|  | /* | 
|  | * Bitfield | 
|  | * Copyright (c) 2013, Jouni Malinen <j@w1.fi> | 
|  | * | 
|  | * This software may be distributed under the terms of the BSD license. | 
|  | * See README for more details. | 
|  | */ | 
|  |  | 
|  | #include "includes.h" | 
|  |  | 
|  | #include "common.h" | 
|  | #include "bitfield.h" | 
|  |  | 
|  |  | 
|  | struct bitfield { | 
|  | u8 *bits; | 
|  | size_t max_bits; | 
|  | }; | 
|  |  | 
|  |  | 
|  | struct bitfield * bitfield_alloc(size_t max_bits) | 
|  | { | 
|  | struct bitfield *bf; | 
|  |  | 
|  | bf = os_zalloc(sizeof(*bf) + (max_bits + 7) / 8); | 
|  | if (bf == NULL) | 
|  | return NULL; | 
|  | bf->bits = (u8 *) (bf + 1); | 
|  | bf->max_bits = max_bits; | 
|  | return bf; | 
|  | } | 
|  |  | 
|  |  | 
|  | void bitfield_free(struct bitfield *bf) | 
|  | { | 
|  | os_free(bf); | 
|  | } | 
|  |  | 
|  |  | 
|  | void bitfield_set(struct bitfield *bf, size_t bit) | 
|  | { | 
|  | if (bit >= bf->max_bits) | 
|  | return; | 
|  | bf->bits[bit / 8] |= BIT(bit % 8); | 
|  | } | 
|  |  | 
|  |  | 
|  | void bitfield_clear(struct bitfield *bf, size_t bit) | 
|  | { | 
|  | if (bit >= bf->max_bits) | 
|  | return; | 
|  | bf->bits[bit / 8] &= ~BIT(bit % 8); | 
|  | } | 
|  |  | 
|  |  | 
|  | int bitfield_is_set(struct bitfield *bf, size_t bit) | 
|  | { | 
|  | if (bit >= bf->max_bits) | 
|  | return 0; | 
|  | return !!(bf->bits[bit / 8] & BIT(bit % 8)); | 
|  | } | 
|  |  | 
|  |  | 
|  | static int first_zero(u8 val) | 
|  | { | 
|  | int i; | 
|  | for (i = 0; i < 8; i++) { | 
|  | if (!(val & 0x01)) | 
|  | return i; | 
|  | val >>= 1; | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  |  | 
|  | int bitfield_get_first_zero(struct bitfield *bf) | 
|  | { | 
|  | size_t i; | 
|  | for (i = 0; i < (bf->max_bits + 7) / 8; i++) { | 
|  | if (bf->bits[i] != 0xff) | 
|  | break; | 
|  | } | 
|  | if (i == (bf->max_bits + 7) / 8) | 
|  | return -1; | 
|  | i = i * 8 + first_zero(bf->bits[i]); | 
|  | if (i >= bf->max_bits) | 
|  | return -1; | 
|  | return i; | 
|  | } |