b.liu | e958203 | 2025-04-17 19:18:16 +0800 | [diff] [blame^] | 1 | /////////////////////////////////////////////////////////////////////////////// |
| 2 | // |
| 3 | /// \file range_decoder.h |
| 4 | /// \brief Range Decoder |
| 5 | /// |
| 6 | // Authors: Igor Pavlov |
| 7 | // Lasse Collin |
| 8 | // |
| 9 | // This file has been put into the public domain. |
| 10 | // You can do whatever you want with this file. |
| 11 | // |
| 12 | /////////////////////////////////////////////////////////////////////////////// |
| 13 | |
| 14 | #ifndef LZMA_RANGE_DECODER_H |
| 15 | #define LZMA_RANGE_DECODER_H |
| 16 | |
| 17 | #include "range_common.h" |
| 18 | |
| 19 | |
| 20 | typedef struct { |
| 21 | uint32_t range; |
| 22 | uint32_t code; |
| 23 | uint32_t init_bytes_left; |
| 24 | } lzma_range_decoder; |
| 25 | |
| 26 | |
| 27 | /// Reads the first five bytes to initialize the range decoder. |
| 28 | static inline lzma_ret |
| 29 | rc_read_init(lzma_range_decoder *rc, const uint8_t *restrict in, |
| 30 | size_t *restrict in_pos, size_t in_size) |
| 31 | { |
| 32 | while (rc->init_bytes_left > 0) { |
| 33 | if (*in_pos == in_size) |
| 34 | return LZMA_OK; |
| 35 | |
| 36 | // The first byte is always 0x00. It could have been omitted |
| 37 | // in LZMA2 but it wasn't, so one byte is wasted in every |
| 38 | // LZMA2 chunk. |
| 39 | if (rc->init_bytes_left == 5 && in[*in_pos] != 0x00) |
| 40 | return LZMA_DATA_ERROR; |
| 41 | |
| 42 | rc->code = (rc->code << 8) | in[*in_pos]; |
| 43 | ++*in_pos; |
| 44 | --rc->init_bytes_left; |
| 45 | } |
| 46 | |
| 47 | return LZMA_STREAM_END; |
| 48 | } |
| 49 | |
| 50 | |
| 51 | /// Makes local copies of range decoder and *in_pos variables. Doing this |
| 52 | /// improves speed significantly. The range decoder macros expect also |
| 53 | /// variables `in' and `in_size' to be defined. |
| 54 | #define rc_to_local(range_decoder, in_pos) \ |
| 55 | lzma_range_decoder rc = range_decoder; \ |
| 56 | size_t rc_in_pos = (in_pos); \ |
| 57 | uint32_t rc_bound |
| 58 | |
| 59 | |
| 60 | /// Stores the local copes back to the range decoder structure. |
| 61 | #define rc_from_local(range_decoder, in_pos) \ |
| 62 | do { \ |
| 63 | range_decoder = rc; \ |
| 64 | in_pos = rc_in_pos; \ |
| 65 | } while (0) |
| 66 | |
| 67 | |
| 68 | /// Resets the range decoder structure. |
| 69 | #define rc_reset(range_decoder) \ |
| 70 | do { \ |
| 71 | (range_decoder).range = UINT32_MAX; \ |
| 72 | (range_decoder).code = 0; \ |
| 73 | (range_decoder).init_bytes_left = 5; \ |
| 74 | } while (0) |
| 75 | |
| 76 | |
| 77 | /// When decoding has been properly finished, rc.code is always zero unless |
| 78 | /// the input stream is corrupt. So checking this can catch some corrupt |
| 79 | /// files especially if they don't have any other integrity check. |
| 80 | #define rc_is_finished(range_decoder) \ |
| 81 | ((range_decoder).code == 0) |
| 82 | |
| 83 | |
| 84 | /// Read the next input byte if needed. If more input is needed but there is |
| 85 | /// no more input available, "goto out" is used to jump out of the main |
| 86 | /// decoder loop. |
| 87 | #define rc_normalize(seq) \ |
| 88 | do { \ |
| 89 | if (rc.range < RC_TOP_VALUE) { \ |
| 90 | if (unlikely(rc_in_pos == in_size)) { \ |
| 91 | coder->sequence = seq; \ |
| 92 | goto out; \ |
| 93 | } \ |
| 94 | rc.range <<= RC_SHIFT_BITS; \ |
| 95 | rc.code = (rc.code << RC_SHIFT_BITS) | in[rc_in_pos++]; \ |
| 96 | } \ |
| 97 | } while (0) |
| 98 | |
| 99 | |
| 100 | /// Start decoding a bit. This must be used together with rc_update_0() |
| 101 | /// and rc_update_1(): |
| 102 | /// |
| 103 | /// rc_if_0(prob, seq) { |
| 104 | /// rc_update_0(prob); |
| 105 | /// // Do something |
| 106 | /// } else { |
| 107 | /// rc_update_1(prob); |
| 108 | /// // Do something else |
| 109 | /// } |
| 110 | /// |
| 111 | #define rc_if_0(prob, seq) \ |
| 112 | rc_normalize(seq); \ |
| 113 | rc_bound = (rc.range >> RC_BIT_MODEL_TOTAL_BITS) * (prob); \ |
| 114 | if (rc.code < rc_bound) |
| 115 | |
| 116 | |
| 117 | /// Update the range decoder state and the used probability variable to |
| 118 | /// match a decoded bit of 0. |
| 119 | #define rc_update_0(prob) \ |
| 120 | do { \ |
| 121 | rc.range = rc_bound; \ |
| 122 | prob += (RC_BIT_MODEL_TOTAL - (prob)) >> RC_MOVE_BITS; \ |
| 123 | } while (0) |
| 124 | |
| 125 | |
| 126 | /// Update the range decoder state and the used probability variable to |
| 127 | /// match a decoded bit of 1. |
| 128 | #define rc_update_1(prob) \ |
| 129 | do { \ |
| 130 | rc.range -= rc_bound; \ |
| 131 | rc.code -= rc_bound; \ |
| 132 | prob -= (prob) >> RC_MOVE_BITS; \ |
| 133 | } while (0) |
| 134 | |
| 135 | |
| 136 | /// Decodes one bit and runs action0 or action1 depending on the decoded bit. |
| 137 | /// This macro is used as the last step in bittree reverse decoders since |
| 138 | /// those don't use "symbol" for anything else than indexing the probability |
| 139 | /// arrays. |
| 140 | #define rc_bit_last(prob, action0, action1, seq) \ |
| 141 | do { \ |
| 142 | rc_if_0(prob, seq) { \ |
| 143 | rc_update_0(prob); \ |
| 144 | action0; \ |
| 145 | } else { \ |
| 146 | rc_update_1(prob); \ |
| 147 | action1; \ |
| 148 | } \ |
| 149 | } while (0) |
| 150 | |
| 151 | |
| 152 | /// Decodes one bit, updates "symbol", and runs action0 or action1 depending |
| 153 | /// on the decoded bit. |
| 154 | #define rc_bit(prob, action0, action1, seq) \ |
| 155 | rc_bit_last(prob, \ |
| 156 | symbol <<= 1; action0, \ |
| 157 | symbol = (symbol << 1) + 1; action1, \ |
| 158 | seq); |
| 159 | |
| 160 | |
| 161 | /// Like rc_bit() but add "case seq:" as a prefix. This makes the unrolled |
| 162 | /// loops more readable because the code isn't littered with "case" |
| 163 | /// statements. On the other hand this also makes it less readable, since |
| 164 | /// spotting the places where the decoder loop may be restarted is less |
| 165 | /// obvious. |
| 166 | #define rc_bit_case(prob, action0, action1, seq) \ |
| 167 | case seq: rc_bit(prob, action0, action1, seq) |
| 168 | |
| 169 | |
| 170 | /// Decode a bit without using a probability. |
| 171 | #define rc_direct(dest, seq) \ |
| 172 | do { \ |
| 173 | rc_normalize(seq); \ |
| 174 | rc.range >>= 1; \ |
| 175 | rc.code -= rc.range; \ |
| 176 | rc_bound = UINT32_C(0) - (rc.code >> 31); \ |
| 177 | rc.code += rc.range & rc_bound; \ |
| 178 | dest = (dest << 1) + (rc_bound + 1); \ |
| 179 | } while (0) |
| 180 | |
| 181 | |
| 182 | // NOTE: No macros are provided for bittree decoding. It seems to be simpler |
| 183 | // to just write them open in the code. |
| 184 | |
| 185 | #endif |