ASR_BASE

Change-Id: Icf3719cc0afe3eeb3edc7fa80a2eb5199ca9dda1
diff --git a/marvell/linux/drivers/gpu/drm/v3d/v3d_drv.c b/marvell/linux/drivers/gpu/drm/v3d/v3d_drv.c
new file mode 100644
index 0000000..3506ae2
--- /dev/null
+++ b/marvell/linux/drivers/gpu/drm/v3d/v3d_drv.c
@@ -0,0 +1,383 @@
+// SPDX-License-Identifier: GPL-2.0+
+/* Copyright (C) 2014-2018 Broadcom */
+
+/**
+ * DOC: Broadcom V3D Graphics Driver
+ *
+ * This driver supports the Broadcom V3D 3.3 and 4.1 OpenGL ES GPUs.
+ * For V3D 2.x support, see the VC4 driver.
+ *
+ * The V3D GPU includes a tiled render (composed of a bin and render
+ * pipelines), the TFU (texture formatting unit), and the CSD (compute
+ * shader dispatch).
+ */
+
+#include <linux/clk.h>
+#include <linux/device.h>
+#include <linux/dma-mapping.h>
+#include <linux/io.h>
+#include <linux/module.h>
+#include <linux/of_platform.h>
+#include <linux/platform_device.h>
+#include <linux/pm_runtime.h>
+#include <linux/reset.h>
+
+#include <drm/drm_drv.h>
+#include <drm/drm_fb_cma_helper.h>
+#include <drm/drm_fb_helper.h>
+#include <uapi/drm/v3d_drm.h>
+
+#include "v3d_drv.h"
+#include "v3d_regs.h"
+
+#define DRIVER_NAME "v3d"
+#define DRIVER_DESC "Broadcom V3D graphics"
+#define DRIVER_DATE "20180419"
+#define DRIVER_MAJOR 1
+#define DRIVER_MINOR 0
+#define DRIVER_PATCHLEVEL 0
+
+#ifdef CONFIG_PM
+static int v3d_runtime_suspend(struct device *dev)
+{
+	struct drm_device *drm = dev_get_drvdata(dev);
+	struct v3d_dev *v3d = to_v3d_dev(drm);
+
+	v3d_irq_disable(v3d);
+
+	clk_disable_unprepare(v3d->clk);
+
+	return 0;
+}
+
+static int v3d_runtime_resume(struct device *dev)
+{
+	struct drm_device *drm = dev_get_drvdata(dev);
+	struct v3d_dev *v3d = to_v3d_dev(drm);
+	int ret;
+
+	ret = clk_prepare_enable(v3d->clk);
+	if (ret != 0)
+		return ret;
+
+	/* XXX: VPM base */
+
+	v3d_mmu_set_page_table(v3d);
+	v3d_irq_enable(v3d);
+
+	return 0;
+}
+#endif
+
+static const struct dev_pm_ops v3d_v3d_pm_ops = {
+	SET_RUNTIME_PM_OPS(v3d_runtime_suspend, v3d_runtime_resume, NULL)
+};
+
+static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
+			       struct drm_file *file_priv)
+{
+	struct v3d_dev *v3d = to_v3d_dev(dev);
+	struct drm_v3d_get_param *args = data;
+	int ret;
+	static const u32 reg_map[] = {
+		[DRM_V3D_PARAM_V3D_UIFCFG] = V3D_HUB_UIFCFG,
+		[DRM_V3D_PARAM_V3D_HUB_IDENT1] = V3D_HUB_IDENT1,
+		[DRM_V3D_PARAM_V3D_HUB_IDENT2] = V3D_HUB_IDENT2,
+		[DRM_V3D_PARAM_V3D_HUB_IDENT3] = V3D_HUB_IDENT3,
+		[DRM_V3D_PARAM_V3D_CORE0_IDENT0] = V3D_CTL_IDENT0,
+		[DRM_V3D_PARAM_V3D_CORE0_IDENT1] = V3D_CTL_IDENT1,
+		[DRM_V3D_PARAM_V3D_CORE0_IDENT2] = V3D_CTL_IDENT2,
+	};
+
+	if (args->pad != 0)
+		return -EINVAL;
+
+	/* Note that DRM_V3D_PARAM_V3D_CORE0_IDENT0 is 0, so we need
+	 * to explicitly allow it in the "the register in our
+	 * parameter map" check.
+	 */
+	if (args->param < ARRAY_SIZE(reg_map) &&
+	    (reg_map[args->param] ||
+	     args->param == DRM_V3D_PARAM_V3D_CORE0_IDENT0)) {
+		u32 offset = reg_map[args->param];
+
+		if (args->value != 0)
+			return -EINVAL;
+
+		ret = pm_runtime_get_sync(v3d->dev);
+		if (ret < 0)
+			return ret;
+		if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
+		    args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) {
+			args->value = V3D_CORE_READ(0, offset);
+		} else {
+			args->value = V3D_READ(offset);
+		}
+		pm_runtime_mark_last_busy(v3d->dev);
+		pm_runtime_put_autosuspend(v3d->dev);
+		return 0;
+	}
+
+
+	switch (args->param) {
+	case DRM_V3D_PARAM_SUPPORTS_TFU:
+		args->value = 1;
+		return 0;
+	case DRM_V3D_PARAM_SUPPORTS_CSD:
+		args->value = v3d_has_csd(v3d);
+		return 0;
+	default:
+		DRM_DEBUG("Unknown parameter %d\n", args->param);
+		return -EINVAL;
+	}
+}
+
+static int
+v3d_open(struct drm_device *dev, struct drm_file *file)
+{
+	struct v3d_dev *v3d = to_v3d_dev(dev);
+	struct v3d_file_priv *v3d_priv;
+	struct drm_sched_rq *rq;
+	int i;
+
+	v3d_priv = kzalloc(sizeof(*v3d_priv), GFP_KERNEL);
+	if (!v3d_priv)
+		return -ENOMEM;
+
+	v3d_priv->v3d = v3d;
+
+	for (i = 0; i < V3D_MAX_QUEUES; i++) {
+		rq = &v3d->queue[i].sched.sched_rq[DRM_SCHED_PRIORITY_NORMAL];
+		drm_sched_entity_init(&v3d_priv->sched_entity[i], &rq, 1, NULL);
+	}
+
+	file->driver_priv = v3d_priv;
+
+	return 0;
+}
+
+static void
+v3d_postclose(struct drm_device *dev, struct drm_file *file)
+{
+	struct v3d_file_priv *v3d_priv = file->driver_priv;
+	enum v3d_queue q;
+
+	for (q = 0; q < V3D_MAX_QUEUES; q++) {
+		drm_sched_entity_destroy(&v3d_priv->sched_entity[q]);
+	}
+
+	kfree(v3d_priv);
+}
+
+DEFINE_DRM_GEM_SHMEM_FOPS(v3d_drm_fops);
+
+/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
+ * protection between clients.  Note that render nodes would be be
+ * able to submit CLs that could access BOs from clients authenticated
+ * with the master node.  The TFU doesn't use the GMP, so it would
+ * need to stay DRM_AUTH until we do buffer size/offset validation.
+ */
+static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
+	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
+	DRM_IOCTL_DEF_DRV(V3D_WAIT_BO, v3d_wait_bo_ioctl, DRM_RENDER_ALLOW),
+	DRM_IOCTL_DEF_DRV(V3D_CREATE_BO, v3d_create_bo_ioctl, DRM_RENDER_ALLOW),
+	DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW),
+	DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW),
+	DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW),
+	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
+	DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CSD, v3d_submit_csd_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
+};
+
+static struct drm_driver v3d_drm_driver = {
+	.driver_features = (DRIVER_GEM |
+			    DRIVER_RENDER |
+			    DRIVER_SYNCOBJ),
+
+	.open = v3d_open,
+	.postclose = v3d_postclose,
+
+#if defined(CONFIG_DEBUG_FS)
+	.debugfs_init = v3d_debugfs_init,
+#endif
+
+	.gem_create_object = v3d_create_object,
+	.prime_handle_to_fd = drm_gem_prime_handle_to_fd,
+	.prime_fd_to_handle = drm_gem_prime_fd_to_handle,
+	.gem_prime_import_sg_table = v3d_prime_import_sg_table,
+	.gem_prime_mmap = drm_gem_prime_mmap,
+
+	.ioctls = v3d_drm_ioctls,
+	.num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
+	.fops = &v3d_drm_fops,
+
+	.name = DRIVER_NAME,
+	.desc = DRIVER_DESC,
+	.date = DRIVER_DATE,
+	.major = DRIVER_MAJOR,
+	.minor = DRIVER_MINOR,
+	.patchlevel = DRIVER_PATCHLEVEL,
+};
+
+static const struct of_device_id v3d_of_match[] = {
+	{ .compatible = "brcm,7268-v3d" },
+	{ .compatible = "brcm,7278-v3d" },
+	{},
+};
+MODULE_DEVICE_TABLE(of, v3d_of_match);
+
+static int
+map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
+{
+	struct resource *res =
+		platform_get_resource_byname(v3d->pdev, IORESOURCE_MEM, name);
+
+	*regs = devm_ioremap_resource(v3d->dev, res);
+	return PTR_ERR_OR_ZERO(*regs);
+}
+
+static int v3d_platform_drm_probe(struct platform_device *pdev)
+{
+	struct device *dev = &pdev->dev;
+	struct drm_device *drm;
+	struct v3d_dev *v3d;
+	int ret;
+	u32 mmu_debug;
+	u32 ident1;
+
+
+	v3d = kzalloc(sizeof(*v3d), GFP_KERNEL);
+	if (!v3d)
+		return -ENOMEM;
+	v3d->dev = dev;
+	v3d->pdev = pdev;
+	drm = &v3d->drm;
+
+	ret = map_regs(v3d, &v3d->hub_regs, "hub");
+	if (ret)
+		goto dev_free;
+
+	ret = map_regs(v3d, &v3d->core_regs[0], "core0");
+	if (ret)
+		goto dev_free;
+
+	mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
+	dev->coherent_dma_mask =
+		DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH));
+	v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH);
+
+	ident1 = V3D_READ(V3D_HUB_IDENT1);
+	v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
+		    V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV));
+	v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
+	WARN_ON(v3d->cores > 1); /* multicore not yet implemented */
+
+	v3d->reset = devm_reset_control_get_exclusive(dev, NULL);
+	if (IS_ERR(v3d->reset)) {
+		ret = PTR_ERR(v3d->reset);
+
+		if (ret == -EPROBE_DEFER)
+			goto dev_free;
+
+		v3d->reset = NULL;
+		ret = map_regs(v3d, &v3d->bridge_regs, "bridge");
+		if (ret) {
+			dev_err(dev,
+				"Failed to get reset control or bridge regs\n");
+			goto dev_free;
+		}
+	}
+
+	if (v3d->ver < 41) {
+		ret = map_regs(v3d, &v3d->gca_regs, "gca");
+		if (ret)
+			goto dev_free;
+	}
+
+	v3d->mmu_scratch = dma_alloc_wc(dev, 4096, &v3d->mmu_scratch_paddr,
+					GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
+	if (!v3d->mmu_scratch) {
+		dev_err(dev, "Failed to allocate MMU scratch page\n");
+		ret = -ENOMEM;
+		goto dev_free;
+	}
+
+	pm_runtime_use_autosuspend(dev);
+	pm_runtime_set_autosuspend_delay(dev, 50);
+	pm_runtime_enable(dev);
+
+	ret = drm_dev_init(&v3d->drm, &v3d_drm_driver, dev);
+	if (ret)
+		goto dma_free;
+
+	platform_set_drvdata(pdev, drm);
+	drm->dev_private = v3d;
+
+	ret = v3d_gem_init(drm);
+	if (ret)
+		goto dev_destroy;
+
+	ret = v3d_irq_init(v3d);
+	if (ret)
+		goto gem_destroy;
+
+	ret = drm_dev_register(drm, 0);
+	if (ret)
+		goto irq_disable;
+
+	return 0;
+
+irq_disable:
+	v3d_irq_disable(v3d);
+gem_destroy:
+	v3d_gem_destroy(drm);
+dev_destroy:
+	drm_dev_put(drm);
+dma_free:
+	dma_free_wc(dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
+dev_free:
+	kfree(v3d);
+	return ret;
+}
+
+static int v3d_platform_drm_remove(struct platform_device *pdev)
+{
+	struct drm_device *drm = platform_get_drvdata(pdev);
+	struct v3d_dev *v3d = to_v3d_dev(drm);
+
+	drm_dev_unregister(drm);
+
+	v3d_gem_destroy(drm);
+
+	drm_dev_put(drm);
+
+	dma_free_wc(v3d->dev, 4096, v3d->mmu_scratch, v3d->mmu_scratch_paddr);
+
+	return 0;
+}
+
+static struct platform_driver v3d_platform_driver = {
+	.probe		= v3d_platform_drm_probe,
+	.remove		= v3d_platform_drm_remove,
+	.driver		= {
+		.name	= "v3d",
+		.of_match_table = v3d_of_match,
+	},
+};
+
+static int __init v3d_drm_register(void)
+{
+	return platform_driver_register(&v3d_platform_driver);
+}
+
+static void __exit v3d_drm_unregister(void)
+{
+	platform_driver_unregister(&v3d_platform_driver);
+}
+
+module_init(v3d_drm_register);
+module_exit(v3d_drm_unregister);
+
+MODULE_ALIAS("platform:v3d-drm");
+MODULE_DESCRIPTION("Broadcom V3D DRM Driver");
+MODULE_AUTHOR("Eric Anholt <eric@anholt.net>");
+MODULE_LICENSE("GPL v2");