|  |  | 
|  |  | 
|  |  | 
|  | #define Assert(err, str) | 
|  | #define Trace(dummy) | 
|  | #define Tracev(dummy) | 
|  | #define Tracecv(err, dummy) | 
|  | #define Tracevv(dummy) | 
|  |  | 
|  |  | 
|  |  | 
|  | #define LENGTH_CODES 29 | 
|  | /* number of length codes, not counting the special END_BLOCK code */ | 
|  |  | 
|  | #define LITERALS  256 | 
|  | /* number of literal bytes 0..255 */ | 
|  |  | 
|  | #define L_CODES (LITERALS+1+LENGTH_CODES) | 
|  | /* number of Literal or Length codes, including the END_BLOCK code */ | 
|  |  | 
|  | #define D_CODES   30 | 
|  | /* number of distance codes */ | 
|  |  | 
|  | #define BL_CODES  19 | 
|  | /* number of codes used to transfer the bit lengths */ | 
|  |  | 
|  | #define HEAP_SIZE (2*L_CODES+1) | 
|  | /* maximum heap size */ | 
|  |  | 
|  | #define MAX_BITS 15 | 
|  | /* All codes must not exceed MAX_BITS bits */ | 
|  |  | 
|  | #define INIT_STATE    42 | 
|  | #define BUSY_STATE   113 | 
|  | #define FINISH_STATE 666 | 
|  | /* Stream status */ | 
|  |  | 
|  |  | 
|  | /* Data structure describing a single value and its code string. */ | 
|  | typedef struct ct_data_s { | 
|  | union { | 
|  | ush  freq;       /* frequency count */ | 
|  | ush  code;       /* bit string */ | 
|  | } fc; | 
|  | union { | 
|  | ush  dad;        /* father node in Huffman tree */ | 
|  | ush  len;        /* length of bit string */ | 
|  | } dl; | 
|  | } ct_data; | 
|  |  | 
|  | #define Freq fc.freq | 
|  | #define Code fc.code | 
|  | #define Dad  dl.dad | 
|  | #define Len  dl.len | 
|  |  | 
|  | typedef struct static_tree_desc_s  static_tree_desc; | 
|  |  | 
|  | typedef struct tree_desc_s { | 
|  | ct_data *dyn_tree;           /* the dynamic tree */ | 
|  | int     max_code;            /* largest code with non zero frequency */ | 
|  | static_tree_desc *stat_desc; /* the corresponding static tree */ | 
|  | } tree_desc; | 
|  |  | 
|  | typedef ush Pos; | 
|  | typedef unsigned IPos; | 
|  |  | 
|  | /* A Pos is an index in the character window. We use short instead of int to | 
|  | * save space in the various tables. IPos is used only for parameter passing. | 
|  | */ | 
|  |  | 
|  | typedef struct deflate_state { | 
|  | z_streamp strm;      /* pointer back to this zlib stream */ | 
|  | int   status;        /* as the name implies */ | 
|  | Byte *pending_buf;   /* output still pending */ | 
|  | ulg   pending_buf_size; /* size of pending_buf */ | 
|  | Byte *pending_out;   /* next pending byte to output to the stream */ | 
|  | int   pending;       /* nb of bytes in the pending buffer */ | 
|  | int   noheader;      /* suppress zlib header and adler32 */ | 
|  | Byte  data_type;     /* UNKNOWN, BINARY or ASCII */ | 
|  | Byte  method;        /* STORED (for zip only) or DEFLATED */ | 
|  | int   last_flush;    /* value of flush param for previous deflate call */ | 
|  |  | 
|  | /* used by deflate.c: */ | 
|  |  | 
|  | uInt  w_size;        /* LZ77 window size (32K by default) */ | 
|  | uInt  w_bits;        /* log2(w_size)  (8..16) */ | 
|  | uInt  w_mask;        /* w_size - 1 */ | 
|  |  | 
|  | Byte *window; | 
|  | /* Sliding window. Input bytes are read into the second half of the window, | 
|  | * and move to the first half later to keep a dictionary of at least wSize | 
|  | * bytes. With this organization, matches are limited to a distance of | 
|  | * wSize-MAX_MATCH bytes, but this ensures that IO is always | 
|  | * performed with a length multiple of the block size. Also, it limits | 
|  | * the window size to 64K, which is quite useful on MSDOS. | 
|  | * To do: use the user input buffer as sliding window. | 
|  | */ | 
|  |  | 
|  | ulg window_size; | 
|  | /* Actual size of window: 2*wSize, except when the user input buffer | 
|  | * is directly used as sliding window. | 
|  | */ | 
|  |  | 
|  | Pos *prev; | 
|  | /* Link to older string with same hash index. To limit the size of this | 
|  | * array to 64K, this link is maintained only for the last 32K strings. | 
|  | * An index in this array is thus a window index modulo 32K. | 
|  | */ | 
|  |  | 
|  | Pos *head; /* Heads of the hash chains or NIL. */ | 
|  |  | 
|  | uInt  ins_h;          /* hash index of string to be inserted */ | 
|  | uInt  hash_size;      /* number of elements in hash table */ | 
|  | uInt  hash_bits;      /* log2(hash_size) */ | 
|  | uInt  hash_mask;      /* hash_size-1 */ | 
|  |  | 
|  | uInt  hash_shift; | 
|  | /* Number of bits by which ins_h must be shifted at each input | 
|  | * step. It must be such that after MIN_MATCH steps, the oldest | 
|  | * byte no longer takes part in the hash key, that is: | 
|  | *   hash_shift * MIN_MATCH >= hash_bits | 
|  | */ | 
|  |  | 
|  | long block_start; | 
|  | /* Window position at the beginning of the current output block. Gets | 
|  | * negative when the window is moved backwards. | 
|  | */ | 
|  |  | 
|  | uInt match_length;           /* length of best match */ | 
|  | IPos prev_match;             /* previous match */ | 
|  | int match_available;         /* set if previous match exists */ | 
|  | uInt strstart;               /* start of string to insert */ | 
|  | uInt match_start;            /* start of matching string */ | 
|  | uInt lookahead;              /* number of valid bytes ahead in window */ | 
|  |  | 
|  | uInt prev_length; | 
|  | /* Length of the best match at previous step. Matches not greater than this | 
|  | * are discarded. This is used in the lazy match evaluation. | 
|  | */ | 
|  |  | 
|  | uInt max_chain_length; | 
|  | /* To speed up deflation, hash chains are never searched beyond this | 
|  | * length.  A higher limit improves compression ratio but degrades the | 
|  | * speed. | 
|  | */ | 
|  |  | 
|  | uInt max_lazy_match; | 
|  | /* Attempt to find a better match only when the current match is strictly | 
|  | * smaller than this value. This mechanism is used only for compression | 
|  | * levels >= 4. | 
|  | */ | 
|  | #   define max_insert_length  max_lazy_match | 
|  | /* Insert new strings in the hash table only if the match length is not | 
|  | * greater than this length. This saves time but degrades compression. | 
|  | * max_insert_length is used only for compression levels <= 3. | 
|  | */ | 
|  |  | 
|  | int level;    /* compression level (1..9) */ | 
|  | int strategy; /* favor or force Huffman coding*/ | 
|  |  | 
|  | uInt good_match; | 
|  | /* Use a faster search when the previous match is longer than this */ | 
|  |  | 
|  | int nice_match; /* Stop searching when current match exceeds this */ | 
|  |  | 
|  | /* used by trees.c: */ | 
|  | /* Didn't use ct_data typedef below to suppress compiler warning */ | 
|  | struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */ | 
|  | struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ | 
|  | struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */ | 
|  |  | 
|  | struct tree_desc_s l_desc;               /* desc. for literal tree */ | 
|  | struct tree_desc_s d_desc;               /* desc. for distance tree */ | 
|  | struct tree_desc_s bl_desc;              /* desc. for bit length tree */ | 
|  |  | 
|  | ush bl_count[MAX_BITS+1]; | 
|  | /* number of codes at each bit length for an optimal tree */ | 
|  |  | 
|  | int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */ | 
|  | int heap_len;               /* number of elements in the heap */ | 
|  | int heap_max;               /* element of largest frequency */ | 
|  | /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. | 
|  | * The same heap array is used to build all trees. | 
|  | */ | 
|  |  | 
|  | uch depth[2*L_CODES+1]; | 
|  | /* Depth of each subtree used as tie breaker for trees of equal frequency | 
|  | */ | 
|  |  | 
|  | uch *l_buf;          /* buffer for literals or lengths */ | 
|  |  | 
|  | uInt  lit_bufsize; | 
|  | /* Size of match buffer for literals/lengths.  There are 4 reasons for | 
|  | * limiting lit_bufsize to 64K: | 
|  | *   - frequencies can be kept in 16 bit counters | 
|  | *   - if compression is not successful for the first block, all input | 
|  | *     data is still in the window so we can still emit a stored block even | 
|  | *     when input comes from standard input.  (This can also be done for | 
|  | *     all blocks if lit_bufsize is not greater than 32K.) | 
|  | *   - if compression is not successful for a file smaller than 64K, we can | 
|  | *     even emit a stored file instead of a stored block (saving 5 bytes). | 
|  | *     This is applicable only for zip (not gzip or zlib). | 
|  | *   - creating new Huffman trees less frequently may not provide fast | 
|  | *     adaptation to changes in the input data statistics. (Take for | 
|  | *     example a binary file with poorly compressible code followed by | 
|  | *     a highly compressible string table.) Smaller buffer sizes give | 
|  | *     fast adaptation but have of course the overhead of transmitting | 
|  | *     trees more frequently. | 
|  | *   - I can't count above 4 | 
|  | */ | 
|  |  | 
|  | uInt last_lit;      /* running index in l_buf */ | 
|  |  | 
|  | ush *d_buf; | 
|  | /* Buffer for distances. To simplify the code, d_buf and l_buf have | 
|  | * the same number of elements. To use different lengths, an extra flag | 
|  | * array would be necessary. | 
|  | */ | 
|  |  | 
|  | ulg opt_len;        /* bit length of current block with optimal trees */ | 
|  | ulg static_len;     /* bit length of current block with static trees */ | 
|  | ulg compressed_len; /* total bit length of compressed file */ | 
|  | uInt matches;       /* number of string matches in current block */ | 
|  | int last_eob_len;   /* bit length of EOB code for last block */ | 
|  |  | 
|  | #ifdef DEBUG_ZLIB | 
|  | ulg bits_sent;      /* bit length of the compressed data */ | 
|  | #endif | 
|  |  | 
|  | ush bi_buf; | 
|  | /* Output buffer. bits are inserted starting at the bottom (least | 
|  | * significant bits). | 
|  | */ | 
|  | int bi_valid; | 
|  | /* Number of valid bits in bi_buf.  All bits above the last valid bit | 
|  | * are always zero. | 
|  | */ | 
|  |  | 
|  | } deflate_state; | 
|  |  | 
|  | typedef struct deflate_workspace { | 
|  | /* State memory for the deflator */ | 
|  | deflate_state deflate_memory; | 
|  | Byte *window_memory; | 
|  | Pos *prev_memory; | 
|  | Pos *head_memory; | 
|  | char *overlay_memory; | 
|  | } deflate_workspace; | 
|  |  | 
|  | #define zlib_deflate_window_memsize(windowBits) \ | 
|  | (2 * (1 << (windowBits)) * sizeof(Byte)) | 
|  | #define zlib_deflate_prev_memsize(windowBits) \ | 
|  | ((1 << (windowBits)) * sizeof(Pos)) | 
|  | #define zlib_deflate_head_memsize(memLevel) \ | 
|  | ((1 << ((memLevel)+7)) * sizeof(Pos)) | 
|  | #define zlib_deflate_overlay_memsize(memLevel) \ | 
|  | ((1 << ((memLevel)+6)) * (sizeof(ush)+2)) | 
|  |  | 
|  | /* Output a byte on the stream. | 
|  | * IN assertion: there is enough room in pending_buf. | 
|  | */ | 
|  | #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);} | 
|  |  | 
|  |  | 
|  | #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) | 
|  | /* Minimum amount of lookahead, except at the end of the input file. | 
|  | * See deflate.c for comments about the MIN_MATCH+1. | 
|  | */ | 
|  |  | 
|  | #define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD) | 
|  | /* In order to simplify the code, particularly on 16 bit machines, match | 
|  | * distances are limited to MAX_DIST instead of WSIZE. | 
|  | */ | 
|  |  | 
|  | /* in trees.c */ | 
|  | void zlib_tr_init         (deflate_state *s); | 
|  | int  zlib_tr_tally        (deflate_state *s, unsigned dist, unsigned lc); | 
|  | ulg  zlib_tr_flush_block  (deflate_state *s, char *buf, ulg stored_len, | 
|  | int eof); | 
|  | void zlib_tr_align        (deflate_state *s); | 
|  | void zlib_tr_stored_block (deflate_state *s, char *buf, ulg stored_len, | 
|  | int eof); | 
|  | void zlib_tr_stored_type_only (deflate_state *); | 
|  |  | 
|  |  | 
|  | /* =========================================================================== | 
|  | * Output a short LSB first on the stream. | 
|  | * IN assertion: there is enough room in pendingBuf. | 
|  | */ | 
|  | #define put_short(s, w) { \ | 
|  | put_byte(s, (uch)((w) & 0xff)); \ | 
|  | put_byte(s, (uch)((ush)(w) >> 8)); \ | 
|  | } | 
|  |  | 
|  | /* =========================================================================== | 
|  | * Flush the bit buffer, keeping at most 7 bits in it. | 
|  | */ | 
|  | static inline void bi_flush(deflate_state *s) | 
|  | { | 
|  | if (s->bi_valid == 16) { | 
|  | put_short(s, s->bi_buf); | 
|  | s->bi_buf = 0; | 
|  | s->bi_valid = 0; | 
|  | } else if (s->bi_valid >= 8) { | 
|  | put_byte(s, (Byte)s->bi_buf); | 
|  | s->bi_buf >>= 8; | 
|  | s->bi_valid -= 8; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* =========================================================================== | 
|  | * Flush the bit buffer and align the output on a byte boundary | 
|  | */ | 
|  | static inline void bi_windup(deflate_state *s) | 
|  | { | 
|  | if (s->bi_valid > 8) { | 
|  | put_short(s, s->bi_buf); | 
|  | } else if (s->bi_valid > 0) { | 
|  | put_byte(s, (Byte)s->bi_buf); | 
|  | } | 
|  | s->bi_buf = 0; | 
|  | s->bi_valid = 0; | 
|  | #ifdef DEBUG_ZLIB | 
|  | s->bits_sent = (s->bits_sent+7) & ~7; | 
|  | #endif | 
|  | } | 
|  |  |