| /* Copyright (C) 1995-2016 Free Software Foundation, Inc. | 
 |  | 
 |    The GNU C Library is free software; you can redistribute it and/or | 
 |    modify it under the terms of the GNU Lesser General Public | 
 |    License as published by the Free Software Foundation; either | 
 |    version 2.1 of the License, or (at your option) any later version. | 
 |  | 
 |    The GNU C Library is distributed in the hope that it will be useful, | 
 |    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 |    Lesser General Public License for more details. | 
 |  | 
 |    You should have received a copy of the GNU Lesser General Public | 
 |    License along with the GNU C Library; if not, see | 
 |    <http://www.gnu.org/licenses/>.  */ | 
 |  | 
 | /* | 
 |  * This is derived from the Berkeley source: | 
 |  *	@(#)random.c	5.5 (Berkeley) 7/6/88 | 
 |  * It was reworked for the GNU C Library by Roland McGrath. | 
 |  * Rewritten to use reentrant functions by Ulrich Drepper, 1995. | 
 |  */ | 
 |  | 
 | /* | 
 |    Copyright (C) 1983 Regents of the University of California. | 
 |    All rights reserved. | 
 |  | 
 |    Redistribution and use in source and binary forms, with or without | 
 |    modification, are permitted provided that the following conditions | 
 |    are met: | 
 |  | 
 |    1. Redistributions of source code must retain the above copyright | 
 |       notice, this list of conditions and the following disclaimer. | 
 |    2. Redistributions in binary form must reproduce the above copyright | 
 |       notice, this list of conditions and the following disclaimer in the | 
 |       documentation and/or other materials provided with the distribution. | 
 |    4. Neither the name of the University nor the names of its contributors | 
 |       may be used to endorse or promote products derived from this software | 
 |       without specific prior written permission. | 
 |  | 
 |    THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND | 
 |    ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
 |    IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | 
 |    ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE | 
 |    FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | 
 |    DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | 
 |    OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | 
 |    HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | 
 |    LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | 
 |    OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 
 |    SUCH DAMAGE.*/ | 
 |  | 
 | #include <libc-lock.h> | 
 | #include <limits.h> | 
 | #include <stddef.h> | 
 | #include <stdlib.h> | 
 |  | 
 |  | 
 | /* An improved random number generation package.  In addition to the standard | 
 |    rand()/srand() like interface, this package also has a special state info | 
 |    interface.  The initstate() routine is called with a seed, an array of | 
 |    bytes, and a count of how many bytes are being passed in; this array is | 
 |    then initialized to contain information for random number generation with | 
 |    that much state information.  Good sizes for the amount of state | 
 |    information are 32, 64, 128, and 256 bytes.  The state can be switched by | 
 |    calling the setstate() function with the same array as was initialized | 
 |    with initstate().  By default, the package runs with 128 bytes of state | 
 |    information and generates far better random numbers than a linear | 
 |    congruential generator.  If the amount of state information is less than | 
 |    32 bytes, a simple linear congruential R.N.G. is used.  Internally, the | 
 |    state information is treated as an array of longs; the zeroth element of | 
 |    the array is the type of R.N.G. being used (small integer); the remainder | 
 |    of the array is the state information for the R.N.G.  Thus, 32 bytes of | 
 |    state information will give 7 longs worth of state information, which will | 
 |    allow a degree seven polynomial.  (Note: The zeroth word of state | 
 |    information also has some other information stored in it; see setstate | 
 |    for details).  The random number generation technique is a linear feedback | 
 |    shift register approach, employing trinomials (since there are fewer terms | 
 |    to sum up that way).  In this approach, the least significant bit of all | 
 |    the numbers in the state table will act as a linear feedback shift register, | 
 |    and will have period 2^deg - 1 (where deg is the degree of the polynomial | 
 |    being used, assuming that the polynomial is irreducible and primitive). | 
 |    The higher order bits will have longer periods, since their values are | 
 |    also influenced by pseudo-random carries out of the lower bits.  The | 
 |    total period of the generator is approximately deg*(2**deg - 1); thus | 
 |    doubling the amount of state information has a vast influence on the | 
 |    period of the generator.  Note: The deg*(2**deg - 1) is an approximation | 
 |    only good for large deg, when the period of the shift register is the | 
 |    dominant factor.  With deg equal to seven, the period is actually much | 
 |    longer than the 7*(2**7 - 1) predicted by this formula.  */ | 
 |  | 
 |  | 
 |  | 
 | /* For each of the currently supported random number generators, we have a | 
 |    break value on the amount of state information (you need at least this many | 
 |    bytes of state info to support this random number generator), a degree for | 
 |    the polynomial (actually a trinomial) that the R.N.G. is based on, and | 
 |    separation between the two lower order coefficients of the trinomial.  */ | 
 |  | 
 | /* Linear congruential.  */ | 
 | #define	TYPE_0		0 | 
 | #define	BREAK_0		8 | 
 | #define	DEG_0		0 | 
 | #define	SEP_0		0 | 
 |  | 
 | /* x**7 + x**3 + 1.  */ | 
 | #define	TYPE_1		1 | 
 | #define	BREAK_1		32 | 
 | #define	DEG_1		7 | 
 | #define	SEP_1		3 | 
 |  | 
 | /* x**15 + x + 1.  */ | 
 | #define	TYPE_2		2 | 
 | #define	BREAK_2		64 | 
 | #define	DEG_2		15 | 
 | #define	SEP_2		1 | 
 |  | 
 | /* x**31 + x**3 + 1.  */ | 
 | #define	TYPE_3		3 | 
 | #define	BREAK_3		128 | 
 | #define	DEG_3		31 | 
 | #define	SEP_3		3 | 
 |  | 
 | /* x**63 + x + 1.  */ | 
 | #define	TYPE_4		4 | 
 | #define	BREAK_4		256 | 
 | #define	DEG_4		63 | 
 | #define	SEP_4		1 | 
 |  | 
 |  | 
 | /* Array versions of the above information to make code run faster. | 
 |    Relies on fact that TYPE_i == i.  */ | 
 |  | 
 | #define	MAX_TYPES	5	/* Max number of types above.  */ | 
 |  | 
 |  | 
 | /* Initially, everything is set up as if from: | 
 | 	initstate(1, randtbl, 128); | 
 |    Note that this initialization takes advantage of the fact that srandom | 
 |    advances the front and rear pointers 10*rand_deg times, and hence the | 
 |    rear pointer which starts at 0 will also end up at zero; thus the zeroth | 
 |    element of the state information, which contains info about the current | 
 |    position of the rear pointer is just | 
 | 	(MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3.  */ | 
 |  | 
 | static int32_t randtbl[DEG_3 + 1] = | 
 |   { | 
 |     TYPE_3, | 
 |  | 
 |     -1726662223, 379960547, 1735697613, 1040273694, 1313901226, | 
 |     1627687941, -179304937, -2073333483, 1780058412, -1989503057, | 
 |     -615974602, 344556628, 939512070, -1249116260, 1507946756, | 
 |     -812545463, 154635395, 1388815473, -1926676823, 525320961, | 
 |     -1009028674, 968117788, -123449607, 1284210865, 435012392, | 
 |     -2017506339, -911064859, -370259173, 1132637927, 1398500161, | 
 |     -205601318, | 
 |   }; | 
 |  | 
 |  | 
 | static struct random_data unsafe_state = | 
 |   { | 
 | /* FPTR and RPTR are two pointers into the state info, a front and a rear | 
 |    pointer.  These two pointers are always rand_sep places apart, as they | 
 |    cycle through the state information.  (Yes, this does mean we could get | 
 |    away with just one pointer, but the code for random is more efficient | 
 |    this way).  The pointers are left positioned as they would be from the call: | 
 | 	initstate(1, randtbl, 128); | 
 |    (The position of the rear pointer, rptr, is really 0 (as explained above | 
 |    in the initialization of randtbl) because the state table pointer is set | 
 |    to point to randtbl[1] (as explained below).)  */ | 
 |  | 
 |     .fptr = &randtbl[SEP_3 + 1], | 
 |     .rptr = &randtbl[1], | 
 |  | 
 | /* The following things are the pointer to the state information table, | 
 |    the type of the current generator, the degree of the current polynomial | 
 |    being used, and the separation between the two pointers. | 
 |    Note that for efficiency of random, we remember the first location of | 
 |    the state information, not the zeroth.  Hence it is valid to access | 
 |    state[-1], which is used to store the type of the R.N.G. | 
 |    Also, we remember the last location, since this is more efficient than | 
 |    indexing every time to find the address of the last element to see if | 
 |    the front and rear pointers have wrapped.  */ | 
 |  | 
 |     .state = &randtbl[1], | 
 |  | 
 |     .rand_type = TYPE_3, | 
 |     .rand_deg = DEG_3, | 
 |     .rand_sep = SEP_3, | 
 |  | 
 |     .end_ptr = &randtbl[sizeof (randtbl) / sizeof (randtbl[0])] | 
 | }; | 
 |  | 
 | /* POSIX.1c requires that there is mutual exclusion for the `rand' and | 
 |    `srand' functions to prevent concurrent calls from modifying common | 
 |    data.  */ | 
 | __libc_lock_define_initialized (static, lock) | 
 |  | 
 | /* Initialize the random number generator based on the given seed.  If the | 
 |    type is the trivial no-state-information type, just remember the seed. | 
 |    Otherwise, initializes state[] based on the given "seed" via a linear | 
 |    congruential generator.  Then, the pointers are set to known locations | 
 |    that are exactly rand_sep places apart.  Lastly, it cycles the state | 
 |    information a given number of times to get rid of any initial dependencies | 
 |    introduced by the L.C.R.N.G.  Note that the initialization of randtbl[] | 
 |    for default usage relies on values produced by this routine.  */ | 
 | void | 
 | __srandom (unsigned int x) | 
 | { | 
 |   __libc_lock_lock (lock); | 
 |   (void) __srandom_r (x, &unsafe_state); | 
 |   __libc_lock_unlock (lock); | 
 | } | 
 |  | 
 | weak_alias (__srandom, srandom) | 
 | weak_alias (__srandom, srand) | 
 |  | 
 | /* Initialize the state information in the given array of N bytes for | 
 |    future random number generation.  Based on the number of bytes we | 
 |    are given, and the break values for the different R.N.G.'s, we choose | 
 |    the best (largest) one we can and set things up for it.  srandom is | 
 |    then called to initialize the state information.  Note that on return | 
 |    from srandom, we set state[-1] to be the type multiplexed with the current | 
 |    value of the rear pointer; this is so successive calls to initstate won't | 
 |    lose this information and will be able to restart with setstate. | 
 |    Note: The first thing we do is save the current state, if any, just like | 
 |    setstate so that it doesn't matter when initstate is called. | 
 |    Returns a pointer to the old state.  */ | 
 | char * | 
 | __initstate (unsigned int seed, char *arg_state, size_t n) | 
 | { | 
 |   int32_t *ostate; | 
 |   int ret; | 
 |  | 
 |   __libc_lock_lock (lock); | 
 |  | 
 |   ostate = &unsafe_state.state[-1]; | 
 |  | 
 |   ret = __initstate_r (seed, arg_state, n, &unsafe_state); | 
 |  | 
 |   __libc_lock_unlock (lock); | 
 |  | 
 |   return ret == -1 ? NULL : (char *) ostate; | 
 | } | 
 |  | 
 | weak_alias (__initstate, initstate) | 
 |  | 
 | /* Restore the state from the given state array. | 
 |    Note: It is important that we also remember the locations of the pointers | 
 |    in the current state information, and restore the locations of the pointers | 
 |    from the old state information.  This is done by multiplexing the pointer | 
 |    location into the zeroth word of the state information. Note that due | 
 |    to the order in which things are done, it is OK to call setstate with the | 
 |    same state as the current state | 
 |    Returns a pointer to the old state information.  */ | 
 | char * | 
 | __setstate (char *arg_state) | 
 | { | 
 |   int32_t *ostate; | 
 |  | 
 |   __libc_lock_lock (lock); | 
 |  | 
 |   ostate = &unsafe_state.state[-1]; | 
 |  | 
 |   if (__setstate_r (arg_state, &unsafe_state) < 0) | 
 |     ostate = NULL; | 
 |  | 
 |   __libc_lock_unlock (lock); | 
 |  | 
 |   return (char *) ostate; | 
 | } | 
 |  | 
 | weak_alias (__setstate, setstate) | 
 |  | 
 | /* If we are using the trivial TYPE_0 R.N.G., just do the old linear | 
 |    congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the | 
 |    same in all the other cases due to all the global variables that have been | 
 |    set up.  The basic operation is to add the number at the rear pointer into | 
 |    the one at the front pointer.  Then both pointers are advanced to the next | 
 |    location cyclically in the table.  The value returned is the sum generated, | 
 |    reduced to 31 bits by throwing away the "least random" low bit. | 
 |    Note: The code takes advantage of the fact that both the front and | 
 |    rear pointers can't wrap on the same call by not testing the rear | 
 |    pointer if the front one has wrapped.  Returns a 31-bit random number.  */ | 
 |  | 
 | long int | 
 | __random (void) | 
 | { | 
 |   int32_t retval; | 
 |  | 
 |   __libc_lock_lock (lock); | 
 |  | 
 |   (void) __random_r (&unsafe_state, &retval); | 
 |  | 
 |   __libc_lock_unlock (lock); | 
 |  | 
 |   return retval; | 
 | } | 
 |  | 
 | weak_alias (__random, random) |