Add toolchain and mbtk source

Change-Id: Ie12546301367ea59240bf23d5e184ad7e36e40b3
diff --git a/mbtk/mbtk_lib/src/mbtk_utf.c b/mbtk/mbtk_lib/src/mbtk_utf.c
new file mode 100755
index 0000000..295ff1d
--- /dev/null
+++ b/mbtk/mbtk_lib/src/mbtk_utf.c
@@ -0,0 +1,703 @@
+//
+// Created by hitmoon on 15-12-17.
+//
+#include "mbtk_utf.h"
+#include <stdio.h>
+#include <wchar.h>
+#include <string.h>
+
+static const int halfShift = 10;
+/* used for shifting by 10 bits */
+
+static const UTF32 halfBase = 0x0010000UL;
+static const UTF32 halfMask = 0x3FFUL;
+
+#define UNI_SUR_HIGH_START  (UTF32)0xD800
+#define UNI_SUR_HIGH_END    (UTF32)0xDBFF
+#define UNI_SUR_LOW_START   (UTF32)0xDC00
+#define UNI_SUR_LOW_END     (UTF32)0xDFFF
+#define false       0
+#define true        1
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF32toUTF16(
+        const UTF32 **sourceStart, const UTF32 *sourceEnd,
+        UTF16 **targetStart, UTF16 *targetEnd, ConversionFlags flags) {
+    ConversionResult result = conversionOK;
+    const UTF32 *source = *sourceStart;
+    UTF16 *target = *targetStart;
+    while (source < sourceEnd) {
+        UTF32 ch;
+        if (target >= targetEnd) {
+            result = targetExhausted;
+            break;
+        }
+        ch = *source++;
+        if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
+            /* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */
+            if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
+                if (flags == strictConversion) {
+                    --source; /* return to the illegal value itself */
+                    result = sourceIllegal;
+                    break;
+                } else {
+                    *target++ = UNI_REPLACEMENT_CHAR;
+                }
+            } else {
+                *target++ = (UTF16) ch; /* normal case */
+            }
+        } else if (ch > UNI_MAX_LEGAL_UTF32) {
+            if (flags == strictConversion) {
+                result = sourceIllegal;
+            } else {
+                *target++ = UNI_REPLACEMENT_CHAR;
+            }
+        } else {
+            /* target is a character in range 0xFFFF - 0x10FFFF. */
+            if (target + 1 >= targetEnd) {
+                --source; /* Back up source pointer! */
+                result = targetExhausted;
+                break;
+            }
+            ch -= halfBase;
+            *target++ = (UTF16) ((ch >> halfShift) + UNI_SUR_HIGH_START);
+            *target++ = (UTF16) ((ch & halfMask) + UNI_SUR_LOW_START);
+        }
+    }
+    *sourceStart = source;
+    *targetStart = target;
+    return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF16toUTF32(
+        const UTF16 **sourceStart, const UTF16 *sourceEnd,
+        UTF32 **targetStart, UTF32 *targetEnd, ConversionFlags flags) {
+    ConversionResult result = conversionOK;
+    const UTF16 *source = *sourceStart;
+    UTF32 *target = *targetStart;
+    UTF32 ch, ch2;
+    while (source < sourceEnd) {
+        const UTF16 *oldSource = source; /*  In case we have to back up because of target overflow. */
+        ch = *source++;
+        /* If we have a surrogate pair, convert to UTF32 first. */
+        if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
+            /* If the 16 bits following the high surrogate are in the source buffer... */
+            if (source < sourceEnd) {
+                ch2 = *source;
+                /* If it's a low surrogate, convert to UTF32. */
+                if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
+                    ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
+                         + (ch2 - UNI_SUR_LOW_START) + halfBase;
+                    ++source;
+                } else if (flags == strictConversion) { /* it's an unpaired high surrogate */
+                    --source; /* return to the illegal value itself */
+                    result = sourceIllegal;
+                    break;
+                }
+            } else { /* We don't have the 16 bits following the high surrogate. */
+                --source; /* return to the high surrogate */
+                result = sourceExhausted;
+                break;
+            }
+        } else if (flags == strictConversion) {
+            /* UTF-16 surrogate values are illegal in UTF-32 */
+            if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
+                --source; /* return to the illegal value itself */
+                result = sourceIllegal;
+                break;
+            }
+        }
+        if (target >= targetEnd) {
+            source = oldSource; /* Back up source pointer! */
+            result = targetExhausted;
+            break;
+        }
+        *target++ = ch;
+    }
+    *sourceStart = source;
+    *targetStart = target;
+#ifdef CVTUTF_DEBUG
+    if (result == sourceIllegal) {
+    fprintf(stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x/n", ch, ch2);
+    fflush(stderr);
+}
+#endif
+    return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+/*
+ * Index into the table below with the first byte of a UTF-8 sequence to
+ * get the number of trailing bytes that are supposed to follow it.
+ * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
+ * left as-is for anyone who may want to do such conversion, which was
+ * allowed in earlier algorithms.
+ */
+static const char trailingBytesForUTF8[256] = {
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+        2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5
+};
+
+/*
+ * Magic values subtracted from a buffer value during UTF8 conversion.
+ * This table contains as many values as there might be trailing bytes
+ * in a UTF-8 sequence.
+ */
+static const UTF32 offsetsFromUTF8[6] = {0x00000000UL, 0x00003080UL, 0x000E2080UL,
+                                         0x03C82080UL, 0xFA082080UL, 0x82082080UL};
+
+/*
+ * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
+ * into the first byte, depending on how many bytes follow.  There are
+ * as many entries in this table as there are UTF-8 sequence types.
+ * (I.e., one byte sequence, two byte... etc.). Remember that sequencs
+ * for *legal* UTF-8 will be 4 or fewer bytes total.
+ */
+static const UTF8 firstByteMark[7] = {0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC};
+
+/* --------------------------------------------------------------------- */
+
+/* The interface converts a whole buffer to avoid function-call overhead.
+ * Constants have been gathered. Loops & conditionals have been removed as
+ * much as possible for efficiency, in favor of drop-through switches.
+ * (See "Note A" at the bottom of the file for equivalent code.)
+ * If your compiler supports it, the "isLegalUTF8" call can be turned
+ * into an inline function.
+ */
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF16toUTF8(
+        const UTF16 **sourceStart, const UTF16 *sourceEnd,
+        UTF8 **targetStart, UTF8 *targetEnd, ConversionFlags flags) {
+    ConversionResult result = conversionOK;
+    const UTF16 *source = *sourceStart;
+    UTF8 *target = *targetStart;
+    while (source < sourceEnd) {
+        UTF32 ch;
+        unsigned short bytesToWrite = 0;
+        const UTF32 byteMask = 0xBF;
+        const UTF32 byteMark = 0x80;
+        const UTF16 *oldSource = source; /* In case we have to back up because of target overflow. */
+        ch = *source++;
+        /* If we have a surrogate pair, convert to UTF32 first. */
+        if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
+            /* If the 16 bits following the high surrogate are in the source buffer... */
+            if (source < sourceEnd) {
+                UTF32 ch2 = *source;
+                /* If it's a low surrogate, convert to UTF32. */
+                if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
+                    ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
+                         + (ch2 - UNI_SUR_LOW_START) + halfBase;
+                    ++source;
+                } else if (flags == strictConversion) { /* it's an unpaired high surrogate */
+                    --source; /* return to the illegal value itself */
+                    result = sourceIllegal;
+                    break;
+                }
+            } else { /* We don't have the 16 bits following the high surrogate. */
+                --source; /* return to the high surrogate */
+                result = sourceExhausted;
+                break;
+            }
+        } else if (flags == strictConversion) {
+            /* UTF-16 surrogate values are illegal in UTF-32 */
+            if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
+                --source; /* return to the illegal value itself */
+                result = sourceIllegal;
+                break;
+            }
+        }
+        /* Figure out how many bytes the result will require */
+        if (ch < (UTF32) 0x80) {
+            bytesToWrite = 1;
+        } else if (ch < (UTF32) 0x800) {
+            bytesToWrite = 2;
+        } else if (ch < (UTF32) 0x10000) {
+            bytesToWrite = 3;
+        } else if (ch < (UTF32) 0x110000) {
+            bytesToWrite = 4;
+        } else {
+            bytesToWrite = 3;
+            ch = UNI_REPLACEMENT_CHAR;
+        }
+
+        target += bytesToWrite;
+        if (target > targetEnd) {
+            source = oldSource; /* Back up source pointer! */
+            target -= bytesToWrite;
+            result = targetExhausted;
+            break;
+        }
+        switch (bytesToWrite) { /* note: everything falls through. */
+            case 4:
+                *--target = (UTF8) ((ch | byteMark) & byteMask);
+                ch >>= 6;
+            case 3:
+                *--target = (UTF8) ((ch | byteMark) & byteMask);
+                ch >>= 6;
+            case 2:
+                *--target = (UTF8) ((ch | byteMark) & byteMask);
+                ch >>= 6;
+            case 1:
+                *--target = (UTF8) (ch | firstByteMark[bytesToWrite]);
+        }
+        target += bytesToWrite;
+    }
+    *sourceStart = source;
+    *targetStart = target;
+    return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+/*
+ * Utility routine to tell whether a sequence of bytes is legal UTF-8.
+ * This must be called with the length pre-determined by the first byte.
+ * If not calling this from ConvertUTF8to*, then the length can be set by:
+ *  length = trailingBytesForUTF8[*source]+1;
+ * and the sequence is illegal right away if there aren't that many bytes
+ * available.
+ * If presented with a length > 4, this returns false.  The Unicode
+ * definition of UTF-8 goes up to 4-byte sequences.
+ */
+
+static Boolean isLegalUTF8(const UTF8 *source, int length) {
+    UTF8 a;
+    const UTF8 *srcptr = source + length;
+    switch (length) {
+        default:
+            return false;
+            /* Everything else falls through when "true"... */
+        case 4:
+            if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
+        case 3:
+            if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
+        case 2:
+            if ((a = (*--srcptr)) > 0xBF) return false;
+
+            switch (*source) {
+                /* no fall-through in this inner switch */
+                case 0xE0:
+                    if (a < 0xA0) return false;
+                    break;
+                case 0xED:
+                    if (a > 0x9F) return false;
+                    break;
+                case 0xF0:
+                    if (a < 0x90) return false;
+                    break;
+                case 0xF4:
+                    if (a > 0x8F) return false;
+                    break;
+                default:
+                    if (a < 0x80) return false;
+            }
+
+        case 1:
+            if (*source >= 0x80 && *source < 0xC2) return false;
+    }
+    if (*source > 0xF4) return false;
+    return true;
+}
+
+/* --------------------------------------------------------------------- */
+
+/*
+ * Exported function to return whether a UTF-8 sequence is legal or not.
+ * This is not used here; it's just exported.
+ */
+Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) {
+    int length = trailingBytesForUTF8[*source] + 1;
+    if (source + length > sourceEnd) {
+        return false;
+    }
+    return isLegalUTF8(source, length);
+}
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF8toUTF16(
+        const UTF8 **sourceStart, const UTF8 *sourceEnd,
+        UTF16 **targetStart, UTF16 *targetEnd, ConversionFlags flags) {
+    ConversionResult result = conversionOK;
+    const UTF8 *source = *sourceStart;
+    UTF16 *target = *targetStart;
+    while (source < sourceEnd) {
+        UTF32 ch = 0;
+        unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
+        if (source + extraBytesToRead >= sourceEnd) {
+            result = sourceExhausted;
+            break;
+        }
+        /* Do this check whether lenient or strict */
+        if (!isLegalUTF8(source, extraBytesToRead + 1)) {
+            result = sourceIllegal;
+            break;
+        }
+        /*
+         * The cases all fall through. See "Note A" below.
+         */
+        switch (extraBytesToRead) {
+            case 5:
+                ch += *source++;
+                ch <<= 6; /* remember, illegal UTF-8 */
+            case 4:
+                ch += *source++;
+                ch <<= 6; /* remember, illegal UTF-8 */
+            case 3:
+                ch += *source++;
+                ch <<= 6;
+            case 2:
+                ch += *source++;
+                ch <<= 6;
+            case 1:
+                ch += *source++;
+                ch <<= 6;
+            case 0:
+                ch += *source++;
+        }
+        ch -= offsetsFromUTF8[extraBytesToRead];
+
+        if (target >= targetEnd) {
+            source -= (extraBytesToRead + 1); /* Back up source pointer! */
+            result = targetExhausted;
+            break;
+        }
+        if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
+            /* UTF-16 surrogate values are illegal in UTF-32 */
+            if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
+                if (flags == strictConversion) {
+                    source -= (extraBytesToRead + 1); /* return to the illegal value itself */
+                    result = sourceIllegal;
+                    break;
+                } else {
+                    *target++ = UNI_REPLACEMENT_CHAR;
+                }
+            } else {
+                *target++ = (UTF16) ch; /* normal case */
+            }
+        } else if (ch > UNI_MAX_UTF16) {
+            if (flags == strictConversion) {
+                result = sourceIllegal;
+                source -= (extraBytesToRead + 1); /* return to the start */
+                break; /* Bail out; shouldn't continue */
+            } else {
+                *target++ = UNI_REPLACEMENT_CHAR;
+            }
+        } else {
+            /* target is a character in range 0xFFFF - 0x10FFFF. */
+            if (target + 1 >= targetEnd) {
+                source -= (extraBytesToRead + 1); /* Back up source pointer! */
+                result = targetExhausted;
+                break;
+            }
+            ch -= halfBase;
+            *target++ = (UTF16) ((ch >> halfShift) + UNI_SUR_HIGH_START);
+            *target++ = (UTF16) ((ch & halfMask) + UNI_SUR_LOW_START);
+        }
+    }
+    *sourceStart = source;
+    *targetStart = target;
+    return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF32toUTF8(
+        const UTF32 **sourceStart, const UTF32 *sourceEnd,
+        UTF8 **targetStart, UTF8 *targetEnd, ConversionFlags flags) {
+    ConversionResult result = conversionOK;
+    const UTF32 *source = *sourceStart;
+    UTF8 *target = *targetStart;
+    while (source < sourceEnd) {
+        UTF32 ch;
+        unsigned short bytesToWrite = 0;
+        const UTF32 byteMask = 0xBF;
+        const UTF32 byteMark = 0x80;
+        ch = *source++;
+        if (flags == strictConversion) {
+            /* UTF-16 surrogate values are illegal in UTF-32 */
+            if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
+                --source; /* return to the illegal value itself */
+                result = sourceIllegal;
+                break;
+            }
+        }
+        /*
+         * Figure out how many bytes the result will require. Turn any
+         * illegally large UTF32 things (> Plane 17) into replacement chars.
+         */
+        if (ch < (UTF32) 0x80) {
+            bytesToWrite = 1;
+        } else if (ch < (UTF32) 0x800) {
+            bytesToWrite = 2;
+        } else if (ch < (UTF32) 0x10000) {
+            bytesToWrite = 3;
+        } else if (ch <= UNI_MAX_LEGAL_UTF32) {
+            bytesToWrite = 4;
+        } else {
+            bytesToWrite = 3;
+            ch = UNI_REPLACEMENT_CHAR;
+            result = sourceIllegal;
+        }
+
+        target += bytesToWrite;
+        if (target > targetEnd) {
+            --source; /* Back up source pointer! */
+            target -= bytesToWrite;
+            result = targetExhausted;
+            break;
+        }
+        switch (bytesToWrite) { /* note: everything falls through. */
+            case 4:
+                *--target = (UTF8) ((ch | byteMark) & byteMask);
+                ch >>= 6;
+            case 3:
+                *--target = (UTF8) ((ch | byteMark) & byteMask);
+                ch >>= 6;
+            case 2:
+                *--target = (UTF8) ((ch | byteMark) & byteMask);
+                ch >>= 6;
+            case 1:
+                *--target = (UTF8) (ch | firstByteMark[bytesToWrite]);
+        }
+        target += bytesToWrite;
+    }
+    *sourceStart = source;
+    *targetStart = target;
+    return result;
+}
+
+/* --------------------------------------------------------------------- */
+
+ConversionResult ConvertUTF8toUTF32(
+        const UTF8 **sourceStart, const UTF8 *sourceEnd,
+        UTF32 **targetStart, UTF32 *targetEnd, ConversionFlags flags) {
+    ConversionResult result = conversionOK;
+    const UTF8 *source = *sourceStart;
+    UTF32 *target = *targetStart;
+    while (source < sourceEnd) {
+        UTF32 ch = 0;
+        unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
+        if (source + extraBytesToRead >= sourceEnd) {
+            result = sourceExhausted;
+            break;
+        }
+        /* Do this check whether lenient or strict */
+        if (!isLegalUTF8(source, extraBytesToRead + 1)) {
+            result = sourceIllegal;
+            break;
+        }
+        /*
+         * The cases all fall through. See "Note A" below.
+         */
+        switch (extraBytesToRead) {
+            case 5:
+                ch += *source++;
+                ch <<= 6;
+            case 4:
+                ch += *source++;
+                ch <<= 6;
+            case 3:
+                ch += *source++;
+                ch <<= 6;
+            case 2:
+                ch += *source++;
+                ch <<= 6;
+            case 1:
+                ch += *source++;
+                ch <<= 6;
+            case 0:
+                ch += *source++;
+        }
+        ch -= offsetsFromUTF8[extraBytesToRead];
+
+        if (target >= targetEnd) {
+            source -= (extraBytesToRead + 1); /* Back up the source pointer! */
+            result = targetExhausted;
+            break;
+        }
+        if (ch <= UNI_MAX_LEGAL_UTF32) {
+            /*
+             * UTF-16 surrogate values are illegal in UTF-32, and anything
+             * over Plane 17 (> 0x10FFFF) is illegal.
+             */
+            if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
+                if (flags == strictConversion) {
+                    source -= (extraBytesToRead + 1); /* return to the illegal value itself */
+                    result = sourceIllegal;
+                    break;
+                } else {
+                    *target++ = UNI_REPLACEMENT_CHAR;
+                }
+            } else {
+                *target++ = ch;
+            }
+        } else { /* i.e., ch > UNI_MAX_LEGAL_UTF32 */
+            result = sourceIllegal;
+            *target++ = UNI_REPLACEMENT_CHAR;
+        }
+    }
+    *sourceStart = source;
+    *targetStart = target;
+    return result;
+}
+
+/* ---------------------------------------------------------------------
+
+    Note A.
+    The fall-through switches in UTF-8 reading code save a
+    temp variable, some decrements & conditionals.  The switches
+    are equivalent to the following loop:
+	{
+	    int tmpBytesToRead = extraBytesToRead+1;
+	    do {
+		ch += *source++;
+		--tmpBytesToRead;
+		if (tmpBytesToRead) ch <<= 6;
+	    } while (tmpBytesToRead > 0);
+	}
+    In UTF-8 writing code, the switches on "bytesToWrite" are
+    similarly unrolled loops.
+
+   --------------------------------------------------------------------- */
+
+const unsigned char *utf32toutf8(wchar_t *source, unsigned char *target, size_t size,  int *len){
+
+    wchar_t *s_start;
+    unsigned char *t_start;
+
+    s_start = source;
+    t_start = target;
+
+    if (ConvertUTF32toUTF8((const UTF32**) &s_start, (UTF32*)s_start + wcslen(source), (UTF8**)&t_start, (UTF8*)t_start + size, strictConversion) == conversionOK) {
+        *len = t_start - target;
+    }
+    else {
+        *len = 0;
+    }
+    target[*len] = '\0';
+    return (const unsigned char*)target;
+}
+
+
+unsigned char *utf16toutf8(unsigned short *source, unsigned char *target, size_t size,  int *len){
+
+    unsigned short *s_start;
+    unsigned char *t_start;
+
+    s_start = source;
+    t_start = target;
+
+    if (ConvertUTF16toUTF8((const UTF16**) &s_start, (UTF16*)s_start + strlen((const char*)source) / 2, (UTF8**)&t_start, (UTF8*)t_start + size, strictConversion) == conversionOK) {
+        *len = t_start - target;
+    }
+    else {
+        *len = 0;
+    }
+    target[*len] = '\0';
+    return target;
+}
+
+unsigned short *utf8toutf16(unsigned char *source, unsigned short *target, size_t size,  int *len)
+{
+    unsigned char *s_start;
+    unsigned short *t_start;
+
+    s_start = source;
+    t_start = target;
+
+    if (ConvertUTF8toUTF16((const UTF8 **)&s_start, s_start + strlen((const char*)source), &t_start, t_start + size, strictConversion) == conversionOK) {
+        *len = t_start - target;
+    }
+    else {
+        *len = 0;
+    }
+
+    return target;
+}
+
+u_int32_t next_char(unsigned char **string) {
+
+    int len = strlen((const char*)*string);
+    unsigned char ch[4];
+	int i = 0;
+
+    if (len < 4){
+        for (i = 0; i < len; i++)
+            ch[i] = (*string)[i];
+    }
+    else {
+        ch[0] = (*string)[0];
+        ch[1] = (*string)[1];
+        ch[2] = (*string)[2];
+        ch[3] = (*string)[3];
+    }
+
+    if(ch[0] < 0x80) {
+        *string =  (*string + 1);
+        return ch[0];
+    }
+    else if (ch[0] >= 0xc0 && ch[0] <= 0xdf) {
+        *string = (*string + 2);
+        return ch[1] << 8 | ch[0];
+    }
+    else if (ch[0] >= 0xe0 && ch[0] <= 0xef) {
+        *string = (*string + 3);
+        return ch[2] << 16 | ch[1] << 8 | ch[0];
+    }
+    else if (ch[0] >= 0xf0 && ch[0] <= 0xf7) {
+        *string = (*string + 4);
+        return ch[3] << 24 | ch[2] << 16 | ch[1] << 8 | ch[0];
+    }
+
+    return *(u_int32_t*)ch;
+}
+
+
+int utf8len(unsigned char *string)
+{
+    unsigned char *end;
+    int ret = 0;
+
+    end = string + strlen((const char*)string);
+    while(string < end) {
+        next_char(&string);
+        ret++;
+    }
+    return ret;
+}
+
+int is_acsii(unsigned char *string)
+{
+    while(*string) {
+        if (*string >= 0x80)
+            return 0;
+        string++;
+    }
+    return 1;
+}
+
+size_t utf8_get_size(unsigned char *source, size_t num)
+{
+	size_t ret = 0;
+
+	unsigned char *cur = source;
+	while (num-- && *cur) {
+		next_char(&cur);
+	}
+	ret = cur - source;
+
+	return ret;
+}