| #include <errno.h> | 
 | #include <inttypes.h> | 
 | #include <linux/bitmap.h> | 
 | #include "mem2node.h" | 
 | #include "util.h" | 
 |  | 
 | struct phys_entry { | 
 | 	struct rb_node	rb_node; | 
 | 	u64	start; | 
 | 	u64	end; | 
 | 	u64	node; | 
 | }; | 
 |  | 
 | static void phys_entry__insert(struct phys_entry *entry, struct rb_root *root) | 
 | { | 
 | 	struct rb_node **p = &root->rb_node; | 
 | 	struct rb_node *parent = NULL; | 
 | 	struct phys_entry *e; | 
 |  | 
 | 	while (*p != NULL) { | 
 | 		parent = *p; | 
 | 		e = rb_entry(parent, struct phys_entry, rb_node); | 
 |  | 
 | 		if (entry->start < e->start) | 
 | 			p = &(*p)->rb_left; | 
 | 		else | 
 | 			p = &(*p)->rb_right; | 
 | 	} | 
 |  | 
 | 	rb_link_node(&entry->rb_node, parent, p); | 
 | 	rb_insert_color(&entry->rb_node, root); | 
 | } | 
 |  | 
 | static void | 
 | phys_entry__init(struct phys_entry *entry, u64 start, u64 bsize, u64 node) | 
 | { | 
 | 	entry->start = start; | 
 | 	entry->end   = start + bsize; | 
 | 	entry->node  = node; | 
 | 	RB_CLEAR_NODE(&entry->rb_node); | 
 | } | 
 |  | 
 | int mem2node__init(struct mem2node *map, struct perf_env *env) | 
 | { | 
 | 	struct memory_node *n, *nodes = &env->memory_nodes[0]; | 
 | 	struct phys_entry *entries, *tmp_entries; | 
 | 	u64 bsize = env->memory_bsize; | 
 | 	int i, j = 0, max = 0; | 
 |  | 
 | 	memset(map, 0x0, sizeof(*map)); | 
 | 	map->root = RB_ROOT; | 
 |  | 
 | 	for (i = 0; i < env->nr_memory_nodes; i++) { | 
 | 		n = &nodes[i]; | 
 | 		max += bitmap_weight(n->set, n->size); | 
 | 	} | 
 |  | 
 | 	entries = zalloc(sizeof(*entries) * max); | 
 | 	if (!entries) | 
 | 		return -ENOMEM; | 
 |  | 
 | 	for (i = 0; i < env->nr_memory_nodes; i++) { | 
 | 		u64 bit; | 
 |  | 
 | 		n = &nodes[i]; | 
 |  | 
 | 		for (bit = 0; bit < n->size; bit++) { | 
 | 			u64 start; | 
 |  | 
 | 			if (!test_bit(bit, n->set)) | 
 | 				continue; | 
 |  | 
 | 			start = bit * bsize; | 
 |  | 
 | 			/* | 
 | 			 * Merge nearby areas, we walk in order | 
 | 			 * through the bitmap, so no need to sort. | 
 | 			 */ | 
 | 			if (j > 0) { | 
 | 				struct phys_entry *prev = &entries[j - 1]; | 
 |  | 
 | 				if ((prev->end == start) && | 
 | 				    (prev->node == n->node)) { | 
 | 					prev->end += bsize; | 
 | 					continue; | 
 | 				} | 
 | 			} | 
 |  | 
 | 			phys_entry__init(&entries[j++], start, bsize, n->node); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	/* Cut unused entries, due to merging. */ | 
 | 	tmp_entries = realloc(entries, sizeof(*entries) * j); | 
 | 	if (tmp_entries) | 
 | 		entries = tmp_entries; | 
 |  | 
 | 	for (i = 0; i < j; i++) { | 
 | 		pr_debug("mem2node %03" PRIu64 " [0x%016" PRIx64 "-0x%016" PRIx64 "]\n", | 
 | 			 entries[i].node, entries[i].start, entries[i].end); | 
 |  | 
 | 		phys_entry__insert(&entries[i], &map->root); | 
 | 	} | 
 |  | 
 | 	map->entries = entries; | 
 | 	return 0; | 
 | } | 
 |  | 
 | void mem2node__exit(struct mem2node *map) | 
 | { | 
 | 	zfree(&map->entries); | 
 | } | 
 |  | 
 | int mem2node__node(struct mem2node *map, u64 addr) | 
 | { | 
 | 	struct rb_node **p, *parent = NULL; | 
 | 	struct phys_entry *entry; | 
 |  | 
 | 	p = &map->root.rb_node; | 
 | 	while (*p != NULL) { | 
 | 		parent = *p; | 
 | 		entry = rb_entry(parent, struct phys_entry, rb_node); | 
 | 		if (addr < entry->start) | 
 | 			p = &(*p)->rb_left; | 
 | 		else if (addr >= entry->end) | 
 | 			p = &(*p)->rb_right; | 
 | 		else | 
 | 			goto out; | 
 | 	} | 
 |  | 
 | 	entry = NULL; | 
 | out: | 
 | 	return entry ? (int) entry->node : -1; | 
 | } |