blob: 77f3d7cfda6bec8b64a024f62bef83fa8b3f962f [file] [log] [blame]
lh9ed821d2023-04-07 01:36:19 -07001@node Signal Handling, Program Basics, Non-Local Exits, Top
2@c %MENU% How to send, block, and handle signals
3@chapter Signal Handling
4
5@cindex signal
6A @dfn{signal} is a software interrupt delivered to a process. The
7operating system uses signals to report exceptional situations to an
8executing program. Some signals report errors such as references to
9invalid memory addresses; others report asynchronous events, such as
10disconnection of a phone line.
11
12@Theglibc{} defines a variety of signal types, each for a
13particular kind of event. Some kinds of events make it inadvisable or
14impossible for the program to proceed as usual, and the corresponding
15signals normally abort the program. Other kinds of signals that report
16harmless events are ignored by default.
17
18If you anticipate an event that causes signals, you can define a handler
19function and tell the operating system to run it when that particular
20type of signal arrives.
21
22Finally, one process can send a signal to another process; this allows a
23parent process to abort a child, or two related processes to communicate
24and synchronize.
25
26@menu
27* Concepts of Signals:: Introduction to the signal facilities.
28* Standard Signals:: Particular kinds of signals with
29 standard names and meanings.
30* Signal Actions:: Specifying what happens when a
31 particular signal is delivered.
32* Defining Handlers:: How to write a signal handler function.
33* Interrupted Primitives:: Signal handlers affect use of @code{open},
34 @code{read}, @code{write} and other functions.
35* Generating Signals:: How to send a signal to a process.
36* Blocking Signals:: Making the system hold signals temporarily.
37* Waiting for a Signal:: Suspending your program until a signal
38 arrives.
39* Signal Stack:: Using a Separate Signal Stack.
40* BSD Signal Handling:: Additional functions for backward
41 compatibility with BSD.
42@end menu
43
44@node Concepts of Signals
45@section Basic Concepts of Signals
46
47This section explains basic concepts of how signals are generated, what
48happens after a signal is delivered, and how programs can handle
49signals.
50
51@menu
52* Kinds of Signals:: Some examples of what can cause a signal.
53* Signal Generation:: Concepts of why and how signals occur.
54* Delivery of Signal:: Concepts of what a signal does to the
55 process.
56@end menu
57
58@node Kinds of Signals
59@subsection Some Kinds of Signals
60
61A signal reports the occurrence of an exceptional event. These are some
62of the events that can cause (or @dfn{generate}, or @dfn{raise}) a
63signal:
64
65@itemize @bullet
66@item
67A program error such as dividing by zero or issuing an address outside
68the valid range.
69
70@item
71A user request to interrupt or terminate the program. Most environments
72are set up to let a user suspend the program by typing @kbd{C-z}, or
73terminate it with @kbd{C-c}. Whatever key sequence is used, the
74operating system sends the proper signal to interrupt the process.
75
76@item
77The termination of a child process.
78
79@item
80Expiration of a timer or alarm.
81
82@item
83A call to @code{kill} or @code{raise} by the same process.
84
85@item
86A call to @code{kill} from another process. Signals are a limited but
87useful form of interprocess communication.
88
89@item
90An attempt to perform an I/O operation that cannot be done. Examples
91are reading from a pipe that has no writer (@pxref{Pipes and FIFOs}),
92and reading or writing to a terminal in certain situations (@pxref{Job
93Control}).
94@end itemize
95
96Each of these kinds of events (excepting explicit calls to @code{kill}
97and @code{raise}) generates its own particular kind of signal. The
98various kinds of signals are listed and described in detail in
99@ref{Standard Signals}.
100
101@node Signal Generation
102@subsection Concepts of Signal Generation
103@cindex generation of signals
104
105In general, the events that generate signals fall into three major
106categories: errors, external events, and explicit requests.
107
108An error means that a program has done something invalid and cannot
109continue execution. But not all kinds of errors generate signals---in
110fact, most do not. For example, opening a nonexistent file is an error,
111but it does not raise a signal; instead, @code{open} returns @code{-1}.
112In general, errors that are necessarily associated with certain library
113functions are reported by returning a value that indicates an error.
114The errors which raise signals are those which can happen anywhere in
115the program, not just in library calls. These include division by zero
116and invalid memory addresses.
117
118An external event generally has to do with I/O or other processes.
119These include the arrival of input, the expiration of a timer, and the
120termination of a child process.
121
122An explicit request means the use of a library function such as
123@code{kill} whose purpose is specifically to generate a signal.
124
125Signals may be generated @dfn{synchronously} or @dfn{asynchronously}. A
126synchronous signal pertains to a specific action in the program, and is
127delivered (unless blocked) during that action. Most errors generate
128signals synchronously, and so do explicit requests by a process to
129generate a signal for that same process. On some machines, certain
130kinds of hardware errors (usually floating-point exceptions) are not
131reported completely synchronously, but may arrive a few instructions
132later.
133
134Asynchronous signals are generated by events outside the control of the
135process that receives them. These signals arrive at unpredictable times
136during execution. External events generate signals asynchronously, and
137so do explicit requests that apply to some other process.
138
139A given type of signal is either typically synchronous or typically
140asynchronous. For example, signals for errors are typically synchronous
141because errors generate signals synchronously. But any type of signal
142can be generated synchronously or asynchronously with an explicit
143request.
144
145@node Delivery of Signal
146@subsection How Signals Are Delivered
147@cindex delivery of signals
148@cindex pending signals
149@cindex blocked signals
150
151When a signal is generated, it becomes @dfn{pending}. Normally it
152remains pending for just a short period of time and then is
153@dfn{delivered} to the process that was signaled. However, if that kind
154of signal is currently @dfn{blocked}, it may remain pending
155indefinitely---until signals of that kind are @dfn{unblocked}. Once
156unblocked, it will be delivered immediately. @xref{Blocking Signals}.
157
158@cindex specified action (for a signal)
159@cindex default action (for a signal)
160@cindex signal action
161@cindex catching signals
162When the signal is delivered, whether right away or after a long delay,
163the @dfn{specified action} for that signal is taken. For certain
164signals, such as @code{SIGKILL} and @code{SIGSTOP}, the action is fixed,
165but for most signals, the program has a choice: ignore the signal,
166specify a @dfn{handler function}, or accept the @dfn{default action} for
167that kind of signal. The program specifies its choice using functions
168such as @code{signal} or @code{sigaction} (@pxref{Signal Actions}). We
169sometimes say that a handler @dfn{catches} the signal. While the
170handler is running, that particular signal is normally blocked.
171
172If the specified action for a kind of signal is to ignore it, then any
173such signal which is generated is discarded immediately. This happens
174even if the signal is also blocked at the time. A signal discarded in
175this way will never be delivered, not even if the program subsequently
176specifies a different action for that kind of signal and then unblocks
177it.
178
179If a signal arrives which the program has neither handled nor ignored,
180its @dfn{default action} takes place. Each kind of signal has its own
181default action, documented below (@pxref{Standard Signals}). For most kinds
182of signals, the default action is to terminate the process. For certain
183kinds of signals that represent ``harmless'' events, the default action
184is to do nothing.
185
186When a signal terminates a process, its parent process can determine the
187cause of termination by examining the termination status code reported
188by the @code{wait} or @code{waitpid} functions. (This is discussed in
189more detail in @ref{Process Completion}.) The information it can get
190includes the fact that termination was due to a signal and the kind of
191signal involved. If a program you run from a shell is terminated by a
192signal, the shell typically prints some kind of error message.
193
194The signals that normally represent program errors have a special
195property: when one of these signals terminates the process, it also
196writes a @dfn{core dump file} which records the state of the process at
197the time of termination. You can examine the core dump with a debugger
198to investigate what caused the error.
199
200If you raise a ``program error'' signal by explicit request, and this
201terminates the process, it makes a core dump file just as if the signal
202had been due directly to an error.
203
204@node Standard Signals
205@section Standard Signals
206@cindex signal names
207@cindex names of signals
208
209@pindex signal.h
210@cindex signal number
211This section lists the names for various standard kinds of signals and
212describes what kind of event they mean. Each signal name is a macro
213which stands for a positive integer---the @dfn{signal number} for that
214kind of signal. Your programs should never make assumptions about the
215numeric code for a particular kind of signal, but rather refer to them
216always by the names defined here. This is because the number for a
217given kind of signal can vary from system to system, but the meanings of
218the names are standardized and fairly uniform.
219
220The signal names are defined in the header file @file{signal.h}.
221
222@comment signal.h
223@comment BSD
224@deftypevr Macro int NSIG
225The value of this symbolic constant is the total number of signals
226defined. Since the signal numbers are allocated consecutively,
227@code{NSIG} is also one greater than the largest defined signal number.
228@end deftypevr
229
230@menu
231* Program Error Signals:: Used to report serious program errors.
232* Termination Signals:: Used to interrupt and/or terminate the
233 program.
234* Alarm Signals:: Used to indicate expiration of timers.
235* Asynchronous I/O Signals:: Used to indicate input is available.
236* Job Control Signals:: Signals used to support job control.
237* Operation Error Signals:: Used to report operational system errors.
238* Miscellaneous Signals:: Miscellaneous Signals.
239* Signal Messages:: Printing a message describing a signal.
240@end menu
241
242@node Program Error Signals
243@subsection Program Error Signals
244@cindex program error signals
245
246The following signals are generated when a serious program error is
247detected by the operating system or the computer itself. In general,
248all of these signals are indications that your program is seriously
249broken in some way, and there's usually no way to continue the
250computation which encountered the error.
251
252Some programs handle program error signals in order to tidy up before
253terminating; for example, programs that turn off echoing of terminal
254input should handle program error signals in order to turn echoing back
255on. The handler should end by specifying the default action for the
256signal that happened and then reraising it; this will cause the program
257to terminate with that signal, as if it had not had a handler.
258(@xref{Termination in Handler}.)
259
260Termination is the sensible ultimate outcome from a program error in
261most programs. However, programming systems such as Lisp that can load
262compiled user programs might need to keep executing even if a user
263program incurs an error. These programs have handlers which use
264@code{longjmp} to return control to the command level.
265
266The default action for all of these signals is to cause the process to
267terminate. If you block or ignore these signals or establish handlers
268for them that return normally, your program will probably break horribly
269when such signals happen, unless they are generated by @code{raise} or
270@code{kill} instead of a real error.
271
272@vindex COREFILE
273When one of these program error signals terminates a process, it also
274writes a @dfn{core dump file} which records the state of the process at
275the time of termination. The core dump file is named @file{core} and is
276written in whichever directory is current in the process at the time.
277(On @gnuhurdsystems{}, you can specify the file name for core dumps with
278the environment variable @code{COREFILE}.) The purpose of core dump
279files is so that you can examine them with a debugger to investigate
280what caused the error.
281
282@comment signal.h
283@comment ISO
284@deftypevr Macro int SIGFPE
285The @code{SIGFPE} signal reports a fatal arithmetic error. Although the
286name is derived from ``floating-point exception'', this signal actually
287covers all arithmetic errors, including division by zero and overflow.
288If a program stores integer data in a location which is then used in a
289floating-point operation, this often causes an ``invalid operation''
290exception, because the processor cannot recognize the data as a
291floating-point number.
292@cindex exception
293@cindex floating-point exception
294
295Actual floating-point exceptions are a complicated subject because there
296are many types of exceptions with subtly different meanings, and the
297@code{SIGFPE} signal doesn't distinguish between them. The @cite{IEEE
298Standard for Binary Floating-Point Arithmetic (ANSI/IEEE Std 754-1985
299and ANSI/IEEE Std 854-1987)}
300defines various floating-point exceptions and requires conforming
301computer systems to report their occurrences. However, this standard
302does not specify how the exceptions are reported, or what kinds of
303handling and control the operating system can offer to the programmer.
304@end deftypevr
305
306BSD systems provide the @code{SIGFPE} handler with an extra argument
307that distinguishes various causes of the exception. In order to access
308this argument, you must define the handler to accept two arguments,
309which means you must cast it to a one-argument function type in order to
310establish the handler. @Theglibc{} does provide this extra
311argument, but the value is meaningful only on operating systems that
312provide the information (BSD systems and @gnusystems{}).
313
314@table @code
315@comment signal.h
316@comment BSD
317@item FPE_INTOVF_TRAP
318@vindex FPE_INTOVF_TRAP
319Integer overflow (impossible in a C program unless you enable overflow
320trapping in a hardware-specific fashion).
321@comment signal.h
322@comment BSD
323@item FPE_INTDIV_TRAP
324@vindex FPE_INTDIV_TRAP
325Integer division by zero.
326@comment signal.h
327@comment BSD
328@item FPE_SUBRNG_TRAP
329@vindex FPE_SUBRNG_TRAP
330Subscript-range (something that C programs never check for).
331@comment signal.h
332@comment BSD
333@item FPE_FLTOVF_TRAP
334@vindex FPE_FLTOVF_TRAP
335Floating overflow trap.
336@comment signal.h
337@comment BSD
338@item FPE_FLTDIV_TRAP
339@vindex FPE_FLTDIV_TRAP
340Floating/decimal division by zero.
341@comment signal.h
342@comment BSD
343@item FPE_FLTUND_TRAP
344@vindex FPE_FLTUND_TRAP
345Floating underflow trap. (Trapping on floating underflow is not
346normally enabled.)
347@comment signal.h
348@comment BSD
349@item FPE_DECOVF_TRAP
350@vindex FPE_DECOVF_TRAP
351Decimal overflow trap. (Only a few machines have decimal arithmetic and
352C never uses it.)
353@ignore @c These seem redundant
354@comment signal.h
355@comment BSD
356@item FPE_FLTOVF_FAULT
357@vindex FPE_FLTOVF_FAULT
358Floating overflow fault.
359@comment signal.h
360@comment BSD
361@item FPE_FLTDIV_FAULT
362@vindex FPE_FLTDIV_FAULT
363Floating divide by zero fault.
364@comment signal.h
365@comment BSD
366@item FPE_FLTUND_FAULT
367@vindex FPE_FLTUND_FAULT
368Floating underflow fault.
369@end ignore
370@end table
371
372@comment signal.h
373@comment ISO
374@deftypevr Macro int SIGILL
375The name of this signal is derived from ``illegal instruction''; it
376usually means your program is trying to execute garbage or a privileged
377instruction. Since the C compiler generates only valid instructions,
378@code{SIGILL} typically indicates that the executable file is corrupted,
379or that you are trying to execute data. Some common ways of getting
380into the latter situation are by passing an invalid object where a
381pointer to a function was expected, or by writing past the end of an
382automatic array (or similar problems with pointers to automatic
383variables) and corrupting other data on the stack such as the return
384address of a stack frame.
385
386@code{SIGILL} can also be generated when the stack overflows, or when
387the system has trouble running the handler for a signal.
388@end deftypevr
389@cindex illegal instruction
390
391@comment signal.h
392@comment ISO
393@deftypevr Macro int SIGSEGV
394@cindex segmentation violation
395This signal is generated when a program tries to read or write outside
396the memory that is allocated for it, or to write memory that can only be
397read. (Actually, the signals only occur when the program goes far
398enough outside to be detected by the system's memory protection
399mechanism.) The name is an abbreviation for ``segmentation violation''.
400
401Common ways of getting a @code{SIGSEGV} condition include dereferencing
402a null or uninitialized pointer, or when you use a pointer to step
403through an array, but fail to check for the end of the array. It varies
404among systems whether dereferencing a null pointer generates
405@code{SIGSEGV} or @code{SIGBUS}.
406@end deftypevr
407
408@comment signal.h
409@comment BSD
410@deftypevr Macro int SIGBUS
411This signal is generated when an invalid pointer is dereferenced. Like
412@code{SIGSEGV}, this signal is typically the result of dereferencing an
413uninitialized pointer. The difference between the two is that
414@code{SIGSEGV} indicates an invalid access to valid memory, while
415@code{SIGBUS} indicates an access to an invalid address. In particular,
416@code{SIGBUS} signals often result from dereferencing a misaligned
417pointer, such as referring to a four-word integer at an address not
418divisible by four. (Each kind of computer has its own requirements for
419address alignment.)
420
421The name of this signal is an abbreviation for ``bus error''.
422@end deftypevr
423@cindex bus error
424
425@comment signal.h
426@comment ISO
427@deftypevr Macro int SIGABRT
428@cindex abort signal
429This signal indicates an error detected by the program itself and
430reported by calling @code{abort}. @xref{Aborting a Program}.
431@end deftypevr
432
433@comment signal.h
434@comment Unix
435@deftypevr Macro int SIGIOT
436Generated by the PDP-11 ``iot'' instruction. On most machines, this is
437just another name for @code{SIGABRT}.
438@end deftypevr
439
440@comment signal.h
441@comment BSD
442@deftypevr Macro int SIGTRAP
443Generated by the machine's breakpoint instruction, and possibly other
444trap instructions. This signal is used by debuggers. Your program will
445probably only see @code{SIGTRAP} if it is somehow executing bad
446instructions.
447@end deftypevr
448
449@comment signal.h
450@comment BSD
451@deftypevr Macro int SIGEMT
452Emulator trap; this results from certain unimplemented instructions
453which might be emulated in software, or the operating system's
454failure to properly emulate them.
455@end deftypevr
456
457@comment signal.h
458@comment Unix
459@deftypevr Macro int SIGSYS
460Bad system call; that is to say, the instruction to trap to the
461operating system was executed, but the code number for the system call
462to perform was invalid.
463@end deftypevr
464
465@node Termination Signals
466@subsection Termination Signals
467@cindex program termination signals
468
469These signals are all used to tell a process to terminate, in one way
470or another. They have different names because they're used for slightly
471different purposes, and programs might want to handle them differently.
472
473The reason for handling these signals is usually so your program can
474tidy up as appropriate before actually terminating. For example, you
475might want to save state information, delete temporary files, or restore
476the previous terminal modes. Such a handler should end by specifying
477the default action for the signal that happened and then reraising it;
478this will cause the program to terminate with that signal, as if it had
479not had a handler. (@xref{Termination in Handler}.)
480
481The (obvious) default action for all of these signals is to cause the
482process to terminate.
483
484@comment signal.h
485@comment ISO
486@deftypevr Macro int SIGTERM
487@cindex termination signal
488The @code{SIGTERM} signal is a generic signal used to cause program
489termination. Unlike @code{SIGKILL}, this signal can be blocked,
490handled, and ignored. It is the normal way to politely ask a program to
491terminate.
492
493The shell command @code{kill} generates @code{SIGTERM} by default.
494@pindex kill
495@end deftypevr
496
497@comment signal.h
498@comment ISO
499@deftypevr Macro int SIGINT
500@cindex interrupt signal
501The @code{SIGINT} (``program interrupt'') signal is sent when the user
502types the INTR character (normally @kbd{C-c}). @xref{Special
503Characters}, for information about terminal driver support for
504@kbd{C-c}.
505@end deftypevr
506
507@comment signal.h
508@comment POSIX.1
509@deftypevr Macro int SIGQUIT
510@cindex quit signal
511@cindex quit signal
512The @code{SIGQUIT} signal is similar to @code{SIGINT}, except that it's
513controlled by a different key---the QUIT character, usually
514@kbd{C-\}---and produces a core dump when it terminates the process,
515just like a program error signal. You can think of this as a
516program error condition ``detected'' by the user.
517
518@xref{Program Error Signals}, for information about core dumps.
519@xref{Special Characters}, for information about terminal driver
520support.
521
522Certain kinds of cleanups are best omitted in handling @code{SIGQUIT}.
523For example, if the program creates temporary files, it should handle
524the other termination requests by deleting the temporary files. But it
525is better for @code{SIGQUIT} not to delete them, so that the user can
526examine them in conjunction with the core dump.
527@end deftypevr
528
529@comment signal.h
530@comment POSIX.1
531@deftypevr Macro int SIGKILL
532The @code{SIGKILL} signal is used to cause immediate program termination.
533It cannot be handled or ignored, and is therefore always fatal. It is
534also not possible to block this signal.
535
536This signal is usually generated only by explicit request. Since it
537cannot be handled, you should generate it only as a last resort, after
538first trying a less drastic method such as @kbd{C-c} or @code{SIGTERM}.
539If a process does not respond to any other termination signals, sending
540it a @code{SIGKILL} signal will almost always cause it to go away.
541
542In fact, if @code{SIGKILL} fails to terminate a process, that by itself
543constitutes an operating system bug which you should report.
544
545The system will generate @code{SIGKILL} for a process itself under some
546unusual conditions where the program cannot possibly continue to run
547(even to run a signal handler).
548@end deftypevr
549@cindex kill signal
550
551@comment signal.h
552@comment POSIX.1
553@deftypevr Macro int SIGHUP
554@cindex hangup signal
555The @code{SIGHUP} (``hang-up'') signal is used to report that the user's
556terminal is disconnected, perhaps because a network or telephone
557connection was broken. For more information about this, see @ref{Control
558Modes}.
559
560This signal is also used to report the termination of the controlling
561process on a terminal to jobs associated with that session; this
562termination effectively disconnects all processes in the session from
563the controlling terminal. For more information, see @ref{Termination
564Internals}.
565@end deftypevr
566
567@node Alarm Signals
568@subsection Alarm Signals
569
570These signals are used to indicate the expiration of timers.
571@xref{Setting an Alarm}, for information about functions that cause
572these signals to be sent.
573
574The default behavior for these signals is to cause program termination.
575This default is rarely useful, but no other default would be useful;
576most of the ways of using these signals would require handler functions
577in any case.
578
579@comment signal.h
580@comment POSIX.1
581@deftypevr Macro int SIGALRM
582This signal typically indicates expiration of a timer that measures real
583or clock time. It is used by the @code{alarm} function, for example.
584@end deftypevr
585@cindex alarm signal
586
587@comment signal.h
588@comment BSD
589@deftypevr Macro int SIGVTALRM
590This signal typically indicates expiration of a timer that measures CPU
591time used by the current process. The name is an abbreviation for
592``virtual time alarm''.
593@end deftypevr
594@cindex virtual time alarm signal
595
596@comment signal.h
597@comment BSD
598@deftypevr Macro int SIGPROF
599This signal typically indicates expiration of a timer that measures
600both CPU time used by the current process, and CPU time expended on
601behalf of the process by the system. Such a timer is used to implement
602code profiling facilities, hence the name of this signal.
603@end deftypevr
604@cindex profiling alarm signal
605
606
607@node Asynchronous I/O Signals
608@subsection Asynchronous I/O Signals
609
610The signals listed in this section are used in conjunction with
611asynchronous I/O facilities. You have to take explicit action by
612calling @code{fcntl} to enable a particular file descriptor to generate
613these signals (@pxref{Interrupt Input}). The default action for these
614signals is to ignore them.
615
616@comment signal.h
617@comment BSD
618@deftypevr Macro int SIGIO
619@cindex input available signal
620@cindex output possible signal
621This signal is sent when a file descriptor is ready to perform input
622or output.
623
624On most operating systems, terminals and sockets are the only kinds of
625files that can generate @code{SIGIO}; other kinds, including ordinary
626files, never generate @code{SIGIO} even if you ask them to.
627
628On @gnusystems{} @code{SIGIO} will always be generated properly
629if you successfully set asynchronous mode with @code{fcntl}.
630@end deftypevr
631
632@comment signal.h
633@comment BSD
634@deftypevr Macro int SIGURG
635@cindex urgent data signal
636This signal is sent when ``urgent'' or out-of-band data arrives on a
637socket. @xref{Out-of-Band Data}.
638@end deftypevr
639
640@comment signal.h
641@comment SVID
642@deftypevr Macro int SIGPOLL
643This is a System V signal name, more or less similar to @code{SIGIO}.
644It is defined only for compatibility.
645@end deftypevr
646
647@node Job Control Signals
648@subsection Job Control Signals
649@cindex job control signals
650
651These signals are used to support job control. If your system
652doesn't support job control, then these macros are defined but the
653signals themselves can't be raised or handled.
654
655You should generally leave these signals alone unless you really
656understand how job control works. @xref{Job Control}.
657
658@comment signal.h
659@comment POSIX.1
660@deftypevr Macro int SIGCHLD
661@cindex child process signal
662This signal is sent to a parent process whenever one of its child
663processes terminates or stops.
664
665The default action for this signal is to ignore it. If you establish a
666handler for this signal while there are child processes that have
667terminated but not reported their status via @code{wait} or
668@code{waitpid} (@pxref{Process Completion}), whether your new handler
669applies to those processes or not depends on the particular operating
670system.
671@end deftypevr
672
673@comment signal.h
674@comment SVID
675@deftypevr Macro int SIGCLD
676This is an obsolete name for @code{SIGCHLD}.
677@end deftypevr
678
679@comment signal.h
680@comment POSIX.1
681@deftypevr Macro int SIGCONT
682@cindex continue signal
683You can send a @code{SIGCONT} signal to a process to make it continue.
684This signal is special---it always makes the process continue if it is
685stopped, before the signal is delivered. The default behavior is to do
686nothing else. You cannot block this signal. You can set a handler, but
687@code{SIGCONT} always makes the process continue regardless.
688
689Most programs have no reason to handle @code{SIGCONT}; they simply
690resume execution without realizing they were ever stopped. You can use
691a handler for @code{SIGCONT} to make a program do something special when
692it is stopped and continued---for example, to reprint a prompt when it
693is suspended while waiting for input.
694@end deftypevr
695
696@comment signal.h
697@comment POSIX.1
698@deftypevr Macro int SIGSTOP
699The @code{SIGSTOP} signal stops the process. It cannot be handled,
700ignored, or blocked.
701@end deftypevr
702@cindex stop signal
703
704@comment signal.h
705@comment POSIX.1
706@deftypevr Macro int SIGTSTP
707The @code{SIGTSTP} signal is an interactive stop signal. Unlike
708@code{SIGSTOP}, this signal can be handled and ignored.
709
710Your program should handle this signal if you have a special need to
711leave files or system tables in a secure state when a process is
712stopped. For example, programs that turn off echoing should handle
713@code{SIGTSTP} so they can turn echoing back on before stopping.
714
715This signal is generated when the user types the SUSP character
716(normally @kbd{C-z}). For more information about terminal driver
717support, see @ref{Special Characters}.
718@end deftypevr
719@cindex interactive stop signal
720
721@comment signal.h
722@comment POSIX.1
723@deftypevr Macro int SIGTTIN
724A process cannot read from the user's terminal while it is running
725as a background job. When any process in a background job tries to
726read from the terminal, all of the processes in the job are sent a
727@code{SIGTTIN} signal. The default action for this signal is to
728stop the process. For more information about how this interacts with
729the terminal driver, see @ref{Access to the Terminal}.
730@end deftypevr
731@cindex terminal input signal
732
733@comment signal.h
734@comment POSIX.1
735@deftypevr Macro int SIGTTOU
736This is similar to @code{SIGTTIN}, but is generated when a process in a
737background job attempts to write to the terminal or set its modes.
738Again, the default action is to stop the process. @code{SIGTTOU} is
739only generated for an attempt to write to the terminal if the
740@code{TOSTOP} output mode is set; @pxref{Output Modes}.
741@end deftypevr
742@cindex terminal output signal
743
744While a process is stopped, no more signals can be delivered to it until
745it is continued, except @code{SIGKILL} signals and (obviously)
746@code{SIGCONT} signals. The signals are marked as pending, but not
747delivered until the process is continued. The @code{SIGKILL} signal
748always causes termination of the process and can't be blocked, handled
749or ignored. You can ignore @code{SIGCONT}, but it always causes the
750process to be continued anyway if it is stopped. Sending a
751@code{SIGCONT} signal to a process causes any pending stop signals for
752that process to be discarded. Likewise, any pending @code{SIGCONT}
753signals for a process are discarded when it receives a stop signal.
754
755When a process in an orphaned process group (@pxref{Orphaned Process
756Groups}) receives a @code{SIGTSTP}, @code{SIGTTIN}, or @code{SIGTTOU}
757signal and does not handle it, the process does not stop. Stopping the
758process would probably not be very useful, since there is no shell
759program that will notice it stop and allow the user to continue it.
760What happens instead depends on the operating system you are using.
761Some systems may do nothing; others may deliver another signal instead,
762such as @code{SIGKILL} or @code{SIGHUP}. On @gnuhurdsystems{}, the process
763dies with @code{SIGKILL}; this avoids the problem of many stopped,
764orphaned processes lying around the system.
765
766@ignore
767On @gnuhurdsystems{}, it is possible to reattach to the orphaned process
768group and continue it, so stop signals do stop the process as usual on
769@gnuhurdsystems{} unless you have requested POSIX compatibility ``till it
770hurts.''
771@end ignore
772
773@node Operation Error Signals
774@subsection Operation Error Signals
775
776These signals are used to report various errors generated by an
777operation done by the program. They do not necessarily indicate a
778programming error in the program, but an error that prevents an
779operating system call from completing. The default action for all of
780them is to cause the process to terminate.
781
782@comment signal.h
783@comment POSIX.1
784@deftypevr Macro int SIGPIPE
785@cindex pipe signal
786@cindex broken pipe signal
787Broken pipe. If you use pipes or FIFOs, you have to design your
788application so that one process opens the pipe for reading before
789another starts writing. If the reading process never starts, or
790terminates unexpectedly, writing to the pipe or FIFO raises a
791@code{SIGPIPE} signal. If @code{SIGPIPE} is blocked, handled or
792ignored, the offending call fails with @code{EPIPE} instead.
793
794Pipes and FIFO special files are discussed in more detail in @ref{Pipes
795and FIFOs}.
796
797Another cause of @code{SIGPIPE} is when you try to output to a socket
798that isn't connected. @xref{Sending Data}.
799@end deftypevr
800
801@comment signal.h
802@comment GNU
803@deftypevr Macro int SIGLOST
804@cindex lost resource signal
805Resource lost. This signal is generated when you have an advisory lock
806on an NFS file, and the NFS server reboots and forgets about your lock.
807
808On @gnuhurdsystems{}, @code{SIGLOST} is generated when any server program
809dies unexpectedly. It is usually fine to ignore the signal; whatever
810call was made to the server that died just returns an error.
811@end deftypevr
812
813@comment signal.h
814@comment BSD
815@deftypevr Macro int SIGXCPU
816CPU time limit exceeded. This signal is generated when the process
817exceeds its soft resource limit on CPU time. @xref{Limits on Resources}.
818@end deftypevr
819
820@comment signal.h
821@comment BSD
822@deftypevr Macro int SIGXFSZ
823File size limit exceeded. This signal is generated when the process
824attempts to extend a file so it exceeds the process's soft resource
825limit on file size. @xref{Limits on Resources}.
826@end deftypevr
827
828@node Miscellaneous Signals
829@subsection Miscellaneous Signals
830
831These signals are used for various other purposes. In general, they
832will not affect your program unless it explicitly uses them for something.
833
834@comment signal.h
835@comment POSIX.1
836@deftypevr Macro int SIGUSR1
837@comment signal.h
838@comment POSIX.1
839@deftypevrx Macro int SIGUSR2
840@cindex user signals
841The @code{SIGUSR1} and @code{SIGUSR2} signals are set aside for you to
842use any way you want. They're useful for simple interprocess
843communication, if you write a signal handler for them in the program
844that receives the signal.
845
846There is an example showing the use of @code{SIGUSR1} and @code{SIGUSR2}
847in @ref{Signaling Another Process}.
848
849The default action is to terminate the process.
850@end deftypevr
851
852@comment signal.h
853@comment BSD
854@deftypevr Macro int SIGWINCH
855Window size change. This is generated on some systems (including GNU)
856when the terminal driver's record of the number of rows and columns on
857the screen is changed. The default action is to ignore it.
858
859If a program does full-screen display, it should handle @code{SIGWINCH}.
860When the signal arrives, it should fetch the new screen size and
861reformat its display accordingly.
862@end deftypevr
863
864@comment signal.h
865@comment BSD
866@deftypevr Macro int SIGINFO
867Information request. On 4.4 BSD and @gnuhurdsystems{}, this signal is sent
868to all the processes in the foreground process group of the controlling
869terminal when the user types the STATUS character in canonical mode;
870@pxref{Signal Characters}.
871
872If the process is the leader of the process group, the default action is
873to print some status information about the system and what the process
874is doing. Otherwise the default is to do nothing.
875@end deftypevr
876
877@node Signal Messages
878@subsection Signal Messages
879@cindex signal messages
880
881We mentioned above that the shell prints a message describing the signal
882that terminated a child process. The clean way to print a message
883describing a signal is to use the functions @code{strsignal} and
884@code{psignal}. These functions use a signal number to specify which
885kind of signal to describe. The signal number may come from the
886termination status of a child process (@pxref{Process Completion}) or it
887may come from a signal handler in the same process.
888
889@comment string.h
890@comment GNU
891@deftypefun {char *} strsignal (int @var{signum})
892@safety{@prelim{}@mtunsafe{@mtasurace{:strsignal} @mtslocale{}}@asunsafe{@asuinit{} @ascuintl{} @asucorrupt{} @ascuheap{}}@acunsafe{@acuinit{} @acucorrupt{} @acsmem{}}}
893@c strsignal @mtasurace:strsignal @mtslocale @asuinit @ascuintl @asucorrupt @ascuheap @acucorrupt @acsmem
894@c uses a static buffer if tsd key creation fails
895@c [once] init
896@c libc_key_create ok
897@c pthread_key_create dup ok
898@c getbuffer @asucorrupt @ascuheap @acsmem
899@c libc_getspecific ok
900@c pthread_getspecific dup ok
901@c malloc dup @ascuheap @acsmem
902@c libc_setspecific @asucorrupt @ascuheap @acucorrupt @acsmem
903@c pthread_setspecific dup @asucorrupt @ascuheap @acucorrupt @acsmem
904@c snprintf dup @mtslocale @ascuheap @acsmem
905@c _ @ascuintl
906This function returns a pointer to a statically-allocated string
907containing a message describing the signal @var{signum}. You
908should not modify the contents of this string; and, since it can be
909rewritten on subsequent calls, you should save a copy of it if you need
910to reference it later.
911
912@pindex string.h
913This function is a GNU extension, declared in the header file
914@file{string.h}.
915@end deftypefun
916
917@comment signal.h
918@comment BSD
919@deftypefun void psignal (int @var{signum}, const char *@var{message})
920@safety{@prelim{}@mtsafe{@mtslocale{}}@asunsafe{@asucorrupt{} @ascuintl{} @ascuheap{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{}}}
921@c psignal @mtslocale @asucorrupt @ascuintl @ascuheap @aculock @acucorrupt @acsmem
922@c _ @ascuintl
923@c fxprintf @asucorrupt @aculock @acucorrupt
924@c asprintf @mtslocale @ascuheap @acsmem
925@c free dup @ascuheap @acsmem
926This function prints a message describing the signal @var{signum} to the
927standard error output stream @code{stderr}; see @ref{Standard Streams}.
928
929If you call @code{psignal} with a @var{message} that is either a null
930pointer or an empty string, @code{psignal} just prints the message
931corresponding to @var{signum}, adding a trailing newline.
932
933If you supply a non-null @var{message} argument, then @code{psignal}
934prefixes its output with this string. It adds a colon and a space
935character to separate the @var{message} from the string corresponding
936to @var{signum}.
937
938@pindex stdio.h
939This function is a BSD feature, declared in the header file @file{signal.h}.
940@end deftypefun
941
942@vindex sys_siglist
943There is also an array @code{sys_siglist} which contains the messages
944for the various signal codes. This array exists on BSD systems, unlike
945@code{strsignal}.
946
947@node Signal Actions
948@section Specifying Signal Actions
949@cindex signal actions
950@cindex establishing a handler
951
952The simplest way to change the action for a signal is to use the
953@code{signal} function. You can specify a built-in action (such as to
954ignore the signal), or you can @dfn{establish a handler}.
955
956@Theglibc{} also implements the more versatile @code{sigaction}
957facility. This section describes both facilities and gives suggestions
958on which to use when.
959
960@menu
961* Basic Signal Handling:: The simple @code{signal} function.
962* Advanced Signal Handling:: The more powerful @code{sigaction} function.
963* Signal and Sigaction:: How those two functions interact.
964* Sigaction Function Example:: An example of using the sigaction function.
965* Flags for Sigaction:: Specifying options for signal handling.
966* Initial Signal Actions:: How programs inherit signal actions.
967@end menu
968
969@node Basic Signal Handling
970@subsection Basic Signal Handling
971@cindex @code{signal} function
972
973The @code{signal} function provides a simple interface for establishing
974an action for a particular signal. The function and associated macros
975are declared in the header file @file{signal.h}.
976@pindex signal.h
977
978@comment signal.h
979@comment GNU
980@deftp {Data Type} sighandler_t
981This is the type of signal handler functions. Signal handlers take one
982integer argument specifying the signal number, and have return type
983@code{void}. So, you should define handler functions like this:
984
985@smallexample
986void @var{handler} (int @code{signum}) @{ @dots{} @}
987@end smallexample
988
989The name @code{sighandler_t} for this data type is a GNU extension.
990@end deftp
991
992@comment signal.h
993@comment ISO
994@deftypefun sighandler_t signal (int @var{signum}, sighandler_t @var{action})
995@safety{@prelim{}@mtsafe{@mtssigintr{}}@assafe{}@acsafe{}}
996@c signal ok
997@c sigemptyset dup ok
998@c sigaddset dup ok
999@c sigismember dup ok
1000@c sigaction dup ok
1001The @code{signal} function establishes @var{action} as the action for
1002the signal @var{signum}.
1003
1004The first argument, @var{signum}, identifies the signal whose behavior
1005you want to control, and should be a signal number. The proper way to
1006specify a signal number is with one of the symbolic signal names
1007(@pxref{Standard Signals})---don't use an explicit number, because
1008the numerical code for a given kind of signal may vary from operating
1009system to operating system.
1010
1011The second argument, @var{action}, specifies the action to use for the
1012signal @var{signum}. This can be one of the following:
1013
1014@table @code
1015@item SIG_DFL
1016@vindex SIG_DFL
1017@cindex default action for a signal
1018@code{SIG_DFL} specifies the default action for the particular signal.
1019The default actions for various kinds of signals are stated in
1020@ref{Standard Signals}.
1021
1022@item SIG_IGN
1023@vindex SIG_IGN
1024@cindex ignore action for a signal
1025@code{SIG_IGN} specifies that the signal should be ignored.
1026
1027Your program generally should not ignore signals that represent serious
1028events or that are normally used to request termination. You cannot
1029ignore the @code{SIGKILL} or @code{SIGSTOP} signals at all. You can
1030ignore program error signals like @code{SIGSEGV}, but ignoring the error
1031won't enable the program to continue executing meaningfully. Ignoring
1032user requests such as @code{SIGINT}, @code{SIGQUIT}, and @code{SIGTSTP}
1033is unfriendly.
1034
1035When you do not wish signals to be delivered during a certain part of
1036the program, the thing to do is to block them, not ignore them.
1037@xref{Blocking Signals}.
1038
1039@item @var{handler}
1040Supply the address of a handler function in your program, to specify
1041running this handler as the way to deliver the signal.
1042
1043For more information about defining signal handler functions,
1044see @ref{Defining Handlers}.
1045@end table
1046
1047If you set the action for a signal to @code{SIG_IGN}, or if you set it
1048to @code{SIG_DFL} and the default action is to ignore that signal, then
1049any pending signals of that type are discarded (even if they are
1050blocked). Discarding the pending signals means that they will never be
1051delivered, not even if you subsequently specify another action and
1052unblock this kind of signal.
1053
1054The @code{signal} function returns the action that was previously in
1055effect for the specified @var{signum}. You can save this value and
1056restore it later by calling @code{signal} again.
1057
1058If @code{signal} can't honor the request, it returns @code{SIG_ERR}
1059instead. The following @code{errno} error conditions are defined for
1060this function:
1061
1062@table @code
1063@item EINVAL
1064You specified an invalid @var{signum}; or you tried to ignore or provide
1065a handler for @code{SIGKILL} or @code{SIGSTOP}.
1066@end table
1067@end deftypefun
1068
1069@strong{Compatibility Note:} A problem encountered when working with the
1070@code{signal} function is that it has different semantics on BSD and
1071SVID systems. The difference is that on SVID systems the signal handler
1072is deinstalled after signal delivery. On BSD systems the
1073handler must be explicitly deinstalled. In @theglibc{} we use the
1074BSD version by default. To use the SVID version you can either use the
1075function @code{sysv_signal} (see below) or use the @code{_XOPEN_SOURCE}
1076feature select macro (@pxref{Feature Test Macros}). In general, use of these
1077functions should be avoided because of compatibility problems. It
1078is better to use @code{sigaction} if it is available since the results
1079are much more reliable.
1080
1081Here is a simple example of setting up a handler to delete temporary
1082files when certain fatal signals happen:
1083
1084@smallexample
1085#include <signal.h>
1086
1087void
1088termination_handler (int signum)
1089@{
1090 struct temp_file *p;
1091
1092 for (p = temp_file_list; p; p = p->next)
1093 unlink (p->name);
1094@}
1095
1096int
1097main (void)
1098@{
1099 @dots{}
1100 if (signal (SIGINT, termination_handler) == SIG_IGN)
1101 signal (SIGINT, SIG_IGN);
1102 if (signal (SIGHUP, termination_handler) == SIG_IGN)
1103 signal (SIGHUP, SIG_IGN);
1104 if (signal (SIGTERM, termination_handler) == SIG_IGN)
1105 signal (SIGTERM, SIG_IGN);
1106 @dots{}
1107@}
1108@end smallexample
1109
1110@noindent
1111Note that if a given signal was previously set to be ignored, this code
1112avoids altering that setting. This is because non-job-control shells
1113often ignore certain signals when starting children, and it is important
1114for the children to respect this.
1115
1116We do not handle @code{SIGQUIT} or the program error signals in this
1117example because these are designed to provide information for debugging
1118(a core dump), and the temporary files may give useful information.
1119
1120@comment signal.h
1121@comment GNU
1122@deftypefun sighandler_t sysv_signal (int @var{signum}, sighandler_t @var{action})
1123@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
1124@c sysv_signal ok
1125@c sigemptyset dup ok
1126@c sigaction dup ok
1127The @code{sysv_signal} implements the behavior of the standard
1128@code{signal} function as found on SVID systems. The difference to BSD
1129systems is that the handler is deinstalled after a delivery of a signal.
1130
1131@strong{Compatibility Note:} As said above for @code{signal}, this
1132function should be avoided when possible. @code{sigaction} is the
1133preferred method.
1134@end deftypefun
1135
1136@comment signal.h
1137@comment SVID
1138@deftypefun sighandler_t ssignal (int @var{signum}, sighandler_t @var{action})
1139@safety{@prelim{}@mtsafe{@mtssigintr{}}@assafe{}@acsafe{}}
1140@c Aliases signal and bsd_signal.
1141The @code{ssignal} function does the same thing as @code{signal}; it is
1142provided only for compatibility with SVID.
1143@end deftypefun
1144
1145@comment signal.h
1146@comment ISO
1147@deftypevr Macro sighandler_t SIG_ERR
1148The value of this macro is used as the return value from @code{signal}
1149to indicate an error.
1150@end deftypevr
1151
1152@ignore
1153@comment RMS says that ``we don't do this''.
1154Implementations might define additional macros for built-in signal
1155actions that are suitable as a @var{action} argument to @code{signal},
1156besides @code{SIG_IGN} and @code{SIG_DFL}. Identifiers whose names
1157begin with @samp{SIG_} followed by an uppercase letter are reserved for
1158this purpose.
1159@end ignore
1160
1161
1162@node Advanced Signal Handling
1163@subsection Advanced Signal Handling
1164@cindex @code{sigaction} function
1165
1166The @code{sigaction} function has the same basic effect as
1167@code{signal}: to specify how a signal should be handled by the process.
1168However, @code{sigaction} offers more control, at the expense of more
1169complexity. In particular, @code{sigaction} allows you to specify
1170additional flags to control when the signal is generated and how the
1171handler is invoked.
1172
1173The @code{sigaction} function is declared in @file{signal.h}.
1174@pindex signal.h
1175
1176@comment signal.h
1177@comment POSIX.1
1178@deftp {Data Type} {struct sigaction}
1179Structures of type @code{struct sigaction} are used in the
1180@code{sigaction} function to specify all the information about how to
1181handle a particular signal. This structure contains at least the
1182following members:
1183
1184@table @code
1185@item sighandler_t sa_handler
1186This is used in the same way as the @var{action} argument to the
1187@code{signal} function. The value can be @code{SIG_DFL},
1188@code{SIG_IGN}, or a function pointer. @xref{Basic Signal Handling}.
1189
1190@item sigset_t sa_mask
1191This specifies a set of signals to be blocked while the handler runs.
1192Blocking is explained in @ref{Blocking for Handler}. Note that the
1193signal that was delivered is automatically blocked by default before its
1194handler is started; this is true regardless of the value in
1195@code{sa_mask}. If you want that signal not to be blocked within its
1196handler, you must write code in the handler to unblock it.
1197
1198@item int sa_flags
1199This specifies various flags which can affect the behavior of
1200the signal. These are described in more detail in @ref{Flags for Sigaction}.
1201@end table
1202@end deftp
1203
1204@comment signal.h
1205@comment POSIX.1
1206@deftypefun int sigaction (int @var{signum}, const struct sigaction *restrict @var{action}, struct sigaction *restrict @var{old-action})
1207@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
1208The @var{action} argument is used to set up a new action for the signal
1209@var{signum}, while the @var{old-action} argument is used to return
1210information about the action previously associated with this symbol.
1211(In other words, @var{old-action} has the same purpose as the
1212@code{signal} function's return value---you can check to see what the
1213old action in effect for the signal was, and restore it later if you
1214want.)
1215
1216Either @var{action} or @var{old-action} can be a null pointer. If
1217@var{old-action} is a null pointer, this simply suppresses the return
1218of information about the old action. If @var{action} is a null pointer,
1219the action associated with the signal @var{signum} is unchanged; this
1220allows you to inquire about how a signal is being handled without changing
1221that handling.
1222
1223The return value from @code{sigaction} is zero if it succeeds, and
1224@code{-1} on failure. The following @code{errno} error conditions are
1225defined for this function:
1226
1227@table @code
1228@item EINVAL
1229The @var{signum} argument is not valid, or you are trying to
1230trap or ignore @code{SIGKILL} or @code{SIGSTOP}.
1231@end table
1232@end deftypefun
1233
1234@node Signal and Sigaction
1235@subsection Interaction of @code{signal} and @code{sigaction}
1236
1237It's possible to use both the @code{signal} and @code{sigaction}
1238functions within a single program, but you have to be careful because
1239they can interact in slightly strange ways.
1240
1241The @code{sigaction} function specifies more information than the
1242@code{signal} function, so the return value from @code{signal} cannot
1243express the full range of @code{sigaction} possibilities. Therefore, if
1244you use @code{signal} to save and later reestablish an action, it may
1245not be able to reestablish properly a handler that was established with
1246@code{sigaction}.
1247
1248To avoid having problems as a result, always use @code{sigaction} to
1249save and restore a handler if your program uses @code{sigaction} at all.
1250Since @code{sigaction} is more general, it can properly save and
1251reestablish any action, regardless of whether it was established
1252originally with @code{signal} or @code{sigaction}.
1253
1254On some systems if you establish an action with @code{signal} and then
1255examine it with @code{sigaction}, the handler address that you get may
1256not be the same as what you specified with @code{signal}. It may not
1257even be suitable for use as an action argument with @code{signal}. But
1258you can rely on using it as an argument to @code{sigaction}. This
1259problem never happens on @gnusystems{}.
1260
1261So, you're better off using one or the other of the mechanisms
1262consistently within a single program.
1263
1264@strong{Portability Note:} The basic @code{signal} function is a feature
1265of @w{ISO C}, while @code{sigaction} is part of the POSIX.1 standard. If
1266you are concerned about portability to non-POSIX systems, then you
1267should use the @code{signal} function instead.
1268
1269@node Sigaction Function Example
1270@subsection @code{sigaction} Function Example
1271
1272In @ref{Basic Signal Handling}, we gave an example of establishing a
1273simple handler for termination signals using @code{signal}. Here is an
1274equivalent example using @code{sigaction}:
1275
1276@smallexample
1277#include <signal.h>
1278
1279void
1280termination_handler (int signum)
1281@{
1282 struct temp_file *p;
1283
1284 for (p = temp_file_list; p; p = p->next)
1285 unlink (p->name);
1286@}
1287
1288int
1289main (void)
1290@{
1291 @dots{}
1292 struct sigaction new_action, old_action;
1293
1294 /* @r{Set up the structure to specify the new action.} */
1295 new_action.sa_handler = termination_handler;
1296 sigemptyset (&new_action.sa_mask);
1297 new_action.sa_flags = 0;
1298
1299 sigaction (SIGINT, NULL, &old_action);
1300 if (old_action.sa_handler != SIG_IGN)
1301 sigaction (SIGINT, &new_action, NULL);
1302 sigaction (SIGHUP, NULL, &old_action);
1303 if (old_action.sa_handler != SIG_IGN)
1304 sigaction (SIGHUP, &new_action, NULL);
1305 sigaction (SIGTERM, NULL, &old_action);
1306 if (old_action.sa_handler != SIG_IGN)
1307 sigaction (SIGTERM, &new_action, NULL);
1308 @dots{}
1309@}
1310@end smallexample
1311
1312The program just loads the @code{new_action} structure with the desired
1313parameters and passes it in the @code{sigaction} call. The usage of
1314@code{sigemptyset} is described later; see @ref{Blocking Signals}.
1315
1316As in the example using @code{signal}, we avoid handling signals
1317previously set to be ignored. Here we can avoid altering the signal
1318handler even momentarily, by using the feature of @code{sigaction} that
1319lets us examine the current action without specifying a new one.
1320
1321Here is another example. It retrieves information about the current
1322action for @code{SIGINT} without changing that action.
1323
1324@smallexample
1325struct sigaction query_action;
1326
1327if (sigaction (SIGINT, NULL, &query_action) < 0)
1328 /* @r{@code{sigaction} returns -1 in case of error.} */
1329else if (query_action.sa_handler == SIG_DFL)
1330 /* @r{@code{SIGINT} is handled in the default, fatal manner.} */
1331else if (query_action.sa_handler == SIG_IGN)
1332 /* @r{@code{SIGINT} is ignored.} */
1333else
1334 /* @r{A programmer-defined signal handler is in effect.} */
1335@end smallexample
1336
1337@node Flags for Sigaction
1338@subsection Flags for @code{sigaction}
1339@cindex signal flags
1340@cindex flags for @code{sigaction}
1341@cindex @code{sigaction} flags
1342
1343The @code{sa_flags} member of the @code{sigaction} structure is a
1344catch-all for special features. Most of the time, @code{SA_RESTART} is
1345a good value to use for this field.
1346
1347The value of @code{sa_flags} is interpreted as a bit mask. Thus, you
1348should choose the flags you want to set, @sc{or} those flags together,
1349and store the result in the @code{sa_flags} member of your
1350@code{sigaction} structure.
1351
1352Each signal number has its own set of flags. Each call to
1353@code{sigaction} affects one particular signal number, and the flags
1354that you specify apply only to that particular signal.
1355
1356In @theglibc{}, establishing a handler with @code{signal} sets all
1357the flags to zero except for @code{SA_RESTART}, whose value depends on
1358the settings you have made with @code{siginterrupt}. @xref{Interrupted
1359Primitives}, to see what this is about.
1360
1361@pindex signal.h
1362These macros are defined in the header file @file{signal.h}.
1363
1364@comment signal.h
1365@comment POSIX.1
1366@deftypevr Macro int SA_NOCLDSTOP
1367This flag is meaningful only for the @code{SIGCHLD} signal. When the
1368flag is set, the system delivers the signal for a terminated child
1369process but not for one that is stopped. By default, @code{SIGCHLD} is
1370delivered for both terminated children and stopped children.
1371
1372Setting this flag for a signal other than @code{SIGCHLD} has no effect.
1373@end deftypevr
1374
1375@comment signal.h
1376@comment BSD
1377@deftypevr Macro int SA_ONSTACK
1378If this flag is set for a particular signal number, the system uses the
1379signal stack when delivering that kind of signal. @xref{Signal Stack}.
1380If a signal with this flag arrives and you have not set a signal stack,
1381the system terminates the program with @code{SIGILL}.
1382@end deftypevr
1383
1384@comment signal.h
1385@comment BSD
1386@deftypevr Macro int SA_RESTART
1387This flag controls what happens when a signal is delivered during
1388certain primitives (such as @code{open}, @code{read} or @code{write}),
1389and the signal handler returns normally. There are two alternatives:
1390the library function can resume, or it can return failure with error
1391code @code{EINTR}.
1392
1393The choice is controlled by the @code{SA_RESTART} flag for the
1394particular kind of signal that was delivered. If the flag is set,
1395returning from a handler resumes the library function. If the flag is
1396clear, returning from a handler makes the function fail.
1397@xref{Interrupted Primitives}.
1398@end deftypevr
1399
1400@node Initial Signal Actions
1401@subsection Initial Signal Actions
1402@cindex initial signal actions
1403
1404When a new process is created (@pxref{Creating a Process}), it inherits
1405handling of signals from its parent process. However, when you load a
1406new process image using the @code{exec} function (@pxref{Executing a
1407File}), any signals that you've defined your own handlers for revert to
1408their @code{SIG_DFL} handling. (If you think about it a little, this
1409makes sense; the handler functions from the old program are specific to
1410that program, and aren't even present in the address space of the new
1411program image.) Of course, the new program can establish its own
1412handlers.
1413
1414When a program is run by a shell, the shell normally sets the initial
1415actions for the child process to @code{SIG_DFL} or @code{SIG_IGN}, as
1416appropriate. It's a good idea to check to make sure that the shell has
1417not set up an initial action of @code{SIG_IGN} before you establish your
1418own signal handlers.
1419
1420Here is an example of how to establish a handler for @code{SIGHUP}, but
1421not if @code{SIGHUP} is currently ignored:
1422
1423@smallexample
1424@group
1425@dots{}
1426struct sigaction temp;
1427
1428sigaction (SIGHUP, NULL, &temp);
1429
1430if (temp.sa_handler != SIG_IGN)
1431 @{
1432 temp.sa_handler = handle_sighup;
1433 sigemptyset (&temp.sa_mask);
1434 sigaction (SIGHUP, &temp, NULL);
1435 @}
1436@end group
1437@end smallexample
1438
1439@node Defining Handlers
1440@section Defining Signal Handlers
1441@cindex signal handler function
1442
1443This section describes how to write a signal handler function that can
1444be established with the @code{signal} or @code{sigaction} functions.
1445
1446A signal handler is just a function that you compile together with the
1447rest of the program. Instead of directly invoking the function, you use
1448@code{signal} or @code{sigaction} to tell the operating system to call
1449it when a signal arrives. This is known as @dfn{establishing} the
1450handler. @xref{Signal Actions}.
1451
1452There are two basic strategies you can use in signal handler functions:
1453
1454@itemize @bullet
1455@item
1456You can have the handler function note that the signal arrived by
1457tweaking some global data structures, and then return normally.
1458
1459@item
1460You can have the handler function terminate the program or transfer
1461control to a point where it can recover from the situation that caused
1462the signal.
1463@end itemize
1464
1465You need to take special care in writing handler functions because they
1466can be called asynchronously. That is, a handler might be called at any
1467point in the program, unpredictably. If two signals arrive during a
1468very short interval, one handler can run within another. This section
1469describes what your handler should do, and what you should avoid.
1470
1471@menu
1472* Handler Returns:: Handlers that return normally, and what
1473 this means.
1474* Termination in Handler:: How handler functions terminate a program.
1475* Longjmp in Handler:: Nonlocal transfer of control out of a
1476 signal handler.
1477* Signals in Handler:: What happens when signals arrive while
1478 the handler is already occupied.
1479* Merged Signals:: When a second signal arrives before the
1480 first is handled.
1481* Nonreentrancy:: Do not call any functions unless you know they
1482 are reentrant with respect to signals.
1483* Atomic Data Access:: A single handler can run in the middle of
1484 reading or writing a single object.
1485@end menu
1486
1487@node Handler Returns
1488@subsection Signal Handlers that Return
1489
1490Handlers which return normally are usually used for signals such as
1491@code{SIGALRM} and the I/O and interprocess communication signals. But
1492a handler for @code{SIGINT} might also return normally after setting a
1493flag that tells the program to exit at a convenient time.
1494
1495It is not safe to return normally from the handler for a program error
1496signal, because the behavior of the program when the handler function
1497returns is not defined after a program error. @xref{Program Error
1498Signals}.
1499
1500Handlers that return normally must modify some global variable in order
1501to have any effect. Typically, the variable is one that is examined
1502periodically by the program during normal operation. Its data type
1503should be @code{sig_atomic_t} for reasons described in @ref{Atomic
1504Data Access}.
1505
1506Here is a simple example of such a program. It executes the body of
1507the loop until it has noticed that a @code{SIGALRM} signal has arrived.
1508This technique is useful because it allows the iteration in progress
1509when the signal arrives to complete before the loop exits.
1510
1511@smallexample
1512@include sigh1.c.texi
1513@end smallexample
1514
1515@node Termination in Handler
1516@subsection Handlers That Terminate the Process
1517
1518Handler functions that terminate the program are typically used to cause
1519orderly cleanup or recovery from program error signals and interactive
1520interrupts.
1521
1522The cleanest way for a handler to terminate the process is to raise the
1523same signal that ran the handler in the first place. Here is how to do
1524this:
1525
1526@smallexample
1527volatile sig_atomic_t fatal_error_in_progress = 0;
1528
1529void
1530fatal_error_signal (int sig)
1531@{
1532@group
1533 /* @r{Since this handler is established for more than one kind of signal, }
1534 @r{it might still get invoked recursively by delivery of some other kind}
1535 @r{of signal. Use a static variable to keep track of that.} */
1536 if (fatal_error_in_progress)
1537 raise (sig);
1538 fatal_error_in_progress = 1;
1539@end group
1540
1541@group
1542 /* @r{Now do the clean up actions:}
1543 @r{- reset terminal modes}
1544 @r{- kill child processes}
1545 @r{- remove lock files} */
1546 @dots{}
1547@end group
1548
1549@group
1550 /* @r{Now reraise the signal. We reactivate the signal's}
1551 @r{default handling, which is to terminate the process.}
1552 @r{We could just call @code{exit} or @code{abort},}
1553 @r{but reraising the signal sets the return status}
1554 @r{from the process correctly.} */
1555 signal (sig, SIG_DFL);
1556 raise (sig);
1557@}
1558@end group
1559@end smallexample
1560
1561@node Longjmp in Handler
1562@subsection Nonlocal Control Transfer in Handlers
1563@cindex non-local exit, from signal handler
1564
1565You can do a nonlocal transfer of control out of a signal handler using
1566the @code{setjmp} and @code{longjmp} facilities (@pxref{Non-Local
1567Exits}).
1568
1569When the handler does a nonlocal control transfer, the part of the
1570program that was running will not continue. If this part of the program
1571was in the middle of updating an important data structure, the data
1572structure will remain inconsistent. Since the program does not
1573terminate, the inconsistency is likely to be noticed later on.
1574
1575There are two ways to avoid this problem. One is to block the signal
1576for the parts of the program that update important data structures.
1577Blocking the signal delays its delivery until it is unblocked, once the
1578critical updating is finished. @xref{Blocking Signals}.
1579
1580The other way is to re-initialize the crucial data structures in the
1581signal handler, or to make their values consistent.
1582
1583Here is a rather schematic example showing the reinitialization of one
1584global variable.
1585
1586@smallexample
1587@group
1588#include <signal.h>
1589#include <setjmp.h>
1590
1591jmp_buf return_to_top_level;
1592
1593volatile sig_atomic_t waiting_for_input;
1594
1595void
1596handle_sigint (int signum)
1597@{
1598 /* @r{We may have been waiting for input when the signal arrived,}
1599 @r{but we are no longer waiting once we transfer control.} */
1600 waiting_for_input = 0;
1601 longjmp (return_to_top_level, 1);
1602@}
1603@end group
1604
1605@group
1606int
1607main (void)
1608@{
1609 @dots{}
1610 signal (SIGINT, sigint_handler);
1611 @dots{}
1612 while (1) @{
1613 prepare_for_command ();
1614 if (setjmp (return_to_top_level) == 0)
1615 read_and_execute_command ();
1616 @}
1617@}
1618@end group
1619
1620@group
1621/* @r{Imagine this is a subroutine used by various commands.} */
1622char *
1623read_data ()
1624@{
1625 if (input_from_terminal) @{
1626 waiting_for_input = 1;
1627 @dots{}
1628 waiting_for_input = 0;
1629 @} else @{
1630 @dots{}
1631 @}
1632@}
1633@end group
1634@end smallexample
1635
1636
1637@node Signals in Handler
1638@subsection Signals Arriving While a Handler Runs
1639@cindex race conditions, relating to signals
1640
1641What happens if another signal arrives while your signal handler
1642function is running?
1643
1644When the handler for a particular signal is invoked, that signal is
1645automatically blocked until the handler returns. That means that if two
1646signals of the same kind arrive close together, the second one will be
1647held until the first has been handled. (The handler can explicitly
1648unblock the signal using @code{sigprocmask}, if you want to allow more
1649signals of this type to arrive; see @ref{Process Signal Mask}.)
1650
1651However, your handler can still be interrupted by delivery of another
1652kind of signal. To avoid this, you can use the @code{sa_mask} member of
1653the action structure passed to @code{sigaction} to explicitly specify
1654which signals should be blocked while the signal handler runs. These
1655signals are in addition to the signal for which the handler was invoked,
1656and any other signals that are normally blocked by the process.
1657@xref{Blocking for Handler}.
1658
1659When the handler returns, the set of blocked signals is restored to the
1660value it had before the handler ran. So using @code{sigprocmask} inside
1661the handler only affects what signals can arrive during the execution of
1662the handler itself, not what signals can arrive once the handler returns.
1663
1664@strong{Portability Note:} Always use @code{sigaction} to establish a
1665handler for a signal that you expect to receive asynchronously, if you
1666want your program to work properly on System V Unix. On this system,
1667the handling of a signal whose handler was established with
1668@code{signal} automatically sets the signal's action back to
1669@code{SIG_DFL}, and the handler must re-establish itself each time it
1670runs. This practice, while inconvenient, does work when signals cannot
1671arrive in succession. However, if another signal can arrive right away,
1672it may arrive before the handler can re-establish itself. Then the
1673second signal would receive the default handling, which could terminate
1674the process.
1675
1676@node Merged Signals
1677@subsection Signals Close Together Merge into One
1678@cindex handling multiple signals
1679@cindex successive signals
1680@cindex merging of signals
1681
1682If multiple signals of the same type are delivered to your process
1683before your signal handler has a chance to be invoked at all, the
1684handler may only be invoked once, as if only a single signal had
1685arrived. In effect, the signals merge into one. This situation can
1686arise when the signal is blocked, or in a multiprocessing environment
1687where the system is busy running some other processes while the signals
1688are delivered. This means, for example, that you cannot reliably use a
1689signal handler to count signals. The only distinction you can reliably
1690make is whether at least one signal has arrived since a given time in
1691the past.
1692
1693Here is an example of a handler for @code{SIGCHLD} that compensates for
1694the fact that the number of signals received may not equal the number of
1695child processes that generate them. It assumes that the program keeps track
1696of all the child processes with a chain of structures as follows:
1697
1698@smallexample
1699struct process
1700@{
1701 struct process *next;
1702 /* @r{The process ID of this child.} */
1703 int pid;
1704 /* @r{The descriptor of the pipe or pseudo terminal}
1705 @r{on which output comes from this child.} */
1706 int input_descriptor;
1707 /* @r{Nonzero if this process has stopped or terminated.} */
1708 sig_atomic_t have_status;
1709 /* @r{The status of this child; 0 if running,}
1710 @r{otherwise a status value from @code{waitpid}.} */
1711 int status;
1712@};
1713
1714struct process *process_list;
1715@end smallexample
1716
1717This example also uses a flag to indicate whether signals have arrived
1718since some time in the past---whenever the program last cleared it to
1719zero.
1720
1721@smallexample
1722/* @r{Nonzero means some child's status has changed}
1723 @r{so look at @code{process_list} for the details.} */
1724int process_status_change;
1725@end smallexample
1726
1727Here is the handler itself:
1728
1729@smallexample
1730void
1731sigchld_handler (int signo)
1732@{
1733 int old_errno = errno;
1734
1735 while (1) @{
1736 register int pid;
1737 int w;
1738 struct process *p;
1739
1740 /* @r{Keep asking for a status until we get a definitive result.} */
1741 do
1742 @{
1743 errno = 0;
1744 pid = waitpid (WAIT_ANY, &w, WNOHANG | WUNTRACED);
1745 @}
1746 while (pid <= 0 && errno == EINTR);
1747
1748 if (pid <= 0) @{
1749 /* @r{A real failure means there are no more}
1750 @r{stopped or terminated child processes, so return.} */
1751 errno = old_errno;
1752 return;
1753 @}
1754
1755 /* @r{Find the process that signaled us, and record its status.} */
1756
1757 for (p = process_list; p; p = p->next)
1758 if (p->pid == pid) @{
1759 p->status = w;
1760 /* @r{Indicate that the @code{status} field}
1761 @r{has data to look at. We do this only after storing it.} */
1762 p->have_status = 1;
1763
1764 /* @r{If process has terminated, stop waiting for its output.} */
1765 if (WIFSIGNALED (w) || WIFEXITED (w))
1766 if (p->input_descriptor)
1767 FD_CLR (p->input_descriptor, &input_wait_mask);
1768
1769 /* @r{The program should check this flag from time to time}
1770 @r{to see if there is any news in @code{process_list}.} */
1771 ++process_status_change;
1772 @}
1773
1774 /* @r{Loop around to handle all the processes}
1775 @r{that have something to tell us.} */
1776 @}
1777@}
1778@end smallexample
1779
1780Here is the proper way to check the flag @code{process_status_change}:
1781
1782@smallexample
1783if (process_status_change) @{
1784 struct process *p;
1785 process_status_change = 0;
1786 for (p = process_list; p; p = p->next)
1787 if (p->have_status) @{
1788 @dots{} @r{Examine @code{p->status}} @dots{}
1789 @}
1790@}
1791@end smallexample
1792
1793@noindent
1794It is vital to clear the flag before examining the list; otherwise, if a
1795signal were delivered just before the clearing of the flag, and after
1796the appropriate element of the process list had been checked, the status
1797change would go unnoticed until the next signal arrived to set the flag
1798again. You could, of course, avoid this problem by blocking the signal
1799while scanning the list, but it is much more elegant to guarantee
1800correctness by doing things in the right order.
1801
1802The loop which checks process status avoids examining @code{p->status}
1803until it sees that status has been validly stored. This is to make sure
1804that the status cannot change in the middle of accessing it. Once
1805@code{p->have_status} is set, it means that the child process is stopped
1806or terminated, and in either case, it cannot stop or terminate again
1807until the program has taken notice. @xref{Atomic Usage}, for more
1808information about coping with interruptions during accesses of a
1809variable.
1810
1811Here is another way you can test whether the handler has run since the
1812last time you checked. This technique uses a counter which is never
1813changed outside the handler. Instead of clearing the count, the program
1814remembers the previous value and sees whether it has changed since the
1815previous check. The advantage of this method is that different parts of
1816the program can check independently, each part checking whether there
1817has been a signal since that part last checked.
1818
1819@smallexample
1820sig_atomic_t process_status_change;
1821
1822sig_atomic_t last_process_status_change;
1823
1824@dots{}
1825@{
1826 sig_atomic_t prev = last_process_status_change;
1827 last_process_status_change = process_status_change;
1828 if (last_process_status_change != prev) @{
1829 struct process *p;
1830 for (p = process_list; p; p = p->next)
1831 if (p->have_status) @{
1832 @dots{} @r{Examine @code{p->status}} @dots{}
1833 @}
1834 @}
1835@}
1836@end smallexample
1837
1838@node Nonreentrancy
1839@subsection Signal Handling and Nonreentrant Functions
1840@cindex restrictions on signal handler functions
1841
1842Handler functions usually don't do very much. The best practice is to
1843write a handler that does nothing but set an external variable that the
1844program checks regularly, and leave all serious work to the program.
1845This is best because the handler can be called asynchronously, at
1846unpredictable times---perhaps in the middle of a primitive function, or
1847even between the beginning and the end of a C operator that requires
1848multiple instructions. The data structures being manipulated might
1849therefore be in an inconsistent state when the handler function is
1850invoked. Even copying one @code{int} variable into another can take two
1851instructions on most machines.
1852
1853This means you have to be very careful about what you do in a signal
1854handler.
1855
1856@itemize @bullet
1857@item
1858@cindex @code{volatile} declarations
1859If your handler needs to access any global variables from your program,
1860declare those variables @code{volatile}. This tells the compiler that
1861the value of the variable might change asynchronously, and inhibits
1862certain optimizations that would be invalidated by such modifications.
1863
1864@item
1865@cindex reentrant functions
1866If you call a function in the handler, make sure it is @dfn{reentrant}
1867with respect to signals, or else make sure that the signal cannot
1868interrupt a call to a related function.
1869@end itemize
1870
1871A function can be non-reentrant if it uses memory that is not on the
1872stack.
1873
1874@itemize @bullet
1875@item
1876If a function uses a static variable or a global variable, or a
1877dynamically-allocated object that it finds for itself, then it is
1878non-reentrant and any two calls to the function can interfere.
1879
1880For example, suppose that the signal handler uses @code{gethostbyname}.
1881This function returns its value in a static object, reusing the same
1882object each time. If the signal happens to arrive during a call to
1883@code{gethostbyname}, or even after one (while the program is still
1884using the value), it will clobber the value that the program asked for.
1885
1886However, if the program does not use @code{gethostbyname} or any other
1887function that returns information in the same object, or if it always
1888blocks signals around each use, then you are safe.
1889
1890There are a large number of library functions that return values in a
1891fixed object, always reusing the same object in this fashion, and all of
1892them cause the same problem. Function descriptions in this manual
1893always mention this behavior.
1894
1895@item
1896If a function uses and modifies an object that you supply, then it is
1897potentially non-reentrant; two calls can interfere if they use the same
1898object.
1899
1900This case arises when you do I/O using streams. Suppose that the
1901signal handler prints a message with @code{fprintf}. Suppose that the
1902program was in the middle of an @code{fprintf} call using the same
1903stream when the signal was delivered. Both the signal handler's message
1904and the program's data could be corrupted, because both calls operate on
1905the same data structure---the stream itself.
1906
1907However, if you know that the stream that the handler uses cannot
1908possibly be used by the program at a time when signals can arrive, then
1909you are safe. It is no problem if the program uses some other stream.
1910
1911@item
1912On most systems, @code{malloc} and @code{free} are not reentrant,
1913because they use a static data structure which records what memory
1914blocks are free. As a result, no library functions that allocate or
1915free memory are reentrant. This includes functions that allocate space
1916to store a result.
1917
1918The best way to avoid the need to allocate memory in a handler is to
1919allocate in advance space for signal handlers to use.
1920
1921The best way to avoid freeing memory in a handler is to flag or record
1922the objects to be freed, and have the program check from time to time
1923whether anything is waiting to be freed. But this must be done with
1924care, because placing an object on a chain is not atomic, and if it is
1925interrupted by another signal handler that does the same thing, you
1926could ``lose'' one of the objects.
1927
1928@ignore
1929!!! not true
1930In @theglibc{}, @code{malloc} and @code{free} are safe to use in
1931signal handlers because they block signals. As a result, the library
1932functions that allocate space for a result are also safe in signal
1933handlers. The obstack allocation functions are safe as long as you
1934don't use the same obstack both inside and outside of a signal handler.
1935@end ignore
1936
1937@ignore
1938@comment Once we have r_alloc again add this paragraph.
1939The relocating allocation functions (@pxref{Relocating Allocator})
1940are certainly not safe to use in a signal handler.
1941@end ignore
1942
1943@item
1944Any function that modifies @code{errno} is non-reentrant, but you can
1945correct for this: in the handler, save the original value of
1946@code{errno} and restore it before returning normally. This prevents
1947errors that occur within the signal handler from being confused with
1948errors from system calls at the point the program is interrupted to run
1949the handler.
1950
1951This technique is generally applicable; if you want to call in a handler
1952a function that modifies a particular object in memory, you can make
1953this safe by saving and restoring that object.
1954
1955@item
1956Merely reading from a memory object is safe provided that you can deal
1957with any of the values that might appear in the object at a time when
1958the signal can be delivered. Keep in mind that assignment to some data
1959types requires more than one instruction, which means that the handler
1960could run ``in the middle of'' an assignment to the variable if its type
1961is not atomic. @xref{Atomic Data Access}.
1962
1963@item
1964Merely writing into a memory object is safe as long as a sudden change
1965in the value, at any time when the handler might run, will not disturb
1966anything.
1967@end itemize
1968
1969@node Atomic Data Access
1970@subsection Atomic Data Access and Signal Handling
1971
1972Whether the data in your application concerns atoms, or mere text, you
1973have to be careful about the fact that access to a single datum is not
1974necessarily @dfn{atomic}. This means that it can take more than one
1975instruction to read or write a single object. In such cases, a signal
1976handler might be invoked in the middle of reading or writing the object.
1977
1978There are three ways you can cope with this problem. You can use data
1979types that are always accessed atomically; you can carefully arrange
1980that nothing untoward happens if an access is interrupted, or you can
1981block all signals around any access that had better not be interrupted
1982(@pxref{Blocking Signals}).
1983
1984@menu
1985* Non-atomic Example:: A program illustrating interrupted access.
1986* Types: Atomic Types. Data types that guarantee no interruption.
1987* Usage: Atomic Usage. Proving that interruption is harmless.
1988@end menu
1989
1990@node Non-atomic Example
1991@subsubsection Problems with Non-Atomic Access
1992
1993Here is an example which shows what can happen if a signal handler runs
1994in the middle of modifying a variable. (Interrupting the reading of a
1995variable can also lead to paradoxical results, but here we only show
1996writing.)
1997
1998@smallexample
1999#include <signal.h>
2000#include <stdio.h>
2001
2002volatile struct two_words @{ int a, b; @} memory;
2003
2004void
2005handler(int signum)
2006@{
2007 printf ("%d,%d\n", memory.a, memory.b);
2008 alarm (1);
2009@}
2010
2011@group
2012int
2013main (void)
2014@{
2015 static struct two_words zeros = @{ 0, 0 @}, ones = @{ 1, 1 @};
2016 signal (SIGALRM, handler);
2017 memory = zeros;
2018 alarm (1);
2019 while (1)
2020 @{
2021 memory = zeros;
2022 memory = ones;
2023 @}
2024@}
2025@end group
2026@end smallexample
2027
2028This program fills @code{memory} with zeros, ones, zeros, ones,
2029alternating forever; meanwhile, once per second, the alarm signal handler
2030prints the current contents. (Calling @code{printf} in the handler is
2031safe in this program because it is certainly not being called outside
2032the handler when the signal happens.)
2033
2034Clearly, this program can print a pair of zeros or a pair of ones. But
2035that's not all it can do! On most machines, it takes several
2036instructions to store a new value in @code{memory}, and the value is
2037stored one word at a time. If the signal is delivered in between these
2038instructions, the handler might find that @code{memory.a} is zero and
2039@code{memory.b} is one (or vice versa).
2040
2041On some machines it may be possible to store a new value in
2042@code{memory} with just one instruction that cannot be interrupted. On
2043these machines, the handler will always print two zeros or two ones.
2044
2045@node Atomic Types
2046@subsubsection Atomic Types
2047
2048To avoid uncertainty about interrupting access to a variable, you can
2049use a particular data type for which access is always atomic:
2050@code{sig_atomic_t}. Reading and writing this data type is guaranteed
2051to happen in a single instruction, so there's no way for a handler to
2052run ``in the middle'' of an access.
2053
2054The type @code{sig_atomic_t} is always an integer data type, but which
2055one it is, and how many bits it contains, may vary from machine to
2056machine.
2057
2058@comment signal.h
2059@comment ISO
2060@deftp {Data Type} sig_atomic_t
2061This is an integer data type. Objects of this type are always accessed
2062atomically.
2063@end deftp
2064
2065In practice, you can assume that @code{int} is atomic.
2066You can also assume that pointer
2067types are atomic; that is very convenient. Both of these assumptions
2068are true on all of the machines that @theglibc{} supports and on
2069all POSIX systems we know of.
2070@c ??? This might fail on a 386 that uses 64-bit pointers.
2071
2072@node Atomic Usage
2073@subsubsection Atomic Usage Patterns
2074
2075Certain patterns of access avoid any problem even if an access is
2076interrupted. For example, a flag which is set by the handler, and
2077tested and cleared by the main program from time to time, is always safe
2078even if access actually requires two instructions. To show that this is
2079so, we must consider each access that could be interrupted, and show
2080that there is no problem if it is interrupted.
2081
2082An interrupt in the middle of testing the flag is safe because either it's
2083recognized to be nonzero, in which case the precise value doesn't
2084matter, or it will be seen to be nonzero the next time it's tested.
2085
2086An interrupt in the middle of clearing the flag is no problem because
2087either the value ends up zero, which is what happens if a signal comes
2088in just before the flag is cleared, or the value ends up nonzero, and
2089subsequent events occur as if the signal had come in just after the flag
2090was cleared. As long as the code handles both of these cases properly,
2091it can also handle a signal in the middle of clearing the flag. (This
2092is an example of the sort of reasoning you need to do to figure out
2093whether non-atomic usage is safe.)
2094
2095Sometimes you can insure uninterrupted access to one object by
2096protecting its use with another object, perhaps one whose type
2097guarantees atomicity. @xref{Merged Signals}, for an example.
2098
2099@node Interrupted Primitives
2100@section Primitives Interrupted by Signals
2101
2102A signal can arrive and be handled while an I/O primitive such as
2103@code{open} or @code{read} is waiting for an I/O device. If the signal
2104handler returns, the system faces the question: what should happen next?
2105
2106POSIX specifies one approach: make the primitive fail right away. The
2107error code for this kind of failure is @code{EINTR}. This is flexible,
2108but usually inconvenient. Typically, POSIX applications that use signal
2109handlers must check for @code{EINTR} after each library function that
2110can return it, in order to try the call again. Often programmers forget
2111to check, which is a common source of error.
2112
2113@Theglibc{} provides a convenient way to retry a call after a
2114temporary failure, with the macro @code{TEMP_FAILURE_RETRY}:
2115
2116@comment unistd.h
2117@comment GNU
2118@defmac TEMP_FAILURE_RETRY (@var{expression})
2119This macro evaluates @var{expression} once, and examines its value as
2120type @code{long int}. If the value equals @code{-1}, that indicates a
2121failure and @code{errno} should be set to show what kind of failure.
2122If it fails and reports error code @code{EINTR},
2123@code{TEMP_FAILURE_RETRY} evaluates it again, and over and over until
2124the result is not a temporary failure.
2125
2126The value returned by @code{TEMP_FAILURE_RETRY} is whatever value
2127@var{expression} produced.
2128@end defmac
2129
2130BSD avoids @code{EINTR} entirely and provides a more convenient
2131approach: to restart the interrupted primitive, instead of making it
2132fail. If you choose this approach, you need not be concerned with
2133@code{EINTR}.
2134
2135You can choose either approach with @theglibc{}. If you use
2136@code{sigaction} to establish a signal handler, you can specify how that
2137handler should behave. If you specify the @code{SA_RESTART} flag,
2138return from that handler will resume a primitive; otherwise, return from
2139that handler will cause @code{EINTR}. @xref{Flags for Sigaction}.
2140
2141Another way to specify the choice is with the @code{siginterrupt}
2142function. @xref{BSD Signal Handling}.
2143
2144When you don't specify with @code{sigaction} or @code{siginterrupt} what
2145a particular handler should do, it uses a default choice. The default
2146choice in @theglibc{} is to make primitives fail with @code{EINTR}.
2147@cindex EINTR, and restarting interrupted primitives
2148@cindex restarting interrupted primitives
2149@cindex interrupting primitives
2150@cindex primitives, interrupting
2151@c !!! want to have @cindex system calls @i{see} primitives [no page #]
2152
2153The description of each primitive affected by this issue
2154lists @code{EINTR} among the error codes it can return.
2155
2156There is one situation where resumption never happens no matter which
2157choice you make: when a data-transfer function such as @code{read} or
2158@code{write} is interrupted by a signal after transferring part of the
2159data. In this case, the function returns the number of bytes already
2160transferred, indicating partial success.
2161
2162This might at first appear to cause unreliable behavior on
2163record-oriented devices (including datagram sockets; @pxref{Datagrams}),
2164where splitting one @code{read} or @code{write} into two would read or
2165write two records. Actually, there is no problem, because interruption
2166after a partial transfer cannot happen on such devices; they always
2167transfer an entire record in one burst, with no waiting once data
2168transfer has started.
2169
2170@node Generating Signals
2171@section Generating Signals
2172@cindex sending signals
2173@cindex raising signals
2174@cindex signals, generating
2175
2176Besides signals that are generated as a result of a hardware trap or
2177interrupt, your program can explicitly send signals to itself or to
2178another process.
2179
2180@menu
2181* Signaling Yourself:: A process can send a signal to itself.
2182* Signaling Another Process:: Send a signal to another process.
2183* Permission for kill:: Permission for using @code{kill}.
2184* Kill Example:: Using @code{kill} for Communication.
2185@end menu
2186
2187@node Signaling Yourself
2188@subsection Signaling Yourself
2189
2190A process can send itself a signal with the @code{raise} function. This
2191function is declared in @file{signal.h}.
2192@pindex signal.h
2193
2194@comment signal.h
2195@comment ISO
2196@deftypefun int raise (int @var{signum})
2197@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2198@c raise ok
2199@c [posix]
2200@c getpid dup ok
2201@c kill dup ok
2202@c [linux]
2203@c syscall(gettid) ok
2204@c syscall(tgkill) ok
2205The @code{raise} function sends the signal @var{signum} to the calling
2206process. It returns zero if successful and a nonzero value if it fails.
2207About the only reason for failure would be if the value of @var{signum}
2208is invalid.
2209@end deftypefun
2210
2211@comment signal.h
2212@comment SVID
2213@deftypefun int gsignal (int @var{signum})
2214@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2215@c Aliases raise.
2216The @code{gsignal} function does the same thing as @code{raise}; it is
2217provided only for compatibility with SVID.
2218@end deftypefun
2219
2220One convenient use for @code{raise} is to reproduce the default behavior
2221of a signal that you have trapped. For instance, suppose a user of your
2222program types the SUSP character (usually @kbd{C-z}; @pxref{Special
2223Characters}) to send it an interactive stop signal
2224(@code{SIGTSTP}), and you want to clean up some internal data buffers
2225before stopping. You might set this up like this:
2226
2227@comment RMS suggested getting rid of the handler for SIGCONT in this function.
2228@comment But that would require that the handler for SIGTSTP unblock the
2229@comment signal before doing the call to raise. We haven't covered that
2230@comment topic yet, and I don't want to distract from the main point of
2231@comment the example with a digression to explain what is going on. As
2232@comment the example is written, the signal that is raise'd will be delivered
2233@comment as soon as the SIGTSTP handler returns, which is fine.
2234
2235@smallexample
2236#include <signal.h>
2237
2238/* @r{When a stop signal arrives, set the action back to the default
2239 and then resend the signal after doing cleanup actions.} */
2240
2241void
2242tstp_handler (int sig)
2243@{
2244 signal (SIGTSTP, SIG_DFL);
2245 /* @r{Do cleanup actions here.} */
2246 @dots{}
2247 raise (SIGTSTP);
2248@}
2249
2250/* @r{When the process is continued again, restore the signal handler.} */
2251
2252void
2253cont_handler (int sig)
2254@{
2255 signal (SIGCONT, cont_handler);
2256 signal (SIGTSTP, tstp_handler);
2257@}
2258
2259@group
2260/* @r{Enable both handlers during program initialization.} */
2261
2262int
2263main (void)
2264@{
2265 signal (SIGCONT, cont_handler);
2266 signal (SIGTSTP, tstp_handler);
2267 @dots{}
2268@}
2269@end group
2270@end smallexample
2271
2272@strong{Portability note:} @code{raise} was invented by the @w{ISO C}
2273committee. Older systems may not support it, so using @code{kill} may
2274be more portable. @xref{Signaling Another Process}.
2275
2276@node Signaling Another Process
2277@subsection Signaling Another Process
2278
2279@cindex killing a process
2280The @code{kill} function can be used to send a signal to another process.
2281In spite of its name, it can be used for a lot of things other than
2282causing a process to terminate. Some examples of situations where you
2283might want to send signals between processes are:
2284
2285@itemize @bullet
2286@item
2287A parent process starts a child to perform a task---perhaps having the
2288child running an infinite loop---and then terminates the child when the
2289task is no longer needed.
2290
2291@item
2292A process executes as part of a group, and needs to terminate or notify
2293the other processes in the group when an error or other event occurs.
2294
2295@item
2296Two processes need to synchronize while working together.
2297@end itemize
2298
2299This section assumes that you know a little bit about how processes
2300work. For more information on this subject, see @ref{Processes}.
2301
2302The @code{kill} function is declared in @file{signal.h}.
2303@pindex signal.h
2304
2305@comment signal.h
2306@comment POSIX.1
2307@deftypefun int kill (pid_t @var{pid}, int @var{signum})
2308@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2309@c The hurd implementation is not a critical section, so it's not
2310@c immediately obvious that, in case of cancellation, it won't leak
2311@c ports or the memory allocated by proc_getpgrppids when pid <= 0.
2312@c Since none of these make it AC-Unsafe, I'm leaving them out.
2313The @code{kill} function sends the signal @var{signum} to the process
2314or process group specified by @var{pid}. Besides the signals listed in
2315@ref{Standard Signals}, @var{signum} can also have a value of zero to
2316check the validity of the @var{pid}.
2317
2318The @var{pid} specifies the process or process group to receive the
2319signal:
2320
2321@table @code
2322@item @var{pid} > 0
2323The process whose identifier is @var{pid}.
2324
2325@item @var{pid} == 0
2326All processes in the same process group as the sender.
2327
2328@item @var{pid} < -1
2329The process group whose identifier is @minus{}@var{pid}.
2330
2331@item @var{pid} == -1
2332If the process is privileged, send the signal to all processes except
2333for some special system processes. Otherwise, send the signal to all
2334processes with the same effective user ID.
2335@end table
2336
2337A process can send a signal to itself with a call like @w{@code{kill
2338(getpid(), @var{signum})}}. If @code{kill} is used by a process to send
2339a signal to itself, and the signal is not blocked, then @code{kill}
2340delivers at least one signal (which might be some other pending
2341unblocked signal instead of the signal @var{signum}) to that process
2342before it returns.
2343
2344The return value from @code{kill} is zero if the signal can be sent
2345successfully. Otherwise, no signal is sent, and a value of @code{-1} is
2346returned. If @var{pid} specifies sending a signal to several processes,
2347@code{kill} succeeds if it can send the signal to at least one of them.
2348There's no way you can tell which of the processes got the signal
2349or whether all of them did.
2350
2351The following @code{errno} error conditions are defined for this function:
2352
2353@table @code
2354@item EINVAL
2355The @var{signum} argument is an invalid or unsupported number.
2356
2357@item EPERM
2358You do not have the privilege to send a signal to the process or any of
2359the processes in the process group named by @var{pid}.
2360
2361@item ESRCH
2362The @var{pid} argument does not refer to an existing process or group.
2363@end table
2364@end deftypefun
2365
2366@comment signal.h
2367@comment BSD
2368@deftypefun int killpg (int @var{pgid}, int @var{signum})
2369@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2370@c Calls kill with -pgid.
2371This is similar to @code{kill}, but sends signal @var{signum} to the
2372process group @var{pgid}. This function is provided for compatibility
2373with BSD; using @code{kill} to do this is more portable.
2374@end deftypefun
2375
2376As a simple example of @code{kill}, the call @w{@code{kill (getpid (),
2377@var{sig})}} has the same effect as @w{@code{raise (@var{sig})}}.
2378
2379@node Permission for kill
2380@subsection Permission for using @code{kill}
2381
2382There are restrictions that prevent you from using @code{kill} to send
2383signals to any random process. These are intended to prevent antisocial
2384behavior such as arbitrarily killing off processes belonging to another
2385user. In typical use, @code{kill} is used to pass signals between
2386parent, child, and sibling processes, and in these situations you
2387normally do have permission to send signals. The only common exception
2388is when you run a setuid program in a child process; if the program
2389changes its real UID as well as its effective UID, you may not have
2390permission to send a signal. The @code{su} program does this.
2391
2392Whether a process has permission to send a signal to another process
2393is determined by the user IDs of the two processes. This concept is
2394discussed in detail in @ref{Process Persona}.
2395
2396Generally, for a process to be able to send a signal to another process,
2397either the sending process must belong to a privileged user (like
2398@samp{root}), or the real or effective user ID of the sending process
2399must match the real or effective user ID of the receiving process. If
2400the receiving process has changed its effective user ID from the
2401set-user-ID mode bit on its process image file, then the owner of the
2402process image file is used in place of its current effective user ID.
2403In some implementations, a parent process might be able to send signals
2404to a child process even if the user ID's don't match, and other
2405implementations might enforce other restrictions.
2406
2407The @code{SIGCONT} signal is a special case. It can be sent if the
2408sender is part of the same session as the receiver, regardless of
2409user IDs.
2410
2411@node Kill Example
2412@subsection Using @code{kill} for Communication
2413@cindex interprocess communication, with signals
2414Here is a longer example showing how signals can be used for
2415interprocess communication. This is what the @code{SIGUSR1} and
2416@code{SIGUSR2} signals are provided for. Since these signals are fatal
2417by default, the process that is supposed to receive them must trap them
2418through @code{signal} or @code{sigaction}.
2419
2420In this example, a parent process forks a child process and then waits
2421for the child to complete its initialization. The child process tells
2422the parent when it is ready by sending it a @code{SIGUSR1} signal, using
2423the @code{kill} function.
2424
2425@smallexample
2426@include sigusr.c.texi
2427@end smallexample
2428
2429This example uses a busy wait, which is bad, because it wastes CPU
2430cycles that other programs could otherwise use. It is better to ask the
2431system to wait until the signal arrives. See the example in
2432@ref{Waiting for a Signal}.
2433
2434@node Blocking Signals
2435@section Blocking Signals
2436@cindex blocking signals
2437
2438Blocking a signal means telling the operating system to hold it and
2439deliver it later. Generally, a program does not block signals
2440indefinitely---it might as well ignore them by setting their actions to
2441@code{SIG_IGN}. But it is useful to block signals briefly, to prevent
2442them from interrupting sensitive operations. For instance:
2443
2444@itemize @bullet
2445@item
2446You can use the @code{sigprocmask} function to block signals while you
2447modify global variables that are also modified by the handlers for these
2448signals.
2449
2450@item
2451You can set @code{sa_mask} in your @code{sigaction} call to block
2452certain signals while a particular signal handler runs. This way, the
2453signal handler can run without being interrupted itself by signals.
2454@end itemize
2455
2456@menu
2457* Why Block:: The purpose of blocking signals.
2458* Signal Sets:: How to specify which signals to
2459 block.
2460* Process Signal Mask:: Blocking delivery of signals to your
2461 process during normal execution.
2462* Testing for Delivery:: Blocking to Test for Delivery of
2463 a Signal.
2464* Blocking for Handler:: Blocking additional signals while a
2465 handler is being run.
2466* Checking for Pending Signals:: Checking for Pending Signals
2467* Remembering a Signal:: How you can get almost the same
2468 effect as blocking a signal, by
2469 handling it and setting a flag
2470 to be tested later.
2471@end menu
2472
2473@node Why Block
2474@subsection Why Blocking Signals is Useful
2475
2476Temporary blocking of signals with @code{sigprocmask} gives you a way to
2477prevent interrupts during critical parts of your code. If signals
2478arrive in that part of the program, they are delivered later, after you
2479unblock them.
2480
2481One example where this is useful is for sharing data between a signal
2482handler and the rest of the program. If the type of the data is not
2483@code{sig_atomic_t} (@pxref{Atomic Data Access}), then the signal
2484handler could run when the rest of the program has only half finished
2485reading or writing the data. This would lead to confusing consequences.
2486
2487To make the program reliable, you can prevent the signal handler from
2488running while the rest of the program is examining or modifying that
2489data---by blocking the appropriate signal around the parts of the
2490program that touch the data.
2491
2492Blocking signals is also necessary when you want to perform a certain
2493action only if a signal has not arrived. Suppose that the handler for
2494the signal sets a flag of type @code{sig_atomic_t}; you would like to
2495test the flag and perform the action if the flag is not set. This is
2496unreliable. Suppose the signal is delivered immediately after you test
2497the flag, but before the consequent action: then the program will
2498perform the action even though the signal has arrived.
2499
2500The only way to test reliably for whether a signal has yet arrived is to
2501test while the signal is blocked.
2502
2503@node Signal Sets
2504@subsection Signal Sets
2505
2506All of the signal blocking functions use a data structure called a
2507@dfn{signal set} to specify what signals are affected. Thus, every
2508activity involves two stages: creating the signal set, and then passing
2509it as an argument to a library function.
2510@cindex signal set
2511
2512These facilities are declared in the header file @file{signal.h}.
2513@pindex signal.h
2514
2515@comment signal.h
2516@comment POSIX.1
2517@deftp {Data Type} sigset_t
2518The @code{sigset_t} data type is used to represent a signal set.
2519Internally, it may be implemented as either an integer or structure
2520type.
2521
2522For portability, use only the functions described in this section to
2523initialize, change, and retrieve information from @code{sigset_t}
2524objects---don't try to manipulate them directly.
2525@end deftp
2526
2527There are two ways to initialize a signal set. You can initially
2528specify it to be empty with @code{sigemptyset} and then add specified
2529signals individually. Or you can specify it to be full with
2530@code{sigfillset} and then delete specified signals individually.
2531
2532You must always initialize the signal set with one of these two
2533functions before using it in any other way. Don't try to set all the
2534signals explicitly because the @code{sigset_t} object might include some
2535other information (like a version field) that needs to be initialized as
2536well. (In addition, it's not wise to put into your program an
2537assumption that the system has no signals aside from the ones you know
2538about.)
2539
2540@comment signal.h
2541@comment POSIX.1
2542@deftypefun int sigemptyset (sigset_t *@var{set})
2543@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2544@c Just memsets all of set to zero.
2545This function initializes the signal set @var{set} to exclude all of the
2546defined signals. It always returns @code{0}.
2547@end deftypefun
2548
2549@comment signal.h
2550@comment POSIX.1
2551@deftypefun int sigfillset (sigset_t *@var{set})
2552@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2553This function initializes the signal set @var{set} to include
2554all of the defined signals. Again, the return value is @code{0}.
2555@end deftypefun
2556
2557@comment signal.h
2558@comment POSIX.1
2559@deftypefun int sigaddset (sigset_t *@var{set}, int @var{signum})
2560@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2561This function adds the signal @var{signum} to the signal set @var{set}.
2562All @code{sigaddset} does is modify @var{set}; it does not block or
2563unblock any signals.
2564
2565The return value is @code{0} on success and @code{-1} on failure.
2566The following @code{errno} error condition is defined for this function:
2567
2568@table @code
2569@item EINVAL
2570The @var{signum} argument doesn't specify a valid signal.
2571@end table
2572@end deftypefun
2573
2574@comment signal.h
2575@comment POSIX.1
2576@deftypefun int sigdelset (sigset_t *@var{set}, int @var{signum})
2577@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2578This function removes the signal @var{signum} from the signal set
2579@var{set}. All @code{sigdelset} does is modify @var{set}; it does not
2580block or unblock any signals. The return value and error conditions are
2581the same as for @code{sigaddset}.
2582@end deftypefun
2583
2584Finally, there is a function to test what signals are in a signal set:
2585
2586@comment signal.h
2587@comment POSIX.1
2588@deftypefun int sigismember (const sigset_t *@var{set}, int @var{signum})
2589@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
2590The @code{sigismember} function tests whether the signal @var{signum} is
2591a member of the signal set @var{set}. It returns @code{1} if the signal
2592is in the set, @code{0} if not, and @code{-1} if there is an error.
2593
2594The following @code{errno} error condition is defined for this function:
2595
2596@table @code
2597@item EINVAL
2598The @var{signum} argument doesn't specify a valid signal.
2599@end table
2600@end deftypefun
2601
2602@node Process Signal Mask
2603@subsection Process Signal Mask
2604@cindex signal mask
2605@cindex process signal mask
2606
2607The collection of signals that are currently blocked is called the
2608@dfn{signal mask}. Each process has its own signal mask. When you
2609create a new process (@pxref{Creating a Process}), it inherits its
2610parent's mask. You can block or unblock signals with total flexibility
2611by modifying the signal mask.
2612
2613The prototype for the @code{sigprocmask} function is in @file{signal.h}.
2614@pindex signal.h
2615
2616Note that you must not use @code{sigprocmask} in multi-threaded processes,
2617because each thread has its own signal mask and there is no single process
2618signal mask. According to POSIX, the behavior of @code{sigprocmask} in a
2619multi-threaded process is ``unspecified''.
2620Instead, use @code{pthread_sigmask}.
2621@ifset linuxthreads
2622@xref{Threads and Signal Handling}.
2623@end ifset
2624
2625@comment signal.h
2626@comment POSIX.1
2627@deftypefun int sigprocmask (int @var{how}, const sigset_t *restrict @var{set}, sigset_t *restrict @var{oldset})
2628@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/bsd(SIG_UNBLOCK)}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
2629@c This takes the hurd_self_sigstate-returned object's lock on HURD. On
2630@c BSD, SIG_UNBLOCK is emulated with two sigblock calls, which
2631@c introduces a race window.
2632The @code{sigprocmask} function is used to examine or change the calling
2633process's signal mask. The @var{how} argument determines how the signal
2634mask is changed, and must be one of the following values:
2635
2636@table @code
2637@comment signal.h
2638@comment POSIX.1
2639@vindex SIG_BLOCK
2640@item SIG_BLOCK
2641Block the signals in @code{set}---add them to the existing mask. In
2642other words, the new mask is the union of the existing mask and
2643@var{set}.
2644
2645@comment signal.h
2646@comment POSIX.1
2647@vindex SIG_UNBLOCK
2648@item SIG_UNBLOCK
2649Unblock the signals in @var{set}---remove them from the existing mask.
2650
2651@comment signal.h
2652@comment POSIX.1
2653@vindex SIG_SETMASK
2654@item SIG_SETMASK
2655Use @var{set} for the mask; ignore the previous value of the mask.
2656@end table
2657
2658The last argument, @var{oldset}, is used to return information about the
2659old process signal mask. If you just want to change the mask without
2660looking at it, pass a null pointer as the @var{oldset} argument.
2661Similarly, if you want to know what's in the mask without changing it,
2662pass a null pointer for @var{set} (in this case the @var{how} argument
2663is not significant). The @var{oldset} argument is often used to
2664remember the previous signal mask in order to restore it later. (Since
2665the signal mask is inherited over @code{fork} and @code{exec} calls, you
2666can't predict what its contents are when your program starts running.)
2667
2668If invoking @code{sigprocmask} causes any pending signals to be
2669unblocked, at least one of those signals is delivered to the process
2670before @code{sigprocmask} returns. The order in which pending signals
2671are delivered is not specified, but you can control the order explicitly
2672by making multiple @code{sigprocmask} calls to unblock various signals
2673one at a time.
2674
2675The @code{sigprocmask} function returns @code{0} if successful, and @code{-1}
2676to indicate an error. The following @code{errno} error conditions are
2677defined for this function:
2678
2679@table @code
2680@item EINVAL
2681The @var{how} argument is invalid.
2682@end table
2683
2684You can't block the @code{SIGKILL} and @code{SIGSTOP} signals, but
2685if the signal set includes these, @code{sigprocmask} just ignores
2686them instead of returning an error status.
2687
2688Remember, too, that blocking program error signals such as @code{SIGFPE}
2689leads to undesirable results for signals generated by an actual program
2690error (as opposed to signals sent with @code{raise} or @code{kill}).
2691This is because your program may be too broken to be able to continue
2692executing to a point where the signal is unblocked again.
2693@xref{Program Error Signals}.
2694@end deftypefun
2695
2696@node Testing for Delivery
2697@subsection Blocking to Test for Delivery of a Signal
2698
2699Now for a simple example. Suppose you establish a handler for
2700@code{SIGALRM} signals that sets a flag whenever a signal arrives, and
2701your main program checks this flag from time to time and then resets it.
2702You can prevent additional @code{SIGALRM} signals from arriving in the
2703meantime by wrapping the critical part of the code with calls to
2704@code{sigprocmask}, like this:
2705
2706@smallexample
2707/* @r{This variable is set by the SIGALRM signal handler.} */
2708volatile sig_atomic_t flag = 0;
2709
2710int
2711main (void)
2712@{
2713 sigset_t block_alarm;
2714
2715 @dots{}
2716
2717 /* @r{Initialize the signal mask.} */
2718 sigemptyset (&block_alarm);
2719 sigaddset (&block_alarm, SIGALRM);
2720
2721@group
2722 while (1)
2723 @{
2724 /* @r{Check if a signal has arrived; if so, reset the flag.} */
2725 sigprocmask (SIG_BLOCK, &block_alarm, NULL);
2726 if (flag)
2727 @{
2728 @var{actions-if-not-arrived}
2729 flag = 0;
2730 @}
2731 sigprocmask (SIG_UNBLOCK, &block_alarm, NULL);
2732
2733 @dots{}
2734 @}
2735@}
2736@end group
2737@end smallexample
2738
2739@node Blocking for Handler
2740@subsection Blocking Signals for a Handler
2741@cindex blocking signals, in a handler
2742
2743When a signal handler is invoked, you usually want it to be able to
2744finish without being interrupted by another signal. From the moment the
2745handler starts until the moment it finishes, you must block signals that
2746might confuse it or corrupt its data.
2747
2748When a handler function is invoked on a signal, that signal is
2749automatically blocked (in addition to any other signals that are already
2750in the process's signal mask) during the time the handler is running.
2751If you set up a handler for @code{SIGTSTP}, for instance, then the
2752arrival of that signal forces further @code{SIGTSTP} signals to wait
2753during the execution of the handler.
2754
2755However, by default, other kinds of signals are not blocked; they can
2756arrive during handler execution.
2757
2758The reliable way to block other kinds of signals during the execution of
2759the handler is to use the @code{sa_mask} member of the @code{sigaction}
2760structure.
2761
2762Here is an example:
2763
2764@smallexample
2765#include <signal.h>
2766#include <stddef.h>
2767
2768void catch_stop ();
2769
2770void
2771install_handler (void)
2772@{
2773 struct sigaction setup_action;
2774 sigset_t block_mask;
2775
2776 sigemptyset (&block_mask);
2777 /* @r{Block other terminal-generated signals while handler runs.} */
2778 sigaddset (&block_mask, SIGINT);
2779 sigaddset (&block_mask, SIGQUIT);
2780 setup_action.sa_handler = catch_stop;
2781 setup_action.sa_mask = block_mask;
2782 setup_action.sa_flags = 0;
2783 sigaction (SIGTSTP, &setup_action, NULL);
2784@}
2785@end smallexample
2786
2787This is more reliable than blocking the other signals explicitly in the
2788code for the handler. If you block signals explicitly in the handler,
2789you can't avoid at least a short interval at the beginning of the
2790handler where they are not yet blocked.
2791
2792You cannot remove signals from the process's current mask using this
2793mechanism. However, you can make calls to @code{sigprocmask} within
2794your handler to block or unblock signals as you wish.
2795
2796In any case, when the handler returns, the system restores the mask that
2797was in place before the handler was entered. If any signals that become
2798unblocked by this restoration are pending, the process will receive
2799those signals immediately, before returning to the code that was
2800interrupted.
2801
2802@node Checking for Pending Signals
2803@subsection Checking for Pending Signals
2804@cindex pending signals, checking for
2805@cindex blocked signals, checking for
2806@cindex checking for pending signals
2807
2808You can find out which signals are pending at any time by calling
2809@code{sigpending}. This function is declared in @file{signal.h}.
2810@pindex signal.h
2811
2812@comment signal.h
2813@comment POSIX.1
2814@deftypefun int sigpending (sigset_t *@var{set})
2815@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
2816@c Direct rt_sigpending syscall on most systems. On hurd, calls
2817@c hurd_self_sigstate, it copies the sigstate's pending while holding
2818@c its lock.
2819The @code{sigpending} function stores information about pending signals
2820in @var{set}. If there is a pending signal that is blocked from
2821delivery, then that signal is a member of the returned set. (You can
2822test whether a particular signal is a member of this set using
2823@code{sigismember}; see @ref{Signal Sets}.)
2824
2825The return value is @code{0} if successful, and @code{-1} on failure.
2826@end deftypefun
2827
2828Testing whether a signal is pending is not often useful. Testing when
2829that signal is not blocked is almost certainly bad design.
2830
2831Here is an example.
2832
2833@smallexample
2834#include <signal.h>
2835#include <stddef.h>
2836
2837sigset_t base_mask, waiting_mask;
2838
2839sigemptyset (&base_mask);
2840sigaddset (&base_mask, SIGINT);
2841sigaddset (&base_mask, SIGTSTP);
2842
2843/* @r{Block user interrupts while doing other processing.} */
2844sigprocmask (SIG_SETMASK, &base_mask, NULL);
2845@dots{}
2846
2847/* @r{After a while, check to see whether any signals are pending.} */
2848sigpending (&waiting_mask);
2849if (sigismember (&waiting_mask, SIGINT)) @{
2850 /* @r{User has tried to kill the process.} */
2851@}
2852else if (sigismember (&waiting_mask, SIGTSTP)) @{
2853 /* @r{User has tried to stop the process.} */
2854@}
2855@end smallexample
2856
2857Remember that if there is a particular signal pending for your process,
2858additional signals of that same type that arrive in the meantime might
2859be discarded. For example, if a @code{SIGINT} signal is pending when
2860another @code{SIGINT} signal arrives, your program will probably only
2861see one of them when you unblock this signal.
2862
2863@strong{Portability Note:} The @code{sigpending} function is new in
2864POSIX.1. Older systems have no equivalent facility.
2865
2866@node Remembering a Signal
2867@subsection Remembering a Signal to Act On Later
2868
2869Instead of blocking a signal using the library facilities, you can get
2870almost the same results by making the handler set a flag to be tested
2871later, when you ``unblock''. Here is an example:
2872
2873@smallexample
2874/* @r{If this flag is nonzero, don't handle the signal right away.} */
2875volatile sig_atomic_t signal_pending;
2876
2877/* @r{This is nonzero if a signal arrived and was not handled.} */
2878volatile sig_atomic_t defer_signal;
2879
2880void
2881handler (int signum)
2882@{
2883 if (defer_signal)
2884 signal_pending = signum;
2885 else
2886 @dots{} /* @r{``Really'' handle the signal.} */
2887@}
2888
2889@dots{}
2890
2891void
2892update_mumble (int frob)
2893@{
2894 /* @r{Prevent signals from having immediate effect.} */
2895 defer_signal++;
2896 /* @r{Now update @code{mumble}, without worrying about interruption.} */
2897 mumble.a = 1;
2898 mumble.b = hack ();
2899 mumble.c = frob;
2900 /* @r{We have updated @code{mumble}. Handle any signal that came in.} */
2901 defer_signal--;
2902 if (defer_signal == 0 && signal_pending != 0)
2903 raise (signal_pending);
2904@}
2905@end smallexample
2906
2907Note how the particular signal that arrives is stored in
2908@code{signal_pending}. That way, we can handle several types of
2909inconvenient signals with the same mechanism.
2910
2911We increment and decrement @code{defer_signal} so that nested critical
2912sections will work properly; thus, if @code{update_mumble} were called
2913with @code{signal_pending} already nonzero, signals would be deferred
2914not only within @code{update_mumble}, but also within the caller. This
2915is also why we do not check @code{signal_pending} if @code{defer_signal}
2916is still nonzero.
2917
2918The incrementing and decrementing of @code{defer_signal} each require more
2919than one instruction; it is possible for a signal to happen in the
2920middle. But that does not cause any problem. If the signal happens
2921early enough to see the value from before the increment or decrement,
2922that is equivalent to a signal which came before the beginning of the
2923increment or decrement, which is a case that works properly.
2924
2925It is absolutely vital to decrement @code{defer_signal} before testing
2926@code{signal_pending}, because this avoids a subtle bug. If we did
2927these things in the other order, like this,
2928
2929@smallexample
2930 if (defer_signal == 1 && signal_pending != 0)
2931 raise (signal_pending);
2932 defer_signal--;
2933@end smallexample
2934
2935@noindent
2936then a signal arriving in between the @code{if} statement and the decrement
2937would be effectively ``lost'' for an indefinite amount of time. The
2938handler would merely set @code{defer_signal}, but the program having
2939already tested this variable, it would not test the variable again.
2940
2941@cindex timing error in signal handling
2942Bugs like these are called @dfn{timing errors}. They are especially bad
2943because they happen only rarely and are nearly impossible to reproduce.
2944You can't expect to find them with a debugger as you would find a
2945reproducible bug. So it is worth being especially careful to avoid
2946them.
2947
2948(You would not be tempted to write the code in this order, given the use
2949of @code{defer_signal} as a counter which must be tested along with
2950@code{signal_pending}. After all, testing for zero is cleaner than
2951testing for one. But if you did not use @code{defer_signal} as a
2952counter, and gave it values of zero and one only, then either order
2953might seem equally simple. This is a further advantage of using a
2954counter for @code{defer_signal}: it will reduce the chance you will
2955write the code in the wrong order and create a subtle bug.)
2956
2957@node Waiting for a Signal
2958@section Waiting for a Signal
2959@cindex waiting for a signal
2960@cindex @code{pause} function
2961
2962If your program is driven by external events, or uses signals for
2963synchronization, then when it has nothing to do it should probably wait
2964until a signal arrives.
2965
2966@menu
2967* Using Pause:: The simple way, using @code{pause}.
2968* Pause Problems:: Why the simple way is often not very good.
2969* Sigsuspend:: Reliably waiting for a specific signal.
2970@end menu
2971
2972@node Using Pause
2973@subsection Using @code{pause}
2974
2975The simple way to wait until a signal arrives is to call @code{pause}.
2976Please read about its disadvantages, in the following section, before
2977you use it.
2978
2979@comment unistd.h
2980@comment POSIX.1
2981@deftypefun int pause (void)
2982@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/!bsd!linux}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
2983@c The signal mask read by sigprocmask may be overridden by another
2984@c thread or by a signal handler before we call sigsuspend. Is this a
2985@c safety issue? Probably not.
2986@c pause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
2987@c [ports/linux/generic]
2988@c syscall_pause ok
2989@c [posix]
2990@c sigemptyset dup ok
2991@c sigprocmask(SIG_BLOCK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
2992@c sigsuspend dup @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
2993The @code{pause} function suspends program execution until a signal
2994arrives whose action is either to execute a handler function, or to
2995terminate the process.
2996
2997If the signal causes a handler function to be executed, then
2998@code{pause} returns. This is considered an unsuccessful return (since
2999``successful'' behavior would be to suspend the program forever), so the
3000return value is @code{-1}. Even if you specify that other primitives
3001should resume when a system handler returns (@pxref{Interrupted
3002Primitives}), this has no effect on @code{pause}; it always fails when a
3003signal is handled.
3004
3005The following @code{errno} error conditions are defined for this function:
3006
3007@table @code
3008@item EINTR
3009The function was interrupted by delivery of a signal.
3010@end table
3011
3012If the signal causes program termination, @code{pause} doesn't return
3013(obviously).
3014
3015This function is a cancellation point in multithreaded programs. This
3016is a problem if the thread allocates some resources (like memory, file
3017descriptors, semaphores or whatever) at the time @code{pause} is
3018called. If the thread gets cancelled these resources stay allocated
3019until the program ends. To avoid this calls to @code{pause} should be
3020protected using cancellation handlers.
3021@c ref pthread_cleanup_push / pthread_cleanup_pop
3022
3023The @code{pause} function is declared in @file{unistd.h}.
3024@end deftypefun
3025
3026@node Pause Problems
3027@subsection Problems with @code{pause}
3028
3029The simplicity of @code{pause} can conceal serious timing errors that
3030can make a program hang mysteriously.
3031
3032It is safe to use @code{pause} if the real work of your program is done
3033by the signal handlers themselves, and the ``main program'' does nothing
3034but call @code{pause}. Each time a signal is delivered, the handler
3035will do the next batch of work that is to be done, and then return, so
3036that the main loop of the program can call @code{pause} again.
3037
3038You can't safely use @code{pause} to wait until one more signal arrives,
3039and then resume real work. Even if you arrange for the signal handler
3040to cooperate by setting a flag, you still can't use @code{pause}
3041reliably. Here is an example of this problem:
3042
3043@smallexample
3044/* @r{@code{usr_interrupt} is set by the signal handler.} */
3045if (!usr_interrupt)
3046 pause ();
3047
3048/* @r{Do work once the signal arrives.} */
3049@dots{}
3050@end smallexample
3051
3052@noindent
3053This has a bug: the signal could arrive after the variable
3054@code{usr_interrupt} is checked, but before the call to @code{pause}.
3055If no further signals arrive, the process would never wake up again.
3056
3057You can put an upper limit on the excess waiting by using @code{sleep}
3058in a loop, instead of using @code{pause}. (@xref{Sleeping}, for more
3059about @code{sleep}.) Here is what this looks like:
3060
3061@smallexample
3062/* @r{@code{usr_interrupt} is set by the signal handler.}
3063while (!usr_interrupt)
3064 sleep (1);
3065
3066/* @r{Do work once the signal arrives.} */
3067@dots{}
3068@end smallexample
3069
3070For some purposes, that is good enough. But with a little more
3071complexity, you can wait reliably until a particular signal handler is
3072run, using @code{sigsuspend}.
3073@ifinfo
3074@xref{Sigsuspend}.
3075@end ifinfo
3076
3077@node Sigsuspend
3078@subsection Using @code{sigsuspend}
3079
3080The clean and reliable way to wait for a signal to arrive is to block it
3081and then use @code{sigsuspend}. By using @code{sigsuspend} in a loop,
3082you can wait for certain kinds of signals, while letting other kinds of
3083signals be handled by their handlers.
3084
3085@comment signal.h
3086@comment POSIX.1
3087@deftypefun int sigsuspend (const sigset_t *@var{set})
3088@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/!bsd!linux}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
3089@c sigsuspend @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
3090@c [posix] @mtasurace:sigprocmask/!bsd!linux
3091@c saving and restoring the procmask is racy
3092@c sigprocmask(SIG_SETMASK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
3093@c pause @asulock/hurd @aculock/hurd
3094@c [bsd]
3095@c sigismember dup ok
3096@c sigmask dup ok
3097@c sigpause dup ok [no @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd]
3098@c [linux]
3099@c do_sigsuspend ok
3100This function replaces the process's signal mask with @var{set} and then
3101suspends the process until a signal is delivered whose action is either
3102to terminate the process or invoke a signal handling function. In other
3103words, the program is effectively suspended until one of the signals that
3104is not a member of @var{set} arrives.
3105
3106If the process is woken up by delivery of a signal that invokes a handler
3107function, and the handler function returns, then @code{sigsuspend} also
3108returns.
3109
3110The mask remains @var{set} only as long as @code{sigsuspend} is waiting.
3111The function @code{sigsuspend} always restores the previous signal mask
3112when it returns.
3113
3114The return value and error conditions are the same as for @code{pause}.
3115@end deftypefun
3116
3117With @code{sigsuspend}, you can replace the @code{pause} or @code{sleep}
3118loop in the previous section with something completely reliable:
3119
3120@smallexample
3121sigset_t mask, oldmask;
3122
3123@dots{}
3124
3125/* @r{Set up the mask of signals to temporarily block.} */
3126sigemptyset (&mask);
3127sigaddset (&mask, SIGUSR1);
3128
3129@dots{}
3130
3131/* @r{Wait for a signal to arrive.} */
3132sigprocmask (SIG_BLOCK, &mask, &oldmask);
3133while (!usr_interrupt)
3134 sigsuspend (&oldmask);
3135sigprocmask (SIG_UNBLOCK, &mask, NULL);
3136@end smallexample
3137
3138This last piece of code is a little tricky. The key point to remember
3139here is that when @code{sigsuspend} returns, it resets the process's
3140signal mask to the original value, the value from before the call to
3141@code{sigsuspend}---in this case, the @code{SIGUSR1} signal is once
3142again blocked. The second call to @code{sigprocmask} is
3143necessary to explicitly unblock this signal.
3144
3145One other point: you may be wondering why the @code{while} loop is
3146necessary at all, since the program is apparently only waiting for one
3147@code{SIGUSR1} signal. The answer is that the mask passed to
3148@code{sigsuspend} permits the process to be woken up by the delivery of
3149other kinds of signals, as well---for example, job control signals. If
3150the process is woken up by a signal that doesn't set
3151@code{usr_interrupt}, it just suspends itself again until the ``right''
3152kind of signal eventually arrives.
3153
3154This technique takes a few more lines of preparation, but that is needed
3155just once for each kind of wait criterion you want to use. The code
3156that actually waits is just four lines.
3157
3158@node Signal Stack
3159@section Using a Separate Signal Stack
3160
3161A signal stack is a special area of memory to be used as the execution
3162stack during signal handlers. It should be fairly large, to avoid any
3163danger that it will overflow in turn; the macro @code{SIGSTKSZ} is
3164defined to a canonical size for signal stacks. You can use
3165@code{malloc} to allocate the space for the stack. Then call
3166@code{sigaltstack} or @code{sigstack} to tell the system to use that
3167space for the signal stack.
3168
3169You don't need to write signal handlers differently in order to use a
3170signal stack. Switching from one stack to the other happens
3171automatically. (Some non-GNU debuggers on some machines may get
3172confused if you examine a stack trace while a handler that uses the
3173signal stack is running.)
3174
3175There are two interfaces for telling the system to use a separate signal
3176stack. @code{sigstack} is the older interface, which comes from 4.2
3177BSD. @code{sigaltstack} is the newer interface, and comes from 4.4
3178BSD. The @code{sigaltstack} interface has the advantage that it does
3179not require your program to know which direction the stack grows, which
3180depends on the specific machine and operating system.
3181
3182@comment signal.h
3183@comment XPG
3184@deftp {Data Type} stack_t
3185This structure describes a signal stack. It contains the following members:
3186
3187@table @code
3188@item void *ss_sp
3189This points to the base of the signal stack.
3190
3191@item size_t ss_size
3192This is the size (in bytes) of the signal stack which @samp{ss_sp} points to.
3193You should set this to however much space you allocated for the stack.
3194
3195There are two macros defined in @file{signal.h} that you should use in
3196calculating this size:
3197
3198@vtable @code
3199@item SIGSTKSZ
3200This is the canonical size for a signal stack. It is judged to be
3201sufficient for normal uses.
3202
3203@item MINSIGSTKSZ
3204This is the amount of signal stack space the operating system needs just
3205to implement signal delivery. The size of a signal stack @strong{must}
3206be greater than this.
3207
3208For most cases, just using @code{SIGSTKSZ} for @code{ss_size} is
3209sufficient. But if you know how much stack space your program's signal
3210handlers will need, you may want to use a different size. In this case,
3211you should allocate @code{MINSIGSTKSZ} additional bytes for the signal
3212stack and increase @code{ss_size} accordingly.
3213@end vtable
3214
3215@item int ss_flags
3216This field contains the bitwise @sc{or} of these flags:
3217
3218@vtable @code
3219@item SS_DISABLE
3220This tells the system that it should not use the signal stack.
3221
3222@item SS_ONSTACK
3223This is set by the system, and indicates that the signal stack is
3224currently in use. If this bit is not set, then signals will be
3225delivered on the normal user stack.
3226@end vtable
3227@end table
3228@end deftp
3229
3230@comment signal.h
3231@comment XPG
3232@deftypefun int sigaltstack (const stack_t *restrict @var{stack}, stack_t *restrict @var{oldstack})
3233@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
3234@c Syscall on Linux and BSD; the HURD implementation takes a lock on
3235@c the hurd_self_sigstate-returned struct.
3236The @code{sigaltstack} function specifies an alternate stack for use
3237during signal handling. When a signal is received by the process and
3238its action indicates that the signal stack is used, the system arranges
3239a switch to the currently installed signal stack while the handler for
3240that signal is executed.
3241
3242If @var{oldstack} is not a null pointer, information about the currently
3243installed signal stack is returned in the location it points to. If
3244@var{stack} is not a null pointer, then this is installed as the new
3245stack for use by signal handlers.
3246
3247The return value is @code{0} on success and @code{-1} on failure. If
3248@code{sigaltstack} fails, it sets @code{errno} to one of these values:
3249
3250@table @code
3251@item EINVAL
3252You tried to disable a stack that was in fact currently in use.
3253
3254@item ENOMEM
3255The size of the alternate stack was too small.
3256It must be greater than @code{MINSIGSTKSZ}.
3257@end table
3258@end deftypefun
3259
3260Here is the older @code{sigstack} interface. You should use
3261@code{sigaltstack} instead on systems that have it.
3262
3263@comment signal.h
3264@comment BSD
3265@deftp {Data Type} {struct sigstack}
3266This structure describes a signal stack. It contains the following members:
3267
3268@table @code
3269@item void *ss_sp
3270This is the stack pointer. If the stack grows downwards on your
3271machine, this should point to the top of the area you allocated. If the
3272stack grows upwards, it should point to the bottom.
3273
3274@item int ss_onstack
3275This field is true if the process is currently using this stack.
3276@end table
3277@end deftp
3278
3279@comment signal.h
3280@comment BSD
3281@deftypefun int sigstack (struct sigstack *@var{stack}, struct sigstack *@var{oldstack})
3282@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
3283@c Lossy and dangerous (no size limit) wrapper for sigaltstack.
3284The @code{sigstack} function specifies an alternate stack for use during
3285signal handling. When a signal is received by the process and its
3286action indicates that the signal stack is used, the system arranges a
3287switch to the currently installed signal stack while the handler for
3288that signal is executed.
3289
3290If @var{oldstack} is not a null pointer, information about the currently
3291installed signal stack is returned in the location it points to. If
3292@var{stack} is not a null pointer, then this is installed as the new
3293stack for use by signal handlers.
3294
3295The return value is @code{0} on success and @code{-1} on failure.
3296@end deftypefun
3297
3298@node BSD Signal Handling
3299@section BSD Signal Handling
3300
3301This section describes alternative signal handling functions derived
3302from BSD Unix. These facilities were an advance, in their time; today,
3303they are mostly obsolete, and supported mainly for compatibility with
3304BSD Unix.
3305
3306There are many similarities between the BSD and POSIX signal handling
3307facilities, because the POSIX facilities were inspired by the BSD
3308facilities. Besides having different names for all the functions to
3309avoid conflicts, the main difference between the two is that BSD Unix
3310represents signal masks as an @code{int} bit mask, rather than as a
3311@code{sigset_t} object.
3312
3313The BSD facilities are declared in @file{signal.h}.
3314@pindex signal.h
3315
3316@comment signal.h
3317@comment XPG
3318@deftypefun int siginterrupt (int @var{signum}, int @var{failflag})
3319@safety{@prelim{}@mtunsafe{@mtasuconst{:@mtssigintr{}}}@asunsafe{}@acunsafe{@acucorrupt{}}}
3320@c This calls sigaction twice, once to get the current sigaction for the
3321@c specified signal, another to apply the flags change. This could
3322@c override the effects of a concurrent sigaction call. It also
3323@c modifies without any guards the global _sigintr variable, that
3324@c bsd_signal reads from, and it may leave _sigintr modified without
3325@c overriding the active handler if cancelled between the two
3326@c operations.
3327This function specifies which approach to use when certain primitives
3328are interrupted by handling signal @var{signum}. If @var{failflag} is
3329false, signal @var{signum} restarts primitives. If @var{failflag} is
3330true, handling @var{signum} causes these primitives to fail with error
3331code @code{EINTR}. @xref{Interrupted Primitives}.
3332@end deftypefun
3333
3334@comment signal.h
3335@comment BSD
3336@deftypefn Macro int sigmask (int @var{signum})
3337@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
3338@c This just shifts signum.
3339This macro returns a signal mask that has the bit for signal @var{signum}
3340set. You can bitwise-OR the results of several calls to @code{sigmask}
3341together to specify more than one signal. For example,
3342
3343@smallexample
3344(sigmask (SIGTSTP) | sigmask (SIGSTOP)
3345 | sigmask (SIGTTIN) | sigmask (SIGTTOU))
3346@end smallexample
3347
3348@noindent
3349specifies a mask that includes all the job-control stop signals.
3350@end deftypefn
3351
3352@comment signal.h
3353@comment BSD
3354@deftypefun int sigblock (int @var{mask})
3355@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
3356@c On most POSIX systems, this is a wrapper for sigprocmask(SIG_BLOCK).
3357@c The exception are BSD systems other than 4.4, where it is a syscall.
3358@c sigblock @asulock/hurd @aculock/hurd
3359@c sigprocmask(SIG_BLOCK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
3360This function is equivalent to @code{sigprocmask} (@pxref{Process Signal
3361Mask}) with a @var{how} argument of @code{SIG_BLOCK}: it adds the
3362signals specified by @var{mask} to the calling process's set of blocked
3363signals. The return value is the previous set of blocked signals.
3364@end deftypefun
3365
3366@comment signal.h
3367@comment BSD
3368@deftypefun int sigsetmask (int @var{mask})
3369@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
3370@c On most POSIX systems, this is a wrapper for sigprocmask(SIG_SETMASK).
3371@c The exception are BSD systems other than 4.4, where it is a syscall.
3372@c sigsetmask @asulock/hurd @aculock/hurd
3373@c sigprocmask(SIG_SETMASK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
3374This function equivalent to @code{sigprocmask} (@pxref{Process
3375Signal Mask}) with a @var{how} argument of @code{SIG_SETMASK}: it sets
3376the calling process's signal mask to @var{mask}. The return value is
3377the previous set of blocked signals.
3378@end deftypefun
3379
3380@comment signal.h
3381@comment BSD
3382@deftypefun int sigpause (int @var{mask})
3383@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/!bsd!linux}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}}
3384@c sigpause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
3385@c [posix]
3386@c __sigpause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
3387@c do_sigpause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
3388@c sigprocmask(0) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)]
3389@c sigdelset dup ok
3390@c sigset_set_old_mask dup ok
3391@c sigsuspend dup @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd
3392This function is the equivalent of @code{sigsuspend} (@pxref{Waiting
3393for a Signal}): it sets the calling process's signal mask to @var{mask},
3394and waits for a signal to arrive. On return the previous set of blocked
3395signals is restored.
3396@end deftypefun