| // SPDX-License-Identifier: GPL-2.0 | 
 | /* | 
 |  * DECnet       An implementation of the DECnet protocol suite for the LINUX | 
 |  *              operating system.  DECnet is implemented using the  BSD Socket | 
 |  *              interface as the means of communication with the user level. | 
 |  * | 
 |  *              DECnet Socket Timer Functions | 
 |  * | 
 |  * Author:      Steve Whitehouse <SteveW@ACM.org> | 
 |  * | 
 |  * | 
 |  * Changes: | 
 |  *       Steve Whitehouse      : Made keepalive timer part of the same | 
 |  *                               timer idea. | 
 |  *       Steve Whitehouse      : Added checks for sk->sock_readers | 
 |  *       David S. Miller       : New socket locking | 
 |  *       Steve Whitehouse      : Timer grabs socket ref. | 
 |  */ | 
 | #include <linux/net.h> | 
 | #include <linux/socket.h> | 
 | #include <linux/skbuff.h> | 
 | #include <linux/netdevice.h> | 
 | #include <linux/timer.h> | 
 | #include <linux/spinlock.h> | 
 | #include <net/sock.h> | 
 | #include <linux/atomic.h> | 
 | #include <linux/jiffies.h> | 
 | #include <net/flow.h> | 
 | #include <net/dn.h> | 
 |  | 
 | /* | 
 |  * Slow timer is for everything else (n * 500mS) | 
 |  */ | 
 |  | 
 | #define SLOW_INTERVAL (HZ/2) | 
 |  | 
 | static void dn_slow_timer(struct timer_list *t); | 
 |  | 
 | void dn_start_slow_timer(struct sock *sk) | 
 | { | 
 | 	timer_setup(&sk->sk_timer, dn_slow_timer, 0); | 
 | 	sk_reset_timer(sk, &sk->sk_timer, jiffies + SLOW_INTERVAL); | 
 | } | 
 |  | 
 | void dn_stop_slow_timer(struct sock *sk) | 
 | { | 
 | 	sk_stop_timer(sk, &sk->sk_timer); | 
 | } | 
 |  | 
 | static void dn_slow_timer(struct timer_list *t) | 
 | { | 
 | 	struct sock *sk = from_timer(sk, t, sk_timer); | 
 | 	struct dn_scp *scp = DN_SK(sk); | 
 |  | 
 | 	bh_lock_sock(sk); | 
 |  | 
 | 	if (sock_owned_by_user(sk)) { | 
 | 		sk_reset_timer(sk, &sk->sk_timer, jiffies + HZ / 10); | 
 | 		goto out; | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * The persist timer is the standard slow timer used for retransmits | 
 | 	 * in both connection establishment and disconnection as well as | 
 | 	 * in the RUN state. The different states are catered for by changing | 
 | 	 * the function pointer in the socket. Setting the timer to a value | 
 | 	 * of zero turns it off. We allow the persist_fxn to turn the | 
 | 	 * timer off in a permant way by returning non-zero, so that | 
 | 	 * timer based routines may remove sockets. This is why we have a | 
 | 	 * sock_hold()/sock_put() around the timer to prevent the socket | 
 | 	 * going away in the middle. | 
 | 	 */ | 
 | 	if (scp->persist && scp->persist_fxn) { | 
 | 		if (scp->persist <= SLOW_INTERVAL) { | 
 | 			scp->persist = 0; | 
 |  | 
 | 			if (scp->persist_fxn(sk)) | 
 | 				goto out; | 
 | 		} else { | 
 | 			scp->persist -= SLOW_INTERVAL; | 
 | 		} | 
 | 	} | 
 |  | 
 | 	/* | 
 | 	 * Check for keepalive timeout. After the other timer 'cos if | 
 | 	 * the previous timer caused a retransmit, we don't need to | 
 | 	 * do this. scp->stamp is the last time that we sent a packet. | 
 | 	 * The keepalive function sends a link service packet to the | 
 | 	 * other end. If it remains unacknowledged, the standard | 
 | 	 * socket timers will eventually shut the socket down. Each | 
 | 	 * time we do this, scp->stamp will be updated, thus | 
 | 	 * we won't try and send another until scp->keepalive has passed | 
 | 	 * since the last successful transmission. | 
 | 	 */ | 
 | 	if (scp->keepalive && scp->keepalive_fxn && (scp->state == DN_RUN)) { | 
 | 		if (time_after_eq(jiffies, scp->stamp + scp->keepalive)) | 
 | 			scp->keepalive_fxn(sk); | 
 | 	} | 
 |  | 
 | 	sk_reset_timer(sk, &sk->sk_timer, jiffies + SLOW_INTERVAL); | 
 | out: | 
 | 	bh_unlock_sock(sk); | 
 | 	sock_put(sk); | 
 | } |