blob: f9b241b6c5b589c86f1acccdc33adbd40e309cbd [file] [log] [blame]
lh9ed821d2023-04-07 01:36:19 -07001# Summarize sstate usage at the end of the build
2python buildstats_summary () {
3 import collections
4 import os.path
5
6 bsdir = e.data.expand("${BUILDSTATS_BASE}/${BUILDNAME}")
7 if not os.path.exists(bsdir):
8 return
9
10 sstatetasks = (e.data.getVar('SSTATETASKS') or '').split()
11 built = collections.defaultdict(lambda: [set(), set()])
12 for pf in os.listdir(bsdir):
13 taskdir = os.path.join(bsdir, pf)
14 if not os.path.isdir(taskdir):
15 continue
16
17 tasks = os.listdir(taskdir)
18 for t in sstatetasks:
19 no_sstate, sstate = built[t]
20 if t in tasks:
21 no_sstate.add(pf)
22 elif t + '_setscene' in tasks:
23 sstate.add(pf)
24
25 header_printed = False
26 for t in sstatetasks:
27 no_sstate, sstate = built[t]
28 if no_sstate | sstate:
29 if not header_printed:
30 header_printed = True
31 bb.note("Build completion summary:")
32
33 sstate_count = len(sstate)
34 no_sstate_count = len(no_sstate)
35 total_count = sstate_count + no_sstate_count
36 bb.note(" {0}: {1:.1f}% sstate reuse({2} setscene, {3} scratch)".format(
37 t, round(100 * sstate_count / total_count, 1), sstate_count, no_sstate_count))
38}
39addhandler buildstats_summary
40buildstats_summary[eventmask] = "bb.event.BuildCompleted"