ASR_BASE

Change-Id: Icf3719cc0afe3eeb3edc7fa80a2eb5199ca9dda1
diff --git a/marvell/linux/drivers/gpu/drm/v3d/v3d_debugfs.c b/marvell/linux/drivers/gpu/drm/v3d/v3d_debugfs.c
new file mode 100644
index 0000000..9e953ce
--- /dev/null
+++ b/marvell/linux/drivers/gpu/drm/v3d/v3d_debugfs.c
@@ -0,0 +1,267 @@
+// SPDX-License-Identifier: GPL-2.0+
+/* Copyright (C) 2014-2018 Broadcom */
+
+#include <linux/circ_buf.h>
+#include <linux/ctype.h>
+#include <linux/debugfs.h>
+#include <linux/pm_runtime.h>
+#include <linux/seq_file.h>
+
+#include <drm/drm_debugfs.h>
+
+#include "v3d_drv.h"
+#include "v3d_regs.h"
+
+#define REGDEF(reg) { reg, #reg }
+struct v3d_reg_def {
+	u32 reg;
+	const char *name;
+};
+
+static const struct v3d_reg_def v3d_hub_reg_defs[] = {
+	REGDEF(V3D_HUB_AXICFG),
+	REGDEF(V3D_HUB_UIFCFG),
+	REGDEF(V3D_HUB_IDENT0),
+	REGDEF(V3D_HUB_IDENT1),
+	REGDEF(V3D_HUB_IDENT2),
+	REGDEF(V3D_HUB_IDENT3),
+	REGDEF(V3D_HUB_INT_STS),
+	REGDEF(V3D_HUB_INT_MSK_STS),
+
+	REGDEF(V3D_MMU_CTL),
+	REGDEF(V3D_MMU_VIO_ADDR),
+	REGDEF(V3D_MMU_VIO_ID),
+	REGDEF(V3D_MMU_DEBUG_INFO),
+};
+
+static const struct v3d_reg_def v3d_gca_reg_defs[] = {
+	REGDEF(V3D_GCA_SAFE_SHUTDOWN),
+	REGDEF(V3D_GCA_SAFE_SHUTDOWN_ACK),
+};
+
+static const struct v3d_reg_def v3d_core_reg_defs[] = {
+	REGDEF(V3D_CTL_IDENT0),
+	REGDEF(V3D_CTL_IDENT1),
+	REGDEF(V3D_CTL_IDENT2),
+	REGDEF(V3D_CTL_MISCCFG),
+	REGDEF(V3D_CTL_INT_STS),
+	REGDEF(V3D_CTL_INT_MSK_STS),
+	REGDEF(V3D_CLE_CT0CS),
+	REGDEF(V3D_CLE_CT0CA),
+	REGDEF(V3D_CLE_CT0EA),
+	REGDEF(V3D_CLE_CT1CS),
+	REGDEF(V3D_CLE_CT1CA),
+	REGDEF(V3D_CLE_CT1EA),
+
+	REGDEF(V3D_PTB_BPCA),
+	REGDEF(V3D_PTB_BPCS),
+
+	REGDEF(V3D_GMP_STATUS),
+	REGDEF(V3D_GMP_CFG),
+	REGDEF(V3D_GMP_VIO_ADDR),
+
+	REGDEF(V3D_ERR_FDBGO),
+	REGDEF(V3D_ERR_FDBGB),
+	REGDEF(V3D_ERR_FDBGS),
+	REGDEF(V3D_ERR_STAT),
+};
+
+static const struct v3d_reg_def v3d_csd_reg_defs[] = {
+	REGDEF(V3D_CSD_STATUS),
+	REGDEF(V3D_CSD_CURRENT_CFG0),
+	REGDEF(V3D_CSD_CURRENT_CFG1),
+	REGDEF(V3D_CSD_CURRENT_CFG2),
+	REGDEF(V3D_CSD_CURRENT_CFG3),
+	REGDEF(V3D_CSD_CURRENT_CFG4),
+	REGDEF(V3D_CSD_CURRENT_CFG5),
+	REGDEF(V3D_CSD_CURRENT_CFG6),
+};
+
+static int v3d_v3d_debugfs_regs(struct seq_file *m, void *unused)
+{
+	struct drm_info_node *node = (struct drm_info_node *)m->private;
+	struct drm_device *dev = node->minor->dev;
+	struct v3d_dev *v3d = to_v3d_dev(dev);
+	int i, core;
+
+	for (i = 0; i < ARRAY_SIZE(v3d_hub_reg_defs); i++) {
+		seq_printf(m, "%s (0x%04x): 0x%08x\n",
+			   v3d_hub_reg_defs[i].name, v3d_hub_reg_defs[i].reg,
+			   V3D_READ(v3d_hub_reg_defs[i].reg));
+	}
+
+	if (v3d->ver < 41) {
+		for (i = 0; i < ARRAY_SIZE(v3d_gca_reg_defs); i++) {
+			seq_printf(m, "%s (0x%04x): 0x%08x\n",
+				   v3d_gca_reg_defs[i].name,
+				   v3d_gca_reg_defs[i].reg,
+				   V3D_GCA_READ(v3d_gca_reg_defs[i].reg));
+		}
+	}
+
+	for (core = 0; core < v3d->cores; core++) {
+		for (i = 0; i < ARRAY_SIZE(v3d_core_reg_defs); i++) {
+			seq_printf(m, "core %d %s (0x%04x): 0x%08x\n",
+				   core,
+				   v3d_core_reg_defs[i].name,
+				   v3d_core_reg_defs[i].reg,
+				   V3D_CORE_READ(core,
+						 v3d_core_reg_defs[i].reg));
+		}
+
+		if (v3d_has_csd(v3d)) {
+			for (i = 0; i < ARRAY_SIZE(v3d_csd_reg_defs); i++) {
+				seq_printf(m, "core %d %s (0x%04x): 0x%08x\n",
+					   core,
+					   v3d_csd_reg_defs[i].name,
+					   v3d_csd_reg_defs[i].reg,
+					   V3D_CORE_READ(core,
+							 v3d_csd_reg_defs[i].reg));
+			}
+		}
+	}
+
+	return 0;
+}
+
+static int v3d_v3d_debugfs_ident(struct seq_file *m, void *unused)
+{
+	struct drm_info_node *node = (struct drm_info_node *)m->private;
+	struct drm_device *dev = node->minor->dev;
+	struct v3d_dev *v3d = to_v3d_dev(dev);
+	u32 ident0, ident1, ident2, ident3, cores;
+	int ret, core;
+
+	ret = pm_runtime_get_sync(v3d->dev);
+	if (ret < 0)
+		return ret;
+
+	ident0 = V3D_READ(V3D_HUB_IDENT0);
+	ident1 = V3D_READ(V3D_HUB_IDENT1);
+	ident2 = V3D_READ(V3D_HUB_IDENT2);
+	ident3 = V3D_READ(V3D_HUB_IDENT3);
+	cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
+
+	seq_printf(m, "Revision:   %d.%d.%d.%d\n",
+		   V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER),
+		   V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV),
+		   V3D_GET_FIELD(ident3, V3D_HUB_IDENT3_IPREV),
+		   V3D_GET_FIELD(ident3, V3D_HUB_IDENT3_IPIDX));
+	seq_printf(m, "MMU:        %s\n",
+		   (ident2 & V3D_HUB_IDENT2_WITH_MMU) ? "yes" : "no");
+	seq_printf(m, "TFU:        %s\n",
+		   (ident1 & V3D_HUB_IDENT1_WITH_TFU) ? "yes" : "no");
+	seq_printf(m, "TSY:        %s\n",
+		   (ident1 & V3D_HUB_IDENT1_WITH_TSY) ? "yes" : "no");
+	seq_printf(m, "MSO:        %s\n",
+		   (ident1 & V3D_HUB_IDENT1_WITH_MSO) ? "yes" : "no");
+	seq_printf(m, "L3C:        %s (%dkb)\n",
+		   (ident1 & V3D_HUB_IDENT1_WITH_L3C) ? "yes" : "no",
+		   V3D_GET_FIELD(ident2, V3D_HUB_IDENT2_L3C_NKB));
+
+	for (core = 0; core < cores; core++) {
+		u32 misccfg;
+		u32 nslc, ntmu, qups;
+
+		ident0 = V3D_CORE_READ(core, V3D_CTL_IDENT0);
+		ident1 = V3D_CORE_READ(core, V3D_CTL_IDENT1);
+		ident2 = V3D_CORE_READ(core, V3D_CTL_IDENT2);
+		misccfg = V3D_CORE_READ(core, V3D_CTL_MISCCFG);
+
+		nslc = V3D_GET_FIELD(ident1, V3D_IDENT1_NSLC);
+		ntmu = V3D_GET_FIELD(ident1, V3D_IDENT1_NTMU);
+		qups = V3D_GET_FIELD(ident1, V3D_IDENT1_QUPS);
+
+		seq_printf(m, "Core %d:\n", core);
+		seq_printf(m, "  Revision:     %d.%d\n",
+			   V3D_GET_FIELD(ident0, V3D_IDENT0_VER),
+			   V3D_GET_FIELD(ident1, V3D_IDENT1_REV));
+		seq_printf(m, "  Slices:       %d\n", nslc);
+		seq_printf(m, "  TMUs:         %d\n", nslc * ntmu);
+		seq_printf(m, "  QPUs:         %d\n", nslc * qups);
+		seq_printf(m, "  Semaphores:   %d\n",
+			   V3D_GET_FIELD(ident1, V3D_IDENT1_NSEM));
+		seq_printf(m, "  BCG int:      %d\n",
+			   (ident2 & V3D_IDENT2_BCG_INT) != 0);
+		seq_printf(m, "  Override TMU: %d\n",
+			   (misccfg & V3D_MISCCFG_OVRTMUOUT) != 0);
+	}
+
+	pm_runtime_mark_last_busy(v3d->dev);
+	pm_runtime_put_autosuspend(v3d->dev);
+
+	return 0;
+}
+
+static int v3d_debugfs_bo_stats(struct seq_file *m, void *unused)
+{
+	struct drm_info_node *node = (struct drm_info_node *)m->private;
+	struct drm_device *dev = node->minor->dev;
+	struct v3d_dev *v3d = to_v3d_dev(dev);
+
+	mutex_lock(&v3d->bo_lock);
+	seq_printf(m, "allocated bos:          %d\n",
+		   v3d->bo_stats.num_allocated);
+	seq_printf(m, "allocated bo size (kb): %ld\n",
+		   (long)v3d->bo_stats.pages_allocated << (PAGE_SHIFT - 10));
+	mutex_unlock(&v3d->bo_lock);
+
+	return 0;
+}
+
+static int v3d_measure_clock(struct seq_file *m, void *unused)
+{
+	struct drm_info_node *node = (struct drm_info_node *)m->private;
+	struct drm_device *dev = node->minor->dev;
+	struct v3d_dev *v3d = to_v3d_dev(dev);
+	uint32_t cycles;
+	int core = 0;
+	int measure_ms = 1000;
+	int ret;
+
+	ret = pm_runtime_get_sync(v3d->dev);
+	if (ret < 0)
+		return ret;
+
+	if (v3d->ver >= 40) {
+		V3D_CORE_WRITE(core, V3D_V4_PCTR_0_SRC_0_3,
+			       V3D_SET_FIELD(V3D_PCTR_CYCLE_COUNT,
+					     V3D_PCTR_S0));
+		V3D_CORE_WRITE(core, V3D_V4_PCTR_0_CLR, 1);
+		V3D_CORE_WRITE(core, V3D_V4_PCTR_0_EN, 1);
+	} else {
+		V3D_CORE_WRITE(core, V3D_V3_PCTR_0_PCTRS0,
+			       V3D_PCTR_CYCLE_COUNT);
+		V3D_CORE_WRITE(core, V3D_V3_PCTR_0_CLR, 1);
+		V3D_CORE_WRITE(core, V3D_V3_PCTR_0_EN,
+			       V3D_V3_PCTR_0_EN_ENABLE |
+			       1);
+	}
+	msleep(measure_ms);
+	cycles = V3D_CORE_READ(core, V3D_PCTR_0_PCTR0);
+
+	seq_printf(m, "cycles: %d (%d.%d Mhz)\n",
+		   cycles,
+		   cycles / (measure_ms * 1000),
+		   (cycles / (measure_ms * 100)) % 10);
+
+	pm_runtime_mark_last_busy(v3d->dev);
+	pm_runtime_put_autosuspend(v3d->dev);
+
+	return 0;
+}
+
+static const struct drm_info_list v3d_debugfs_list[] = {
+	{"v3d_ident", v3d_v3d_debugfs_ident, 0},
+	{"v3d_regs", v3d_v3d_debugfs_regs, 0},
+	{"measure_clock", v3d_measure_clock, 0},
+	{"bo_stats", v3d_debugfs_bo_stats, 0},
+};
+
+int
+v3d_debugfs_init(struct drm_minor *minor)
+{
+	return drm_debugfs_create_files(v3d_debugfs_list,
+					ARRAY_SIZE(v3d_debugfs_list),
+					minor->debugfs_root, minor);
+}