[T106][ZXW-22]7520V3SCV2.01.01.02P42U09_VEC_V0.8_AP_VEC origin source commit

Change-Id: Ic6e05d89ecd62fc34f82b23dcf306c93764aec4b
diff --git a/ap/os/linux/linux-3.4.x/drivers/auxdisplay/Kconfig b/ap/os/linux/linux-3.4.x/drivers/auxdisplay/Kconfig
new file mode 100644
index 0000000..c07e725
--- /dev/null
+++ b/ap/os/linux/linux-3.4.x/drivers/auxdisplay/Kconfig
@@ -0,0 +1,122 @@
+#
+# For a description of the syntax of this configuration file,
+# see Documentation/kbuild/kconfig-language.txt.
+#
+# Auxiliary display drivers configuration.
+#
+
+menuconfig AUXDISPLAY
+	bool "Auxiliary Display support"
+	---help---
+	  Say Y here to get to see options for auxiliary display drivers.
+	  This option alone does not add any kernel code.
+
+	  If you say N, all options in this submenu will be skipped and disabled.
+
+if AUXDISPLAY
+
+config KS0108
+	tristate "KS0108 LCD Controller"
+	depends on PARPORT_PC
+	default n
+	---help---
+	  If you have a LCD controlled by one or more KS0108
+	  controllers, say Y. You will need also another more specific
+	  driver for your LCD.
+
+	  Depends on Parallel Port support. If you say Y at
+	  parport, you will be able to compile this as a module (M)
+	  and built-in as well (Y).
+
+	  To compile this as a module, choose M here:
+	  the module will be called ks0108.
+
+	  If unsure, say N.
+
+config KS0108_PORT
+	hex "Parallel port where the LCD is connected"
+	depends on KS0108
+	default 0x378
+	---help---
+	  The address of the parallel port where the LCD is connected.
+
+	  The first  standard parallel port address is 0x378.
+	  The second standard parallel port address is 0x278.
+	  The third  standard parallel port address is 0x3BC.
+
+	  You can specify a different address if you need.
+
+	  If you don't know what I'm talking about, load the parport module,
+	  and execute "dmesg" or "cat /proc/ioports". You can see there how
+	  many parallel ports are present and which address each one has.
+
+	  Usually you only need to use 0x378.
+
+	  If you compile this as a module, you can still override this
+	  using the module parameters.
+
+config KS0108_DELAY
+	int "Delay between each control writing (microseconds)"
+	depends on KS0108
+	default "2"
+	---help---
+	  Amount of time the ks0108 should wait between each control write
+	  to the parallel port.
+
+	  If your LCD seems to miss random writings, increment this.
+
+	  If you don't know what I'm talking about, ignore it.
+
+	  If you compile this as a module, you can still override this
+	  value using the module parameters.
+
+config CFAG12864B
+	tristate "CFAG12864B LCD"
+	depends on X86
+	depends on FB
+	depends on KS0108
+	select FB_SYS_FILLRECT
+	select FB_SYS_COPYAREA
+	select FB_SYS_IMAGEBLIT
+	select FB_SYS_FOPS
+	default n
+	---help---
+	  If you have a Crystalfontz 128x64 2-color LCD, cfag12864b Series,
+	  say Y. You also need the ks0108 LCD Controller driver.
+
+	  For help about how to wire your LCD to the parallel port,
+	  check Documentation/auxdisplay/cfag12864b
+
+	  Depends on the x86 arch and the framebuffer support.
+
+	  The LCD framebuffer driver can be attached to a console.
+	  It will work fine. However, you can't attach it to the fbdev driver
+	  of the xorg server.
+
+	  To compile this as a module, choose M here:
+	  the modules will be called cfag12864b and cfag12864bfb.
+
+	  If unsure, say N.
+
+config CFAG12864B_RATE
+       int "Refresh rate (hertz)"
+	depends on CFAG12864B
+	default "20"
+	---help---
+	  Refresh rate of the LCD.
+
+	  As the LCD is not memory mapped, the driver has to make the work by
+	  software. This means you should be careful setting this value higher.
+	  If your CPUs are really slow or you feel the system is slowed down,
+	  decrease the value.
+
+	  Be careful modifying this value to a very high value:
+	  You can freeze the computer, or the LCD maybe can't draw as fast as you
+	  are requesting.
+
+	  If you don't know what I'm talking about, ignore it.
+
+	  If you compile this as a module, you can still override this
+	  value using the module parameters.
+
+endif # AUXDISPLAY