ASR_BASE

Change-Id: Icf3719cc0afe3eeb3edc7fa80a2eb5199ca9dda1
diff --git a/marvell/linux/drivers/net/ethernet/mellanox/mlx4/alloc.c b/marvell/linux/drivers/net/ethernet/mellanox/mlx4/alloc.c
new file mode 100644
index 0000000..b330020
--- /dev/null
+++ b/marvell/linux/drivers/net/ethernet/mellanox/mlx4/alloc.c
@@ -0,0 +1,818 @@
+/*
+ * Copyright (c) 2006, 2007 Cisco Systems, Inc.  All rights reserved.
+ * Copyright (c) 2007, 2008 Mellanox Technologies. All rights reserved.
+ *
+ * This software is available to you under a choice of one of two
+ * licenses.  You may choose to be licensed under the terms of the GNU
+ * General Public License (GPL) Version 2, available from the file
+ * COPYING in the main directory of this source tree, or the
+ * OpenIB.org BSD license below:
+ *
+ *     Redistribution and use in source and binary forms, with or
+ *     without modification, are permitted provided that the following
+ *     conditions are met:
+ *
+ *      - Redistributions of source code must retain the above
+ *        copyright notice, this list of conditions and the following
+ *        disclaimer.
+ *
+ *      - Redistributions in binary form must reproduce the above
+ *        copyright notice, this list of conditions and the following
+ *        disclaimer in the documentation and/or other materials
+ *        provided with the distribution.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include <linux/errno.h>
+#include <linux/slab.h>
+#include <linux/mm.h>
+#include <linux/export.h>
+#include <linux/bitmap.h>
+#include <linux/dma-mapping.h>
+#include <linux/vmalloc.h>
+
+#include "mlx4.h"
+
+u32 mlx4_bitmap_alloc(struct mlx4_bitmap *bitmap)
+{
+	u32 obj;
+
+	spin_lock(&bitmap->lock);
+
+	obj = find_next_zero_bit(bitmap->table, bitmap->max, bitmap->last);
+	if (obj >= bitmap->max) {
+		bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top)
+				& bitmap->mask;
+		obj = find_first_zero_bit(bitmap->table, bitmap->max);
+	}
+
+	if (obj < bitmap->max) {
+		set_bit(obj, bitmap->table);
+		bitmap->last = (obj + 1);
+		if (bitmap->last == bitmap->max)
+			bitmap->last = 0;
+		obj |= bitmap->top;
+	} else
+		obj = -1;
+
+	if (obj != -1)
+		--bitmap->avail;
+
+	spin_unlock(&bitmap->lock);
+
+	return obj;
+}
+
+void mlx4_bitmap_free(struct mlx4_bitmap *bitmap, u32 obj, int use_rr)
+{
+	mlx4_bitmap_free_range(bitmap, obj, 1, use_rr);
+}
+
+static unsigned long find_aligned_range(unsigned long *bitmap,
+					u32 start, u32 nbits,
+					int len, int align, u32 skip_mask)
+{
+	unsigned long end, i;
+
+again:
+	start = ALIGN(start, align);
+
+	while ((start < nbits) && (test_bit(start, bitmap) ||
+				   (start & skip_mask)))
+		start += align;
+
+	if (start >= nbits)
+		return -1;
+
+	end = start+len;
+	if (end > nbits)
+		return -1;
+
+	for (i = start + 1; i < end; i++) {
+		if (test_bit(i, bitmap) || ((u32)i & skip_mask)) {
+			start = i + 1;
+			goto again;
+		}
+	}
+
+	return start;
+}
+
+u32 mlx4_bitmap_alloc_range(struct mlx4_bitmap *bitmap, int cnt,
+			    int align, u32 skip_mask)
+{
+	u32 obj;
+
+	if (likely(cnt == 1 && align == 1 && !skip_mask))
+		return mlx4_bitmap_alloc(bitmap);
+
+	spin_lock(&bitmap->lock);
+
+	obj = find_aligned_range(bitmap->table, bitmap->last,
+				 bitmap->max, cnt, align, skip_mask);
+	if (obj >= bitmap->max) {
+		bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top)
+				& bitmap->mask;
+		obj = find_aligned_range(bitmap->table, 0, bitmap->max,
+					 cnt, align, skip_mask);
+	}
+
+	if (obj < bitmap->max) {
+		bitmap_set(bitmap->table, obj, cnt);
+		if (obj == bitmap->last) {
+			bitmap->last = (obj + cnt);
+			if (bitmap->last >= bitmap->max)
+				bitmap->last = 0;
+		}
+		obj |= bitmap->top;
+	} else
+		obj = -1;
+
+	if (obj != -1)
+		bitmap->avail -= cnt;
+
+	spin_unlock(&bitmap->lock);
+
+	return obj;
+}
+
+u32 mlx4_bitmap_avail(struct mlx4_bitmap *bitmap)
+{
+	return bitmap->avail;
+}
+
+static u32 mlx4_bitmap_masked_value(struct mlx4_bitmap *bitmap, u32 obj)
+{
+	return obj & (bitmap->max + bitmap->reserved_top - 1);
+}
+
+void mlx4_bitmap_free_range(struct mlx4_bitmap *bitmap, u32 obj, int cnt,
+			    int use_rr)
+{
+	obj &= bitmap->max + bitmap->reserved_top - 1;
+
+	spin_lock(&bitmap->lock);
+	if (!use_rr) {
+		bitmap->last = min(bitmap->last, obj);
+		bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top)
+				& bitmap->mask;
+	}
+	bitmap_clear(bitmap->table, obj, cnt);
+	bitmap->avail += cnt;
+	spin_unlock(&bitmap->lock);
+}
+
+int mlx4_bitmap_init(struct mlx4_bitmap *bitmap, u32 num, u32 mask,
+		     u32 reserved_bot, u32 reserved_top)
+{
+	/* num must be a power of 2 */
+	if (num != roundup_pow_of_two(num))
+		return -EINVAL;
+
+	bitmap->last = 0;
+	bitmap->top  = 0;
+	bitmap->max  = num - reserved_top;
+	bitmap->mask = mask;
+	bitmap->reserved_top = reserved_top;
+	bitmap->avail = num - reserved_top - reserved_bot;
+	bitmap->effective_len = bitmap->avail;
+	spin_lock_init(&bitmap->lock);
+	bitmap->table = bitmap_zalloc(bitmap->max, GFP_KERNEL);
+	if (!bitmap->table)
+		return -ENOMEM;
+
+	bitmap_set(bitmap->table, 0, reserved_bot);
+
+	return 0;
+}
+
+void mlx4_bitmap_cleanup(struct mlx4_bitmap *bitmap)
+{
+	bitmap_free(bitmap->table);
+}
+
+struct mlx4_zone_allocator {
+	struct list_head		entries;
+	struct list_head		prios;
+	u32				last_uid;
+	u32				mask;
+	/* protect the zone_allocator from concurrent accesses */
+	spinlock_t			lock;
+	enum mlx4_zone_alloc_flags	flags;
+};
+
+struct mlx4_zone_entry {
+	struct list_head		list;
+	struct list_head		prio_list;
+	u32				uid;
+	struct mlx4_zone_allocator	*allocator;
+	struct mlx4_bitmap		*bitmap;
+	int				use_rr;
+	int				priority;
+	int				offset;
+	enum mlx4_zone_flags		flags;
+};
+
+struct mlx4_zone_allocator *mlx4_zone_allocator_create(enum mlx4_zone_alloc_flags flags)
+{
+	struct mlx4_zone_allocator *zones = kmalloc(sizeof(*zones), GFP_KERNEL);
+
+	if (NULL == zones)
+		return NULL;
+
+	INIT_LIST_HEAD(&zones->entries);
+	INIT_LIST_HEAD(&zones->prios);
+	spin_lock_init(&zones->lock);
+	zones->last_uid = 0;
+	zones->mask = 0;
+	zones->flags = flags;
+
+	return zones;
+}
+
+int mlx4_zone_add_one(struct mlx4_zone_allocator *zone_alloc,
+		      struct mlx4_bitmap *bitmap,
+		      u32 flags,
+		      int priority,
+		      int offset,
+		      u32 *puid)
+{
+	u32 mask = mlx4_bitmap_masked_value(bitmap, (u32)-1);
+	struct mlx4_zone_entry *it;
+	struct mlx4_zone_entry *zone = kmalloc(sizeof(*zone), GFP_KERNEL);
+
+	if (NULL == zone)
+		return -ENOMEM;
+
+	zone->flags = flags;
+	zone->bitmap = bitmap;
+	zone->use_rr = (flags & MLX4_ZONE_USE_RR) ? MLX4_USE_RR : 0;
+	zone->priority = priority;
+	zone->offset = offset;
+
+	spin_lock(&zone_alloc->lock);
+
+	zone->uid = zone_alloc->last_uid++;
+	zone->allocator = zone_alloc;
+
+	if (zone_alloc->mask < mask)
+		zone_alloc->mask = mask;
+
+	list_for_each_entry(it, &zone_alloc->prios, prio_list)
+		if (it->priority >= priority)
+			break;
+
+	if (&it->prio_list == &zone_alloc->prios || it->priority > priority)
+		list_add_tail(&zone->prio_list, &it->prio_list);
+	list_add_tail(&zone->list, &it->list);
+
+	spin_unlock(&zone_alloc->lock);
+
+	*puid = zone->uid;
+
+	return 0;
+}
+
+/* Should be called under a lock */
+static void __mlx4_zone_remove_one_entry(struct mlx4_zone_entry *entry)
+{
+	struct mlx4_zone_allocator *zone_alloc = entry->allocator;
+
+	if (!list_empty(&entry->prio_list)) {
+		/* Check if we need to add an alternative node to the prio list */
+		if (!list_is_last(&entry->list, &zone_alloc->entries)) {
+			struct mlx4_zone_entry *next = list_first_entry(&entry->list,
+									typeof(*next),
+									list);
+
+			if (next->priority == entry->priority)
+				list_add_tail(&next->prio_list, &entry->prio_list);
+		}
+
+		list_del(&entry->prio_list);
+	}
+
+	list_del(&entry->list);
+
+	if (zone_alloc->flags & MLX4_ZONE_ALLOC_FLAGS_NO_OVERLAP) {
+		u32 mask = 0;
+		struct mlx4_zone_entry *it;
+
+		list_for_each_entry(it, &zone_alloc->prios, prio_list) {
+			u32 cur_mask = mlx4_bitmap_masked_value(it->bitmap, (u32)-1);
+
+			if (mask < cur_mask)
+				mask = cur_mask;
+		}
+		zone_alloc->mask = mask;
+	}
+}
+
+void mlx4_zone_allocator_destroy(struct mlx4_zone_allocator *zone_alloc)
+{
+	struct mlx4_zone_entry *zone, *tmp;
+
+	spin_lock(&zone_alloc->lock);
+
+	list_for_each_entry_safe(zone, tmp, &zone_alloc->entries, list) {
+		list_del(&zone->list);
+		list_del(&zone->prio_list);
+		kfree(zone);
+	}
+
+	spin_unlock(&zone_alloc->lock);
+	kfree(zone_alloc);
+}
+
+/* Should be called under a lock */
+static u32 __mlx4_alloc_from_zone(struct mlx4_zone_entry *zone, int count,
+				  int align, u32 skip_mask, u32 *puid)
+{
+	u32 uid = 0;
+	u32 res;
+	struct mlx4_zone_allocator *zone_alloc = zone->allocator;
+	struct mlx4_zone_entry *curr_node;
+
+	res = mlx4_bitmap_alloc_range(zone->bitmap, count,
+				      align, skip_mask);
+
+	if (res != (u32)-1) {
+		res += zone->offset;
+		uid = zone->uid;
+		goto out;
+	}
+
+	list_for_each_entry(curr_node, &zone_alloc->prios, prio_list) {
+		if (unlikely(curr_node->priority == zone->priority))
+			break;
+	}
+
+	if (zone->flags & MLX4_ZONE_ALLOW_ALLOC_FROM_LOWER_PRIO) {
+		struct mlx4_zone_entry *it = curr_node;
+
+		list_for_each_entry_continue_reverse(it, &zone_alloc->entries, list) {
+			res = mlx4_bitmap_alloc_range(it->bitmap, count,
+						      align, skip_mask);
+			if (res != (u32)-1) {
+				res += it->offset;
+				uid = it->uid;
+				goto out;
+			}
+		}
+	}
+
+	if (zone->flags & MLX4_ZONE_ALLOW_ALLOC_FROM_EQ_PRIO) {
+		struct mlx4_zone_entry *it = curr_node;
+
+		list_for_each_entry_from(it, &zone_alloc->entries, list) {
+			if (unlikely(it == zone))
+				continue;
+
+			if (unlikely(it->priority != curr_node->priority))
+				break;
+
+			res = mlx4_bitmap_alloc_range(it->bitmap, count,
+						      align, skip_mask);
+			if (res != (u32)-1) {
+				res += it->offset;
+				uid = it->uid;
+				goto out;
+			}
+		}
+	}
+
+	if (zone->flags & MLX4_ZONE_FALLBACK_TO_HIGHER_PRIO) {
+		if (list_is_last(&curr_node->prio_list, &zone_alloc->prios))
+			goto out;
+
+		curr_node = list_first_entry(&curr_node->prio_list,
+					     typeof(*curr_node),
+					     prio_list);
+
+		list_for_each_entry_from(curr_node, &zone_alloc->entries, list) {
+			res = mlx4_bitmap_alloc_range(curr_node->bitmap, count,
+						      align, skip_mask);
+			if (res != (u32)-1) {
+				res += curr_node->offset;
+				uid = curr_node->uid;
+				goto out;
+			}
+		}
+	}
+
+out:
+	if (NULL != puid && res != (u32)-1)
+		*puid = uid;
+	return res;
+}
+
+/* Should be called under a lock */
+static void __mlx4_free_from_zone(struct mlx4_zone_entry *zone, u32 obj,
+				  u32 count)
+{
+	mlx4_bitmap_free_range(zone->bitmap, obj - zone->offset, count, zone->use_rr);
+}
+
+/* Should be called under a lock */
+static struct mlx4_zone_entry *__mlx4_find_zone_by_uid(
+		struct mlx4_zone_allocator *zones, u32 uid)
+{
+	struct mlx4_zone_entry *zone;
+
+	list_for_each_entry(zone, &zones->entries, list) {
+		if (zone->uid == uid)
+			return zone;
+	}
+
+	return NULL;
+}
+
+struct mlx4_bitmap *mlx4_zone_get_bitmap(struct mlx4_zone_allocator *zones, u32 uid)
+{
+	struct mlx4_zone_entry *zone;
+	struct mlx4_bitmap *bitmap;
+
+	spin_lock(&zones->lock);
+
+	zone = __mlx4_find_zone_by_uid(zones, uid);
+
+	bitmap = zone == NULL ? NULL : zone->bitmap;
+
+	spin_unlock(&zones->lock);
+
+	return bitmap;
+}
+
+int mlx4_zone_remove_one(struct mlx4_zone_allocator *zones, u32 uid)
+{
+	struct mlx4_zone_entry *zone;
+	int res = 0;
+
+	spin_lock(&zones->lock);
+
+	zone = __mlx4_find_zone_by_uid(zones, uid);
+
+	if (NULL == zone) {
+		res = -1;
+		goto out;
+	}
+
+	__mlx4_zone_remove_one_entry(zone);
+
+out:
+	spin_unlock(&zones->lock);
+	kfree(zone);
+
+	return res;
+}
+
+/* Should be called under a lock */
+static struct mlx4_zone_entry *__mlx4_find_zone_by_uid_unique(
+		struct mlx4_zone_allocator *zones, u32 obj)
+{
+	struct mlx4_zone_entry *zone, *zone_candidate = NULL;
+	u32 dist = (u32)-1;
+
+	/* Search for the smallest zone that this obj could be
+	 * allocated from. This is done in order to handle
+	 * situations when small bitmaps are allocated from bigger
+	 * bitmaps (and the allocated space is marked as reserved in
+	 * the bigger bitmap.
+	 */
+	list_for_each_entry(zone, &zones->entries, list) {
+		if (obj >= zone->offset) {
+			u32 mobj = (obj - zone->offset) & zones->mask;
+
+			if (mobj < zone->bitmap->max) {
+				u32 curr_dist = zone->bitmap->effective_len;
+
+				if (curr_dist < dist) {
+					dist = curr_dist;
+					zone_candidate = zone;
+				}
+			}
+		}
+	}
+
+	return zone_candidate;
+}
+
+u32 mlx4_zone_alloc_entries(struct mlx4_zone_allocator *zones, u32 uid, int count,
+			    int align, u32 skip_mask, u32 *puid)
+{
+	struct mlx4_zone_entry *zone;
+	int res = -1;
+
+	spin_lock(&zones->lock);
+
+	zone = __mlx4_find_zone_by_uid(zones, uid);
+
+	if (NULL == zone)
+		goto out;
+
+	res = __mlx4_alloc_from_zone(zone, count, align, skip_mask, puid);
+
+out:
+	spin_unlock(&zones->lock);
+
+	return res;
+}
+
+u32 mlx4_zone_free_entries(struct mlx4_zone_allocator *zones, u32 uid, u32 obj, u32 count)
+{
+	struct mlx4_zone_entry *zone;
+	int res = 0;
+
+	spin_lock(&zones->lock);
+
+	zone = __mlx4_find_zone_by_uid(zones, uid);
+
+	if (NULL == zone) {
+		res = -1;
+		goto out;
+	}
+
+	__mlx4_free_from_zone(zone, obj, count);
+
+out:
+	spin_unlock(&zones->lock);
+
+	return res;
+}
+
+u32 mlx4_zone_free_entries_unique(struct mlx4_zone_allocator *zones, u32 obj, u32 count)
+{
+	struct mlx4_zone_entry *zone;
+	int res;
+
+	if (!(zones->flags & MLX4_ZONE_ALLOC_FLAGS_NO_OVERLAP))
+		return -EFAULT;
+
+	spin_lock(&zones->lock);
+
+	zone = __mlx4_find_zone_by_uid_unique(zones, obj);
+
+	if (NULL == zone) {
+		res = -1;
+		goto out;
+	}
+
+	__mlx4_free_from_zone(zone, obj, count);
+	res = 0;
+
+out:
+	spin_unlock(&zones->lock);
+
+	return res;
+}
+
+static int mlx4_buf_direct_alloc(struct mlx4_dev *dev, int size,
+				 struct mlx4_buf *buf)
+{
+	dma_addr_t t;
+
+	buf->nbufs        = 1;
+	buf->npages       = 1;
+	buf->page_shift   = get_order(size) + PAGE_SHIFT;
+	buf->direct.buf   =
+		dma_alloc_coherent(&dev->persist->pdev->dev, size, &t,
+				   GFP_KERNEL);
+	if (!buf->direct.buf)
+		return -ENOMEM;
+
+	buf->direct.map = t;
+
+	while (t & ((1 << buf->page_shift) - 1)) {
+		--buf->page_shift;
+		buf->npages *= 2;
+	}
+
+	return 0;
+}
+
+/* Handling for queue buffers -- we allocate a bunch of memory and
+ * register it in a memory region at HCA virtual address 0. If the
+ *  requested size is > max_direct, we split the allocation into
+ *  multiple pages, so we don't require too much contiguous memory.
+ */
+int mlx4_buf_alloc(struct mlx4_dev *dev, int size, int max_direct,
+		   struct mlx4_buf *buf)
+{
+	if (size <= max_direct) {
+		return mlx4_buf_direct_alloc(dev, size, buf);
+	} else {
+		dma_addr_t t;
+		int i;
+
+		buf->direct.buf = NULL;
+		buf->nbufs      = DIV_ROUND_UP(size, PAGE_SIZE);
+		buf->npages	= buf->nbufs;
+		buf->page_shift  = PAGE_SHIFT;
+		buf->page_list   = kcalloc(buf->nbufs, sizeof(*buf->page_list),
+					   GFP_KERNEL);
+		if (!buf->page_list)
+			return -ENOMEM;
+
+		for (i = 0; i < buf->nbufs; ++i) {
+			buf->page_list[i].buf =
+				dma_alloc_coherent(&dev->persist->pdev->dev,
+						   PAGE_SIZE, &t, GFP_KERNEL);
+			if (!buf->page_list[i].buf)
+				goto err_free;
+
+			buf->page_list[i].map = t;
+		}
+	}
+
+	return 0;
+
+err_free:
+	mlx4_buf_free(dev, size, buf);
+
+	return -ENOMEM;
+}
+EXPORT_SYMBOL_GPL(mlx4_buf_alloc);
+
+void mlx4_buf_free(struct mlx4_dev *dev, int size, struct mlx4_buf *buf)
+{
+	if (buf->nbufs == 1) {
+		dma_free_coherent(&dev->persist->pdev->dev, size,
+				  buf->direct.buf, buf->direct.map);
+	} else {
+		int i;
+
+		for (i = 0; i < buf->nbufs; ++i)
+			if (buf->page_list[i].buf)
+				dma_free_coherent(&dev->persist->pdev->dev,
+						  PAGE_SIZE,
+						  buf->page_list[i].buf,
+						  buf->page_list[i].map);
+		kfree(buf->page_list);
+	}
+}
+EXPORT_SYMBOL_GPL(mlx4_buf_free);
+
+static struct mlx4_db_pgdir *mlx4_alloc_db_pgdir(struct device *dma_device)
+{
+	struct mlx4_db_pgdir *pgdir;
+
+	pgdir = kzalloc(sizeof(*pgdir), GFP_KERNEL);
+	if (!pgdir)
+		return NULL;
+
+	bitmap_fill(pgdir->order1, MLX4_DB_PER_PAGE / 2);
+	pgdir->bits[0] = pgdir->order0;
+	pgdir->bits[1] = pgdir->order1;
+	pgdir->db_page = dma_alloc_coherent(dma_device, PAGE_SIZE,
+					    &pgdir->db_dma, GFP_KERNEL);
+	if (!pgdir->db_page) {
+		kfree(pgdir);
+		return NULL;
+	}
+
+	return pgdir;
+}
+
+static int mlx4_alloc_db_from_pgdir(struct mlx4_db_pgdir *pgdir,
+				    struct mlx4_db *db, int order)
+{
+	int o;
+	int i;
+
+	for (o = order; o <= 1; ++o) {
+		i = find_first_bit(pgdir->bits[o], MLX4_DB_PER_PAGE >> o);
+		if (i < MLX4_DB_PER_PAGE >> o)
+			goto found;
+	}
+
+	return -ENOMEM;
+
+found:
+	clear_bit(i, pgdir->bits[o]);
+
+	i <<= o;
+
+	if (o > order)
+		set_bit(i ^ 1, pgdir->bits[order]);
+
+	db->u.pgdir = pgdir;
+	db->index   = i;
+	db->db      = pgdir->db_page + db->index;
+	db->dma     = pgdir->db_dma  + db->index * 4;
+	db->order   = order;
+
+	return 0;
+}
+
+int mlx4_db_alloc(struct mlx4_dev *dev, struct mlx4_db *db, int order)
+{
+	struct mlx4_priv *priv = mlx4_priv(dev);
+	struct mlx4_db_pgdir *pgdir;
+	int ret = 0;
+
+	mutex_lock(&priv->pgdir_mutex);
+
+	list_for_each_entry(pgdir, &priv->pgdir_list, list)
+		if (!mlx4_alloc_db_from_pgdir(pgdir, db, order))
+			goto out;
+
+	pgdir = mlx4_alloc_db_pgdir(&dev->persist->pdev->dev);
+	if (!pgdir) {
+		ret = -ENOMEM;
+		goto out;
+	}
+
+	list_add(&pgdir->list, &priv->pgdir_list);
+
+	/* This should never fail -- we just allocated an empty page: */
+	WARN_ON(mlx4_alloc_db_from_pgdir(pgdir, db, order));
+
+out:
+	mutex_unlock(&priv->pgdir_mutex);
+
+	return ret;
+}
+EXPORT_SYMBOL_GPL(mlx4_db_alloc);
+
+void mlx4_db_free(struct mlx4_dev *dev, struct mlx4_db *db)
+{
+	struct mlx4_priv *priv = mlx4_priv(dev);
+	int o;
+	int i;
+
+	mutex_lock(&priv->pgdir_mutex);
+
+	o = db->order;
+	i = db->index;
+
+	if (db->order == 0 && test_bit(i ^ 1, db->u.pgdir->order0)) {
+		clear_bit(i ^ 1, db->u.pgdir->order0);
+		++o;
+	}
+	i >>= o;
+	set_bit(i, db->u.pgdir->bits[o]);
+
+	if (bitmap_full(db->u.pgdir->order1, MLX4_DB_PER_PAGE / 2)) {
+		dma_free_coherent(&dev->persist->pdev->dev, PAGE_SIZE,
+				  db->u.pgdir->db_page, db->u.pgdir->db_dma);
+		list_del(&db->u.pgdir->list);
+		kfree(db->u.pgdir);
+	}
+
+	mutex_unlock(&priv->pgdir_mutex);
+}
+EXPORT_SYMBOL_GPL(mlx4_db_free);
+
+int mlx4_alloc_hwq_res(struct mlx4_dev *dev, struct mlx4_hwq_resources *wqres,
+		       int size)
+{
+	int err;
+
+	err = mlx4_db_alloc(dev, &wqres->db, 1);
+	if (err)
+		return err;
+
+	*wqres->db.db = 0;
+
+	err = mlx4_buf_direct_alloc(dev, size, &wqres->buf);
+	if (err)
+		goto err_db;
+
+	err = mlx4_mtt_init(dev, wqres->buf.npages, wqres->buf.page_shift,
+			    &wqres->mtt);
+	if (err)
+		goto err_buf;
+
+	err = mlx4_buf_write_mtt(dev, &wqres->mtt, &wqres->buf);
+	if (err)
+		goto err_mtt;
+
+	return 0;
+
+err_mtt:
+	mlx4_mtt_cleanup(dev, &wqres->mtt);
+err_buf:
+	mlx4_buf_free(dev, size, &wqres->buf);
+err_db:
+	mlx4_db_free(dev, &wqres->db);
+
+	return err;
+}
+EXPORT_SYMBOL_GPL(mlx4_alloc_hwq_res);
+
+void mlx4_free_hwq_res(struct mlx4_dev *dev, struct mlx4_hwq_resources *wqres,
+		       int size)
+{
+	mlx4_mtt_cleanup(dev, &wqres->mtt);
+	mlx4_buf_free(dev, size, &wqres->buf);
+	mlx4_db_free(dev, &wqres->db);
+}
+EXPORT_SYMBOL_GPL(mlx4_free_hwq_res);