | 	_enter("{OBJ%x},%d", object->debug_id, event); | 
 |  | 
 | 	ASSERT(list_empty(&object->dep_link)); | 
 |  | 
 | 	parent = object->parent; | 
 | 	if (!parent) { | 
 | 		_leave(" [no parent]"); | 
 | 		return transit_to(DROP_OBJECT); | 
 | 	} | 
 |  | 
 | 	_debug("parent: %s of:%lx", parent->state->name, parent->flags); | 
 |  | 
 | 	if (fscache_object_is_dying(parent)) { | 
 | 		_leave(" [bad parent]"); | 
 | 		return transit_to(DROP_OBJECT); | 
 | 	} | 
 |  | 
 | 	if (fscache_object_is_available(parent)) { | 
 | 		_leave(" [ready]"); | 
 | 		return transit_to(PARENT_READY); | 
 | 	} | 
 |  | 
 | 	_debug("wait"); | 
 |  | 
 | 	spin_lock(&parent->lock); | 
 | 	fscache_stat(&fscache_n_cop_grab_object); | 
 | 	success = false; | 
 | 	if (fscache_object_is_live(parent) && | 
 | 	    object->cache->ops->grab_object(object)) { | 
 | 		list_add(&object->dep_link, &parent->dependents); | 
 | 		success = true; | 
 | 	} | 
 | 	fscache_stat_d(&fscache_n_cop_grab_object); | 
 | 	spin_unlock(&parent->lock); | 
 | 	if (!success) { | 
 | 		_leave(" [grab failed]"); | 
 | 		return transit_to(DROP_OBJECT); | 
 | 	} | 
 |  | 
 | 	/* fscache_acquire_non_index_cookie() uses this | 
 | 	 * to wake the chain up */ | 
 | 	fscache_raise_event(parent, FSCACHE_OBJECT_EV_NEW_CHILD); | 
 | 	_leave(" [wait]"); | 
 | 	return transit_to(WAIT_FOR_PARENT); | 
 | } | 
 |  | 
 | /* | 
 |  * Once the parent object is ready, we should kick off our lookup op. | 
 |  */ | 
 | static const struct fscache_state *fscache_parent_ready(struct fscache_object *object, | 
 | 							int event) | 
 | { | 
 | 	struct fscache_object *parent = object->parent; | 
 |  | 
 | 	_enter("{OBJ%x},%d", object->debug_id, event); | 
 |  | 
 | 	ASSERT(parent != NULL); | 
 |  | 
 | 	spin_lock(&parent->lock); | 
 | 	parent->n_ops++; | 
 | 	parent->n_obj_ops++; | 
 | 	object->lookup_jif = jiffies; | 
 | 	spin_unlock(&parent->lock); | 
 |  | 
 | 	_leave(""); | 
 | 	return transit_to(LOOK_UP_OBJECT); | 
 | } | 
 |  | 
 | /* | 
 |  * look an object up in the cache from which it was allocated | 
 |  * - we hold an "access lock" on the parent object, so the parent object cannot | 
 |  *   be withdrawn by either party till we've finished | 
 |  */ | 
 | static const struct fscache_state *fscache_look_up_object(struct fscache_object *object, | 
 | 							  int event) | 
 | { | 
 | 	struct fscache_cookie *cookie = object->cookie; | 
 | 	struct fscache_object *parent = object->parent; | 
 | 	int ret; | 
 |  | 
 | 	_enter("{OBJ%x},%d", object->debug_id, event); | 
 |  | 
 | 	object->oob_table = fscache_osm_lookup_oob; | 
 |  | 
 | 	ASSERT(parent != NULL); | 
 | 	ASSERTCMP(parent->n_ops, >, 0); | 
 | 	ASSERTCMP(parent->n_obj_ops, >, 0); | 
 |  | 
 | 	/* make sure the parent is still available */ | 
 | 	ASSERT(fscache_object_is_available(parent)); | 
 |  | 
 | 	if (fscache_object_is_dying(parent) || | 
 | 	    test_bit(FSCACHE_IOERROR, &object->cache->flags) || | 
 | 	    !fscache_use_cookie(object)) { | 
 | 		_leave(" [unavailable]"); | 
 | 		return transit_to(LOOKUP_FAILURE); | 
 | 	} | 
 |  | 
 | 	_debug("LOOKUP \"%s\" in \"%s\"", | 
 | 	       cookie->def->name, object->cache->tag->name); | 
 |  | 
 | 	fscache_stat(&fscache_n_object_lookups); | 
 | 	fscache_stat(&fscache_n_cop_lookup_object); | 
 | 	ret = object->cache->ops->lookup_object(object); | 
 | 	fscache_stat_d(&fscache_n_cop_lookup_object); | 
 |  | 
 | 	fscache_unuse_cookie(object); | 
 |  | 
 | 	if (ret == -ETIMEDOUT) { | 
 | 		/* probably stuck behind another object, so move this one to | 
 | 		 * the back of the queue */ | 
 | 		fscache_stat(&fscache_n_object_lookups_timed_out); | 
 | 		_leave(" [timeout]"); | 
 | 		return NO_TRANSIT; | 
 | 	} | 
 |  | 
 | 	if (ret < 0) { | 
 | 		_leave(" [error]"); | 
 | 		return transit_to(LOOKUP_FAILURE); | 
 | 	} | 
 |  | 
 | 	_leave(" [ok]"); | 
 | 	return transit_to(OBJECT_AVAILABLE); | 
 | } | 
 |  | 
 | /** | 
 |  * fscache_object_lookup_negative - Note negative cookie lookup | 
 |  * @object: Object pointing to cookie to mark | 
 |  * | 
 |  * Note negative lookup, permitting those waiting to read data from an already | 
 |  * existing backing object to continue as there's no data for them to read. | 
 |  */ | 
 | void fscache_object_lookup_negative(struct fscache_object *object) | 
 | { | 
 | 	struct fscache_cookie *cookie = object->cookie; | 
 |  | 
 | 	_enter("{OBJ%x,%s}", object->debug_id, object->state->name); | 
 |  | 
 | 	if (!test_and_set_bit(FSCACHE_OBJECT_IS_LOOKED_UP, &object->flags)) { | 
 | 		fscache_stat(&fscache_n_object_lookups_negative); | 
 |  | 
 | 		/* Allow write requests to begin stacking up and read requests to begin | 
 | 		 * returning ENODATA. | 
 | 		 */ | 
 | 		set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags); | 
 | 		clear_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags); | 
 |  | 
 | 		_debug("wake up lookup %p", &cookie->flags); | 
 | 		clear_bit_unlock(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags); | 
 | 		wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP); | 
 | 	} | 
 | 	_leave(""); | 
 | } | 
 | EXPORT_SYMBOL(fscache_object_lookup_negative); | 
 |  | 
 | /** | 
 |  * fscache_obtained_object - Note successful object lookup or creation | 
 |  * @object: Object pointing to cookie to mark | 
 |  * | 
 |  * Note successful lookup and/or creation, permitting those waiting to write | 
 |  * data to a backing object to continue. | 
 |  * | 
 |  * Note that after calling this, an object's cookie may be relinquished by the | 
 |  * netfs, and so must be accessed with object lock held. | 
 |  */ | 
 | void fscache_obtained_object(struct fscache_object *object) | 
 | { | 
 | 	struct fscache_cookie *cookie = object->cookie; | 
 |  | 
 | 	_enter("{OBJ%x,%s}", object->debug_id, object->state->name); | 
 |  | 
 | 	/* if we were still looking up, then we must have a positive lookup | 
 | 	 * result, in which case there may be data available */ | 
 | 	if (!test_and_set_bit(FSCACHE_OBJECT_IS_LOOKED_UP, &object->flags)) { | 
 | 		fscache_stat(&fscache_n_object_lookups_positive); | 
 |  | 
 | 		/* We do (presumably) have data */ | 
 | 		clear_bit_unlock(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags); | 
 | 		clear_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags); | 
 |  | 
 | 		/* Allow write requests to begin stacking up and read requests | 
 | 		 * to begin shovelling data. | 
 | 		 */ | 
 | 		clear_bit_unlock(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags); | 
 | 		wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP); | 
 | 	} else { | 
 | 		fscache_stat(&fscache_n_object_created); | 
 | 	} | 
 |  | 
 | 	set_bit(FSCACHE_OBJECT_IS_AVAILABLE, &object->flags); | 
 | 	_leave(""); | 
 | } | 
 | EXPORT_SYMBOL(fscache_obtained_object); | 
 |  | 
 | /* | 
 |  * handle an object that has just become available | 
 |  */ | 
 | static const struct fscache_state *fscache_object_available(struct fscache_object *object, | 
 | 							    int event) | 
 | { | 
 | 	_enter("{OBJ%x},%d", object->debug_id, event); | 
 |  | 
 | 	object->oob_table = fscache_osm_run_oob; | 
 |  | 
 | 	spin_lock(&object->lock); | 
 |  | 
 | 	fscache_done_parent_op(object); | 
 | 	if (object->n_in_progress == 0) { | 
 | 		if (object->n_ops > 0) { | 
 | 			ASSERTCMP(object->n_ops, >=, object->n_obj_ops); | 
 | 			fscache_start_operations(object); | 
 | 		} else { | 
 | 			ASSERT(list_empty(&object->pending_ops)); | 
 | 		} | 
 | 	} | 
 | 	spin_unlock(&object->lock); | 
 |  | 
 | 	fscache_stat(&fscache_n_cop_lookup_complete); | 
 | 	object->cache->ops->lookup_complete(object); | 
 | 	fscache_stat_d(&fscache_n_cop_lookup_complete); | 
 |  | 
 | 	fscache_hist(fscache_obj_instantiate_histogram, object->lookup_jif); | 
 | 	fscache_stat(&fscache_n_object_avail); | 
 |  | 
 | 	_leave(""); | 
 | 	return transit_to(JUMPSTART_DEPS); | 
 | } | 
 |  | 
 | /* | 
 |  * Wake up this object's dependent objects now that we've become available. | 
 |  */ | 
 | static const struct fscache_state *fscache_jumpstart_dependents(struct fscache_object *object, | 
 | 								int event) | 
 | { | 
 | 	_enter("{OBJ%x},%d", object->debug_id, event); | 
 |  | 
 | 	if (!fscache_enqueue_dependents(object, FSCACHE_OBJECT_EV_PARENT_READY)) | 
 | 		return NO_TRANSIT; /* Not finished; requeue */ | 
 | 	return transit_to(WAIT_FOR_CMD); | 
 | } | 
 |  | 
 | /* | 
 |  * Handle lookup or creation failute. | 
 |  */ | 
 | static const struct fscache_state *fscache_lookup_failure(struct fscache_object *object, | 
 | 							  int event) | 
 | { | 
 | 	struct fscache_cookie *cookie; | 
 |  | 
 | 	_enter("{OBJ%x},%d", object->debug_id, event); | 
 |  | 
 | 	object->oob_event_mask = 0; | 
 |  | 
 | 	fscache_stat(&fscache_n_cop_lookup_complete); | 
 | 	object->cache->ops->lookup_complete(object); | 
 | 	fscache_stat_d(&fscache_n_cop_lookup_complete); | 
 |  | 
 | 	set_bit(FSCACHE_OBJECT_KILLED_BY_CACHE, &object->flags); | 
 |  | 
 | 	cookie = object->cookie; | 
 | 	set_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags); | 
 | 	if (test_and_clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags)) | 
 | 		wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP); | 
 |  | 
 | 	fscache_done_parent_op(object); | 
 | 	return transit_to(KILL_OBJECT); | 
 | } | 
 |  | 
 | /* | 
 |  * Wait for completion of all active operations on this object and the death of | 
 |  * all child objects of this object. | 
 |  */ | 
 | static const struct fscache_state *fscache_kill_object(struct fscache_object *object, | 
 | 						       int event) | 
 | { | 
 | 	_enter("{OBJ%x,%d,%d},%d", | 
 | 	       object->debug_id, object->n_ops, object->n_children, event); | 
 |  | 
 | 	fscache_mark_object_dead(object); | 
 | 	object->oob_event_mask = 0; | 
 |  | 
 | 	if (test_bit(FSCACHE_OBJECT_RETIRED, &object->flags)) { | 
 | 		/* Reject any new read/write ops and abort any that are pending. */ | 
 | 		clear_bit(FSCACHE_OBJECT_PENDING_WRITE, &object->flags); | 
 | 		fscache_cancel_all_ops(object); | 
 | 	} | 
 |  | 
 | 	if (list_empty(&object->dependents) && | 
 | 	    object->n_ops == 0 && | 
 | 	    object->n_children == 0) | 
 | 		return transit_to(DROP_OBJECT); | 
 |  | 
 | 	if (object->n_in_progress == 0) { | 
 | 		spin_lock(&object->lock); | 
 | 		if (object->n_ops > 0 && object->n_in_progress == 0) | 
 | 			fscache_start_operations(object); | 
 | 		spin_unlock(&object->lock); | 
 | 	} | 
 |  | 
 | 	if (!list_empty(&object->dependents)) | 
 | 		return transit_to(KILL_DEPENDENTS); | 
 |  | 
 | 	return transit_to(WAIT_FOR_CLEARANCE); | 
 | } | 
 |  | 
 | /* | 
 |  * Kill dependent objects. | 
 |  */ | 
 | static const struct fscache_state *fscache_kill_dependents(struct fscache_object *object, | 
 | 							   int event) | 
 | { | 
 | 	_enter("{OBJ%x},%d", object->debug_id, event); | 
 |  | 
 | 	if (!fscache_enqueue_dependents(object, FSCACHE_OBJECT_EV_KILL)) | 
 | 		return NO_TRANSIT; /* Not finished */ | 
 | 	return transit_to(WAIT_FOR_CLEARANCE); | 
 | } | 
 |  | 
 | /* | 
 |  * Drop an object's attachments | 
 |  */ | 
 | static const struct fscache_state *fscache_drop_object(struct fscache_object *object, | 
 | 						       int event) | 
 | { | 
 | 	struct fscache_object *parent = object->parent; | 
 | 	struct fscache_cookie *cookie = object->cookie; | 
 | 	struct fscache_cache *cache = object->cache; | 
 | 	bool awaken = false; | 
 |  | 
 | 	_enter("{OBJ%x,%d},%d", object->debug_id, object->n_children, event); | 
 |  | 
 | 	ASSERT(cookie != NULL); | 
 | 	ASSERT(!hlist_unhashed(&object->cookie_link)); | 
 |  | 
 | 	/* Make sure the cookie no longer points here and that the netfs isn't | 
 | 	 * waiting for us. | 
 | 	 */ | 
 | 	spin_lock(&cookie->lock); | 
 | 	hlist_del_init(&object->cookie_link); | 
 | 	if (hlist_empty(&cookie->backing_objects) && | 
 | 	    test_and_clear_bit(FSCACHE_COOKIE_INVALIDATING, &cookie->flags)) | 
 | 		awaken = true; | 
 | 	spin_unlock(&cookie->lock); | 
 |  | 
 | 	if (awaken) | 
 | 		wake_up_bit(&cookie->flags, FSCACHE_COOKIE_INVALIDATING); | 
 | 	if (test_and_clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags)) | 
 | 		wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP); | 
 |  | 
 |  | 
 | 	/* Prevent a race with our last child, which has to signal EV_CLEARED | 
 | 	 * before dropping our spinlock. | 
 | 	 */ | 
 | 	spin_lock(&object->lock); | 
 | 	spin_unlock(&object->lock); | 
 |  | 
 | 	/* Discard from the cache's collection of objects */ | 
 | 	spin_lock(&cache->object_list_lock); | 
 | 	list_del_init(&object->cache_link); | 
 | 	spin_unlock(&cache->object_list_lock); | 
 |  | 
 | 	fscache_stat(&fscache_n_cop_drop_object); | 
 | 	cache->ops->drop_object(object); | 
 | 	fscache_stat_d(&fscache_n_cop_drop_object); | 
 |  | 
 | 	/* The parent object wants to know when all it dependents have gone */ | 
 | 	if (parent) { | 
 | 		_debug("release parent OBJ%x {%d}", | 
 | 		       parent->debug_id, parent->n_children); | 
 |  | 
 | 		spin_lock(&parent->lock); | 
 | 		parent->n_children--; | 
 | 		if (parent->n_children == 0) | 
 | 			fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED); | 
 | 		spin_unlock(&parent->lock); | 
 | 		object->parent = NULL; | 
 | 	} | 
 |  | 
 | 	/* this just shifts the object release to the work processor */ | 
 | 	fscache_put_object(object); | 
 | 	fscache_stat(&fscache_n_object_dead); | 
 |  | 
 | 	_leave(""); | 
 | 	return transit_to(OBJECT_DEAD); | 
 | } | 
 |  | 
 | /* | 
 |  * get a ref on an object | 
 |  */ | 
 | static int fscache_get_object(struct fscache_object *object) | 
 | { | 
 | 	int ret; | 
 |  | 
 | 	fscache_stat(&fscache_n_cop_grab_object); | 
 | 	ret = object->cache->ops->grab_object(object) ? 0 : -EAGAIN; | 
 | 	fscache_stat_d(&fscache_n_cop_grab_object); | 
 | 	return ret; | 
 | } | 
 |  | 
 | /* | 
 |  * Discard a ref on an object | 
 |  */ | 
 | static void fscache_put_object(struct fscache_object *object) | 
 | { | 
 | 	fscache_stat(&fscache_n_cop_put_object); | 
 | 	object->cache->ops->put_object(object); | 
 | 	fscache_stat_d(&fscache_n_cop_put_object); | 
 | } | 
 |  | 
 | /** | 
 |  * fscache_object_destroy - Note that a cache object is about to be destroyed | 
 |  * @object: The object to be destroyed | 
 |  * | 
 |  * Note the imminent destruction and deallocation of a cache object record. | 
 |  */ | 
 | void fscache_object_destroy(struct fscache_object *object) | 
 | { | 
 | 	fscache_objlist_remove(object); | 
 |  | 
 | 	/* We can get rid of the cookie now */ | 
 | 	fscache_cookie_put(object->cookie); | 
 | 	object->cookie = NULL; | 
 | } | 
 | EXPORT_SYMBOL(fscache_object_destroy); | 
 |  | 
 | /* | 
 |  * enqueue an object for metadata-type processing | 
 |  */ | 
 | void fscache_enqueue_object(struct fscache_object *object) | 
 | { | 
 | 	_enter("{OBJ%x}", object->debug_id); | 
 |  | 
 | 	if (fscache_get_object(object) >= 0) { | 
 | 		wait_queue_head_t *cong_wq = | 
 | 			&get_cpu_var(fscache_object_cong_wait); | 
 |  | 
 | 		if (queue_work(fscache_object_wq, &object->work)) { | 
 | 			if (fscache_object_congested()) | 
 | 				wake_up(cong_wq); | 
 | 		} else | 
 | 			fscache_put_object(object); | 
 |  | 
 | 		put_cpu_var(fscache_object_cong_wait); | 
 | 	} | 
 | } | 
 |  | 
 | /** | 
 |  * fscache_object_sleep_till_congested - Sleep until object wq is congested | 
 |  * @timeoutp: Scheduler sleep timeout | 
 |  * | 
 |  * Allow an object handler to sleep until the object workqueue is congested. | 
 |  * | 
 |  * The caller must set up a wake up event before calling this and must have set | 
 |  * the appropriate sleep mode (such as TASK_UNINTERRUPTIBLE) and tested its own | 
 |  * condition before calling this function as no test is made here. | 
 |  * | 
 |  * %true is returned if the object wq is congested, %false otherwise. | 
 |  */ | 
 | bool fscache_object_sleep_till_congested(signed long *timeoutp) | 
 | { | 
 | 	wait_queue_head_t *cong_wq = this_cpu_ptr(&fscache_object_cong_wait); | 
 | 	DEFINE_WAIT(wait); | 
 |  | 
 | 	if (fscache_object_congested()) | 
 | 		return true; | 
 |  | 
 | 	add_wait_queue_exclusive(cong_wq, &wait); | 
 | 	if (!fscache_object_congested()) | 
 | 		*timeoutp = schedule_timeout(*timeoutp); | 
 | 	finish_wait(cong_wq, &wait); | 
 |  | 
 | 	return fscache_object_congested(); | 
 | } | 
 | EXPORT_SYMBOL_GPL(fscache_object_sleep_till_congested); | 
 |  | 
 | /* | 
 |  * Enqueue the dependents of an object for metadata-type processing. | 
 |  * | 
 |  * If we don't manage to finish the list before the scheduler wants to run | 
 |  * again then return false immediately.  We return true if the list was | 
 |  * cleared. | 
 |  */ | 
 | static bool fscache_enqueue_dependents(struct fscache_object *object, int event) | 
 | { | 
 | 	struct fscache_object *dep; | 
 | 	bool ret = true; | 
 |  | 
 | 	_enter("{OBJ%x}", object->debug_id); | 
 |  | 
 | 	if (list_empty(&object->dependents)) | 
 | 		return true; | 
 |  | 
 | 	spin_lock(&object->lock); | 
 |  | 
 | 	while (!list_empty(&object->dependents)) { | 
 | 		dep = list_entry(object->dependents.next, | 
 | 				 struct fscache_object, dep_link); | 
 | 		list_del_init(&dep->dep_link); | 
 |  | 
 | 		fscache_raise_event(dep, event); | 
 | 		fscache_put_object(dep); | 
 |  | 
 | 		if (!list_empty(&object->dependents) && need_resched()) { | 
 | 			ret = false; | 
 | 			break; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	spin_unlock(&object->lock); | 
 | 	return ret; | 
 | } | 
 |  | 
 | /* | 
 |  * remove an object from whatever queue it's waiting on | 
 |  */ | 
 | static void fscache_dequeue_object(struct fscache_object *object) | 
 | { | 
 | 	_enter("{OBJ%x}", object->debug_id); | 
 |  | 
 | 	if (!list_empty(&object->dep_link)) { | 
 | 		spin_lock(&object->parent->lock); | 
 | 		list_del_init(&object->dep_link); | 
 | 		spin_unlock(&object->parent->lock); | 
 | 	} | 
 |  | 
 | 	_leave(""); | 
 | } | 
 |  | 
 | /** | 
 |  * fscache_check_aux - Ask the netfs whether an object on disk is still valid | 
 |  * @object: The object to ask about | 
 |  * @data: The auxiliary data for the object | 
 |  * @datalen: The size of the auxiliary data | 
 |  * | 
 |  * This function consults the netfs about the coherency state of an object. | 
 |  * The caller must be holding a ref on cookie->n_active (held by | 
 |  * fscache_look_up_object() on behalf of the cache backend during object lookup | 
 |  * and creation). | 
 |  */ | 
 | enum fscache_checkaux fscache_check_aux(struct fscache_object *object, | 
 | 					const void *data, uint16_t datalen) | 
 | { | 
 | 	enum fscache_checkaux result; | 
 |  | 
 | 	if (!object->cookie->def->check_aux) { | 
 | 		fscache_stat(&fscache_n_checkaux_none); | 
 | 		return FSCACHE_CHECKAUX_OKAY; | 
 | 	} | 
 |  | 
 | 	result = object->cookie->def->check_aux(object->cookie->netfs_data, | 
 | 						data, datalen); | 
 | 	switch (result) { | 
 | 		/* entry okay as is */ | 
 | 	case FSCACHE_CHECKAUX_OKAY: | 
 | 		fscache_stat(&fscache_n_checkaux_okay); | 
 | 		break; | 
 |  | 
 | 		/* entry requires update */ | 
 | 	case FSCACHE_CHECKAUX_NEEDS_UPDATE: | 
 | 		fscache_stat(&fscache_n_checkaux_update); | 
 | 		break; | 
 |  | 
 | 		/* entry requires deletion */ | 
 | 	case FSCACHE_CHECKAUX_OBSOLETE: | 
 | 		fscache_stat(&fscache_n_checkaux_obsolete); | 
 | 		break; | 
 |  | 
 | 	default: | 
 | 		BUG(); | 
 | 	} | 
 |  | 
 | 	return result; | 
 | } | 
 | EXPORT_SYMBOL(fscache_check_aux); | 
 |  | 
 | /* | 
 |  * Asynchronously invalidate an object. | 
 |  */ | 
 | static const struct fscache_state *_fscache_invalidate_object(struct fscache_object *object, | 
 | 							      int event) | 
 | { | 
 | 	struct fscache_operation *op; | 
 | 	struct fscache_cookie *cookie = object->cookie; | 
 |  | 
 | 	_enter("{OBJ%x},%d", object->debug_id, event); | 
 |  | 
 | 	/* We're going to need the cookie.  If the cookie is not available then | 
 | 	 * retire the object instead. | 
 | 	 */ | 
 | 	if (!fscache_use_cookie(object)) { | 
 | 		ASSERT(object->cookie->stores.rnode == NULL); | 
 | 		set_bit(FSCACHE_OBJECT_RETIRED, &object->flags); | 
 | 		_leave(" [no cookie]"); | 
 | 		return transit_to(KILL_OBJECT); | 
 | 	} | 
 |  | 
 | 	/* Reject any new read/write ops and abort any that are pending. */ | 
 | 	fscache_invalidate_writes(cookie); | 
 | 	clear_bit(FSCACHE_OBJECT_PENDING_WRITE, &object->flags); | 
 | 	fscache_cancel_all_ops(object); | 
 |  | 
 | 	/* Now we have to wait for in-progress reads and writes */ | 
 | 	op = kzalloc(sizeof(*op), GFP_KERNEL); | 
 | 	if (!op) | 
 | 		goto nomem; | 
 |  | 
 | 	fscache_operation_init(op, object->cache->ops->invalidate_object, | 
 | 			       NULL, NULL); | 
 | 	op->flags = FSCACHE_OP_ASYNC | | 
 | 		(1 << FSCACHE_OP_EXCLUSIVE) | | 
 | 		(1 << FSCACHE_OP_UNUSE_COOKIE); | 
 |  | 
 | 	spin_lock(&cookie->lock); | 
 | 	if (fscache_submit_exclusive_op(object, op) < 0) | 
 | 		goto submit_op_failed; | 
 | 	spin_unlock(&cookie->lock); | 
 | 	fscache_put_operation(op); | 
 |  | 
 | 	/* Once we've completed the invalidation, we know there will be no data | 
 | 	 * stored in the cache and thus we can reinstate the data-check-skip | 
 | 	 * optimisation. | 
 | 	 */ | 
 | 	set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags); | 
 |  | 
 | 	/* We can allow read and write requests to come in once again.  They'll | 
 | 	 * queue up behind our exclusive invalidation operation. | 
 | 	 */ | 
 | 	if (test_and_clear_bit(FSCACHE_COOKIE_INVALIDATING, &cookie->flags)) | 
 | 		wake_up_bit(&cookie->flags, FSCACHE_COOKIE_INVALIDATING); | 
 | 	_leave(" [ok]"); | 
 | 	return transit_to(UPDATE_OBJECT); | 
 |  | 
 | nomem: | 
 | 	fscache_mark_object_dead(object); | 
 | 	fscache_unuse_cookie(object); | 
 | 	_leave(" [ENOMEM]"); | 
 | 	return transit_to(KILL_OBJECT); | 
 |  | 
 | submit_op_failed: | 
 | 	fscache_mark_object_dead(object); | 
 | 	spin_unlock(&cookie->lock); | 
 | 	fscache_unuse_cookie(object); | 
 | 	kfree(op); | 
 | 	_leave(" [EIO]"); | 
 | 	return transit_to(KILL_OBJECT); | 
 | } | 
 |  | 
 | static const struct fscache_state *fscache_invalidate_object(struct fscache_object *object, | 
 | 							     int event) | 
 | { | 
 | 	const struct fscache_state *s; | 
 |  | 
 | 	fscache_stat(&fscache_n_invalidates_run); | 
 | 	fscache_stat(&fscache_n_cop_invalidate_object); | 
 | 	s = _fscache_invalidate_object(object, event); | 
 | 	fscache_stat_d(&fscache_n_cop_invalidate_object); | 
 | 	return s; | 
 | } | 
 |  | 
 | /* | 
 |  * Asynchronously update an object. | 
 |  */ | 
 | static const struct fscache_state *fscache_update_object(struct fscache_object *object, | 
 | 							 int event) | 
 | { | 
 | 	_enter("{OBJ%x},%d", object->debug_id, event); | 
 |  | 
 | 	fscache_stat(&fscache_n_updates_run); | 
 | 	fscache_stat(&fscache_n_cop_update_object); | 
 | 	object->cache->ops->update_object(object); | 
 | 	fscache_stat_d(&fscache_n_cop_update_object); | 
 |  | 
 | 	_leave(""); | 
 | 	return transit_to(WAIT_FOR_CMD); | 
 | } | 
 |  | 
 | /** | 
 |  * fscache_object_retrying_stale - Note retrying stale object | 
 |  * @object: The object that will be retried | 
 |  * | 
 |  * Note that an object lookup found an on-disk object that was adjudged to be | 
 |  * stale and has been deleted.  The lookup will be retried. | 
 |  */ | 
 | void fscache_object_retrying_stale(struct fscache_object *object) | 
 | { | 
 | 	fscache_stat(&fscache_n_cache_no_space_reject); | 
 | } | 
 | EXPORT_SYMBOL(fscache_object_retrying_stale); | 
 |  | 
 | /** | 
 |  * fscache_object_mark_killed - Note that an object was killed | 
 |  * @object: The object that was culled | 
 |  * @why: The reason the object was killed. | 
 |  * | 
 |  * Note that an object was killed.  Returns true if the object was | 
 |  * already marked killed, false if it wasn't. | 
 |  */ | 
 | void fscache_object_mark_killed(struct fscache_object *object, | 
 | 				enum fscache_why_object_killed why) | 
 | { | 
 | 	if (test_and_set_bit(FSCACHE_OBJECT_KILLED_BY_CACHE, &object->flags)) { | 
 | 		pr_err("Error: Object already killed by cache [%s]\n", | 
 | 		       object->cache->identifier); | 
 | 		return; | 
 | 	} | 
 |  | 
 | 	switch (why) { | 
 | 	case FSCACHE_OBJECT_NO_SPACE: | 
 | 		fscache_stat(&fscache_n_cache_no_space_reject); | 
 | 		break; | 
 | 	case FSCACHE_OBJECT_IS_STALE: | 
 | 		fscache_stat(&fscache_n_cache_stale_objects); | 
 | 		break; | 
 | 	case FSCACHE_OBJECT_WAS_RETIRED: | 
 | 		fscache_stat(&fscache_n_cache_retired_objects); | 
 | 		break; | 
 | 	case FSCACHE_OBJECT_WAS_CULLED: | 
 | 		fscache_stat(&fscache_n_cache_culled_objects); | 
 | 		break; | 
 | 	} | 
 | } | 
 | EXPORT_SYMBOL(fscache_object_mark_killed); | 
 |  | 
 | /* | 
 |  * The object is dead.  We can get here if an object gets queued by an event | 
 |  * that would lead to its death (such as EV_KILL) when the dispatcher is | 
 |  * already running (and so can be requeued) but hasn't yet cleared the event | 
 |  * mask. | 
 |  */ | 
 | static const struct fscache_state *fscache_object_dead(struct fscache_object *object, | 
 | 						       int event) | 
 | { | 
 | 	if (!test_and_set_bit(FSCACHE_OBJECT_RUN_AFTER_DEAD, | 
 | 			      &object->flags)) | 
 | 		return NO_TRANSIT; | 
 |  | 
 | 	WARN(true, "FS-Cache object redispatched after death"); | 
 | 	return NO_TRANSIT; | 
 | } |