|  | /* Copyright (C) 1995-2016 Free Software Foundation, Inc. | 
|  | Contributed by Ulrich Drepper <drepper@gnu.ai.mit.edu>, 1995. | 
|  |  | 
|  | This program is free software: you can redistribute it and/or modify | 
|  | it under the terms of the GNU Lesser General Public License as published by | 
|  | the Free Software Foundation; either version 2.1 of the License, or | 
|  | (at your option) any later version. | 
|  |  | 
|  | This program is distributed in the hope that it will be useful, | 
|  | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|  | GNU Lesser General Public License for more details. | 
|  |  | 
|  | You should have received a copy of the GNU Lesser General Public License | 
|  | along with this program.  If not, see <http://www.gnu.org/licenses/>.  */ | 
|  |  | 
|  | #ifdef HAVE_CONFIG_H | 
|  | # include <config.h> | 
|  | #endif | 
|  |  | 
|  | #include <stdlib.h> | 
|  | #include <string.h> | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include "loadinfo.h" | 
|  |  | 
|  | /* On some strange systems still no definition of NULL is found.  Sigh!  */ | 
|  | #ifndef NULL | 
|  | # if defined __STDC__ && __STDC__ | 
|  | #  define NULL ((void *) 0) | 
|  | # else | 
|  | #  define NULL 0 | 
|  | # endif | 
|  | #endif | 
|  |  | 
|  | /* @@ end of prolog @@ */ | 
|  |  | 
|  | /* Split a locale name NAME into a leading language part and all the | 
|  | rest.  Return a pointer to the first character after the language, | 
|  | i.e. to the first byte of the rest.  */ | 
|  | static char *_nl_find_language (const char *name); | 
|  |  | 
|  | static char * | 
|  | _nl_find_language (const char *name) | 
|  | { | 
|  | while (name[0] != '\0' && name[0] != '_' && name[0] != '@' && name[0] != '.') | 
|  | ++name; | 
|  |  | 
|  | return (char *) name; | 
|  | } | 
|  |  | 
|  |  | 
|  | int | 
|  | _nl_explode_name (char *name, | 
|  | const char **language, const char **modifier, | 
|  | const char **territory, const char **codeset, | 
|  | const char **normalized_codeset) | 
|  | { | 
|  | char *cp; | 
|  | int mask; | 
|  |  | 
|  | *modifier = NULL; | 
|  | *territory = NULL; | 
|  | *codeset = NULL; | 
|  | *normalized_codeset = NULL; | 
|  |  | 
|  | /* Now we determine the single parts of the locale name.  First | 
|  | look for the language.  Termination symbols are `_', '.', and `@'.  */ | 
|  | mask = 0; | 
|  | *language = cp = name; | 
|  | cp = _nl_find_language (*language); | 
|  |  | 
|  | if (*language == cp) | 
|  | /* This does not make sense: language has to be specified.  Use | 
|  | this entry as it is without exploding.  Perhaps it is an alias.  */ | 
|  | cp = strchr (*language, '\0'); | 
|  | else | 
|  | { | 
|  | if (cp[0] == '_') | 
|  | { | 
|  | /* Next is the territory.  */ | 
|  | cp[0] = '\0'; | 
|  | *territory = ++cp; | 
|  |  | 
|  | while (cp[0] != '\0' && cp[0] != '.' && cp[0] != '@') | 
|  | ++cp; | 
|  |  | 
|  | mask |= XPG_TERRITORY; | 
|  | } | 
|  |  | 
|  | if (cp[0] == '.') | 
|  | { | 
|  | /* Next is the codeset.  */ | 
|  | cp[0] = '\0'; | 
|  | *codeset = ++cp; | 
|  |  | 
|  | while (cp[0] != '\0' && cp[0] != '@') | 
|  | ++cp; | 
|  |  | 
|  | mask |= XPG_CODESET; | 
|  |  | 
|  | if (*codeset != cp && (*codeset)[0] != '\0') | 
|  | { | 
|  | *normalized_codeset = _nl_normalize_codeset (*codeset, | 
|  | cp - *codeset); | 
|  | if (*normalized_codeset == NULL) | 
|  | return -1; | 
|  | else if (strcmp (*codeset, *normalized_codeset) == 0) | 
|  | free ((char *) *normalized_codeset); | 
|  | else | 
|  | mask |= XPG_NORM_CODESET; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | if (cp[0] == '@') | 
|  | { | 
|  | /* Next is the modifier.  */ | 
|  | cp[0] = '\0'; | 
|  | *modifier = ++cp; | 
|  |  | 
|  | if (cp[0] != '\0') | 
|  | mask |= XPG_MODIFIER; | 
|  | } | 
|  |  | 
|  | if (*territory != NULL && (*territory)[0] == '\0') | 
|  | mask &= ~XPG_TERRITORY; | 
|  |  | 
|  | if (*codeset != NULL && (*codeset)[0] == '\0') | 
|  | mask &= ~XPG_CODESET; | 
|  |  | 
|  | return mask; | 
|  | } |