ASR_BASE

Change-Id: Icf3719cc0afe3eeb3edc7fa80a2eb5199ca9dda1
diff --git a/marvell/linux/drivers/gpu/drm/i915/i915_request.c b/marvell/linux/drivers/gpu/drm/i915/i915_request.c
new file mode 100644
index 0000000..49d4988
--- /dev/null
+++ b/marvell/linux/drivers/gpu/drm/i915/i915_request.c
@@ -0,0 +1,1613 @@
+/*
+ * Copyright © 2008-2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ */
+
+#include <linux/dma-fence-array.h>
+#include <linux/irq_work.h>
+#include <linux/prefetch.h>
+#include <linux/sched.h>
+#include <linux/sched/clock.h>
+#include <linux/sched/signal.h>
+
+#include "gem/i915_gem_context.h"
+#include "gt/intel_context.h"
+
+#include "i915_active.h"
+#include "i915_drv.h"
+#include "i915_globals.h"
+#include "i915_trace.h"
+#include "intel_pm.h"
+
+struct execute_cb {
+	struct list_head link;
+	struct irq_work work;
+	struct i915_sw_fence *fence;
+	void (*hook)(struct i915_request *rq, struct dma_fence *signal);
+	struct i915_request *signal;
+};
+
+static struct i915_global_request {
+	struct i915_global base;
+	struct kmem_cache *slab_requests;
+	struct kmem_cache *slab_dependencies;
+	struct kmem_cache *slab_execute_cbs;
+} global;
+
+static const char *i915_fence_get_driver_name(struct dma_fence *fence)
+{
+	return "i915";
+}
+
+static const char *i915_fence_get_timeline_name(struct dma_fence *fence)
+{
+	/*
+	 * The timeline struct (as part of the ppgtt underneath a context)
+	 * may be freed when the request is no longer in use by the GPU.
+	 * We could extend the life of a context to beyond that of all
+	 * fences, possibly keeping the hw resource around indefinitely,
+	 * or we just give them a false name. Since
+	 * dma_fence_ops.get_timeline_name is a debug feature, the occasional
+	 * lie seems justifiable.
+	 */
+	if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
+		return "signaled";
+
+	return to_request(fence)->gem_context->name ?: "[i915]";
+}
+
+static bool i915_fence_signaled(struct dma_fence *fence)
+{
+	return i915_request_completed(to_request(fence));
+}
+
+static bool i915_fence_enable_signaling(struct dma_fence *fence)
+{
+	return i915_request_enable_breadcrumb(to_request(fence));
+}
+
+static signed long i915_fence_wait(struct dma_fence *fence,
+				   bool interruptible,
+				   signed long timeout)
+{
+	return i915_request_wait(to_request(fence),
+				 interruptible | I915_WAIT_PRIORITY,
+				 timeout);
+}
+
+static void i915_fence_release(struct dma_fence *fence)
+{
+	struct i915_request *rq = to_request(fence);
+
+	/*
+	 * The request is put onto a RCU freelist (i.e. the address
+	 * is immediately reused), mark the fences as being freed now.
+	 * Otherwise the debugobjects for the fences are only marked as
+	 * freed when the slab cache itself is freed, and so we would get
+	 * caught trying to reuse dead objects.
+	 */
+	i915_sw_fence_fini(&rq->submit);
+	i915_sw_fence_fini(&rq->semaphore);
+
+	kmem_cache_free(global.slab_requests, rq);
+}
+
+const struct dma_fence_ops i915_fence_ops = {
+	.get_driver_name = i915_fence_get_driver_name,
+	.get_timeline_name = i915_fence_get_timeline_name,
+	.enable_signaling = i915_fence_enable_signaling,
+	.signaled = i915_fence_signaled,
+	.wait = i915_fence_wait,
+	.release = i915_fence_release,
+};
+
+static void irq_execute_cb(struct irq_work *wrk)
+{
+	struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
+
+	i915_sw_fence_complete(cb->fence);
+	kmem_cache_free(global.slab_execute_cbs, cb);
+}
+
+static void irq_execute_cb_hook(struct irq_work *wrk)
+{
+	struct execute_cb *cb = container_of(wrk, typeof(*cb), work);
+
+	cb->hook(container_of(cb->fence, struct i915_request, submit),
+		 &cb->signal->fence);
+	i915_request_put(cb->signal);
+
+	irq_execute_cb(wrk);
+}
+
+static void __notify_execute_cb(struct i915_request *rq)
+{
+	struct execute_cb *cb;
+
+	lockdep_assert_held(&rq->lock);
+
+	if (list_empty(&rq->execute_cb))
+		return;
+
+	list_for_each_entry(cb, &rq->execute_cb, link)
+		irq_work_queue(&cb->work);
+
+	/*
+	 * XXX Rollback on __i915_request_unsubmit()
+	 *
+	 * In the future, perhaps when we have an active time-slicing scheduler,
+	 * it will be interesting to unsubmit parallel execution and remove
+	 * busywaits from the GPU until their master is restarted. This is
+	 * quite hairy, we have to carefully rollback the fence and do a
+	 * preempt-to-idle cycle on the target engine, all the while the
+	 * master execute_cb may refire.
+	 */
+	INIT_LIST_HEAD(&rq->execute_cb);
+}
+
+static inline void
+remove_from_client(struct i915_request *request)
+{
+	struct drm_i915_file_private *file_priv;
+
+	file_priv = READ_ONCE(request->file_priv);
+	if (!file_priv)
+		return;
+
+	spin_lock(&file_priv->mm.lock);
+	if (request->file_priv) {
+		list_del(&request->client_link);
+		request->file_priv = NULL;
+	}
+	spin_unlock(&file_priv->mm.lock);
+}
+
+static void free_capture_list(struct i915_request *request)
+{
+	struct i915_capture_list *capture;
+
+	capture = request->capture_list;
+	while (capture) {
+		struct i915_capture_list *next = capture->next;
+
+		kfree(capture);
+		capture = next;
+	}
+}
+
+static void remove_from_engine(struct i915_request *rq)
+{
+	struct intel_engine_cs *engine, *locked;
+
+	/*
+	 * Virtual engines complicate acquiring the engine timeline lock,
+	 * as their rq->engine pointer is not stable until under that
+	 * engine lock. The simple ploy we use is to take the lock then
+	 * check that the rq still belongs to the newly locked engine.
+	 */
+	locked = READ_ONCE(rq->engine);
+	spin_lock(&locked->active.lock);
+	while (unlikely(locked != (engine = READ_ONCE(rq->engine)))) {
+		spin_unlock(&locked->active.lock);
+		spin_lock(&engine->active.lock);
+		locked = engine;
+	}
+	list_del(&rq->sched.link);
+	spin_unlock(&locked->active.lock);
+}
+
+static bool i915_request_retire(struct i915_request *rq)
+{
+	struct i915_active_request *active, *next;
+
+	lockdep_assert_held(&rq->timeline->mutex);
+	if (!i915_request_completed(rq))
+		return false;
+
+	GEM_TRACE("%s fence %llx:%lld, current %d\n",
+		  rq->engine->name,
+		  rq->fence.context, rq->fence.seqno,
+		  hwsp_seqno(rq));
+
+	GEM_BUG_ON(!i915_sw_fence_signaled(&rq->submit));
+	trace_i915_request_retire(rq);
+
+	/*
+	 * We know the GPU must have read the request to have
+	 * sent us the seqno + interrupt, so use the position
+	 * of tail of the request to update the last known position
+	 * of the GPU head.
+	 *
+	 * Note this requires that we are always called in request
+	 * completion order.
+	 */
+	GEM_BUG_ON(!list_is_first(&rq->link, &rq->timeline->requests));
+	rq->ring->head = rq->postfix;
+
+	/*
+	 * Walk through the active list, calling retire on each. This allows
+	 * objects to track their GPU activity and mark themselves as idle
+	 * when their *last* active request is completed (updating state
+	 * tracking lists for eviction, active references for GEM, etc).
+	 *
+	 * As the ->retire() may free the node, we decouple it first and
+	 * pass along the auxiliary information (to avoid dereferencing
+	 * the node after the callback).
+	 */
+	list_for_each_entry_safe(active, next, &rq->active_list, link) {
+		/*
+		 * In microbenchmarks or focusing upon time inside the kernel,
+		 * we may spend an inordinate amount of time simply handling
+		 * the retirement of requests and processing their callbacks.
+		 * Of which, this loop itself is particularly hot due to the
+		 * cache misses when jumping around the list of
+		 * i915_active_request.  So we try to keep this loop as
+		 * streamlined as possible and also prefetch the next
+		 * i915_active_request to try and hide the likely cache miss.
+		 */
+		prefetchw(next);
+
+		INIT_LIST_HEAD(&active->link);
+		RCU_INIT_POINTER(active->request, NULL);
+
+		active->retire(active, rq);
+	}
+
+	local_irq_disable();
+
+	/*
+	 * We only loosely track inflight requests across preemption,
+	 * and so we may find ourselves attempting to retire a _completed_
+	 * request that we have removed from the HW and put back on a run
+	 * queue.
+	 */
+	remove_from_engine(rq);
+
+	spin_lock(&rq->lock);
+	i915_request_mark_complete(rq);
+	if (!i915_request_signaled(rq))
+		dma_fence_signal_locked(&rq->fence);
+	if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &rq->fence.flags))
+		i915_request_cancel_breadcrumb(rq);
+	if (i915_request_has_waitboost(rq)) {
+		GEM_BUG_ON(!atomic_read(&rq->i915->gt_pm.rps.num_waiters));
+		atomic_dec(&rq->i915->gt_pm.rps.num_waiters);
+	}
+	if (!test_bit(I915_FENCE_FLAG_ACTIVE, &rq->fence.flags)) {
+		set_bit(I915_FENCE_FLAG_ACTIVE, &rq->fence.flags);
+		__notify_execute_cb(rq);
+	}
+	GEM_BUG_ON(!list_empty(&rq->execute_cb));
+	spin_unlock(&rq->lock);
+
+	local_irq_enable();
+
+	remove_from_client(rq);
+	list_del(&rq->link);
+
+	intel_context_exit(rq->hw_context);
+	intel_context_unpin(rq->hw_context);
+
+	free_capture_list(rq);
+	i915_sched_node_fini(&rq->sched);
+	i915_request_put(rq);
+
+	return true;
+}
+
+void i915_request_retire_upto(struct i915_request *rq)
+{
+	struct intel_timeline * const tl = rq->timeline;
+	struct i915_request *tmp;
+
+	GEM_TRACE("%s fence %llx:%lld, current %d\n",
+		  rq->engine->name,
+		  rq->fence.context, rq->fence.seqno,
+		  hwsp_seqno(rq));
+
+	lockdep_assert_held(&tl->mutex);
+	GEM_BUG_ON(!i915_request_completed(rq));
+
+	do {
+		tmp = list_first_entry(&tl->requests, typeof(*tmp), link);
+	} while (i915_request_retire(tmp) && tmp != rq);
+}
+
+static int
+__i915_request_await_execution(struct i915_request *rq,
+			       struct i915_request *signal,
+			       void (*hook)(struct i915_request *rq,
+					    struct dma_fence *signal),
+			       gfp_t gfp)
+{
+	struct execute_cb *cb;
+
+	if (i915_request_is_active(signal)) {
+		if (hook)
+			hook(rq, &signal->fence);
+		return 0;
+	}
+
+	cb = kmem_cache_alloc(global.slab_execute_cbs, gfp);
+	if (!cb)
+		return -ENOMEM;
+
+	cb->fence = &rq->submit;
+	i915_sw_fence_await(cb->fence);
+	init_irq_work(&cb->work, irq_execute_cb);
+
+	if (hook) {
+		cb->hook = hook;
+		cb->signal = i915_request_get(signal);
+		cb->work.func = irq_execute_cb_hook;
+	}
+
+	spin_lock_irq(&signal->lock);
+	if (i915_request_is_active(signal)) {
+		if (hook) {
+			hook(rq, &signal->fence);
+			i915_request_put(signal);
+		}
+		i915_sw_fence_complete(cb->fence);
+		kmem_cache_free(global.slab_execute_cbs, cb);
+	} else {
+		list_add_tail(&cb->link, &signal->execute_cb);
+	}
+	spin_unlock_irq(&signal->lock);
+
+	return 0;
+}
+
+bool __i915_request_submit(struct i915_request *request)
+{
+	struct intel_engine_cs *engine = request->engine;
+	bool result = false;
+
+	GEM_TRACE("%s fence %llx:%lld, current %d\n",
+		  engine->name,
+		  request->fence.context, request->fence.seqno,
+		  hwsp_seqno(request));
+
+	GEM_BUG_ON(!irqs_disabled());
+	lockdep_assert_held(&engine->active.lock);
+
+	/*
+	 * With the advent of preempt-to-busy, we frequently encounter
+	 * requests that we have unsubmitted from HW, but left running
+	 * until the next ack and so have completed in the meantime. On
+	 * resubmission of that completed request, we can skip
+	 * updating the payload, and execlists can even skip submitting
+	 * the request.
+	 *
+	 * We must remove the request from the caller's priority queue,
+	 * and the caller must only call us when the request is in their
+	 * priority queue, under the active.lock. This ensures that the
+	 * request has *not* yet been retired and we can safely move
+	 * the request into the engine->active.list where it will be
+	 * dropped upon retiring. (Otherwise if resubmit a *retired*
+	 * request, this would be a horrible use-after-free.)
+	 */
+	if (i915_request_completed(request))
+		goto xfer;
+
+	if (i915_gem_context_is_banned(request->gem_context))
+		i915_request_skip(request, -EIO);
+
+	/*
+	 * Are we using semaphores when the gpu is already saturated?
+	 *
+	 * Using semaphores incurs a cost in having the GPU poll a
+	 * memory location, busywaiting for it to change. The continual
+	 * memory reads can have a noticeable impact on the rest of the
+	 * system with the extra bus traffic, stalling the cpu as it too
+	 * tries to access memory across the bus (perf stat -e bus-cycles).
+	 *
+	 * If we installed a semaphore on this request and we only submit
+	 * the request after the signaler completed, that indicates the
+	 * system is overloaded and using semaphores at this time only
+	 * increases the amount of work we are doing. If so, we disable
+	 * further use of semaphores until we are idle again, whence we
+	 * optimistically try again.
+	 */
+	if (request->sched.semaphores &&
+	    i915_sw_fence_signaled(&request->semaphore))
+		engine->saturated |= request->sched.semaphores;
+
+	engine->emit_fini_breadcrumb(request,
+				     request->ring->vaddr + request->postfix);
+
+	trace_i915_request_execute(request);
+	engine->serial++;
+	result = true;
+
+xfer:	/* We may be recursing from the signal callback of another i915 fence */
+	spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
+
+	if (!test_and_set_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags))
+		list_move_tail(&request->sched.link, &engine->active.requests);
+
+	if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags) &&
+	    !test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &request->fence.flags) &&
+	    !i915_request_enable_breadcrumb(request))
+		intel_engine_queue_breadcrumbs(engine);
+
+	__notify_execute_cb(request);
+
+	spin_unlock(&request->lock);
+
+	return result;
+}
+
+void i915_request_submit(struct i915_request *request)
+{
+	struct intel_engine_cs *engine = request->engine;
+	unsigned long flags;
+
+	/* Will be called from irq-context when using foreign fences. */
+	spin_lock_irqsave(&engine->active.lock, flags);
+
+	__i915_request_submit(request);
+
+	spin_unlock_irqrestore(&engine->active.lock, flags);
+}
+
+void __i915_request_unsubmit(struct i915_request *request)
+{
+	struct intel_engine_cs *engine = request->engine;
+
+	GEM_TRACE("%s fence %llx:%lld, current %d\n",
+		  engine->name,
+		  request->fence.context, request->fence.seqno,
+		  hwsp_seqno(request));
+
+	GEM_BUG_ON(!irqs_disabled());
+	lockdep_assert_held(&engine->active.lock);
+
+	/*
+	 * Only unwind in reverse order, required so that the per-context list
+	 * is kept in seqno/ring order.
+	 */
+
+	/* We may be recursing from the signal callback of another i915 fence */
+	spin_lock_nested(&request->lock, SINGLE_DEPTH_NESTING);
+
+	if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, &request->fence.flags))
+		i915_request_cancel_breadcrumb(request);
+
+	GEM_BUG_ON(!test_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags));
+	clear_bit(I915_FENCE_FLAG_ACTIVE, &request->fence.flags);
+
+	spin_unlock(&request->lock);
+
+	/* We've already spun, don't charge on resubmitting. */
+	if (request->sched.semaphores && i915_request_started(request)) {
+		request->sched.attr.priority |= I915_PRIORITY_NOSEMAPHORE;
+		request->sched.semaphores = 0;
+	}
+
+	/*
+	 * We don't need to wake_up any waiters on request->execute, they
+	 * will get woken by any other event or us re-adding this request
+	 * to the engine timeline (__i915_request_submit()). The waiters
+	 * should be quite adapt at finding that the request now has a new
+	 * global_seqno to the one they went to sleep on.
+	 */
+}
+
+void i915_request_unsubmit(struct i915_request *request)
+{
+	struct intel_engine_cs *engine = request->engine;
+	unsigned long flags;
+
+	/* Will be called from irq-context when using foreign fences. */
+	spin_lock_irqsave(&engine->active.lock, flags);
+
+	__i915_request_unsubmit(request);
+
+	spin_unlock_irqrestore(&engine->active.lock, flags);
+}
+
+static int __i915_sw_fence_call
+submit_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
+{
+	struct i915_request *request =
+		container_of(fence, typeof(*request), submit);
+
+	switch (state) {
+	case FENCE_COMPLETE:
+		trace_i915_request_submit(request);
+
+		if (unlikely(fence->error))
+			i915_request_skip(request, fence->error);
+
+		/*
+		 * We need to serialize use of the submit_request() callback
+		 * with its hotplugging performed during an emergency
+		 * i915_gem_set_wedged().  We use the RCU mechanism to mark the
+		 * critical section in order to force i915_gem_set_wedged() to
+		 * wait until the submit_request() is completed before
+		 * proceeding.
+		 */
+		rcu_read_lock();
+		request->engine->submit_request(request);
+		rcu_read_unlock();
+		break;
+
+	case FENCE_FREE:
+		i915_request_put(request);
+		break;
+	}
+
+	return NOTIFY_DONE;
+}
+
+static void irq_semaphore_cb(struct irq_work *wrk)
+{
+	struct i915_request *rq =
+		container_of(wrk, typeof(*rq), semaphore_work);
+
+	i915_schedule_bump_priority(rq, I915_PRIORITY_NOSEMAPHORE);
+	i915_request_put(rq);
+}
+
+static int __i915_sw_fence_call
+semaphore_notify(struct i915_sw_fence *fence, enum i915_sw_fence_notify state)
+{
+	struct i915_request *rq = container_of(fence, typeof(*rq), semaphore);
+
+	switch (state) {
+	case FENCE_COMPLETE:
+		if (!(READ_ONCE(rq->sched.attr.priority) & I915_PRIORITY_NOSEMAPHORE)) {
+			i915_request_get(rq);
+			init_irq_work(&rq->semaphore_work, irq_semaphore_cb);
+			irq_work_queue(&rq->semaphore_work);
+		}
+		break;
+
+	case FENCE_FREE:
+		i915_request_put(rq);
+		break;
+	}
+
+	return NOTIFY_DONE;
+}
+
+static void retire_requests(struct intel_timeline *tl)
+{
+	struct i915_request *rq, *rn;
+
+	list_for_each_entry_safe(rq, rn, &tl->requests, link)
+		if (!i915_request_retire(rq))
+			break;
+}
+
+static noinline struct i915_request *
+request_alloc_slow(struct intel_timeline *tl, gfp_t gfp)
+{
+	struct i915_request *rq;
+
+	if (list_empty(&tl->requests))
+		goto out;
+
+	if (!gfpflags_allow_blocking(gfp))
+		goto out;
+
+	/* Move our oldest request to the slab-cache (if not in use!) */
+	rq = list_first_entry(&tl->requests, typeof(*rq), link);
+	i915_request_retire(rq);
+
+	rq = kmem_cache_alloc(global.slab_requests,
+			      gfp | __GFP_RETRY_MAYFAIL | __GFP_NOWARN);
+	if (rq)
+		return rq;
+
+	/* Ratelimit ourselves to prevent oom from malicious clients */
+	rq = list_last_entry(&tl->requests, typeof(*rq), link);
+	cond_synchronize_rcu(rq->rcustate);
+
+	/* Retire our old requests in the hope that we free some */
+	retire_requests(tl);
+
+out:
+	return kmem_cache_alloc(global.slab_requests, gfp);
+}
+
+struct i915_request *
+__i915_request_create(struct intel_context *ce, gfp_t gfp)
+{
+	struct intel_timeline *tl = ce->timeline;
+	struct i915_request *rq;
+	u32 seqno;
+	int ret;
+
+	might_sleep_if(gfpflags_allow_blocking(gfp));
+
+	/* Check that the caller provided an already pinned context */
+	__intel_context_pin(ce);
+
+	/*
+	 * Beware: Dragons be flying overhead.
+	 *
+	 * We use RCU to look up requests in flight. The lookups may
+	 * race with the request being allocated from the slab freelist.
+	 * That is the request we are writing to here, may be in the process
+	 * of being read by __i915_active_request_get_rcu(). As such,
+	 * we have to be very careful when overwriting the contents. During
+	 * the RCU lookup, we change chase the request->engine pointer,
+	 * read the request->global_seqno and increment the reference count.
+	 *
+	 * The reference count is incremented atomically. If it is zero,
+	 * the lookup knows the request is unallocated and complete. Otherwise,
+	 * it is either still in use, or has been reallocated and reset
+	 * with dma_fence_init(). This increment is safe for release as we
+	 * check that the request we have a reference to and matches the active
+	 * request.
+	 *
+	 * Before we increment the refcount, we chase the request->engine
+	 * pointer. We must not call kmem_cache_zalloc() or else we set
+	 * that pointer to NULL and cause a crash during the lookup. If
+	 * we see the request is completed (based on the value of the
+	 * old engine and seqno), the lookup is complete and reports NULL.
+	 * If we decide the request is not completed (new engine or seqno),
+	 * then we grab a reference and double check that it is still the
+	 * active request - which it won't be and restart the lookup.
+	 *
+	 * Do not use kmem_cache_zalloc() here!
+	 */
+	rq = kmem_cache_alloc(global.slab_requests,
+			      gfp | __GFP_RETRY_MAYFAIL | __GFP_NOWARN);
+	if (unlikely(!rq)) {
+		rq = request_alloc_slow(tl, gfp);
+		if (!rq) {
+			ret = -ENOMEM;
+			goto err_unreserve;
+		}
+	}
+
+	ret = intel_timeline_get_seqno(tl, rq, &seqno);
+	if (ret)
+		goto err_free;
+
+	rq->i915 = ce->engine->i915;
+	rq->hw_context = ce;
+	rq->gem_context = ce->gem_context;
+	rq->engine = ce->engine;
+	rq->ring = ce->ring;
+	rq->timeline = tl;
+	rq->hwsp_seqno = tl->hwsp_seqno;
+	rq->hwsp_cacheline = tl->hwsp_cacheline;
+	rq->rcustate = get_state_synchronize_rcu(); /* acts as smp_mb() */
+
+	spin_lock_init(&rq->lock);
+	dma_fence_init(&rq->fence, &i915_fence_ops, &rq->lock,
+		       tl->fence_context, seqno);
+
+	/* We bump the ref for the fence chain */
+	i915_sw_fence_init(&i915_request_get(rq)->submit, submit_notify);
+	i915_sw_fence_init(&i915_request_get(rq)->semaphore, semaphore_notify);
+
+	i915_sched_node_init(&rq->sched);
+
+	/* No zalloc, must clear what we need by hand */
+	rq->file_priv = NULL;
+	rq->batch = NULL;
+	rq->capture_list = NULL;
+	rq->flags = 0;
+	rq->execution_mask = ALL_ENGINES;
+
+	INIT_LIST_HEAD(&rq->active_list);
+	INIT_LIST_HEAD(&rq->execute_cb);
+
+	/*
+	 * Reserve space in the ring buffer for all the commands required to
+	 * eventually emit this request. This is to guarantee that the
+	 * i915_request_add() call can't fail. Note that the reserve may need
+	 * to be redone if the request is not actually submitted straight
+	 * away, e.g. because a GPU scheduler has deferred it.
+	 *
+	 * Note that due to how we add reserved_space to intel_ring_begin()
+	 * we need to double our request to ensure that if we need to wrap
+	 * around inside i915_request_add() there is sufficient space at
+	 * the beginning of the ring as well.
+	 */
+	rq->reserved_space =
+		2 * rq->engine->emit_fini_breadcrumb_dw * sizeof(u32);
+
+	/*
+	 * Record the position of the start of the request so that
+	 * should we detect the updated seqno part-way through the
+	 * GPU processing the request, we never over-estimate the
+	 * position of the head.
+	 */
+	rq->head = rq->ring->emit;
+
+	ret = rq->engine->request_alloc(rq);
+	if (ret)
+		goto err_unwind;
+
+	rq->infix = rq->ring->emit; /* end of header; start of user payload */
+
+	intel_context_mark_active(ce);
+	return rq;
+
+err_unwind:
+	ce->ring->emit = rq->head;
+
+	/* Make sure we didn't add ourselves to external state before freeing */
+	GEM_BUG_ON(!list_empty(&rq->active_list));
+	GEM_BUG_ON(!list_empty(&rq->sched.signalers_list));
+	GEM_BUG_ON(!list_empty(&rq->sched.waiters_list));
+
+err_free:
+	kmem_cache_free(global.slab_requests, rq);
+err_unreserve:
+	intel_context_unpin(ce);
+	return ERR_PTR(ret);
+}
+
+struct i915_request *
+i915_request_create(struct intel_context *ce)
+{
+	struct i915_request *rq;
+	struct intel_timeline *tl;
+
+	tl = intel_context_timeline_lock(ce);
+	if (IS_ERR(tl))
+		return ERR_CAST(tl);
+
+	/* Move our oldest request to the slab-cache (if not in use!) */
+	rq = list_first_entry(&tl->requests, typeof(*rq), link);
+	if (!list_is_last(&rq->link, &tl->requests))
+		i915_request_retire(rq);
+
+	intel_context_enter(ce);
+	rq = __i915_request_create(ce, GFP_KERNEL);
+	intel_context_exit(ce); /* active reference transferred to request */
+	if (IS_ERR(rq))
+		goto err_unlock;
+
+	/* Check that we do not interrupt ourselves with a new request */
+	rq->cookie = lockdep_pin_lock(&tl->mutex);
+
+	return rq;
+
+err_unlock:
+	intel_context_timeline_unlock(tl);
+	return rq;
+}
+
+static int
+i915_request_await_start(struct i915_request *rq, struct i915_request *signal)
+{
+	if (list_is_first(&signal->link, &signal->timeline->requests))
+		return 0;
+
+	signal = list_prev_entry(signal, link);
+	if (intel_timeline_sync_is_later(rq->timeline, &signal->fence))
+		return 0;
+
+	return i915_sw_fence_await_dma_fence(&rq->submit,
+					     &signal->fence, 0,
+					     I915_FENCE_GFP);
+}
+
+static intel_engine_mask_t
+already_busywaiting(struct i915_request *rq)
+{
+	/*
+	 * Polling a semaphore causes bus traffic, delaying other users of
+	 * both the GPU and CPU. We want to limit the impact on others,
+	 * while taking advantage of early submission to reduce GPU
+	 * latency. Therefore we restrict ourselves to not using more
+	 * than one semaphore from each source, and not using a semaphore
+	 * if we have detected the engine is saturated (i.e. would not be
+	 * submitted early and cause bus traffic reading an already passed
+	 * semaphore).
+	 *
+	 * See the are-we-too-late? check in __i915_request_submit().
+	 */
+	return rq->sched.semaphores | rq->engine->saturated;
+}
+
+static int
+emit_semaphore_wait(struct i915_request *to,
+		    struct i915_request *from,
+		    gfp_t gfp)
+{
+	u32 hwsp_offset;
+	u32 *cs;
+	int err;
+
+	GEM_BUG_ON(!from->timeline->has_initial_breadcrumb);
+	GEM_BUG_ON(INTEL_GEN(to->i915) < 8);
+
+	/* Just emit the first semaphore we see as request space is limited. */
+	if (already_busywaiting(to) & from->engine->mask)
+		return i915_sw_fence_await_dma_fence(&to->submit,
+						     &from->fence, 0,
+						     I915_FENCE_GFP);
+
+	err = i915_request_await_start(to, from);
+	if (err < 0)
+		return err;
+
+	/* Only submit our spinner after the signaler is running! */
+	err = __i915_request_await_execution(to, from, NULL, gfp);
+	if (err)
+		return err;
+
+	/* We need to pin the signaler's HWSP until we are finished reading. */
+	err = intel_timeline_read_hwsp(from, to, &hwsp_offset);
+	if (err)
+		return err;
+
+	cs = intel_ring_begin(to, 4);
+	if (IS_ERR(cs))
+		return PTR_ERR(cs);
+
+	/*
+	 * Using greater-than-or-equal here means we have to worry
+	 * about seqno wraparound. To side step that issue, we swap
+	 * the timeline HWSP upon wrapping, so that everyone listening
+	 * for the old (pre-wrap) values do not see the much smaller
+	 * (post-wrap) values than they were expecting (and so wait
+	 * forever).
+	 */
+	*cs++ = MI_SEMAPHORE_WAIT |
+		MI_SEMAPHORE_GLOBAL_GTT |
+		MI_SEMAPHORE_POLL |
+		MI_SEMAPHORE_SAD_GTE_SDD;
+	*cs++ = from->fence.seqno;
+	*cs++ = hwsp_offset;
+	*cs++ = 0;
+
+	intel_ring_advance(to, cs);
+	to->sched.semaphores |= from->engine->mask;
+	to->sched.flags |= I915_SCHED_HAS_SEMAPHORE_CHAIN;
+	return 0;
+}
+
+static int
+i915_request_await_request(struct i915_request *to, struct i915_request *from)
+{
+	int ret;
+
+	GEM_BUG_ON(to == from);
+	GEM_BUG_ON(to->timeline == from->timeline);
+
+	if (i915_request_completed(from)) {
+		i915_sw_fence_set_error_once(&to->submit, from->fence.error);
+		return 0;
+	}
+
+	if (to->engine->schedule) {
+		ret = i915_sched_node_add_dependency(&to->sched, &from->sched);
+		if (ret < 0)
+			return ret;
+	}
+
+	if (to->engine == from->engine) {
+		ret = i915_sw_fence_await_sw_fence_gfp(&to->submit,
+						       &from->submit,
+						       I915_FENCE_GFP);
+	} else if (intel_engine_has_semaphores(to->engine) &&
+		   to->gem_context->sched.priority >= I915_PRIORITY_NORMAL) {
+		ret = emit_semaphore_wait(to, from, I915_FENCE_GFP);
+	} else {
+		ret = i915_sw_fence_await_dma_fence(&to->submit,
+						    &from->fence, 0,
+						    I915_FENCE_GFP);
+	}
+	if (ret < 0)
+		return ret;
+
+	if (to->sched.flags & I915_SCHED_HAS_SEMAPHORE_CHAIN) {
+		ret = i915_sw_fence_await_dma_fence(&to->semaphore,
+						    &from->fence, 0,
+						    I915_FENCE_GFP);
+		if (ret < 0)
+			return ret;
+	}
+
+	return 0;
+}
+
+int
+i915_request_await_dma_fence(struct i915_request *rq, struct dma_fence *fence)
+{
+	struct dma_fence **child = &fence;
+	unsigned int nchild = 1;
+	int ret;
+
+	/*
+	 * Note that if the fence-array was created in signal-on-any mode,
+	 * we should *not* decompose it into its individual fences. However,
+	 * we don't currently store which mode the fence-array is operating
+	 * in. Fortunately, the only user of signal-on-any is private to
+	 * amdgpu and we should not see any incoming fence-array from
+	 * sync-file being in signal-on-any mode.
+	 */
+	if (dma_fence_is_array(fence)) {
+		struct dma_fence_array *array = to_dma_fence_array(fence);
+
+		child = array->fences;
+		nchild = array->num_fences;
+		GEM_BUG_ON(!nchild);
+	}
+
+	do {
+		fence = *child++;
+		if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
+			continue;
+
+		/*
+		 * Requests on the same timeline are explicitly ordered, along
+		 * with their dependencies, by i915_request_add() which ensures
+		 * that requests are submitted in-order through each ring.
+		 */
+		if (fence->context == rq->fence.context)
+			continue;
+
+		/* Squash repeated waits to the same timelines */
+		if (fence->context &&
+		    intel_timeline_sync_is_later(rq->timeline, fence))
+			continue;
+
+		if (dma_fence_is_i915(fence))
+			ret = i915_request_await_request(rq, to_request(fence));
+		else
+			ret = i915_sw_fence_await_dma_fence(&rq->submit, fence,
+							    I915_FENCE_TIMEOUT,
+							    I915_FENCE_GFP);
+		if (ret < 0)
+			return ret;
+
+		/* Record the latest fence used against each timeline */
+		if (fence->context)
+			intel_timeline_sync_set(rq->timeline, fence);
+	} while (--nchild);
+
+	return 0;
+}
+
+int
+i915_request_await_execution(struct i915_request *rq,
+			     struct dma_fence *fence,
+			     void (*hook)(struct i915_request *rq,
+					  struct dma_fence *signal))
+{
+	struct dma_fence **child = &fence;
+	unsigned int nchild = 1;
+	int ret;
+
+	if (dma_fence_is_array(fence)) {
+		struct dma_fence_array *array = to_dma_fence_array(fence);
+
+		/* XXX Error for signal-on-any fence arrays */
+
+		child = array->fences;
+		nchild = array->num_fences;
+		GEM_BUG_ON(!nchild);
+	}
+
+	do {
+		fence = *child++;
+		if (test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->flags))
+			continue;
+
+		/*
+		 * We don't squash repeated fence dependencies here as we
+		 * want to run our callback in all cases.
+		 */
+
+		if (dma_fence_is_i915(fence))
+			ret = __i915_request_await_execution(rq,
+							     to_request(fence),
+							     hook,
+							     I915_FENCE_GFP);
+		else
+			ret = i915_sw_fence_await_dma_fence(&rq->submit, fence,
+							    I915_FENCE_TIMEOUT,
+							    GFP_KERNEL);
+		if (ret < 0)
+			return ret;
+	} while (--nchild);
+
+	return 0;
+}
+
+/**
+ * i915_request_await_object - set this request to (async) wait upon a bo
+ * @to: request we are wishing to use
+ * @obj: object which may be in use on another ring.
+ * @write: whether the wait is on behalf of a writer
+ *
+ * This code is meant to abstract object synchronization with the GPU.
+ * Conceptually we serialise writes between engines inside the GPU.
+ * We only allow one engine to write into a buffer at any time, but
+ * multiple readers. To ensure each has a coherent view of memory, we must:
+ *
+ * - If there is an outstanding write request to the object, the new
+ *   request must wait for it to complete (either CPU or in hw, requests
+ *   on the same ring will be naturally ordered).
+ *
+ * - If we are a write request (pending_write_domain is set), the new
+ *   request must wait for outstanding read requests to complete.
+ *
+ * Returns 0 if successful, else propagates up the lower layer error.
+ */
+int
+i915_request_await_object(struct i915_request *to,
+			  struct drm_i915_gem_object *obj,
+			  bool write)
+{
+	struct dma_fence *excl;
+	int ret = 0;
+
+	if (write) {
+		struct dma_fence **shared;
+		unsigned int count, i;
+
+		ret = dma_resv_get_fences_rcu(obj->base.resv,
+							&excl, &count, &shared);
+		if (ret)
+			return ret;
+
+		for (i = 0; i < count; i++) {
+			ret = i915_request_await_dma_fence(to, shared[i]);
+			if (ret)
+				break;
+
+			dma_fence_put(shared[i]);
+		}
+
+		for (; i < count; i++)
+			dma_fence_put(shared[i]);
+		kfree(shared);
+	} else {
+		excl = dma_resv_get_excl_rcu(obj->base.resv);
+	}
+
+	if (excl) {
+		if (ret == 0)
+			ret = i915_request_await_dma_fence(to, excl);
+
+		dma_fence_put(excl);
+	}
+
+	return ret;
+}
+
+void i915_request_skip(struct i915_request *rq, int error)
+{
+	void *vaddr = rq->ring->vaddr;
+	u32 head;
+
+	GEM_BUG_ON(!IS_ERR_VALUE((long)error));
+	dma_fence_set_error(&rq->fence, error);
+
+	if (rq->infix == rq->postfix)
+		return;
+
+	/*
+	 * As this request likely depends on state from the lost
+	 * context, clear out all the user operations leaving the
+	 * breadcrumb at the end (so we get the fence notifications).
+	 */
+	head = rq->infix;
+	if (rq->postfix < head) {
+		memset(vaddr + head, 0, rq->ring->size - head);
+		head = 0;
+	}
+	memset(vaddr + head, 0, rq->postfix - head);
+	rq->infix = rq->postfix;
+}
+
+static struct i915_request *
+__i915_request_add_to_timeline(struct i915_request *rq)
+{
+	struct intel_timeline *timeline = rq->timeline;
+	struct i915_request *prev;
+
+	/*
+	 * Dependency tracking and request ordering along the timeline
+	 * is special cased so that we can eliminate redundant ordering
+	 * operations while building the request (we know that the timeline
+	 * itself is ordered, and here we guarantee it).
+	 *
+	 * As we know we will need to emit tracking along the timeline,
+	 * we embed the hooks into our request struct -- at the cost of
+	 * having to have specialised no-allocation interfaces (which will
+	 * be beneficial elsewhere).
+	 *
+	 * A second benefit to open-coding i915_request_await_request is
+	 * that we can apply a slight variant of the rules specialised
+	 * for timelines that jump between engines (such as virtual engines).
+	 * If we consider the case of virtual engine, we must emit a dma-fence
+	 * to prevent scheduling of the second request until the first is
+	 * complete (to maximise our greedy late load balancing) and this
+	 * precludes optimising to use semaphores serialisation of a single
+	 * timeline across engines.
+	 */
+	prev = rcu_dereference_protected(timeline->last_request.request,
+					 lockdep_is_held(&timeline->mutex));
+	if (prev && !i915_request_completed(prev)) {
+		if (is_power_of_2(prev->engine->mask | rq->engine->mask))
+			i915_sw_fence_await_sw_fence(&rq->submit,
+						     &prev->submit,
+						     &rq->submitq);
+		else
+			__i915_sw_fence_await_dma_fence(&rq->submit,
+							&prev->fence,
+							&rq->dmaq);
+		if (rq->engine->schedule)
+			__i915_sched_node_add_dependency(&rq->sched,
+							 &prev->sched,
+							 &rq->dep,
+							 0);
+	}
+
+	list_add_tail(&rq->link, &timeline->requests);
+
+	/*
+	 * Make sure that no request gazumped us - if it was allocated after
+	 * our i915_request_alloc() and called __i915_request_add() before
+	 * us, the timeline will hold its seqno which is later than ours.
+	 */
+	GEM_BUG_ON(timeline->seqno != rq->fence.seqno);
+	__i915_active_request_set(&timeline->last_request, rq);
+
+	return prev;
+}
+
+/*
+ * NB: This function is not allowed to fail. Doing so would mean the the
+ * request is not being tracked for completion but the work itself is
+ * going to happen on the hardware. This would be a Bad Thing(tm).
+ */
+struct i915_request *__i915_request_commit(struct i915_request *rq)
+{
+	struct intel_engine_cs *engine = rq->engine;
+	struct intel_ring *ring = rq->ring;
+	u32 *cs;
+
+	GEM_TRACE("%s fence %llx:%lld\n",
+		  engine->name, rq->fence.context, rq->fence.seqno);
+
+	/*
+	 * To ensure that this call will not fail, space for its emissions
+	 * should already have been reserved in the ring buffer. Let the ring
+	 * know that it is time to use that space up.
+	 */
+	GEM_BUG_ON(rq->reserved_space > ring->space);
+	rq->reserved_space = 0;
+	rq->emitted_jiffies = jiffies;
+
+	/*
+	 * Record the position of the start of the breadcrumb so that
+	 * should we detect the updated seqno part-way through the
+	 * GPU processing the request, we never over-estimate the
+	 * position of the ring's HEAD.
+	 */
+	cs = intel_ring_begin(rq, engine->emit_fini_breadcrumb_dw);
+	GEM_BUG_ON(IS_ERR(cs));
+	rq->postfix = intel_ring_offset(rq, cs);
+
+	return __i915_request_add_to_timeline(rq);
+}
+
+void __i915_request_queue(struct i915_request *rq,
+			  const struct i915_sched_attr *attr)
+{
+	/*
+	 * Let the backend know a new request has arrived that may need
+	 * to adjust the existing execution schedule due to a high priority
+	 * request - i.e. we may want to preempt the current request in order
+	 * to run a high priority dependency chain *before* we can execute this
+	 * request.
+	 *
+	 * This is called before the request is ready to run so that we can
+	 * decide whether to preempt the entire chain so that it is ready to
+	 * run at the earliest possible convenience.
+	 */
+	if (attr && rq->engine->schedule)
+		rq->engine->schedule(rq, attr);
+	i915_sw_fence_commit(&rq->semaphore);
+	i915_sw_fence_commit(&rq->submit);
+}
+
+void i915_request_add(struct i915_request *rq)
+{
+	struct i915_sched_attr attr = rq->gem_context->sched;
+	struct intel_timeline * const tl = rq->timeline;
+	struct i915_request *prev;
+
+	lockdep_assert_held(&tl->mutex);
+	lockdep_unpin_lock(&tl->mutex, rq->cookie);
+
+	trace_i915_request_add(rq);
+
+	prev = __i915_request_commit(rq);
+
+	/*
+	 * Boost actual workloads past semaphores!
+	 *
+	 * With semaphores we spin on one engine waiting for another,
+	 * simply to reduce the latency of starting our work when
+	 * the signaler completes. However, if there is any other
+	 * work that we could be doing on this engine instead, that
+	 * is better utilisation and will reduce the overall duration
+	 * of the current work. To avoid PI boosting a semaphore
+	 * far in the distance past over useful work, we keep a history
+	 * of any semaphore use along our dependency chain.
+	 */
+	if (!(rq->sched.flags & I915_SCHED_HAS_SEMAPHORE_CHAIN))
+		attr.priority |= I915_PRIORITY_NOSEMAPHORE;
+
+	/*
+	 * Boost priorities to new clients (new request flows).
+	 *
+	 * Allow interactive/synchronous clients to jump ahead of
+	 * the bulk clients. (FQ_CODEL)
+	 */
+	if (list_empty(&rq->sched.signalers_list))
+		attr.priority |= I915_PRIORITY_WAIT;
+
+	local_bh_disable();
+	__i915_request_queue(rq, &attr);
+	local_bh_enable(); /* Kick the execlists tasklet if just scheduled */
+
+	/*
+	 * In typical scenarios, we do not expect the previous request on
+	 * the timeline to be still tracked by timeline->last_request if it
+	 * has been completed. If the completed request is still here, that
+	 * implies that request retirement is a long way behind submission,
+	 * suggesting that we haven't been retiring frequently enough from
+	 * the combination of retire-before-alloc, waiters and the background
+	 * retirement worker. So if the last request on this timeline was
+	 * already completed, do a catch up pass, flushing the retirement queue
+	 * up to this client. Since we have now moved the heaviest operations
+	 * during retirement onto secondary workers, such as freeing objects
+	 * or contexts, retiring a bunch of requests is mostly list management
+	 * (and cache misses), and so we should not be overly penalizing this
+	 * client by performing excess work, though we may still performing
+	 * work on behalf of others -- but instead we should benefit from
+	 * improved resource management. (Well, that's the theory at least.)
+	 */
+	if (prev && i915_request_completed(prev) && prev->timeline == tl)
+		i915_request_retire_upto(prev);
+
+	mutex_unlock(&tl->mutex);
+}
+
+static unsigned long local_clock_us(unsigned int *cpu)
+{
+	unsigned long t;
+
+	/*
+	 * Cheaply and approximately convert from nanoseconds to microseconds.
+	 * The result and subsequent calculations are also defined in the same
+	 * approximate microseconds units. The principal source of timing
+	 * error here is from the simple truncation.
+	 *
+	 * Note that local_clock() is only defined wrt to the current CPU;
+	 * the comparisons are no longer valid if we switch CPUs. Instead of
+	 * blocking preemption for the entire busywait, we can detect the CPU
+	 * switch and use that as indicator of system load and a reason to
+	 * stop busywaiting, see busywait_stop().
+	 */
+	*cpu = get_cpu();
+	t = local_clock() >> 10;
+	put_cpu();
+
+	return t;
+}
+
+static bool busywait_stop(unsigned long timeout, unsigned int cpu)
+{
+	unsigned int this_cpu;
+
+	if (time_after(local_clock_us(&this_cpu), timeout))
+		return true;
+
+	return this_cpu != cpu;
+}
+
+static bool __i915_spin_request(const struct i915_request * const rq,
+				int state, unsigned long timeout_us)
+{
+	unsigned int cpu;
+
+	/*
+	 * Only wait for the request if we know it is likely to complete.
+	 *
+	 * We don't track the timestamps around requests, nor the average
+	 * request length, so we do not have a good indicator that this
+	 * request will complete within the timeout. What we do know is the
+	 * order in which requests are executed by the context and so we can
+	 * tell if the request has been started. If the request is not even
+	 * running yet, it is a fair assumption that it will not complete
+	 * within our relatively short timeout.
+	 */
+	if (!i915_request_is_running(rq))
+		return false;
+
+	/*
+	 * When waiting for high frequency requests, e.g. during synchronous
+	 * rendering split between the CPU and GPU, the finite amount of time
+	 * required to set up the irq and wait upon it limits the response
+	 * rate. By busywaiting on the request completion for a short while we
+	 * can service the high frequency waits as quick as possible. However,
+	 * if it is a slow request, we want to sleep as quickly as possible.
+	 * The tradeoff between waiting and sleeping is roughly the time it
+	 * takes to sleep on a request, on the order of a microsecond.
+	 */
+
+	timeout_us += local_clock_us(&cpu);
+	do {
+		if (i915_request_completed(rq))
+			return true;
+
+		if (signal_pending_state(state, current))
+			break;
+
+		if (busywait_stop(timeout_us, cpu))
+			break;
+
+		cpu_relax();
+	} while (!need_resched());
+
+	return false;
+}
+
+struct request_wait {
+	struct dma_fence_cb cb;
+	struct task_struct *tsk;
+};
+
+static void request_wait_wake(struct dma_fence *fence, struct dma_fence_cb *cb)
+{
+	struct request_wait *wait = container_of(cb, typeof(*wait), cb);
+
+	wake_up_process(wait->tsk);
+}
+
+/**
+ * i915_request_wait - wait until execution of request has finished
+ * @rq: the request to wait upon
+ * @flags: how to wait
+ * @timeout: how long to wait in jiffies
+ *
+ * i915_request_wait() waits for the request to be completed, for a
+ * maximum of @timeout jiffies (with MAX_SCHEDULE_TIMEOUT implying an
+ * unbounded wait).
+ *
+ * Returns the remaining time (in jiffies) if the request completed, which may
+ * be zero or -ETIME if the request is unfinished after the timeout expires.
+ * May return -EINTR is called with I915_WAIT_INTERRUPTIBLE and a signal is
+ * pending before the request completes.
+ */
+long i915_request_wait(struct i915_request *rq,
+		       unsigned int flags,
+		       long timeout)
+{
+	const int state = flags & I915_WAIT_INTERRUPTIBLE ?
+		TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
+	struct request_wait wait;
+
+	might_sleep();
+	GEM_BUG_ON(timeout < 0);
+
+	if (dma_fence_is_signaled(&rq->fence))
+		return timeout;
+
+	if (!timeout)
+		return -ETIME;
+
+	trace_i915_request_wait_begin(rq, flags);
+
+	/*
+	 * We must never wait on the GPU while holding a lock as we
+	 * may need to perform a GPU reset. So while we don't need to
+	 * serialise wait/reset with an explicit lock, we do want
+	 * lockdep to detect potential dependency cycles.
+	 */
+	mutex_acquire(&rq->engine->gt->reset.mutex.dep_map, 0, 0, _THIS_IP_);
+
+	/*
+	 * Optimistic spin before touching IRQs.
+	 *
+	 * We may use a rather large value here to offset the penalty of
+	 * switching away from the active task. Frequently, the client will
+	 * wait upon an old swapbuffer to throttle itself to remain within a
+	 * frame of the gpu. If the client is running in lockstep with the gpu,
+	 * then it should not be waiting long at all, and a sleep now will incur
+	 * extra scheduler latency in producing the next frame. To try to
+	 * avoid adding the cost of enabling/disabling the interrupt to the
+	 * short wait, we first spin to see if the request would have completed
+	 * in the time taken to setup the interrupt.
+	 *
+	 * We need upto 5us to enable the irq, and upto 20us to hide the
+	 * scheduler latency of a context switch, ignoring the secondary
+	 * impacts from a context switch such as cache eviction.
+	 *
+	 * The scheme used for low-latency IO is called "hybrid interrupt
+	 * polling". The suggestion there is to sleep until just before you
+	 * expect to be woken by the device interrupt and then poll for its
+	 * completion. That requires having a good predictor for the request
+	 * duration, which we currently lack.
+	 */
+	if (CONFIG_DRM_I915_SPIN_REQUEST &&
+	    __i915_spin_request(rq, state, CONFIG_DRM_I915_SPIN_REQUEST)) {
+		dma_fence_signal(&rq->fence);
+		goto out;
+	}
+
+	/*
+	 * This client is about to stall waiting for the GPU. In many cases
+	 * this is undesirable and limits the throughput of the system, as
+	 * many clients cannot continue processing user input/output whilst
+	 * blocked. RPS autotuning may take tens of milliseconds to respond
+	 * to the GPU load and thus incurs additional latency for the client.
+	 * We can circumvent that by promoting the GPU frequency to maximum
+	 * before we sleep. This makes the GPU throttle up much more quickly
+	 * (good for benchmarks and user experience, e.g. window animations),
+	 * but at a cost of spending more power processing the workload
+	 * (bad for battery).
+	 */
+	if (flags & I915_WAIT_PRIORITY) {
+		if (!i915_request_started(rq) && INTEL_GEN(rq->i915) >= 6)
+			gen6_rps_boost(rq);
+		i915_schedule_bump_priority(rq, I915_PRIORITY_WAIT);
+	}
+
+	wait.tsk = current;
+	if (dma_fence_add_callback(&rq->fence, &wait.cb, request_wait_wake))
+		goto out;
+
+	for (;;) {
+		set_current_state(state);
+
+		if (i915_request_completed(rq)) {
+			dma_fence_signal(&rq->fence);
+			break;
+		}
+
+		if (signal_pending_state(state, current)) {
+			timeout = -ERESTARTSYS;
+			break;
+		}
+
+		if (!timeout) {
+			timeout = -ETIME;
+			break;
+		}
+
+		timeout = io_schedule_timeout(timeout);
+	}
+	__set_current_state(TASK_RUNNING);
+
+	dma_fence_remove_callback(&rq->fence, &wait.cb);
+
+out:
+	mutex_release(&rq->engine->gt->reset.mutex.dep_map, 0, _THIS_IP_);
+	trace_i915_request_wait_end(rq);
+	return timeout;
+}
+
+bool i915_retire_requests(struct drm_i915_private *i915)
+{
+	struct intel_gt_timelines *timelines = &i915->gt.timelines;
+	struct intel_timeline *tl, *tn;
+	unsigned long flags;
+	LIST_HEAD(free);
+
+	spin_lock_irqsave(&timelines->lock, flags);
+	list_for_each_entry_safe(tl, tn, &timelines->active_list, link) {
+		if (!mutex_trylock(&tl->mutex))
+			continue;
+
+		intel_timeline_get(tl);
+		GEM_BUG_ON(!tl->active_count);
+		tl->active_count++; /* pin the list element */
+		spin_unlock_irqrestore(&timelines->lock, flags);
+
+		retire_requests(tl);
+
+		spin_lock_irqsave(&timelines->lock, flags);
+
+		/* Resume iteration after dropping lock */
+		list_safe_reset_next(tl, tn, link);
+		if (!--tl->active_count)
+			list_del(&tl->link);
+
+		mutex_unlock(&tl->mutex);
+
+		/* Defer the final release to after the spinlock */
+		if (refcount_dec_and_test(&tl->kref.refcount)) {
+			GEM_BUG_ON(tl->active_count);
+			list_add(&tl->link, &free);
+		}
+	}
+	spin_unlock_irqrestore(&timelines->lock, flags);
+
+	list_for_each_entry_safe(tl, tn, &free, link)
+		__intel_timeline_free(&tl->kref);
+
+	return !list_empty(&timelines->active_list);
+}
+
+#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST)
+#include "selftests/mock_request.c"
+#include "selftests/i915_request.c"
+#endif
+
+static void i915_global_request_shrink(void)
+{
+	kmem_cache_shrink(global.slab_dependencies);
+	kmem_cache_shrink(global.slab_execute_cbs);
+	kmem_cache_shrink(global.slab_requests);
+}
+
+static void i915_global_request_exit(void)
+{
+	kmem_cache_destroy(global.slab_dependencies);
+	kmem_cache_destroy(global.slab_execute_cbs);
+	kmem_cache_destroy(global.slab_requests);
+}
+
+static struct i915_global_request global = { {
+	.shrink = i915_global_request_shrink,
+	.exit = i915_global_request_exit,
+} };
+
+int __init i915_global_request_init(void)
+{
+	global.slab_requests = KMEM_CACHE(i915_request,
+					  SLAB_HWCACHE_ALIGN |
+					  SLAB_RECLAIM_ACCOUNT |
+					  SLAB_TYPESAFE_BY_RCU);
+	if (!global.slab_requests)
+		return -ENOMEM;
+
+	global.slab_execute_cbs = KMEM_CACHE(execute_cb,
+					     SLAB_HWCACHE_ALIGN |
+					     SLAB_RECLAIM_ACCOUNT |
+					     SLAB_TYPESAFE_BY_RCU);
+	if (!global.slab_execute_cbs)
+		goto err_requests;
+
+	global.slab_dependencies = KMEM_CACHE(i915_dependency,
+					      SLAB_HWCACHE_ALIGN |
+					      SLAB_RECLAIM_ACCOUNT);
+	if (!global.slab_dependencies)
+		goto err_execute_cbs;
+
+	i915_global_register(&global.base);
+	return 0;
+
+err_execute_cbs:
+	kmem_cache_destroy(global.slab_execute_cbs);
+err_requests:
+	kmem_cache_destroy(global.slab_requests);
+	return -ENOMEM;
+}