[Feature][ZXW-88]merge P50 version

Only Configure: No
Affected branch: master
Affected module: unknown
Is it affected on both ZXIC and MTK: only ZXIC
Self-test: Yes
Doc Update: No

Change-Id: I34667719d9e0e7e29e8e4368848601cde0a48408
diff --git a/ap/lib/libpng/libpng-1.6.37/contrib/visupng/VisualPng.dsp b/ap/lib/libpng/libpng-1.6.37/contrib/visupng/VisualPng.dsp
new file mode 100755
index 0000000..741ef6c
--- /dev/null
+++ b/ap/lib/libpng/libpng-1.6.37/contrib/visupng/VisualPng.dsp
@@ -0,0 +1,147 @@
+# Microsoft Developer Studio Project File - Name="VisualPng" - Package Owner=<4>

+# Microsoft Developer Studio Generated Build File, Format Version 6.00

+# ** DO NOT EDIT **

+

+# TARGTYPE "Win32 (x86) Application" 0x0101

+

+CFG=VisualPng - Win32 Debug

+!MESSAGE This is not a valid makefile. To build this project using NMAKE,

+!MESSAGE use the Export Makefile command and run

+!MESSAGE 

+!MESSAGE NMAKE /f "VisualPng.mak".

+!MESSAGE 

+!MESSAGE You can specify a configuration when running NMAKE

+!MESSAGE by defining the macro CFG on the command line. For example:

+!MESSAGE 

+!MESSAGE NMAKE /f "VisualPng.mak" CFG="VisualPng - Win32 Debug"

+!MESSAGE 

+!MESSAGE Possible choices for configuration are:

+!MESSAGE 

+!MESSAGE "VisualPng - Win32 Release" (based on "Win32 (x86) Application")

+!MESSAGE "VisualPng - Win32 Debug" (based on "Win32 (x86) Application")

+!MESSAGE 

+

+# Begin Project

+# PROP AllowPerConfigDependencies 0

+# PROP Scc_ProjName ""

+# PROP Scc_LocalPath ""

+CPP=cl.exe

+MTL=midl.exe

+RSC=rc.exe

+

+!IF  "$(CFG)" == "VisualPng - Win32 Release"

+

+# PROP BASE Use_MFC 0

+# PROP BASE Use_Debug_Libraries 0

+# PROP BASE Output_Dir "Release"

+# PROP BASE Intermediate_Dir "Release"

+# PROP BASE Ignore_Export_Lib 0

+# PROP BASE Target_Dir ""

+# PROP Use_MFC 0

+# PROP Use_Debug_Libraries 0

+# PROP Output_Dir "Release"

+# PROP Intermediate_Dir "Release"

+# PROP Ignore_Export_Lib 0

+# PROP Target_Dir ""

+# ADD BASE CPP /nologo /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_NO_STDIO" /FD /c

+# SUBTRACT BASE CPP /YX

+# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_NO_STDIO" /FD /c

+# SUBTRACT CPP /YX

+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32

+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32

+# ADD BASE RSC /l 0x409 /d "NDEBUG"

+# ADD RSC /l 0x409 /d "NDEBUG"

+BSC32=bscmake.exe

+# ADD BASE BSC32 /nologo

+# ADD BSC32 /nologo

+LINK32=link.exe

+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386

+# ADD LINK32 ..\..\projects\visualc6\Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386

+# Begin Special Build Tool

+OutDir=.\Release

+SOURCE="$(InputPath)"

+PostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png

+# End Special Build Tool

+

+!ELSEIF  "$(CFG)" == "VisualPng - Win32 Debug"

+

+# PROP BASE Use_MFC 0

+# PROP BASE Use_Debug_Libraries 1

+# PROP BASE Output_Dir "Debug"

+# PROP BASE Intermediate_Dir "Debug"

+# PROP BASE Ignore_Export_Lib 0

+# PROP BASE Target_Dir ""

+# PROP Use_MFC 0

+# PROP Use_Debug_Libraries 1

+# PROP Output_Dir "Debug"

+# PROP Intermediate_Dir "Debug"

+# PROP Ignore_Export_Lib 0

+# PROP Target_Dir ""

+# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_NO_STDIO" /FD /GZ /c

+# SUBTRACT BASE CPP /YX

+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_NO_STDIO" /FD /GZ /c

+# SUBTRACT CPP /YX

+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32

+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32

+# ADD BASE RSC /l 0x409 /d "_DEBUG"

+# ADD RSC /l 0x409 /d "_DEBUG"

+BSC32=bscmake.exe

+# ADD BASE BSC32 /nologo

+# ADD BSC32 /nologo

+LINK32=link.exe

+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept

+# ADD LINK32 ..\..\projects\visualc6\Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"msvcrt.lib" /pdbtype:sept

+# Begin Special Build Tool

+OutDir=.\Debug

+SOURCE="$(InputPath)"

+PostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png

+# End Special Build Tool

+

+!ENDIF 

+

+# Begin Target

+

+# Name "VisualPng - Win32 Release"

+# Name "VisualPng - Win32 Debug"

+# Begin Group "Source Files"

+

+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

+# Begin Source File

+

+SOURCE=.\PngFile.c

+# End Source File

+# Begin Source File

+

+SOURCE=.\VisualPng.c

+# End Source File

+# End Group

+# Begin Group "Header Files"

+

+# PROP Default_Filter "h;hpp;hxx;hm;inl"

+# Begin Source File

+

+SOURCE=.\cexcept.h

+# End Source File

+# Begin Source File

+

+SOURCE=.\PngFile.h

+# End Source File

+# Begin Source File

+

+SOURCE=.\resource.h

+# End Source File

+# End Group

+# Begin Group "Resource Files"

+

+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"

+# Begin Source File

+

+SOURCE=.\VisualPng.ico

+# End Source File

+# Begin Source File

+

+SOURCE=.\VisualPng.rc

+# End Source File

+# End Group

+# End Target

+# End Project