rjw | 1f88458 | 2022-01-06 17:20:42 +0800 | [diff] [blame^] | 1 | // SPDX-License-Identifier: GPL-2.0 |
| 2 | /* |
| 3 | * arch/parisc/lib/io.c |
| 4 | * |
| 5 | * Copyright (c) Matthew Wilcox 2001 for Hewlett-Packard |
| 6 | * Copyright (c) Randolph Chung 2001 <tausq@debian.org> |
| 7 | * |
| 8 | * IO accessing functions which shouldn't be inlined because they're too big |
| 9 | */ |
| 10 | |
| 11 | #include <linux/kernel.h> |
| 12 | #include <linux/module.h> |
| 13 | #include <asm/io.h> |
| 14 | |
| 15 | /* Copies a block of memory to a device in an efficient manner. |
| 16 | * Assumes the device can cope with 32-bit transfers. If it can't, |
| 17 | * don't use this function. |
| 18 | */ |
| 19 | void memcpy_toio(volatile void __iomem *dst, const void *src, int count) |
| 20 | { |
| 21 | if (((unsigned long)dst & 3) != ((unsigned long)src & 3)) |
| 22 | goto bytecopy; |
| 23 | while ((unsigned long)dst & 3) { |
| 24 | writeb(*(char *)src, dst++); |
| 25 | src++; |
| 26 | count--; |
| 27 | } |
| 28 | while (count > 3) { |
| 29 | __raw_writel(*(u32 *)src, dst); |
| 30 | src += 4; |
| 31 | dst += 4; |
| 32 | count -= 4; |
| 33 | } |
| 34 | bytecopy: |
| 35 | while (count--) { |
| 36 | writeb(*(char *)src, dst++); |
| 37 | src++; |
| 38 | } |
| 39 | } |
| 40 | |
| 41 | /* |
| 42 | ** Copies a block of memory from a device in an efficient manner. |
| 43 | ** Assumes the device can cope with 32-bit transfers. If it can't, |
| 44 | ** don't use this function. |
| 45 | ** |
| 46 | ** CR16 counts on C3000 reading 256 bytes from Symbios 896 RAM: |
| 47 | ** 27341/64 = 427 cyc per int |
| 48 | ** 61311/128 = 478 cyc per short |
| 49 | ** 122637/256 = 479 cyc per byte |
| 50 | ** Ergo bus latencies dominant (not transfer size). |
| 51 | ** Minimize total number of transfers at cost of CPU cycles. |
| 52 | ** TODO: only look at src alignment and adjust the stores to dest. |
| 53 | */ |
| 54 | void memcpy_fromio(void *dst, const volatile void __iomem *src, int count) |
| 55 | { |
| 56 | /* first compare alignment of src/dst */ |
| 57 | if ( (((unsigned long)dst ^ (unsigned long)src) & 1) || (count < 2) ) |
| 58 | goto bytecopy; |
| 59 | |
| 60 | if ( (((unsigned long)dst ^ (unsigned long)src) & 2) || (count < 4) ) |
| 61 | goto shortcopy; |
| 62 | |
| 63 | /* Then check for misaligned start address */ |
| 64 | if ((unsigned long)src & 1) { |
| 65 | *(u8 *)dst = readb(src); |
| 66 | src++; |
| 67 | dst++; |
| 68 | count--; |
| 69 | if (count < 2) goto bytecopy; |
| 70 | } |
| 71 | |
| 72 | if ((unsigned long)src & 2) { |
| 73 | *(u16 *)dst = __raw_readw(src); |
| 74 | src += 2; |
| 75 | dst += 2; |
| 76 | count -= 2; |
| 77 | } |
| 78 | |
| 79 | while (count > 3) { |
| 80 | *(u32 *)dst = __raw_readl(src); |
| 81 | dst += 4; |
| 82 | src += 4; |
| 83 | count -= 4; |
| 84 | } |
| 85 | |
| 86 | shortcopy: |
| 87 | while (count > 1) { |
| 88 | *(u16 *)dst = __raw_readw(src); |
| 89 | src += 2; |
| 90 | dst += 2; |
| 91 | count -= 2; |
| 92 | } |
| 93 | |
| 94 | bytecopy: |
| 95 | while (count--) { |
| 96 | *(char *)dst = readb(src); |
| 97 | src++; |
| 98 | dst++; |
| 99 | } |
| 100 | } |
| 101 | |
| 102 | /* Sets a block of memory on a device to a given value. |
| 103 | * Assumes the device can cope with 32-bit transfers. If it can't, |
| 104 | * don't use this function. |
| 105 | */ |
| 106 | void memset_io(volatile void __iomem *addr, unsigned char val, int count) |
| 107 | { |
| 108 | u32 val32 = (val << 24) | (val << 16) | (val << 8) | val; |
| 109 | while ((unsigned long)addr & 3) { |
| 110 | writeb(val, addr++); |
| 111 | count--; |
| 112 | } |
| 113 | while (count > 3) { |
| 114 | __raw_writel(val32, addr); |
| 115 | addr += 4; |
| 116 | count -= 4; |
| 117 | } |
| 118 | while (count--) { |
| 119 | writeb(val, addr++); |
| 120 | } |
| 121 | } |
| 122 | |
| 123 | /* |
| 124 | * Read COUNT 8-bit bytes from port PORT into memory starting at |
| 125 | * SRC. |
| 126 | */ |
| 127 | void insb (unsigned long port, void *dst, unsigned long count) |
| 128 | { |
| 129 | unsigned char *p; |
| 130 | |
| 131 | p = (unsigned char *)dst; |
| 132 | |
| 133 | while (((unsigned long)p) & 0x3) { |
| 134 | if (!count) |
| 135 | return; |
| 136 | count--; |
| 137 | *p = inb(port); |
| 138 | p++; |
| 139 | } |
| 140 | |
| 141 | while (count >= 4) { |
| 142 | unsigned int w; |
| 143 | count -= 4; |
| 144 | w = inb(port) << 24; |
| 145 | w |= inb(port) << 16; |
| 146 | w |= inb(port) << 8; |
| 147 | w |= inb(port); |
| 148 | *(unsigned int *) p = w; |
| 149 | p += 4; |
| 150 | } |
| 151 | |
| 152 | while (count) { |
| 153 | --count; |
| 154 | *p = inb(port); |
| 155 | p++; |
| 156 | } |
| 157 | } |
| 158 | |
| 159 | |
| 160 | /* |
| 161 | * Read COUNT 16-bit words from port PORT into memory starting at |
| 162 | * SRC. SRC must be at least short aligned. This is used by the |
| 163 | * IDE driver to read disk sectors. Performance is important, but |
| 164 | * the interfaces seems to be slow: just using the inlined version |
| 165 | * of the inw() breaks things. |
| 166 | */ |
| 167 | void insw (unsigned long port, void *dst, unsigned long count) |
| 168 | { |
| 169 | unsigned int l = 0, l2; |
| 170 | unsigned char *p; |
| 171 | |
| 172 | p = (unsigned char *)dst; |
| 173 | |
| 174 | if (!count) |
| 175 | return; |
| 176 | |
| 177 | switch (((unsigned long)p) & 0x3) |
| 178 | { |
| 179 | case 0x00: /* Buffer 32-bit aligned */ |
| 180 | while (count>=2) { |
| 181 | |
| 182 | count -= 2; |
| 183 | l = cpu_to_le16(inw(port)) << 16; |
| 184 | l |= cpu_to_le16(inw(port)); |
| 185 | *(unsigned int *)p = l; |
| 186 | p += 4; |
| 187 | } |
| 188 | if (count) { |
| 189 | *(unsigned short *)p = cpu_to_le16(inw(port)); |
| 190 | } |
| 191 | break; |
| 192 | |
| 193 | case 0x02: /* Buffer 16-bit aligned */ |
| 194 | *(unsigned short *)p = cpu_to_le16(inw(port)); |
| 195 | p += 2; |
| 196 | count--; |
| 197 | while (count>=2) { |
| 198 | |
| 199 | count -= 2; |
| 200 | l = cpu_to_le16(inw(port)) << 16; |
| 201 | l |= cpu_to_le16(inw(port)); |
| 202 | *(unsigned int *)p = l; |
| 203 | p += 4; |
| 204 | } |
| 205 | if (count) { |
| 206 | *(unsigned short *)p = cpu_to_le16(inw(port)); |
| 207 | } |
| 208 | break; |
| 209 | |
| 210 | case 0x01: /* Buffer 8-bit aligned */ |
| 211 | case 0x03: |
| 212 | /* I don't bother with 32bit transfers |
| 213 | * in this case, 16bit will have to do -- DE */ |
| 214 | --count; |
| 215 | |
| 216 | l = cpu_to_le16(inw(port)); |
| 217 | *p = l >> 8; |
| 218 | p++; |
| 219 | while (count--) |
| 220 | { |
| 221 | l2 = cpu_to_le16(inw(port)); |
| 222 | *(unsigned short *)p = (l & 0xff) << 8 | (l2 >> 8); |
| 223 | p += 2; |
| 224 | l = l2; |
| 225 | } |
| 226 | *p = l & 0xff; |
| 227 | break; |
| 228 | } |
| 229 | } |
| 230 | |
| 231 | |
| 232 | |
| 233 | /* |
| 234 | * Read COUNT 32-bit words from port PORT into memory starting at |
| 235 | * SRC. Now works with any alignment in SRC. Performance is important, |
| 236 | * but the interfaces seems to be slow: just using the inlined version |
| 237 | * of the inl() breaks things. |
| 238 | */ |
| 239 | void insl (unsigned long port, void *dst, unsigned long count) |
| 240 | { |
| 241 | unsigned int l = 0, l2; |
| 242 | unsigned char *p; |
| 243 | |
| 244 | p = (unsigned char *)dst; |
| 245 | |
| 246 | if (!count) |
| 247 | return; |
| 248 | |
| 249 | switch (((unsigned long) dst) & 0x3) |
| 250 | { |
| 251 | case 0x00: /* Buffer 32-bit aligned */ |
| 252 | while (count--) |
| 253 | { |
| 254 | *(unsigned int *)p = cpu_to_le32(inl(port)); |
| 255 | p += 4; |
| 256 | } |
| 257 | break; |
| 258 | |
| 259 | case 0x02: /* Buffer 16-bit aligned */ |
| 260 | --count; |
| 261 | |
| 262 | l = cpu_to_le32(inl(port)); |
| 263 | *(unsigned short *)p = l >> 16; |
| 264 | p += 2; |
| 265 | |
| 266 | while (count--) |
| 267 | { |
| 268 | l2 = cpu_to_le32(inl(port)); |
| 269 | *(unsigned int *)p = (l & 0xffff) << 16 | (l2 >> 16); |
| 270 | p += 4; |
| 271 | l = l2; |
| 272 | } |
| 273 | *(unsigned short *)p = l & 0xffff; |
| 274 | break; |
| 275 | case 0x01: /* Buffer 8-bit aligned */ |
| 276 | --count; |
| 277 | |
| 278 | l = cpu_to_le32(inl(port)); |
| 279 | *(unsigned char *)p = l >> 24; |
| 280 | p++; |
| 281 | *(unsigned short *)p = (l >> 8) & 0xffff; |
| 282 | p += 2; |
| 283 | while (count--) |
| 284 | { |
| 285 | l2 = cpu_to_le32(inl(port)); |
| 286 | *(unsigned int *)p = (l & 0xff) << 24 | (l2 >> 8); |
| 287 | p += 4; |
| 288 | l = l2; |
| 289 | } |
| 290 | *p = l & 0xff; |
| 291 | break; |
| 292 | case 0x03: /* Buffer 8-bit aligned */ |
| 293 | --count; |
| 294 | |
| 295 | l = cpu_to_le32(inl(port)); |
| 296 | *p = l >> 24; |
| 297 | p++; |
| 298 | while (count--) |
| 299 | { |
| 300 | l2 = cpu_to_le32(inl(port)); |
| 301 | *(unsigned int *)p = (l & 0xffffff) << 8 | l2 >> 24; |
| 302 | p += 4; |
| 303 | l = l2; |
| 304 | } |
| 305 | *(unsigned short *)p = (l >> 8) & 0xffff; |
| 306 | p += 2; |
| 307 | *p = l & 0xff; |
| 308 | break; |
| 309 | } |
| 310 | } |
| 311 | |
| 312 | |
| 313 | /* |
| 314 | * Like insb but in the opposite direction. |
| 315 | * Don't worry as much about doing aligned memory transfers: |
| 316 | * doing byte reads the "slow" way isn't nearly as slow as |
| 317 | * doing byte writes the slow way (no r-m-w cycle). |
| 318 | */ |
| 319 | void outsb(unsigned long port, const void * src, unsigned long count) |
| 320 | { |
| 321 | const unsigned char *p; |
| 322 | |
| 323 | p = (const unsigned char *)src; |
| 324 | while (count) { |
| 325 | count--; |
| 326 | outb(*p, port); |
| 327 | p++; |
| 328 | } |
| 329 | } |
| 330 | |
| 331 | /* |
| 332 | * Like insw but in the opposite direction. This is used by the IDE |
| 333 | * driver to write disk sectors. Performance is important, but the |
| 334 | * interfaces seems to be slow: just using the inlined version of the |
| 335 | * outw() breaks things. |
| 336 | */ |
| 337 | void outsw (unsigned long port, const void *src, unsigned long count) |
| 338 | { |
| 339 | unsigned int l = 0, l2; |
| 340 | const unsigned char *p; |
| 341 | |
| 342 | p = (const unsigned char *)src; |
| 343 | |
| 344 | if (!count) |
| 345 | return; |
| 346 | |
| 347 | switch (((unsigned long)p) & 0x3) |
| 348 | { |
| 349 | case 0x00: /* Buffer 32-bit aligned */ |
| 350 | while (count>=2) { |
| 351 | count -= 2; |
| 352 | l = *(unsigned int *)p; |
| 353 | p += 4; |
| 354 | outw(le16_to_cpu(l >> 16), port); |
| 355 | outw(le16_to_cpu(l & 0xffff), port); |
| 356 | } |
| 357 | if (count) { |
| 358 | outw(le16_to_cpu(*(unsigned short*)p), port); |
| 359 | } |
| 360 | break; |
| 361 | |
| 362 | case 0x02: /* Buffer 16-bit aligned */ |
| 363 | |
| 364 | outw(le16_to_cpu(*(unsigned short*)p), port); |
| 365 | p += 2; |
| 366 | count--; |
| 367 | |
| 368 | while (count>=2) { |
| 369 | count -= 2; |
| 370 | l = *(unsigned int *)p; |
| 371 | p += 4; |
| 372 | outw(le16_to_cpu(l >> 16), port); |
| 373 | outw(le16_to_cpu(l & 0xffff), port); |
| 374 | } |
| 375 | if (count) { |
| 376 | outw(le16_to_cpu(*(unsigned short *)p), port); |
| 377 | } |
| 378 | break; |
| 379 | |
| 380 | case 0x01: /* Buffer 8-bit aligned */ |
| 381 | /* I don't bother with 32bit transfers |
| 382 | * in this case, 16bit will have to do -- DE */ |
| 383 | |
| 384 | l = *p << 8; |
| 385 | p++; |
| 386 | count--; |
| 387 | while (count) |
| 388 | { |
| 389 | count--; |
| 390 | l2 = *(unsigned short *)p; |
| 391 | p += 2; |
| 392 | outw(le16_to_cpu(l | l2 >> 8), port); |
| 393 | l = l2 << 8; |
| 394 | } |
| 395 | l2 = *(unsigned char *)p; |
| 396 | outw (le16_to_cpu(l | l2>>8), port); |
| 397 | break; |
| 398 | |
| 399 | } |
| 400 | } |
| 401 | |
| 402 | |
| 403 | /* |
| 404 | * Like insl but in the opposite direction. This is used by the IDE |
| 405 | * driver to write disk sectors. Works with any alignment in SRC. |
| 406 | * Performance is important, but the interfaces seems to be slow: |
| 407 | * just using the inlined version of the outl() breaks things. |
| 408 | */ |
| 409 | void outsl (unsigned long port, const void *src, unsigned long count) |
| 410 | { |
| 411 | unsigned int l = 0, l2; |
| 412 | const unsigned char *p; |
| 413 | |
| 414 | p = (const unsigned char *)src; |
| 415 | |
| 416 | if (!count) |
| 417 | return; |
| 418 | |
| 419 | switch (((unsigned long)p) & 0x3) |
| 420 | { |
| 421 | case 0x00: /* Buffer 32-bit aligned */ |
| 422 | while (count--) |
| 423 | { |
| 424 | outl(le32_to_cpu(*(unsigned int *)p), port); |
| 425 | p += 4; |
| 426 | } |
| 427 | break; |
| 428 | |
| 429 | case 0x02: /* Buffer 16-bit aligned */ |
| 430 | --count; |
| 431 | |
| 432 | l = *(unsigned short *)p; |
| 433 | p += 2; |
| 434 | |
| 435 | while (count--) |
| 436 | { |
| 437 | l2 = *(unsigned int *)p; |
| 438 | p += 4; |
| 439 | outl (le32_to_cpu(l << 16 | l2 >> 16), port); |
| 440 | l = l2; |
| 441 | } |
| 442 | l2 = *(unsigned short *)p; |
| 443 | outl (le32_to_cpu(l << 16 | l2), port); |
| 444 | break; |
| 445 | case 0x01: /* Buffer 8-bit aligned */ |
| 446 | --count; |
| 447 | |
| 448 | l = *p << 24; |
| 449 | p++; |
| 450 | l |= *(unsigned short *)p << 8; |
| 451 | p += 2; |
| 452 | |
| 453 | while (count--) |
| 454 | { |
| 455 | l2 = *(unsigned int *)p; |
| 456 | p += 4; |
| 457 | outl (le32_to_cpu(l | l2 >> 24), port); |
| 458 | l = l2 << 8; |
| 459 | } |
| 460 | l2 = *p; |
| 461 | outl (le32_to_cpu(l | l2), port); |
| 462 | break; |
| 463 | case 0x03: /* Buffer 8-bit aligned */ |
| 464 | --count; |
| 465 | |
| 466 | l = *p << 24; |
| 467 | p++; |
| 468 | |
| 469 | while (count--) |
| 470 | { |
| 471 | l2 = *(unsigned int *)p; |
| 472 | p += 4; |
| 473 | outl (le32_to_cpu(l | l2 >> 8), port); |
| 474 | l = l2 << 24; |
| 475 | } |
| 476 | l2 = *(unsigned short *)p << 16; |
| 477 | p += 2; |
| 478 | l2 |= *p; |
| 479 | outl (le32_to_cpu(l | l2), port); |
| 480 | break; |
| 481 | } |
| 482 | } |
| 483 | |
| 484 | EXPORT_SYMBOL(insb); |
| 485 | EXPORT_SYMBOL(insw); |
| 486 | EXPORT_SYMBOL(insl); |
| 487 | EXPORT_SYMBOL(outsb); |
| 488 | EXPORT_SYMBOL(outsw); |
| 489 | EXPORT_SYMBOL(outsl); |