[T106][ZXW-22]7520V3SCV2.01.01.02P42U09_VEC_V0.8_AP_VEC origin source commit

Change-Id: Ic6e05d89ecd62fc34f82b23dcf306c93764aec4b
diff --git a/ap/os/linux/linux-3.4.x/kernel/wait.c b/ap/os/linux/linux-3.4.x/kernel/wait.c
new file mode 100644
index 0000000..7fdd9ea
--- /dev/null
+++ b/ap/os/linux/linux-3.4.x/kernel/wait.c
@@ -0,0 +1,289 @@
+/*
+ * Generic waiting primitives.
+ *
+ * (C) 2004 William Irwin, Oracle
+ */
+#include <linux/init.h>
+#include <linux/export.h>
+#include <linux/sched.h>
+#include <linux/mm.h>
+#include <linux/wait.h>
+#include <linux/hash.h>
+
+void __init_waitqueue_head(wait_queue_head_t *q, const char *name, struct lock_class_key *key)
+{
+	spin_lock_init(&q->lock);
+	lockdep_set_class_and_name(&q->lock, key, name);
+	INIT_LIST_HEAD(&q->task_list);
+}
+
+EXPORT_SYMBOL(__init_waitqueue_head);
+
+void add_wait_queue(wait_queue_head_t *q, wait_queue_t *wait)
+{
+	unsigned long flags;
+
+	wait->flags &= ~WQ_FLAG_EXCLUSIVE;
+	spin_lock_irqsave(&q->lock, flags);
+	__add_wait_queue(q, wait);
+	spin_unlock_irqrestore(&q->lock, flags);
+}
+EXPORT_SYMBOL(add_wait_queue);
+
+void add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_t *wait)
+{
+	unsigned long flags;
+
+	wait->flags |= WQ_FLAG_EXCLUSIVE;
+	spin_lock_irqsave(&q->lock, flags);
+	__add_wait_queue_tail(q, wait);
+	spin_unlock_irqrestore(&q->lock, flags);
+}
+EXPORT_SYMBOL(add_wait_queue_exclusive);
+
+void remove_wait_queue(wait_queue_head_t *q, wait_queue_t *wait)
+{
+	unsigned long flags;
+
+	spin_lock_irqsave(&q->lock, flags);
+	__remove_wait_queue(q, wait);
+	spin_unlock_irqrestore(&q->lock, flags);
+}
+EXPORT_SYMBOL(remove_wait_queue);
+
+
+/*
+ * Note: we use "set_current_state()" _after_ the wait-queue add,
+ * because we need a memory barrier there on SMP, so that any
+ * wake-function that tests for the wait-queue being active
+ * will be guaranteed to see waitqueue addition _or_ subsequent
+ * tests in this thread will see the wakeup having taken place.
+ *
+ * The spin_unlock() itself is semi-permeable and only protects
+ * one way (it only protects stuff inside the critical region and
+ * stops them from bleeding out - it would still allow subsequent
+ * loads to move into the critical region).
+ */
+void
+prepare_to_wait(wait_queue_head_t *q, wait_queue_t *wait, int state)
+{
+	unsigned long flags;
+
+	wait->flags &= ~WQ_FLAG_EXCLUSIVE;
+	spin_lock_irqsave(&q->lock, flags);
+	if (list_empty(&wait->task_list))
+		__add_wait_queue(q, wait);
+	set_current_state(state);
+	spin_unlock_irqrestore(&q->lock, flags);
+}
+EXPORT_SYMBOL(prepare_to_wait);
+
+void
+prepare_to_wait_exclusive(wait_queue_head_t *q, wait_queue_t *wait, int state)
+{
+	unsigned long flags;
+
+	wait->flags |= WQ_FLAG_EXCLUSIVE;
+	spin_lock_irqsave(&q->lock, flags);
+	if (list_empty(&wait->task_list))
+		__add_wait_queue_tail(q, wait);
+	set_current_state(state);
+	spin_unlock_irqrestore(&q->lock, flags);
+}
+EXPORT_SYMBOL(prepare_to_wait_exclusive);
+
+/**
+ * finish_wait - clean up after waiting in a queue
+ * @q: waitqueue waited on
+ * @wait: wait descriptor
+ *
+ * Sets current thread back to running state and removes
+ * the wait descriptor from the given waitqueue if still
+ * queued.
+ */
+void finish_wait(wait_queue_head_t *q, wait_queue_t *wait)
+{
+	unsigned long flags;
+
+	__set_current_state(TASK_RUNNING);
+	/*
+	 * We can check for list emptiness outside the lock
+	 * IFF:
+	 *  - we use the "careful" check that verifies both
+	 *    the next and prev pointers, so that there cannot
+	 *    be any half-pending updates in progress on other
+	 *    CPU's that we haven't seen yet (and that might
+	 *    still change the stack area.
+	 * and
+	 *  - all other users take the lock (ie we can only
+	 *    have _one_ other CPU that looks at or modifies
+	 *    the list).
+	 */
+	if (!list_empty_careful(&wait->task_list)) {
+		spin_lock_irqsave(&q->lock, flags);
+		list_del_init(&wait->task_list);
+		spin_unlock_irqrestore(&q->lock, flags);
+	}
+}
+EXPORT_SYMBOL(finish_wait);
+
+/**
+ * abort_exclusive_wait - abort exclusive waiting in a queue
+ * @q: waitqueue waited on
+ * @wait: wait descriptor
+ * @mode: runstate of the waiter to be woken
+ * @key: key to identify a wait bit queue or %NULL
+ *
+ * Sets current thread back to running state and removes
+ * the wait descriptor from the given waitqueue if still
+ * queued.
+ *
+ * Wakes up the next waiter if the caller is concurrently
+ * woken up through the queue.
+ *
+ * This prevents waiter starvation where an exclusive waiter
+ * aborts and is woken up concurrently and no one wakes up
+ * the next waiter.
+ */
+void abort_exclusive_wait(wait_queue_head_t *q, wait_queue_t *wait,
+			unsigned int mode, void *key)
+{
+	unsigned long flags;
+
+	__set_current_state(TASK_RUNNING);
+	spin_lock_irqsave(&q->lock, flags);
+	if (!list_empty(&wait->task_list))
+		list_del_init(&wait->task_list);
+	else if (waitqueue_active(q))
+		__wake_up_locked_key(q, mode, key);
+	spin_unlock_irqrestore(&q->lock, flags);
+}
+EXPORT_SYMBOL(abort_exclusive_wait);
+
+int autoremove_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key)
+{
+	int ret = default_wake_function(wait, mode, sync, key);
+
+	if (ret)
+		list_del_init(&wait->task_list);
+	return ret;
+}
+EXPORT_SYMBOL(autoremove_wake_function);
+
+int wake_bit_function(wait_queue_t *wait, unsigned mode, int sync, void *arg)
+{
+	struct wait_bit_key *key = arg;
+	struct wait_bit_queue *wait_bit
+		= container_of(wait, struct wait_bit_queue, wait);
+
+	if (wait_bit->key.flags != key->flags ||
+			wait_bit->key.bit_nr != key->bit_nr ||
+			test_bit(key->bit_nr, key->flags))
+		return 0;
+	else
+		return autoremove_wake_function(wait, mode, sync, key);
+}
+EXPORT_SYMBOL(wake_bit_function);
+
+/*
+ * To allow interruptible waiting and asynchronous (i.e. nonblocking)
+ * waiting, the actions of __wait_on_bit() and __wait_on_bit_lock() are
+ * permitted return codes. Nonzero return codes halt waiting and return.
+ */
+int __sched
+__wait_on_bit(wait_queue_head_t *wq, struct wait_bit_queue *q,
+			int (*action)(void *), unsigned mode)
+{
+	int ret = 0;
+
+	do {
+		prepare_to_wait(wq, &q->wait, mode);
+		if (test_bit(q->key.bit_nr, q->key.flags))
+			ret = (*action)(q->key.flags);
+	} while (test_bit(q->key.bit_nr, q->key.flags) && !ret);
+	finish_wait(wq, &q->wait);
+	return ret;
+}
+EXPORT_SYMBOL(__wait_on_bit);
+
+int __sched out_of_line_wait_on_bit(void *word, int bit,
+					int (*action)(void *), unsigned mode)
+{
+	wait_queue_head_t *wq = bit_waitqueue(word, bit);
+	DEFINE_WAIT_BIT(wait, word, bit);
+
+	return __wait_on_bit(wq, &wait, action, mode);
+}
+EXPORT_SYMBOL(out_of_line_wait_on_bit);
+
+int __sched
+__wait_on_bit_lock(wait_queue_head_t *wq, struct wait_bit_queue *q,
+			int (*action)(void *), unsigned mode)
+{
+	do {
+		int ret;
+
+		prepare_to_wait_exclusive(wq, &q->wait, mode);
+		if (!test_bit(q->key.bit_nr, q->key.flags))
+			continue;
+		ret = action(q->key.flags);
+		if (!ret)
+			continue;
+		abort_exclusive_wait(wq, &q->wait, mode, &q->key);
+		return ret;
+	} while (test_and_set_bit(q->key.bit_nr, q->key.flags));
+	finish_wait(wq, &q->wait);
+	return 0;
+}
+EXPORT_SYMBOL(__wait_on_bit_lock);
+
+int __sched out_of_line_wait_on_bit_lock(void *word, int bit,
+					int (*action)(void *), unsigned mode)
+{
+	wait_queue_head_t *wq = bit_waitqueue(word, bit);
+	DEFINE_WAIT_BIT(wait, word, bit);
+
+	return __wait_on_bit_lock(wq, &wait, action, mode);
+}
+EXPORT_SYMBOL(out_of_line_wait_on_bit_lock);
+
+void __wake_up_bit(wait_queue_head_t *wq, void *word, int bit)
+{
+	struct wait_bit_key key = __WAIT_BIT_KEY_INITIALIZER(word, bit);
+	if (waitqueue_active(wq))
+		__wake_up(wq, TASK_NORMAL, 1, &key);
+}
+EXPORT_SYMBOL(__wake_up_bit);
+
+/**
+ * wake_up_bit - wake up a waiter on a bit
+ * @word: the word being waited on, a kernel virtual address
+ * @bit: the bit of the word being waited on
+ *
+ * There is a standard hashed waitqueue table for generic use. This
+ * is the part of the hashtable's accessor API that wakes up waiters
+ * on a bit. For instance, if one were to have waiters on a bitflag,
+ * one would call wake_up_bit() after clearing the bit.
+ *
+ * In order for this to function properly, as it uses waitqueue_active()
+ * internally, some kind of memory barrier must be done prior to calling
+ * this. Typically, this will be smp_mb__after_clear_bit(), but in some
+ * cases where bitflags are manipulated non-atomically under a lock, one
+ * may need to use a less regular barrier, such fs/inode.c's smp_mb(),
+ * because spin_unlock() does not guarantee a memory barrier.
+ */
+void wake_up_bit(void *word, int bit)
+{
+	__wake_up_bit(bit_waitqueue(word, bit), word, bit);
+}
+EXPORT_SYMBOL(wake_up_bit);
+
+wait_queue_head_t *bit_waitqueue(void *word, int bit)
+{
+	const int shift = BITS_PER_LONG == 32 ? 5 : 6;
+	const struct zone *zone = page_zone(virt_to_page(word));
+	unsigned long val = (unsigned long)word << shift | bit;
+
+	return &zone->wait_table[hash_long(val, zone->wait_table_bits)];
+}
+EXPORT_SYMBOL(bit_waitqueue);