[T106][ZXW-22]7520V3SCV2.01.01.02P42U09_VEC_V0.8_AP_VEC origin source commit

Change-Id: Ic6e05d89ecd62fc34f82b23dcf306c93764aec4b
diff --git a/ap/app/include/zxic_list.h b/ap/app/include/zxic_list.h
new file mode 100755
index 0000000..bb9a3aa
--- /dev/null
+++ b/ap/app/include/zxic_list.h
@@ -0,0 +1,253 @@
+#ifndef _ZXIC_LIST_H__
+#define _ZXIC_LIST_H__
+
+#undef offsetof
+#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
+
+/**
+ * container_of - cast a member of a structure out to the containing structure
+ *
+ * @ptr:    the pointer to the member.
+ * @type:   the type of the container struct this is embedded in.
+ * @member: the name of the member within the struct.
+ *
+ */
+#define container_of(ptr, type, member) ({          \
+        const typeof( ((type *)0)->member ) *__mptr = (ptr);    \
+        (type *)( (char *)__mptr - offsetof(type,member) );})
+
+
+struct list_head {
+	struct list_head *next, *prev;
+};
+
+
+#define LIST_HEAD_INIT(name) { &(name), &(name) }
+
+#define LIST_HEAD(name) \
+	struct list_head name = LIST_HEAD_INIT(name)
+
+static inline void INIT_LIST_HEAD(struct list_head *list)
+{
+	list->next = list;
+	list->prev = list;
+}
+
+/*
+ * Insert a new entry between two known consecutive entries.
+ *
+ * This is only for internal list manipulation where we know
+ * the prev/next entries already!
+ */
+static inline void __list_add(struct list_head *new,
+                              struct list_head *prev,
+                              struct list_head *next)
+{
+	next->prev = new;
+	new->next = next;
+	new->prev = prev;
+	prev->next = new;
+}
+
+/**
+ * list_add - add a new entry
+ * @new: new entry to be added
+ * @head: list head to add it after
+ *
+ * Insert a new entry after the specified head.
+ * This is good for implementing stacks.
+ */
+static inline void list_add(struct list_head *new, struct list_head *head)
+{
+	__list_add(new, head, head->next);
+}
+
+
+/**
+ * list_add_tail - add a new entry
+ * @new: new entry to be added
+ * @head: list head to add it before
+ *
+ * Insert a new entry before the specified head.
+ * This is useful for implementing queues.
+ */
+static inline void list_add_tail(struct list_head *new, struct list_head *head)
+{
+	__list_add(new, head->prev, head);
+}
+
+/*
+ * Delete a list entry by making the prev/next entries
+ * point to each other.
+ *
+ * This is only for internal list manipulation where we know
+ * the prev/next entries already!
+ */
+static inline void __list_del(struct list_head * prev, struct list_head * next)
+{
+	next->prev = prev;
+	prev->next = next;
+}
+
+/**
+ * list_del - deletes entry from list.
+ * @entry: the element to delete from the list.
+ * Note: list_empty() on entry does not return true after this, the entry is
+ * in an undefined state.
+ */
+static inline void __list_del_entry(struct list_head *entry)
+{
+	__list_del(entry->prev, entry->next);
+}
+
+#define LIST_POISON1 0
+#define LIST_POISON2 0
+
+static inline void list_del(struct list_head *entry)
+{
+	__list_del(entry->prev, entry->next);
+	entry->next = LIST_POISON1;
+	entry->prev = LIST_POISON2;
+}
+
+/**
+ * list_replace - replace old entry by new one
+ * @old : the element to be replaced
+ * @new : the new element to insert
+ *
+ * If @old was empty, it will be overwritten.
+ */
+static inline void list_replace(struct list_head *old,
+                                struct list_head *new)
+{
+	new->next = old->next;
+	new->next->prev = new;
+	new->prev = old->prev;
+	new->prev->next = new;
+}
+
+static inline void list_replace_init(struct list_head *old,
+                                     struct list_head *new)
+{
+	list_replace(old, new);
+	INIT_LIST_HEAD(old);
+}
+
+/**
+ * list_del_init - deletes entry from list and reinitialize it.
+ * @entry: the element to delete from the list.
+ */
+static inline void list_del_init(struct list_head *entry)
+{
+	__list_del_entry(entry);
+	INIT_LIST_HEAD(entry);
+}
+
+/**
+ * list_move - delete from one list and add as another's head
+ * @list: the entry to move
+ * @head: the head that will precede our entry
+ */
+static inline void list_move(struct list_head *list, struct list_head *head)
+{
+	__list_del_entry(list);
+	list_add(list, head);
+}
+
+/**
+ * list_move_tail - delete from one list and add as another's tail
+ * @list: the entry to move
+ * @head: the head that will follow our entry
+ */
+static inline void list_move_tail(struct list_head *list,
+                                  struct list_head *head)
+{
+	__list_del_entry(list);
+	list_add_tail(list, head);
+}
+
+/**
+ * list_is_last - tests whether @list is the last entry in list @head
+ * @list: the entry to test
+ * @head: the head of the list
+ */
+static inline int list_is_last(const struct list_head *list,
+                               const struct list_head *head)
+{
+	return list->next == head;
+}
+
+/**
+ * list_empty - tests whether a list is empty
+ * @head: the list to test.
+ */
+static inline int list_empty(const struct list_head *head)
+{
+	return head->next == head;
+}
+
+/**
+ * list_is_singular - tests whether a list has just one entry.
+ * @head: the list to test.
+ */
+static inline int list_is_singular(const struct list_head *head)
+{
+	return !list_empty(head) && (head->next == head->prev);
+}
+
+/**
+ * list_entry - get the struct for this entry
+ * @ptr:	the &struct list_head pointer.
+ * @type:	the type of the struct this is embedded in.
+ * @member:	the name of the list_struct within the struct.
+ */
+#define list_entry(ptr, type, member) \
+	container_of(ptr, type, member)
+
+
+/**
+ * list_for_each	-	iterate over a list
+ * @pos:	the &struct list_head to use as a loop cursor.
+ * @head:	the head for your list.
+ *
+ * This variant doesn't differ from list_for_each() any more.
+ * We don't do prefetching in either case.
+ */
+#define list_for_each(pos, head) \
+	for (pos = (head)->next; pos != (head); pos = pos->next)
+
+/**
+ * list_for_each_entry	-	iterate over list of given type
+ * @pos:	the type * to use as a loop counter.
+ * @head:	the head for your list.
+ * @member:	the name of the list_struct within the struct.
+ */
+#define list_for_each_entry(pos, head, member)				\
+        for (pos = list_entry((head)->next, typeof(*pos), member);  \
+             &pos->member != (head);    \
+             pos = list_entry(pos->member.next, typeof(*pos), member))
+
+/**
+ * list_for_each_safe	-	iterate over a list safe against removal of list entry
+ * @pos:	the &struct list_head to use as a loop counter.
+ * @n:		another &struct list_head to use as temporary storage
+ * @head:	the head for your list.
+ */
+#define list_for_each_safe(pos, n, head) \
+        for (pos = (head)->next, n = pos->next; pos != (head); \
+            pos = n, n = pos->next)
+
+/**
+ * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
+ * @pos:	the type * to use as a loop counter.
+ * @n:		another type * to use as temporary storage
+ * @head:	the head for your list.
+ * @member:	the name of the list_struct within the struct.
+ */
+#define list_for_each_entry_safe(pos, n, head, member)			\
+            for (pos = list_entry((head)->next, typeof(*pos), member),  \
+                n = list_entry(pos->member.next, typeof(*pos), member); \
+                 &pos->member != (head);                    \
+                 pos = n, n = list_entry(n->member.next, typeof(*n), member))
+
+#endif