|  | /* | 
|  | * Copyright (C) 2007 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <stdio.h> | 
|  | #include <stdlib.h> | 
|  | #include <string.h> | 
|  | #include <errno.h> | 
|  |  | 
|  | #include "sysdeps.h" | 
|  | #include <sys/types.h> | 
|  | #if !ADB_HOST | 
|  | #include <cutils/properties.h> | 
|  | #endif | 
|  |  | 
|  | #define  TRACE_TAG  TRACE_TRANSPORT | 
|  | #include "adb.h" | 
|  |  | 
|  | #ifdef HAVE_BIG_ENDIAN | 
|  | #define H4(x)	(((x) & 0xFF000000) >> 24) | (((x) & 0x00FF0000) >> 8) | (((x) & 0x0000FF00) << 8) | (((x) & 0x000000FF) << 24) | 
|  | static inline void fix_endians(apacket *p) | 
|  | { | 
|  | p->msg.command     = H4(p->msg.command); | 
|  | p->msg.arg0        = H4(p->msg.arg0); | 
|  | p->msg.arg1        = H4(p->msg.arg1); | 
|  | p->msg.data_length = H4(p->msg.data_length); | 
|  | p->msg.data_check  = H4(p->msg.data_check); | 
|  | p->msg.magic       = H4(p->msg.magic); | 
|  | } | 
|  | #else | 
|  | #define fix_endians(p) do {} while (0) | 
|  | #endif | 
|  |  | 
|  | #if ADB_HOST | 
|  | /* we keep a list of opened transports. The atransport struct knows to which | 
|  | * local transport it is connected. The list is used to detect when we're | 
|  | * trying to connect twice to a given local transport. | 
|  | */ | 
|  | #define  ADB_LOCAL_TRANSPORT_MAX  64 | 
|  |  | 
|  | ADB_MUTEX_DEFINE( local_transports_lock ); | 
|  |  | 
|  | static atransport*  local_transports[ ADB_LOCAL_TRANSPORT_MAX ]; | 
|  | #endif /* ADB_HOST */ | 
|  |  | 
|  | static int remote_read(apacket *p, atransport *t) | 
|  | { | 
|  | if(readx(t->sfd, &p->msg, sizeof(amessage))){ | 
|  | D("remote local: read terminated (message)\n"); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | fix_endians(p); | 
|  |  | 
|  | #if 0 && defined HAVE_BIG_ENDIAN | 
|  | D("read remote packet: %04x arg0=%0x arg1=%0x data_length=%0x data_check=%0x magic=%0x\n", | 
|  | p->msg.command, p->msg.arg0, p->msg.arg1, p->msg.data_length, p->msg.data_check, p->msg.magic); | 
|  | #endif | 
|  | if(check_header(p)) { | 
|  | D("bad header: terminated (data)\n"); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | if(readx(t->sfd, p->data, p->msg.data_length)){ | 
|  | D("remote local: terminated (data)\n"); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | if(check_data(p)) { | 
|  | D("bad data: terminated (data)\n"); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int remote_write(apacket *p, atransport *t) | 
|  | { | 
|  | int   length = p->msg.data_length; | 
|  |  | 
|  | fix_endians(p); | 
|  |  | 
|  | #if 0 && defined HAVE_BIG_ENDIAN | 
|  | D("write remote packet: %04x arg0=%0x arg1=%0x data_length=%0x data_check=%0x magic=%0x\n", | 
|  | p->msg.command, p->msg.arg0, p->msg.arg1, p->msg.data_length, p->msg.data_check, p->msg.magic); | 
|  | #endif | 
|  | if(writex(t->sfd, &p->msg, sizeof(amessage) + length)) { | 
|  | D("remote local: write terminated\n"); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  |  | 
|  | int local_connect(int port) { | 
|  | return local_connect_arbitrary_ports(port-1, port); | 
|  | } | 
|  |  | 
|  | int local_connect_arbitrary_ports(int console_port, int adb_port) | 
|  | { | 
|  | char buf[64]; | 
|  | int  fd = -1; | 
|  |  | 
|  | #if ADB_HOST | 
|  | const char *host = getenv("ADBHOST"); | 
|  | if (host) { | 
|  | fd = socket_network_client(host, adb_port, SOCK_STREAM); | 
|  | } | 
|  | #endif | 
|  | if (fd < 0) { | 
|  | fd = socket_loopback_client(adb_port, SOCK_STREAM); | 
|  | } | 
|  |  | 
|  | if (fd >= 0) { | 
|  | D("client: connected on remote on fd %d\n", fd); | 
|  | close_on_exec(fd); | 
|  | disable_tcp_nagle(fd); | 
|  | snprintf(buf, sizeof buf, "%s%d", LOCAL_CLIENT_PREFIX, console_port); | 
|  | register_socket_transport(fd, buf, adb_port, 1); | 
|  | return 0; | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  |  | 
|  | static void *client_socket_thread(void *x) | 
|  | { | 
|  | #if ADB_HOST | 
|  | int  port  = DEFAULT_ADB_LOCAL_TRANSPORT_PORT; | 
|  | int  count = ADB_LOCAL_TRANSPORT_MAX; | 
|  |  | 
|  | D("transport: client_socket_thread() starting\n"); | 
|  |  | 
|  | /* try to connect to any number of running emulator instances     */ | 
|  | /* this is only done when ADB starts up. later, each new emulator */ | 
|  | /* will send a message to ADB to indicate that is is starting up  */ | 
|  | for ( ; count > 0; count--, port += 2 ) { | 
|  | (void) local_connect(port); | 
|  | } | 
|  | #endif | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static void *server_socket_thread(void * arg) | 
|  | { | 
|  | int serverfd, fd; | 
|  | struct sockaddr addr; | 
|  | socklen_t alen; | 
|  | int port = (int) (uintptr_t) arg; | 
|  |  | 
|  | D("transport: server_socket_thread() starting\n"); | 
|  | serverfd = -1; | 
|  | for(;;) { | 
|  | if(serverfd == -1) { | 
|  | serverfd = socket_inaddr_any_server(port, SOCK_STREAM); | 
|  | if(serverfd < 0) { | 
|  | D("server: cannot bind socket yet\n"); | 
|  | adb_sleep_ms(1000); | 
|  | continue; | 
|  | } | 
|  | close_on_exec(serverfd); | 
|  | } | 
|  |  | 
|  | alen = sizeof(addr); | 
|  | D("server: trying to get new connection from %d\n", port); | 
|  | fd = adb_socket_accept(serverfd, &addr, &alen); | 
|  | if(fd >= 0) { | 
|  | D("server: new connection on fd %d\n", fd); | 
|  | close_on_exec(fd); | 
|  | disable_tcp_nagle(fd); | 
|  | register_socket_transport(fd, "host", port, 1); | 
|  | } | 
|  | } | 
|  | D("transport: server_socket_thread() exiting\n"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* This is relevant only for ADB daemon running inside the emulator. */ | 
|  | #if !ADB_HOST && !ADB_NON_ANDROID | 
|  | /* | 
|  | * Redefine open and write for qemu_pipe.h that contains inlined references | 
|  | * to those routines. We will redifine them back after qemu_pipe.h inclusion. | 
|  | */ | 
|  | #undef open | 
|  | #undef write | 
|  | #define open    adb_open | 
|  | #define write   adb_write | 
|  | #include <hardware/qemu_pipe.h> | 
|  | #undef open | 
|  | #undef write | 
|  | #define open    ___xxx_open | 
|  | #define write   ___xxx_write | 
|  |  | 
|  | /* A worker thread that monitors host connections, and registers a transport for | 
|  | * every new host connection. This thread replaces server_socket_thread on | 
|  | * condition that adbd daemon runs inside the emulator, and emulator uses QEMUD | 
|  | * pipe to communicate with adbd daemon inside the guest. This is done in order | 
|  | * to provide more robust communication channel between ADB host and guest. The | 
|  | * main issue with server_socket_thread approach is that it runs on top of TCP, | 
|  | * and thus is sensitive to network disruptions. For instance, the | 
|  | * ConnectionManager may decide to reset all network connections, in which case | 
|  | * the connection between ADB host and guest will be lost. To make ADB traffic | 
|  | * independent from the network, we use here 'adb' QEMUD service to transfer data | 
|  | * between the host, and the guest. See external/qemu/android/adb-*.* that | 
|  | * implements the emulator's side of the protocol. Another advantage of using | 
|  | * QEMUD approach is that ADB will be up much sooner, since it doesn't depend | 
|  | * anymore on network being set up. | 
|  | * The guest side of the protocol contains the following phases: | 
|  | * - Connect with adb QEMUD service. In this phase a handle to 'adb' QEMUD service | 
|  | *   is opened, and it becomes clear whether or not emulator supports that | 
|  | *   protocol. | 
|  | * - Wait for the ADB host to create connection with the guest. This is done by | 
|  | *   sending an 'accept' request to the adb QEMUD service, and waiting on | 
|  | *   response. | 
|  | * - When new ADB host connection is accepted, the connection with adb QEMUD | 
|  | *   service is registered as the transport, and a 'start' request is sent to the | 
|  | *   adb QEMUD service, indicating that the guest is ready to receive messages. | 
|  | *   Note that the guest will ignore messages sent down from the emulator before | 
|  | *   the transport registration is completed. That's why we need to send the | 
|  | *   'start' request after the transport is registered. | 
|  | */ | 
|  | static void *qemu_socket_thread(void * arg) | 
|  | { | 
|  | /* 'accept' request to the adb QEMUD service. */ | 
|  | static const char _accept_req[] = "accept"; | 
|  | /* 'start' request to the adb QEMUD service. */ | 
|  | static const char _start_req[]  = "start"; | 
|  | /* 'ok' reply from the adb QEMUD service. */ | 
|  | static const char _ok_resp[]    = "ok"; | 
|  |  | 
|  | const int port = (int) (uintptr_t) arg; | 
|  | int res, fd; | 
|  | char tmp[256]; | 
|  | char con_name[32]; | 
|  |  | 
|  | D("transport: qemu_socket_thread() starting\n"); | 
|  |  | 
|  | /* adb QEMUD service connection request. */ | 
|  | snprintf(con_name, sizeof(con_name), "qemud:adb:%d", port); | 
|  |  | 
|  | /* Connect to the adb QEMUD service. */ | 
|  | fd = qemu_pipe_open(con_name); | 
|  | if (fd < 0) { | 
|  | /* This could be an older version of the emulator, that doesn't | 
|  | * implement adb QEMUD service. Fall back to the old TCP way. */ | 
|  | adb_thread_t thr; | 
|  | D("adb service is not available. Falling back to TCP socket.\n"); | 
|  | adb_thread_create(&thr, server_socket_thread, arg); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | for(;;) { | 
|  | /* | 
|  | * Wait till the host creates a new connection. | 
|  | */ | 
|  |  | 
|  | /* Send the 'accept' request. */ | 
|  | res = adb_write(fd, _accept_req, strlen(_accept_req)); | 
|  | if ((size_t)res == strlen(_accept_req)) { | 
|  | /* Wait for the response. In the response we expect 'ok' on success, | 
|  | * or 'ko' on failure. */ | 
|  | res = adb_read(fd, tmp, sizeof(tmp)); | 
|  | if (res != 2 || memcmp(tmp, _ok_resp, 2)) { | 
|  | D("Accepting ADB host connection has failed.\n"); | 
|  | adb_close(fd); | 
|  | } else { | 
|  | /* Host is connected. Register the transport, and start the | 
|  | * exchange. */ | 
|  | register_socket_transport(fd, "host", port, 1); | 
|  | adb_write(fd, _start_req, strlen(_start_req)); | 
|  | } | 
|  |  | 
|  | /* Prepare for accepting of the next ADB host connection. */ | 
|  | fd = qemu_pipe_open(con_name); | 
|  | if (fd < 0) { | 
|  | D("adb service become unavailable.\n"); | 
|  | return 0; | 
|  | } | 
|  | } else { | 
|  | D("Unable to send the '%s' request to ADB service.\n", _accept_req); | 
|  | return 0; | 
|  | } | 
|  | } | 
|  | D("transport: qemu_socket_thread() exiting\n"); | 
|  | return 0; | 
|  | } | 
|  | #endif  // !ADB_HOST | 
|  |  | 
|  | void local_init(int port) | 
|  | { | 
|  | adb_thread_t thr; | 
|  | void* (*func)(void *); | 
|  |  | 
|  | if(HOST) { | 
|  | func = client_socket_thread; | 
|  | } else { | 
|  | #if ADB_HOST | 
|  | func = server_socket_thread; | 
|  | #elif ADB_NON_ANDROID | 
|  | func = server_socket_thread; | 
|  | #else | 
|  | /* For the adbd daemon in the system image we need to distinguish | 
|  | * between the device, and the emulator. */ | 
|  | char is_qemu[PROPERTY_VALUE_MAX]; | 
|  | property_get("ro.kernel.qemu", is_qemu, ""); | 
|  | if (!strcmp(is_qemu, "1")) { | 
|  | /* Running inside the emulator: use QEMUD pipe as the transport. */ | 
|  | func = qemu_socket_thread; | 
|  | } else { | 
|  | /* Running inside the device: use TCP socket as the transport. */ | 
|  | func = server_socket_thread; | 
|  | } | 
|  | #endif // !ADB_HOST | 
|  | } | 
|  |  | 
|  | D("transport: local %s init\n", HOST ? "client" : "server"); | 
|  |  | 
|  | if(adb_thread_create(&thr, func, (void *) (uintptr_t) port)) { | 
|  | fatal_errno("cannot create local socket %s thread", | 
|  | HOST ? "client" : "server"); | 
|  | } | 
|  | } | 
|  |  | 
|  | static void remote_kick(atransport *t) | 
|  | { | 
|  | int fd = t->sfd; | 
|  | t->sfd = -1; | 
|  | adb_shutdown(fd); | 
|  | adb_close(fd); | 
|  |  | 
|  | #if ADB_HOST | 
|  | if(HOST) { | 
|  | int  nn; | 
|  | adb_mutex_lock( &local_transports_lock ); | 
|  | for (nn = 0; nn < ADB_LOCAL_TRANSPORT_MAX; nn++) { | 
|  | if (local_transports[nn] == t) { | 
|  | local_transports[nn] = NULL; | 
|  | break; | 
|  | } | 
|  | } | 
|  | adb_mutex_unlock( &local_transports_lock ); | 
|  | } | 
|  | #endif | 
|  | } | 
|  |  | 
|  | static void remote_close(atransport *t) | 
|  | { | 
|  | adb_close(t->fd); | 
|  | } | 
|  |  | 
|  |  | 
|  | #if ADB_HOST | 
|  | /* Only call this function if you already hold local_transports_lock. */ | 
|  | atransport* find_emulator_transport_by_adb_port_locked(int adb_port) | 
|  | { | 
|  | int i; | 
|  | for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) { | 
|  | if (local_transports[i] && local_transports[i]->adb_port == adb_port) { | 
|  | return local_transports[i]; | 
|  | } | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | atransport* find_emulator_transport_by_adb_port(int adb_port) | 
|  | { | 
|  | adb_mutex_lock( &local_transports_lock ); | 
|  | atransport* result = find_emulator_transport_by_adb_port_locked(adb_port); | 
|  | adb_mutex_unlock( &local_transports_lock ); | 
|  | return result; | 
|  | } | 
|  |  | 
|  | /* Only call this function if you already hold local_transports_lock. */ | 
|  | int get_available_local_transport_index_locked() | 
|  | { | 
|  | int i; | 
|  | for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) { | 
|  | if (local_transports[i] == NULL) { | 
|  | return i; | 
|  | } | 
|  | } | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | int get_available_local_transport_index() | 
|  | { | 
|  | adb_mutex_lock( &local_transports_lock ); | 
|  | int result = get_available_local_transport_index_locked(); | 
|  | adb_mutex_unlock( &local_transports_lock ); | 
|  | return result; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | int init_socket_transport(atransport *t, int s, int adb_port, int local) | 
|  | { | 
|  | int  fail = 0; | 
|  |  | 
|  | t->kick = remote_kick; | 
|  | t->close = remote_close; | 
|  | t->read_from_remote = remote_read; | 
|  | t->write_to_remote = remote_write; | 
|  | t->sfd = s; | 
|  | t->sync_token = 1; | 
|  | t->connection_state = CS_OFFLINE; | 
|  | t->type = kTransportLocal; | 
|  | t->adb_port = 0; | 
|  |  | 
|  | #if ADB_HOST | 
|  | if (HOST && local) { | 
|  | adb_mutex_lock( &local_transports_lock ); | 
|  | { | 
|  | t->adb_port = adb_port; | 
|  | atransport* existing_transport = | 
|  | find_emulator_transport_by_adb_port_locked(adb_port); | 
|  | int index = get_available_local_transport_index_locked(); | 
|  | if (existing_transport != NULL) { | 
|  | D("local transport for port %d already registered (%p)?\n", | 
|  | adb_port, existing_transport); | 
|  | fail = -1; | 
|  | } else if (index < 0) { | 
|  | // Too many emulators. | 
|  | D("cannot register more emulators. Maximum is %d\n", | 
|  | ADB_LOCAL_TRANSPORT_MAX); | 
|  | fail = -1; | 
|  | } else { | 
|  | local_transports[index] = t; | 
|  | } | 
|  | } | 
|  | adb_mutex_unlock( &local_transports_lock ); | 
|  | } | 
|  | #endif | 
|  | return fail; | 
|  | } |