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2@node Language Features
3@c @node Language Features, Library Summary, , Top
4@c %MENU% C language features provided by the library
5@appendix C Language Facilities in the Library
6
7Some of the facilities implemented by the C library really should be
8thought of as parts of the C language itself. These facilities ought to
9be documented in the C Language Manual, not in the library manual; but
10since we don't have the language manual yet, and documentation for these
11features has been written, we are publishing it here.
12
13@menu
14* Consistency Checking:: Using @code{assert} to abort if
15 something ``impossible'' happens.
16* Variadic Functions:: Defining functions with varying numbers
17 of args.
18* Null Pointer Constant:: The macro @code{NULL}.
19* Important Data Types:: Data types for object sizes.
20* Data Type Measurements:: Parameters of data type representations.
21@end menu
22
23@node Consistency Checking
24@section Explicitly Checking Internal Consistency
25@cindex consistency checking
26@cindex impossible events
27@cindex assertions
28
29When you're writing a program, it's often a good idea to put in checks
30at strategic places for ``impossible'' errors or violations of basic
31assumptions. These kinds of checks are helpful in debugging problems
32with the interfaces between different parts of the program, for example.
33
34@pindex assert.h
35The @code{assert} macro, defined in the header file @file{assert.h},
36provides a convenient way to abort the program while printing a message
37about where in the program the error was detected.
38
39@vindex NDEBUG
40Once you think your program is debugged, you can disable the error
41checks performed by the @code{assert} macro by recompiling with the
42macro @code{NDEBUG} defined. This means you don't actually have to
43change the program source code to disable these checks.
44
45But disabling these consistency checks is undesirable unless they make
46the program significantly slower. All else being equal, more error
47checking is good no matter who is running the program. A wise user
48would rather have a program crash, visibly, than have it return nonsense
49without indicating anything might be wrong.
50
51@comment assert.h
52@comment ISO
53@deftypefn Macro void assert (int @var{expression})
54@safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{} @asucorrupt{}}@acunsafe{@acsmem{} @aculock{} @acucorrupt{}}}
55@c assert_fail_base calls asprintf, and fflushes stderr.
56Verify the programmer's belief that @var{expression} is nonzero at
57this point in the program.
58
59If @code{NDEBUG} is not defined, @code{assert} tests the value of
60@var{expression}. If it is false (zero), @code{assert} aborts the
61program (@pxref{Aborting a Program}) after printing a message of the
62form:
63
64@smallexample
65@file{@var{file}}:@var{linenum}: @var{function}: Assertion `@var{expression}' failed.
66@end smallexample
67
68@noindent
69on the standard error stream @code{stderr} (@pxref{Standard Streams}).
70The filename and line number are taken from the C preprocessor macros
71@code{__FILE__} and @code{__LINE__} and specify where the call to
72@code{assert} was made. When using the GNU C compiler, the name of
73the function which calls @code{assert} is taken from the built-in
74variable @code{__PRETTY_FUNCTION__}; with older compilers, the function
75name and following colon are omitted.
76
77If the preprocessor macro @code{NDEBUG} is defined before
78@file{assert.h} is included, the @code{assert} macro is defined to do
79absolutely nothing.
80
81@strong{Warning:} Even the argument expression @var{expression} is not
82evaluated if @code{NDEBUG} is in effect. So never use @code{assert}
83with arguments that involve side effects. For example, @code{assert
84(++i > 0);} is a bad idea, because @code{i} will not be incremented if
85@code{NDEBUG} is defined.
86@end deftypefn
87
88Sometimes the ``impossible'' condition you want to check for is an error
89return from an operating system function. Then it is useful to display
90not only where the program crashes, but also what error was returned.
91The @code{assert_perror} macro makes this easy.
92
93@comment assert.h
94@comment GNU
95@deftypefn Macro void assert_perror (int @var{errnum})
96@safety{@prelim{}@mtsafe{}@asunsafe{@ascuheap{} @asucorrupt{}}@acunsafe{@acsmem{} @aculock{} @acucorrupt{}}}
97@c assert_fail_base calls asprintf, and fflushes stderr.
98Similar to @code{assert}, but verifies that @var{errnum} is zero.
99
100If @code{NDEBUG} is not defined, @code{assert_perror} tests the value of
101@var{errnum}. If it is nonzero, @code{assert_perror} aborts the program
102after printing a message of the form:
103
104@smallexample
105@file{@var{file}}:@var{linenum}: @var{function}: @var{error text}
106@end smallexample
107
108@noindent
109on the standard error stream. The file name, line number, and function
110name are as for @code{assert}. The error text is the result of
111@w{@code{strerror (@var{errnum})}}. @xref{Error Messages}.
112
113Like @code{assert}, if @code{NDEBUG} is defined before @file{assert.h}
114is included, the @code{assert_perror} macro does absolutely nothing. It
115does not evaluate the argument, so @var{errnum} should not have any side
116effects. It is best for @var{errnum} to be just a simple variable
117reference; often it will be @code{errno}.
118
119This macro is a GNU extension.
120@end deftypefn
121
122@strong{Usage note:} The @code{assert} facility is designed for
123detecting @emph{internal inconsistency}; it is not suitable for
124reporting invalid input or improper usage by the @emph{user} of the
125program.
126
127The information in the diagnostic messages printed by the @code{assert}
128and @code{assert_perror} macro is intended to help you, the programmer,
129track down the cause of a bug, but is not really useful for telling a user
130of your program why his or her input was invalid or why a command could not
131be carried out. What's more, your program should not abort when given
132invalid input, as @code{assert} would do---it should exit with nonzero
133status (@pxref{Exit Status}) after printing its error messages, or perhaps
134read another command or move on to the next input file.
135
136@xref{Error Messages}, for information on printing error messages for
137problems that @emph{do not} represent bugs in the program.
138
139
140@node Variadic Functions
141@section Variadic Functions
142@cindex variable number of arguments
143@cindex variadic functions
144@cindex optional arguments
145
146@w{ISO C} defines a syntax for declaring a function to take a variable
147number or type of arguments. (Such functions are referred to as
148@dfn{varargs functions} or @dfn{variadic functions}.) However, the
149language itself provides no mechanism for such functions to access their
150non-required arguments; instead, you use the variable arguments macros
151defined in @file{stdarg.h}.
152
153This section describes how to declare variadic functions, how to write
154them, and how to call them properly.
155
156@strong{Compatibility Note:} Many older C dialects provide a similar,
157but incompatible, mechanism for defining functions with variable numbers
158of arguments, using @file{varargs.h}.
159
160@menu
161* Why Variadic:: Reasons for making functions take
162 variable arguments.
163* How Variadic:: How to define and call variadic functions.
164* Variadic Example:: A complete example.
165@end menu
166
167@node Why Variadic
168@subsection Why Variadic Functions are Used
169
170Ordinary C functions take a fixed number of arguments. When you define
171a function, you specify the data type for each argument. Every call to
172the function should supply the expected number of arguments, with types
173that can be converted to the specified ones. Thus, if the function
174@samp{foo} is declared with @code{int foo (int, char *);} then you must
175call it with two arguments, a number (any kind will do) and a string
176pointer.
177
178But some functions perform operations that can meaningfully accept an
179unlimited number of arguments.
180
181In some cases a function can handle any number of values by operating on
182all of them as a block. For example, consider a function that allocates
183a one-dimensional array with @code{malloc} to hold a specified set of
184values. This operation makes sense for any number of values, as long as
185the length of the array corresponds to that number. Without facilities
186for variable arguments, you would have to define a separate function for
187each possible array size.
188
189The library function @code{printf} (@pxref{Formatted Output}) is an
190example of another class of function where variable arguments are
191useful. This function prints its arguments (which can vary in type as
192well as number) under the control of a format template string.
193
194These are good reasons to define a @dfn{variadic} function which can
195handle as many arguments as the caller chooses to pass.
196
197Some functions such as @code{open} take a fixed set of arguments, but
198occasionally ignore the last few. Strict adherence to @w{ISO C} requires
199these functions to be defined as variadic; in practice, however, the GNU
200C compiler and most other C compilers let you define such a function to
201take a fixed set of arguments---the most it can ever use---and then only
202@emph{declare} the function as variadic (or not declare its arguments
203at all!).
204
205@node How Variadic
206@subsection How Variadic Functions are Defined and Used
207
208Defining and using a variadic function involves three steps:
209
210@itemize @bullet
211@item
212@emph{Define} the function as variadic, using an ellipsis
213(@samp{@dots{}}) in the argument list, and using special macros to
214access the variable arguments. @xref{Receiving Arguments}.
215
216@item
217@emph{Declare} the function as variadic, using a prototype with an
218ellipsis (@samp{@dots{}}), in all the files which call it.
219@xref{Variadic Prototypes}.
220
221@item
222@emph{Call} the function by writing the fixed arguments followed by the
223additional variable arguments. @xref{Calling Variadics}.
224@end itemize
225
226@menu
227* Variadic Prototypes:: How to make a prototype for a function
228 with variable arguments.
229* Receiving Arguments:: Steps you must follow to access the
230 optional argument values.
231* How Many Arguments:: How to decide whether there are more arguments.
232* Calling Variadics:: Things you need to know about calling
233 variable arguments functions.
234* Argument Macros:: Detailed specification of the macros
235 for accessing variable arguments.
236@end menu
237
238@node Variadic Prototypes
239@subsubsection Syntax for Variable Arguments
240@cindex function prototypes (variadic)
241@cindex prototypes for variadic functions
242@cindex variadic function prototypes
243
244A function that accepts a variable number of arguments must be declared
245with a prototype that says so. You write the fixed arguments as usual,
246and then tack on @samp{@dots{}} to indicate the possibility of
247additional arguments. The syntax of @w{ISO C} requires at least one fixed
248argument before the @samp{@dots{}}. For example,
249
250@smallexample
251int
252func (const char *a, int b, @dots{})
253@{
254 @dots{}
255@}
256@end smallexample
257
258@noindent
259defines a function @code{func} which returns an @code{int} and takes two
260required arguments, a @code{const char *} and an @code{int}. These are
261followed by any number of anonymous arguments.
262
263@strong{Portability note:} For some C compilers, the last required
264argument must not be declared @code{register} in the function
265definition. Furthermore, this argument's type must be
266@dfn{self-promoting}: that is, the default promotions must not change
267its type. This rules out array and function types, as well as
268@code{float}, @code{char} (whether signed or not) and @w{@code{short int}}
269(whether signed or not). This is actually an @w{ISO C} requirement.
270
271@node Receiving Arguments
272@subsubsection Receiving the Argument Values
273@cindex variadic function argument access
274@cindex arguments (variadic functions)
275
276Ordinary fixed arguments have individual names, and you can use these
277names to access their values. But optional arguments have no
278names---nothing but @samp{@dots{}}. How can you access them?
279
280@pindex stdarg.h
281The only way to access them is sequentially, in the order they were
282written, and you must use special macros from @file{stdarg.h} in the
283following three step process:
284
285@enumerate
286@item
287You initialize an argument pointer variable of type @code{va_list} using
288@code{va_start}. The argument pointer when initialized points to the
289first optional argument.
290
291@item
292You access the optional arguments by successive calls to @code{va_arg}.
293The first call to @code{va_arg} gives you the first optional argument,
294the next call gives you the second, and so on.
295
296You can stop at any time if you wish to ignore any remaining optional
297arguments. It is perfectly all right for a function to access fewer
298arguments than were supplied in the call, but you will get garbage
299values if you try to access too many arguments.
300
301@item
302You indicate that you are finished with the argument pointer variable by
303calling @code{va_end}.
304
305(In practice, with most C compilers, calling @code{va_end} does nothing.
306This is always true in the GNU C compiler. But you might as well call
307@code{va_end} just in case your program is someday compiled with a peculiar
308compiler.)
309@end enumerate
310
311@xref{Argument Macros}, for the full definitions of @code{va_start},
312@code{va_arg} and @code{va_end}.
313
314Steps 1 and 3 must be performed in the function that accepts the
315optional arguments. However, you can pass the @code{va_list} variable
316as an argument to another function and perform all or part of step 2
317there.
318
319You can perform the entire sequence of three steps multiple times
320within a single function invocation. If you want to ignore the optional
321arguments, you can do these steps zero times.
322
323You can have more than one argument pointer variable if you like. You
324can initialize each variable with @code{va_start} when you wish, and
325then you can fetch arguments with each argument pointer as you wish.
326Each argument pointer variable will sequence through the same set of
327argument values, but at its own pace.
328
329@strong{Portability note:} With some compilers, once you pass an
330argument pointer value to a subroutine, you must not keep using the same
331argument pointer value after that subroutine returns. For full
332portability, you should just pass it to @code{va_end}. This is actually
333an @w{ISO C} requirement, but most ANSI C compilers work happily
334regardless.
335
336@node How Many Arguments
337@subsubsection How Many Arguments Were Supplied
338@cindex number of arguments passed
339@cindex how many arguments
340@cindex arguments, how many
341
342There is no general way for a function to determine the number and type
343of the optional arguments it was called with. So whoever designs the
344function typically designs a convention for the caller to specify the number
345and type of arguments. It is up to you to define an appropriate calling
346convention for each variadic function, and write all calls accordingly.
347
348One kind of calling convention is to pass the number of optional
349arguments as one of the fixed arguments. This convention works provided
350all of the optional arguments are of the same type.
351
352A similar alternative is to have one of the required arguments be a bit
353mask, with a bit for each possible purpose for which an optional
354argument might be supplied. You would test the bits in a predefined
355sequence; if the bit is set, fetch the value of the next argument,
356otherwise use a default value.
357
358A required argument can be used as a pattern to specify both the number
359and types of the optional arguments. The format string argument to
360@code{printf} is one example of this (@pxref{Formatted Output Functions}).
361
362Another possibility is to pass an ``end marker'' value as the last
363optional argument. For example, for a function that manipulates an
364arbitrary number of pointer arguments, a null pointer might indicate the
365end of the argument list. (This assumes that a null pointer isn't
366otherwise meaningful to the function.) The @code{execl} function works
367in just this way; see @ref{Executing a File}.
368
369
370@node Calling Variadics
371@subsubsection Calling Variadic Functions
372@cindex variadic functions, calling
373@cindex calling variadic functions
374@cindex declaring variadic functions
375
376You don't have to do anything special to call a variadic function.
377Just put the arguments (required arguments, followed by optional ones)
378inside parentheses, separated by commas, as usual. But you must declare
379the function with a prototype and know how the argument values are converted.
380
381In principle, functions that are @emph{defined} to be variadic must also
382be @emph{declared} to be variadic using a function prototype whenever
383you call them. (@xref{Variadic Prototypes}, for how.) This is because
384some C compilers use a different calling convention to pass the same set
385of argument values to a function depending on whether that function
386takes variable arguments or fixed arguments.
387
388In practice, the GNU C compiler always passes a given set of argument
389types in the same way regardless of whether they are optional or
390required. So, as long as the argument types are self-promoting, you can
391safely omit declaring them. Usually it is a good idea to declare the
392argument types for variadic functions, and indeed for all functions.
393But there are a few functions which it is extremely convenient not to
394have to declare as variadic---for example, @code{open} and
395@code{printf}.
396
397@cindex default argument promotions
398@cindex argument promotion
399Since the prototype doesn't specify types for optional arguments, in a
400call to a variadic function the @dfn{default argument promotions} are
401performed on the optional argument values. This means the objects of
402type @code{char} or @w{@code{short int}} (whether signed or not) are
403promoted to either @code{int} or @w{@code{unsigned int}}, as
404appropriate; and that objects of type @code{float} are promoted to type
405@code{double}. So, if the caller passes a @code{char} as an optional
406argument, it is promoted to an @code{int}, and the function can access
407it with @code{va_arg (@var{ap}, int)}.
408
409Conversion of the required arguments is controlled by the function
410prototype in the usual way: the argument expression is converted to the
411declared argument type as if it were being assigned to a variable of
412that type.
413
414@node Argument Macros
415@subsubsection Argument Access Macros
416
417Here are descriptions of the macros used to retrieve variable arguments.
418These macros are defined in the header file @file{stdarg.h}.
419@pindex stdarg.h
420
421@comment stdarg.h
422@comment ISO
423@deftp {Data Type} va_list
424The type @code{va_list} is used for argument pointer variables.
425@end deftp
426
427@comment stdarg.h
428@comment ISO
429@deftypefn {Macro} void va_start (va_list @var{ap}, @var{last-required})
430@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
431@c This is no longer provided by glibc, but rather by the compiler.
432This macro initializes the argument pointer variable @var{ap} to point
433to the first of the optional arguments of the current function;
434@var{last-required} must be the last required argument to the function.
435@end deftypefn
436
437@comment stdarg.h
438@comment ISO
439@deftypefn {Macro} @var{type} va_arg (va_list @var{ap}, @var{type})
440@safety{@prelim{}@mtsafe{@mtsrace{:ap}}@assafe{}@acunsafe{@acucorrupt{}}}
441@c This is no longer provided by glibc, but rather by the compiler.
442@c Unlike the other va_ macros, that either start/end the lifetime of
443@c the va_list object or don't modify it, this one modifies ap, and it
444@c may leave it in a partially updated state.
445The @code{va_arg} macro returns the value of the next optional argument,
446and modifies the value of @var{ap} to point to the subsequent argument.
447Thus, successive uses of @code{va_arg} return successive optional
448arguments.
449
450The type of the value returned by @code{va_arg} is @var{type} as
451specified in the call. @var{type} must be a self-promoting type (not
452@code{char} or @code{short int} or @code{float}) that matches the type
453of the actual argument.
454@end deftypefn
455
456@comment stdarg.h
457@comment ISO
458@deftypefn {Macro} void va_end (va_list @var{ap})
459@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
460@c This is no longer provided by glibc, but rather by the compiler.
461This ends the use of @var{ap}. After a @code{va_end} call, further
462@code{va_arg} calls with the same @var{ap} may not work. You should invoke
463@code{va_end} before returning from the function in which @code{va_start}
464was invoked with the same @var{ap} argument.
465
466In @theglibc{}, @code{va_end} does nothing, and you need not ever
467use it except for reasons of portability.
468@refill
469@end deftypefn
470
471Sometimes it is necessary to parse the list of parameters more than once
472or one wants to remember a certain position in the parameter list. To
473do this, one will have to make a copy of the current value of the
474argument. But @code{va_list} is an opaque type and one cannot necessarily
475assign the value of one variable of type @code{va_list} to another variable
476of the same type.
477
478@comment stdarg.h
479@comment ISO
480@deftypefn {Macro} void va_copy (va_list @var{dest}, va_list @var{src})
481@deftypefnx {Macro} void __va_copy (va_list @var{dest}, va_list @var{src})
482@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
483@c This is no longer provided by glibc, but rather by the compiler.
484The @code{va_copy} macro allows copying of objects of type
485@code{va_list} even if this is not an integral type. The argument pointer
486in @var{dest} is initialized to point to the same argument as the
487pointer in @var{src}.
488
489This macro was added in ISO C99. When building for strict conformance
490to ISO C90 (@samp{gcc -ansi}), it is not available. The macro
491@code{__va_copy} is available as a GNU extension in any standards
492mode; before GCC 3.0, it was the only macro for this functionality.
493@end deftypefn
494
495If you want to use @code{va_copy} and be portable to pre-C99 systems,
496you should always be prepared for the
497possibility that this macro will not be available. On architectures where a
498simple assignment is invalid, hopefully @code{va_copy} @emph{will} be available,
499so one should always write something like this if concerned about
500pre-C99 portability:
501
502@smallexample
503@{
504 va_list ap, save;
505 @dots{}
506#ifdef va_copy
507 va_copy (save, ap);
508#else
509 save = ap;
510#endif
511 @dots{}
512@}
513@end smallexample
514
515
516@node Variadic Example
517@subsection Example of a Variadic Function
518
519Here is a complete sample function that accepts a variable number of
520arguments. The first argument to the function is the count of remaining
521arguments, which are added up and the result returned. While trivial,
522this function is sufficient to illustrate how to use the variable
523arguments facility.
524
525@comment Yes, this example has been tested.
526@smallexample
527@include add.c.texi
528@end smallexample
529
530@node Null Pointer Constant
531@section Null Pointer Constant
532@cindex null pointer constant
533
534The null pointer constant is guaranteed not to point to any real object.
535You can assign it to any pointer variable since it has type @code{void
536*}. The preferred way to write a null pointer constant is with
537@code{NULL}.
538
539@comment stddef.h
540@comment ISO
541@deftypevr Macro {void *} NULL
542This is a null pointer constant.
543@end deftypevr
544
545You can also use @code{0} or @code{(void *)0} as a null pointer
546constant, but using @code{NULL} is cleaner because it makes the purpose
547of the constant more evident.
548
549If you use the null pointer constant as a function argument, then for
550complete portability you should make sure that the function has a
551prototype declaration. Otherwise, if the target machine has two
552different pointer representations, the compiler won't know which
553representation to use for that argument. You can avoid the problem by
554explicitly casting the constant to the proper pointer type, but we
555recommend instead adding a prototype for the function you are calling.
556
557@node Important Data Types
558@section Important Data Types
559
560The result of subtracting two pointers in C is always an integer, but the
561precise data type varies from C compiler to C compiler. Likewise, the
562data type of the result of @code{sizeof} also varies between compilers.
563ISO defines standard aliases for these two types, so you can refer to
564them in a portable fashion. They are defined in the header file
565@file{stddef.h}.
566@pindex stddef.h
567
568@comment stddef.h
569@comment ISO
570@deftp {Data Type} ptrdiff_t
571This is the signed integer type of the result of subtracting two
572pointers. For example, with the declaration @code{char *p1, *p2;}, the
573expression @code{p2 - p1} is of type @code{ptrdiff_t}. This will
574probably be one of the standard signed integer types (@w{@code{short
575int}}, @code{int} or @w{@code{long int}}), but might be a nonstandard
576type that exists only for this purpose.
577@end deftp
578
579@comment stddef.h
580@comment ISO
581@deftp {Data Type} size_t
582This is an unsigned integer type used to represent the sizes of objects.
583The result of the @code{sizeof} operator is of this type, and functions
584such as @code{malloc} (@pxref{Unconstrained Allocation}) and
585@code{memcpy} (@pxref{Copying and Concatenation}) accept arguments of
586this type to specify object sizes. On systems using @theglibc{}, this
587will be @w{@code{unsigned int}} or @w{@code{unsigned long int}}.
588
589@strong{Usage Note:} @code{size_t} is the preferred way to declare any
590arguments or variables that hold the size of an object.
591@end deftp
592
593@strong{Compatibility Note:} Implementations of C before the advent of
594@w{ISO C} generally used @code{unsigned int} for representing object sizes
595and @code{int} for pointer subtraction results. They did not
596necessarily define either @code{size_t} or @code{ptrdiff_t}. Unix
597systems did define @code{size_t}, in @file{sys/types.h}, but the
598definition was usually a signed type.
599
600@node Data Type Measurements
601@section Data Type Measurements
602
603Most of the time, if you choose the proper C data type for each object
604in your program, you need not be concerned with just how it is
605represented or how many bits it uses. When you do need such
606information, the C language itself does not provide a way to get it.
607The header files @file{limits.h} and @file{float.h} contain macros
608which give you this information in full detail.
609
610@menu
611* Width of Type:: How many bits does an integer type hold?
612* Range of Type:: What are the largest and smallest values
613 that an integer type can hold?
614* Floating Type Macros:: Parameters that measure the floating point types.
615* Structure Measurement:: Getting measurements on structure types.
616@end menu
617
618@node Width of Type
619@subsection Computing the Width of an Integer Data Type
620@cindex integer type width
621@cindex width of integer type
622@cindex type measurements, integer
623
624The most common reason that a program needs to know how many bits are in
625an integer type is for using an array of @code{long int} as a bit vector.
626You can access the bit at index @var{n} with
627
628@smallexample
629vector[@var{n} / LONGBITS] & (1 << (@var{n} % LONGBITS))
630@end smallexample
631
632@noindent
633provided you define @code{LONGBITS} as the number of bits in a
634@code{long int}.
635
636@pindex limits.h
637There is no operator in the C language that can give you the number of
638bits in an integer data type. But you can compute it from the macro
639@code{CHAR_BIT}, defined in the header file @file{limits.h}.
640
641@table @code
642@comment limits.h
643@comment ISO
644@item CHAR_BIT
645This is the number of bits in a @code{char}---eight, on most systems.
646The value has type @code{int}.
647
648You can compute the number of bits in any data type @var{type} like
649this:
650
651@smallexample
652sizeof (@var{type}) * CHAR_BIT
653@end smallexample
654@end table
655
656@node Range of Type
657@subsection Range of an Integer Type
658@cindex integer type range
659@cindex range of integer type
660@cindex limits, integer types
661
662Suppose you need to store an integer value which can range from zero to
663one million. Which is the smallest type you can use? There is no
664general rule; it depends on the C compiler and target machine. You can
665use the @samp{MIN} and @samp{MAX} macros in @file{limits.h} to determine
666which type will work.
667
668Each signed integer type has a pair of macros which give the smallest
669and largest values that it can hold. Each unsigned integer type has one
670such macro, for the maximum value; the minimum value is, of course,
671zero.
672
673The values of these macros are all integer constant expressions. The
674@samp{MAX} and @samp{MIN} macros for @code{char} and @w{@code{short
675int}} types have values of type @code{int}. The @samp{MAX} and
676@samp{MIN} macros for the other types have values of the same type
677described by the macro---thus, @code{ULONG_MAX} has type
678@w{@code{unsigned long int}}.
679
680@comment Extra blank lines make it look better.
681@vtable @code
682@comment limits.h
683@comment ISO
684@item SCHAR_MIN
685
686This is the minimum value that can be represented by a @w{@code{signed char}}.
687
688@comment limits.h
689@comment ISO
690@item SCHAR_MAX
691@comment limits.h
692@comment ISO
693@itemx UCHAR_MAX
694
695These are the maximum values that can be represented by a
696@w{@code{signed char}} and @w{@code{unsigned char}}, respectively.
697
698@comment limits.h
699@comment ISO
700@item CHAR_MIN
701
702This is the minimum value that can be represented by a @code{char}.
703It's equal to @code{SCHAR_MIN} if @code{char} is signed, or zero
704otherwise.
705
706@comment limits.h
707@comment ISO
708@item CHAR_MAX
709
710This is the maximum value that can be represented by a @code{char}.
711It's equal to @code{SCHAR_MAX} if @code{char} is signed, or
712@code{UCHAR_MAX} otherwise.
713
714@comment limits.h
715@comment ISO
716@item SHRT_MIN
717
718This is the minimum value that can be represented by a @w{@code{signed
719short int}}. On most machines that @theglibc{} runs on,
720@code{short} integers are 16-bit quantities.
721
722@comment limits.h
723@comment ISO
724@item SHRT_MAX
725@comment limits.h
726@comment ISO
727@itemx USHRT_MAX
728
729These are the maximum values that can be represented by a
730@w{@code{signed short int}} and @w{@code{unsigned short int}},
731respectively.
732
733@comment limits.h
734@comment ISO
735@item INT_MIN
736
737This is the minimum value that can be represented by a @w{@code{signed
738int}}. On most machines that @theglibc{} runs on, an @code{int} is
739a 32-bit quantity.
740
741@comment limits.h
742@comment ISO
743@item INT_MAX
744@comment limits.h
745@comment ISO
746@itemx UINT_MAX
747
748These are the maximum values that can be represented by, respectively,
749the type @w{@code{signed int}} and the type @w{@code{unsigned int}}.
750
751@comment limits.h
752@comment ISO
753@item LONG_MIN
754
755This is the minimum value that can be represented by a @w{@code{signed
756long int}}. On most machines that @theglibc{} runs on, @code{long}
757integers are 32-bit quantities, the same size as @code{int}.
758
759@comment limits.h
760@comment ISO
761@item LONG_MAX
762@comment limits.h
763@comment ISO
764@itemx ULONG_MAX
765
766These are the maximum values that can be represented by a
767@w{@code{signed long int}} and @code{unsigned long int}, respectively.
768
769@comment limits.h
770@comment ISO
771@item LLONG_MIN
772
773This is the minimum value that can be represented by a @w{@code{signed
774long long int}}. On most machines that @theglibc{} runs on,
775@w{@code{long long}} integers are 64-bit quantities.
776
777@comment limits.h
778@comment ISO
779@item LLONG_MAX
780@comment limits.h
781@comment ISO
782@itemx ULLONG_MAX
783
784These are the maximum values that can be represented by a @code{signed
785long long int} and @code{unsigned long long int}, respectively.
786
787@comment limits.h
788@comment GNU
789@item LONG_LONG_MIN
790@comment limits.h
791@comment GNU
792@itemx LONG_LONG_MAX
793@comment limits.h
794@comment GNU
795@itemx ULONG_LONG_MAX
796These are obsolete names for @code{LLONG_MIN}, @code{LLONG_MAX}, and
797@code{ULLONG_MAX}. They are only available if @code{_GNU_SOURCE} is
798defined (@pxref{Feature Test Macros}). In GCC versions prior to 3.0,
799these were the only names available.
800
801@comment limits.h
802@comment GNU
803@item WCHAR_MAX
804
805This is the maximum value that can be represented by a @code{wchar_t}.
806@xref{Extended Char Intro}.
807@end vtable
808
809The header file @file{limits.h} also defines some additional constants
810that parameterize various operating system and file system limits. These
811constants are described in @ref{System Configuration}.
812
813@node Floating Type Macros
814@subsection Floating Type Macros
815@cindex floating type measurements
816@cindex measurements of floating types
817@cindex type measurements, floating
818@cindex limits, floating types
819
820The specific representation of floating point numbers varies from
821machine to machine. Because floating point numbers are represented
822internally as approximate quantities, algorithms for manipulating
823floating point data often need to take account of the precise details of
824the machine's floating point representation.
825
826Some of the functions in the C library itself need this information; for
827example, the algorithms for printing and reading floating point numbers
828(@pxref{I/O on Streams}) and for calculating trigonometric and
829irrational functions (@pxref{Mathematics}) use it to avoid round-off
830error and loss of accuracy. User programs that implement numerical
831analysis techniques also often need this information in order to
832minimize or compute error bounds.
833
834The header file @file{float.h} describes the format used by your
835machine.
836
837@menu
838* Floating Point Concepts:: Definitions of terminology.
839* Floating Point Parameters:: Details of specific macros.
840* IEEE Floating Point:: The measurements for one common
841 representation.
842@end menu
843
844@node Floating Point Concepts
845@subsubsection Floating Point Representation Concepts
846
847This section introduces the terminology for describing floating point
848representations.
849
850You are probably already familiar with most of these concepts in terms
851of scientific or exponential notation for floating point numbers. For
852example, the number @code{123456.0} could be expressed in exponential
853notation as @code{1.23456e+05}, a shorthand notation indicating that the
854mantissa @code{1.23456} is multiplied by the base @code{10} raised to
855power @code{5}.
856
857More formally, the internal representation of a floating point number
858can be characterized in terms of the following parameters:
859
860@itemize @bullet
861@item
862@cindex sign (of floating point number)
863The @dfn{sign} is either @code{-1} or @code{1}.
864
865@item
866@cindex base (of floating point number)
867@cindex radix (of floating point number)
868The @dfn{base} or @dfn{radix} for exponentiation, an integer greater
869than @code{1}. This is a constant for a particular representation.
870
871@item
872@cindex exponent (of floating point number)
873The @dfn{exponent} to which the base is raised. The upper and lower
874bounds of the exponent value are constants for a particular
875representation.
876
877@cindex bias (of floating point number exponent)
878Sometimes, in the actual bits representing the floating point number,
879the exponent is @dfn{biased} by adding a constant to it, to make it
880always be represented as an unsigned quantity. This is only important
881if you have some reason to pick apart the bit fields making up the
882floating point number by hand, which is something for which @theglibc{}
883provides no support. So this is ignored in the discussion that
884follows.
885
886@item
887@cindex mantissa (of floating point number)
888@cindex significand (of floating point number)
889The @dfn{mantissa} or @dfn{significand} is an unsigned integer which is a
890part of each floating point number.
891
892@item
893@cindex precision (of floating point number)
894The @dfn{precision} of the mantissa. If the base of the representation
895is @var{b}, then the precision is the number of base-@var{b} digits in
896the mantissa. This is a constant for a particular representation.
897
898@cindex hidden bit (of floating point number mantissa)
899Many floating point representations have an implicit @dfn{hidden bit} in
900the mantissa. This is a bit which is present virtually in the mantissa,
901but not stored in memory because its value is always 1 in a normalized
902number. The precision figure (see above) includes any hidden bits.
903
904Again, @theglibc{} provides no facilities for dealing with such
905low-level aspects of the representation.
906@end itemize
907
908The mantissa of a floating point number represents an implicit fraction
909whose denominator is the base raised to the power of the precision. Since
910the largest representable mantissa is one less than this denominator, the
911value of the fraction is always strictly less than @code{1}. The
912mathematical value of a floating point number is then the product of this
913fraction, the sign, and the base raised to the exponent.
914
915@cindex normalized floating point number
916We say that the floating point number is @dfn{normalized} if the
917fraction is at least @code{1/@var{b}}, where @var{b} is the base. In
918other words, the mantissa would be too large to fit if it were
919multiplied by the base. Non-normalized numbers are sometimes called
920@dfn{denormal}; they contain less precision than the representation
921normally can hold.
922
923If the number is not normalized, then you can subtract @code{1} from the
924exponent while multiplying the mantissa by the base, and get another
925floating point number with the same value. @dfn{Normalization} consists
926of doing this repeatedly until the number is normalized. Two distinct
927normalized floating point numbers cannot be equal in value.
928
929(There is an exception to this rule: if the mantissa is zero, it is
930considered normalized. Another exception happens on certain machines
931where the exponent is as small as the representation can hold. Then
932it is impossible to subtract @code{1} from the exponent, so a number
933may be normalized even if its fraction is less than @code{1/@var{b}}.)
934
935@node Floating Point Parameters
936@subsubsection Floating Point Parameters
937
938@pindex float.h
939These macro definitions can be accessed by including the header file
940@file{float.h} in your program.
941
942Macro names starting with @samp{FLT_} refer to the @code{float} type,
943while names beginning with @samp{DBL_} refer to the @code{double} type
944and names beginning with @samp{LDBL_} refer to the @code{long double}
945type. (If GCC does not support @code{long double} as a distinct data
946type on a target machine then the values for the @samp{LDBL_} constants
947are equal to the corresponding constants for the @code{double} type.)
948
949Of these macros, only @code{FLT_RADIX} is guaranteed to be a constant
950expression. The other macros listed here cannot be reliably used in
951places that require constant expressions, such as @samp{#if}
952preprocessing directives or in the dimensions of static arrays.
953
954Although the @w{ISO C} standard specifies minimum and maximum values for
955most of these parameters, the GNU C implementation uses whatever values
956describe the floating point representation of the target machine. So in
957principle GNU C actually satisfies the @w{ISO C} requirements only if the
958target machine is suitable. In practice, all the machines currently
959supported are suitable.
960
961@vtable @code
962@comment float.h
963@comment ISO
964@item FLT_ROUNDS
965This value characterizes the rounding mode for floating point addition.
966The following values indicate standard rounding modes:
967
968@need 750
969
970@table @code
971@item -1
972The mode is indeterminable.
973@item 0
974Rounding is towards zero.
975@item 1
976Rounding is to the nearest number.
977@item 2
978Rounding is towards positive infinity.
979@item 3
980Rounding is towards negative infinity.
981@end table
982
983@noindent
984Any other value represents a machine-dependent nonstandard rounding
985mode.
986
987On most machines, the value is @code{1}, in accordance with the IEEE
988standard for floating point.
989
990Here is a table showing how certain values round for each possible value
991of @code{FLT_ROUNDS}, if the other aspects of the representation match
992the IEEE single-precision standard.
993
994@smallexample
995 0 1 2 3
996 1.00000003 1.0 1.0 1.00000012 1.0
997 1.00000007 1.0 1.00000012 1.00000012 1.0
998-1.00000003 -1.0 -1.0 -1.0 -1.00000012
999-1.00000007 -1.0 -1.00000012 -1.0 -1.00000012
1000@end smallexample
1001
1002@comment float.h
1003@comment ISO
1004@item FLT_RADIX
1005This is the value of the base, or radix, of the exponent representation.
1006This is guaranteed to be a constant expression, unlike the other macros
1007described in this section. The value is 2 on all machines we know of
1008except the IBM 360 and derivatives.
1009
1010@comment float.h
1011@comment ISO
1012@item FLT_MANT_DIG
1013This is the number of base-@code{FLT_RADIX} digits in the floating point
1014mantissa for the @code{float} data type. The following expression
1015yields @code{1.0} (even though mathematically it should not) due to the
1016limited number of mantissa digits:
1017
1018@smallexample
1019float radix = FLT_RADIX;
1020
10211.0f + 1.0f / radix / radix / @dots{} / radix
1022@end smallexample
1023
1024@noindent
1025where @code{radix} appears @code{FLT_MANT_DIG} times.
1026
1027@comment float.h
1028@comment ISO
1029@item DBL_MANT_DIG
1030@itemx LDBL_MANT_DIG
1031This is the number of base-@code{FLT_RADIX} digits in the floating point
1032mantissa for the data types @code{double} and @code{long double},
1033respectively.
1034
1035@comment Extra blank lines make it look better.
1036@comment float.h
1037@comment ISO
1038@item FLT_DIG
1039
1040This is the number of decimal digits of precision for the @code{float}
1041data type. Technically, if @var{p} and @var{b} are the precision and
1042base (respectively) for the representation, then the decimal precision
1043@var{q} is the maximum number of decimal digits such that any floating
1044point number with @var{q} base 10 digits can be rounded to a floating
1045point number with @var{p} base @var{b} digits and back again, without
1046change to the @var{q} decimal digits.
1047
1048The value of this macro is supposed to be at least @code{6}, to satisfy
1049@w{ISO C}.
1050
1051@comment float.h
1052@comment ISO
1053@item DBL_DIG
1054@itemx LDBL_DIG
1055
1056These are similar to @code{FLT_DIG}, but for the data types
1057@code{double} and @code{long double}, respectively. The values of these
1058macros are supposed to be at least @code{10}.
1059
1060@comment float.h
1061@comment ISO
1062@item FLT_MIN_EXP
1063This is the smallest possible exponent value for type @code{float}.
1064More precisely, is the minimum negative integer such that the value
1065@code{FLT_RADIX} raised to this power minus 1 can be represented as a
1066normalized floating point number of type @code{float}.
1067
1068@comment float.h
1069@comment ISO
1070@item DBL_MIN_EXP
1071@itemx LDBL_MIN_EXP
1072
1073These are similar to @code{FLT_MIN_EXP}, but for the data types
1074@code{double} and @code{long double}, respectively.
1075
1076@comment float.h
1077@comment ISO
1078@item FLT_MIN_10_EXP
1079This is the minimum negative integer such that @code{10} raised to this
1080power minus 1 can be represented as a normalized floating point number
1081of type @code{float}. This is supposed to be @code{-37} or even less.
1082
1083@comment float.h
1084@comment ISO
1085@item DBL_MIN_10_EXP
1086@itemx LDBL_MIN_10_EXP
1087These are similar to @code{FLT_MIN_10_EXP}, but for the data types
1088@code{double} and @code{long double}, respectively.
1089
1090@comment float.h
1091@comment ISO
1092@item FLT_MAX_EXP
1093This is the largest possible exponent value for type @code{float}. More
1094precisely, this is the maximum positive integer such that value
1095@code{FLT_RADIX} raised to this power minus 1 can be represented as a
1096floating point number of type @code{float}.
1097
1098@comment float.h
1099@comment ISO
1100@item DBL_MAX_EXP
1101@itemx LDBL_MAX_EXP
1102These are similar to @code{FLT_MAX_EXP}, but for the data types
1103@code{double} and @code{long double}, respectively.
1104
1105@comment float.h
1106@comment ISO
1107@item FLT_MAX_10_EXP
1108This is the maximum positive integer such that @code{10} raised to this
1109power minus 1 can be represented as a normalized floating point number
1110of type @code{float}. This is supposed to be at least @code{37}.
1111
1112@comment float.h
1113@comment ISO
1114@item DBL_MAX_10_EXP
1115@itemx LDBL_MAX_10_EXP
1116These are similar to @code{FLT_MAX_10_EXP}, but for the data types
1117@code{double} and @code{long double}, respectively.
1118
1119@comment float.h
1120@comment ISO
1121@item FLT_MAX
1122
1123The value of this macro is the maximum number representable in type
1124@code{float}. It is supposed to be at least @code{1E+37}. The value
1125has type @code{float}.
1126
1127The smallest representable number is @code{- FLT_MAX}.
1128
1129@comment float.h
1130@comment ISO
1131@item DBL_MAX
1132@itemx LDBL_MAX
1133
1134These are similar to @code{FLT_MAX}, but for the data types
1135@code{double} and @code{long double}, respectively. The type of the
1136macro's value is the same as the type it describes.
1137
1138@comment float.h
1139@comment ISO
1140@item FLT_MIN
1141
1142The value of this macro is the minimum normalized positive floating
1143point number that is representable in type @code{float}. It is supposed
1144to be no more than @code{1E-37}.
1145
1146@comment float.h
1147@comment ISO
1148@item DBL_MIN
1149@itemx LDBL_MIN
1150
1151These are similar to @code{FLT_MIN}, but for the data types
1152@code{double} and @code{long double}, respectively. The type of the
1153macro's value is the same as the type it describes.
1154
1155@comment float.h
1156@comment ISO
1157@item FLT_EPSILON
1158
1159This is the difference between 1 and the smallest floating point
1160number of type @code{float} that is greater than 1. It's supposed to
1161be no greater than @code{1E-5}.
1162
1163@comment float.h
1164@comment ISO
1165@item DBL_EPSILON
1166@itemx LDBL_EPSILON
1167
1168These are similar to @code{FLT_EPSILON}, but for the data types
1169@code{double} and @code{long double}, respectively. The type of the
1170macro's value is the same as the type it describes. The values are not
1171supposed to be greater than @code{1E-9}.
1172@end vtable
1173
1174@node IEEE Floating Point
1175@subsubsection IEEE Floating Point
1176@cindex IEEE floating point representation
1177@cindex floating point, IEEE
1178
1179Here is an example showing how the floating type measurements come out
1180for the most common floating point representation, specified by the
1181@cite{IEEE Standard for Binary Floating Point Arithmetic (ANSI/IEEE Std
1182754-1985)}. Nearly all computers designed since the 1980s use this
1183format.
1184
1185The IEEE single-precision float representation uses a base of 2. There
1186is a sign bit, a mantissa with 23 bits plus one hidden bit (so the total
1187precision is 24 base-2 digits), and an 8-bit exponent that can represent
1188values in the range -125 to 128, inclusive.
1189
1190So, for an implementation that uses this representation for the
1191@code{float} data type, appropriate values for the corresponding
1192parameters are:
1193
1194@smallexample
1195FLT_RADIX 2
1196FLT_MANT_DIG 24
1197FLT_DIG 6
1198FLT_MIN_EXP -125
1199FLT_MIN_10_EXP -37
1200FLT_MAX_EXP 128
1201FLT_MAX_10_EXP +38
1202FLT_MIN 1.17549435E-38F
1203FLT_MAX 3.40282347E+38F
1204FLT_EPSILON 1.19209290E-07F
1205@end smallexample
1206
1207Here are the values for the @code{double} data type:
1208
1209@smallexample
1210DBL_MANT_DIG 53
1211DBL_DIG 15
1212DBL_MIN_EXP -1021
1213DBL_MIN_10_EXP -307
1214DBL_MAX_EXP 1024
1215DBL_MAX_10_EXP 308
1216DBL_MAX 1.7976931348623157E+308
1217DBL_MIN 2.2250738585072014E-308
1218DBL_EPSILON 2.2204460492503131E-016
1219@end smallexample
1220
1221@node Structure Measurement
1222@subsection Structure Field Offset Measurement
1223
1224You can use @code{offsetof} to measure the location within a structure
1225type of a particular structure member.
1226
1227@comment stddef.h
1228@comment ISO
1229@deftypefn {Macro} size_t offsetof (@var{type}, @var{member})
1230@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
1231@c This is no longer provided by glibc, but rather by the compiler.
1232This expands to an integer constant expression that is the offset of the
1233structure member named @var{member} in the structure type @var{type}.
1234For example, @code{offsetof (struct s, elem)} is the offset, in bytes,
1235of the member @code{elem} in a @code{struct s}.
1236
1237This macro won't work if @var{member} is a bit field; you get an error
1238from the C compiler in that case.
1239@end deftypefn