ASR_BASE

Change-Id: Icf3719cc0afe3eeb3edc7fa80a2eb5199ca9dda1
diff --git a/marvell/linux/arch/riscv/lib/delay.c b/marvell/linux/arch/riscv/lib/delay.c
new file mode 100644
index 0000000..f51c9a0
--- /dev/null
+++ b/marvell/linux/arch/riscv/lib/delay.c
@@ -0,0 +1,107 @@
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Copyright (C) 2012 Regents of the University of California
+ */
+
+#include <linux/delay.h>
+#include <linux/param.h>
+#include <linux/timex.h>
+#include <linux/export.h>
+
+/*
+ * This is copies from arch/arm/include/asm/delay.h
+ *
+ * Loop (or tick) based delay:
+ *
+ * loops = loops_per_jiffy * jiffies_per_sec * delay_us / us_per_sec
+ *
+ * where:
+ *
+ * jiffies_per_sec = HZ
+ * us_per_sec = 1000000
+ *
+ * Therefore the constant part is HZ / 1000000 which is a small
+ * fractional number. To make this usable with integer math, we
+ * scale up this constant by 2^31, perform the actual multiplication,
+ * and scale the result back down by 2^31 with a simple shift:
+ *
+ * loops = (loops_per_jiffy * delay_us * UDELAY_MULT) >> 31
+ *
+ * where:
+ *
+ * UDELAY_MULT = 2^31 * HZ / 1000000
+ *             = (2^31 / 1000000) * HZ
+ *             = 2147.483648 * HZ
+ *             = 2147 * HZ + 483648 * HZ / 1000000
+ *
+ * 31 is the biggest scale shift value that won't overflow 32 bits for
+ * delay_us * UDELAY_MULT assuming HZ <= 1000 and delay_us <= 2000.
+ */
+#define MAX_UDELAY_US	2000
+#define MAX_UDELAY_HZ	1000
+#define UDELAY_MULT	(2147UL * HZ + 483648UL * HZ / 1000000UL)
+#define UDELAY_SHIFT	31
+
+#if HZ > MAX_UDELAY_HZ
+#error "HZ > MAX_UDELAY_HZ"
+#endif
+
+/*
+ * RISC-V supports both UDELAY and NDELAY.  This is largely the same as above,
+ * but with different constants.  I added 10 bits to the shift to get this, but
+ * the result is that I need a 64-bit multiply, which is slow on 32-bit
+ * platforms.
+ *
+ * NDELAY_MULT = 2^41 * HZ / 1000000000
+ *             = (2^41 / 1000000000) * HZ
+ *             = 2199.02325555 * HZ
+ *             = 2199 * HZ + 23255550 * HZ / 1000000000
+ *
+ * The maximum here is to avoid 64-bit overflow, but it isn't checked as it
+ * won't happen.
+ */
+#define MAX_NDELAY_NS   (1ULL << 42)
+#define MAX_NDELAY_HZ	MAX_UDELAY_HZ
+#define NDELAY_MULT	((unsigned long long)(2199ULL * HZ + 23255550ULL * HZ / 1000000000ULL))
+#define NDELAY_SHIFT	41
+
+#if HZ > MAX_NDELAY_HZ
+#error "HZ > MAX_NDELAY_HZ"
+#endif
+
+void __delay(unsigned long cycles)
+{
+	u64 t0 = get_cycles();
+
+	while ((unsigned long)(get_cycles() - t0) < cycles)
+		cpu_relax();
+}
+EXPORT_SYMBOL(__delay);
+
+void udelay(unsigned long usecs)
+{
+	u64 ucycles = (u64)usecs * lpj_fine * UDELAY_MULT;
+	u64 n;
+
+	if (unlikely(usecs > MAX_UDELAY_US)) {
+		n = (u64)usecs * riscv_timebase;
+		do_div(n, 1000000);
+
+		__delay(n);
+		return;
+	}
+
+	__delay(ucycles >> UDELAY_SHIFT);
+}
+EXPORT_SYMBOL(udelay);
+
+void ndelay(unsigned long nsecs)
+{
+	/*
+	 * This doesn't bother checking for overflow, as it won't happen (it's
+	 * an hour) of delay.
+	 */
+	unsigned long long ncycles = nsecs * lpj_fine * NDELAY_MULT;
+	__delay(ncycles >> NDELAY_SHIFT);
+}
+EXPORT_SYMBOL(ndelay);