| .. _kernel_hacking_hack: | 
 |  | 
 | ============================================ | 
 | Unreliable Guide To Hacking The Linux Kernel | 
 | ============================================ | 
 |  | 
 | :Author: Rusty Russell | 
 |  | 
 | Introduction | 
 | ============ | 
 |  | 
 | Welcome, gentle reader, to Rusty's Remarkably Unreliable Guide to Linux | 
 | Kernel Hacking. This document describes the common routines and general | 
 | requirements for kernel code: its goal is to serve as a primer for Linux | 
 | kernel development for experienced C programmers. I avoid implementation | 
 | details: that's what the code is for, and I ignore whole tracts of | 
 | useful routines. | 
 |  | 
 | Before you read this, please understand that I never wanted to write | 
 | this document, being grossly under-qualified, but I always wanted to | 
 | read it, and this was the only way. I hope it will grow into a | 
 | compendium of best practice, common starting points and random | 
 | information. | 
 |  | 
 | The Players | 
 | =========== | 
 |  | 
 | At any time each of the CPUs in a system can be: | 
 |  | 
 | -  not associated with any process, serving a hardware interrupt; | 
 |  | 
 | -  not associated with any process, serving a softirq or tasklet; | 
 |  | 
 | -  running in kernel space, associated with a process (user context); | 
 |  | 
 | -  running a process in user space. | 
 |  | 
 | There is an ordering between these. The bottom two can preempt each | 
 | other, but above that is a strict hierarchy: each can only be preempted | 
 | by the ones above it. For example, while a softirq is running on a CPU, | 
 | no other softirq will preempt it, but a hardware interrupt can. However, | 
 | any other CPUs in the system execute independently. | 
 |  | 
 | We'll see a number of ways that the user context can block interrupts, | 
 | to become truly non-preemptable. | 
 |  | 
 | User Context | 
 | ------------ | 
 |  | 
 | User context is when you are coming in from a system call or other trap: | 
 | like userspace, you can be preempted by more important tasks and by | 
 | interrupts. You can sleep, by calling :c:func:`schedule()`. | 
 |  | 
 | .. note:: | 
 |  | 
 |     You are always in user context on module load and unload, and on | 
 |     operations on the block device layer. | 
 |  | 
 | In user context, the ``current`` pointer (indicating the task we are | 
 | currently executing) is valid, and :c:func:`in_interrupt()` | 
 | (``include/linux/preempt.h``) is false. | 
 |  | 
 | .. warning:: | 
 |  | 
 |     Beware that if you have preemption or softirqs disabled (see below), | 
 |     :c:func:`in_interrupt()` will return a false positive. | 
 |  | 
 | Hardware Interrupts (Hard IRQs) | 
 | ------------------------------- | 
 |  | 
 | Timer ticks, network cards and keyboard are examples of real hardware | 
 | which produce interrupts at any time. The kernel runs interrupt | 
 | handlers, which services the hardware. The kernel guarantees that this | 
 | handler is never re-entered: if the same interrupt arrives, it is queued | 
 | (or dropped). Because it disables interrupts, this handler has to be | 
 | fast: frequently it simply acknowledges the interrupt, marks a 'software | 
 | interrupt' for execution and exits. | 
 |  | 
 | You can tell you are in a hardware interrupt, because | 
 | :c:func:`in_irq()` returns true. | 
 |  | 
 | .. warning:: | 
 |  | 
 |     Beware that this will return a false positive if interrupts are | 
 |     disabled (see below). | 
 |  | 
 | Software Interrupt Context: Softirqs and Tasklets | 
 | ------------------------------------------------- | 
 |  | 
 | Whenever a system call is about to return to userspace, or a hardware | 
 | interrupt handler exits, any 'software interrupts' which are marked | 
 | pending (usually by hardware interrupts) are run (``kernel/softirq.c``). | 
 |  | 
 | Much of the real interrupt handling work is done here. Early in the | 
 | transition to SMP, there were only 'bottom halves' (BHs), which didn't | 
 | take advantage of multiple CPUs. Shortly after we switched from wind-up | 
 | computers made of match-sticks and snot, we abandoned this limitation | 
 | and switched to 'softirqs'. | 
 |  | 
 | ``include/linux/interrupt.h`` lists the different softirqs. A very | 
 | important softirq is the timer softirq (``include/linux/timer.h``): you | 
 | can register to have it call functions for you in a given length of | 
 | time. | 
 |  | 
 | Softirqs are often a pain to deal with, since the same softirq will run | 
 | simultaneously on more than one CPU. For this reason, tasklets | 
 | (``include/linux/interrupt.h``) are more often used: they are | 
 | dynamically-registrable (meaning you can have as many as you want), and | 
 | they also guarantee that any tasklet will only run on one CPU at any | 
 | time, although different tasklets can run simultaneously. | 
 |  | 
 | .. warning:: | 
 |  | 
 |     The name 'tasklet' is misleading: they have nothing to do with | 
 |     'tasks', and probably more to do with some bad vodka Alexey | 
 |     Kuznetsov had at the time. | 
 |  | 
 | You can tell you are in a softirq (or tasklet) using the | 
 | :c:func:`in_softirq()` macro (``include/linux/preempt.h``). | 
 |  | 
 | .. warning:: | 
 |  | 
 |     Beware that this will return a false positive if a | 
 |     :ref:`botton half lock <local_bh_disable>` is held. | 
 |  | 
 | Some Basic Rules | 
 | ================ | 
 |  | 
 | No memory protection | 
 |     If you corrupt memory, whether in user context or interrupt context, | 
 |     the whole machine will crash. Are you sure you can't do what you | 
 |     want in userspace? | 
 |  | 
 | No floating point or MMX | 
 |     The FPU context is not saved; even in user context the FPU state | 
 |     probably won't correspond with the current process: you would mess | 
 |     with some user process' FPU state. If you really want to do this, | 
 |     you would have to explicitly save/restore the full FPU state (and | 
 |     avoid context switches). It is generally a bad idea; use fixed point | 
 |     arithmetic first. | 
 |  | 
 | A rigid stack limit | 
 |     Depending on configuration options the kernel stack is about 3K to | 
 |     6K for most 32-bit architectures: it's about 14K on most 64-bit | 
 |     archs, and often shared with interrupts so you can't use it all. | 
 |     Avoid deep recursion and huge local arrays on the stack (allocate | 
 |     them dynamically instead). | 
 |  | 
 | The Linux kernel is portable | 
 |     Let's keep it that way. Your code should be 64-bit clean, and | 
 |     endian-independent. You should also minimize CPU specific stuff, | 
 |     e.g. inline assembly should be cleanly encapsulated and minimized to | 
 |     ease porting. Generally it should be restricted to the | 
 |     architecture-dependent part of the kernel tree. | 
 |  | 
 | ioctls: Not writing a new system call | 
 | ===================================== | 
 |  | 
 | A system call generally looks like this:: | 
 |  | 
 |     asmlinkage long sys_mycall(int arg) | 
 |     { | 
 |             return 0; | 
 |     } | 
 |  | 
 |  | 
 | First, in most cases you don't want to create a new system call. You | 
 | create a character device and implement an appropriate ioctl for it. | 
 | This is much more flexible than system calls, doesn't have to be entered | 
 | in every architecture's ``include/asm/unistd.h`` and | 
 | ``arch/kernel/entry.S`` file, and is much more likely to be accepted by | 
 | Linus. | 
 |  | 
 | If all your routine does is read or write some parameter, consider | 
 | implementing a :c:func:`sysfs()` interface instead. | 
 |  | 
 | Inside the ioctl you're in user context to a process. When a error | 
 | occurs you return a negated errno (see | 
 | ``include/uapi/asm-generic/errno-base.h``, | 
 | ``include/uapi/asm-generic/errno.h`` and ``include/linux/errno.h``), | 
 | otherwise you return 0. | 
 |  | 
 | After you slept you should check if a signal occurred: the Unix/Linux | 
 | way of handling signals is to temporarily exit the system call with the | 
 | ``-ERESTARTSYS`` error. The system call entry code will switch back to | 
 | user context, process the signal handler and then your system call will | 
 | be restarted (unless the user disabled that). So you should be prepared | 
 | to process the restart, e.g. if you're in the middle of manipulating | 
 | some data structure. | 
 |  | 
 | :: | 
 |  | 
 |     if (signal_pending(current)) | 
 |             return -ERESTARTSYS; | 
 |  | 
 |  | 
 | If you're doing longer computations: first think userspace. If you | 
 | **really** want to do it in kernel you should regularly check if you need | 
 | to give up the CPU (remember there is cooperative multitasking per CPU). | 
 | Idiom:: | 
 |  | 
 |     cond_resched(); /* Will sleep */ | 
 |  | 
 |  | 
 | A short note on interface design: the UNIX system call motto is "Provide | 
 | mechanism not policy". | 
 |  | 
 | Recipes for Deadlock | 
 | ==================== | 
 |  | 
 | You cannot call any routines which may sleep, unless: | 
 |  | 
 | -  You are in user context. | 
 |  | 
 | -  You do not own any spinlocks. | 
 |  | 
 | -  You have interrupts enabled (actually, Andi Kleen says that the | 
 |    scheduling code will enable them for you, but that's probably not | 
 |    what you wanted). | 
 |  | 
 | Note that some functions may sleep implicitly: common ones are the user | 
 | space access functions (\*_user) and memory allocation functions | 
 | without ``GFP_ATOMIC``. | 
 |  | 
 | You should always compile your kernel ``CONFIG_DEBUG_ATOMIC_SLEEP`` on, | 
 | and it will warn you if you break these rules. If you **do** break the | 
 | rules, you will eventually lock up your box. | 
 |  | 
 | Really. | 
 |  | 
 | Common Routines | 
 | =============== | 
 |  | 
 | :c:func:`printk()` | 
 | ------------------ | 
 |  | 
 | Defined in ``include/linux/printk.h`` | 
 |  | 
 | :c:func:`printk()` feeds kernel messages to the console, dmesg, and | 
 | the syslog daemon. It is useful for debugging and reporting errors, and | 
 | can be used inside interrupt context, but use with caution: a machine | 
 | which has its console flooded with printk messages is unusable. It uses | 
 | a format string mostly compatible with ANSI C printf, and C string | 
 | concatenation to give it a first "priority" argument:: | 
 |  | 
 |     printk(KERN_INFO "i = %u\n", i); | 
 |  | 
 |  | 
 | See ``include/linux/kern_levels.h``; for other ``KERN_`` values; these are | 
 | interpreted by syslog as the level. Special case: for printing an IP | 
 | address use:: | 
 |  | 
 |     __be32 ipaddress; | 
 |     printk(KERN_INFO "my ip: %pI4\n", &ipaddress); | 
 |  | 
 |  | 
 | :c:func:`printk()` internally uses a 1K buffer and does not catch | 
 | overruns. Make sure that will be enough. | 
 |  | 
 | .. note:: | 
 |  | 
 |     You will know when you are a real kernel hacker when you start | 
 |     typoing printf as printk in your user programs :) | 
 |  | 
 | .. note:: | 
 |  | 
 |     Another sidenote: the original Unix Version 6 sources had a comment | 
 |     on top of its printf function: "Printf should not be used for | 
 |     chit-chat". You should follow that advice. | 
 |  | 
 | :c:func:`copy_to_user()` / :c:func:`copy_from_user()` / :c:func:`get_user()` / :c:func:`put_user()` | 
 | --------------------------------------------------------------------------------------------------- | 
 |  | 
 | Defined in ``include/linux/uaccess.h`` / ``asm/uaccess.h`` | 
 |  | 
 | **[SLEEPS]** | 
 |  | 
 | :c:func:`put_user()` and :c:func:`get_user()` are used to get | 
 | and put single values (such as an int, char, or long) from and to | 
 | userspace. A pointer into userspace should never be simply dereferenced: | 
 | data should be copied using these routines. Both return ``-EFAULT`` or | 
 | 0. | 
 |  | 
 | :c:func:`copy_to_user()` and :c:func:`copy_from_user()` are | 
 | more general: they copy an arbitrary amount of data to and from | 
 | userspace. | 
 |  | 
 | .. warning:: | 
 |  | 
 |     Unlike :c:func:`put_user()` and :c:func:`get_user()`, they | 
 |     return the amount of uncopied data (ie. 0 still means success). | 
 |  | 
 | [Yes, this moronic interface makes me cringe. The flamewar comes up | 
 | every year or so. --RR.] | 
 |  | 
 | The functions may sleep implicitly. This should never be called outside | 
 | user context (it makes no sense), with interrupts disabled, or a | 
 | spinlock held. | 
 |  | 
 | :c:func:`kmalloc()`/:c:func:`kfree()` | 
 | ------------------------------------- | 
 |  | 
 | Defined in ``include/linux/slab.h`` | 
 |  | 
 | **[MAY SLEEP: SEE BELOW]** | 
 |  | 
 | These routines are used to dynamically request pointer-aligned chunks of | 
 | memory, like malloc and free do in userspace, but | 
 | :c:func:`kmalloc()` takes an extra flag word. Important values: | 
 |  | 
 | ``GFP_KERNEL`` | 
 |     May sleep and swap to free memory. Only allowed in user context, but | 
 |     is the most reliable way to allocate memory. | 
 |  | 
 | ``GFP_ATOMIC`` | 
 |     Don't sleep. Less reliable than ``GFP_KERNEL``, but may be called | 
 |     from interrupt context. You should **really** have a good | 
 |     out-of-memory error-handling strategy. | 
 |  | 
 | ``GFP_DMA`` | 
 |     Allocate ISA DMA lower than 16MB. If you don't know what that is you | 
 |     don't need it. Very unreliable. | 
 |  | 
 | If you see a sleeping function called from invalid context warning | 
 | message, then maybe you called a sleeping allocation function from | 
 | interrupt context without ``GFP_ATOMIC``. You should really fix that. | 
 | Run, don't walk. | 
 |  | 
 | If you are allocating at least ``PAGE_SIZE`` (``asm/page.h`` or | 
 | ``asm/page_types.h``) bytes, consider using :c:func:`__get_free_pages()` | 
 | (``include/linux/gfp.h``). It takes an order argument (0 for page sized, | 
 | 1 for double page, 2 for four pages etc.) and the same memory priority | 
 | flag word as above. | 
 |  | 
 | If you are allocating more than a page worth of bytes you can use | 
 | :c:func:`vmalloc()`. It'll allocate virtual memory in the kernel | 
 | map. This block is not contiguous in physical memory, but the MMU makes | 
 | it look like it is for you (so it'll only look contiguous to the CPUs, | 
 | not to external device drivers). If you really need large physically | 
 | contiguous memory for some weird device, you have a problem: it is | 
 | poorly supported in Linux because after some time memory fragmentation | 
 | in a running kernel makes it hard. The best way is to allocate the block | 
 | early in the boot process via the :c:func:`alloc_bootmem()` | 
 | routine. | 
 |  | 
 | Before inventing your own cache of often-used objects consider using a | 
 | slab cache in ``include/linux/slab.h`` | 
 |  | 
 | :c:func:`current()` | 
 | ------------------- | 
 |  | 
 | Defined in ``include/asm/current.h`` | 
 |  | 
 | This global variable (really a macro) contains a pointer to the current | 
 | task structure, so is only valid in user context. For example, when a | 
 | process makes a system call, this will point to the task structure of | 
 | the calling process. It is **not NULL** in interrupt context. | 
 |  | 
 | :c:func:`mdelay()`/:c:func:`udelay()` | 
 | ------------------------------------- | 
 |  | 
 | Defined in ``include/asm/delay.h`` / ``include/linux/delay.h`` | 
 |  | 
 | The :c:func:`udelay()` and :c:func:`ndelay()` functions can be | 
 | used for small pauses. Do not use large values with them as you risk | 
 | overflow - the helper function :c:func:`mdelay()` is useful here, or | 
 | consider :c:func:`msleep()`. | 
 |  | 
 | :c:func:`cpu_to_be32()`/:c:func:`be32_to_cpu()`/:c:func:`cpu_to_le32()`/:c:func:`le32_to_cpu()` | 
 | ----------------------------------------------------------------------------------------------- | 
 |  | 
 | Defined in ``include/asm/byteorder.h`` | 
 |  | 
 | The :c:func:`cpu_to_be32()` family (where the "32" can be replaced | 
 | by 64 or 16, and the "be" can be replaced by "le") are the general way | 
 | to do endian conversions in the kernel: they return the converted value. | 
 | All variations supply the reverse as well: | 
 | :c:func:`be32_to_cpu()`, etc. | 
 |  | 
 | There are two major variations of these functions: the pointer | 
 | variation, such as :c:func:`cpu_to_be32p()`, which take a pointer | 
 | to the given type, and return the converted value. The other variation | 
 | is the "in-situ" family, such as :c:func:`cpu_to_be32s()`, which | 
 | convert value referred to by the pointer, and return void. | 
 |  | 
 | :c:func:`local_irq_save()`/:c:func:`local_irq_restore()` | 
 | -------------------------------------------------------- | 
 |  | 
 | Defined in ``include/linux/irqflags.h`` | 
 |  | 
 | These routines disable hard interrupts on the local CPU, and restore | 
 | them. They are reentrant; saving the previous state in their one | 
 | ``unsigned long flags`` argument. If you know that interrupts are | 
 | enabled, you can simply use :c:func:`local_irq_disable()` and | 
 | :c:func:`local_irq_enable()`. | 
 |  | 
 | .. _local_bh_disable: | 
 |  | 
 | :c:func:`local_bh_disable()`/:c:func:`local_bh_enable()` | 
 | -------------------------------------------------------- | 
 |  | 
 | Defined in ``include/linux/bottom_half.h`` | 
 |  | 
 |  | 
 | These routines disable soft interrupts on the local CPU, and restore | 
 | them. They are reentrant; if soft interrupts were disabled before, they | 
 | will still be disabled after this pair of functions has been called. | 
 | They prevent softirqs and tasklets from running on the current CPU. | 
 |  | 
 | :c:func:`smp_processor_id()` | 
 | ---------------------------- | 
 |  | 
 | Defined in ``include/linux/smp.h`` | 
 |  | 
 | :c:func:`get_cpu()` disables preemption (so you won't suddenly get | 
 | moved to another CPU) and returns the current processor number, between | 
 | 0 and ``NR_CPUS``. Note that the CPU numbers are not necessarily | 
 | continuous. You return it again with :c:func:`put_cpu()` when you | 
 | are done. | 
 |  | 
 | If you know you cannot be preempted by another task (ie. you are in | 
 | interrupt context, or have preemption disabled) you can use | 
 | smp_processor_id(). | 
 |  | 
 | ``__init``/``__exit``/``__initdata`` | 
 | ------------------------------------ | 
 |  | 
 | Defined in  ``include/linux/init.h`` | 
 |  | 
 | After boot, the kernel frees up a special section; functions marked with | 
 | ``__init`` and data structures marked with ``__initdata`` are dropped | 
 | after boot is complete: similarly modules discard this memory after | 
 | initialization. ``__exit`` is used to declare a function which is only | 
 | required on exit: the function will be dropped if this file is not | 
 | compiled as a module. See the header file for use. Note that it makes no | 
 | sense for a function marked with ``__init`` to be exported to modules | 
 | with :c:func:`EXPORT_SYMBOL()` or :c:func:`EXPORT_SYMBOL_GPL()`- this | 
 | will break. | 
 |  | 
 | :c:func:`__initcall()`/:c:func:`module_init()` | 
 | ---------------------------------------------- | 
 |  | 
 | Defined in  ``include/linux/init.h`` / ``include/linux/module.h`` | 
 |  | 
 | Many parts of the kernel are well served as a module | 
 | (dynamically-loadable parts of the kernel). Using the | 
 | :c:func:`module_init()` and :c:func:`module_exit()` macros it | 
 | is easy to write code without #ifdefs which can operate both as a module | 
 | or built into the kernel. | 
 |  | 
 | The :c:func:`module_init()` macro defines which function is to be | 
 | called at module insertion time (if the file is compiled as a module), | 
 | or at boot time: if the file is not compiled as a module the | 
 | :c:func:`module_init()` macro becomes equivalent to | 
 | :c:func:`__initcall()`, which through linker magic ensures that | 
 | the function is called on boot. | 
 |  | 
 | The function can return a negative error number to cause module loading | 
 | to fail (unfortunately, this has no effect if the module is compiled | 
 | into the kernel). This function is called in user context with | 
 | interrupts enabled, so it can sleep. | 
 |  | 
 | :c:func:`module_exit()` | 
 | ----------------------- | 
 |  | 
 |  | 
 | Defined in  ``include/linux/module.h`` | 
 |  | 
 | This macro defines the function to be called at module removal time (or | 
 | never, in the case of the file compiled into the kernel). It will only | 
 | be called if the module usage count has reached zero. This function can | 
 | also sleep, but cannot fail: everything must be cleaned up by the time | 
 | it returns. | 
 |  | 
 | Note that this macro is optional: if it is not present, your module will | 
 | not be removable (except for 'rmmod -f'). | 
 |  | 
 | :c:func:`try_module_get()`/:c:func:`module_put()` | 
 | ------------------------------------------------- | 
 |  | 
 | Defined in ``include/linux/module.h`` | 
 |  | 
 | These manipulate the module usage count, to protect against removal (a | 
 | module also can't be removed if another module uses one of its exported | 
 | symbols: see below). Before calling into module code, you should call | 
 | :c:func:`try_module_get()` on that module: if it fails, then the | 
 | module is being removed and you should act as if it wasn't there. | 
 | Otherwise, you can safely enter the module, and call | 
 | :c:func:`module_put()` when you're finished. | 
 |  | 
 | Most registerable structures have an owner field, such as in the | 
 | :c:type:`struct file_operations <file_operations>` structure. | 
 | Set this field to the macro ``THIS_MODULE``. | 
 |  | 
 | Wait Queues ``include/linux/wait.h`` | 
 | ==================================== | 
 |  | 
 | **[SLEEPS]** | 
 |  | 
 | A wait queue is used to wait for someone to wake you up when a certain | 
 | condition is true. They must be used carefully to ensure there is no | 
 | race condition. You declare a :c:type:`wait_queue_head_t`, and then processes | 
 | which want to wait for that condition declare a :c:type:`wait_queue_entry_t` | 
 | referring to themselves, and place that in the queue. | 
 |  | 
 | Declaring | 
 | --------- | 
 |  | 
 | You declare a ``wait_queue_head_t`` using the | 
 | :c:func:`DECLARE_WAIT_QUEUE_HEAD()` macro, or using the | 
 | :c:func:`init_waitqueue_head()` routine in your initialization | 
 | code. | 
 |  | 
 | Queuing | 
 | ------- | 
 |  | 
 | Placing yourself in the waitqueue is fairly complex, because you must | 
 | put yourself in the queue before checking the condition. There is a | 
 | macro to do this: :c:func:`wait_event_interruptible()` | 
 | (``include/linux/wait.h``) The first argument is the wait queue head, and | 
 | the second is an expression which is evaluated; the macro returns 0 when | 
 | this expression is true, or ``-ERESTARTSYS`` if a signal is received. The | 
 | :c:func:`wait_event()` version ignores signals. | 
 |  | 
 | Waking Up Queued Tasks | 
 | ---------------------- | 
 |  | 
 | Call :c:func:`wake_up()` (``include/linux/wait.h``), which will wake | 
 | up every process in the queue. The exception is if one has | 
 | ``TASK_EXCLUSIVE`` set, in which case the remainder of the queue will | 
 | not be woken. There are other variants of this basic function available | 
 | in the same header. | 
 |  | 
 | Atomic Operations | 
 | ================= | 
 |  | 
 | Certain operations are guaranteed atomic on all platforms. The first | 
 | class of operations work on :c:type:`atomic_t` (``include/asm/atomic.h``); | 
 | this contains a signed integer (at least 32 bits long), and you must use | 
 | these functions to manipulate or read :c:type:`atomic_t` variables. | 
 | :c:func:`atomic_read()` and :c:func:`atomic_set()` get and set | 
 | the counter, :c:func:`atomic_add()`, :c:func:`atomic_sub()`, | 
 | :c:func:`atomic_inc()`, :c:func:`atomic_dec()`, and | 
 | :c:func:`atomic_dec_and_test()` (returns true if it was | 
 | decremented to zero). | 
 |  | 
 | Yes. It returns true (i.e. != 0) if the atomic variable is zero. | 
 |  | 
 | Note that these functions are slower than normal arithmetic, and so | 
 | should not be used unnecessarily. | 
 |  | 
 | The second class of atomic operations is atomic bit operations on an | 
 | ``unsigned long``, defined in ``include/linux/bitops.h``. These | 
 | operations generally take a pointer to the bit pattern, and a bit | 
 | number: 0 is the least significant bit. :c:func:`set_bit()`, | 
 | :c:func:`clear_bit()` and :c:func:`change_bit()` set, clear, | 
 | and flip the given bit. :c:func:`test_and_set_bit()`, | 
 | :c:func:`test_and_clear_bit()` and | 
 | :c:func:`test_and_change_bit()` do the same thing, except return | 
 | true if the bit was previously set; these are particularly useful for | 
 | atomically setting flags. | 
 |  | 
 | It is possible to call these operations with bit indices greater than | 
 | ``BITS_PER_LONG``. The resulting behavior is strange on big-endian | 
 | platforms though so it is a good idea not to do this. | 
 |  | 
 | Symbols | 
 | ======= | 
 |  | 
 | Within the kernel proper, the normal linking rules apply (ie. unless a | 
 | symbol is declared to be file scope with the ``static`` keyword, it can | 
 | be used anywhere in the kernel). However, for modules, a special | 
 | exported symbol table is kept which limits the entry points to the | 
 | kernel proper. Modules can also export symbols. | 
 |  | 
 | :c:func:`EXPORT_SYMBOL()` | 
 | ------------------------- | 
 |  | 
 | Defined in ``include/linux/export.h`` | 
 |  | 
 | This is the classic method of exporting a symbol: dynamically loaded | 
 | modules will be able to use the symbol as normal. | 
 |  | 
 | :c:func:`EXPORT_SYMBOL_GPL()` | 
 | ----------------------------- | 
 |  | 
 | Defined in ``include/linux/export.h`` | 
 |  | 
 | Similar to :c:func:`EXPORT_SYMBOL()` except that the symbols | 
 | exported by :c:func:`EXPORT_SYMBOL_GPL()` can only be seen by | 
 | modules with a :c:func:`MODULE_LICENSE()` that specifies a GPL | 
 | compatible license. It implies that the function is considered an | 
 | internal implementation issue, and not really an interface. Some | 
 | maintainers and developers may however require EXPORT_SYMBOL_GPL() | 
 | when adding any new APIs or functionality. | 
 |  | 
 | Routines and Conventions | 
 | ======================== | 
 |  | 
 | Double-linked lists ``include/linux/list.h`` | 
 | -------------------------------------------- | 
 |  | 
 | There used to be three sets of linked-list routines in the kernel | 
 | headers, but this one is the winner. If you don't have some particular | 
 | pressing need for a single list, it's a good choice. | 
 |  | 
 | In particular, :c:func:`list_for_each_entry()` is useful. | 
 |  | 
 | Return Conventions | 
 | ------------------ | 
 |  | 
 | For code called in user context, it's very common to defy C convention, | 
 | and return 0 for success, and a negative error number (eg. ``-EFAULT``) for | 
 | failure. This can be unintuitive at first, but it's fairly widespread in | 
 | the kernel. | 
 |  | 
 | Using :c:func:`ERR_PTR()` (``include/linux/err.h``) to encode a | 
 | negative error number into a pointer, and :c:func:`IS_ERR()` and | 
 | :c:func:`PTR_ERR()` to get it back out again: avoids a separate | 
 | pointer parameter for the error number. Icky, but in a good way. | 
 |  | 
 | Breaking Compilation | 
 | -------------------- | 
 |  | 
 | Linus and the other developers sometimes change function or structure | 
 | names in development kernels; this is not done just to keep everyone on | 
 | their toes: it reflects a fundamental change (eg. can no longer be | 
 | called with interrupts on, or does extra checks, or doesn't do checks | 
 | which were caught before). Usually this is accompanied by a fairly | 
 | complete note to the linux-kernel mailing list; search the archive. | 
 | Simply doing a global replace on the file usually makes things **worse**. | 
 |  | 
 | Initializing structure members | 
 | ------------------------------ | 
 |  | 
 | The preferred method of initializing structures is to use designated | 
 | initialisers, as defined by ISO C99, eg:: | 
 |  | 
 |     static struct block_device_operations opt_fops = { | 
 |             .open               = opt_open, | 
 |             .release            = opt_release, | 
 |             .ioctl              = opt_ioctl, | 
 |             .check_media_change = opt_media_change, | 
 |     }; | 
 |  | 
 |  | 
 | This makes it easy to grep for, and makes it clear which structure | 
 | fields are set. You should do this because it looks cool. | 
 |  | 
 | GNU Extensions | 
 | -------------- | 
 |  | 
 | GNU Extensions are explicitly allowed in the Linux kernel. Note that | 
 | some of the more complex ones are not very well supported, due to lack | 
 | of general use, but the following are considered standard (see the GCC | 
 | info page section "C Extensions" for more details - Yes, really the info | 
 | page, the man page is only a short summary of the stuff in info). | 
 |  | 
 | -  Inline functions | 
 |  | 
 | -  Statement expressions (ie. the ({ and }) constructs). | 
 |  | 
 | -  Declaring attributes of a function / variable / type | 
 |    (__attribute__) | 
 |  | 
 | -  typeof | 
 |  | 
 | -  Zero length arrays | 
 |  | 
 | -  Macro varargs | 
 |  | 
 | -  Arithmetic on void pointers | 
 |  | 
 | -  Non-Constant initializers | 
 |  | 
 | -  Assembler Instructions (not outside arch/ and include/asm/) | 
 |  | 
 | -  Function names as strings (__func__). | 
 |  | 
 | -  __builtin_constant_p() | 
 |  | 
 | Be wary when using long long in the kernel, the code gcc generates for | 
 | it is horrible and worse: division and multiplication does not work on | 
 | i386 because the GCC runtime functions for it are missing from the | 
 | kernel environment. | 
 |  | 
 | C++ | 
 | --- | 
 |  | 
 | Using C++ in the kernel is usually a bad idea, because the kernel does | 
 | not provide the necessary runtime environment and the include files are | 
 | not tested for it. It is still possible, but not recommended. If you | 
 | really want to do this, forget about exceptions at least. | 
 |  | 
 | #if | 
 | --- | 
 |  | 
 | It is generally considered cleaner to use macros in header files (or at | 
 | the top of .c files) to abstract away functions rather than using \`#if' | 
 | pre-processor statements throughout the source code. | 
 |  | 
 | Putting Your Stuff in the Kernel | 
 | ================================ | 
 |  | 
 | In order to get your stuff into shape for official inclusion, or even to | 
 | make a neat patch, there's administrative work to be done: | 
 |  | 
 | -  Figure out whose pond you've been pissing in. Look at the top of the | 
 |    source files, inside the ``MAINTAINERS`` file, and last of all in the | 
 |    ``CREDITS`` file. You should coordinate with this person to make sure | 
 |    you're not duplicating effort, or trying something that's already | 
 |    been rejected. | 
 |  | 
 |    Make sure you put your name and EMail address at the top of any files | 
 |    you create or mangle significantly. This is the first place people | 
 |    will look when they find a bug, or when **they** want to make a change. | 
 |  | 
 | -  Usually you want a configuration option for your kernel hack. Edit | 
 |    ``Kconfig`` in the appropriate directory. The Config language is | 
 |    simple to use by cut and paste, and there's complete documentation in | 
 |    ``Documentation/kbuild/kconfig-language.txt``. | 
 |  | 
 |    In your description of the option, make sure you address both the | 
 |    expert user and the user who knows nothing about your feature. | 
 |    Mention incompatibilities and issues here. **Definitely** end your | 
 |    description with “if in doubt, say N” (or, occasionally, \`Y'); this | 
 |    is for people who have no idea what you are talking about. | 
 |  | 
 | -  Edit the ``Makefile``: the CONFIG variables are exported here so you | 
 |    can usually just add a "obj-$(CONFIG_xxx) += xxx.o" line. The syntax | 
 |    is documented in ``Documentation/kbuild/makefiles.txt``. | 
 |  | 
 | -  Put yourself in ``CREDITS`` if you've done something noteworthy, | 
 |    usually beyond a single file (your name should be at the top of the | 
 |    source files anyway). ``MAINTAINERS`` means you want to be consulted | 
 |    when changes are made to a subsystem, and hear about bugs; it implies | 
 |    a more-than-passing commitment to some part of the code. | 
 |  | 
 | -  Finally, don't forget to read | 
 |    ``Documentation/process/submitting-patches.rst`` and possibly | 
 |    ``Documentation/process/submitting-drivers.rst``. | 
 |  | 
 | Kernel Cantrips | 
 | =============== | 
 |  | 
 | Some favorites from browsing the source. Feel free to add to this list. | 
 |  | 
 | ``arch/x86/include/asm/delay.h``:: | 
 |  | 
 |     #define ndelay(n) (__builtin_constant_p(n) ? \ | 
 |             ((n) > 20000 ? __bad_ndelay() : __const_udelay((n) * 5ul)) : \ | 
 |             __ndelay(n)) | 
 |  | 
 |  | 
 | ``include/linux/fs.h``:: | 
 |  | 
 |     /* | 
 |      * Kernel pointers have redundant information, so we can use a | 
 |      * scheme where we can return either an error code or a dentry | 
 |      * pointer with the same return value. | 
 |      * | 
 |      * This should be a per-architecture thing, to allow different | 
 |      * error and pointer decisions. | 
 |      */ | 
 |      #define ERR_PTR(err)    ((void *)((long)(err))) | 
 |      #define PTR_ERR(ptr)    ((long)(ptr)) | 
 |      #define IS_ERR(ptr)     ((unsigned long)(ptr) > (unsigned long)(-1000)) | 
 |  | 
 | ``arch/x86/include/asm/uaccess_32.h:``:: | 
 |  | 
 |     #define copy_to_user(to,from,n)                         \ | 
 |             (__builtin_constant_p(n) ?                      \ | 
 |              __constant_copy_to_user((to),(from),(n)) :     \ | 
 |              __generic_copy_to_user((to),(from),(n))) | 
 |  | 
 |  | 
 | ``arch/sparc/kernel/head.S:``:: | 
 |  | 
 |     /* | 
 |      * Sun people can't spell worth damn. "compatability" indeed. | 
 |      * At least we *know* we can't spell, and use a spell-checker. | 
 |      */ | 
 |  | 
 |     /* Uh, actually Linus it is I who cannot spell. Too much murky | 
 |      * Sparc assembly will do this to ya. | 
 |      */ | 
 |     C_LABEL(cputypvar): | 
 |             .asciz "compatibility" | 
 |  | 
 |     /* Tested on SS-5, SS-10. Probably someone at Sun applied a spell-checker. */ | 
 |             .align 4 | 
 |     C_LABEL(cputypvar_sun4m): | 
 |             .asciz "compatible" | 
 |  | 
 |  | 
 | ``arch/sparc/lib/checksum.S:``:: | 
 |  | 
 |             /* Sun, you just can't beat me, you just can't.  Stop trying, | 
 |              * give up.  I'm serious, I am going to kick the living shit | 
 |              * out of you, game over, lights out. | 
 |              */ | 
 |  | 
 |  | 
 | Thanks | 
 | ====== | 
 |  | 
 | Thanks to Andi Kleen for the idea, answering my questions, fixing my | 
 | mistakes, filling content, etc. Philipp Rumpf for more spelling and | 
 | clarity fixes, and some excellent non-obvious points. Werner Almesberger | 
 | for giving me a great summary of :c:func:`disable_irq()`, and Jes | 
 | Sorensen and Andrea Arcangeli added caveats. Michael Elizabeth Chastain | 
 | for checking and adding to the Configure section. Telsa Gwynne for | 
 | teaching me DocBook. |