| @node Sockets, Low-Level Terminal Interface, Pipes and FIFOs, Top | 
 | @c %MENU% A more complicated IPC mechanism, with networking support | 
 | @chapter Sockets | 
 |  | 
 | This chapter describes the GNU facilities for interprocess | 
 | communication using sockets. | 
 |  | 
 | @cindex socket | 
 | @cindex interprocess communication, with sockets | 
 | A @dfn{socket} is a generalized interprocess communication channel. | 
 | Like a pipe, a socket is represented as a file descriptor.  Unlike pipes | 
 | sockets support communication between unrelated processes, and even | 
 | between processes running on different machines that communicate over a | 
 | network.  Sockets are the primary means of communicating with other | 
 | machines; @code{telnet}, @code{rlogin}, @code{ftp}, @code{talk} and the | 
 | other familiar network programs use sockets. | 
 |  | 
 | Not all operating systems support sockets.  In @theglibc{}, the | 
 | header file @file{sys/socket.h} exists regardless of the operating | 
 | system, and the socket functions always exist, but if the system does | 
 | not really support sockets these functions always fail. | 
 |  | 
 | @strong{Incomplete:} We do not currently document the facilities for | 
 | broadcast messages or for configuring Internet interfaces.  The | 
 | reentrant functions and some newer functions that are related to IPv6 | 
 | aren't documented either so far. | 
 |  | 
 | @menu | 
 | * Socket Concepts::	Basic concepts you need to know about. | 
 | * Communication Styles::Stream communication, datagrams and other styles. | 
 | * Socket Addresses::	How socket names (``addresses'') work. | 
 | * Interface Naming::	Identifying specific network interfaces. | 
 | * Local Namespace::	Details about the local namespace. | 
 | * Internet Namespace::	Details about the Internet namespace. | 
 | * Misc Namespaces::	Other namespaces not documented fully here. | 
 | * Open/Close Sockets::  Creating sockets and destroying them. | 
 | * Connections::		Operations on sockets with connection state. | 
 | * Datagrams::		Operations on datagram sockets. | 
 | * Inetd::		Inetd is a daemon that starts servers on request. | 
 | 			   The most convenient way to write a server | 
 | 			   is to make it work with Inetd. | 
 | * Socket Options::	Miscellaneous low-level socket options. | 
 | * Networks Database::   Accessing the database of network names. | 
 | @end menu | 
 |  | 
 | @node Socket Concepts | 
 | @section Socket Concepts | 
 |  | 
 | @cindex communication style (of a socket) | 
 | @cindex style of communication (of a socket) | 
 | When you create a socket, you must specify the style of communication | 
 | you want to use and the type of protocol that should implement it. | 
 | The @dfn{communication style} of a socket defines the user-level | 
 | semantics of sending and receiving data on the socket.  Choosing a | 
 | communication style specifies the answers to questions such as these: | 
 |  | 
 | @itemize @bullet | 
 | @item | 
 | @cindex packet | 
 | @cindex byte stream | 
 | @cindex stream (sockets) | 
 | @strong{What are the units of data transmission?}  Some communication | 
 | styles regard the data as a sequence of bytes with no larger | 
 | structure; others group the bytes into records (which are known in | 
 | this context as @dfn{packets}). | 
 |  | 
 | @item | 
 | @cindex loss of data on sockets | 
 | @cindex data loss on sockets | 
 | @strong{Can data be lost during normal operation?}  Some communication | 
 | styles guarantee that all the data sent arrives in the order it was | 
 | sent (barring system or network crashes); other styles occasionally | 
 | lose data as a normal part of operation, and may sometimes deliver | 
 | packets more than once or in the wrong order. | 
 |  | 
 | Designing a program to use unreliable communication styles usually | 
 | involves taking precautions to detect lost or misordered packets and | 
 | to retransmit data as needed. | 
 |  | 
 | @item | 
 | @strong{Is communication entirely with one partner?}  Some | 
 | communication styles are like a telephone call---you make a | 
 | @dfn{connection} with one remote socket and then exchange data | 
 | freely.  Other styles are like mailing letters---you specify a | 
 | destination address for each message you send. | 
 | @end itemize | 
 |  | 
 | @cindex namespace (of socket) | 
 | @cindex domain (of socket) | 
 | @cindex socket namespace | 
 | @cindex socket domain | 
 | You must also choose a @dfn{namespace} for naming the socket.  A socket | 
 | name (``address'') is meaningful only in the context of a particular | 
 | namespace.  In fact, even the data type to use for a socket name may | 
 | depend on the namespace.  Namespaces are also called ``domains'', but we | 
 | avoid that word as it can be confused with other usage of the same | 
 | term.  Each namespace has a symbolic name that starts with @samp{PF_}. | 
 | A corresponding symbolic name starting with @samp{AF_} designates the | 
 | address format for that namespace. | 
 |  | 
 | @cindex network protocol | 
 | @cindex protocol (of socket) | 
 | @cindex socket protocol | 
 | @cindex protocol family | 
 | Finally you must choose the @dfn{protocol} to carry out the | 
 | communication.  The protocol determines what low-level mechanism is used | 
 | to transmit and receive data.  Each protocol is valid for a particular | 
 | namespace and communication style; a namespace is sometimes called a | 
 | @dfn{protocol family} because of this, which is why the namespace names | 
 | start with @samp{PF_}. | 
 |  | 
 | The rules of a protocol apply to the data passing between two programs, | 
 | perhaps on different computers; most of these rules are handled by the | 
 | operating system and you need not know about them.  What you do need to | 
 | know about protocols is this: | 
 |  | 
 | @itemize @bullet | 
 | @item | 
 | In order to have communication between two sockets, they must specify | 
 | the @emph{same} protocol. | 
 |  | 
 | @item | 
 | Each protocol is meaningful with particular style/namespace | 
 | combinations and cannot be used with inappropriate combinations.  For | 
 | example, the TCP protocol fits only the byte stream style of | 
 | communication and the Internet namespace. | 
 |  | 
 | @item | 
 | For each combination of style and namespace there is a @dfn{default | 
 | protocol}, which you can request by specifying 0 as the protocol | 
 | number.  And that's what you should normally do---use the default. | 
 | @end itemize | 
 |  | 
 | Throughout the following description at various places | 
 | variables/parameters to denote sizes are required.  And here the trouble | 
 | starts.  In the first implementations the type of these variables was | 
 | simply @code{int}.  On most machines at that time an @code{int} was 32 | 
 | bits wide, which created a @emph{de facto} standard requiring 32-bit | 
 | variables.  This is important since references to variables of this type | 
 | are passed to the kernel. | 
 |  | 
 | Then the POSIX people came and unified the interface with the words "all | 
 | size values are of type @code{size_t}".  On 64-bit machines | 
 | @code{size_t} is 64 bits wide, so pointers to variables were no longer | 
 | possible. | 
 |  | 
 | The Unix98 specification provides a solution by introducing a type | 
 | @code{socklen_t}.  This type is used in all of the cases that POSIX | 
 | changed to use @code{size_t}.  The only requirement of this type is that | 
 | it be an unsigned type of at least 32 bits.  Therefore, implementations | 
 | which require that references to 32-bit variables be passed can be as | 
 | happy as implementations which use 64-bit values. | 
 |  | 
 |  | 
 | @node Communication Styles | 
 | @section Communication Styles | 
 |  | 
 | @Theglibc{} includes support for several different kinds of sockets, | 
 | each with different characteristics.  This section describes the | 
 | supported socket types.  The symbolic constants listed here are | 
 | defined in @file{sys/socket.h}. | 
 | @pindex sys/socket.h | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypevr Macro int SOCK_STREAM | 
 | The @code{SOCK_STREAM} style is like a pipe (@pxref{Pipes and FIFOs}). | 
 | It operates over a connection with a particular remote socket and | 
 | transmits data reliably as a stream of bytes. | 
 |  | 
 | Use of this style is covered in detail in @ref{Connections}. | 
 | @end deftypevr | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypevr Macro int SOCK_DGRAM | 
 | The @code{SOCK_DGRAM} style is used for sending | 
 | individually-addressed packets unreliably. | 
 | It is the diametrical opposite of @code{SOCK_STREAM}. | 
 |  | 
 | Each time you write data to a socket of this kind, that data becomes | 
 | one packet.  Since @code{SOCK_DGRAM} sockets do not have connections, | 
 | you must specify the recipient address with each packet. | 
 |  | 
 | The only guarantee that the system makes about your requests to | 
 | transmit data is that it will try its best to deliver each packet you | 
 | send.  It may succeed with the sixth packet after failing with the | 
 | fourth and fifth packets; the seventh packet may arrive before the | 
 | sixth, and may arrive a second time after the sixth. | 
 |  | 
 | The typical use for @code{SOCK_DGRAM} is in situations where it is | 
 | acceptable to simply re-send a packet if no response is seen in a | 
 | reasonable amount of time. | 
 |  | 
 | @xref{Datagrams}, for detailed information about how to use datagram | 
 | sockets. | 
 | @end deftypevr | 
 |  | 
 | @ignore | 
 | @c This appears to be only for the NS domain, which we aren't | 
 | @c discussing and probably won't support either. | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypevr Macro int SOCK_SEQPACKET | 
 | This style is like @code{SOCK_STREAM} except that the data are | 
 | structured into packets. | 
 |  | 
 | A program that receives data over a @code{SOCK_SEQPACKET} socket | 
 | should be prepared to read the entire message packet in a single call | 
 | to @code{read}; if it only reads part of the message, the remainder of | 
 | the message is simply discarded instead of being available for | 
 | subsequent calls to @code{read}. | 
 |  | 
 | Many protocols do not support this communication style. | 
 | @end deftypevr | 
 | @end ignore | 
 |  | 
 | @ignore | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypevr Macro int SOCK_RDM | 
 | This style is a reliable version of @code{SOCK_DGRAM}: it sends | 
 | individually addressed packets, but guarantees that each packet sent | 
 | arrives exactly once. | 
 |  | 
 | @strong{Warning:} It is not clear this is actually supported | 
 | by any operating system. | 
 | @end deftypevr | 
 | @end ignore | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypevr Macro int SOCK_RAW | 
 | This style provides access to low-level network protocols and | 
 | interfaces.  Ordinary user programs usually have no need to use this | 
 | style. | 
 | @end deftypevr | 
 |  | 
 | @node Socket Addresses | 
 | @section Socket Addresses | 
 |  | 
 | @cindex address of socket | 
 | @cindex name of socket | 
 | @cindex binding a socket address | 
 | @cindex socket address (name) binding | 
 | The name of a socket is normally called an @dfn{address}.  The | 
 | functions and symbols for dealing with socket addresses were named | 
 | inconsistently, sometimes using the term ``name'' and sometimes using | 
 | ``address''.  You can regard these terms as synonymous where sockets | 
 | are concerned. | 
 |  | 
 | A socket newly created with the @code{socket} function has no | 
 | address.  Other processes can find it for communication only if you | 
 | give it an address.  We call this @dfn{binding} the address to the | 
 | socket, and the way to do it is with the @code{bind} function. | 
 |  | 
 | You need be concerned with the address of a socket if other processes | 
 | are to find it and start communicating with it.  You can specify an | 
 | address for other sockets, but this is usually pointless; the first time | 
 | you send data from a socket, or use it to initiate a connection, the | 
 | system assigns an address automatically if you have not specified one. | 
 |  | 
 | Occasionally a client needs to specify an address because the server | 
 | discriminates based on address; for example, the rsh and rlogin | 
 | protocols look at the client's socket address and only bypass password | 
 | checking if it is less than @code{IPPORT_RESERVED} (@pxref{Ports}). | 
 |  | 
 | The details of socket addresses vary depending on what namespace you are | 
 | using.  @xref{Local Namespace}, or @ref{Internet Namespace}, for specific | 
 | information. | 
 |  | 
 | Regardless of the namespace, you use the same functions @code{bind} and | 
 | @code{getsockname} to set and examine a socket's address.  These | 
 | functions use a phony data type, @code{struct sockaddr *}, to accept the | 
 | address.  In practice, the address lives in a structure of some other | 
 | data type appropriate to the address format you are using, but you cast | 
 | its address to @code{struct sockaddr *} when you pass it to | 
 | @code{bind}. | 
 |  | 
 | @menu | 
 | * Address Formats::		About @code{struct sockaddr}. | 
 | * Setting Address::		Binding an address to a socket. | 
 | * Reading Address::		Reading the address of a socket. | 
 | @end menu | 
 |  | 
 | @node Address Formats | 
 | @subsection Address Formats | 
 |  | 
 | The functions @code{bind} and @code{getsockname} use the generic data | 
 | type @code{struct sockaddr *} to represent a pointer to a socket | 
 | address.  You can't use this data type effectively to interpret an | 
 | address or construct one; for that, you must use the proper data type | 
 | for the socket's namespace. | 
 |  | 
 | Thus, the usual practice is to construct an address of the proper | 
 | namespace-specific type, then cast a pointer to @code{struct sockaddr *} | 
 | when you call @code{bind} or @code{getsockname}. | 
 |  | 
 | The one piece of information that you can get from the @code{struct | 
 | sockaddr} data type is the @dfn{address format designator}.  This tells | 
 | you which data type to use to understand the address fully. | 
 |  | 
 | @pindex sys/socket.h | 
 | The symbols in this section are defined in the header file | 
 | @file{sys/socket.h}. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftp {Data Type} {struct sockaddr} | 
 | The @code{struct sockaddr} type itself has the following members: | 
 |  | 
 | @table @code | 
 | @item short int sa_family | 
 | This is the code for the address format of this address.  It | 
 | identifies the format of the data which follows. | 
 |  | 
 | @item char sa_data[14] | 
 | This is the actual socket address data, which is format-dependent.  Its | 
 | length also depends on the format, and may well be more than 14.  The | 
 | length 14 of @code{sa_data} is essentially arbitrary. | 
 | @end table | 
 | @end deftp | 
 |  | 
 | Each address format has a symbolic name which starts with @samp{AF_}. | 
 | Each of them corresponds to a @samp{PF_} symbol which designates the | 
 | corresponding namespace.  Here is a list of address format names: | 
 |  | 
 | @table @code | 
 | @comment sys/socket.h | 
 | @comment POSIX | 
 | @item AF_LOCAL | 
 | @vindex AF_LOCAL | 
 | This designates the address format that goes with the local namespace. | 
 | (@code{PF_LOCAL} is the name of that namespace.)  @xref{Local Namespace | 
 | Details}, for information about this address format. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD, Unix98 | 
 | @item AF_UNIX | 
 | @vindex AF_UNIX | 
 | This is a synonym for @code{AF_LOCAL}.  Although @code{AF_LOCAL} is | 
 | mandated by POSIX.1g, @code{AF_UNIX} is portable to more systems. | 
 | @code{AF_UNIX} was the traditional name stemming from BSD, so even most | 
 | POSIX systems support it.  It is also the name of choice in the Unix98 | 
 | specification. (The same is true for @code{PF_UNIX} | 
 | vs. @code{PF_LOCAL}). | 
 |  | 
 | @comment sys/socket.h | 
 | @comment GNU | 
 | @item AF_FILE | 
 | @vindex AF_FILE | 
 | This is another synonym for @code{AF_LOCAL}, for compatibility. | 
 | (@code{PF_FILE} is likewise a synonym for @code{PF_LOCAL}.) | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @item AF_INET | 
 | @vindex AF_INET | 
 | This designates the address format that goes with the Internet | 
 | namespace.  (@code{PF_INET} is the name of that namespace.) | 
 | @xref{Internet Address Formats}. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment IPv6 Basic API | 
 | @item AF_INET6 | 
 | This is similar to @code{AF_INET}, but refers to the IPv6 protocol. | 
 | (@code{PF_INET6} is the name of the corresponding namespace.) | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @item AF_UNSPEC | 
 | @vindex AF_UNSPEC | 
 | This designates no particular address format.  It is used only in rare | 
 | cases, such as to clear out the default destination address of a | 
 | ``connected'' datagram socket.  @xref{Sending Datagrams}. | 
 |  | 
 | The corresponding namespace designator symbol @code{PF_UNSPEC} exists | 
 | for completeness, but there is no reason to use it in a program. | 
 | @end table | 
 |  | 
 | @file{sys/socket.h} defines symbols starting with @samp{AF_} for many | 
 | different kinds of networks, most or all of which are not actually | 
 | implemented.  We will document those that really work as we receive | 
 | information about how to use them. | 
 |  | 
 | @node Setting Address | 
 | @subsection Setting the Address of a Socket | 
 |  | 
 | @pindex sys/socket.h | 
 | Use the @code{bind} function to assign an address to a socket.  The | 
 | prototype for @code{bind} is in the header file @file{sys/socket.h}. | 
 | For examples of use, see @ref{Local Socket Example}, or see @ref{Inet Example}. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun int bind (int @var{socket}, struct sockaddr *@var{addr}, socklen_t @var{length}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | @c Direct syscall, except on Hurd. | 
 | The @code{bind} function assigns an address to the socket | 
 | @var{socket}.  The @var{addr} and @var{length} arguments specify the | 
 | address; the detailed format of the address depends on the namespace. | 
 | The first part of the address is always the format designator, which | 
 | specifies a namespace, and says that the address is in the format of | 
 | that namespace. | 
 |  | 
 | The return value is @code{0} on success and @code{-1} on failure.  The | 
 | following @code{errno} error conditions are defined for this function: | 
 |  | 
 | @table @code | 
 | @item EBADF | 
 | The @var{socket} argument is not a valid file descriptor. | 
 |  | 
 | @item ENOTSOCK | 
 | The descriptor @var{socket} is not a socket. | 
 |  | 
 | @item EADDRNOTAVAIL | 
 | The specified address is not available on this machine. | 
 |  | 
 | @item EADDRINUSE | 
 | Some other socket is already using the specified address. | 
 |  | 
 | @item EINVAL | 
 | The socket @var{socket} already has an address. | 
 |  | 
 | @item EACCES | 
 | You do not have permission to access the requested address.  (In the | 
 | Internet domain, only the super-user is allowed to specify a port number | 
 | in the range 0 through @code{IPPORT_RESERVED} minus one; see | 
 | @ref{Ports}.) | 
 | @end table | 
 |  | 
 | Additional conditions may be possible depending on the particular namespace | 
 | of the socket. | 
 | @end deftypefun | 
 |  | 
 | @node Reading Address | 
 | @subsection Reading the Address of a Socket | 
 |  | 
 | @pindex sys/socket.h | 
 | Use the function @code{getsockname} to examine the address of an | 
 | Internet socket.  The prototype for this function is in the header file | 
 | @file{sys/socket.h}. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun int getsockname (int @var{socket}, struct sockaddr *@var{addr}, socklen_t *@var{length-ptr}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{@acsmem{/hurd}}} | 
 | @c Direct syscall, except on Hurd, where it seems like it might leak | 
 | @c VM if cancelled. | 
 | The @code{getsockname} function returns information about the | 
 | address of the socket @var{socket} in the locations specified by the | 
 | @var{addr} and @var{length-ptr} arguments.  Note that the | 
 | @var{length-ptr} is a pointer; you should initialize it to be the | 
 | allocation size of @var{addr}, and on return it contains the actual | 
 | size of the address data. | 
 |  | 
 | The format of the address data depends on the socket namespace.  The | 
 | length of the information is usually fixed for a given namespace, so | 
 | normally you can know exactly how much space is needed and can provide | 
 | that much.  The usual practice is to allocate a place for the value | 
 | using the proper data type for the socket's namespace, then cast its | 
 | address to @code{struct sockaddr *} to pass it to @code{getsockname}. | 
 |  | 
 | The return value is @code{0} on success and @code{-1} on error.  The | 
 | following @code{errno} error conditions are defined for this function: | 
 |  | 
 | @table @code | 
 | @item EBADF | 
 | The @var{socket} argument is not a valid file descriptor. | 
 |  | 
 | @item ENOTSOCK | 
 | The descriptor @var{socket} is not a socket. | 
 |  | 
 | @item ENOBUFS | 
 | There are not enough internal buffers available for the operation. | 
 | @end table | 
 | @end deftypefun | 
 |  | 
 | You can't read the address of a socket in the file namespace.  This is | 
 | consistent with the rest of the system; in general, there's no way to | 
 | find a file's name from a descriptor for that file. | 
 |  | 
 | @node Interface Naming | 
 | @section Interface Naming | 
 |  | 
 | Each network interface has a name.  This usually consists of a few | 
 | letters that relate to the type of interface, which may be followed by a | 
 | number if there is more than one interface of that type.  Examples | 
 | might be @code{lo} (the loopback interface) and @code{eth0} (the first | 
 | Ethernet interface). | 
 |  | 
 | Although such names are convenient for humans, it would be clumsy to | 
 | have to use them whenever a program needs to refer to an interface.  In | 
 | such situations an interface is referred to by its @dfn{index}, which is | 
 | an arbitrarily-assigned small positive integer. | 
 |  | 
 | The following functions, constants and data types are declared in the | 
 | header file @file{net/if.h}. | 
 |  | 
 | @comment net/if.h | 
 | @deftypevr Constant size_t IFNAMSIZ | 
 | This constant defines the maximum buffer size needed to hold an | 
 | interface name, including its terminating zero byte. | 
 | @end deftypevr | 
 |  | 
 | @comment net/if.h | 
 | @comment IPv6 basic API | 
 | @deftypefun {unsigned int} if_nametoindex (const char *@var{ifname}) | 
 | @safety{@prelim{}@mtsafe{}@asunsafe{@asulock{}}@acunsafe{@aculock{} @acsfd{}}} | 
 | @c It opens a socket to use ioctl on the fd to get the index. | 
 | @c opensock may call socket and access multiple times until it finds a | 
 | @c socket family that works.  The Linux implementation has a potential | 
 | @c concurrency issue WRT last_type and last_family not being updated | 
 | @c atomically, but it is harmless; the generic implementation, OTOH, | 
 | @c takes a lock, which makes all callers AS- and AC-Unsafe. | 
 | @c  opensock @asulock @aculock @acsfd | 
 | This function yields the interface index corresponding to a particular | 
 | name.  If no interface exists with the name given, it returns 0. | 
 | @end deftypefun | 
 |  | 
 | @comment net/if.h | 
 | @comment IPv6 basic API | 
 | @deftypefun {char *} if_indextoname (unsigned int @var{ifindex}, char *@var{ifname}) | 
 | @safety{@prelim{}@mtsafe{}@asunsafe{@asulock{}}@acunsafe{@aculock{} @acsfd{}}} | 
 | @c It opens a socket with opensock to use ioctl on the fd to get the | 
 | @c name from the index. | 
 | This function maps an interface index to its corresponding name.  The | 
 | returned name is placed in the buffer pointed to by @code{ifname}, which | 
 | must be at least @code{IFNAMSIZ} bytes in length.  If the index was | 
 | invalid, the function's return value is a null pointer, otherwise it is | 
 | @code{ifname}. | 
 | @end deftypefun | 
 |  | 
 | @comment net/if.h | 
 | @comment IPv6 basic API | 
 | @deftp {Data Type} {struct if_nameindex} | 
 | This data type is used to hold the information about a single | 
 | interface.  It has the following members: | 
 |  | 
 | @table @code | 
 | @item unsigned int if_index; | 
 | This is the interface index. | 
 |  | 
 | @item char *if_name | 
 | This is the null-terminated index name. | 
 |  | 
 | @end table | 
 | @end deftp | 
 |  | 
 | @comment net/if.h | 
 | @comment IPv6 basic API | 
 | @deftypefun {struct if_nameindex *} if_nameindex (void) | 
 | @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{} @asulock{/hurd}}@acunsafe{@aculock{/hurd} @acsfd{} @acsmem{}}} | 
 | @c if_nameindex @ascuheap @asulock/hurd @aculock/hurd @acsfd @acsmem | 
 | @c  [linux] | 
 | @c   netlink_open @acsfd @acsmem/hurd | 
 | @c    socket dup @acsfd | 
 | @c    memset dup ok | 
 | @c    bind dup ok | 
 | @c    netlink_close dup @acsfd | 
 | @c    getsockname dup @acsmem/hurd | 
 | @c   netlink_request @ascuheap @acsmem | 
 | @c    getpagesize dup ok | 
 | @c    malloc dup @ascuheap @acsmem | 
 | @c    netlink_sendreq ok | 
 | @c     memset dup ok | 
 | @c     sendto dup ok | 
 | @c    recvmsg dup ok | 
 | @c    memcpy dup ok | 
 | @c    free dup @ascuheap @acsmem | 
 | @c   netlink_free_handle @ascuheap @acsmem | 
 | @c    free dup @ascuheap @acsmem | 
 | @c   netlink_close @acsfd | 
 | @c    close dup @acsfd | 
 | @c   malloc dup @asuheap @acsmem | 
 | @c   strndup @ascuheap @acsmem | 
 | @c   if_freenameindex @ascuheap @acsmem | 
 | @c  [hurd] | 
 | @c   opensock dup @asulock @aculock @acsfd | 
 | @c   hurd_socket_server ok | 
 | @c   pfinet_siocgifconf ok | 
 | @c   malloc @ascuheap @acsmem | 
 | @c   strdup @ascuheap @acsmem | 
 | @c   ioctl dup ok | 
 | @c   free @ascuheap @acsmem | 
 | This function returns an array of @code{if_nameindex} structures, one | 
 | for every interface that is present.  The end of the list is indicated | 
 | by a structure with an interface of 0 and a null name pointer.  If an | 
 | error occurs, this function returns a null pointer. | 
 |  | 
 | The returned structure must be freed with @code{if_freenameindex} after | 
 | use. | 
 | @end deftypefun | 
 |  | 
 | @comment net/if.h | 
 | @comment IPv6 basic API | 
 | @deftypefun void if_freenameindex (struct if_nameindex *@var{ptr}) | 
 | @safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{}}@acunsafe{@acsmem{}}} | 
 | @c if_freenameindex @ascuheap @acsmem | 
 | @c  free dup @ascuheap @acsmem | 
 | This function frees the structure returned by an earlier call to | 
 | @code{if_nameindex}. | 
 | @end deftypefun | 
 |  | 
 | @node Local Namespace | 
 | @section The Local Namespace | 
 | @cindex local namespace, for sockets | 
 |  | 
 | This section describes the details of the local namespace, whose | 
 | symbolic name (required when you create a socket) is @code{PF_LOCAL}. | 
 | The local namespace is also known as ``Unix domain sockets''.  Another | 
 | name is file namespace since socket addresses are normally implemented | 
 | as file names. | 
 |  | 
 | @menu | 
 | * Concepts: Local Namespace Concepts. What you need to understand. | 
 | * Details: Local Namespace Details.   Address format, symbolic names, etc. | 
 | * Example: Local Socket Example.      Example of creating a socket. | 
 | @end menu | 
 |  | 
 | @node Local Namespace Concepts | 
 | @subsection Local Namespace Concepts | 
 |  | 
 | In the local namespace socket addresses are file names.  You can specify | 
 | any file name you want as the address of the socket, but you must have | 
 | write permission on the directory containing it. | 
 | @c XXX The following was said to be wrong. | 
 | @c In order to connect to a socket you must have read permission for it. | 
 | It's common to put these files in the @file{/tmp} directory. | 
 |  | 
 | One peculiarity of the local namespace is that the name is only used | 
 | when opening the connection; once open the address is not meaningful and | 
 | may not exist. | 
 |  | 
 | Another peculiarity is that you cannot connect to such a socket from | 
 | another machine--not even if the other machine shares the file system | 
 | which contains the name of the socket.  You can see the socket in a | 
 | directory listing, but connecting to it never succeeds.  Some programs | 
 | take advantage of this, such as by asking the client to send its own | 
 | process ID, and using the process IDs to distinguish between clients. | 
 | However, we recommend you not use this method in protocols you design, | 
 | as we might someday permit connections from other machines that mount | 
 | the same file systems.  Instead, send each new client an identifying | 
 | number if you want it to have one. | 
 |  | 
 | After you close a socket in the local namespace, you should delete the | 
 | file name from the file system.  Use @code{unlink} or @code{remove} to | 
 | do this; see @ref{Deleting Files}. | 
 |  | 
 | The local namespace supports just one protocol for any communication | 
 | style; it is protocol number @code{0}. | 
 |  | 
 | @node Local Namespace Details | 
 | @subsection Details of Local Namespace | 
 |  | 
 | @pindex sys/socket.h | 
 | To create a socket in the local namespace, use the constant | 
 | @code{PF_LOCAL} as the @var{namespace} argument to @code{socket} or | 
 | @code{socketpair}.  This constant is defined in @file{sys/socket.h}. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment POSIX | 
 | @deftypevr Macro int PF_LOCAL | 
 | This designates the local namespace, in which socket addresses are local | 
 | names, and its associated family of protocols.  @code{PF_Local} is the | 
 | macro used by Posix.1g. | 
 | @end deftypevr | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypevr Macro int PF_UNIX | 
 | This is a synonym for @code{PF_LOCAL}, for compatibility's sake. | 
 | @end deftypevr | 
 |  | 
 | @comment sys/socket.h | 
 | @comment GNU | 
 | @deftypevr Macro int PF_FILE | 
 | This is a synonym for @code{PF_LOCAL}, for compatibility's sake. | 
 | @end deftypevr | 
 |  | 
 | The structure for specifying socket names in the local namespace is | 
 | defined in the header file @file{sys/un.h}: | 
 | @pindex sys/un.h | 
 |  | 
 | @comment sys/un.h | 
 | @comment BSD | 
 | @deftp {Data Type} {struct sockaddr_un} | 
 | This structure is used to specify local namespace socket addresses.  It has | 
 | the following members: | 
 |  | 
 | @table @code | 
 | @item short int sun_family | 
 | This identifies the address family or format of the socket address. | 
 | You should store the value @code{AF_LOCAL} to designate the local | 
 | namespace.  @xref{Socket Addresses}. | 
 |  | 
 | @item char sun_path[108] | 
 | This is the file name to use. | 
 |  | 
 | @strong{Incomplete:}  Why is 108 a magic number?  RMS suggests making | 
 | this a zero-length array and tweaking the following example to use | 
 | @code{alloca} to allocate an appropriate amount of storage based on | 
 | the length of the filename. | 
 | @end table | 
 | @end deftp | 
 |  | 
 | You should compute the @var{length} parameter for a socket address in | 
 | the local namespace as the sum of the size of the @code{sun_family} | 
 | component and the string length (@emph{not} the allocation size!) of | 
 | the file name string.  This can be done using the macro @code{SUN_LEN}: | 
 |  | 
 | @comment sys/un.h | 
 | @comment BSD | 
 | @deftypefn {Macro} int SUN_LEN (@emph{struct sockaddr_un *} @var{ptr}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | The macro computes the length of socket address in the local namespace. | 
 | @end deftypefn | 
 |  | 
 | @node Local Socket Example | 
 | @subsection Example of Local-Namespace Sockets | 
 |  | 
 | Here is an example showing how to create and name a socket in the local | 
 | namespace. | 
 |  | 
 | @smallexample | 
 | @include mkfsock.c.texi | 
 | @end smallexample | 
 |  | 
 | @node Internet Namespace | 
 | @section The Internet Namespace | 
 | @cindex Internet namespace, for sockets | 
 |  | 
 | This section describes the details of the protocols and socket naming | 
 | conventions used in the Internet namespace. | 
 |  | 
 | Originally the Internet namespace used only IP version 4 (IPv4).  With | 
 | the growing number of hosts on the Internet, a new protocol with a | 
 | larger address space was necessary: IP version 6 (IPv6).  IPv6 | 
 | introduces 128-bit addresses (IPv4 has 32-bit addresses) and other | 
 | features, and will eventually replace IPv4. | 
 |  | 
 | To create a socket in the IPv4 Internet namespace, use the symbolic name | 
 | @code{PF_INET} of this namespace as the @var{namespace} argument to | 
 | @code{socket} or @code{socketpair}.  For IPv6 addresses you need the | 
 | macro @code{PF_INET6}.  These macros are defined in @file{sys/socket.h}. | 
 | @pindex sys/socket.h | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypevr Macro int PF_INET | 
 | This designates the IPv4 Internet namespace and associated family of | 
 | protocols. | 
 | @end deftypevr | 
 |  | 
 | @comment sys/socket.h | 
 | @comment X/Open | 
 | @deftypevr Macro int PF_INET6 | 
 | This designates the IPv6 Internet namespace and associated family of | 
 | protocols. | 
 | @end deftypevr | 
 |  | 
 | A socket address for the Internet namespace includes the following components: | 
 |  | 
 | @itemize @bullet | 
 | @item | 
 | The address of the machine you want to connect to.  Internet addresses | 
 | can be specified in several ways; these are discussed in @ref{Internet | 
 | Address Formats}, @ref{Host Addresses} and @ref{Host Names}. | 
 |  | 
 | @item | 
 | A port number for that machine.  @xref{Ports}. | 
 | @end itemize | 
 |  | 
 | You must ensure that the address and port number are represented in a | 
 | canonical format called @dfn{network byte order}.  @xref{Byte Order}, | 
 | for information about this. | 
 |  | 
 | @menu | 
 | * Internet Address Formats::    How socket addresses are specified in the | 
 |                                  Internet namespace. | 
 | * Host Addresses::	        All about host addresses of Internet host. | 
 | * Ports::			Internet port numbers. | 
 | * Services Database::           Ports may have symbolic names. | 
 | * Byte Order::		        Different hosts may use different byte | 
 |                                  ordering conventions; you need to | 
 |                                  canonicalize host address and port number. | 
 | * Protocols Database::		Referring to protocols by name. | 
 | * Inet Example::	        Putting it all together. | 
 | @end menu | 
 |  | 
 | @node Internet Address Formats | 
 | @subsection Internet Socket Address Formats | 
 |  | 
 | In the Internet namespace, for both IPv4 (@code{AF_INET}) and IPv6 | 
 | (@code{AF_INET6}), a socket address consists of a host address | 
 | and a port on that host.  In addition, the protocol you choose serves | 
 | effectively as a part of the address because local port numbers are | 
 | meaningful only within a particular protocol. | 
 |  | 
 | The data types for representing socket addresses in the Internet namespace | 
 | are defined in the header file @file{netinet/in.h}. | 
 | @pindex netinet/in.h | 
 |  | 
 | @comment netinet/in.h | 
 | @comment BSD | 
 | @deftp {Data Type} {struct sockaddr_in} | 
 | This is the data type used to represent socket addresses in the | 
 | Internet namespace.  It has the following members: | 
 |  | 
 | @table @code | 
 | @item sa_family_t sin_family | 
 | This identifies the address family or format of the socket address. | 
 | You should store the value @code{AF_INET} in this member. | 
 | @xref{Socket Addresses}. | 
 |  | 
 | @item struct in_addr sin_addr | 
 | This is the Internet address of the host machine.  @xref{Host | 
 | Addresses}, and @ref{Host Names}, for how to get a value to store | 
 | here. | 
 |  | 
 | @item unsigned short int sin_port | 
 | This is the port number.  @xref{Ports}. | 
 | @end table | 
 | @end deftp | 
 |  | 
 | When you call @code{bind} or @code{getsockname}, you should specify | 
 | @code{sizeof (struct sockaddr_in)} as the @var{length} parameter if | 
 | you are using an IPv4 Internet namespace socket address. | 
 |  | 
 | @deftp {Data Type} {struct sockaddr_in6} | 
 | This is the data type used to represent socket addresses in the IPv6 | 
 | namespace.  It has the following members: | 
 |  | 
 | @table @code | 
 | @item sa_family_t sin6_family | 
 | This identifies the address family or format of the socket address. | 
 | You should store the value of @code{AF_INET6} in this member. | 
 | @xref{Socket Addresses}. | 
 |  | 
 | @item struct in6_addr sin6_addr | 
 | This is the IPv6 address of the host machine.  @xref{Host | 
 | Addresses}, and @ref{Host Names}, for how to get a value to store | 
 | here. | 
 |  | 
 | @item uint32_t sin6_flowinfo | 
 | This is a currently unimplemented field. | 
 |  | 
 | @item uint16_t sin6_port | 
 | This is the port number.  @xref{Ports}. | 
 |  | 
 | @end table | 
 | @end deftp | 
 |  | 
 | @node Host Addresses | 
 | @subsection Host Addresses | 
 |  | 
 | Each computer on the Internet has one or more @dfn{Internet addresses}, | 
 | numbers which identify that computer among all those on the Internet. | 
 | Users typically write IPv4 numeric host addresses as sequences of four | 
 | numbers, separated by periods, as in @samp{128.52.46.32}, and IPv6 | 
 | numeric host addresses as sequences of up to eight numbers separated by | 
 | colons, as in @samp{5f03:1200:836f:c100::1}. | 
 |  | 
 | Each computer also has one or more @dfn{host names}, which are strings | 
 | of words separated by periods, as in @samp{www.gnu.org}. | 
 |  | 
 | Programs that let the user specify a host typically accept both numeric | 
 | addresses and host names.  To open a connection a program needs a | 
 | numeric address, and so must convert a host name to the numeric address | 
 | it stands for. | 
 |  | 
 | @menu | 
 | * Abstract Host Addresses::	What a host number consists of. | 
 | * Data type: Host Address Data Type.	Data type for a host number. | 
 | * Functions: Host Address Functions.	Functions to operate on them. | 
 | * Names: Host Names.		Translating host names to host numbers. | 
 | @end menu | 
 |  | 
 | @node Abstract Host Addresses | 
 | @subsubsection Internet Host Addresses | 
 | @cindex host address, Internet | 
 | @cindex Internet host address | 
 |  | 
 | @ifinfo | 
 | Each computer on the Internet has one or more Internet addresses, | 
 | numbers which identify that computer among all those on the Internet. | 
 | @end ifinfo | 
 |  | 
 | @cindex network number | 
 | @cindex local network address number | 
 | An IPv4 Internet host address is a number containing four bytes of data. | 
 | Historically these are divided into two parts, a @dfn{network number} and a | 
 | @dfn{local network address number} within that network.  In the | 
 | mid-1990s classless addresses were introduced which changed this | 
 | behavior.  Since some functions implicitly expect the old definitions, | 
 | we first describe the class-based network and will then describe | 
 | classless addresses.  IPv6 uses only classless addresses and therefore | 
 | the following paragraphs don't apply. | 
 |  | 
 | The class-based IPv4 network number consists of the first one, two or | 
 | three bytes; the rest of the bytes are the local address. | 
 |  | 
 | IPv4 network numbers are registered with the Network Information Center | 
 | (NIC), and are divided into three classes---A, B and C.  The local | 
 | network address numbers of individual machines are registered with the | 
 | administrator of the particular network. | 
 |  | 
 | Class A networks have single-byte numbers in the range 0 to 127.  There | 
 | are only a small number of Class A networks, but they can each support a | 
 | very large number of hosts.  Medium-sized Class B networks have two-byte | 
 | network numbers, with the first byte in the range 128 to 191.  Class C | 
 | networks are the smallest; they have three-byte network numbers, with | 
 | the first byte in the range 192-255.  Thus, the first 1, 2, or 3 bytes | 
 | of an Internet address specify a network.  The remaining bytes of the | 
 | Internet address specify the address within that network. | 
 |  | 
 | The Class A network 0 is reserved for broadcast to all networks.  In | 
 | addition, the host number 0 within each network is reserved for broadcast | 
 | to all hosts in that network.  These uses are obsolete now but for | 
 | compatibility reasons you shouldn't use network 0 and host number 0. | 
 |  | 
 | The Class A network 127 is reserved for loopback; you can always use | 
 | the Internet address @samp{127.0.0.1} to refer to the host machine. | 
 |  | 
 | Since a single machine can be a member of multiple networks, it can | 
 | have multiple Internet host addresses.  However, there is never | 
 | supposed to be more than one machine with the same host address. | 
 |  | 
 | @c !!! this section could document the IN_CLASS* macros in <netinet/in.h>. | 
 | @c No, it shouldn't since they're obsolete. | 
 |  | 
 | @cindex standard dot notation, for Internet addresses | 
 | @cindex dot notation, for Internet addresses | 
 | There are four forms of the @dfn{standard numbers-and-dots notation} | 
 | for Internet addresses: | 
 |  | 
 | @table @code | 
 | @item @var{a}.@var{b}.@var{c}.@var{d} | 
 | This specifies all four bytes of the address individually and is the | 
 | commonly used representation. | 
 |  | 
 | @item @var{a}.@var{b}.@var{c} | 
 | The last part of the address, @var{c}, is interpreted as a 2-byte quantity. | 
 | This is useful for specifying host addresses in a Class B network with | 
 | network address number @code{@var{a}.@var{b}}. | 
 |  | 
 | @item @var{a}.@var{b} | 
 | The last part of the address, @var{b}, is interpreted as a 3-byte quantity. | 
 | This is useful for specifying host addresses in a Class A network with | 
 | network address number @var{a}. | 
 |  | 
 | @item @var{a} | 
 | If only one part is given, this corresponds directly to the host address | 
 | number. | 
 | @end table | 
 |  | 
 | Within each part of the address, the usual C conventions for specifying | 
 | the radix apply.  In other words, a leading @samp{0x} or @samp{0X} implies | 
 | hexadecimal radix; a leading @samp{0} implies octal; and otherwise decimal | 
 | radix is assumed. | 
 |  | 
 | @subsubheading Classless Addresses | 
 |  | 
 | IPv4 addresses (and IPv6 addresses also) are now considered classless; | 
 | the distinction between classes A, B and C can be ignored.  Instead an | 
 | IPv4 host address consists of a 32-bit address and a 32-bit mask.  The | 
 | mask contains set bits for the network part and cleared bits for the | 
 | host part.  The network part is contiguous from the left, with the | 
 | remaining bits representing the host.  As a consequence, the netmask can | 
 | simply be specified as the number of set bits.  Classes A, B and C are | 
 | just special cases of this general rule.  For example, class A addresses | 
 | have a netmask of @samp{255.0.0.0} or a prefix length of 8. | 
 |  | 
 | Classless IPv4 network addresses are written in numbers-and-dots | 
 | notation with the prefix length appended and a slash as separator.  For | 
 | example the class A network 10 is written as @samp{10.0.0.0/8}. | 
 |  | 
 | @subsubheading IPv6 Addresses | 
 |  | 
 | IPv6 addresses contain 128 bits (IPv4 has 32 bits) of data.  A host | 
 | address is usually written as eight 16-bit hexadecimal numbers that are | 
 | separated by colons.  Two colons are used to abbreviate strings of | 
 | consecutive zeros.  For example, the IPv6 loopback address | 
 | @samp{0:0:0:0:0:0:0:1} can just be written as @samp{::1}. | 
 |  | 
 | @node Host Address Data Type | 
 | @subsubsection Host Address Data Type | 
 |  | 
 | IPv4 Internet host addresses are represented in some contexts as integers | 
 | (type @code{uint32_t}).  In other contexts, the integer is | 
 | packaged inside a structure of type @code{struct in_addr}.  It would | 
 | be better if the usage were made consistent, but it is not hard to extract | 
 | the integer from the structure or put the integer into a structure. | 
 |  | 
 | You will find older code that uses @code{unsigned long int} for | 
 | IPv4 Internet host addresses instead of @code{uint32_t} or @code{struct | 
 | in_addr}.  Historically @code{unsigned long int} was a 32-bit number but | 
 | with 64-bit machines this has changed.  Using @code{unsigned long int} | 
 | might break the code if it is used on machines where this type doesn't | 
 | have 32 bits.  @code{uint32_t} is specified by Unix98 and guaranteed to have | 
 | 32 bits. | 
 |  | 
 | IPv6 Internet host addresses have 128 bits and are packaged inside a | 
 | structure of type @code{struct in6_addr}. | 
 |  | 
 | The following basic definitions for Internet addresses are declared in | 
 | the header file @file{netinet/in.h}: | 
 | @pindex netinet/in.h | 
 |  | 
 | @comment netinet/in.h | 
 | @comment BSD | 
 | @deftp {Data Type} {struct in_addr} | 
 | This data type is used in certain contexts to contain an IPv4 Internet | 
 | host address.  It has just one field, named @code{s_addr}, which records | 
 | the host address number as an @code{uint32_t}. | 
 | @end deftp | 
 |  | 
 | @comment netinet/in.h | 
 | @comment BSD | 
 | @deftypevr Macro {uint32_t} INADDR_LOOPBACK | 
 | You can use this constant to stand for ``the address of this machine,'' | 
 | instead of finding its actual address.  It is the IPv4 Internet address | 
 | @samp{127.0.0.1}, which is usually called @samp{localhost}.  This | 
 | special constant saves you the trouble of looking up the address of your | 
 | own machine.  Also, the system usually implements @code{INADDR_LOOPBACK} | 
 | specially, avoiding any network traffic for the case of one machine | 
 | talking to itself. | 
 | @end deftypevr | 
 |  | 
 | @comment netinet/in.h | 
 | @comment BSD | 
 | @deftypevr Macro {uint32_t} INADDR_ANY | 
 | You can use this constant to stand for ``any incoming address'' when | 
 | binding to an address.  @xref{Setting Address}.  This is the usual | 
 | address to give in the @code{sin_addr} member of @w{@code{struct | 
 | sockaddr_in}} when you want to accept Internet connections. | 
 | @end deftypevr | 
 |  | 
 | @comment netinet/in.h | 
 | @comment BSD | 
 | @deftypevr Macro {uint32_t} INADDR_BROADCAST | 
 | This constant is the address you use to send a broadcast message. | 
 | @c !!! broadcast needs further documented | 
 | @end deftypevr | 
 |  | 
 | @comment netinet/in.h | 
 | @comment BSD | 
 | @deftypevr Macro {uint32_t} INADDR_NONE | 
 | This constant is returned by some functions to indicate an error. | 
 | @end deftypevr | 
 |  | 
 | @comment netinet/in.h | 
 | @comment IPv6 basic API | 
 | @deftp {Data Type} {struct in6_addr} | 
 | This data type is used to store an IPv6 address.  It stores 128 bits of | 
 | data, which can be accessed (via a union) in a variety of ways. | 
 | @end deftp | 
 |  | 
 | @comment netinet/in.h | 
 | @comment IPv6 basic API | 
 | @deftypevr Constant {struct in6_addr} in6addr_loopback | 
 | This constant is the IPv6 address @samp{::1}, the loopback address.  See | 
 | above for a description of what this means.  The macro | 
 | @code{IN6ADDR_LOOPBACK_INIT} is provided to allow you to initialize your | 
 | own variables to this value. | 
 | @end deftypevr | 
 |  | 
 | @comment netinet/in.h | 
 | @comment IPv6 basic API | 
 | @deftypevr Constant {struct in6_addr} in6addr_any | 
 | This constant is the IPv6 address @samp{::}, the unspecified address.  See | 
 | above for a description of what this means.  The macro | 
 | @code{IN6ADDR_ANY_INIT} is provided to allow you to initialize your | 
 | own variables to this value. | 
 | @end deftypevr | 
 |  | 
 | @node Host Address Functions | 
 | @subsubsection Host Address Functions | 
 |  | 
 | @pindex arpa/inet.h | 
 | @noindent | 
 | These additional functions for manipulating Internet addresses are | 
 | declared in the header file @file{arpa/inet.h}.  They represent Internet | 
 | addresses in network byte order, and network numbers and | 
 | local-address-within-network numbers in host byte order.  @xref{Byte | 
 | Order}, for an explanation of network and host byte order. | 
 |  | 
 | @comment arpa/inet.h | 
 | @comment BSD | 
 | @deftypefun int inet_aton (const char *@var{name}, struct in_addr *@var{addr}) | 
 | @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} | 
 | @c inet_aton @mtslocale | 
 | @c  isdigit dup @mtslocale | 
 | @c  strtoul dup @mtslocale | 
 | @c  isascii dup @mtslocale | 
 | @c  isspace dup @mtslocale | 
 | @c  htonl dup ok | 
 | This function converts the IPv4 Internet host address @var{name} | 
 | from the standard numbers-and-dots notation into binary data and stores | 
 | it in the @code{struct in_addr} that @var{addr} points to. | 
 | @code{inet_aton} returns nonzero if the address is valid, zero if not. | 
 | @end deftypefun | 
 |  | 
 | @comment arpa/inet.h | 
 | @comment BSD | 
 | @deftypefun {uint32_t} inet_addr (const char *@var{name}) | 
 | @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} | 
 | @c inet_addr @mtslocale | 
 | @c  inet_aton dup @mtslocale | 
 | This function converts the IPv4 Internet host address @var{name} from the | 
 | standard numbers-and-dots notation into binary data.  If the input is | 
 | not valid, @code{inet_addr} returns @code{INADDR_NONE}.  This is an | 
 | obsolete interface to @code{inet_aton}, described immediately above.  It | 
 | is obsolete because @code{INADDR_NONE} is a valid address | 
 | (255.255.255.255), and @code{inet_aton} provides a cleaner way to | 
 | indicate error return. | 
 | @end deftypefun | 
 |  | 
 | @comment arpa/inet.h | 
 | @comment BSD | 
 | @deftypefun {uint32_t} inet_network (const char *@var{name}) | 
 | @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} | 
 | @c inet_network @mtslocale | 
 | @c  isdigit dup @mtslocale | 
 | @c  isxdigit dup @mtslocale | 
 | @c  tolower dup @mtslocale | 
 | @c  isspace dup @mtslocale | 
 | This function extracts the network number from the address @var{name}, | 
 | given in the standard numbers-and-dots notation.  The returned address is | 
 | in host order.  If the input is not valid, @code{inet_network} returns | 
 | @code{-1}. | 
 |  | 
 | The function works only with traditional IPv4 class A, B and C network | 
 | types.  It doesn't work with classless addresses and shouldn't be used | 
 | anymore. | 
 | @end deftypefun | 
 |  | 
 | @comment arpa/inet.h | 
 | @comment BSD | 
 | @deftypefun {char *} inet_ntoa (struct in_addr @var{addr}) | 
 | @safety{@prelim{}@mtsafe{@mtslocale{}}@asunsafe{@asurace{}}@acsafe{}} | 
 | @c inet_ntoa @mtslocale @asurace | 
 | @c   writes to a thread-local static buffer | 
 | @c  snprintf @mtslocale [no @ascuheap or @acsmem] | 
 | This function converts the IPv4 Internet host address @var{addr} to a | 
 | string in the standard numbers-and-dots notation.  The return value is | 
 | a pointer into a statically-allocated buffer.  Subsequent calls will | 
 | overwrite the same buffer, so you should copy the string if you need | 
 | to save it. | 
 |  | 
 | In multi-threaded programs each thread has an own statically-allocated | 
 | buffer.  But still subsequent calls of @code{inet_ntoa} in the same | 
 | thread will overwrite the result of the last call. | 
 |  | 
 | Instead of @code{inet_ntoa} the newer function @code{inet_ntop} which is | 
 | described below should be used since it handles both IPv4 and IPv6 | 
 | addresses. | 
 | @end deftypefun | 
 |  | 
 | @comment arpa/inet.h | 
 | @comment BSD | 
 | @deftypefun {struct in_addr} inet_makeaddr (uint32_t @var{net}, uint32_t @var{local}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | @c inet_makeaddr ok | 
 | @c  htonl dup ok | 
 | This function makes an IPv4 Internet host address by combining the network | 
 | number @var{net} with the local-address-within-network number | 
 | @var{local}. | 
 | @end deftypefun | 
 |  | 
 | @comment arpa/inet.h | 
 | @comment BSD | 
 | @deftypefun uint32_t inet_lnaof (struct in_addr @var{addr}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | @c inet_lnaof ok | 
 | @c  ntohl dup ok | 
 | @c  IN_CLASSA ok | 
 | @c  IN_CLASSB ok | 
 | This function returns the local-address-within-network part of the | 
 | Internet host address @var{addr}. | 
 |  | 
 | The function works only with traditional IPv4 class A, B and C network | 
 | types.  It doesn't work with classless addresses and shouldn't be used | 
 | anymore. | 
 | @end deftypefun | 
 |  | 
 | @comment arpa/inet.h | 
 | @comment BSD | 
 | @deftypefun uint32_t inet_netof (struct in_addr @var{addr}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | @c inet_netof ok | 
 | @c  ntohl dup ok | 
 | @c  IN_CLASSA ok | 
 | @c  IN_CLASSB ok | 
 | This function returns the network number part of the Internet host | 
 | address @var{addr}. | 
 |  | 
 | The function works only with traditional IPv4 class A, B and C network | 
 | types.  It doesn't work with classless addresses and shouldn't be used | 
 | anymore. | 
 | @end deftypefun | 
 |  | 
 | @comment arpa/inet.h | 
 | @comment IPv6 basic API | 
 | @deftypefun int inet_pton (int @var{af}, const char *@var{cp}, void *@var{buf}) | 
 | @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} | 
 | @c inet_pton @mtslocale | 
 | @c  inet_pton4 ok | 
 | @c   memcpy dup ok | 
 | @c  inet_pton6 @mtslocale | 
 | @c   memset dup ok | 
 | @c   tolower dup @mtslocale | 
 | @c   strchr dup ok | 
 | @c   inet_pton4 dup ok | 
 | @c   memcpy dup ok | 
 | This function converts an Internet address (either IPv4 or IPv6) from | 
 | presentation (textual) to network (binary) format.  @var{af} should be | 
 | either @code{AF_INET} or @code{AF_INET6}, as appropriate for the type of | 
 | address being converted.  @var{cp} is a pointer to the input string, and | 
 | @var{buf} is a pointer to a buffer for the result.  It is the caller's | 
 | responsibility to make sure the buffer is large enough. | 
 | @end deftypefun | 
 |  | 
 | @comment arpa/inet.h | 
 | @comment IPv6 basic API | 
 | @deftypefun {const char *} inet_ntop (int @var{af}, const void *@var{cp}, char *@var{buf}, socklen_t @var{len}) | 
 | @safety{@prelim{}@mtsafe{@mtslocale{}}@assafe{}@acsafe{}} | 
 | @c inet_ntop @mtslocale | 
 | @c  inet_ntop4 @mtslocale | 
 | @c   sprintf dup @mtslocale [no @ascuheap or @acsmem] | 
 | @c   strcpy dup ok | 
 | @c  inet_ntop6 @mtslocale | 
 | @c   memset dup ok | 
 | @c   inet_ntop4 dup @mtslocale | 
 | @c   sprintf dup @mtslocale [no @ascuheap or @acsmem] | 
 | @c   strcpy dup ok | 
 | This function converts an Internet address (either IPv4 or IPv6) from | 
 | network (binary) to presentation (textual) form.  @var{af} should be | 
 | either @code{AF_INET} or @code{AF_INET6}, as appropriate.  @var{cp} is a | 
 | pointer to the address to be converted.  @var{buf} should be a pointer | 
 | to a buffer to hold the result, and @var{len} is the length of this | 
 | buffer.  The return value from the function will be this buffer address. | 
 | @end deftypefun | 
 |  | 
 | @node Host Names | 
 | @subsubsection Host Names | 
 | @cindex hosts database | 
 | @cindex converting host name to address | 
 | @cindex converting host address to name | 
 |  | 
 | Besides the standard numbers-and-dots notation for Internet addresses, | 
 | you can also refer to a host by a symbolic name.  The advantage of a | 
 | symbolic name is that it is usually easier to remember.  For example, | 
 | the machine with Internet address @samp{158.121.106.19} is also known as | 
 | @samp{alpha.gnu.org}; and other machines in the @samp{gnu.org} | 
 | domain can refer to it simply as @samp{alpha}. | 
 |  | 
 | @pindex /etc/hosts | 
 | @pindex netdb.h | 
 | Internally, the system uses a database to keep track of the mapping | 
 | between host names and host numbers.  This database is usually either | 
 | the file @file{/etc/hosts} or an equivalent provided by a name server. | 
 | The functions and other symbols for accessing this database are declared | 
 | in @file{netdb.h}.  They are BSD features, defined unconditionally if | 
 | you include @file{netdb.h}. | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftp {Data Type} {struct hostent} | 
 | This data type is used to represent an entry in the hosts database.  It | 
 | has the following members: | 
 |  | 
 | @table @code | 
 | @item char *h_name | 
 | This is the ``official'' name of the host. | 
 |  | 
 | @item char **h_aliases | 
 | These are alternative names for the host, represented as a null-terminated | 
 | vector of strings. | 
 |  | 
 | @item int h_addrtype | 
 | This is the host address type; in practice, its value is always either | 
 | @code{AF_INET} or @code{AF_INET6}, with the latter being used for IPv6 | 
 | hosts.  In principle other kinds of addresses could be represented in | 
 | the database as well as Internet addresses; if this were done, you | 
 | might find a value in this field other than @code{AF_INET} or | 
 | @code{AF_INET6}.  @xref{Socket Addresses}. | 
 |  | 
 | @item int h_length | 
 | This is the length, in bytes, of each address. | 
 |  | 
 | @item char **h_addr_list | 
 | This is the vector of addresses for the host.  (Recall that the host | 
 | might be connected to multiple networks and have different addresses on | 
 | each one.)  The vector is terminated by a null pointer. | 
 |  | 
 | @item char *h_addr | 
 | This is a synonym for @code{h_addr_list[0]}; in other words, it is the | 
 | first host address. | 
 | @end table | 
 | @end deftp | 
 |  | 
 | As far as the host database is concerned, each address is just a block | 
 | of memory @code{h_length} bytes long.  But in other contexts there is an | 
 | implicit assumption that you can convert IPv4 addresses to a | 
 | @code{struct in_addr} or an @code{uint32_t}.  Host addresses in | 
 | a @code{struct hostent} structure are always given in network byte | 
 | order; see @ref{Byte Order}. | 
 |  | 
 | You can use @code{gethostbyname}, @code{gethostbyname2} or | 
 | @code{gethostbyaddr} to search the hosts database for information about | 
 | a particular host.  The information is returned in a | 
 | statically-allocated structure; you must copy the information if you | 
 | need to save it across calls.  You can also use @code{getaddrinfo} and | 
 | @code{getnameinfo} to obtain this information. | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun {struct hostent *} gethostbyname (const char *@var{name}) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:hostbyname} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @asucorrupt{} @ascuheap{} @asulock{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{} @acsfd{}}} | 
 | @c gethostbyname @mtasurace:hostbyname @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  malloc dup @ascuheap @acsmem | 
 | @c  nss_hostname_digits_dots @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c   res_maybe_init(!preinit) @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c    res_iclose @acsuheap @acsmem @acsfd | 
 | @c     close_not_cancel_no_status dup @acsfd | 
 | @c     free dup @acsuheap @acsmem | 
 | @c    res_vinit @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c     res_randomid ok | 
 | @c      getpid dup ok | 
 | @c     getenv dup @mtsenv | 
 | @c     strncpy dup ok | 
 | @c     fopen dup @ascuheap @asulock @acsmem @acsfd @aculock | 
 | @c     fsetlocking dup ok [no concurrent uses] | 
 | @c     fgets_unlocked dup ok [no concurrent uses] | 
 | @c     MATCH ok | 
 | @c      strncmp dup ok | 
 | @c     strpbrk dup ok | 
 | @c     strchr dup ok | 
 | @c     inet_aton dup @mtslocale | 
 | @c     htons dup | 
 | @c     inet_pton dup @mtslocale | 
 | @c     malloc dup @ascuheap @acsmem | 
 | @c     IN6_IS_ADDR_LINKLOCAL ok | 
 | @c      htonl dup ok | 
 | @c     IN6_IS_ADDR_MC_LINKLOCAL ok | 
 | @c     if_nametoindex dup @asulock @aculock @acsfd | 
 | @c     strtoul dup @mtslocale | 
 | @c     ISSORTMASK ok | 
 | @c      strchr dup ok | 
 | @c     isascii dup @mtslocale | 
 | @c     isspace dup @mtslocale | 
 | @c     net_mask ok | 
 | @c      ntohl dup ok | 
 | @c      IN_CLASSA dup ok | 
 | @c      htonl dup ok | 
 | @c      IN_CLASSB dup ok | 
 | @c     res_setoptions @mtslocale | 
 | @c      strncmp dup ok | 
 | @c      atoi dup @mtslocale | 
 | @c     fclose dup @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c     inet_makeaddr dup ok | 
 | @c     gethostname dup ok | 
 | @c     strcpy dup ok | 
 | @c     rawmemchr dup ok | 
 | @c    res_ninit @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c     res_vinit dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c   isdigit dup @mtslocale | 
 | @c   isxdigit dup @mtslocale | 
 | @c   strlen dup ok | 
 | @c   realloc dup @ascuheap @acsmem | 
 | @c   free dup @ascuheap @acsmem | 
 | @c   memset dup ok | 
 | @c   inet_aton dup @mtslocale | 
 | @c   inet_pton dup @mtslocale | 
 | @c   strcpy dup ok | 
 | @c   memcpy dup ok | 
 | @c   strchr dup ok | 
 | @c  gethostbyname_r dup @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd | 
 | @c  realloc dup @ascuheap @acsmem | 
 | @c  free dup @ascuheap @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | @c  set_h_errno ok | 
 | The @code{gethostbyname} function returns information about the host | 
 | named @var{name}.  If the lookup fails, it returns a null pointer. | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment IPv6 Basic API | 
 | @deftypefun {struct hostent *} gethostbyname2 (const char *@var{name}, int @var{af}) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:hostbyname2} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @asucorrupt{} @ascuheap{} @asulock{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{} @acsfd{}}} | 
 | @c gethostbyname2 @mtasurace:hostbyname2 @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  malloc dup @ascuheap @acsmem | 
 | @c  nss_hostname_digits_dots dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c  gethostbyname2_r dup @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd | 
 | @c  realloc dup @ascuheap @acsmem | 
 | @c  free dup @ascuheap @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | @c  set_h_errno dup ok | 
 | The @code{gethostbyname2} function is like @code{gethostbyname}, but | 
 | allows the caller to specify the desired address family (e.g.@: | 
 | @code{AF_INET} or @code{AF_INET6}) of the result. | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun {struct hostent *} gethostbyaddr (const void *@var{addr}, socklen_t @var{length}, int @var{format}) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:hostbyaddr} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @asucorrupt{} @ascuheap{} @asulock{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{} @acsfd{}}} | 
 | @c gethostbyaddr @mtasurace:hostbyaddr @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  malloc dup @ascuheap @acsmem | 
 | @c  gethostbyaddr_r dup @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd | 
 | @c  realloc dup @ascuheap @acsmem | 
 | @c  free dup @ascuheap @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | @c  set_h_errno dup ok | 
 | The @code{gethostbyaddr} function returns information about the host | 
 | with Internet address @var{addr}.  The parameter @var{addr} is not | 
 | really a pointer to char - it can be a pointer to an IPv4 or an IPv6 | 
 | address.  The @var{length} argument is the size (in bytes) of the address | 
 | at @var{addr}.  @var{format} specifies the address format; for an IPv4 | 
 | Internet address, specify a value of @code{AF_INET}; for an IPv6 | 
 | Internet address, use @code{AF_INET6}. | 
 |  | 
 | If the lookup fails, @code{gethostbyaddr} returns a null pointer. | 
 | @end deftypefun | 
 |  | 
 | @vindex h_errno | 
 | If the name lookup by @code{gethostbyname} or @code{gethostbyaddr} | 
 | fails, you can find out the reason by looking at the value of the | 
 | variable @code{h_errno}.  (It would be cleaner design for these | 
 | functions to set @code{errno}, but use of @code{h_errno} is compatible | 
 | with other systems.) | 
 |  | 
 | Here are the error codes that you may find in @code{h_errno}: | 
 |  | 
 | @table @code | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @item HOST_NOT_FOUND | 
 | @vindex HOST_NOT_FOUND | 
 | No such host is known in the database. | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @item TRY_AGAIN | 
 | @vindex TRY_AGAIN | 
 | This condition happens when the name server could not be contacted.  If | 
 | you try again later, you may succeed then. | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @item NO_RECOVERY | 
 | @vindex NO_RECOVERY | 
 | A non-recoverable error occurred. | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @item NO_ADDRESS | 
 | @vindex NO_ADDRESS | 
 | The host database contains an entry for the name, but it doesn't have an | 
 | associated Internet address. | 
 | @end table | 
 |  | 
 | The lookup functions above all have one in common: they are not | 
 | reentrant and therefore unusable in multi-threaded applications. | 
 | Therefore provides @theglibc{} a new set of functions which can be | 
 | used in this context. | 
 |  | 
 | @comment netdb.h | 
 | @comment GNU | 
 | @deftypefun int gethostbyname_r (const char *restrict @var{name}, struct hostent *restrict @var{result_buf}, char *restrict @var{buf}, size_t @var{buflen}, struct hostent **restrict @var{result}, int *restrict @var{h_errnop}) | 
 | @safety{@prelim{}@mtsafe{@mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @asucorrupt{} @ascuheap{} @asulock{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{} @acsfd{}}} | 
 | @c gethostbyname_r @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd | 
 | @c  nss_hostname_digits_dots dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c  nscd_gethostbyname_r @mtsenv @ascuheap @acsfd @acsmem | 
 | @c   nscd_gethst_r @mtsenv @ascuheap @acsfd @acsmem | 
 | @c    getenv dup @mtsenv | 
 | @c    nscd_get_map_ref dup @ascuheap @acsfd @acsmem | 
 | @c    nscd_cache_search dup ok | 
 | @c    memcpy dup ok | 
 | @c    nscd_open_socket dup @acsfd | 
 | @c    readvall dup ok | 
 | @c    readall dup ok | 
 | @c    close_not_cancel_no_status dup @acsfd | 
 | @c    nscd_drop_map_ref dup @ascuheap @acsmem | 
 | @c    nscd_unmap dup @ascuheap @acsmem | 
 | @c  res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c  res_hconf_init @mtsenv @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem [no @asuinit:reshconf @acuinit:reshconf, conditionally called] | 
 | @c   res_hconf.c:do_init @mtsenv @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem | 
 | @c    memset dup ok | 
 | @c    getenv dup @mtsenv | 
 | @c    fopen dup @ascuheap @asulock @acsmem @acsfd @aculock | 
 | @c    fsetlocking dup ok [no concurrent uses] | 
 | @c    fgets_unlocked dup ok [no concurrent uses] | 
 | @c    strchrnul dup ok | 
 | @c    res_hconf.c:parse_line @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem | 
 | @c     skip_ws dup @mtslocale | 
 | @c     skip_string dup @mtslocale | 
 | @c     strncasecmp dup @mtslocale | 
 | @c     strlen dup ok | 
 | @c     asprintf dup @mtslocale @ascuheap @acsmem | 
 | @c     fxprintf dup @asucorrupt @aculock @acucorrupt | 
 | @c     free dup @ascuheap @acsmem | 
 | @c     arg_trimdomain_list dup @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem | 
 | @c     arg_spoof dup @mtslocale | 
 | @c     arg_bool dup @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem | 
 | @c     isspace dup @mtslocale | 
 | @c    fclose dup @ascuheap @asulock @acsmem @acsfd @aculock | 
 | @c    arg_spoof @mtslocale | 
 | @c     skip_string @mtslocale | 
 | @c      isspace dup @mtslocale | 
 | @c     strncasecmp dup @mtslocale | 
 | @c    arg_bool @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem | 
 | @c     strncasecmp dup @mtslocale | 
 | @c     asprintf dup @mtslocale @ascuheap @acsmem | 
 | @c     fxprintf dup @asucorrupt @aculock @acucorrupt | 
 | @c     free dup @ascuheap @acsmem | 
 | @c    arg_trimdomain_list @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem | 
 | @c     skip_string dup @mtslocale | 
 | @c     asprintf dup @mtslocale @ascuheap @acsmem | 
 | @c     fxprintf dup @asucorrupt @aculock @acucorrupt | 
 | @c     free dup @ascuheap @acsmem | 
 | @c     strndup dup @ascuheap @acsmem | 
 | @c     skip_ws @mtslocale | 
 | @c      isspace dup @mtslocale | 
 | @c  nss_hosts_lookup2 @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   nss_database_lookup dup @mtslocale @ascuheap @asulock @acucorrupt @acsmem @acsfd @aculock | 
 | @c   nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  *fct.l -> _nss_*_gethostbyname_r @ascuplugin | 
 | @c  nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  res_hconf_reorder_addrs @asulock @ascuheap @aculock @acsmem @acsfd | 
 | @c   socket dup @acsfd | 
 | @c   libc_lock_lock dup @asulock @aculock | 
 | @c   ifreq @ascuheap @acsmem | 
 | @c   malloc dup @ascuheap @acsmem | 
 | @c   if_nextreq dup ok | 
 | @c   ioctl dup ok | 
 | @c   realloc dup @ascuheap @acsmem | 
 | @c   if_freereq dup @acsmem | 
 | @c   libc_lock_unlock dup @aculock | 
 | @c   close dup @acsfd | 
 | The @code{gethostbyname_r} function returns information about the host | 
 | named @var{name}.  The caller must pass a pointer to an object of type | 
 | @code{struct hostent} in the @var{result_buf} parameter.  In addition | 
 | the function may need extra buffer space and the caller must pass an | 
 | pointer and the size of the buffer in the @var{buf} and @var{buflen} | 
 | parameters. | 
 |  | 
 | A pointer to the buffer, in which the result is stored, is available in | 
 | @code{*@var{result}} after the function call successfully returned.  The | 
 | buffer passed as the @var{buf} parameter can be freed only once the caller | 
 | has finished with the result hostent struct, or has copied it including all | 
 | the other memory that it points to.  If an error occurs or if no entry is | 
 | found, the pointer @code{*@var{result}} is a null pointer.  Success is | 
 | signalled by a zero return value.  If the function failed the return value | 
 | is an error number.  In addition to the errors defined for | 
 | @code{gethostbyname} it can also be @code{ERANGE}.  In this case the call | 
 | should be repeated with a larger buffer.  Additional error information is | 
 | not stored in the global variable @code{h_errno} but instead in the object | 
 | pointed to by @var{h_errnop}. | 
 |  | 
 | Here's a small example: | 
 | @smallexample | 
 | struct hostent * | 
 | gethostname (char *host) | 
 | @{ | 
 |   struct hostent *hostbuf, *hp; | 
 |   size_t hstbuflen; | 
 |   char *tmphstbuf; | 
 |   int res; | 
 |   int herr; | 
 |  | 
 |   hostbuf = malloc (sizeof (struct hostent)); | 
 |   hstbuflen = 1024; | 
 |   tmphstbuf = malloc (hstbuflen); | 
 |  | 
 |   while ((res = gethostbyname_r (host, hostbuf, tmphstbuf, hstbuflen, | 
 |                                  &hp, &herr)) == ERANGE) | 
 |     @{ | 
 |       /* Enlarge the buffer.  */ | 
 |       hstbuflen *= 2; | 
 |       tmphstbuf = realloc (tmphstbuf, hstbuflen); | 
 |     @} | 
 |  | 
 |   free (tmphstbuf); | 
 |   /*  Check for errors.  */ | 
 |   if (res || hp == NULL) | 
 |     return NULL; | 
 |   return hp; | 
 | @} | 
 | @end smallexample | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment GNU | 
 | @deftypefun int gethostbyname2_r (const char *@var{name}, int @var{af}, struct hostent *restrict @var{result_buf}, char *restrict @var{buf}, size_t @var{buflen}, struct hostent **restrict @var{result}, int *restrict @var{h_errnop}) | 
 | @safety{@prelim{}@mtsafe{@mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @asucorrupt{} @ascuheap{} @asulock{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{} @acsfd{}}} | 
 | @c gethostbyname2_r @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd | 
 | @c  nss_hostname_digits_dots dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c  nscd_gethostbyname2_r @mtsenv @ascuheap @asulock @aculock @acsfd @acsmem | 
 | @c   nscd_gethst_r dup @mtsenv @ascuheap @asulock @aculock @acsfd @acsmem | 
 | @c  res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c  res_hconf_init dup @mtsenv @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem [no @asuinit:reshconf @acuinit:reshconf, conditionally called] | 
 | @c  nss_hosts_lookup2 dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  *fct.l -> _nss_*_gethostbyname2_r @ascuplugin | 
 | @c  nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  res_hconf_reorder_addrs dup @asulock @ascuheap @aculock @acsmem @acsfd | 
 | The @code{gethostbyname2_r} function is like @code{gethostbyname_r}, but | 
 | allows the caller to specify the desired address family (e.g.@: | 
 | @code{AF_INET} or @code{AF_INET6}) for the result. | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment GNU | 
 | @deftypefun int gethostbyaddr_r (const void *@var{addr}, socklen_t @var{length}, int @var{format}, struct hostent *restrict @var{result_buf}, char *restrict @var{buf}, size_t @var{buflen}, struct hostent **restrict @var{result}, int *restrict @var{h_errnop}) | 
 | @safety{@prelim{}@mtsafe{@mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @asucorrupt{} @ascuheap{} @asulock{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{} @acsfd{}}} | 
 | @c gethostbyaddr_r @mtsenv @mtslocale @ascudlopen @ascuplugin @asucorrupt @ascuheap @asulock @aculock @acucorrupt @acsmem @acsfd | 
 | @c  memcmp dup ok | 
 | @c  nscd_gethostbyaddr_r @mtsenv @ascuheap @asulock @aculock @acsfd @acsmem | 
 | @c   nscd_gethst_r dup @mtsenv @ascuheap @asulock @aculock @acsfd @acsmem | 
 | @c  res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c  res_hconf_init dup @mtsenv @mtslocale @asucorrupt @ascuheap @aculock @acucorrupt @acsmem [no @asuinit:reshconf @acuinit:reshconf, conditionally called] | 
 | @c  nss_hosts_lookup2 dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  *fct.l -> _nss_*_gethostbyaddr_r @ascuplugin | 
 | @c  nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  res_hconf_reorder_addrs dup @asulock @ascuheap @aculock @acsmem @acsfd | 
 | @c  res_hconf_trim_domains @mtslocale | 
 | @c   res_hconf_trim_domain @mtslocale | 
 | @c    strlen dup ok | 
 | @c    strcasecmp dup @mtslocale | 
 | The @code{gethostbyaddr_r} function returns information about the host | 
 | with Internet address @var{addr}.  The parameter @var{addr} is not | 
 | really a pointer to char - it can be a pointer to an IPv4 or an IPv6 | 
 | address.  The @var{length} argument is the size (in bytes) of the address | 
 | at @var{addr}.  @var{format} specifies the address format; for an IPv4 | 
 | Internet address, specify a value of @code{AF_INET}; for an IPv6 | 
 | Internet address, use @code{AF_INET6}. | 
 |  | 
 | Similar to the @code{gethostbyname_r} function, the caller must provide | 
 | buffers for the result and memory used internally.  In case of success | 
 | the function returns zero.  Otherwise the value is an error number where | 
 | @code{ERANGE} has the special meaning that the caller-provided buffer is | 
 | too small. | 
 | @end deftypefun | 
 |  | 
 | You can also scan the entire hosts database one entry at a time using | 
 | @code{sethostent}, @code{gethostent} and @code{endhostent}.  Be careful | 
 | when using these functions because they are not reentrant. | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun void sethostent (int @var{stayopen}) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:hostent} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c sethostent @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  nss_setent(nss_hosts_lookup2) @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c   set_h_errno dup ok | 
 | @c   setup(nss_hosts_lookup2) @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c    *lookup_fct = nss_hosts_lookup2 dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c    nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *fct.f @mtasurace:hostent @ascuplugin | 
 | @c   nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | This function opens the hosts database to begin scanning it.  You can | 
 | then call @code{gethostent} to read the entries. | 
 |  | 
 | @c There was a rumor that this flag has different meaning if using the DNS, | 
 | @c but it appears this description is accurate in that case also. | 
 | If the @var{stayopen} argument is nonzero, this sets a flag so that | 
 | subsequent calls to @code{gethostbyname} or @code{gethostbyaddr} will | 
 | not close the database (as they usually would).  This makes for more | 
 | efficiency if you call those functions several times, by avoiding | 
 | reopening the database for each call. | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun {struct hostent *} gethostent (void) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:hostent} @mtasurace{:hostentbuf} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c gethostent @mtasurace:hostent @mtasurace:hostentbuf @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  nss_getent(gethostent_r) @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   malloc dup @ascuheap @acsmem | 
 | @c   *func = gethostent_r dup @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   realloc dup @ascuheap @acsmem | 
 | @c   free dup @ascuheap @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | @c | 
 | @c gethostent_r @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  nss_getent_r(nss_hosts_lookup2) @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c   setup(nss_hosts_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *fct.f @mtasurace:hostent @ascuplugin | 
 | @c   nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *sfct.f @mtasurace:hostent @ascuplugin | 
 | @c  libc_lock_unlock dup @aculock | 
 |  | 
 | This function returns the next entry in the hosts database.  It | 
 | returns a null pointer if there are no more entries. | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun void endhostent (void) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:hostent} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c endhostent @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock @asulock @aculock | 
 | @c  nss_endent(nss_hosts_lookup2) @mtasurace:hostent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c   setup(nss_passwd_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *fct.f @mtasurace:hostent @ascuplugin | 
 | @c   nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_unlock @aculock | 
 | This function closes the hosts database. | 
 | @end deftypefun | 
 |  | 
 | @node Ports | 
 | @subsection Internet Ports | 
 | @cindex port number | 
 |  | 
 | A socket address in the Internet namespace consists of a machine's | 
 | Internet address plus a @dfn{port number} which distinguishes the | 
 | sockets on a given machine (for a given protocol).  Port numbers range | 
 | from 0 to 65,535. | 
 |  | 
 | Port numbers less than @code{IPPORT_RESERVED} are reserved for standard | 
 | servers, such as @code{finger} and @code{telnet}.  There is a database | 
 | that keeps track of these, and you can use the @code{getservbyname} | 
 | function to map a service name onto a port number; see @ref{Services | 
 | Database}. | 
 |  | 
 | If you write a server that is not one of the standard ones defined in | 
 | the database, you must choose a port number for it.  Use a number | 
 | greater than @code{IPPORT_USERRESERVED}; such numbers are reserved for | 
 | servers and won't ever be generated automatically by the system. | 
 | Avoiding conflicts with servers being run by other users is up to you. | 
 |  | 
 | When you use a socket without specifying its address, the system | 
 | generates a port number for it.  This number is between | 
 | @code{IPPORT_RESERVED} and @code{IPPORT_USERRESERVED}. | 
 |  | 
 | On the Internet, it is actually legitimate to have two different | 
 | sockets with the same port number, as long as they never both try to | 
 | communicate with the same socket address (host address plus port | 
 | number).  You shouldn't duplicate a port number except in special | 
 | circumstances where a higher-level protocol requires it.  Normally, | 
 | the system won't let you do it; @code{bind} normally insists on | 
 | distinct port numbers.  To reuse a port number, you must set the | 
 | socket option @code{SO_REUSEADDR}.  @xref{Socket-Level Options}. | 
 |  | 
 | @pindex netinet/in.h | 
 | These macros are defined in the header file @file{netinet/in.h}. | 
 |  | 
 | @comment netinet/in.h | 
 | @comment BSD | 
 | @deftypevr Macro int IPPORT_RESERVED | 
 | Port numbers less than @code{IPPORT_RESERVED} are reserved for | 
 | superuser use. | 
 | @end deftypevr | 
 |  | 
 | @comment netinet/in.h | 
 | @comment BSD | 
 | @deftypevr Macro int IPPORT_USERRESERVED | 
 | Port numbers greater than or equal to @code{IPPORT_USERRESERVED} are | 
 | reserved for explicit use; they will never be allocated automatically. | 
 | @end deftypevr | 
 |  | 
 | @node Services Database | 
 | @subsection The Services Database | 
 | @cindex services database | 
 | @cindex converting service name to port number | 
 | @cindex converting port number to service name | 
 |  | 
 | @pindex /etc/services | 
 | The database that keeps track of ``well-known'' services is usually | 
 | either the file @file{/etc/services} or an equivalent from a name server. | 
 | You can use these utilities, declared in @file{netdb.h}, to access | 
 | the services database. | 
 | @pindex netdb.h | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftp {Data Type} {struct servent} | 
 | This data type holds information about entries from the services database. | 
 | It has the following members: | 
 |  | 
 | @table @code | 
 | @item char *s_name | 
 | This is the ``official'' name of the service. | 
 |  | 
 | @item char **s_aliases | 
 | These are alternate names for the service, represented as an array of | 
 | strings.  A null pointer terminates the array. | 
 |  | 
 | @item int s_port | 
 | This is the port number for the service.  Port numbers are given in | 
 | network byte order; see @ref{Byte Order}. | 
 |  | 
 | @item char *s_proto | 
 | This is the name of the protocol to use with this service. | 
 | @xref{Protocols Database}. | 
 | @end table | 
 | @end deftp | 
 |  | 
 | To get information about a particular service, use the | 
 | @code{getservbyname} or @code{getservbyport} functions.  The information | 
 | is returned in a statically-allocated structure; you must copy the | 
 | information if you need to save it across calls. | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun {struct servent *} getservbyname (const char *@var{name}, const char *@var{proto}) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:servbyname} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c getservbyname =~ getpwuid @mtasurace:servbyname @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  malloc dup @ascuheap @acsmem | 
 | @c  getservbyname_r dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  realloc dup @ascuheap @acsmem | 
 | @c  free dup @ascuheap @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | @c | 
 | @c getservbyname_r =~ getpwuid_r @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  nscd_getservbyname_r @ascuheap @acsfd @acsmem | 
 | @c   nscd_getserv_r @ascuheap @acsfd @acsmem | 
 | @c    nscd_get_map_ref dup @ascuheap @acsfd @acsmem | 
 | @c    strlen dup ok | 
 | @c    malloc dup @ascuheap @acsmem | 
 | @c    mempcpy dup ok | 
 | @c    memcpy dup ok | 
 | @c    nscd_cache_search dup ok | 
 | @c    nscd_open_socket dup @acsfd | 
 | @c    readvall dup ok | 
 | @c    readall dup ok | 
 | @c    close_not_cancel_no_status dup @acsfd | 
 | @c    nscd_drop_map_ref dup @ascuheap @acsmem | 
 | @c    nscd_unmap dup @ascuheap @acsmem | 
 | @c    free dup @ascuheap @acsmem | 
 | @c  nss_services_lookup2 =~ nss_passwd_lookup2 @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  *fct.l -> _nss_*_getservbyname_r @ascuplugin | 
 | @c  nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | The @code{getservbyname} function returns information about the | 
 | service named @var{name} using protocol @var{proto}.  If it can't find | 
 | such a service, it returns a null pointer. | 
 |  | 
 | This function is useful for servers as well as for clients; servers | 
 | use it to determine which port they should listen on (@pxref{Listening}). | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun {struct servent *} getservbyport (int @var{port}, const char *@var{proto}) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:servbyport} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c getservbyport =~ getservbyname @mtasurace:servbyport @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  malloc dup @ascuheap @acsmem | 
 | @c  getservbyport_r dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  realloc dup @ascuheap @acsmem | 
 | @c  free dup @ascuheap @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | @c | 
 | @c getservbyport_r =~ getservbyname_r @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  nscd_getservbyport_r @ascuheap @acsfd @acsmem | 
 | @c   nscd_getserv_r dup @ascuheap @acsfd @acsmem | 
 | @c  nss_services_lookup2 =~ nss_passwd_lookup2 @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  *fct.l -> _nss_*_getservbyport_r @ascuplugin | 
 | @c  nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | The @code{getservbyport} function returns information about the | 
 | service at port @var{port} using protocol @var{proto}.  If it can't | 
 | find such a service, it returns a null pointer. | 
 | @end deftypefun | 
 |  | 
 | @noindent | 
 | You can also scan the services database using @code{setservent}, | 
 | @code{getservent} and @code{endservent}.  Be careful when using these | 
 | functions because they are not reentrant. | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun void setservent (int @var{stayopen}) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:servent} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c setservent @mtasurace:servent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  nss_setent(nss_services_lookup2) @mtasurace:servenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   setup(nss_services_lookup2) @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c    *lookup_fct = nss_services_lookup2 dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c    nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *fct.f @mtasurace:servent @ascuplugin | 
 | @c   nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | This function opens the services database to begin scanning it. | 
 |  | 
 | If the @var{stayopen} argument is nonzero, this sets a flag so that | 
 | subsequent calls to @code{getservbyname} or @code{getservbyport} will | 
 | not close the database (as they usually would).  This makes for more | 
 | efficiency if you call those functions several times, by avoiding | 
 | reopening the database for each call. | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun {struct servent *} getservent (void) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:servent} @mtasurace{:serventbuf} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c getservent @mtasurace:servent @mtasurace:serventbuf @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  nss_getent(getservent_r) @mtasurace:servent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   malloc dup @ascuheap @acsmem | 
 | @c   *func = getservent_r dup @mtasurace:servent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   realloc dup @ascuheap @acsmem | 
 | @c   free dup @ascuheap @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | @c | 
 | @c getservent_r @mtasurace:servent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  nss_getent_r(nss_services_lookup2) @mtasurace:servent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   setup(nss_services_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *fct.f @mtasurace:servent @ascuplugin | 
 | @c   nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *sfct.f @mtasurace:servent @ascuplugin | 
 | @c  libc_lock_unlock dup @aculock | 
 | This function returns the next entry in the services database.  If | 
 | there are no more entries, it returns a null pointer. | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun void endservent (void) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:servent} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c endservent @mtasurace:servent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock @asulock @aculock | 
 | @c  nss_endent(nss_services_lookup2) @mtasurace:servent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   setup(nss_services_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *fct.f @mtasurace:servent @ascuplugin | 
 | @c   nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_unlock @aculock | 
 | This function closes the services database. | 
 | @end deftypefun | 
 |  | 
 | @node Byte Order | 
 | @subsection Byte Order Conversion | 
 | @cindex byte order conversion, for socket | 
 | @cindex converting byte order | 
 |  | 
 | @cindex big-endian | 
 | @cindex little-endian | 
 | Different kinds of computers use different conventions for the | 
 | ordering of bytes within a word.  Some computers put the most | 
 | significant byte within a word first (this is called ``big-endian'' | 
 | order), and others put it last (``little-endian'' order). | 
 |  | 
 | @cindex network byte order | 
 | So that machines with different byte order conventions can | 
 | communicate, the Internet protocols specify a canonical byte order | 
 | convention for data transmitted over the network.  This is known | 
 | as @dfn{network byte order}. | 
 |  | 
 | When establishing an Internet socket connection, you must make sure that | 
 | the data in the @code{sin_port} and @code{sin_addr} members of the | 
 | @code{sockaddr_in} structure are represented in network byte order. | 
 | If you are encoding integer data in the messages sent through the | 
 | socket, you should convert this to network byte order too.  If you don't | 
 | do this, your program may fail when running on or talking to other kinds | 
 | of machines. | 
 |  | 
 | If you use @code{getservbyname} and @code{gethostbyname} or | 
 | @code{inet_addr} to get the port number and host address, the values are | 
 | already in network byte order, and you can copy them directly into | 
 | the @code{sockaddr_in} structure. | 
 |  | 
 | Otherwise, you have to convert the values explicitly.  Use @code{htons} | 
 | and @code{ntohs} to convert values for the @code{sin_port} member.  Use | 
 | @code{htonl} and @code{ntohl} to convert IPv4 addresses for the | 
 | @code{sin_addr} member.  (Remember, @code{struct in_addr} is equivalent | 
 | to @code{uint32_t}.)  These functions are declared in | 
 | @file{netinet/in.h}. | 
 | @pindex netinet/in.h | 
 |  | 
 | @comment netinet/in.h | 
 | @comment BSD | 
 | @deftypefun {uint16_t} htons (uint16_t @var{hostshort}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | @c htons ok | 
 | @c  bswap_16 ok | 
 | @c   bswap_constant_16 ok | 
 |  | 
 | This function converts the @code{uint16_t} integer @var{hostshort} from | 
 | host byte order to network byte order. | 
 | @end deftypefun | 
 |  | 
 | @comment netinet/in.h | 
 | @comment BSD | 
 | @deftypefun {uint16_t} ntohs (uint16_t @var{netshort}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | @c Alias to htons. | 
 | This function converts the @code{uint16_t} integer @var{netshort} from | 
 | network byte order to host byte order. | 
 | @end deftypefun | 
 |  | 
 | @comment netinet/in.h | 
 | @comment BSD | 
 | @deftypefun {uint32_t} htonl (uint32_t @var{hostlong}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | @c htonl ok | 
 | @c  bswap_32 dup ok | 
 | This function converts the @code{uint32_t} integer @var{hostlong} from | 
 | host byte order to network byte order. | 
 |  | 
 | This is used for IPv4 Internet addresses. | 
 | @end deftypefun | 
 |  | 
 | @comment netinet/in.h | 
 | @comment BSD | 
 | @deftypefun {uint32_t} ntohl (uint32_t @var{netlong}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | @c Alias to htonl. | 
 | This function converts the @code{uint32_t} integer @var{netlong} from | 
 | network byte order to host byte order. | 
 |  | 
 | This is used for IPv4 Internet addresses. | 
 | @end deftypefun | 
 |  | 
 | @node Protocols Database | 
 | @subsection Protocols Database | 
 | @cindex protocols database | 
 |  | 
 | The communications protocol used with a socket controls low-level | 
 | details of how data are exchanged.  For example, the protocol implements | 
 | things like checksums to detect errors in transmissions, and routing | 
 | instructions for messages.  Normal user programs have little reason to | 
 | mess with these details directly. | 
 |  | 
 | @cindex TCP (Internet protocol) | 
 | The default communications protocol for the Internet namespace depends on | 
 | the communication style.  For stream communication, the default is TCP | 
 | (``transmission control protocol'').  For datagram communication, the | 
 | default is UDP (``user datagram protocol'').  For reliable datagram | 
 | communication, the default is RDP (``reliable datagram protocol''). | 
 | You should nearly always use the default. | 
 |  | 
 | @pindex /etc/protocols | 
 | Internet protocols are generally specified by a name instead of a | 
 | number.  The network protocols that a host knows about are stored in a | 
 | database.  This is usually either derived from the file | 
 | @file{/etc/protocols}, or it may be an equivalent provided by a name | 
 | server.  You look up the protocol number associated with a named | 
 | protocol in the database using the @code{getprotobyname} function. | 
 |  | 
 | Here are detailed descriptions of the utilities for accessing the | 
 | protocols database.  These are declared in @file{netdb.h}. | 
 | @pindex netdb.h | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftp {Data Type} {struct protoent} | 
 | This data type is used to represent entries in the network protocols | 
 | database.  It has the following members: | 
 |  | 
 | @table @code | 
 | @item char *p_name | 
 | This is the official name of the protocol. | 
 |  | 
 | @item char **p_aliases | 
 | These are alternate names for the protocol, specified as an array of | 
 | strings.  The last element of the array is a null pointer. | 
 |  | 
 | @item int p_proto | 
 | This is the protocol number (in host byte order); use this member as the | 
 | @var{protocol} argument to @code{socket}. | 
 | @end table | 
 | @end deftp | 
 |  | 
 | You can use @code{getprotobyname} and @code{getprotobynumber} to search | 
 | the protocols database for a specific protocol.  The information is | 
 | returned in a statically-allocated structure; you must copy the | 
 | information if you need to save it across calls. | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun {struct protoent *} getprotobyname (const char *@var{name}) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:protobyname} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c getprotobyname =~ getpwuid @mtasurace:protobyname @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  malloc dup @ascuheap @acsmem | 
 | @c  getprotobyname_r dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  realloc dup @ascuheap @acsmem | 
 | @c  free dup @ascuheap @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | @c | 
 | @c getprotobyname_r =~ getpwuid_r @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   no nscd support | 
 | @c  nss_protocols_lookup2 =~ nss_passwd_lookup2 @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  *fct.l -> _nss_*_getprotobyname_r @ascuplugin | 
 | @c  nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | The @code{getprotobyname} function returns information about the | 
 | network protocol named @var{name}.  If there is no such protocol, it | 
 | returns a null pointer. | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun {struct protoent *} getprotobynumber (int @var{protocol}) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:protobynumber} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c getprotobynumber =~ getpwuid @mtasurace:protobynumber @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  malloc dup @ascuheap @acsmem | 
 | @c  getprotobynumber_r dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  realloc dup @ascuheap @acsmem | 
 | @c  free dup @ascuheap @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | @c | 
 | @c getprotobynumber_r =~ getpwuid_r @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   no nscd support | 
 | @c  nss_protocols_lookup2 =~ nss_passwd_lookup2 @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  *fct.l -> _nss_*_getprotobynumber_r @ascuplugin | 
 | @c  nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | The @code{getprotobynumber} function returns information about the | 
 | network protocol with number @var{protocol}.  If there is no such | 
 | protocol, it returns a null pointer. | 
 | @end deftypefun | 
 |  | 
 | You can also scan the whole protocols database one protocol at a time by | 
 | using @code{setprotoent}, @code{getprotoent} and @code{endprotoent}. | 
 | Be careful when using these functions because they are not reentrant. | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun void setprotoent (int @var{stayopen}) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:protoent} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c setprotoent @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  nss_setent(nss_protocols_lookup2) @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   setup(nss_protocols_lookup2) @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c    *lookup_fct = nss_protocols_lookup2 dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c    nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *fct.f @mtasurace:protoent @ascuplugin | 
 | @c   nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | This function opens the protocols database to begin scanning it. | 
 |  | 
 | If the @var{stayopen} argument is nonzero, this sets a flag so that | 
 | subsequent calls to @code{getprotobyname} or @code{getprotobynumber} will | 
 | not close the database (as they usually would).  This makes for more | 
 | efficiency if you call those functions several times, by avoiding | 
 | reopening the database for each call. | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun {struct protoent *} getprotoent (void) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:protoent} @mtasurace{:protoentbuf} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c getprotoent @mtasurace:protoent @mtasurace:protoentbuf @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  nss_getent(getprotoent_r) @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   malloc dup @ascuheap @acsmem | 
 | @c   *func = getprotoent_r dup @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   realloc dup @ascuheap @acsmem | 
 | @c   free dup @ascuheap @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | @c | 
 | @c getprotoent_r @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  nss_getent_r(nss_protocols_lookup2) @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   setup(nss_protocols_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *fct.f @mtasurace:servent @ascuplugin | 
 | @c   nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *sfct.f @mtasurace:protoent @ascuplugin | 
 | @c  libc_lock_unlock dup @aculock | 
 | This function returns the next entry in the protocols database.  It | 
 | returns a null pointer if there are no more entries. | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun void endprotoent (void) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:protoent} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c endprotoent @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock @asulock @aculock | 
 | @c  nss_endent(nss_protocols_lookup2) @mtasurace:protoent @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   setup(nss_protocols_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *fct.f @mtasurace:protoent @ascuplugin | 
 | @c   nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_unlock @aculock | 
 | This function closes the protocols database. | 
 | @end deftypefun | 
 |  | 
 | @node Inet Example | 
 | @subsection Internet Socket Example | 
 |  | 
 | Here is an example showing how to create and name a socket in the | 
 | Internet namespace.  The newly created socket exists on the machine that | 
 | the program is running on.  Rather than finding and using the machine's | 
 | Internet address, this example specifies @code{INADDR_ANY} as the host | 
 | address; the system replaces that with the machine's actual address. | 
 |  | 
 | @smallexample | 
 | @include mkisock.c.texi | 
 | @end smallexample | 
 |  | 
 | Here is another example, showing how you can fill in a @code{sockaddr_in} | 
 | structure, given a host name string and a port number: | 
 |  | 
 | @smallexample | 
 | @include isockad.c.texi | 
 | @end smallexample | 
 |  | 
 | @node Misc Namespaces | 
 | @section Other Namespaces | 
 |  | 
 | @vindex PF_NS | 
 | @vindex PF_ISO | 
 | @vindex PF_CCITT | 
 | @vindex PF_IMPLINK | 
 | @vindex PF_ROUTE | 
 | Certain other namespaces and associated protocol families are supported | 
 | but not documented yet because they are not often used.  @code{PF_NS} | 
 | refers to the Xerox Network Software protocols.  @code{PF_ISO} stands | 
 | for Open Systems Interconnect.  @code{PF_CCITT} refers to protocols from | 
 | CCITT.  @file{socket.h} defines these symbols and others naming protocols | 
 | not actually implemented. | 
 |  | 
 | @code{PF_IMPLINK} is used for communicating between hosts and Internet | 
 | Message Processors.  For information on this and @code{PF_ROUTE}, an | 
 | occasionally-used local area routing protocol, see the GNU Hurd Manual | 
 | (to appear in the future). | 
 |  | 
 | @node Open/Close Sockets | 
 | @section Opening and Closing Sockets | 
 |  | 
 | This section describes the actual library functions for opening and | 
 | closing sockets.  The same functions work for all namespaces and | 
 | connection styles. | 
 |  | 
 | @menu | 
 | * Creating a Socket::           How to open a socket. | 
 | * Closing a Socket::            How to close a socket. | 
 | * Socket Pairs::                These are created like pipes. | 
 | @end menu | 
 |  | 
 | @node Creating a Socket | 
 | @subsection Creating a Socket | 
 | @cindex creating a socket | 
 | @cindex socket, creating | 
 | @cindex opening a socket | 
 |  | 
 | The primitive for creating a socket is the @code{socket} function, | 
 | declared in @file{sys/socket.h}. | 
 | @pindex sys/socket.h | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun int socket (int @var{namespace}, int @var{style}, int @var{protocol}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{@acsfd{}}} | 
 | This function creates a socket and specifies communication style | 
 | @var{style}, which should be one of the socket styles listed in | 
 | @ref{Communication Styles}.  The @var{namespace} argument specifies | 
 | the namespace; it must be @code{PF_LOCAL} (@pxref{Local Namespace}) or | 
 | @code{PF_INET} (@pxref{Internet Namespace}).  @var{protocol} | 
 | designates the specific protocol (@pxref{Socket Concepts}); zero is | 
 | usually right for @var{protocol}. | 
 |  | 
 | The return value from @code{socket} is the file descriptor for the new | 
 | socket, or @code{-1} in case of error.  The following @code{errno} error | 
 | conditions are defined for this function: | 
 |  | 
 | @table @code | 
 | @item EPROTONOSUPPORT | 
 | The @var{protocol} or @var{style} is not supported by the | 
 | @var{namespace} specified. | 
 |  | 
 | @item EMFILE | 
 | The process already has too many file descriptors open. | 
 |  | 
 | @item ENFILE | 
 | The system already has too many file descriptors open. | 
 |  | 
 | @item EACCES | 
 | The process does not have the privilege to create a socket of the specified | 
 | @var{style} or @var{protocol}. | 
 |  | 
 | @item ENOBUFS | 
 | The system ran out of internal buffer space. | 
 | @end table | 
 |  | 
 | The file descriptor returned by the @code{socket} function supports both | 
 | read and write operations.  However, like pipes, sockets do not support file | 
 | positioning operations. | 
 | @end deftypefun | 
 |  | 
 | For examples of how to call the @code{socket} function, | 
 | see @ref{Local Socket Example}, or @ref{Inet Example}. | 
 |  | 
 |  | 
 | @node Closing a Socket | 
 | @subsection Closing a Socket | 
 | @cindex socket, closing | 
 | @cindex closing a socket | 
 | @cindex shutting down a socket | 
 | @cindex socket shutdown | 
 |  | 
 | When you have finished using a socket, you can simply close its | 
 | file descriptor with @code{close}; see @ref{Opening and Closing Files}. | 
 | If there is still data waiting to be transmitted over the connection, | 
 | normally @code{close} tries to complete this transmission.  You | 
 | can control this behavior using the @code{SO_LINGER} socket option to | 
 | specify a timeout period; see @ref{Socket Options}. | 
 |  | 
 | @pindex sys/socket.h | 
 | You can also shut down only reception or transmission on a | 
 | connection by calling @code{shutdown}, which is declared in | 
 | @file{sys/socket.h}. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun int shutdown (int @var{socket}, int @var{how}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | The @code{shutdown} function shuts down the connection of socket | 
 | @var{socket}.  The argument @var{how} specifies what action to | 
 | perform: | 
 |  | 
 | @table @code | 
 | @item 0 | 
 | Stop receiving data for this socket.  If further data arrives, | 
 | reject it. | 
 |  | 
 | @item 1 | 
 | Stop trying to transmit data from this socket.  Discard any data | 
 | waiting to be sent.  Stop looking for acknowledgement of data already | 
 | sent; don't retransmit it if it is lost. | 
 |  | 
 | @item 2 | 
 | Stop both reception and transmission. | 
 | @end table | 
 |  | 
 | The return value is @code{0} on success and @code{-1} on failure.  The | 
 | following @code{errno} error conditions are defined for this function: | 
 |  | 
 | @table @code | 
 | @item EBADF | 
 | @var{socket} is not a valid file descriptor. | 
 |  | 
 | @item ENOTSOCK | 
 | @var{socket} is not a socket. | 
 |  | 
 | @item ENOTCONN | 
 | @var{socket} is not connected. | 
 | @end table | 
 | @end deftypefun | 
 |  | 
 | @node Socket Pairs | 
 | @subsection Socket Pairs | 
 | @cindex creating a socket pair | 
 | @cindex socket pair | 
 | @cindex opening a socket pair | 
 |  | 
 | @pindex sys/socket.h | 
 | A @dfn{socket pair} consists of a pair of connected (but unnamed) | 
 | sockets.  It is very similar to a pipe and is used in much the same | 
 | way.  Socket pairs are created with the @code{socketpair} function, | 
 | declared in @file{sys/socket.h}.  A socket pair is much like a pipe; the | 
 | main difference is that the socket pair is bidirectional, whereas the | 
 | pipe has one input-only end and one output-only end (@pxref{Pipes and | 
 | FIFOs}). | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun int socketpair (int @var{namespace}, int @var{style}, int @var{protocol}, int @var{filedes}@t{[2]}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{@acsfd{}}} | 
 | This function creates a socket pair, returning the file descriptors in | 
 | @code{@var{filedes}[0]} and @code{@var{filedes}[1]}.  The socket pair | 
 | is a full-duplex communications channel, so that both reading and writing | 
 | may be performed at either end. | 
 |  | 
 | The @var{namespace}, @var{style} and @var{protocol} arguments are | 
 | interpreted as for the @code{socket} function.  @var{style} should be | 
 | one of the communication styles listed in @ref{Communication Styles}. | 
 | The @var{namespace} argument specifies the namespace, which must be | 
 | @code{AF_LOCAL} (@pxref{Local Namespace}); @var{protocol} specifies the | 
 | communications protocol, but zero is the only meaningful value. | 
 |  | 
 | If @var{style} specifies a connectionless communication style, then | 
 | the two sockets you get are not @emph{connected}, strictly speaking, | 
 | but each of them knows the other as the default destination address, | 
 | so they can send packets to each other. | 
 |  | 
 | The @code{socketpair} function returns @code{0} on success and @code{-1} | 
 | on failure.  The following @code{errno} error conditions are defined | 
 | for this function: | 
 |  | 
 | @table @code | 
 | @item EMFILE | 
 | The process has too many file descriptors open. | 
 |  | 
 | @item EAFNOSUPPORT | 
 | The specified namespace is not supported. | 
 |  | 
 | @item EPROTONOSUPPORT | 
 | The specified protocol is not supported. | 
 |  | 
 | @item EOPNOTSUPP | 
 | The specified protocol does not support the creation of socket pairs. | 
 | @end table | 
 | @end deftypefun | 
 |  | 
 | @node Connections | 
 | @section Using Sockets with Connections | 
 |  | 
 | @cindex connection | 
 | @cindex client | 
 | @cindex server | 
 | The most common communication styles involve making a connection to a | 
 | particular other socket, and then exchanging data with that socket | 
 | over and over.  Making a connection is asymmetric; one side (the | 
 | @dfn{client}) acts to request a connection, while the other side (the | 
 | @dfn{server}) makes a socket and waits for the connection request. | 
 |  | 
 | @iftex | 
 | @itemize @bullet | 
 | @item | 
 | @ref{Connecting}, describes what the client program must do to | 
 | initiate a connection with a server. | 
 |  | 
 | @item | 
 | @ref{Listening} and @ref{Accepting Connections} describe what the | 
 | server program must do to wait for and act upon connection requests | 
 | from clients. | 
 |  | 
 | @item | 
 | @ref{Transferring Data}, describes how data are transferred through the | 
 | connected socket. | 
 | @end itemize | 
 | @end iftex | 
 |  | 
 | @menu | 
 | * Connecting::    	     What the client program must do. | 
 | * Listening::		     How a server program waits for requests. | 
 | * Accepting Connections::    What the server does when it gets a request. | 
 | * Who is Connected::	     Getting the address of the | 
 | 				other side of a connection. | 
 | * Transferring Data::        How to send and receive data. | 
 | * Byte Stream Example::	     An example program: a client for communicating | 
 | 			      over a byte stream socket in the Internet namespace. | 
 | * Server Example::	     A corresponding server program. | 
 | * Out-of-Band Data::         This is an advanced feature. | 
 | @end menu | 
 |  | 
 | @node Connecting | 
 | @subsection Making a Connection | 
 | @cindex connecting a socket | 
 | @cindex socket, connecting | 
 | @cindex socket, initiating a connection | 
 | @cindex socket, client actions | 
 |  | 
 | In making a connection, the client makes a connection while the server | 
 | waits for and accepts the connection.  Here we discuss what the client | 
 | program must do with the @code{connect} function, which is declared in | 
 | @file{sys/socket.h}. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun int connect (int @var{socket}, struct sockaddr *@var{addr}, socklen_t @var{length}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | The @code{connect} function initiates a connection from the socket | 
 | with file descriptor @var{socket} to the socket whose address is | 
 | specified by the @var{addr} and @var{length} arguments.  (This socket | 
 | is typically on another machine, and it must be already set up as a | 
 | server.)  @xref{Socket Addresses}, for information about how these | 
 | arguments are interpreted. | 
 |  | 
 | Normally, @code{connect} waits until the server responds to the request | 
 | before it returns.  You can set nonblocking mode on the socket | 
 | @var{socket} to make @code{connect} return immediately without waiting | 
 | for the response.  @xref{File Status Flags}, for information about | 
 | nonblocking mode. | 
 | @c !!! how do you tell when it has finished connecting?  I suspect the | 
 | @c way you do it is select for writing. | 
 |  | 
 | The normal return value from @code{connect} is @code{0}.  If an error | 
 | occurs, @code{connect} returns @code{-1}.  The following @code{errno} | 
 | error conditions are defined for this function: | 
 |  | 
 | @table @code | 
 | @item EBADF | 
 | The socket @var{socket} is not a valid file descriptor. | 
 |  | 
 | @item ENOTSOCK | 
 | File descriptor @var{socket} is not a socket. | 
 |  | 
 | @item EADDRNOTAVAIL | 
 | The specified address is not available on the remote machine. | 
 |  | 
 | @item EAFNOSUPPORT | 
 | The namespace of the @var{addr} is not supported by this socket. | 
 |  | 
 | @item EISCONN | 
 | The socket @var{socket} is already connected. | 
 |  | 
 | @item ETIMEDOUT | 
 | The attempt to establish the connection timed out. | 
 |  | 
 | @item ECONNREFUSED | 
 | The server has actively refused to establish the connection. | 
 |  | 
 | @item ENETUNREACH | 
 | The network of the given @var{addr} isn't reachable from this host. | 
 |  | 
 | @item EADDRINUSE | 
 | The socket address of the given @var{addr} is already in use. | 
 |  | 
 | @item EINPROGRESS | 
 | The socket @var{socket} is non-blocking and the connection could not be | 
 | established immediately.  You can determine when the connection is | 
 | completely established with @code{select}; @pxref{Waiting for I/O}. | 
 | Another @code{connect} call on the same socket, before the connection is | 
 | completely established, will fail with @code{EALREADY}. | 
 |  | 
 | @item EALREADY | 
 | The socket @var{socket} is non-blocking and already has a pending | 
 | connection in progress (see @code{EINPROGRESS} above). | 
 | @end table | 
 |  | 
 | This function is defined as a cancellation point in multi-threaded | 
 | programs, so one has to be prepared for this and make sure that | 
 | allocated resources (like memory, files descriptors, semaphores or | 
 | whatever) are freed even if the thread is canceled. | 
 | @c @xref{pthread_cleanup_push}, for a method how to do this. | 
 | @end deftypefun | 
 |  | 
 | @node Listening | 
 | @subsection Listening for Connections | 
 | @cindex listening (sockets) | 
 | @cindex sockets, server actions | 
 | @cindex sockets, listening | 
 |  | 
 | Now let us consider what the server process must do to accept | 
 | connections on a socket.  First it must use the @code{listen} function | 
 | to enable connection requests on the socket, and then accept each | 
 | incoming connection with a call to @code{accept} (@pxref{Accepting | 
 | Connections}).  Once connection requests are enabled on a server socket, | 
 | the @code{select} function reports when the socket has a connection | 
 | ready to be accepted (@pxref{Waiting for I/O}). | 
 |  | 
 | The @code{listen} function is not allowed for sockets using | 
 | connectionless communication styles. | 
 |  | 
 | You can write a network server that does not even start running until a | 
 | connection to it is requested.  @xref{Inetd Servers}. | 
 |  | 
 | In the Internet namespace, there are no special protection mechanisms | 
 | for controlling access to a port; any process on any machine | 
 | can make a connection to your server.  If you want to restrict access to | 
 | your server, make it examine the addresses associated with connection | 
 | requests or implement some other handshaking or identification | 
 | protocol. | 
 |  | 
 | In the local namespace, the ordinary file protection bits control who has | 
 | access to connect to the socket. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun int listen (int @var{socket}, int @var{n}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{@acsfd{}}} | 
 | The @code{listen} function enables the socket @var{socket} to accept | 
 | connections, thus making it a server socket. | 
 |  | 
 | The argument @var{n} specifies the length of the queue for pending | 
 | connections.  When the queue fills, new clients attempting to connect | 
 | fail with @code{ECONNREFUSED} until the server calls @code{accept} to | 
 | accept a connection from the queue. | 
 |  | 
 | The @code{listen} function returns @code{0} on success and @code{-1} | 
 | on failure.  The following @code{errno} error conditions are defined | 
 | for this function: | 
 |  | 
 | @table @code | 
 | @item EBADF | 
 | The argument @var{socket} is not a valid file descriptor. | 
 |  | 
 | @item ENOTSOCK | 
 | The argument @var{socket} is not a socket. | 
 |  | 
 | @item EOPNOTSUPP | 
 | The socket @var{socket} does not support this operation. | 
 | @end table | 
 | @end deftypefun | 
 |  | 
 | @node Accepting Connections | 
 | @subsection Accepting Connections | 
 | @cindex sockets, accepting connections | 
 | @cindex accepting connections | 
 |  | 
 | When a server receives a connection request, it can complete the | 
 | connection by accepting the request.  Use the function @code{accept} | 
 | to do this. | 
 |  | 
 | A socket that has been established as a server can accept connection | 
 | requests from multiple clients.  The server's original socket | 
 | @emph{does not become part of the connection}; instead, @code{accept} | 
 | makes a new socket which participates in the connection. | 
 | @code{accept} returns the descriptor for this socket.  The server's | 
 | original socket remains available for listening for further connection | 
 | requests. | 
 |  | 
 | The number of pending connection requests on a server socket is finite. | 
 | If connection requests arrive from clients faster than the server can | 
 | act upon them, the queue can fill up and additional requests are refused | 
 | with an @code{ECONNREFUSED} error.  You can specify the maximum length of | 
 | this queue as an argument to the @code{listen} function, although the | 
 | system may also impose its own internal limit on the length of this | 
 | queue. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun int accept (int @var{socket}, struct sockaddr *@var{addr}, socklen_t *@var{length_ptr}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{@acsfd{}}} | 
 | This function is used to accept a connection request on the server | 
 | socket @var{socket}. | 
 |  | 
 | The @code{accept} function waits if there are no connections pending, | 
 | unless the socket @var{socket} has nonblocking mode set.  (You can use | 
 | @code{select} to wait for a pending connection, with a nonblocking | 
 | socket.)  @xref{File Status Flags}, for information about nonblocking | 
 | mode. | 
 |  | 
 | The @var{addr} and @var{length-ptr} arguments are used to return | 
 | information about the name of the client socket that initiated the | 
 | connection.  @xref{Socket Addresses}, for information about the format | 
 | of the information. | 
 |  | 
 | Accepting a connection does not make @var{socket} part of the | 
 | connection.  Instead, it creates a new socket which becomes | 
 | connected.  The normal return value of @code{accept} is the file | 
 | descriptor for the new socket. | 
 |  | 
 | After @code{accept}, the original socket @var{socket} remains open and | 
 | unconnected, and continues listening until you close it.  You can | 
 | accept further connections with @var{socket} by calling @code{accept} | 
 | again. | 
 |  | 
 | If an error occurs, @code{accept} returns @code{-1}.  The following | 
 | @code{errno} error conditions are defined for this function: | 
 |  | 
 | @table @code | 
 | @item EBADF | 
 | The @var{socket} argument is not a valid file descriptor. | 
 |  | 
 | @item ENOTSOCK | 
 | The descriptor @var{socket} argument is not a socket. | 
 |  | 
 | @item EOPNOTSUPP | 
 | The descriptor @var{socket} does not support this operation. | 
 |  | 
 | @item EWOULDBLOCK | 
 | @var{socket} has nonblocking mode set, and there are no pending | 
 | connections immediately available. | 
 | @end table | 
 |  | 
 | This function is defined as a cancellation point in multi-threaded | 
 | programs, so one has to be prepared for this and make sure that | 
 | allocated resources (like memory, files descriptors, semaphores or | 
 | whatever) are freed even if the thread is canceled. | 
 | @c @xref{pthread_cleanup_push}, for a method how to do this. | 
 | @end deftypefun | 
 |  | 
 | The @code{accept} function is not allowed for sockets using | 
 | connectionless communication styles. | 
 |  | 
 | @node Who is Connected | 
 | @subsection Who is Connected to Me? | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun int getpeername (int @var{socket}, struct sockaddr *@var{addr}, socklen_t *@var{length-ptr}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | The @code{getpeername} function returns the address of the socket that | 
 | @var{socket} is connected to; it stores the address in the memory space | 
 | specified by @var{addr} and @var{length-ptr}.  It stores the length of | 
 | the address in @code{*@var{length-ptr}}. | 
 |  | 
 | @xref{Socket Addresses}, for information about the format of the | 
 | address.  In some operating systems, @code{getpeername} works only for | 
 | sockets in the Internet domain. | 
 |  | 
 | The return value is @code{0} on success and @code{-1} on error.  The | 
 | following @code{errno} error conditions are defined for this function: | 
 |  | 
 | @table @code | 
 | @item EBADF | 
 | The argument @var{socket} is not a valid file descriptor. | 
 |  | 
 | @item ENOTSOCK | 
 | The descriptor @var{socket} is not a socket. | 
 |  | 
 | @item ENOTCONN | 
 | The socket @var{socket} is not connected. | 
 |  | 
 | @item ENOBUFS | 
 | There are not enough internal buffers available. | 
 | @end table | 
 | @end deftypefun | 
 |  | 
 |  | 
 | @node Transferring Data | 
 | @subsection Transferring Data | 
 | @cindex reading from a socket | 
 | @cindex writing to a socket | 
 |  | 
 | Once a socket has been connected to a peer, you can use the ordinary | 
 | @code{read} and @code{write} operations (@pxref{I/O Primitives}) to | 
 | transfer data.  A socket is a two-way communications channel, so read | 
 | and write operations can be performed at either end. | 
 |  | 
 | There are also some I/O modes that are specific to socket operations. | 
 | In order to specify these modes, you must use the @code{recv} and | 
 | @code{send} functions instead of the more generic @code{read} and | 
 | @code{write} functions.  The @code{recv} and @code{send} functions take | 
 | an additional argument which you can use to specify various flags to | 
 | control special I/O modes.  For example, you can specify the | 
 | @code{MSG_OOB} flag to read or write out-of-band data, the | 
 | @code{MSG_PEEK} flag to peek at input, or the @code{MSG_DONTROUTE} flag | 
 | to control inclusion of routing information on output. | 
 |  | 
 | @menu | 
 | * Sending Data::		Sending data with @code{send}. | 
 | * Receiving Data::		Reading data with @code{recv}. | 
 | * Socket Data Options::		Using @code{send} and @code{recv}. | 
 | @end menu | 
 |  | 
 | @node Sending Data | 
 | @subsubsection Sending Data | 
 |  | 
 | @pindex sys/socket.h | 
 | The @code{send} function is declared in the header file | 
 | @file{sys/socket.h}.  If your @var{flags} argument is zero, you can just | 
 | as well use @code{write} instead of @code{send}; see @ref{I/O | 
 | Primitives}.  If the socket was connected but the connection has broken, | 
 | you get a @code{SIGPIPE} signal for any use of @code{send} or | 
 | @code{write} (@pxref{Miscellaneous Signals}). | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun ssize_t send (int @var{socket}, const void *@var{buffer}, size_t @var{size}, int @var{flags}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | The @code{send} function is like @code{write}, but with the additional | 
 | flags @var{flags}.  The possible values of @var{flags} are described | 
 | in @ref{Socket Data Options}. | 
 |  | 
 | This function returns the number of bytes transmitted, or @code{-1} on | 
 | failure.  If the socket is nonblocking, then @code{send} (like | 
 | @code{write}) can return after sending just part of the data. | 
 | @xref{File Status Flags}, for information about nonblocking mode. | 
 |  | 
 | Note, however, that a successful return value merely indicates that | 
 | the message has been sent without error, not necessarily that it has | 
 | been received without error. | 
 |  | 
 | The following @code{errno} error conditions are defined for this function: | 
 |  | 
 | @table @code | 
 | @item EBADF | 
 | The @var{socket} argument is not a valid file descriptor. | 
 |  | 
 | @item EINTR | 
 | The operation was interrupted by a signal before any data was sent. | 
 | @xref{Interrupted Primitives}. | 
 |  | 
 | @item ENOTSOCK | 
 | The descriptor @var{socket} is not a socket. | 
 |  | 
 | @item EMSGSIZE | 
 | The socket type requires that the message be sent atomically, but the | 
 | message is too large for this to be possible. | 
 |  | 
 | @item EWOULDBLOCK | 
 | Nonblocking mode has been set on the socket, and the write operation | 
 | would block.  (Normally @code{send} blocks until the operation can be | 
 | completed.) | 
 |  | 
 | @item ENOBUFS | 
 | There is not enough internal buffer space available. | 
 |  | 
 | @item ENOTCONN | 
 | You never connected this socket. | 
 |  | 
 | @item EPIPE | 
 | This socket was connected but the connection is now broken.  In this | 
 | case, @code{send} generates a @code{SIGPIPE} signal first; if that | 
 | signal is ignored or blocked, or if its handler returns, then | 
 | @code{send} fails with @code{EPIPE}. | 
 | @end table | 
 |  | 
 | This function is defined as a cancellation point in multi-threaded | 
 | programs, so one has to be prepared for this and make sure that | 
 | allocated resources (like memory, files descriptors, semaphores or | 
 | whatever) are freed even if the thread is canceled. | 
 | @c @xref{pthread_cleanup_push}, for a method how to do this. | 
 | @end deftypefun | 
 |  | 
 | @node Receiving Data | 
 | @subsubsection Receiving Data | 
 |  | 
 | @pindex sys/socket.h | 
 | The @code{recv} function is declared in the header file | 
 | @file{sys/socket.h}.  If your @var{flags} argument is zero, you can | 
 | just as well use @code{read} instead of @code{recv}; see @ref{I/O | 
 | Primitives}. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun ssize_t recv (int @var{socket}, void *@var{buffer}, size_t @var{size}, int @var{flags}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | The @code{recv} function is like @code{read}, but with the additional | 
 | flags @var{flags}.  The possible values of @var{flags} are described | 
 | in @ref{Socket Data Options}. | 
 |  | 
 | If nonblocking mode is set for @var{socket}, and no data are available to | 
 | be read, @code{recv} fails immediately rather than waiting.  @xref{File | 
 | Status Flags}, for information about nonblocking mode. | 
 |  | 
 | This function returns the number of bytes received, or @code{-1} on failure. | 
 | The following @code{errno} error conditions are defined for this function: | 
 |  | 
 | @table @code | 
 | @item EBADF | 
 | The @var{socket} argument is not a valid file descriptor. | 
 |  | 
 | @item ENOTSOCK | 
 | The descriptor @var{socket} is not a socket. | 
 |  | 
 | @item EWOULDBLOCK | 
 | Nonblocking mode has been set on the socket, and the read operation | 
 | would block.  (Normally, @code{recv} blocks until there is input | 
 | available to be read.) | 
 |  | 
 | @item EINTR | 
 | The operation was interrupted by a signal before any data was read. | 
 | @xref{Interrupted Primitives}. | 
 |  | 
 | @item ENOTCONN | 
 | You never connected this socket. | 
 | @end table | 
 |  | 
 | This function is defined as a cancellation point in multi-threaded | 
 | programs, so one has to be prepared for this and make sure that | 
 | allocated resources (like memory, files descriptors, semaphores or | 
 | whatever) are freed even if the thread is canceled. | 
 | @c @xref{pthread_cleanup_push}, for a method how to do this. | 
 | @end deftypefun | 
 |  | 
 | @node Socket Data Options | 
 | @subsubsection Socket Data Options | 
 |  | 
 | @pindex sys/socket.h | 
 | The @var{flags} argument to @code{send} and @code{recv} is a bit | 
 | mask.  You can bitwise-OR the values of the following macros together | 
 | to obtain a value for this argument.  All are defined in the header | 
 | file @file{sys/socket.h}. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypevr Macro int MSG_OOB | 
 | Send or receive out-of-band data.  @xref{Out-of-Band Data}. | 
 | @end deftypevr | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypevr Macro int MSG_PEEK | 
 | Look at the data but don't remove it from the input queue.  This is | 
 | only meaningful with input functions such as @code{recv}, not with | 
 | @code{send}. | 
 | @end deftypevr | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypevr Macro int MSG_DONTROUTE | 
 | Don't include routing information in the message.  This is only | 
 | meaningful with output operations, and is usually only of interest for | 
 | diagnostic or routing programs.  We don't try to explain it here. | 
 | @end deftypevr | 
 |  | 
 | @node Byte Stream Example | 
 | @subsection Byte Stream Socket Example | 
 |  | 
 | Here is an example client program that makes a connection for a byte | 
 | stream socket in the Internet namespace.  It doesn't do anything | 
 | particularly interesting once it has connected to the server; it just | 
 | sends a text string to the server and exits. | 
 |  | 
 | This program uses @code{init_sockaddr} to set up the socket address; see | 
 | @ref{Inet Example}. | 
 |  | 
 | @smallexample | 
 | @include inetcli.c.texi | 
 | @end smallexample | 
 |  | 
 | @node Server Example | 
 | @subsection Byte Stream Connection Server Example | 
 |  | 
 | The server end is much more complicated.  Since we want to allow | 
 | multiple clients to be connected to the server at the same time, it | 
 | would be incorrect to wait for input from a single client by simply | 
 | calling @code{read} or @code{recv}.  Instead, the right thing to do is | 
 | to use @code{select} (@pxref{Waiting for I/O}) to wait for input on | 
 | all of the open sockets.  This also allows the server to deal with | 
 | additional connection requests. | 
 |  | 
 | This particular server doesn't do anything interesting once it has | 
 | gotten a message from a client.  It does close the socket for that | 
 | client when it detects an end-of-file condition (resulting from the | 
 | client shutting down its end of the connection). | 
 |  | 
 | This program uses @code{make_socket} to set up the socket address; see | 
 | @ref{Inet Example}. | 
 |  | 
 | @smallexample | 
 | @include inetsrv.c.texi | 
 | @end smallexample | 
 |  | 
 | @node Out-of-Band Data | 
 | @subsection Out-of-Band Data | 
 |  | 
 | @cindex out-of-band data | 
 | @cindex high-priority data | 
 | Streams with connections permit @dfn{out-of-band} data that is | 
 | delivered with higher priority than ordinary data.  Typically the | 
 | reason for sending out-of-band data is to send notice of an | 
 | exceptional condition.  To send out-of-band data use | 
 | @code{send}, specifying the flag @code{MSG_OOB} (@pxref{Sending | 
 | Data}). | 
 |  | 
 | Out-of-band data are received with higher priority because the | 
 | receiving process need not read it in sequence; to read the next | 
 | available out-of-band data, use @code{recv} with the @code{MSG_OOB} | 
 | flag (@pxref{Receiving Data}).  Ordinary read operations do not read | 
 | out-of-band data; they read only ordinary data. | 
 |  | 
 | @cindex urgent socket condition | 
 | When a socket finds that out-of-band data are on their way, it sends a | 
 | @code{SIGURG} signal to the owner process or process group of the | 
 | socket.  You can specify the owner using the @code{F_SETOWN} command | 
 | to the @code{fcntl} function; see @ref{Interrupt Input}.  You must | 
 | also establish a handler for this signal, as described in @ref{Signal | 
 | Handling}, in order to take appropriate action such as reading the | 
 | out-of-band data. | 
 |  | 
 | Alternatively, you can test for pending out-of-band data, or wait | 
 | until there is out-of-band data, using the @code{select} function; it | 
 | can wait for an exceptional condition on the socket.  @xref{Waiting | 
 | for I/O}, for more information about @code{select}. | 
 |  | 
 | Notification of out-of-band data (whether with @code{SIGURG} or with | 
 | @code{select}) indicates that out-of-band data are on the way; the data | 
 | may not actually arrive until later.  If you try to read the | 
 | out-of-band data before it arrives, @code{recv} fails with an | 
 | @code{EWOULDBLOCK} error. | 
 |  | 
 | Sending out-of-band data automatically places a ``mark'' in the stream | 
 | of ordinary data, showing where in the sequence the out-of-band data | 
 | ``would have been''.  This is useful when the meaning of out-of-band | 
 | data is ``cancel everything sent so far''.  Here is how you can test, | 
 | in the receiving process, whether any ordinary data was sent before | 
 | the mark: | 
 |  | 
 | @smallexample | 
 | success = ioctl (socket, SIOCATMARK, &atmark); | 
 | @end smallexample | 
 |  | 
 | The @code{integer} variable @var{atmark} is set to a nonzero value if | 
 | the socket's read pointer has reached the ``mark''. | 
 |  | 
 | @c Posix  1.g specifies sockatmark for this ioctl.  sockatmark is not | 
 | @c implemented yet. | 
 |  | 
 | Here's a function to discard any ordinary data preceding the | 
 | out-of-band mark: | 
 |  | 
 | @smallexample | 
 | int | 
 | discard_until_mark (int socket) | 
 | @{ | 
 |   while (1) | 
 |     @{ | 
 |       /* @r{This is not an arbitrary limit; any size will do.}  */ | 
 |       char buffer[1024]; | 
 |       int atmark, success; | 
 |  | 
 |       /* @r{If we have reached the mark, return.}  */ | 
 |       success = ioctl (socket, SIOCATMARK, &atmark); | 
 |       if (success < 0) | 
 |         perror ("ioctl"); | 
 |       if (result) | 
 |         return; | 
 |  | 
 |       /* @r{Otherwise, read a bunch of ordinary data and discard it.} | 
 |          @r{This is guaranteed not to read past the mark} | 
 |          @r{if it starts before the mark.}  */ | 
 |       success = read (socket, buffer, sizeof buffer); | 
 |       if (success < 0) | 
 |         perror ("read"); | 
 |     @} | 
 | @} | 
 | @end smallexample | 
 |  | 
 | If you don't want to discard the ordinary data preceding the mark, you | 
 | may need to read some of it anyway, to make room in internal system | 
 | buffers for the out-of-band data.  If you try to read out-of-band data | 
 | and get an @code{EWOULDBLOCK} error, try reading some ordinary data | 
 | (saving it so that you can use it when you want it) and see if that | 
 | makes room.  Here is an example: | 
 |  | 
 | @smallexample | 
 | struct buffer | 
 | @{ | 
 |   char *buf; | 
 |   int size; | 
 |   struct buffer *next; | 
 | @}; | 
 |  | 
 | /* @r{Read the out-of-band data from SOCKET and return it} | 
 |    @r{as a `struct buffer', which records the address of the data} | 
 |    @r{and its size.} | 
 |  | 
 |    @r{It may be necessary to read some ordinary data} | 
 |    @r{in order to make room for the out-of-band data.} | 
 |    @r{If so, the ordinary data are saved as a chain of buffers} | 
 |    @r{found in the `next' field of the value.}  */ | 
 |  | 
 | struct buffer * | 
 | read_oob (int socket) | 
 | @{ | 
 |   struct buffer *tail = 0; | 
 |   struct buffer *list = 0; | 
 |  | 
 |   while (1) | 
 |     @{ | 
 |       /* @r{This is an arbitrary limit.} | 
 |          @r{Does anyone know how to do this without a limit?}  */ | 
 | #define BUF_SZ 1024 | 
 |       char *buf = (char *) xmalloc (BUF_SZ); | 
 |       int success; | 
 |       int atmark; | 
 |  | 
 |       /* @r{Try again to read the out-of-band data.}  */ | 
 |       success = recv (socket, buf, BUF_SZ, MSG_OOB); | 
 |       if (success >= 0) | 
 |         @{ | 
 |           /* @r{We got it, so return it.}  */ | 
 |           struct buffer *link | 
 |             = (struct buffer *) xmalloc (sizeof (struct buffer)); | 
 |           link->buf = buf; | 
 |           link->size = success; | 
 |           link->next = list; | 
 |           return link; | 
 |         @} | 
 |  | 
 |       /* @r{If we fail, see if we are at the mark.}  */ | 
 |       success = ioctl (socket, SIOCATMARK, &atmark); | 
 |       if (success < 0) | 
 |         perror ("ioctl"); | 
 |       if (atmark) | 
 |         @{ | 
 |           /* @r{At the mark; skipping past more ordinary data cannot help.} | 
 |              @r{So just wait a while.}  */ | 
 |           sleep (1); | 
 |           continue; | 
 |         @} | 
 |  | 
 |       /* @r{Otherwise, read a bunch of ordinary data and save it.} | 
 |          @r{This is guaranteed not to read past the mark} | 
 |          @r{if it starts before the mark.}  */ | 
 |       success = read (socket, buf, BUF_SZ); | 
 |       if (success < 0) | 
 |         perror ("read"); | 
 |  | 
 |       /* @r{Save this data in the buffer list.}  */ | 
 |       @{ | 
 |         struct buffer *link | 
 |           = (struct buffer *) xmalloc (sizeof (struct buffer)); | 
 |         link->buf = buf; | 
 |         link->size = success; | 
 |  | 
 |         /* @r{Add the new link to the end of the list.}  */ | 
 |         if (tail) | 
 |           tail->next = link; | 
 |         else | 
 |           list = link; | 
 |         tail = link; | 
 |       @} | 
 |     @} | 
 | @} | 
 | @end smallexample | 
 |  | 
 | @node Datagrams | 
 | @section Datagram Socket Operations | 
 |  | 
 | @cindex datagram socket | 
 | This section describes how to use communication styles that don't use | 
 | connections (styles @code{SOCK_DGRAM} and @code{SOCK_RDM}).  Using | 
 | these styles, you group data into packets and each packet is an | 
 | independent communication.  You specify the destination for each | 
 | packet individually. | 
 |  | 
 | Datagram packets are like letters: you send each one independently | 
 | with its own destination address, and they may arrive in the wrong | 
 | order or not at all. | 
 |  | 
 | The @code{listen} and @code{accept} functions are not allowed for | 
 | sockets using connectionless communication styles. | 
 |  | 
 | @menu | 
 | * Sending Datagrams::    Sending packets on a datagram socket. | 
 | * Receiving Datagrams::  Receiving packets on a datagram socket. | 
 | * Datagram Example::     An example program: packets sent over a | 
 |                            datagram socket in the local namespace. | 
 | * Example Receiver::	 Another program, that receives those packets. | 
 | @end menu | 
 |  | 
 | @node Sending Datagrams | 
 | @subsection Sending Datagrams | 
 | @cindex sending a datagram | 
 | @cindex transmitting datagrams | 
 | @cindex datagrams, transmitting | 
 |  | 
 | @pindex sys/socket.h | 
 | The normal way of sending data on a datagram socket is by using the | 
 | @code{sendto} function, declared in @file{sys/socket.h}. | 
 |  | 
 | You can call @code{connect} on a datagram socket, but this only | 
 | specifies a default destination for further data transmission on the | 
 | socket.  When a socket has a default destination you can use | 
 | @code{send} (@pxref{Sending Data}) or even @code{write} (@pxref{I/O | 
 | Primitives}) to send a packet there.  You can cancel the default | 
 | destination by calling @code{connect} using an address format of | 
 | @code{AF_UNSPEC} in the @var{addr} argument.  @xref{Connecting}, for | 
 | more information about the @code{connect} function. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun ssize_t sendto (int @var{socket}, const void *@var{buffer}, size_t @var{size}, int @var{flags}, struct sockaddr *@var{addr}, socklen_t @var{length}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | The @code{sendto} function transmits the data in the @var{buffer} | 
 | through the socket @var{socket} to the destination address specified | 
 | by the @var{addr} and @var{length} arguments.  The @var{size} argument | 
 | specifies the number of bytes to be transmitted. | 
 |  | 
 | The @var{flags} are interpreted the same way as for @code{send}; see | 
 | @ref{Socket Data Options}. | 
 |  | 
 | The return value and error conditions are also the same as for | 
 | @code{send}, but you cannot rely on the system to detect errors and | 
 | report them; the most common error is that the packet is lost or there | 
 | is no-one at the specified address to receive it, and the operating | 
 | system on your machine usually does not know this. | 
 |  | 
 | It is also possible for one call to @code{sendto} to report an error | 
 | owing to a problem related to a previous call. | 
 |  | 
 | This function is defined as a cancellation point in multi-threaded | 
 | programs, so one has to be prepared for this and make sure that | 
 | allocated resources (like memory, files descriptors, semaphores or | 
 | whatever) are freed even if the thread is canceled. | 
 | @c @xref{pthread_cleanup_push}, for a method how to do this. | 
 | @end deftypefun | 
 |  | 
 | @node Receiving Datagrams | 
 | @subsection Receiving Datagrams | 
 | @cindex receiving datagrams | 
 |  | 
 | The @code{recvfrom} function reads a packet from a datagram socket and | 
 | also tells you where it was sent from.  This function is declared in | 
 | @file{sys/socket.h}. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun ssize_t recvfrom (int @var{socket}, void *@var{buffer}, size_t @var{size}, int @var{flags}, struct sockaddr *@var{addr}, socklen_t *@var{length-ptr}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | The @code{recvfrom} function reads one packet from the socket | 
 | @var{socket} into the buffer @var{buffer}.  The @var{size} argument | 
 | specifies the maximum number of bytes to be read. | 
 |  | 
 | If the packet is longer than @var{size} bytes, then you get the first | 
 | @var{size} bytes of the packet and the rest of the packet is lost. | 
 | There's no way to read the rest of the packet.  Thus, when you use a | 
 | packet protocol, you must always know how long a packet to expect. | 
 |  | 
 | The @var{addr} and @var{length-ptr} arguments are used to return the | 
 | address where the packet came from.  @xref{Socket Addresses}.  For a | 
 | socket in the local domain the address information won't be meaningful, | 
 | since you can't read the address of such a socket (@pxref{Local | 
 | Namespace}).  You can specify a null pointer as the @var{addr} argument | 
 | if you are not interested in this information. | 
 |  | 
 | The @var{flags} are interpreted the same way as for @code{recv} | 
 | (@pxref{Socket Data Options}).  The return value and error conditions | 
 | are also the same as for @code{recv}. | 
 |  | 
 | This function is defined as a cancellation point in multi-threaded | 
 | programs, so one has to be prepared for this and make sure that | 
 | allocated resources (like memory, files descriptors, semaphores or | 
 | whatever) are freed even if the thread is canceled. | 
 | @c @xref{pthread_cleanup_push}, for a method how to do this. | 
 | @end deftypefun | 
 |  | 
 | You can use plain @code{recv} (@pxref{Receiving Data}) instead of | 
 | @code{recvfrom} if you don't need to find out who sent the packet | 
 | (either because you know where it should come from or because you | 
 | treat all possible senders alike).  Even @code{read} can be used if | 
 | you don't want to specify @var{flags} (@pxref{I/O Primitives}). | 
 |  | 
 | @ignore | 
 | @c sendmsg and recvmsg are like readv and writev in that they | 
 | @c use a series of buffers.  It's not clear this is worth | 
 | @c supporting or that we support them. | 
 | @c !!! they can do more; it is hairy | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftp {Data Type} {struct msghdr} | 
 | @end deftp | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun ssize_t sendmsg (int @var{socket}, const struct msghdr *@var{message}, int @var{flags}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 |  | 
 | This function is defined as a cancellation point in multi-threaded | 
 | programs, so one has to be prepared for this and make sure that | 
 | allocated resources (like memory, files descriptors, semaphores or | 
 | whatever) are freed even if the thread is cancel. | 
 | @c @xref{pthread_cleanup_push}, for a method how to do this. | 
 | @end deftypefun | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun ssize_t recvmsg (int @var{socket}, struct msghdr *@var{message}, int @var{flags}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 |  | 
 | This function is defined as a cancellation point in multi-threaded | 
 | programs, so one has to be prepared for this and make sure that | 
 | allocated resources (like memory, files descriptors, semaphores or | 
 | whatever) are freed even if the thread is canceled. | 
 | @c @xref{pthread_cleanup_push}, for a method how to do this. | 
 | @end deftypefun | 
 | @end ignore | 
 |  | 
 | @node Datagram Example | 
 | @subsection Datagram Socket Example | 
 |  | 
 | Here is a set of example programs that send messages over a datagram | 
 | stream in the local namespace.  Both the client and server programs use | 
 | the @code{make_named_socket} function that was presented in @ref{Local | 
 | Socket Example}, to create and name their sockets. | 
 |  | 
 | First, here is the server program.  It sits in a loop waiting for | 
 | messages to arrive, bouncing each message back to the sender. | 
 | Obviously this isn't a particularly useful program, but it does show | 
 | the general ideas involved. | 
 |  | 
 | @smallexample | 
 | @include filesrv.c.texi | 
 | @end smallexample | 
 |  | 
 | @node Example Receiver | 
 | @subsection Example of Reading Datagrams | 
 |  | 
 | Here is the client program corresponding to the server above. | 
 |  | 
 | It sends a datagram to the server and then waits for a reply.  Notice | 
 | that the socket for the client (as well as for the server) in this | 
 | example has to be given a name.  This is so that the server can direct | 
 | a message back to the client.  Since the socket has no associated | 
 | connection state, the only way the server can do this is by | 
 | referencing the name of the client. | 
 |  | 
 | @smallexample | 
 | @include filecli.c.texi | 
 | @end smallexample | 
 |  | 
 | Keep in mind that datagram socket communications are unreliable.  In | 
 | this example, the client program waits indefinitely if the message | 
 | never reaches the server or if the server's response never comes | 
 | back.  It's up to the user running the program to kill and restart | 
 | it if desired.  A more automatic solution could be to use | 
 | @code{select} (@pxref{Waiting for I/O}) to establish a timeout period | 
 | for the reply, and in case of timeout either re-send the message or | 
 | shut down the socket and exit. | 
 |  | 
 | @node Inetd | 
 | @section The @code{inetd} Daemon | 
 |  | 
 | We've explained above how to write a server program that does its own | 
 | listening.  Such a server must already be running in order for anyone | 
 | to connect to it. | 
 |  | 
 | Another way to provide a service on an Internet port is to let the daemon | 
 | program @code{inetd} do the listening.  @code{inetd} is a program that | 
 | runs all the time and waits (using @code{select}) for messages on a | 
 | specified set of ports.  When it receives a message, it accepts the | 
 | connection (if the socket style calls for connections) and then forks a | 
 | child process to run the corresponding server program.  You specify the | 
 | ports and their programs in the file @file{/etc/inetd.conf}. | 
 |  | 
 | @menu | 
 | * Inetd Servers:: | 
 | * Configuring Inetd:: | 
 | @end menu | 
 |  | 
 | @node Inetd Servers | 
 | @subsection @code{inetd} Servers | 
 |  | 
 | Writing a server program to be run by @code{inetd} is very simple.  Each time | 
 | someone requests a connection to the appropriate port, a new server | 
 | process starts.  The connection already exists at this time; the | 
 | socket is available as the standard input descriptor and as the | 
 | standard output descriptor (descriptors 0 and 1) in the server | 
 | process.  Thus the server program can begin reading and writing data | 
 | right away.  Often the program needs only the ordinary I/O facilities; | 
 | in fact, a general-purpose filter program that knows nothing about | 
 | sockets can work as a byte stream server run by @code{inetd}. | 
 |  | 
 | You can also use @code{inetd} for servers that use connectionless | 
 | communication styles.  For these servers, @code{inetd} does not try to accept | 
 | a connection since no connection is possible.  It just starts the | 
 | server program, which can read the incoming datagram packet from | 
 | descriptor 0.  The server program can handle one request and then | 
 | exit, or you can choose to write it to keep reading more requests | 
 | until no more arrive, and then exit.  You must specify which of these | 
 | two techniques the server uses when you configure @code{inetd}. | 
 |  | 
 | @node Configuring Inetd | 
 | @subsection Configuring @code{inetd} | 
 |  | 
 | The file @file{/etc/inetd.conf} tells @code{inetd} which ports to listen to | 
 | and what server programs to run for them.  Normally each entry in the | 
 | file is one line, but you can split it onto multiple lines provided | 
 | all but the first line of the entry start with whitespace.  Lines that | 
 | start with @samp{#} are comments. | 
 |  | 
 | Here are two standard entries in @file{/etc/inetd.conf}: | 
 |  | 
 | @smallexample | 
 | ftp	stream	tcp	nowait	root	/libexec/ftpd	ftpd | 
 | talk	dgram	udp	wait	root	/libexec/talkd	talkd | 
 | @end smallexample | 
 |  | 
 | An entry has this format: | 
 |  | 
 | @smallexample | 
 | @var{service} @var{style} @var{protocol} @var{wait} @var{username} @var{program} @var{arguments} | 
 | @end smallexample | 
 |  | 
 | The @var{service} field says which service this program provides.  It | 
 | should be the name of a service defined in @file{/etc/services}. | 
 | @code{inetd} uses @var{service} to decide which port to listen on for | 
 | this entry. | 
 |  | 
 | The fields @var{style} and @var{protocol} specify the communication | 
 | style and the protocol to use for the listening socket.  The style | 
 | should be the name of a communication style, converted to lower case | 
 | and with @samp{SOCK_} deleted---for example, @samp{stream} or | 
 | @samp{dgram}.  @var{protocol} should be one of the protocols listed in | 
 | @file{/etc/protocols}.  The typical protocol names are @samp{tcp} for | 
 | byte stream connections and @samp{udp} for unreliable datagrams. | 
 |  | 
 | The @var{wait} field should be either @samp{wait} or @samp{nowait}. | 
 | Use @samp{wait} if @var{style} is a connectionless style and the | 
 | server, once started, handles multiple requests as they come in. | 
 | Use @samp{nowait} if @code{inetd} should start a new process for each message | 
 | or request that comes in.  If @var{style} uses connections, then | 
 | @var{wait} @strong{must} be @samp{nowait}. | 
 |  | 
 | @var{user} is the user name that the server should run as.  @code{inetd} runs | 
 | as root, so it can set the user ID of its children arbitrarily.  It's | 
 | best to avoid using @samp{root} for @var{user} if you can; but some | 
 | servers, such as Telnet and FTP, read a username and password | 
 | themselves.  These servers need to be root initially so they can log | 
 | in as commanded by the data coming over the network. | 
 |  | 
 | @var{program} together with @var{arguments} specifies the command to | 
 | run to start the server.  @var{program} should be an absolute file | 
 | name specifying the executable file to run.  @var{arguments} consists | 
 | of any number of whitespace-separated words, which become the | 
 | command-line arguments of @var{program}.  The first word in | 
 | @var{arguments} is argument zero, which should by convention be the | 
 | program name itself (sans directories). | 
 |  | 
 | If you edit @file{/etc/inetd.conf}, you can tell @code{inetd} to reread the | 
 | file and obey its new contents by sending the @code{inetd} process the | 
 | @code{SIGHUP} signal.  You'll have to use @code{ps} to determine the | 
 | process ID of the @code{inetd} process as it is not fixed. | 
 |  | 
 | @c !!! could document /etc/inetd.sec | 
 |  | 
 | @node Socket Options | 
 | @section Socket Options | 
 | @cindex socket options | 
 |  | 
 | This section describes how to read or set various options that modify | 
 | the behavior of sockets and their underlying communications protocols. | 
 |  | 
 | @cindex level, for socket options | 
 | @cindex socket option level | 
 | When you are manipulating a socket option, you must specify which | 
 | @dfn{level} the option pertains to.  This describes whether the option | 
 | applies to the socket interface, or to a lower-level communications | 
 | protocol interface. | 
 |  | 
 | @menu | 
 | * Socket Option Functions::     The basic functions for setting and getting | 
 |                                  socket options. | 
 | * Socket-Level Options::        Details of the options at the socket level. | 
 | @end menu | 
 |  | 
 | @node Socket Option Functions | 
 | @subsection Socket Option Functions | 
 |  | 
 | @pindex sys/socket.h | 
 | Here are the functions for examining and modifying socket options. | 
 | They are declared in @file{sys/socket.h}. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun int getsockopt (int @var{socket}, int @var{level}, int @var{optname}, void *@var{optval}, socklen_t *@var{optlen-ptr}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | The @code{getsockopt} function gets information about the value of | 
 | option @var{optname} at level @var{level} for socket @var{socket}. | 
 |  | 
 | The option value is stored in a buffer that @var{optval} points to. | 
 | Before the call, you should supply in @code{*@var{optlen-ptr}} the | 
 | size of this buffer; on return, it contains the number of bytes of | 
 | information actually stored in the buffer. | 
 |  | 
 | Most options interpret the @var{optval} buffer as a single @code{int} | 
 | value. | 
 |  | 
 | The actual return value of @code{getsockopt} is @code{0} on success | 
 | and @code{-1} on failure.  The following @code{errno} error conditions | 
 | are defined: | 
 |  | 
 | @table @code | 
 | @item EBADF | 
 | The @var{socket} argument is not a valid file descriptor. | 
 |  | 
 | @item ENOTSOCK | 
 | The descriptor @var{socket} is not a socket. | 
 |  | 
 | @item ENOPROTOOPT | 
 | The @var{optname} doesn't make sense for the given @var{level}. | 
 | @end table | 
 | @end deftypefun | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypefun int setsockopt (int @var{socket}, int @var{level}, int @var{optname}, const void *@var{optval}, socklen_t @var{optlen}) | 
 | @safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} | 
 | This function is used to set the socket option @var{optname} at level | 
 | @var{level} for socket @var{socket}.  The value of the option is passed | 
 | in the buffer @var{optval} of size @var{optlen}. | 
 |  | 
 | @c Argh. -zw | 
 | @iftex | 
 | @hfuzz 6pt | 
 | The return value and error codes for @code{setsockopt} are the same as | 
 | for @code{getsockopt}. | 
 | @end iftex | 
 | @ifinfo | 
 | The return value and error codes for @code{setsockopt} are the same as | 
 | for @code{getsockopt}. | 
 | @end ifinfo | 
 |  | 
 | @end deftypefun | 
 |  | 
 | @node Socket-Level Options | 
 | @subsection Socket-Level Options | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftypevr Constant int SOL_SOCKET | 
 | Use this constant as the @var{level} argument to @code{getsockopt} or | 
 | @code{setsockopt} to manipulate the socket-level options described in | 
 | this section. | 
 | @end deftypevr | 
 |  | 
 | @pindex sys/socket.h | 
 | @noindent | 
 | Here is a table of socket-level option names; all are defined in the | 
 | header file @file{sys/socket.h}. | 
 |  | 
 | @table @code | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @item SO_DEBUG | 
 | @c Extra blank line here makes the table look better. | 
 |  | 
 | This option toggles recording of debugging information in the underlying | 
 | protocol modules.  The value has type @code{int}; a nonzero value means | 
 | ``yes''. | 
 | @c !!! should say how this is used | 
 | @c OK, anyone who knows, please explain. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @item SO_REUSEADDR | 
 | This option controls whether @code{bind} (@pxref{Setting Address}) | 
 | should permit reuse of local addresses for this socket.  If you enable | 
 | this option, you can actually have two sockets with the same Internet | 
 | port number; but the system won't allow you to use the two | 
 | identically-named sockets in a way that would confuse the Internet.  The | 
 | reason for this option is that some higher-level Internet protocols, | 
 | including FTP, require you to keep reusing the same port number. | 
 |  | 
 | The value has type @code{int}; a nonzero value means ``yes''. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @item SO_KEEPALIVE | 
 | This option controls whether the underlying protocol should | 
 | periodically transmit messages on a connected socket.  If the peer | 
 | fails to respond to these messages, the connection is considered | 
 | broken.  The value has type @code{int}; a nonzero value means | 
 | ``yes''. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @item SO_DONTROUTE | 
 | This option controls whether outgoing messages bypass the normal | 
 | message routing facilities.  If set, messages are sent directly to the | 
 | network interface instead.  The value has type @code{int}; a nonzero | 
 | value means ``yes''. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @item SO_LINGER | 
 | This option specifies what should happen when the socket of a type | 
 | that promises reliable delivery still has untransmitted messages when | 
 | it is closed; see @ref{Closing a Socket}.  The value has type | 
 | @code{struct linger}. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @deftp {Data Type} {struct linger} | 
 | This structure type has the following members: | 
 |  | 
 | @table @code | 
 | @item int l_onoff | 
 | This field is interpreted as a boolean.  If nonzero, @code{close} | 
 | blocks until the data are transmitted or the timeout period has expired. | 
 |  | 
 | @item int l_linger | 
 | This specifies the timeout period, in seconds. | 
 | @end table | 
 | @end deftp | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @item SO_BROADCAST | 
 | This option controls whether datagrams may be broadcast from the socket. | 
 | The value has type @code{int}; a nonzero value means ``yes''. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @item SO_OOBINLINE | 
 | If this option is set, out-of-band data received on the socket is | 
 | placed in the normal input queue.  This permits it to be read using | 
 | @code{read} or @code{recv} without specifying the @code{MSG_OOB} | 
 | flag.  @xref{Out-of-Band Data}.  The value has type @code{int}; a | 
 | nonzero value means ``yes''. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @item SO_SNDBUF | 
 | This option gets or sets the size of the output buffer.  The value is a | 
 | @code{size_t}, which is the size in bytes. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @item SO_RCVBUF | 
 | This option gets or sets the size of the input buffer.  The value is a | 
 | @code{size_t}, which is the size in bytes. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment GNU | 
 | @item SO_STYLE | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @itemx SO_TYPE | 
 | This option can be used with @code{getsockopt} only.  It is used to | 
 | get the socket's communication style.  @code{SO_TYPE} is the | 
 | historical name, and @code{SO_STYLE} is the preferred name in GNU. | 
 | The value has type @code{int} and its value designates a communication | 
 | style; see @ref{Communication Styles}. | 
 |  | 
 | @comment sys/socket.h | 
 | @comment BSD | 
 | @item SO_ERROR | 
 | @c Extra blank line here makes the table look better. | 
 |  | 
 | This option can be used with @code{getsockopt} only.  It is used to reset | 
 | the error status of the socket.  The value is an @code{int}, which represents | 
 | the previous error status. | 
 | @c !!! what is "socket error status"?  this is never defined. | 
 | @end table | 
 |  | 
 | @node Networks Database | 
 | @section Networks Database | 
 | @cindex networks database | 
 | @cindex converting network number to network name | 
 | @cindex converting network name to network number | 
 |  | 
 | @pindex /etc/networks | 
 | @pindex netdb.h | 
 | Many systems come with a database that records a list of networks known | 
 | to the system developer.  This is usually kept either in the file | 
 | @file{/etc/networks} or in an equivalent from a name server.  This data | 
 | base is useful for routing programs such as @code{route}, but it is not | 
 | useful for programs that simply communicate over the network.  We | 
 | provide functions to access this database, which are declared in | 
 | @file{netdb.h}. | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftp {Data Type} {struct netent} | 
 | This data type is used to represent information about entries in the | 
 | networks database.  It has the following members: | 
 |  | 
 | @table @code | 
 | @item char *n_name | 
 | This is the ``official'' name of the network. | 
 |  | 
 | @item char **n_aliases | 
 | These are alternative names for the network, represented as a vector | 
 | of strings.  A null pointer terminates the array. | 
 |  | 
 | @item int n_addrtype | 
 | This is the type of the network number; this is always equal to | 
 | @code{AF_INET} for Internet networks. | 
 |  | 
 | @item unsigned long int n_net | 
 | This is the network number.  Network numbers are returned in host | 
 | byte order; see @ref{Byte Order}. | 
 | @end table | 
 | @end deftp | 
 |  | 
 | Use the @code{getnetbyname} or @code{getnetbyaddr} functions to search | 
 | the networks database for information about a specific network.  The | 
 | information is returned in a statically-allocated structure; you must | 
 | copy the information if you need to save it. | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun {struct netent *} getnetbyname (const char *@var{name}) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:netbyname} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c getnetbyname =~ getpwuid @mtasurace:netbyname @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  malloc dup @ascuheap @acsmem | 
 | @c  getnetbyname_r dup @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  realloc dup @ascuheap @acsmem | 
 | @c  free dup @ascuheap @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | @c | 
 | @c getnetbyname_r =~ getpwuid_r @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   no nscd support | 
 | @c  res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c  nss_networks_lookup2 =~ nss_passwd_lookup2 @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  *fct.l -> _nss_*_getnetbyname_r @ascuplugin | 
 | @c  nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | The @code{getnetbyname} function returns information about the network | 
 | named @var{name}.  It returns a null pointer if there is no such | 
 | network. | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun {struct netent *} getnetbyaddr (uint32_t @var{net}, int @var{type}) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:netbyaddr} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c getnetbyaddr =~ getpwuid @mtasurace:netbyaddr @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  malloc dup @ascuheap @acsmem | 
 | @c  getnetbyaddr_r dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  realloc dup @ascuheap @acsmem | 
 | @c  free dup @ascuheap @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | @c | 
 | @c getnetbyaddr_r =~ getpwuid_r @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   no nscd support | 
 | @c  nss_networks_lookup2 =~ nss_passwd_lookup2 @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  *fct.l -> _nss_*_getnetbyaddr_r @ascuplugin | 
 | @c  nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | The @code{getnetbyaddr} function returns information about the network | 
 | of type @var{type} with number @var{net}.  You should specify a value of | 
 | @code{AF_INET} for the @var{type} argument for Internet networks. | 
 |  | 
 | @code{getnetbyaddr} returns a null pointer if there is no such | 
 | network. | 
 | @end deftypefun | 
 |  | 
 | You can also scan the networks database using @code{setnetent}, | 
 | @code{getnetent} and @code{endnetent}.  Be careful when using these | 
 | functions because they are not reentrant. | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun void setnetent (int @var{stayopen}) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:netent} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c setnetent @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  nss_setent(nss_networks_lookup2) @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c   setup(nss_networks_lookup2) @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c    *lookup_fct = nss_networks_lookup2 dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c    nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *fct.f @mtasurace:netent @ascuplugin | 
 | @c   nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | This function opens and rewinds the networks database. | 
 |  | 
 | If the @var{stayopen} argument is nonzero, this sets a flag so that | 
 | subsequent calls to @code{getnetbyname} or @code{getnetbyaddr} will | 
 | not close the database (as they usually would).  This makes for more | 
 | efficiency if you call those functions several times, by avoiding | 
 | reopening the database for each call. | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun {struct netent *} getnetent (void) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:netent} @mtasurace{:netentbuf} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c getnetent @mtasurace:netent @mtasurace:netentbuf @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  nss_getent(getnetent_r) @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   malloc dup @ascuheap @acsmem | 
 | @c   *func = getnetent_r dup @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   realloc dup @ascuheap @acsmem | 
 | @c   free dup @ascuheap @acsmem | 
 | @c  libc_lock_unlock dup @aculock | 
 | @c | 
 | @c getnetent_r @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock dup @asulock @aculock | 
 | @c  nss_getent_r(nss_networks_lookup2) @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c   setup(nss_networks_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *fct.f @mtasurace:servent @ascuplugin | 
 | @c   nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   nss_lookup dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *sfct.f @mtasurace:netent @ascuplugin | 
 | @c  libc_lock_unlock dup @aculock | 
 | This function returns the next entry in the networks database.  It | 
 | returns a null pointer if there are no more entries. | 
 | @end deftypefun | 
 |  | 
 | @comment netdb.h | 
 | @comment BSD | 
 | @deftypefun void endnetent (void) | 
 | @safety{@prelim{}@mtunsafe{@mtasurace{:netent} @mtsenv{} @mtslocale{}}@asunsafe{@ascudlopen{} @ascuplugin{} @ascuheap{} @asulock{}}@acunsafe{@acucorrupt{} @aculock{} @acsfd{} @acsmem{}}} | 
 | @c endnetent @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_lock @asulock @aculock | 
 | @c  nss_endent(nss_networks_lookup2) @mtasurace:netent @mtsenv @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   res_maybe_init(!preinit) dup @mtsenv @mtslocale @ascuheap @asulock @aculock @acsmem @acsfd | 
 | @c   setup(nss_networks_lookup2) dup @mtslocale @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c   *fct.f @mtasurace:netent @ascuplugin | 
 | @c   nss_next2 dup @ascudlopen @ascuplugin @ascuheap @asulock @acucorrupt @aculock @acsfd @acsmem | 
 | @c  libc_lock_unlock @aculock | 
 | This function closes the networks database. | 
 | @end deftypefun |