blob: b4eae5c86d5c6290318aa818bcb6a4e6651ea9e2 [file] [log] [blame]
b.liue9582032025-04-17 19:18:16 +08001From 8894f4411bee347f7f392823805e77391dcaf305 Mon Sep 17 00:00:00 2001
2From: Fancy Fang <chen.fang@nxp.com>
3Date: Thu, 10 Oct 2019 17:06:15 +0300
4Subject: [PATCH] drm/fourcc: add modifier for vivante compressed tiled layout
5
6Add a new fb modifier for Vivante compressed and tiled
7pixle layout which can be decompressed by DEC400D module
8in DCSS.
9
10Signed-off-by: Fancy Fang <chen.fang@nxp.com>
11Signed-off-by: Laurentiu Palcu <laurentiu.palcu@nxp.com>
12---
13 include/uapi/drm/drm_fourcc.h | 9 +++++++++
14 1 file changed, 9 insertions(+)
15
16--- a/include/uapi/drm/drm_fourcc.h
17+++ b/include/uapi/drm/drm_fourcc.h
18@@ -489,6 +489,15 @@ extern "C" {
19 */
20 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
21
22+ /*
23+ * Vivante 64x64 super-tiling with compression layout
24+ *
25+ * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
26+ * contains 8x4 groups of 2x4 tiles of 4x4 pixels each, all in row-major layout
27+ * with compression.
28+ */
29+#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED_FC fourcc_mod_code(VIVANTE, 5)
30+
31 /* NVIDIA frame buffer modifiers */
32
33 /*