|  | TCP protocol | 
|  | ============ | 
|  |  | 
|  | Last updated: 3 June 2017 | 
|  |  | 
|  | Contents | 
|  | ======== | 
|  |  | 
|  | - Congestion control | 
|  | - How the new TCP output machine [nyi] works | 
|  |  | 
|  | Congestion control | 
|  | ================== | 
|  |  | 
|  | The following variables are used in the tcp_sock for congestion control: | 
|  | snd_cwnd		The size of the congestion window | 
|  | snd_ssthresh		Slow start threshold. We are in slow start if | 
|  | snd_cwnd is less than this. | 
|  | snd_cwnd_cnt		A counter used to slow down the rate of increase | 
|  | once we exceed slow start threshold. | 
|  | snd_cwnd_clamp		This is the maximum size that snd_cwnd can grow to. | 
|  | snd_cwnd_stamp		Timestamp for when congestion window last validated. | 
|  | snd_cwnd_used		Used as a highwater mark for how much of the | 
|  | congestion window is in use. It is used to adjust | 
|  | snd_cwnd down when the link is limited by the | 
|  | application rather than the network. | 
|  |  | 
|  | As of 2.6.13, Linux supports pluggable congestion control algorithms. | 
|  | A congestion control mechanism can be registered through functions in | 
|  | tcp_cong.c. The functions used by the congestion control mechanism are | 
|  | registered via passing a tcp_congestion_ops struct to | 
|  | tcp_register_congestion_control. As a minimum, the congestion control | 
|  | mechanism must provide a valid name and must implement either ssthresh, | 
|  | cong_avoid and undo_cwnd hooks or the "omnipotent" cong_control hook. | 
|  |  | 
|  | Private data for a congestion control mechanism is stored in tp->ca_priv. | 
|  | tcp_ca(tp) returns a pointer to this space.  This is preallocated space - it | 
|  | is important to check the size of your private data will fit this space, or | 
|  | alternatively, space could be allocated elsewhere and a pointer to it could | 
|  | be stored here. | 
|  |  | 
|  | There are three kinds of congestion control algorithms currently: The | 
|  | simplest ones are derived from TCP reno (highspeed, scalable) and just | 
|  | provide an alternative congestion window calculation. More complex | 
|  | ones like BIC try to look at other events to provide better | 
|  | heuristics.  There are also round trip time based algorithms like | 
|  | Vegas and Westwood+. | 
|  |  | 
|  | Good TCP congestion control is a complex problem because the algorithm | 
|  | needs to maintain fairness and performance. Please review current | 
|  | research and RFC's before developing new modules. | 
|  |  | 
|  | The default congestion control mechanism is chosen based on the | 
|  | DEFAULT_TCP_CONG Kconfig parameter. If you really want a particular default | 
|  | value then you can set it using sysctl net.ipv4.tcp_congestion_control. The | 
|  | module will be autoloaded if needed and you will get the expected protocol. If | 
|  | you ask for an unknown congestion method, then the sysctl attempt will fail. | 
|  |  | 
|  | If you remove a TCP congestion control module, then you will get the next | 
|  | available one. Since reno cannot be built as a module, and cannot be | 
|  | removed, it will always be available. | 
|  |  | 
|  | How the new TCP output machine [nyi] works. | 
|  | =========================================== | 
|  |  | 
|  | Data is kept on a single queue. The skb->users flag tells us if the frame is | 
|  | one that has been queued already. To add a frame we throw it on the end. Ack | 
|  | walks down the list from the start. | 
|  |  | 
|  | We keep a set of control flags | 
|  |  | 
|  |  | 
|  | sk->tcp_pend_event | 
|  |  | 
|  | TCP_PEND_ACK			Ack needed | 
|  | TCP_ACK_NOW			Needed now | 
|  | TCP_WINDOW			Window update check | 
|  | TCP_WINZERO			Zero probing | 
|  |  | 
|  |  | 
|  | sk->transmit_queue		The transmission frame begin | 
|  | sk->transmit_new		First new frame pointer | 
|  | sk->transmit_end		Where to add frames | 
|  |  | 
|  | sk->tcp_last_tx_ack		Last ack seen | 
|  | sk->tcp_dup_ack			Dup ack count for fast retransmit | 
|  |  | 
|  |  | 
|  | Frames are queued for output by tcp_write. We do our best to send the frames | 
|  | off immediately if possible, but otherwise queue and compute the body | 
|  | checksum in the copy. | 
|  |  | 
|  | When a write is done we try to clear any pending events and piggy back them. | 
|  | If the window is full we queue full sized frames. On the first timeout in | 
|  | zero window we split this. | 
|  |  | 
|  | On a timer we walk the retransmit list to send any retransmits, update the | 
|  | backoff timers etc. A change of route table stamp causes a change of header | 
|  | and recompute. We add any new tcp level headers and refinish the checksum | 
|  | before sending. | 
|  |  |