| =================== | 
 | Userland interfaces | 
 | =================== | 
 |  | 
 | The DRM core exports several interfaces to applications, generally | 
 | intended to be used through corresponding libdrm wrapper functions. In | 
 | addition, drivers export device-specific interfaces for use by userspace | 
 | drivers & device-aware applications through ioctls and sysfs files. | 
 |  | 
 | External interfaces include: memory mapping, context management, DMA | 
 | operations, AGP management, vblank control, fence management, memory | 
 | management, and output management. | 
 |  | 
 | Cover generic ioctls and sysfs layout here. We only need high-level | 
 | info, since man pages should cover the rest. | 
 |  | 
 | libdrm Device Lookup | 
 | ==================== | 
 |  | 
 | .. kernel-doc:: drivers/gpu/drm/drm_ioctl.c | 
 |    :doc: getunique and setversion story | 
 |  | 
 |  | 
 | .. _drm_primary_node: | 
 |  | 
 | Primary Nodes, DRM Master and Authentication | 
 | ============================================ | 
 |  | 
 | .. kernel-doc:: drivers/gpu/drm/drm_auth.c | 
 |    :doc: master and authentication | 
 |  | 
 | .. kernel-doc:: drivers/gpu/drm/drm_auth.c | 
 |    :export: | 
 |  | 
 | .. kernel-doc:: include/drm/drm_auth.h | 
 |    :internal: | 
 |  | 
 | Open-Source Userspace Requirements | 
 | ================================== | 
 |  | 
 | The DRM subsystem has stricter requirements than most other kernel subsystems on | 
 | what the userspace side for new uAPI needs to look like. This section here | 
 | explains what exactly those requirements are, and why they exist. | 
 |  | 
 | The short summary is that any addition of DRM uAPI requires corresponding | 
 | open-sourced userspace patches, and those patches must be reviewed and ready for | 
 | merging into a suitable and canonical upstream project. | 
 |  | 
 | GFX devices (both display and render/GPU side) are really complex bits of | 
 | hardware, with userspace and kernel by necessity having to work together really | 
 | closely.  The interfaces, for rendering and modesetting, must be extremely wide | 
 | and flexible, and therefore it is almost always impossible to precisely define | 
 | them for every possible corner case. This in turn makes it really practically | 
 | infeasible to differentiate between behaviour that's required by userspace, and | 
 | which must not be changed to avoid regressions, and behaviour which is only an | 
 | accidental artifact of the current implementation. | 
 |  | 
 | Without access to the full source code of all userspace users that means it | 
 | becomes impossible to change the implementation details, since userspace could | 
 | depend upon the accidental behaviour of the current implementation in minute | 
 | details. And debugging such regressions without access to source code is pretty | 
 | much impossible. As a consequence this means: | 
 |  | 
 | - The Linux kernel's "no regression" policy holds in practice only for | 
 |   open-source userspace of the DRM subsystem. DRM developers are perfectly fine | 
 |   if closed-source blob drivers in userspace use the same uAPI as the open | 
 |   drivers, but they must do so in the exact same way as the open drivers. | 
 |   Creative (ab)use of the interfaces will, and in the past routinely has, lead | 
 |   to breakage. | 
 |  | 
 | - Any new userspace interface must have an open-source implementation as | 
 |   demonstration vehicle. | 
 |  | 
 | The other reason for requiring open-source userspace is uAPI review. Since the | 
 | kernel and userspace parts of a GFX stack must work together so closely, code | 
 | review can only assess whether a new interface achieves its goals by looking at | 
 | both sides. Making sure that the interface indeed covers the use-case fully | 
 | leads to a few additional requirements: | 
 |  | 
 | - The open-source userspace must not be a toy/test application, but the real | 
 |   thing. Specifically it needs to handle all the usual error and corner cases. | 
 |   These are often the places where new uAPI falls apart and hence essential to | 
 |   assess the fitness of a proposed interface. | 
 |  | 
 | - The userspace side must be fully reviewed and tested to the standards of that | 
 |   userspace project. For e.g. mesa this means piglit testcases and review on the | 
 |   mailing list. This is again to ensure that the new interface actually gets the | 
 |   job done. | 
 |  | 
 | - The userspace patches must be against the canonical upstream, not some vendor | 
 |   fork. This is to make sure that no one cheats on the review and testing | 
 |   requirements by doing a quick fork. | 
 |  | 
 | - The kernel patch can only be merged after all the above requirements are met, | 
 |   but it **must** be merged **before** the userspace patches land. uAPI always flows | 
 |   from the kernel, doing things the other way round risks divergence of the uAPI | 
 |   definitions and header files. | 
 |  | 
 | These are fairly steep requirements, but have grown out from years of shared | 
 | pain and experience with uAPI added hastily, and almost always regretted about | 
 | just as fast. GFX devices change really fast, requiring a paradigm shift and | 
 | entire new set of uAPI interfaces every few years at least. Together with the | 
 | Linux kernel's guarantee to keep existing userspace running for 10+ years this | 
 | is already rather painful for the DRM subsystem, with multiple different uAPIs | 
 | for the same thing co-existing. If we add a few more complete mistakes into the | 
 | mix every year it would be entirely unmanageable. | 
 |  | 
 | .. _drm_render_node: | 
 |  | 
 | Render nodes | 
 | ============ | 
 |  | 
 | DRM core provides multiple character-devices for user-space to use. | 
 | Depending on which device is opened, user-space can perform a different | 
 | set of operations (mainly ioctls). The primary node is always created | 
 | and called card<num>. Additionally, a currently unused control node, | 
 | called controlD<num> is also created. The primary node provides all | 
 | legacy operations and historically was the only interface used by | 
 | userspace. With KMS, the control node was introduced. However, the | 
 | planned KMS control interface has never been written and so the control | 
 | node stays unused to date. | 
 |  | 
 | With the increased use of offscreen renderers and GPGPU applications, | 
 | clients no longer require running compositors or graphics servers to | 
 | make use of a GPU. But the DRM API required unprivileged clients to | 
 | authenticate to a DRM-Master prior to getting GPU access. To avoid this | 
 | step and to grant clients GPU access without authenticating, render | 
 | nodes were introduced. Render nodes solely serve render clients, that | 
 | is, no modesetting or privileged ioctls can be issued on render nodes. | 
 | Only non-global rendering commands are allowed. If a driver supports | 
 | render nodes, it must advertise it via the DRIVER_RENDER DRM driver | 
 | capability. If not supported, the primary node must be used for render | 
 | clients together with the legacy drmAuth authentication procedure. | 
 |  | 
 | If a driver advertises render node support, DRM core will create a | 
 | separate render node called renderD<num>. There will be one render node | 
 | per device. No ioctls except PRIME-related ioctls will be allowed on | 
 | this node. Especially GEM_OPEN will be explicitly prohibited. Render | 
 | nodes are designed to avoid the buffer-leaks, which occur if clients | 
 | guess the flink names or mmap offsets on the legacy interface. | 
 | Additionally to this basic interface, drivers must mark their | 
 | driver-dependent render-only ioctls as DRM_RENDER_ALLOW so render | 
 | clients can use them. Driver authors must be careful not to allow any | 
 | privileged ioctls on render nodes. | 
 |  | 
 | With render nodes, user-space can now control access to the render node | 
 | via basic file-system access-modes. A running graphics server which | 
 | authenticates clients on the privileged primary/legacy node is no longer | 
 | required. Instead, a client can open the render node and is immediately | 
 | granted GPU access. Communication between clients (or servers) is done | 
 | via PRIME. FLINK from render node to legacy node is not supported. New | 
 | clients must not use the insecure FLINK interface. | 
 |  | 
 | Besides dropping all modeset/global ioctls, render nodes also drop the | 
 | DRM-Master concept. There is no reason to associate render clients with | 
 | a DRM-Master as they are independent of any graphics server. Besides, | 
 | they must work without any running master, anyway. Drivers must be able | 
 | to run without a master object if they support render nodes. If, on the | 
 | other hand, a driver requires shared state between clients which is | 
 | visible to user-space and accessible beyond open-file boundaries, they | 
 | cannot support render nodes. | 
 |  | 
 | .. _drm_driver_ioctl: | 
 |  | 
 | IOCTL Support on Device Nodes | 
 | ============================= | 
 |  | 
 | .. kernel-doc:: drivers/gpu/drm/drm_ioctl.c | 
 |    :doc: driver specific ioctls | 
 |  | 
 | Recommended IOCTL Return Values | 
 | ------------------------------- | 
 |  | 
 | In theory a driver's IOCTL callback is only allowed to return very few error | 
 | codes. In practice it's good to abuse a few more. This section documents common | 
 | practice within the DRM subsystem: | 
 |  | 
 | ENOENT: | 
 |         Strictly this should only be used when a file doesn't exist e.g. when | 
 |         calling the open() syscall. We reuse that to signal any kind of object | 
 |         lookup failure, e.g. for unknown GEM buffer object handles, unknown KMS | 
 |         object handles and similar cases. | 
 |  | 
 | ENOSPC: | 
 |         Some drivers use this to differentiate "out of kernel memory" from "out | 
 |         of VRAM". Sometimes also applies to other limited gpu resources used for | 
 |         rendering (e.g. when you have a special limited compression buffer). | 
 |         Sometimes resource allocation/reservation issues in command submission | 
 |         IOCTLs are also signalled through EDEADLK. | 
 |  | 
 |         Simply running out of kernel/system memory is signalled through ENOMEM. | 
 |  | 
 | EPERM/EACCESS: | 
 |         Returned for an operation that is valid, but needs more privileges. | 
 |         E.g. root-only or much more common, DRM master-only operations return | 
 |         this when when called by unpriviledged clients. There's no clear | 
 |         difference between EACCESS and EPERM. | 
 |  | 
 | ENODEV: | 
 |         Feature (like PRIME, modesetting, GEM) is not supported by the driver. | 
 |  | 
 | ENXIO: | 
 |         Remote failure, either a hardware transaction (like i2c), but also used | 
 |         when the exporting driver of a shared dma-buf or fence doesn't support a | 
 |         feature needed. | 
 |  | 
 | EINTR: | 
 |         DRM drivers assume that userspace restarts all IOCTLs. Any DRM IOCTL can | 
 |         return EINTR and in such a case should be restarted with the IOCTL | 
 |         parameters left unchanged. | 
 |  | 
 | EIO: | 
 |         The GPU died and couldn't be resurrected through a reset. Modesetting | 
 |         hardware failures are signalled through the "link status" connector | 
 |         property. | 
 |  | 
 | EINVAL: | 
 |         Catch-all for anything that is an invalid argument combination which | 
 |         cannot work. | 
 |  | 
 | IOCTL also use other error codes like ETIME, EFAULT, EBUSY, ENOTTY but their | 
 | usage is in line with the common meanings. The above list tries to just document | 
 | DRM specific patterns. Note that ENOTTY has the slightly unintuitive meaning of | 
 | "this IOCTL does not exist", and is used exactly as such in DRM. | 
 |  | 
 | .. kernel-doc:: include/drm/drm_ioctl.h | 
 |    :internal: | 
 |  | 
 | .. kernel-doc:: drivers/gpu/drm/drm_ioctl.c | 
 |    :export: | 
 |  | 
 | .. kernel-doc:: drivers/gpu/drm/drm_ioc32.c | 
 |    :export: | 
 |  | 
 | Testing and validation | 
 | ====================== | 
 |  | 
 | Validating changes with IGT | 
 | --------------------------- | 
 |  | 
 | There's a collection of tests that aims to cover the whole functionality of | 
 | DRM drivers and that can be used to check that changes to DRM drivers or the | 
 | core don't regress existing functionality. This test suite is called IGT and | 
 | its code can be found in https://cgit.freedesktop.org/drm/igt-gpu-tools/. | 
 |  | 
 | To build IGT, start by installing its build dependencies. In Debian-based | 
 | systems:: | 
 |  | 
 | 	# apt-get build-dep intel-gpu-tools | 
 |  | 
 | And in Fedora-based systems:: | 
 |  | 
 | 	# dnf builddep intel-gpu-tools | 
 |  | 
 | Then clone the repository:: | 
 |  | 
 | 	$ git clone git://anongit.freedesktop.org/drm/igt-gpu-tools | 
 |  | 
 | Configure the build system and start the build:: | 
 |  | 
 | 	$ cd igt-gpu-tools && ./autogen.sh && make -j6 | 
 |  | 
 | Download the piglit dependency:: | 
 |  | 
 | 	$ ./scripts/run-tests.sh -d | 
 |  | 
 | And run the tests:: | 
 |  | 
 | 	$ ./scripts/run-tests.sh -t kms -t core -s | 
 |  | 
 | run-tests.sh is a wrapper around piglit that will execute the tests matching | 
 | the -t options. A report in HTML format will be available in | 
 | ./results/html/index.html. Results can be compared with piglit. | 
 |  | 
 | Display CRC Support | 
 | ------------------- | 
 |  | 
 | .. kernel-doc:: drivers/gpu/drm/drm_debugfs_crc.c | 
 |    :doc: CRC ABI | 
 |  | 
 | .. kernel-doc:: drivers/gpu/drm/drm_debugfs_crc.c | 
 |    :export: | 
 |  | 
 | Debugfs Support | 
 | --------------- | 
 |  | 
 | .. kernel-doc:: include/drm/drm_debugfs.h | 
 |    :internal: | 
 |  | 
 | .. kernel-doc:: drivers/gpu/drm/drm_debugfs.c | 
 |    :export: | 
 |  | 
 | Sysfs Support | 
 | ============= | 
 |  | 
 | .. kernel-doc:: drivers/gpu/drm/drm_sysfs.c | 
 |    :doc: overview | 
 |  | 
 | .. kernel-doc:: drivers/gpu/drm/drm_sysfs.c | 
 |    :export: | 
 |  | 
 |  | 
 | VBlank event handling | 
 | ===================== | 
 |  | 
 | The DRM core exposes two vertical blank related ioctls: | 
 |  | 
 | DRM_IOCTL_WAIT_VBLANK | 
 |     This takes a struct drm_wait_vblank structure as its argument, and | 
 |     it is used to block or request a signal when a specified vblank | 
 |     event occurs. | 
 |  | 
 | DRM_IOCTL_MODESET_CTL | 
 |     This was only used for user-mode-settind drivers around modesetting | 
 |     changes to allow the kernel to update the vblank interrupt after | 
 |     mode setting, since on many devices the vertical blank counter is | 
 |     reset to 0 at some point during modeset. Modern drivers should not | 
 |     call this any more since with kernel mode setting it is a no-op. |