| /* Copyright (C) 1995-2016 Free Software Foundation, Inc. | 
 |    Contributed by Ulrich Drepper <drepper@gnu.ai.mit.edu>, 1995. | 
 |  | 
 |    This program is free software: you can redistribute it and/or modify | 
 |    it under the terms of the GNU Lesser General Public License as published by | 
 |    the Free Software Foundation; either version 2.1 of the License, or | 
 |    (at your option) any later version. | 
 |  | 
 |    This program is distributed in the hope that it will be useful, | 
 |    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
 |    GNU Lesser General Public License for more details. | 
 |  | 
 |    You should have received a copy of the GNU Lesser General Public License | 
 |    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */ | 
 |  | 
 | #ifdef HAVE_CONFIG_H | 
 | # include <config.h> | 
 | #endif | 
 |  | 
 | #include <stdlib.h> | 
 | #include <string.h> | 
 | #include <sys/types.h> | 
 |  | 
 | #include "loadinfo.h" | 
 |  | 
 | /* On some strange systems still no definition of NULL is found.  Sigh!  */ | 
 | #ifndef NULL | 
 | # if defined __STDC__ && __STDC__ | 
 | #  define NULL ((void *) 0) | 
 | # else | 
 | #  define NULL 0 | 
 | # endif | 
 | #endif | 
 |  | 
 | /* @@ end of prolog @@ */ | 
 |  | 
 | /* Split a locale name NAME into a leading language part and all the | 
 |    rest.  Return a pointer to the first character after the language, | 
 |    i.e. to the first byte of the rest.  */ | 
 | static char *_nl_find_language (const char *name); | 
 |  | 
 | static char * | 
 | _nl_find_language (const char *name) | 
 | { | 
 |   while (name[0] != '\0' && name[0] != '_' && name[0] != '@' && name[0] != '.') | 
 |     ++name; | 
 |  | 
 |   return (char *) name; | 
 | } | 
 |  | 
 |  | 
 | int | 
 | _nl_explode_name (char *name, | 
 | 		  const char **language, const char **modifier, | 
 | 		  const char **territory, const char **codeset, | 
 | 		  const char **normalized_codeset) | 
 | { | 
 |   char *cp; | 
 |   int mask; | 
 |  | 
 |   *modifier = NULL; | 
 |   *territory = NULL; | 
 |   *codeset = NULL; | 
 |   *normalized_codeset = NULL; | 
 |  | 
 |   /* Now we determine the single parts of the locale name.  First | 
 |      look for the language.  Termination symbols are `_', '.', and `@'.  */ | 
 |   mask = 0; | 
 |   *language = cp = name; | 
 |   cp = _nl_find_language (*language); | 
 |  | 
 |   if (*language == cp) | 
 |     /* This does not make sense: language has to be specified.  Use | 
 |        this entry as it is without exploding.  Perhaps it is an alias.  */ | 
 |     cp = strchr (*language, '\0'); | 
 |   else | 
 |     { | 
 |       if (cp[0] == '_') | 
 | 	{ | 
 | 	  /* Next is the territory.  */ | 
 | 	  cp[0] = '\0'; | 
 | 	  *territory = ++cp; | 
 |  | 
 | 	  while (cp[0] != '\0' && cp[0] != '.' && cp[0] != '@') | 
 | 	    ++cp; | 
 |  | 
 | 	  mask |= XPG_TERRITORY; | 
 | 	} | 
 |  | 
 |       if (cp[0] == '.') | 
 | 	{ | 
 | 	  /* Next is the codeset.  */ | 
 | 	  cp[0] = '\0'; | 
 | 	  *codeset = ++cp; | 
 |  | 
 | 	  while (cp[0] != '\0' && cp[0] != '@') | 
 | 	    ++cp; | 
 |  | 
 | 	  mask |= XPG_CODESET; | 
 |  | 
 | 	  if (*codeset != cp && (*codeset)[0] != '\0') | 
 | 	    { | 
 | 	      *normalized_codeset = _nl_normalize_codeset (*codeset, | 
 | 							   cp - *codeset); | 
 | 	      if (*normalized_codeset == NULL) | 
 | 		return -1; | 
 | 	      else if (strcmp (*codeset, *normalized_codeset) == 0) | 
 | 		free ((char *) *normalized_codeset); | 
 | 	      else | 
 | 		mask |= XPG_NORM_CODESET; | 
 | 	    } | 
 | 	} | 
 |     } | 
 |  | 
 |   if (cp[0] == '@') | 
 |     { | 
 |       /* Next is the modifier.  */ | 
 |       cp[0] = '\0'; | 
 |       *modifier = ++cp; | 
 |  | 
 |       if (cp[0] != '\0') | 
 | 	mask |= XPG_MODIFIER; | 
 |     } | 
 |  | 
 |   if (*territory != NULL && (*territory)[0] == '\0') | 
 |     mask &= ~XPG_TERRITORY; | 
 |  | 
 |   if (*codeset != NULL && (*codeset)[0] == '\0') | 
 |     mask &= ~XPG_CODESET; | 
 |  | 
 |   return mask; | 
 | } |