|  | /* | 
|  | Copyright (C) 1995-2016 Free Software Foundation, Inc. | 
|  |  | 
|  | The GNU C Library is free software; you can redistribute it and/or | 
|  | modify it under the terms of the GNU Lesser General Public | 
|  | License as published by the Free Software Foundation; either | 
|  | version 2.1 of the License, or (at your option) any later version. | 
|  |  | 
|  | The GNU C Library is distributed in the hope that it will be useful, | 
|  | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | Lesser General Public License for more details. | 
|  |  | 
|  | You should have received a copy of the GNU Lesser General Public | 
|  | License along with the GNU C Library; if not, see | 
|  | <http://www.gnu.org/licenses/>.  */ | 
|  |  | 
|  | /* | 
|  | Copyright (C) 1983 Regents of the University of California. | 
|  | All rights reserved. | 
|  |  | 
|  | Redistribution and use in source and binary forms, with or without | 
|  | modification, are permitted provided that the following conditions | 
|  | are met: | 
|  |  | 
|  | 1. Redistributions of source code must retain the above copyright | 
|  | notice, this list of conditions and the following disclaimer. | 
|  | 2. Redistributions in binary form must reproduce the above copyright | 
|  | notice, this list of conditions and the following disclaimer in the | 
|  | documentation and/or other materials provided with the distribution. | 
|  | 4. Neither the name of the University nor the names of its contributors | 
|  | may be used to endorse or promote products derived from this software | 
|  | without specific prior written permission. | 
|  |  | 
|  | THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND | 
|  | ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
|  | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | 
|  | ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE | 
|  | FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | 
|  | DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | 
|  | OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | 
|  | HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | 
|  | LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | 
|  | OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 
|  | SUCH DAMAGE.*/ | 
|  |  | 
|  | /* | 
|  | * This is derived from the Berkeley source: | 
|  | *	@(#)random.c	5.5 (Berkeley) 7/6/88 | 
|  | * It was reworked for the GNU C Library by Roland McGrath. | 
|  | * Rewritten to be reentrant by Ulrich Drepper, 1995 | 
|  | */ | 
|  |  | 
|  | #include <errno.h> | 
|  | #include <limits.h> | 
|  | #include <stddef.h> | 
|  | #include <stdlib.h> | 
|  |  | 
|  |  | 
|  | /* An improved random number generation package.  In addition to the standard | 
|  | rand()/srand() like interface, this package also has a special state info | 
|  | interface.  The initstate() routine is called with a seed, an array of | 
|  | bytes, and a count of how many bytes are being passed in; this array is | 
|  | then initialized to contain information for random number generation with | 
|  | that much state information.  Good sizes for the amount of state | 
|  | information are 32, 64, 128, and 256 bytes.  The state can be switched by | 
|  | calling the setstate() function with the same array as was initialized | 
|  | with initstate().  By default, the package runs with 128 bytes of state | 
|  | information and generates far better random numbers than a linear | 
|  | congruential generator.  If the amount of state information is less than | 
|  | 32 bytes, a simple linear congruential R.N.G. is used.  Internally, the | 
|  | state information is treated as an array of longs; the zeroth element of | 
|  | the array is the type of R.N.G. being used (small integer); the remainder | 
|  | of the array is the state information for the R.N.G.  Thus, 32 bytes of | 
|  | state information will give 7 longs worth of state information, which will | 
|  | allow a degree seven polynomial.  (Note: The zeroth word of state | 
|  | information also has some other information stored in it; see setstate | 
|  | for details).  The random number generation technique is a linear feedback | 
|  | shift register approach, employing trinomials (since there are fewer terms | 
|  | to sum up that way).  In this approach, the least significant bit of all | 
|  | the numbers in the state table will act as a linear feedback shift register, | 
|  | and will have period 2^deg - 1 (where deg is the degree of the polynomial | 
|  | being used, assuming that the polynomial is irreducible and primitive). | 
|  | The higher order bits will have longer periods, since their values are | 
|  | also influenced by pseudo-random carries out of the lower bits.  The | 
|  | total period of the generator is approximately deg*(2**deg - 1); thus | 
|  | doubling the amount of state information has a vast influence on the | 
|  | period of the generator.  Note: The deg*(2**deg - 1) is an approximation | 
|  | only good for large deg, when the period of the shift register is the | 
|  | dominant factor.  With deg equal to seven, the period is actually much | 
|  | longer than the 7*(2**7 - 1) predicted by this formula.  */ | 
|  |  | 
|  |  | 
|  |  | 
|  | /* For each of the currently supported random number generators, we have a | 
|  | break value on the amount of state information (you need at least this many | 
|  | bytes of state info to support this random number generator), a degree for | 
|  | the polynomial (actually a trinomial) that the R.N.G. is based on, and | 
|  | separation between the two lower order coefficients of the trinomial.  */ | 
|  |  | 
|  | /* Linear congruential.  */ | 
|  | #define	TYPE_0		0 | 
|  | #define	BREAK_0		8 | 
|  | #define	DEG_0		0 | 
|  | #define	SEP_0		0 | 
|  |  | 
|  | /* x**7 + x**3 + 1.  */ | 
|  | #define	TYPE_1		1 | 
|  | #define	BREAK_1		32 | 
|  | #define	DEG_1		7 | 
|  | #define	SEP_1		3 | 
|  |  | 
|  | /* x**15 + x + 1.  */ | 
|  | #define	TYPE_2		2 | 
|  | #define	BREAK_2		64 | 
|  | #define	DEG_2		15 | 
|  | #define	SEP_2		1 | 
|  |  | 
|  | /* x**31 + x**3 + 1.  */ | 
|  | #define	TYPE_3		3 | 
|  | #define	BREAK_3		128 | 
|  | #define	DEG_3		31 | 
|  | #define	SEP_3		3 | 
|  |  | 
|  | /* x**63 + x + 1.  */ | 
|  | #define	TYPE_4		4 | 
|  | #define	BREAK_4		256 | 
|  | #define	DEG_4		63 | 
|  | #define	SEP_4		1 | 
|  |  | 
|  |  | 
|  | /* Array versions of the above information to make code run faster. | 
|  | Relies on fact that TYPE_i == i.  */ | 
|  |  | 
|  | #define	MAX_TYPES	5	/* Max number of types above.  */ | 
|  |  | 
|  | struct random_poly_info | 
|  | { | 
|  | int seps[MAX_TYPES]; | 
|  | int degrees[MAX_TYPES]; | 
|  | }; | 
|  |  | 
|  | static const struct random_poly_info random_poly_info = | 
|  | { | 
|  | { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 }, | 
|  | { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 } | 
|  | }; | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  | /* Initialize the random number generator based on the given seed.  If the | 
|  | type is the trivial no-state-information type, just remember the seed. | 
|  | Otherwise, initializes state[] based on the given "seed" via a linear | 
|  | congruential generator.  Then, the pointers are set to known locations | 
|  | that are exactly rand_sep places apart.  Lastly, it cycles the state | 
|  | information a given number of times to get rid of any initial dependencies | 
|  | introduced by the L.C.R.N.G.  Note that the initialization of randtbl[] | 
|  | for default usage relies on values produced by this routine.  */ | 
|  | int | 
|  | __srandom_r (unsigned int seed, struct random_data *buf) | 
|  | { | 
|  | int type; | 
|  | int32_t *state; | 
|  | long int i; | 
|  | int32_t word; | 
|  | int32_t *dst; | 
|  | int kc; | 
|  |  | 
|  | if (buf == NULL) | 
|  | goto fail; | 
|  | type = buf->rand_type; | 
|  | if ((unsigned int) type >= MAX_TYPES) | 
|  | goto fail; | 
|  |  | 
|  | state = buf->state; | 
|  | /* We must make sure the seed is not 0.  Take arbitrarily 1 in this case.  */ | 
|  | if (seed == 0) | 
|  | seed = 1; | 
|  | state[0] = seed; | 
|  | if (type == TYPE_0) | 
|  | goto done; | 
|  |  | 
|  | dst = state; | 
|  | word = seed; | 
|  | kc = buf->rand_deg; | 
|  | for (i = 1; i < kc; ++i) | 
|  | { | 
|  | /* This does: | 
|  | state[i] = (16807 * state[i - 1]) % 2147483647; | 
|  | but avoids overflowing 31 bits.  */ | 
|  | long int hi = word / 127773; | 
|  | long int lo = word % 127773; | 
|  | word = 16807 * lo - 2836 * hi; | 
|  | if (word < 0) | 
|  | word += 2147483647; | 
|  | *++dst = word; | 
|  | } | 
|  |  | 
|  | buf->fptr = &state[buf->rand_sep]; | 
|  | buf->rptr = &state[0]; | 
|  | kc *= 10; | 
|  | while (--kc >= 0) | 
|  | { | 
|  | int32_t discard; | 
|  | (void) __random_r (buf, &discard); | 
|  | } | 
|  |  | 
|  | done: | 
|  | return 0; | 
|  |  | 
|  | fail: | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | weak_alias (__srandom_r, srandom_r) | 
|  |  | 
|  | /* Initialize the state information in the given array of N bytes for | 
|  | future random number generation.  Based on the number of bytes we | 
|  | are given, and the break values for the different R.N.G.'s, we choose | 
|  | the best (largest) one we can and set things up for it.  srandom is | 
|  | then called to initialize the state information.  Note that on return | 
|  | from srandom, we set state[-1] to be the type multiplexed with the current | 
|  | value of the rear pointer; this is so successive calls to initstate won't | 
|  | lose this information and will be able to restart with setstate. | 
|  | Note: The first thing we do is save the current state, if any, just like | 
|  | setstate so that it doesn't matter when initstate is called. | 
|  | Returns 0 on success, non-zero on failure.  */ | 
|  | int | 
|  | __initstate_r (unsigned int seed, char *arg_state, size_t n, | 
|  | struct random_data *buf) | 
|  | { | 
|  | if (buf == NULL) | 
|  | goto fail; | 
|  |  | 
|  | int32_t *old_state = buf->state; | 
|  | if (old_state != NULL) | 
|  | { | 
|  | int old_type = buf->rand_type; | 
|  | if (old_type == TYPE_0) | 
|  | old_state[-1] = TYPE_0; | 
|  | else | 
|  | old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type; | 
|  | } | 
|  |  | 
|  | int type; | 
|  | if (n >= BREAK_3) | 
|  | type = n < BREAK_4 ? TYPE_3 : TYPE_4; | 
|  | else if (n < BREAK_1) | 
|  | { | 
|  | if (n < BREAK_0) | 
|  | goto fail; | 
|  |  | 
|  | type = TYPE_0; | 
|  | } | 
|  | else | 
|  | type = n < BREAK_2 ? TYPE_1 : TYPE_2; | 
|  |  | 
|  | int degree = random_poly_info.degrees[type]; | 
|  | int separation = random_poly_info.seps[type]; | 
|  |  | 
|  | buf->rand_type = type; | 
|  | buf->rand_sep = separation; | 
|  | buf->rand_deg = degree; | 
|  | int32_t *state = &((int32_t *) arg_state)[1];	/* First location.  */ | 
|  | /* Must set END_PTR before srandom.  */ | 
|  | buf->end_ptr = &state[degree]; | 
|  |  | 
|  | buf->state = state; | 
|  |  | 
|  | __srandom_r (seed, buf); | 
|  |  | 
|  | state[-1] = TYPE_0; | 
|  | if (type != TYPE_0) | 
|  | state[-1] = (buf->rptr - state) * MAX_TYPES + type; | 
|  |  | 
|  | return 0; | 
|  |  | 
|  | fail: | 
|  | __set_errno (EINVAL); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | weak_alias (__initstate_r, initstate_r) | 
|  |  | 
|  | /* Restore the state from the given state array. | 
|  | Note: It is important that we also remember the locations of the pointers | 
|  | in the current state information, and restore the locations of the pointers | 
|  | from the old state information.  This is done by multiplexing the pointer | 
|  | location into the zeroth word of the state information. Note that due | 
|  | to the order in which things are done, it is OK to call setstate with the | 
|  | same state as the current state | 
|  | Returns 0 on success, non-zero on failure.  */ | 
|  | int | 
|  | __setstate_r (char *arg_state, struct random_data *buf) | 
|  | { | 
|  | int32_t *new_state = 1 + (int32_t *) arg_state; | 
|  | int type; | 
|  | int old_type; | 
|  | int32_t *old_state; | 
|  | int degree; | 
|  | int separation; | 
|  |  | 
|  | if (arg_state == NULL || buf == NULL) | 
|  | goto fail; | 
|  |  | 
|  | old_type = buf->rand_type; | 
|  | old_state = buf->state; | 
|  | if (old_type == TYPE_0) | 
|  | old_state[-1] = TYPE_0; | 
|  | else | 
|  | old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type; | 
|  |  | 
|  | type = new_state[-1] % MAX_TYPES; | 
|  | if (type < TYPE_0 || type > TYPE_4) | 
|  | goto fail; | 
|  |  | 
|  | buf->rand_deg = degree = random_poly_info.degrees[type]; | 
|  | buf->rand_sep = separation = random_poly_info.seps[type]; | 
|  | buf->rand_type = type; | 
|  |  | 
|  | if (type != TYPE_0) | 
|  | { | 
|  | int rear = new_state[-1] / MAX_TYPES; | 
|  | buf->rptr = &new_state[rear]; | 
|  | buf->fptr = &new_state[(rear + separation) % degree]; | 
|  | } | 
|  | buf->state = new_state; | 
|  | /* Set end_ptr too.  */ | 
|  | buf->end_ptr = &new_state[degree]; | 
|  |  | 
|  | return 0; | 
|  |  | 
|  | fail: | 
|  | __set_errno (EINVAL); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | weak_alias (__setstate_r, setstate_r) | 
|  |  | 
|  | /* If we are using the trivial TYPE_0 R.N.G., just do the old linear | 
|  | congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the | 
|  | same in all the other cases due to all the global variables that have been | 
|  | set up.  The basic operation is to add the number at the rear pointer into | 
|  | the one at the front pointer.  Then both pointers are advanced to the next | 
|  | location cyclically in the table.  The value returned is the sum generated, | 
|  | reduced to 31 bits by throwing away the "least random" low bit. | 
|  | Note: The code takes advantage of the fact that both the front and | 
|  | rear pointers can't wrap on the same call by not testing the rear | 
|  | pointer if the front one has wrapped.  Returns a 31-bit random number.  */ | 
|  |  | 
|  | int | 
|  | __random_r (struct random_data *buf, int32_t *result) | 
|  | { | 
|  | int32_t *state; | 
|  |  | 
|  | if (buf == NULL || result == NULL) | 
|  | goto fail; | 
|  |  | 
|  | state = buf->state; | 
|  |  | 
|  | if (buf->rand_type == TYPE_0) | 
|  | { | 
|  | int32_t val = state[0]; | 
|  | val = ((state[0] * 1103515245) + 12345) & 0x7fffffff; | 
|  | state[0] = val; | 
|  | *result = val; | 
|  | } | 
|  | else | 
|  | { | 
|  | int32_t *fptr = buf->fptr; | 
|  | int32_t *rptr = buf->rptr; | 
|  | int32_t *end_ptr = buf->end_ptr; | 
|  | int32_t val; | 
|  |  | 
|  | val = *fptr += *rptr; | 
|  | /* Chucking least random bit.  */ | 
|  | *result = (val >> 1) & 0x7fffffff; | 
|  | ++fptr; | 
|  | if (fptr >= end_ptr) | 
|  | { | 
|  | fptr = state; | 
|  | ++rptr; | 
|  | } | 
|  | else | 
|  | { | 
|  | ++rptr; | 
|  | if (rptr >= end_ptr) | 
|  | rptr = state; | 
|  | } | 
|  | buf->fptr = fptr; | 
|  | buf->rptr = rptr; | 
|  | } | 
|  | return 0; | 
|  |  | 
|  | fail: | 
|  | __set_errno (EINVAL); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | weak_alias (__random_r, random_r) |