ASR_BASE

Change-Id: Icf3719cc0afe3eeb3edc7fa80a2eb5199ca9dda1
diff --git a/marvell/linux/arch/mips/include/asm/div64.h b/marvell/linux/arch/mips/include/asm/div64.h
new file mode 100644
index 0000000..ceece76
--- /dev/null
+++ b/marvell/linux/arch/mips/include/asm/div64.h
@@ -0,0 +1,91 @@
+/*
+ * Copyright (C) 2000, 2004, 2021  Maciej W. Rozycki
+ * Copyright (C) 2003, 07 Ralf Baechle (ralf@linux-mips.org)
+ *
+ * This file is subject to the terms and conditions of the GNU General Public
+ * License.  See the file "COPYING" in the main directory of this archive
+ * for more details.
+ */
+#ifndef __ASM_DIV64_H
+#define __ASM_DIV64_H
+
+#include <asm/bitsperlong.h>
+
+#if BITS_PER_LONG == 32
+
+/*
+ * No traps on overflows for any of these...
+ */
+
+#define do_div64_32(res, high, low, base) ({				\
+	unsigned long __cf, __tmp, __tmp2, __i;				\
+	unsigned long __quot32, __mod32;				\
+									\
+	__asm__(							\
+	"	.set	push					\n"	\
+	"	.set	noat					\n"	\
+	"	.set	noreorder				\n"	\
+	"	move	%2, $0					\n"	\
+	"	move	%3, $0					\n"	\
+	"	b	1f					\n"	\
+	"	 li	%4, 0x21				\n"	\
+	"0:							\n"	\
+	"	sll	$1, %0, 0x1				\n"	\
+	"	srl	%3, %0, 0x1f				\n"	\
+	"	or	%0, $1, %5				\n"	\
+	"	sll	%1, %1, 0x1				\n"	\
+	"	sll	%2, %2, 0x1				\n"	\
+	"1:							\n"	\
+	"	bnez	%3, 2f					\n"	\
+	"	 sltu	%5, %0, %z6				\n"	\
+	"	bnez	%5, 3f					\n"	\
+	"2:							\n"	\
+	"	 addiu	%4, %4, -1				\n"	\
+	"	subu	%0, %0, %z6				\n"	\
+	"	addiu	%2, %2, 1				\n"	\
+	"3:							\n"	\
+	"	bnez	%4, 0b					\n"	\
+	"	 srl	%5, %1, 0x1f				\n"	\
+	"	.set	pop"						\
+	: "=&r" (__mod32), "=&r" (__tmp),				\
+	  "=&r" (__quot32), "=&r" (__cf),				\
+	  "=&r" (__i), "=&r" (__tmp2)					\
+	: "Jr" (base), "0" (high), "1" (low));				\
+									\
+	(res) = __quot32;						\
+	__mod32;							\
+})
+
+#define __div64_32(n, base) ({						\
+	unsigned long __upper, __low, __high, __radix;			\
+	unsigned long long __quot;					\
+	unsigned long long __div;					\
+	unsigned long __mod;						\
+									\
+	__div = (*n);							\
+	__radix = (base);						\
+									\
+	__high = __div >> 32;						\
+	__low = __div;							\
+									\
+	if (__high < __radix) {						\
+		__upper = __high;					\
+		__high = 0;						\
+	} else {							\
+		__upper = __high % __radix;				\
+		__high /= __radix;					\
+	}								\
+									\
+	__mod = do_div64_32(__low, __upper, __low, __radix);		\
+									\
+	__quot = __high;						\
+	__quot = __quot << 32 | __low;					\
+	(*n) = __quot;							\
+	__mod;								\
+})
+
+#endif /* BITS_PER_LONG == 32 */
+
+#include <asm-generic/div64.h>
+
+#endif /* __ASM_DIV64_H */