lh | 9ed821d | 2023-04-07 01:36:19 -0700 | [diff] [blame^] | 1 | # |
| 2 | # Input device configuration |
| 3 | # |
| 4 | |
| 5 | menu "Input device support" |
| 6 | depends on !S390 && !UML |
| 7 | |
| 8 | config INPUT |
| 9 | tristate "Generic input layer (needed for keyboard, mouse, ...)" if EXPERT |
| 10 | default y |
| 11 | help |
| 12 | Say Y here if you have any input device (mouse, keyboard, tablet, |
| 13 | joystick, steering wheel ...) connected to your system and want |
| 14 | it to be available to applications. This includes standard PS/2 |
| 15 | keyboard and mouse. |
| 16 | |
| 17 | Say N here if you have a headless (no monitor, no keyboard) system. |
| 18 | |
| 19 | More information is available: <file:Documentation/input/input.txt> |
| 20 | |
| 21 | If unsure, say Y. |
| 22 | |
| 23 | To compile this driver as a module, choose M here: the |
| 24 | module will be called input. |
| 25 | |
| 26 | if INPUT |
| 27 | |
| 28 | config INPUT_OF_MATRIX_KEYMAP |
| 29 | depends on USE_OF |
| 30 | bool |
| 31 | |
| 32 | config INPUT_FF_MEMLESS |
| 33 | tristate "Support for memoryless force-feedback devices" |
| 34 | help |
| 35 | Say Y here if you have memoryless force-feedback input device |
| 36 | such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual |
| 37 | Power 2, or similar. You will also need to enable hardware-specific |
| 38 | driver. |
| 39 | |
| 40 | If unsure, say N. |
| 41 | |
| 42 | To compile this driver as a module, choose M here: the |
| 43 | module will be called ff-memless. |
| 44 | |
| 45 | config INPUT_POLLDEV |
| 46 | tristate "Polled input device skeleton" |
| 47 | help |
| 48 | Say Y here if you are using a driver for an input |
| 49 | device that periodically polls hardware state. This |
| 50 | option is only useful for out-of-tree drivers since |
| 51 | in-tree drivers select it automatically. |
| 52 | |
| 53 | If unsure, say N. |
| 54 | |
| 55 | To compile this driver as a module, choose M here: the |
| 56 | module will be called input-polldev. |
| 57 | |
| 58 | config INPUT_SPARSEKMAP |
| 59 | tristate "Sparse keymap support library" |
| 60 | help |
| 61 | Say Y here if you are using a driver for an input |
| 62 | device that uses sparse keymap. This option is only |
| 63 | useful for out-of-tree drivers since in-tree drivers |
| 64 | select it automatically. |
| 65 | |
| 66 | If unsure, say N. |
| 67 | |
| 68 | To compile this driver as a module, choose M here: the |
| 69 | module will be called sparse-keymap. |
| 70 | |
| 71 | comment "Userland interfaces" |
| 72 | |
| 73 | config INPUT_MOUSEDEV |
| 74 | tristate "Mouse interface" |
| 75 | default y |
| 76 | help |
| 77 | Say Y here if you want your mouse to be accessible as char devices |
| 78 | 13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an |
| 79 | emulated IntelliMouse Explorer PS/2 mouse. That way, all user space |
| 80 | programs (including SVGAlib, GPM and X) will be able to use your |
| 81 | mouse. |
| 82 | |
| 83 | If unsure, say Y. |
| 84 | |
| 85 | To compile this driver as a module, choose M here: the |
| 86 | module will be called mousedev. |
| 87 | |
| 88 | config INPUT_MOUSEDEV_PSAUX |
| 89 | bool "Provide legacy /dev/psaux device" |
| 90 | default y |
| 91 | depends on INPUT_MOUSEDEV |
| 92 | help |
| 93 | Say Y here if you want your mouse also be accessible as char device |
| 94 | 10:1 - /dev/psaux. The data available through /dev/psaux is exactly |
| 95 | the same as the data from /dev/input/mice. |
| 96 | |
| 97 | If unsure, say Y. |
| 98 | |
| 99 | |
| 100 | config INPUT_MOUSEDEV_SCREEN_X |
| 101 | int "Horizontal screen resolution" |
| 102 | depends on INPUT_MOUSEDEV |
| 103 | default "1024" |
| 104 | help |
| 105 | If you're using a digitizer, or a graphic tablet, and want to use |
| 106 | it as a mouse then the mousedev driver needs to know the X window |
| 107 | screen resolution you are using to correctly scale the data. If |
| 108 | you're not using a digitizer, this value is ignored. |
| 109 | |
| 110 | config INPUT_MOUSEDEV_SCREEN_Y |
| 111 | int "Vertical screen resolution" |
| 112 | depends on INPUT_MOUSEDEV |
| 113 | default "768" |
| 114 | help |
| 115 | If you're using a digitizer, or a graphic tablet, and want to use |
| 116 | it as a mouse then the mousedev driver needs to know the X window |
| 117 | screen resolution you are using to correctly scale the data. If |
| 118 | you're not using a digitizer, this value is ignored. |
| 119 | |
| 120 | config INPUT_JOYDEV |
| 121 | tristate "Joystick interface" |
| 122 | help |
| 123 | Say Y here if you want your joystick or gamepad to be |
| 124 | accessible as char device 13:0+ - /dev/input/jsX device. |
| 125 | |
| 126 | If unsure, say Y. |
| 127 | |
| 128 | More information is available: <file:Documentation/input/joystick.txt> |
| 129 | |
| 130 | To compile this driver as a module, choose M here: the |
| 131 | module will be called joydev. |
| 132 | |
| 133 | config INPUT_EVDEV |
| 134 | tristate "Event interface" |
| 135 | help |
| 136 | Say Y here if you want your input device events be accessible |
| 137 | under char device 13:64+ - /dev/input/eventX in a generic way. |
| 138 | |
| 139 | To compile this driver as a module, choose M here: the |
| 140 | module will be called evdev. |
| 141 | |
| 142 | config INPUT_EVBUG |
| 143 | tristate "Event debugging" |
| 144 | help |
| 145 | Say Y here if you have a problem with the input subsystem and |
| 146 | want all events (keypresses, mouse movements), to be output to |
| 147 | the system log. While this is useful for debugging, it's also |
| 148 | a security threat - your keypresses include your passwords, of |
| 149 | course. |
| 150 | |
| 151 | If unsure, say N. |
| 152 | |
| 153 | To compile this driver as a module, choose M here: the |
| 154 | module will be called evbug. |
| 155 | |
| 156 | config INPUT_APMPOWER |
| 157 | tristate "Input Power Event -> APM Bridge" if EXPERT |
| 158 | depends on INPUT && APM_EMULATION |
| 159 | help |
| 160 | Say Y here if you want suspend key events to trigger a user |
| 161 | requested suspend through APM. This is useful on embedded |
| 162 | systems where such behaviour is desired without userspace |
| 163 | interaction. If unsure, say N. |
| 164 | |
| 165 | To compile this driver as a module, choose M here: the |
| 166 | module will be called apm-power. |
| 167 | |
| 168 | config INPUT_KEYRESET |
| 169 | tristate "Reset key" |
| 170 | depends on INPUT |
| 171 | ---help--- |
| 172 | Say Y here if you want to reboot when some keys are pressed; |
| 173 | |
| 174 | To compile this driver as a module, choose M here: the |
| 175 | module will be called keyreset. |
| 176 | |
| 177 | comment "Input Device Drivers" |
| 178 | |
| 179 | source "drivers/input/keyboard/Kconfig" |
| 180 | |
| 181 | source "drivers/input/mouse/Kconfig" |
| 182 | |
| 183 | source "drivers/input/joystick/Kconfig" |
| 184 | |
| 185 | source "drivers/input/tablet/Kconfig" |
| 186 | |
| 187 | source "drivers/input/touchscreen/Kconfig" |
| 188 | |
| 189 | source "drivers/input/misc/Kconfig" |
| 190 | |
| 191 | endif |
| 192 | |
| 193 | menu "Hardware I/O ports" |
| 194 | |
| 195 | source "drivers/input/serio/Kconfig" |
| 196 | |
| 197 | source "drivers/input/gameport/Kconfig" |
| 198 | |
| 199 | endmenu |
| 200 | |
| 201 | endmenu |
| 202 | |