lh | 9ed821d | 2023-04-07 01:36:19 -0700 | [diff] [blame^] | 1 | /* |
| 2 | Copyright (C) 1995-2015 Free Software Foundation, Inc. |
| 3 | |
| 4 | The GNU C Library is free software; you can redistribute it and/or |
| 5 | modify it under the terms of the GNU Lesser General Public |
| 6 | License as published by the Free Software Foundation; either |
| 7 | version 2.1 of the License, or (at your option) any later version. |
| 8 | |
| 9 | The GNU C Library is distributed in the hope that it will be useful, |
| 10 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 11 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 12 | Lesser General Public License for more details. |
| 13 | |
| 14 | You should have received a copy of the GNU Lesser General Public |
| 15 | License along with the GNU C Library; if not, see |
| 16 | <http://www.gnu.org/licenses/>. */ |
| 17 | |
| 18 | /* |
| 19 | Copyright (C) 1983 Regents of the University of California. |
| 20 | All rights reserved. |
| 21 | |
| 22 | Redistribution and use in source and binary forms, with or without |
| 23 | modification, are permitted provided that the following conditions |
| 24 | are met: |
| 25 | |
| 26 | 1. Redistributions of source code must retain the above copyright |
| 27 | notice, this list of conditions and the following disclaimer. |
| 28 | 2. Redistributions in binary form must reproduce the above copyright |
| 29 | notice, this list of conditions and the following disclaimer in the |
| 30 | documentation and/or other materials provided with the distribution. |
| 31 | 4. Neither the name of the University nor the names of its contributors |
| 32 | may be used to endorse or promote products derived from this software |
| 33 | without specific prior written permission. |
| 34 | |
| 35 | THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND |
| 36 | ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 37 | IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 38 | ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE |
| 39 | FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| 40 | DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS |
| 41 | OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| 42 | HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| 43 | LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| 44 | OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 45 | SUCH DAMAGE.*/ |
| 46 | |
| 47 | /* |
| 48 | * This is derived from the Berkeley source: |
| 49 | * @(#)random.c 5.5 (Berkeley) 7/6/88 |
| 50 | * It was reworked for the GNU C Library by Roland McGrath. |
| 51 | * Rewritten to be reentrant by Ulrich Drepper, 1995 |
| 52 | */ |
| 53 | |
| 54 | #include <errno.h> |
| 55 | #include <limits.h> |
| 56 | #include <stddef.h> |
| 57 | #include <stdlib.h> |
| 58 | |
| 59 | |
| 60 | /* An improved random number generation package. In addition to the standard |
| 61 | rand()/srand() like interface, this package also has a special state info |
| 62 | interface. The initstate() routine is called with a seed, an array of |
| 63 | bytes, and a count of how many bytes are being passed in; this array is |
| 64 | then initialized to contain information for random number generation with |
| 65 | that much state information. Good sizes for the amount of state |
| 66 | information are 32, 64, 128, and 256 bytes. The state can be switched by |
| 67 | calling the setstate() function with the same array as was initialized |
| 68 | with initstate(). By default, the package runs with 128 bytes of state |
| 69 | information and generates far better random numbers than a linear |
| 70 | congruential generator. If the amount of state information is less than |
| 71 | 32 bytes, a simple linear congruential R.N.G. is used. Internally, the |
| 72 | state information is treated as an array of longs; the zeroth element of |
| 73 | the array is the type of R.N.G. being used (small integer); the remainder |
| 74 | of the array is the state information for the R.N.G. Thus, 32 bytes of |
| 75 | state information will give 7 longs worth of state information, which will |
| 76 | allow a degree seven polynomial. (Note: The zeroth word of state |
| 77 | information also has some other information stored in it; see setstate |
| 78 | for details). The random number generation technique is a linear feedback |
| 79 | shift register approach, employing trinomials (since there are fewer terms |
| 80 | to sum up that way). In this approach, the least significant bit of all |
| 81 | the numbers in the state table will act as a linear feedback shift register, |
| 82 | and will have period 2^deg - 1 (where deg is the degree of the polynomial |
| 83 | being used, assuming that the polynomial is irreducible and primitive). |
| 84 | The higher order bits will have longer periods, since their values are |
| 85 | also influenced by pseudo-random carries out of the lower bits. The |
| 86 | total period of the generator is approximately deg*(2**deg - 1); thus |
| 87 | doubling the amount of state information has a vast influence on the |
| 88 | period of the generator. Note: The deg*(2**deg - 1) is an approximation |
| 89 | only good for large deg, when the period of the shift register is the |
| 90 | dominant factor. With deg equal to seven, the period is actually much |
| 91 | longer than the 7*(2**7 - 1) predicted by this formula. */ |
| 92 | |
| 93 | |
| 94 | |
| 95 | /* For each of the currently supported random number generators, we have a |
| 96 | break value on the amount of state information (you need at least this many |
| 97 | bytes of state info to support this random number generator), a degree for |
| 98 | the polynomial (actually a trinomial) that the R.N.G. is based on, and |
| 99 | separation between the two lower order coefficients of the trinomial. */ |
| 100 | |
| 101 | /* Linear congruential. */ |
| 102 | #define TYPE_0 0 |
| 103 | #define BREAK_0 8 |
| 104 | #define DEG_0 0 |
| 105 | #define SEP_0 0 |
| 106 | |
| 107 | /* x**7 + x**3 + 1. */ |
| 108 | #define TYPE_1 1 |
| 109 | #define BREAK_1 32 |
| 110 | #define DEG_1 7 |
| 111 | #define SEP_1 3 |
| 112 | |
| 113 | /* x**15 + x + 1. */ |
| 114 | #define TYPE_2 2 |
| 115 | #define BREAK_2 64 |
| 116 | #define DEG_2 15 |
| 117 | #define SEP_2 1 |
| 118 | |
| 119 | /* x**31 + x**3 + 1. */ |
| 120 | #define TYPE_3 3 |
| 121 | #define BREAK_3 128 |
| 122 | #define DEG_3 31 |
| 123 | #define SEP_3 3 |
| 124 | |
| 125 | /* x**63 + x + 1. */ |
| 126 | #define TYPE_4 4 |
| 127 | #define BREAK_4 256 |
| 128 | #define DEG_4 63 |
| 129 | #define SEP_4 1 |
| 130 | |
| 131 | |
| 132 | /* Array versions of the above information to make code run faster. |
| 133 | Relies on fact that TYPE_i == i. */ |
| 134 | |
| 135 | #define MAX_TYPES 5 /* Max number of types above. */ |
| 136 | |
| 137 | struct random_poly_info |
| 138 | { |
| 139 | int seps[MAX_TYPES]; |
| 140 | int degrees[MAX_TYPES]; |
| 141 | }; |
| 142 | |
| 143 | static const struct random_poly_info random_poly_info = |
| 144 | { |
| 145 | { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 }, |
| 146 | { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 } |
| 147 | }; |
| 148 | |
| 149 | |
| 150 | |
| 151 | |
| 152 | /* Initialize the random number generator based on the given seed. If the |
| 153 | type is the trivial no-state-information type, just remember the seed. |
| 154 | Otherwise, initializes state[] based on the given "seed" via a linear |
| 155 | congruential generator. Then, the pointers are set to known locations |
| 156 | that are exactly rand_sep places apart. Lastly, it cycles the state |
| 157 | information a given number of times to get rid of any initial dependencies |
| 158 | introduced by the L.C.R.N.G. Note that the initialization of randtbl[] |
| 159 | for default usage relies on values produced by this routine. */ |
| 160 | int |
| 161 | __srandom_r (seed, buf) |
| 162 | unsigned int seed; |
| 163 | struct random_data *buf; |
| 164 | { |
| 165 | int type; |
| 166 | int32_t *state; |
| 167 | long int i; |
| 168 | int32_t word; |
| 169 | int32_t *dst; |
| 170 | int kc; |
| 171 | |
| 172 | if (buf == NULL) |
| 173 | goto fail; |
| 174 | type = buf->rand_type; |
| 175 | if ((unsigned int) type >= MAX_TYPES) |
| 176 | goto fail; |
| 177 | |
| 178 | state = buf->state; |
| 179 | /* We must make sure the seed is not 0. Take arbitrarily 1 in this case. */ |
| 180 | if (seed == 0) |
| 181 | seed = 1; |
| 182 | state[0] = seed; |
| 183 | if (type == TYPE_0) |
| 184 | goto done; |
| 185 | |
| 186 | dst = state; |
| 187 | word = seed; |
| 188 | kc = buf->rand_deg; |
| 189 | for (i = 1; i < kc; ++i) |
| 190 | { |
| 191 | /* This does: |
| 192 | state[i] = (16807 * state[i - 1]) % 2147483647; |
| 193 | but avoids overflowing 31 bits. */ |
| 194 | long int hi = word / 127773; |
| 195 | long int lo = word % 127773; |
| 196 | word = 16807 * lo - 2836 * hi; |
| 197 | if (word < 0) |
| 198 | word += 2147483647; |
| 199 | *++dst = word; |
| 200 | } |
| 201 | |
| 202 | buf->fptr = &state[buf->rand_sep]; |
| 203 | buf->rptr = &state[0]; |
| 204 | kc *= 10; |
| 205 | while (--kc >= 0) |
| 206 | { |
| 207 | int32_t discard; |
| 208 | (void) __random_r (buf, &discard); |
| 209 | } |
| 210 | |
| 211 | done: |
| 212 | return 0; |
| 213 | |
| 214 | fail: |
| 215 | return -1; |
| 216 | } |
| 217 | |
| 218 | weak_alias (__srandom_r, srandom_r) |
| 219 | |
| 220 | /* Initialize the state information in the given array of N bytes for |
| 221 | future random number generation. Based on the number of bytes we |
| 222 | are given, and the break values for the different R.N.G.'s, we choose |
| 223 | the best (largest) one we can and set things up for it. srandom is |
| 224 | then called to initialize the state information. Note that on return |
| 225 | from srandom, we set state[-1] to be the type multiplexed with the current |
| 226 | value of the rear pointer; this is so successive calls to initstate won't |
| 227 | lose this information and will be able to restart with setstate. |
| 228 | Note: The first thing we do is save the current state, if any, just like |
| 229 | setstate so that it doesn't matter when initstate is called. |
| 230 | Returns 0 on success, non-zero on failure. */ |
| 231 | int |
| 232 | __initstate_r (seed, arg_state, n, buf) |
| 233 | unsigned int seed; |
| 234 | char *arg_state; |
| 235 | size_t n; |
| 236 | struct random_data *buf; |
| 237 | { |
| 238 | if (buf == NULL) |
| 239 | goto fail; |
| 240 | |
| 241 | int32_t *old_state = buf->state; |
| 242 | if (old_state != NULL) |
| 243 | { |
| 244 | int old_type = buf->rand_type; |
| 245 | if (old_type == TYPE_0) |
| 246 | old_state[-1] = TYPE_0; |
| 247 | else |
| 248 | old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type; |
| 249 | } |
| 250 | |
| 251 | int type; |
| 252 | if (n >= BREAK_3) |
| 253 | type = n < BREAK_4 ? TYPE_3 : TYPE_4; |
| 254 | else if (n < BREAK_1) |
| 255 | { |
| 256 | if (n < BREAK_0) |
| 257 | goto fail; |
| 258 | |
| 259 | type = TYPE_0; |
| 260 | } |
| 261 | else |
| 262 | type = n < BREAK_2 ? TYPE_1 : TYPE_2; |
| 263 | |
| 264 | int degree = random_poly_info.degrees[type]; |
| 265 | int separation = random_poly_info.seps[type]; |
| 266 | |
| 267 | buf->rand_type = type; |
| 268 | buf->rand_sep = separation; |
| 269 | buf->rand_deg = degree; |
| 270 | int32_t *state = &((int32_t *) arg_state)[1]; /* First location. */ |
| 271 | /* Must set END_PTR before srandom. */ |
| 272 | buf->end_ptr = &state[degree]; |
| 273 | |
| 274 | buf->state = state; |
| 275 | |
| 276 | __srandom_r (seed, buf); |
| 277 | |
| 278 | state[-1] = TYPE_0; |
| 279 | if (type != TYPE_0) |
| 280 | state[-1] = (buf->rptr - state) * MAX_TYPES + type; |
| 281 | |
| 282 | return 0; |
| 283 | |
| 284 | fail: |
| 285 | __set_errno (EINVAL); |
| 286 | return -1; |
| 287 | } |
| 288 | |
| 289 | weak_alias (__initstate_r, initstate_r) |
| 290 | |
| 291 | /* Restore the state from the given state array. |
| 292 | Note: It is important that we also remember the locations of the pointers |
| 293 | in the current state information, and restore the locations of the pointers |
| 294 | from the old state information. This is done by multiplexing the pointer |
| 295 | location into the zeroth word of the state information. Note that due |
| 296 | to the order in which things are done, it is OK to call setstate with the |
| 297 | same state as the current state |
| 298 | Returns 0 on success, non-zero on failure. */ |
| 299 | int |
| 300 | __setstate_r (arg_state, buf) |
| 301 | char *arg_state; |
| 302 | struct random_data *buf; |
| 303 | { |
| 304 | int32_t *new_state = 1 + (int32_t *) arg_state; |
| 305 | int type; |
| 306 | int old_type; |
| 307 | int32_t *old_state; |
| 308 | int degree; |
| 309 | int separation; |
| 310 | |
| 311 | if (arg_state == NULL || buf == NULL) |
| 312 | goto fail; |
| 313 | |
| 314 | old_type = buf->rand_type; |
| 315 | old_state = buf->state; |
| 316 | if (old_type == TYPE_0) |
| 317 | old_state[-1] = TYPE_0; |
| 318 | else |
| 319 | old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type; |
| 320 | |
| 321 | type = new_state[-1] % MAX_TYPES; |
| 322 | if (type < TYPE_0 || type > TYPE_4) |
| 323 | goto fail; |
| 324 | |
| 325 | buf->rand_deg = degree = random_poly_info.degrees[type]; |
| 326 | buf->rand_sep = separation = random_poly_info.seps[type]; |
| 327 | buf->rand_type = type; |
| 328 | |
| 329 | if (type != TYPE_0) |
| 330 | { |
| 331 | int rear = new_state[-1] / MAX_TYPES; |
| 332 | buf->rptr = &new_state[rear]; |
| 333 | buf->fptr = &new_state[(rear + separation) % degree]; |
| 334 | } |
| 335 | buf->state = new_state; |
| 336 | /* Set end_ptr too. */ |
| 337 | buf->end_ptr = &new_state[degree]; |
| 338 | |
| 339 | return 0; |
| 340 | |
| 341 | fail: |
| 342 | __set_errno (EINVAL); |
| 343 | return -1; |
| 344 | } |
| 345 | |
| 346 | weak_alias (__setstate_r, setstate_r) |
| 347 | |
| 348 | /* If we are using the trivial TYPE_0 R.N.G., just do the old linear |
| 349 | congruential bit. Otherwise, we do our fancy trinomial stuff, which is the |
| 350 | same in all the other cases due to all the global variables that have been |
| 351 | set up. The basic operation is to add the number at the rear pointer into |
| 352 | the one at the front pointer. Then both pointers are advanced to the next |
| 353 | location cyclically in the table. The value returned is the sum generated, |
| 354 | reduced to 31 bits by throwing away the "least random" low bit. |
| 355 | Note: The code takes advantage of the fact that both the front and |
| 356 | rear pointers can't wrap on the same call by not testing the rear |
| 357 | pointer if the front one has wrapped. Returns a 31-bit random number. */ |
| 358 | |
| 359 | int |
| 360 | __random_r (buf, result) |
| 361 | struct random_data *buf; |
| 362 | int32_t *result; |
| 363 | { |
| 364 | int32_t *state; |
| 365 | |
| 366 | if (buf == NULL || result == NULL) |
| 367 | goto fail; |
| 368 | |
| 369 | state = buf->state; |
| 370 | |
| 371 | if (buf->rand_type == TYPE_0) |
| 372 | { |
| 373 | int32_t val = state[0]; |
| 374 | val = ((state[0] * 1103515245) + 12345) & 0x7fffffff; |
| 375 | state[0] = val; |
| 376 | *result = val; |
| 377 | } |
| 378 | else |
| 379 | { |
| 380 | int32_t *fptr = buf->fptr; |
| 381 | int32_t *rptr = buf->rptr; |
| 382 | int32_t *end_ptr = buf->end_ptr; |
| 383 | int32_t val; |
| 384 | |
| 385 | val = *fptr += *rptr; |
| 386 | /* Chucking least random bit. */ |
| 387 | *result = (val >> 1) & 0x7fffffff; |
| 388 | ++fptr; |
| 389 | if (fptr >= end_ptr) |
| 390 | { |
| 391 | fptr = state; |
| 392 | ++rptr; |
| 393 | } |
| 394 | else |
| 395 | { |
| 396 | ++rptr; |
| 397 | if (rptr >= end_ptr) |
| 398 | rptr = state; |
| 399 | } |
| 400 | buf->fptr = fptr; |
| 401 | buf->rptr = rptr; |
| 402 | } |
| 403 | return 0; |
| 404 | |
| 405 | fail: |
| 406 | __set_errno (EINVAL); |
| 407 | return -1; |
| 408 | } |
| 409 | |
| 410 | weak_alias (__random_r, random_r) |