[Feauture] support adbd listening on tcp port with uci config

Change-Id: Ic885b955900cf3cf20322ba5f54ff47d1eedf0ef
diff --git a/src/devtools/adb_tcp/transport_local.c b/src/devtools/adb_tcp/transport_local.c
new file mode 100644
index 0000000..1f9a1e4
--- /dev/null
+++ b/src/devtools/adb_tcp/transport_local.c
@@ -0,0 +1,446 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <errno.h>
+
+#include "sysdeps.h"
+#include <sys/types.h>
+#if !ADB_HOST
+#include <cutils/properties.h>
+#endif
+
+#define  TRACE_TAG  TRACE_TRANSPORT
+#include "adb.h"
+
+#ifdef HAVE_BIG_ENDIAN
+#define H4(x)	(((x) & 0xFF000000) >> 24) | (((x) & 0x00FF0000) >> 8) | (((x) & 0x0000FF00) << 8) | (((x) & 0x000000FF) << 24)
+static inline void fix_endians(apacket *p)
+{
+    p->msg.command     = H4(p->msg.command);
+    p->msg.arg0        = H4(p->msg.arg0);
+    p->msg.arg1        = H4(p->msg.arg1);
+    p->msg.data_length = H4(p->msg.data_length);
+    p->msg.data_check  = H4(p->msg.data_check);
+    p->msg.magic       = H4(p->msg.magic);
+}
+#else
+#define fix_endians(p) do {} while (0)
+#endif
+
+#if ADB_HOST
+/* we keep a list of opened transports. The atransport struct knows to which
+ * local transport it is connected. The list is used to detect when we're
+ * trying to connect twice to a given local transport.
+ */
+#define  ADB_LOCAL_TRANSPORT_MAX  64
+
+ADB_MUTEX_DEFINE( local_transports_lock );
+
+static atransport*  local_transports[ ADB_LOCAL_TRANSPORT_MAX ];
+#endif /* ADB_HOST */
+
+static int remote_read(apacket *p, atransport *t)
+{
+    if(readx(t->sfd, &p->msg, sizeof(amessage))){
+        D("remote local: read terminated (message)\n");
+        return -1;
+    }
+
+    fix_endians(p);
+
+#if 0 && defined HAVE_BIG_ENDIAN
+    D("read remote packet: %04x arg0=%0x arg1=%0x data_length=%0x data_check=%0x magic=%0x\n",
+      p->msg.command, p->msg.arg0, p->msg.arg1, p->msg.data_length, p->msg.data_check, p->msg.magic);
+#endif
+    if(check_header(p)) {
+        D("bad header: terminated (data)\n");
+        return -1;
+    }
+
+    if(readx(t->sfd, p->data, p->msg.data_length)){
+        D("remote local: terminated (data)\n");
+        return -1;
+    }
+
+    if(check_data(p)) {
+        D("bad data: terminated (data)\n");
+        return -1;
+    }
+
+    return 0;
+}
+
+static int remote_write(apacket *p, atransport *t)
+{
+    int   length = p->msg.data_length;
+
+    fix_endians(p);
+
+#if 0 && defined HAVE_BIG_ENDIAN
+    D("write remote packet: %04x arg0=%0x arg1=%0x data_length=%0x data_check=%0x magic=%0x\n",
+      p->msg.command, p->msg.arg0, p->msg.arg1, p->msg.data_length, p->msg.data_check, p->msg.magic);
+#endif
+    if(writex(t->sfd, &p->msg, sizeof(amessage) + length)) {
+        D("remote local: write terminated\n");
+        return -1;
+    }
+
+    return 0;
+}
+
+
+int local_connect(int port) {
+    return local_connect_arbitrary_ports(port-1, port);
+}
+
+int local_connect_arbitrary_ports(int console_port, int adb_port)
+{
+    char buf[64];
+    int  fd = -1;
+
+#if ADB_HOST
+    const char *host = getenv("ADBHOST");
+    if (host) {
+        fd = socket_network_client(host, adb_port, SOCK_STREAM);
+    }
+#endif
+    if (fd < 0) {
+        fd = socket_loopback_client(adb_port, SOCK_STREAM);
+    }
+
+    if (fd >= 0) {
+        D("client: connected on remote on fd %d\n", fd);
+        close_on_exec(fd);
+        disable_tcp_nagle(fd);
+        snprintf(buf, sizeof buf, "%s%d", LOCAL_CLIENT_PREFIX, console_port);
+        register_socket_transport(fd, buf, adb_port, 1);
+        return 0;
+    }
+    return -1;
+}
+
+
+static void *client_socket_thread(void *x)
+{
+#if ADB_HOST
+    int  port  = DEFAULT_ADB_LOCAL_TRANSPORT_PORT;
+    int  count = ADB_LOCAL_TRANSPORT_MAX;
+
+    D("transport: client_socket_thread() starting\n");
+
+    /* try to connect to any number of running emulator instances     */
+    /* this is only done when ADB starts up. later, each new emulator */
+    /* will send a message to ADB to indicate that is is starting up  */
+    for ( ; count > 0; count--, port += 2 ) {
+        (void) local_connect(port);
+    }
+#endif
+    return 0;
+}
+
+static void *server_socket_thread(void * arg)
+{
+    int serverfd, fd;
+    struct sockaddr addr;
+    socklen_t alen;
+    int port = (int) (uintptr_t) arg;
+
+    D("transport: server_socket_thread() starting\n");
+    serverfd = -1;
+    for(;;) {
+        if(serverfd == -1) {
+            serverfd = socket_inaddr_any_server(port, SOCK_STREAM);
+            if(serverfd < 0) {
+                D("server: cannot bind socket yet\n");
+                adb_sleep_ms(1000);
+                continue;
+            }
+            close_on_exec(serverfd);
+        }
+
+        alen = sizeof(addr);
+        D("server: trying to get new connection from %d\n", port);
+        fd = adb_socket_accept(serverfd, &addr, &alen);
+        if(fd >= 0) {
+            D("server: new connection on fd %d\n", fd);
+            close_on_exec(fd);
+            disable_tcp_nagle(fd);
+            register_socket_transport(fd, "host", port, 1);
+        }
+    }
+    D("transport: server_socket_thread() exiting\n");
+    return 0;
+}
+
+/* This is relevant only for ADB daemon running inside the emulator. */
+#if !ADB_HOST && !ADB_NON_ANDROID
+/*
+ * Redefine open and write for qemu_pipe.h that contains inlined references
+ * to those routines. We will redifine them back after qemu_pipe.h inclusion.
+ */
+#undef open
+#undef write
+#define open    adb_open
+#define write   adb_write
+#include <hardware/qemu_pipe.h>
+#undef open
+#undef write
+#define open    ___xxx_open
+#define write   ___xxx_write
+
+/* A worker thread that monitors host connections, and registers a transport for
+ * every new host connection. This thread replaces server_socket_thread on
+ * condition that adbd daemon runs inside the emulator, and emulator uses QEMUD
+ * pipe to communicate with adbd daemon inside the guest. This is done in order
+ * to provide more robust communication channel between ADB host and guest. The
+ * main issue with server_socket_thread approach is that it runs on top of TCP,
+ * and thus is sensitive to network disruptions. For instance, the
+ * ConnectionManager may decide to reset all network connections, in which case
+ * the connection between ADB host and guest will be lost. To make ADB traffic
+ * independent from the network, we use here 'adb' QEMUD service to transfer data
+ * between the host, and the guest. See external/qemu/android/adb-*.* that
+ * implements the emulator's side of the protocol. Another advantage of using
+ * QEMUD approach is that ADB will be up much sooner, since it doesn't depend
+ * anymore on network being set up.
+ * The guest side of the protocol contains the following phases:
+ * - Connect with adb QEMUD service. In this phase a handle to 'adb' QEMUD service
+ *   is opened, and it becomes clear whether or not emulator supports that
+ *   protocol.
+ * - Wait for the ADB host to create connection with the guest. This is done by
+ *   sending an 'accept' request to the adb QEMUD service, and waiting on
+ *   response.
+ * - When new ADB host connection is accepted, the connection with adb QEMUD
+ *   service is registered as the transport, and a 'start' request is sent to the
+ *   adb QEMUD service, indicating that the guest is ready to receive messages.
+ *   Note that the guest will ignore messages sent down from the emulator before
+ *   the transport registration is completed. That's why we need to send the
+ *   'start' request after the transport is registered.
+ */
+static void *qemu_socket_thread(void * arg)
+{
+/* 'accept' request to the adb QEMUD service. */
+static const char _accept_req[] = "accept";
+/* 'start' request to the adb QEMUD service. */
+static const char _start_req[]  = "start";
+/* 'ok' reply from the adb QEMUD service. */
+static const char _ok_resp[]    = "ok";
+
+    const int port = (int) (uintptr_t) arg;
+    int res, fd;
+    char tmp[256];
+    char con_name[32];
+
+    D("transport: qemu_socket_thread() starting\n");
+
+    /* adb QEMUD service connection request. */
+    snprintf(con_name, sizeof(con_name), "qemud:adb:%d", port);
+
+    /* Connect to the adb QEMUD service. */
+    fd = qemu_pipe_open(con_name);
+    if (fd < 0) {
+        /* This could be an older version of the emulator, that doesn't
+         * implement adb QEMUD service. Fall back to the old TCP way. */
+        adb_thread_t thr;
+        D("adb service is not available. Falling back to TCP socket.\n");
+        adb_thread_create(&thr, server_socket_thread, arg);
+        return 0;
+    }
+
+    for(;;) {
+        /*
+         * Wait till the host creates a new connection.
+         */
+
+        /* Send the 'accept' request. */
+        res = adb_write(fd, _accept_req, strlen(_accept_req));
+        if ((size_t)res == strlen(_accept_req)) {
+            /* Wait for the response. In the response we expect 'ok' on success,
+             * or 'ko' on failure. */
+            res = adb_read(fd, tmp, sizeof(tmp));
+            if (res != 2 || memcmp(tmp, _ok_resp, 2)) {
+                D("Accepting ADB host connection has failed.\n");
+                adb_close(fd);
+            } else {
+                /* Host is connected. Register the transport, and start the
+                 * exchange. */
+                register_socket_transport(fd, "host", port, 1);
+                adb_write(fd, _start_req, strlen(_start_req));
+            }
+
+            /* Prepare for accepting of the next ADB host connection. */
+            fd = qemu_pipe_open(con_name);
+            if (fd < 0) {
+                D("adb service become unavailable.\n");
+                return 0;
+            }
+        } else {
+            D("Unable to send the '%s' request to ADB service.\n", _accept_req);
+            return 0;
+        }
+    }
+    D("transport: qemu_socket_thread() exiting\n");
+    return 0;
+}
+#endif  // !ADB_HOST
+
+void local_init(int port)
+{
+    adb_thread_t thr;
+    void* (*func)(void *);
+
+    if(HOST) {
+        func = client_socket_thread;
+    } else {
+#if ADB_HOST
+        func = server_socket_thread;
+#elif ADB_NON_ANDROID
+        func = server_socket_thread;
+#else
+        /* For the adbd daemon in the system image we need to distinguish
+         * between the device, and the emulator. */
+        char is_qemu[PROPERTY_VALUE_MAX];
+        property_get("ro.kernel.qemu", is_qemu, "");
+        if (!strcmp(is_qemu, "1")) {
+            /* Running inside the emulator: use QEMUD pipe as the transport. */
+            func = qemu_socket_thread;
+        } else {
+            /* Running inside the device: use TCP socket as the transport. */
+            func = server_socket_thread;
+        }
+#endif // !ADB_HOST
+    }
+
+    D("transport: local %s init\n", HOST ? "client" : "server");
+
+    if(adb_thread_create(&thr, func, (void *) (uintptr_t) port)) {
+        fatal_errno("cannot create local socket %s thread",
+                    HOST ? "client" : "server");
+    }
+}
+
+static void remote_kick(atransport *t)
+{
+    int fd = t->sfd;
+    t->sfd = -1;
+    adb_shutdown(fd);
+    adb_close(fd);
+
+#if ADB_HOST
+    if(HOST) {
+        int  nn;
+        adb_mutex_lock( &local_transports_lock );
+        for (nn = 0; nn < ADB_LOCAL_TRANSPORT_MAX; nn++) {
+            if (local_transports[nn] == t) {
+                local_transports[nn] = NULL;
+                break;
+            }
+        }
+        adb_mutex_unlock( &local_transports_lock );
+    }
+#endif
+}
+
+static void remote_close(atransport *t)
+{
+    adb_close(t->fd);
+}
+
+
+#if ADB_HOST
+/* Only call this function if you already hold local_transports_lock. */
+atransport* find_emulator_transport_by_adb_port_locked(int adb_port)
+{
+    int i;
+    for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
+        if (local_transports[i] && local_transports[i]->adb_port == adb_port) {
+            return local_transports[i];
+        }
+    }
+    return NULL;
+}
+
+atransport* find_emulator_transport_by_adb_port(int adb_port)
+{
+    adb_mutex_lock( &local_transports_lock );
+    atransport* result = find_emulator_transport_by_adb_port_locked(adb_port);
+    adb_mutex_unlock( &local_transports_lock );
+    return result;
+}
+
+/* Only call this function if you already hold local_transports_lock. */
+int get_available_local_transport_index_locked()
+{
+    int i;
+    for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
+        if (local_transports[i] == NULL) {
+            return i;
+        }
+    }
+    return -1;
+}
+
+int get_available_local_transport_index()
+{
+    adb_mutex_lock( &local_transports_lock );
+    int result = get_available_local_transport_index_locked();
+    adb_mutex_unlock( &local_transports_lock );
+    return result;
+}
+#endif
+
+int init_socket_transport(atransport *t, int s, int adb_port, int local)
+{
+    int  fail = 0;
+
+    t->kick = remote_kick;
+    t->close = remote_close;
+    t->read_from_remote = remote_read;
+    t->write_to_remote = remote_write;
+    t->sfd = s;
+    t->sync_token = 1;
+    t->connection_state = CS_OFFLINE;
+    t->type = kTransportLocal;
+    t->adb_port = 0;
+
+#if ADB_HOST
+    if (HOST && local) {
+        adb_mutex_lock( &local_transports_lock );
+        {
+            t->adb_port = adb_port;
+            atransport* existing_transport =
+                    find_emulator_transport_by_adb_port_locked(adb_port);
+            int index = get_available_local_transport_index_locked();
+            if (existing_transport != NULL) {
+                D("local transport for port %d already registered (%p)?\n",
+                adb_port, existing_transport);
+                fail = -1;
+            } else if (index < 0) {
+                // Too many emulators.
+                D("cannot register more emulators. Maximum is %d\n",
+                        ADB_LOCAL_TRANSPORT_MAX);
+                fail = -1;
+            } else {
+                local_transports[index] = t;
+            }
+       }
+       adb_mutex_unlock( &local_transports_lock );
+    }
+#endif
+    return fail;
+}