b.liu | e958203 | 2025-04-17 19:18:16 +0800 | [diff] [blame^] | 1 | /* SPDX-License-Identifier: GPL-2.0 */ |
| 2 | /* |
| 3 | * Access to VGA videoram |
| 4 | * |
| 5 | * (c) 1998 Martin Mares <mj@ucw.cz> |
| 6 | */ |
| 7 | #ifndef _ASM_VGA_H |
| 8 | #define _ASM_VGA_H |
| 9 | |
| 10 | #include <linux/string.h> |
| 11 | #include <asm/addrspace.h> |
| 12 | #include <asm/byteorder.h> |
| 13 | |
| 14 | /* |
| 15 | * On the PC, we can just recalculate addresses and then |
| 16 | * access the videoram directly without any black magic. |
| 17 | */ |
| 18 | |
| 19 | #define VGA_MAP_MEM(x, s) CKSEG1ADDR(0x10000000L + (unsigned long)(x)) |
| 20 | |
| 21 | #define vga_readb(x) (*(x)) |
| 22 | #define vga_writeb(x, y) (*(y) = (x)) |
| 23 | |
| 24 | #define VT_BUF_HAVE_RW |
| 25 | /* |
| 26 | * These are only needed for supporting VGA or MDA text mode, which use little |
| 27 | * endian byte ordering. |
| 28 | * In other cases, we can optimize by using native byte ordering and |
| 29 | * <linux/vt_buffer.h> has already done the right job for us. |
| 30 | */ |
| 31 | |
| 32 | #undef scr_writew |
| 33 | #undef scr_readw |
| 34 | |
| 35 | static inline void scr_writew(u16 val, volatile u16 *addr) |
| 36 | { |
| 37 | *addr = cpu_to_le16(val); |
| 38 | } |
| 39 | |
| 40 | static inline u16 scr_readw(volatile const u16 *addr) |
| 41 | { |
| 42 | return le16_to_cpu(*addr); |
| 43 | } |
| 44 | |
| 45 | static inline void scr_memsetw(u16 *s, u16 v, unsigned int count) |
| 46 | { |
| 47 | memset16(s, cpu_to_le16(v), count / 2); |
| 48 | } |
| 49 | |
| 50 | #define scr_memcpyw(d, s, c) memcpy(d, s, c) |
| 51 | #define scr_memmovew(d, s, c) memmove(d, s, c) |
| 52 | #define VT_BUF_HAVE_MEMCPYW |
| 53 | #define VT_BUF_HAVE_MEMMOVEW |
| 54 | #define VT_BUF_HAVE_MEMSETW |
| 55 | |
| 56 | #endif /* _ASM_VGA_H */ |