[Feature] add GA346 baseline version

Change-Id: Ic62933698569507dcf98240cdf5d9931ae34348f
diff --git a/src/kernel/linux/v4.19/block/bfq-iosched.c b/src/kernel/linux/v4.19/block/bfq-iosched.c
new file mode 100644
index 0000000..66b1ebc
--- /dev/null
+++ b/src/kernel/linux/v4.19/block/bfq-iosched.c
@@ -0,0 +1,5811 @@
+/*
+ * Budget Fair Queueing (BFQ) I/O scheduler.
+ *
+ * Based on ideas and code from CFQ:
+ * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
+ *
+ * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
+ *		      Paolo Valente <paolo.valente@unimore.it>
+ *
+ * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
+ *                    Arianna Avanzini <avanzini@google.com>
+ *
+ * Copyright (C) 2017 Paolo Valente <paolo.valente@linaro.org>
+ *
+ *  This program is free software; you can redistribute it and/or
+ *  modify it under the terms of the GNU General Public License as
+ *  published by the Free Software Foundation; either version 2 of the
+ *  License, or (at your option) any later version.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ *  General Public License for more details.
+ *
+ * BFQ is a proportional-share I/O scheduler, with some extra
+ * low-latency capabilities. BFQ also supports full hierarchical
+ * scheduling through cgroups. Next paragraphs provide an introduction
+ * on BFQ inner workings. Details on BFQ benefits, usage and
+ * limitations can be found in Documentation/block/bfq-iosched.txt.
+ *
+ * BFQ is a proportional-share storage-I/O scheduling algorithm based
+ * on the slice-by-slice service scheme of CFQ. But BFQ assigns
+ * budgets, measured in number of sectors, to processes instead of
+ * time slices. The device is not granted to the in-service process
+ * for a given time slice, but until it has exhausted its assigned
+ * budget. This change from the time to the service domain enables BFQ
+ * to distribute the device throughput among processes as desired,
+ * without any distortion due to throughput fluctuations, or to device
+ * internal queueing. BFQ uses an ad hoc internal scheduler, called
+ * B-WF2Q+, to schedule processes according to their budgets. More
+ * precisely, BFQ schedules queues associated with processes. Each
+ * process/queue is assigned a user-configurable weight, and B-WF2Q+
+ * guarantees that each queue receives a fraction of the throughput
+ * proportional to its weight. Thanks to the accurate policy of
+ * B-WF2Q+, BFQ can afford to assign high budgets to I/O-bound
+ * processes issuing sequential requests (to boost the throughput),
+ * and yet guarantee a low latency to interactive and soft real-time
+ * applications.
+ *
+ * In particular, to provide these low-latency guarantees, BFQ
+ * explicitly privileges the I/O of two classes of time-sensitive
+ * applications: interactive and soft real-time. In more detail, BFQ
+ * behaves this way if the low_latency parameter is set (default
+ * configuration). This feature enables BFQ to provide applications in
+ * these classes with a very low latency.
+ *
+ * To implement this feature, BFQ constantly tries to detect whether
+ * the I/O requests in a bfq_queue come from an interactive or a soft
+ * real-time application. For brevity, in these cases, the queue is
+ * said to be interactive or soft real-time. In both cases, BFQ
+ * privileges the service of the queue, over that of non-interactive
+ * and non-soft-real-time queues. This privileging is performed,
+ * mainly, by raising the weight of the queue. So, for brevity, we
+ * call just weight-raising periods the time periods during which a
+ * queue is privileged, because deemed interactive or soft real-time.
+ *
+ * The detection of soft real-time queues/applications is described in
+ * detail in the comments on the function
+ * bfq_bfqq_softrt_next_start. On the other hand, the detection of an
+ * interactive queue works as follows: a queue is deemed interactive
+ * if it is constantly non empty only for a limited time interval,
+ * after which it does become empty. The queue may be deemed
+ * interactive again (for a limited time), if it restarts being
+ * constantly non empty, provided that this happens only after the
+ * queue has remained empty for a given minimum idle time.
+ *
+ * By default, BFQ computes automatically the above maximum time
+ * interval, i.e., the time interval after which a constantly
+ * non-empty queue stops being deemed interactive. Since a queue is
+ * weight-raised while it is deemed interactive, this maximum time
+ * interval happens to coincide with the (maximum) duration of the
+ * weight-raising for interactive queues.
+ *
+ * Finally, BFQ also features additional heuristics for
+ * preserving both a low latency and a high throughput on NCQ-capable,
+ * rotational or flash-based devices, and to get the job done quickly
+ * for applications consisting in many I/O-bound processes.
+ *
+ * NOTE: if the main or only goal, with a given device, is to achieve
+ * the maximum-possible throughput at all times, then do switch off
+ * all low-latency heuristics for that device, by setting low_latency
+ * to 0.
+ *
+ * BFQ is described in [1], where also a reference to the initial,
+ * more theoretical paper on BFQ can be found. The interested reader
+ * can find in the latter paper full details on the main algorithm, as
+ * well as formulas of the guarantees and formal proofs of all the
+ * properties.  With respect to the version of BFQ presented in these
+ * papers, this implementation adds a few more heuristics, such as the
+ * ones that guarantee a low latency to interactive and soft real-time
+ * applications, and a hierarchical extension based on H-WF2Q+.
+ *
+ * B-WF2Q+ is based on WF2Q+, which is described in [2], together with
+ * H-WF2Q+, while the augmented tree used here to implement B-WF2Q+
+ * with O(log N) complexity derives from the one introduced with EEVDF
+ * in [3].
+ *
+ * [1] P. Valente, A. Avanzini, "Evolution of the BFQ Storage I/O
+ *     Scheduler", Proceedings of the First Workshop on Mobile System
+ *     Technologies (MST-2015), May 2015.
+ *     http://algogroup.unimore.it/people/paolo/disk_sched/mst-2015.pdf
+ *
+ * [2] Jon C.R. Bennett and H. Zhang, "Hierarchical Packet Fair Queueing
+ *     Algorithms", IEEE/ACM Transactions on Networking, 5(5):675-689,
+ *     Oct 1997.
+ *
+ * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
+ *
+ * [3] I. Stoica and H. Abdel-Wahab, "Earliest Eligible Virtual Deadline
+ *     First: A Flexible and Accurate Mechanism for Proportional Share
+ *     Resource Allocation", technical report.
+ *
+ * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
+ */
+#include <linux/module.h>
+#include <linux/slab.h>
+#include <linux/blkdev.h>
+#include <linux/cgroup.h>
+#include <linux/elevator.h>
+#include <linux/ktime.h>
+#include <linux/rbtree.h>
+#include <linux/ioprio.h>
+#include <linux/sbitmap.h>
+#include <linux/delay.h>
+
+#include "blk.h"
+#include "blk-mq.h"
+#include "blk-mq-tag.h"
+#include "blk-mq-sched.h"
+#include "bfq-iosched.h"
+#include "blk-wbt.h"
+
+#define BFQ_BFQQ_FNS(name)						\
+void bfq_mark_bfqq_##name(struct bfq_queue *bfqq)			\
+{									\
+	__set_bit(BFQQF_##name, &(bfqq)->flags);			\
+}									\
+void bfq_clear_bfqq_##name(struct bfq_queue *bfqq)			\
+{									\
+	__clear_bit(BFQQF_##name, &(bfqq)->flags);		\
+}									\
+int bfq_bfqq_##name(const struct bfq_queue *bfqq)			\
+{									\
+	return test_bit(BFQQF_##name, &(bfqq)->flags);		\
+}
+
+BFQ_BFQQ_FNS(just_created);
+BFQ_BFQQ_FNS(busy);
+BFQ_BFQQ_FNS(wait_request);
+BFQ_BFQQ_FNS(non_blocking_wait_rq);
+BFQ_BFQQ_FNS(fifo_expire);
+BFQ_BFQQ_FNS(has_short_ttime);
+BFQ_BFQQ_FNS(sync);
+BFQ_BFQQ_FNS(IO_bound);
+BFQ_BFQQ_FNS(in_large_burst);
+BFQ_BFQQ_FNS(coop);
+BFQ_BFQQ_FNS(split_coop);
+BFQ_BFQQ_FNS(softrt_update);
+#undef BFQ_BFQQ_FNS						\
+
+/* Expiration time of sync (0) and async (1) requests, in ns. */
+static const u64 bfq_fifo_expire[2] = { NSEC_PER_SEC / 4, NSEC_PER_SEC / 8 };
+
+/* Maximum backwards seek (magic number lifted from CFQ), in KiB. */
+static const int bfq_back_max = 16 * 1024;
+
+/* Penalty of a backwards seek, in number of sectors. */
+static const int bfq_back_penalty = 2;
+
+/* Idling period duration, in ns. */
+static u64 bfq_slice_idle = NSEC_PER_SEC / 125;
+
+/* Minimum number of assigned budgets for which stats are safe to compute. */
+static const int bfq_stats_min_budgets = 194;
+
+/* Default maximum budget values, in sectors and number of requests. */
+static const int bfq_default_max_budget = 16 * 1024;
+
+/*
+ * When a sync request is dispatched, the queue that contains that
+ * request, and all the ancestor entities of that queue, are charged
+ * with the number of sectors of the request. In constrast, if the
+ * request is async, then the queue and its ancestor entities are
+ * charged with the number of sectors of the request, multiplied by
+ * the factor below. This throttles the bandwidth for async I/O,
+ * w.r.t. to sync I/O, and it is done to counter the tendency of async
+ * writes to steal I/O throughput to reads.
+ *
+ * The current value of this parameter is the result of a tuning with
+ * several hardware and software configurations. We tried to find the
+ * lowest value for which writes do not cause noticeable problems to
+ * reads. In fact, the lower this parameter, the stabler I/O control,
+ * in the following respect.  The lower this parameter is, the less
+ * the bandwidth enjoyed by a group decreases
+ * - when the group does writes, w.r.t. to when it does reads;
+ * - when other groups do reads, w.r.t. to when they do writes.
+ */
+static const int bfq_async_charge_factor = 3;
+
+/* Default timeout values, in jiffies, approximating CFQ defaults. */
+const int bfq_timeout = HZ / 8;
+
+/*
+ * Time limit for merging (see comments in bfq_setup_cooperator). Set
+ * to the slowest value that, in our tests, proved to be effective in
+ * removing false positives, while not causing true positives to miss
+ * queue merging.
+ *
+ * As can be deduced from the low time limit below, queue merging, if
+ * successful, happens at the very beggining of the I/O of the involved
+ * cooperating processes, as a consequence of the arrival of the very
+ * first requests from each cooperator.  After that, there is very
+ * little chance to find cooperators.
+ */
+static const unsigned long bfq_merge_time_limit = HZ/10;
+
+static struct kmem_cache *bfq_pool;
+
+/* Below this threshold (in ns), we consider thinktime immediate. */
+#define BFQ_MIN_TT		(2 * NSEC_PER_MSEC)
+
+/* hw_tag detection: parallel requests threshold and min samples needed. */
+#define BFQ_HW_QUEUE_THRESHOLD	4
+#define BFQ_HW_QUEUE_SAMPLES	32
+
+#define BFQQ_SEEK_THR		(sector_t)(8 * 100)
+#define BFQQ_SECT_THR_NONROT	(sector_t)(2 * 32)
+#define BFQQ_CLOSE_THR		(sector_t)(8 * 1024)
+#define BFQQ_SEEKY(bfqq)	(hweight32(bfqq->seek_history) > 19)
+
+/* Min number of samples required to perform peak-rate update */
+#define BFQ_RATE_MIN_SAMPLES	32
+/* Min observation time interval required to perform a peak-rate update (ns) */
+#define BFQ_RATE_MIN_INTERVAL	(300*NSEC_PER_MSEC)
+/* Target observation time interval for a peak-rate update (ns) */
+#define BFQ_RATE_REF_INTERVAL	NSEC_PER_SEC
+
+/*
+ * Shift used for peak-rate fixed precision calculations.
+ * With
+ * - the current shift: 16 positions
+ * - the current type used to store rate: u32
+ * - the current unit of measure for rate: [sectors/usec], or, more precisely,
+ *   [(sectors/usec) / 2^BFQ_RATE_SHIFT] to take into account the shift,
+ * the range of rates that can be stored is
+ * [1 / 2^BFQ_RATE_SHIFT, 2^(32 - BFQ_RATE_SHIFT)] sectors/usec =
+ * [1 / 2^16, 2^16] sectors/usec = [15e-6, 65536] sectors/usec =
+ * [15, 65G] sectors/sec
+ * Which, assuming a sector size of 512B, corresponds to a range of
+ * [7.5K, 33T] B/sec
+ */
+#define BFQ_RATE_SHIFT		16
+
+/*
+ * When configured for computing the duration of the weight-raising
+ * for interactive queues automatically (see the comments at the
+ * beginning of this file), BFQ does it using the following formula:
+ * duration = (ref_rate / r) * ref_wr_duration,
+ * where r is the peak rate of the device, and ref_rate and
+ * ref_wr_duration are two reference parameters.  In particular,
+ * ref_rate is the peak rate of the reference storage device (see
+ * below), and ref_wr_duration is about the maximum time needed, with
+ * BFQ and while reading two files in parallel, to load typical large
+ * applications on the reference device (see the comments on
+ * max_service_from_wr below, for more details on how ref_wr_duration
+ * is obtained).  In practice, the slower/faster the device at hand
+ * is, the more/less it takes to load applications with respect to the
+ * reference device.  Accordingly, the longer/shorter BFQ grants
+ * weight raising to interactive applications.
+ *
+ * BFQ uses two different reference pairs (ref_rate, ref_wr_duration),
+ * depending on whether the device is rotational or non-rotational.
+ *
+ * In the following definitions, ref_rate[0] and ref_wr_duration[0]
+ * are the reference values for a rotational device, whereas
+ * ref_rate[1] and ref_wr_duration[1] are the reference values for a
+ * non-rotational device. The reference rates are not the actual peak
+ * rates of the devices used as a reference, but slightly lower
+ * values. The reason for using slightly lower values is that the
+ * peak-rate estimator tends to yield slightly lower values than the
+ * actual peak rate (it can yield the actual peak rate only if there
+ * is only one process doing I/O, and the process does sequential
+ * I/O).
+ *
+ * The reference peak rates are measured in sectors/usec, left-shifted
+ * by BFQ_RATE_SHIFT.
+ */
+static int ref_rate[2] = {14000, 33000};
+/*
+ * To improve readability, a conversion function is used to initialize
+ * the following array, which entails that the array can be
+ * initialized only in a function.
+ */
+static int ref_wr_duration[2];
+
+/*
+ * BFQ uses the above-detailed, time-based weight-raising mechanism to
+ * privilege interactive tasks. This mechanism is vulnerable to the
+ * following false positives: I/O-bound applications that will go on
+ * doing I/O for much longer than the duration of weight
+ * raising. These applications have basically no benefit from being
+ * weight-raised at the beginning of their I/O. On the opposite end,
+ * while being weight-raised, these applications
+ * a) unjustly steal throughput to applications that may actually need
+ * low latency;
+ * b) make BFQ uselessly perform device idling; device idling results
+ * in loss of device throughput with most flash-based storage, and may
+ * increase latencies when used purposelessly.
+ *
+ * BFQ tries to reduce these problems, by adopting the following
+ * countermeasure. To introduce this countermeasure, we need first to
+ * finish explaining how the duration of weight-raising for
+ * interactive tasks is computed.
+ *
+ * For a bfq_queue deemed as interactive, the duration of weight
+ * raising is dynamically adjusted, as a function of the estimated
+ * peak rate of the device, so as to be equal to the time needed to
+ * execute the 'largest' interactive task we benchmarked so far. By
+ * largest task, we mean the task for which each involved process has
+ * to do more I/O than for any of the other tasks we benchmarked. This
+ * reference interactive task is the start-up of LibreOffice Writer,
+ * and in this task each process/bfq_queue needs to have at most ~110K
+ * sectors transferred.
+ *
+ * This last piece of information enables BFQ to reduce the actual
+ * duration of weight-raising for at least one class of I/O-bound
+ * applications: those doing sequential or quasi-sequential I/O. An
+ * example is file copy. In fact, once started, the main I/O-bound
+ * processes of these applications usually consume the above 110K
+ * sectors in much less time than the processes of an application that
+ * is starting, because these I/O-bound processes will greedily devote
+ * almost all their CPU cycles only to their target,
+ * throughput-friendly I/O operations. This is even more true if BFQ
+ * happens to be underestimating the device peak rate, and thus
+ * overestimating the duration of weight raising. But, according to
+ * our measurements, once transferred 110K sectors, these processes
+ * have no right to be weight-raised any longer.
+ *
+ * Basing on the last consideration, BFQ ends weight-raising for a
+ * bfq_queue if the latter happens to have received an amount of
+ * service at least equal to the following constant. The constant is
+ * set to slightly more than 110K, to have a minimum safety margin.
+ *
+ * This early ending of weight-raising reduces the amount of time
+ * during which interactive false positives cause the two problems
+ * described at the beginning of these comments.
+ */
+static const unsigned long max_service_from_wr = 120000;
+
+#define RQ_BIC(rq)		icq_to_bic((rq)->elv.priv[0])
+#define RQ_BFQQ(rq)		((rq)->elv.priv[1])
+
+struct bfq_queue *bic_to_bfqq(struct bfq_io_cq *bic, bool is_sync)
+{
+	return bic->bfqq[is_sync];
+}
+
+void bic_set_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq, bool is_sync)
+{
+	bic->bfqq[is_sync] = bfqq;
+}
+
+struct bfq_data *bic_to_bfqd(struct bfq_io_cq *bic)
+{
+	return bic->icq.q->elevator->elevator_data;
+}
+
+/**
+ * icq_to_bic - convert iocontext queue structure to bfq_io_cq.
+ * @icq: the iocontext queue.
+ */
+static struct bfq_io_cq *icq_to_bic(struct io_cq *icq)
+{
+	/* bic->icq is the first member, %NULL will convert to %NULL */
+	return container_of(icq, struct bfq_io_cq, icq);
+}
+
+/**
+ * bfq_bic_lookup - search into @ioc a bic associated to @bfqd.
+ * @bfqd: the lookup key.
+ * @ioc: the io_context of the process doing I/O.
+ * @q: the request queue.
+ */
+static struct bfq_io_cq *bfq_bic_lookup(struct bfq_data *bfqd,
+					struct io_context *ioc,
+					struct request_queue *q)
+{
+	if (ioc) {
+		unsigned long flags;
+		struct bfq_io_cq *icq;
+
+		spin_lock_irqsave(q->queue_lock, flags);
+		icq = icq_to_bic(ioc_lookup_icq(ioc, q));
+		spin_unlock_irqrestore(q->queue_lock, flags);
+
+		return icq;
+	}
+
+	return NULL;
+}
+
+/*
+ * Scheduler run of queue, if there are requests pending and no one in the
+ * driver that will restart queueing.
+ */
+void bfq_schedule_dispatch(struct bfq_data *bfqd)
+{
+	if (bfqd->queued != 0) {
+		bfq_log(bfqd, "schedule dispatch");
+		blk_mq_run_hw_queues(bfqd->queue, true);
+	}
+}
+
+#define bfq_class_idle(bfqq)	((bfqq)->ioprio_class == IOPRIO_CLASS_IDLE)
+#define bfq_class_rt(bfqq)	((bfqq)->ioprio_class == IOPRIO_CLASS_RT)
+
+#define bfq_sample_valid(samples)	((samples) > 80)
+
+/*
+ * Lifted from AS - choose which of rq1 and rq2 that is best served now.
+ * We choose the request that is closesr to the head right now.  Distance
+ * behind the head is penalized and only allowed to a certain extent.
+ */
+static struct request *bfq_choose_req(struct bfq_data *bfqd,
+				      struct request *rq1,
+				      struct request *rq2,
+				      sector_t last)
+{
+	sector_t s1, s2, d1 = 0, d2 = 0;
+	unsigned long back_max;
+#define BFQ_RQ1_WRAP	0x01 /* request 1 wraps */
+#define BFQ_RQ2_WRAP	0x02 /* request 2 wraps */
+	unsigned int wrap = 0; /* bit mask: requests behind the disk head? */
+
+	if (!rq1 || rq1 == rq2)
+		return rq2;
+	if (!rq2)
+		return rq1;
+
+	if (rq_is_sync(rq1) && !rq_is_sync(rq2))
+		return rq1;
+	else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
+		return rq2;
+	if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
+		return rq1;
+	else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
+		return rq2;
+
+	s1 = blk_rq_pos(rq1);
+	s2 = blk_rq_pos(rq2);
+
+	/*
+	 * By definition, 1KiB is 2 sectors.
+	 */
+	back_max = bfqd->bfq_back_max * 2;
+
+	/*
+	 * Strict one way elevator _except_ in the case where we allow
+	 * short backward seeks which are biased as twice the cost of a
+	 * similar forward seek.
+	 */
+	if (s1 >= last)
+		d1 = s1 - last;
+	else if (s1 + back_max >= last)
+		d1 = (last - s1) * bfqd->bfq_back_penalty;
+	else
+		wrap |= BFQ_RQ1_WRAP;
+
+	if (s2 >= last)
+		d2 = s2 - last;
+	else if (s2 + back_max >= last)
+		d2 = (last - s2) * bfqd->bfq_back_penalty;
+	else
+		wrap |= BFQ_RQ2_WRAP;
+
+	/* Found required data */
+
+	/*
+	 * By doing switch() on the bit mask "wrap" we avoid having to
+	 * check two variables for all permutations: --> faster!
+	 */
+	switch (wrap) {
+	case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
+		if (d1 < d2)
+			return rq1;
+		else if (d2 < d1)
+			return rq2;
+
+		if (s1 >= s2)
+			return rq1;
+		else
+			return rq2;
+
+	case BFQ_RQ2_WRAP:
+		return rq1;
+	case BFQ_RQ1_WRAP:
+		return rq2;
+	case BFQ_RQ1_WRAP|BFQ_RQ2_WRAP: /* both rqs wrapped */
+	default:
+		/*
+		 * Since both rqs are wrapped,
+		 * start with the one that's further behind head
+		 * (--> only *one* back seek required),
+		 * since back seek takes more time than forward.
+		 */
+		if (s1 <= s2)
+			return rq1;
+		else
+			return rq2;
+	}
+}
+
+/*
+ * Async I/O can easily starve sync I/O (both sync reads and sync
+ * writes), by consuming all tags. Similarly, storms of sync writes,
+ * such as those that sync(2) may trigger, can starve sync reads.
+ * Limit depths of async I/O and sync writes so as to counter both
+ * problems.
+ */
+static void bfq_limit_depth(unsigned int op, struct blk_mq_alloc_data *data)
+{
+	struct bfq_data *bfqd = data->q->elevator->elevator_data;
+
+	if (op_is_sync(op) && !op_is_write(op))
+		return;
+
+	data->shallow_depth =
+		bfqd->word_depths[!!bfqd->wr_busy_queues][op_is_sync(op)];
+
+	bfq_log(bfqd, "[%s] wr_busy %d sync %d depth %u",
+			__func__, bfqd->wr_busy_queues, op_is_sync(op),
+			data->shallow_depth);
+}
+
+static struct bfq_queue *
+bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
+		     sector_t sector, struct rb_node **ret_parent,
+		     struct rb_node ***rb_link)
+{
+	struct rb_node **p, *parent;
+	struct bfq_queue *bfqq = NULL;
+
+	parent = NULL;
+	p = &root->rb_node;
+	while (*p) {
+		struct rb_node **n;
+
+		parent = *p;
+		bfqq = rb_entry(parent, struct bfq_queue, pos_node);
+
+		/*
+		 * Sort strictly based on sector. Smallest to the left,
+		 * largest to the right.
+		 */
+		if (sector > blk_rq_pos(bfqq->next_rq))
+			n = &(*p)->rb_right;
+		else if (sector < blk_rq_pos(bfqq->next_rq))
+			n = &(*p)->rb_left;
+		else
+			break;
+		p = n;
+		bfqq = NULL;
+	}
+
+	*ret_parent = parent;
+	if (rb_link)
+		*rb_link = p;
+
+	bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
+		(unsigned long long)sector,
+		bfqq ? bfqq->pid : 0);
+
+	return bfqq;
+}
+
+static bool bfq_too_late_for_merging(struct bfq_queue *bfqq)
+{
+	return bfqq->service_from_backlogged > 0 &&
+		time_is_before_jiffies(bfqq->first_IO_time +
+				       bfq_merge_time_limit);
+}
+
+void bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	struct rb_node **p, *parent;
+	struct bfq_queue *__bfqq;
+
+	if (bfqq->pos_root) {
+		rb_erase(&bfqq->pos_node, bfqq->pos_root);
+		bfqq->pos_root = NULL;
+	}
+
+	/*
+	 * bfqq cannot be merged any longer (see comments in
+	 * bfq_setup_cooperator): no point in adding bfqq into the
+	 * position tree.
+	 */
+	if (bfq_too_late_for_merging(bfqq))
+		return;
+
+	if (bfq_class_idle(bfqq))
+		return;
+	if (!bfqq->next_rq)
+		return;
+
+	bfqq->pos_root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
+	__bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
+			blk_rq_pos(bfqq->next_rq), &parent, &p);
+	if (!__bfqq) {
+		rb_link_node(&bfqq->pos_node, parent, p);
+		rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
+	} else
+		bfqq->pos_root = NULL;
+}
+
+/*
+ * Tell whether there are active queues or groups with differentiated weights.
+ */
+static bool bfq_differentiated_weights(struct bfq_data *bfqd)
+{
+	/*
+	 * For weights to differ, at least one of the trees must contain
+	 * at least two nodes.
+	 */
+	return (!RB_EMPTY_ROOT(&bfqd->queue_weights_tree) &&
+		(bfqd->queue_weights_tree.rb_node->rb_left ||
+		 bfqd->queue_weights_tree.rb_node->rb_right)
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+	       ) ||
+	       (!RB_EMPTY_ROOT(&bfqd->group_weights_tree) &&
+		(bfqd->group_weights_tree.rb_node->rb_left ||
+		 bfqd->group_weights_tree.rb_node->rb_right)
+#endif
+	       );
+}
+
+/*
+ * The following function returns true if every queue must receive the
+ * same share of the throughput (this condition is used when deciding
+ * whether idling may be disabled, see the comments in the function
+ * bfq_better_to_idle()).
+ *
+ * Such a scenario occurs when:
+ * 1) all active queues have the same weight,
+ * 2) all active groups at the same level in the groups tree have the same
+ *    weight,
+ * 3) all active groups at the same level in the groups tree have the same
+ *    number of children.
+ *
+ * Unfortunately, keeping the necessary state for evaluating exactly the
+ * above symmetry conditions would be quite complex and time-consuming.
+ * Therefore this function evaluates, instead, the following stronger
+ * sub-conditions, for which it is much easier to maintain the needed
+ * state:
+ * 1) all active queues have the same weight,
+ * 2) all active groups have the same weight,
+ * 3) all active groups have at most one active child each.
+ * In particular, the last two conditions are always true if hierarchical
+ * support and the cgroups interface are not enabled, thus no state needs
+ * to be maintained in this case.
+ */
+static bool bfq_symmetric_scenario(struct bfq_data *bfqd)
+{
+	return !bfq_differentiated_weights(bfqd);
+}
+
+/*
+ * If the weight-counter tree passed as input contains no counter for
+ * the weight of the input entity, then add that counter; otherwise just
+ * increment the existing counter.
+ *
+ * Note that weight-counter trees contain few nodes in mostly symmetric
+ * scenarios. For example, if all queues have the same weight, then the
+ * weight-counter tree for the queues may contain at most one node.
+ * This holds even if low_latency is on, because weight-raised queues
+ * are not inserted in the tree.
+ * In most scenarios, the rate at which nodes are created/destroyed
+ * should be low too.
+ */
+void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_entity *entity,
+			  struct rb_root *root)
+{
+	struct rb_node **new = &(root->rb_node), *parent = NULL;
+
+	/*
+	 * Do not insert if the entity is already associated with a
+	 * counter, which happens if:
+	 *   1) the entity is associated with a queue,
+	 *   2) a request arrival has caused the queue to become both
+	 *      non-weight-raised, and hence change its weight, and
+	 *      backlogged; in this respect, each of the two events
+	 *      causes an invocation of this function,
+	 *   3) this is the invocation of this function caused by the
+	 *      second event. This second invocation is actually useless,
+	 *      and we handle this fact by exiting immediately. More
+	 *      efficient or clearer solutions might possibly be adopted.
+	 */
+	if (entity->weight_counter)
+		return;
+
+	while (*new) {
+		struct bfq_weight_counter *__counter = container_of(*new,
+						struct bfq_weight_counter,
+						weights_node);
+		parent = *new;
+
+		if (entity->weight == __counter->weight) {
+			entity->weight_counter = __counter;
+			goto inc_counter;
+		}
+		if (entity->weight < __counter->weight)
+			new = &((*new)->rb_left);
+		else
+			new = &((*new)->rb_right);
+	}
+
+	entity->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
+					 GFP_ATOMIC);
+
+	/*
+	 * In the unlucky event of an allocation failure, we just
+	 * exit. This will cause the weight of entity to not be
+	 * considered in bfq_differentiated_weights, which, in its
+	 * turn, causes the scenario to be deemed wrongly symmetric in
+	 * case entity's weight would have been the only weight making
+	 * the scenario asymmetric. On the bright side, no unbalance
+	 * will however occur when entity becomes inactive again (the
+	 * invocation of this function is triggered by an activation
+	 * of entity). In fact, bfq_weights_tree_remove does nothing
+	 * if !entity->weight_counter.
+	 */
+	if (unlikely(!entity->weight_counter))
+		return;
+
+	entity->weight_counter->weight = entity->weight;
+	rb_link_node(&entity->weight_counter->weights_node, parent, new);
+	rb_insert_color(&entity->weight_counter->weights_node, root);
+
+inc_counter:
+	entity->weight_counter->num_active++;
+}
+
+/*
+ * Decrement the weight counter associated with the entity, and, if the
+ * counter reaches 0, remove the counter from the tree.
+ * See the comments to the function bfq_weights_tree_add() for considerations
+ * about overhead.
+ */
+void __bfq_weights_tree_remove(struct bfq_data *bfqd,
+			       struct bfq_entity *entity,
+			       struct rb_root *root)
+{
+	if (!entity->weight_counter)
+		return;
+
+	entity->weight_counter->num_active--;
+	if (entity->weight_counter->num_active > 0)
+		goto reset_entity_pointer;
+
+	rb_erase(&entity->weight_counter->weights_node, root);
+	kfree(entity->weight_counter);
+
+reset_entity_pointer:
+	entity->weight_counter = NULL;
+}
+
+/*
+ * Invoke __bfq_weights_tree_remove on bfqq and all its inactive
+ * parent entities.
+ */
+void bfq_weights_tree_remove(struct bfq_data *bfqd,
+			     struct bfq_queue *bfqq)
+{
+	struct bfq_entity *entity = bfqq->entity.parent;
+
+	__bfq_weights_tree_remove(bfqd, &bfqq->entity,
+				  &bfqd->queue_weights_tree);
+
+	for_each_entity(entity) {
+		struct bfq_sched_data *sd = entity->my_sched_data;
+
+		if (sd->next_in_service || sd->in_service_entity) {
+			/*
+			 * entity is still active, because either
+			 * next_in_service or in_service_entity is not
+			 * NULL (see the comments on the definition of
+			 * next_in_service for details on why
+			 * in_service_entity must be checked too).
+			 *
+			 * As a consequence, the weight of entity is
+			 * not to be removed. In addition, if entity
+			 * is active, then its parent entities are
+			 * active as well, and thus their weights are
+			 * not to be removed either. In the end, this
+			 * loop must stop here.
+			 */
+			break;
+		}
+		__bfq_weights_tree_remove(bfqd, entity,
+					  &bfqd->group_weights_tree);
+	}
+}
+
+/*
+ * Return expired entry, or NULL to just start from scratch in rbtree.
+ */
+static struct request *bfq_check_fifo(struct bfq_queue *bfqq,
+				      struct request *last)
+{
+	struct request *rq;
+
+	if (bfq_bfqq_fifo_expire(bfqq))
+		return NULL;
+
+	bfq_mark_bfqq_fifo_expire(bfqq);
+
+	rq = rq_entry_fifo(bfqq->fifo.next);
+
+	if (rq == last || ktime_get_ns() < rq->fifo_time)
+		return NULL;
+
+	bfq_log_bfqq(bfqq->bfqd, bfqq, "check_fifo: returned %p", rq);
+	return rq;
+}
+
+static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
+					struct bfq_queue *bfqq,
+					struct request *last)
+{
+	struct rb_node *rbnext = rb_next(&last->rb_node);
+	struct rb_node *rbprev = rb_prev(&last->rb_node);
+	struct request *next, *prev = NULL;
+
+	/* Follow expired path, else get first next available. */
+	next = bfq_check_fifo(bfqq, last);
+	if (next)
+		return next;
+
+	if (rbprev)
+		prev = rb_entry_rq(rbprev);
+
+	if (rbnext)
+		next = rb_entry_rq(rbnext);
+	else {
+		rbnext = rb_first(&bfqq->sort_list);
+		if (rbnext && rbnext != &last->rb_node)
+			next = rb_entry_rq(rbnext);
+	}
+
+	return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
+}
+
+/* see the definition of bfq_async_charge_factor for details */
+static unsigned long bfq_serv_to_charge(struct request *rq,
+					struct bfq_queue *bfqq)
+{
+	if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1)
+		return blk_rq_sectors(rq);
+
+	return blk_rq_sectors(rq) * bfq_async_charge_factor;
+}
+
+/**
+ * bfq_updated_next_req - update the queue after a new next_rq selection.
+ * @bfqd: the device data the queue belongs to.
+ * @bfqq: the queue to update.
+ *
+ * If the first request of a queue changes we make sure that the queue
+ * has enough budget to serve at least its first request (if the
+ * request has grown).  We do this because if the queue has not enough
+ * budget for its first request, it has to go through two dispatch
+ * rounds to actually get it dispatched.
+ */
+static void bfq_updated_next_req(struct bfq_data *bfqd,
+				 struct bfq_queue *bfqq)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+	struct request *next_rq = bfqq->next_rq;
+	unsigned long new_budget;
+
+	if (!next_rq)
+		return;
+
+	if (bfqq == bfqd->in_service_queue)
+		/*
+		 * In order not to break guarantees, budgets cannot be
+		 * changed after an entity has been selected.
+		 */
+		return;
+
+	new_budget = max_t(unsigned long, bfqq->max_budget,
+			   bfq_serv_to_charge(next_rq, bfqq));
+	if (entity->budget != new_budget) {
+		entity->budget = new_budget;
+		bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
+					 new_budget);
+		bfq_requeue_bfqq(bfqd, bfqq, false);
+	}
+}
+
+static unsigned int bfq_wr_duration(struct bfq_data *bfqd)
+{
+	u64 dur;
+
+	if (bfqd->bfq_wr_max_time > 0)
+		return bfqd->bfq_wr_max_time;
+
+	dur = bfqd->rate_dur_prod;
+	do_div(dur, bfqd->peak_rate);
+
+	/*
+	 * Limit duration between 3 and 25 seconds. The upper limit
+	 * has been conservatively set after the following worst case:
+	 * on a QEMU/KVM virtual machine
+	 * - running in a slow PC
+	 * - with a virtual disk stacked on a slow low-end 5400rpm HDD
+	 * - serving a heavy I/O workload, such as the sequential reading
+	 *   of several files
+	 * mplayer took 23 seconds to start, if constantly weight-raised.
+	 *
+	 * As for higher values than that accomodating the above bad
+	 * scenario, tests show that higher values would often yield
+	 * the opposite of the desired result, i.e., would worsen
+	 * responsiveness by allowing non-interactive applications to
+	 * preserve weight raising for too long.
+	 *
+	 * On the other end, lower values than 3 seconds make it
+	 * difficult for most interactive tasks to complete their jobs
+	 * before weight-raising finishes.
+	 */
+	return clamp_val(dur, msecs_to_jiffies(3000), msecs_to_jiffies(25000));
+}
+
+/* switch back from soft real-time to interactive weight raising */
+static void switch_back_to_interactive_wr(struct bfq_queue *bfqq,
+					  struct bfq_data *bfqd)
+{
+	bfqq->wr_coeff = bfqd->bfq_wr_coeff;
+	bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
+	bfqq->last_wr_start_finish = bfqq->wr_start_at_switch_to_srt;
+}
+
+static void
+bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd,
+		      struct bfq_io_cq *bic, bool bfq_already_existing)
+{
+	unsigned int old_wr_coeff = bfqq->wr_coeff;
+	bool busy = bfq_already_existing && bfq_bfqq_busy(bfqq);
+
+	if (bic->saved_has_short_ttime)
+		bfq_mark_bfqq_has_short_ttime(bfqq);
+	else
+		bfq_clear_bfqq_has_short_ttime(bfqq);
+
+	if (bic->saved_IO_bound)
+		bfq_mark_bfqq_IO_bound(bfqq);
+	else
+		bfq_clear_bfqq_IO_bound(bfqq);
+
+	bfqq->ttime = bic->saved_ttime;
+	bfqq->wr_coeff = bic->saved_wr_coeff;
+	bfqq->wr_start_at_switch_to_srt = bic->saved_wr_start_at_switch_to_srt;
+	bfqq->last_wr_start_finish = bic->saved_last_wr_start_finish;
+	bfqq->wr_cur_max_time = bic->saved_wr_cur_max_time;
+
+	if (bfqq->wr_coeff > 1 && (bfq_bfqq_in_large_burst(bfqq) ||
+	    time_is_before_jiffies(bfqq->last_wr_start_finish +
+				   bfqq->wr_cur_max_time))) {
+		if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
+		    !bfq_bfqq_in_large_burst(bfqq) &&
+		    time_is_after_eq_jiffies(bfqq->wr_start_at_switch_to_srt +
+					     bfq_wr_duration(bfqd))) {
+			switch_back_to_interactive_wr(bfqq, bfqd);
+		} else {
+			bfqq->wr_coeff = 1;
+			bfq_log_bfqq(bfqq->bfqd, bfqq,
+				     "resume state: switching off wr");
+		}
+	}
+
+	/* make sure weight will be updated, however we got here */
+	bfqq->entity.prio_changed = 1;
+
+	if (likely(!busy))
+		return;
+
+	if (old_wr_coeff == 1 && bfqq->wr_coeff > 1)
+		bfqd->wr_busy_queues++;
+	else if (old_wr_coeff > 1 && bfqq->wr_coeff == 1)
+		bfqd->wr_busy_queues--;
+}
+
+static int bfqq_process_refs(struct bfq_queue *bfqq)
+{
+	return bfqq->ref - bfqq->allocated - bfqq->entity.on_st;
+}
+
+/* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */
+static void bfq_reset_burst_list(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	struct bfq_queue *item;
+	struct hlist_node *n;
+
+	hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
+		hlist_del_init(&item->burst_list_node);
+	hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
+	bfqd->burst_size = 1;
+	bfqd->burst_parent_entity = bfqq->entity.parent;
+}
+
+/* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
+static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	/* Increment burst size to take into account also bfqq */
+	bfqd->burst_size++;
+
+	if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
+		struct bfq_queue *pos, *bfqq_item;
+		struct hlist_node *n;
+
+		/*
+		 * Enough queues have been activated shortly after each
+		 * other to consider this burst as large.
+		 */
+		bfqd->large_burst = true;
+
+		/*
+		 * We can now mark all queues in the burst list as
+		 * belonging to a large burst.
+		 */
+		hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
+				     burst_list_node)
+			bfq_mark_bfqq_in_large_burst(bfqq_item);
+		bfq_mark_bfqq_in_large_burst(bfqq);
+
+		/*
+		 * From now on, and until the current burst finishes, any
+		 * new queue being activated shortly after the last queue
+		 * was inserted in the burst can be immediately marked as
+		 * belonging to a large burst. So the burst list is not
+		 * needed any more. Remove it.
+		 */
+		hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
+					  burst_list_node)
+			hlist_del_init(&pos->burst_list_node);
+	} else /*
+		* Burst not yet large: add bfqq to the burst list. Do
+		* not increment the ref counter for bfqq, because bfqq
+		* is removed from the burst list before freeing bfqq
+		* in put_queue.
+		*/
+		hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
+}
+
+/*
+ * If many queues belonging to the same group happen to be created
+ * shortly after each other, then the processes associated with these
+ * queues have typically a common goal. In particular, bursts of queue
+ * creations are usually caused by services or applications that spawn
+ * many parallel threads/processes. Examples are systemd during boot,
+ * or git grep. To help these processes get their job done as soon as
+ * possible, it is usually better to not grant either weight-raising
+ * or device idling to their queues.
+ *
+ * In this comment we describe, firstly, the reasons why this fact
+ * holds, and, secondly, the next function, which implements the main
+ * steps needed to properly mark these queues so that they can then be
+ * treated in a different way.
+ *
+ * The above services or applications benefit mostly from a high
+ * throughput: the quicker the requests of the activated queues are
+ * cumulatively served, the sooner the target job of these queues gets
+ * completed. As a consequence, weight-raising any of these queues,
+ * which also implies idling the device for it, is almost always
+ * counterproductive. In most cases it just lowers throughput.
+ *
+ * On the other hand, a burst of queue creations may be caused also by
+ * the start of an application that does not consist of a lot of
+ * parallel I/O-bound threads. In fact, with a complex application,
+ * several short processes may need to be executed to start-up the
+ * application. In this respect, to start an application as quickly as
+ * possible, the best thing to do is in any case to privilege the I/O
+ * related to the application with respect to all other
+ * I/O. Therefore, the best strategy to start as quickly as possible
+ * an application that causes a burst of queue creations is to
+ * weight-raise all the queues created during the burst. This is the
+ * exact opposite of the best strategy for the other type of bursts.
+ *
+ * In the end, to take the best action for each of the two cases, the
+ * two types of bursts need to be distinguished. Fortunately, this
+ * seems relatively easy, by looking at the sizes of the bursts. In
+ * particular, we found a threshold such that only bursts with a
+ * larger size than that threshold are apparently caused by
+ * services or commands such as systemd or git grep. For brevity,
+ * hereafter we call just 'large' these bursts. BFQ *does not*
+ * weight-raise queues whose creation occurs in a large burst. In
+ * addition, for each of these queues BFQ performs or does not perform
+ * idling depending on which choice boosts the throughput more. The
+ * exact choice depends on the device and request pattern at
+ * hand.
+ *
+ * Unfortunately, false positives may occur while an interactive task
+ * is starting (e.g., an application is being started). The
+ * consequence is that the queues associated with the task do not
+ * enjoy weight raising as expected. Fortunately these false positives
+ * are very rare. They typically occur if some service happens to
+ * start doing I/O exactly when the interactive task starts.
+ *
+ * Turning back to the next function, it implements all the steps
+ * needed to detect the occurrence of a large burst and to properly
+ * mark all the queues belonging to it (so that they can then be
+ * treated in a different way). This goal is achieved by maintaining a
+ * "burst list" that holds, temporarily, the queues that belong to the
+ * burst in progress. The list is then used to mark these queues as
+ * belonging to a large burst if the burst does become large. The main
+ * steps are the following.
+ *
+ * . when the very first queue is created, the queue is inserted into the
+ *   list (as it could be the first queue in a possible burst)
+ *
+ * . if the current burst has not yet become large, and a queue Q that does
+ *   not yet belong to the burst is activated shortly after the last time
+ *   at which a new queue entered the burst list, then the function appends
+ *   Q to the burst list
+ *
+ * . if, as a consequence of the previous step, the burst size reaches
+ *   the large-burst threshold, then
+ *
+ *     . all the queues in the burst list are marked as belonging to a
+ *       large burst
+ *
+ *     . the burst list is deleted; in fact, the burst list already served
+ *       its purpose (keeping temporarily track of the queues in a burst,
+ *       so as to be able to mark them as belonging to a large burst in the
+ *       previous sub-step), and now is not needed any more
+ *
+ *     . the device enters a large-burst mode
+ *
+ * . if a queue Q that does not belong to the burst is created while
+ *   the device is in large-burst mode and shortly after the last time
+ *   at which a queue either entered the burst list or was marked as
+ *   belonging to the current large burst, then Q is immediately marked
+ *   as belonging to a large burst.
+ *
+ * . if a queue Q that does not belong to the burst is created a while
+ *   later, i.e., not shortly after, than the last time at which a queue
+ *   either entered the burst list or was marked as belonging to the
+ *   current large burst, then the current burst is deemed as finished and:
+ *
+ *        . the large-burst mode is reset if set
+ *
+ *        . the burst list is emptied
+ *
+ *        . Q is inserted in the burst list, as Q may be the first queue
+ *          in a possible new burst (then the burst list contains just Q
+ *          after this step).
+ */
+static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	/*
+	 * If bfqq is already in the burst list or is part of a large
+	 * burst, or finally has just been split, then there is
+	 * nothing else to do.
+	 */
+	if (!hlist_unhashed(&bfqq->burst_list_node) ||
+	    bfq_bfqq_in_large_burst(bfqq) ||
+	    time_is_after_eq_jiffies(bfqq->split_time +
+				     msecs_to_jiffies(10)))
+		return;
+
+	/*
+	 * If bfqq's creation happens late enough, or bfqq belongs to
+	 * a different group than the burst group, then the current
+	 * burst is finished, and related data structures must be
+	 * reset.
+	 *
+	 * In this respect, consider the special case where bfqq is
+	 * the very first queue created after BFQ is selected for this
+	 * device. In this case, last_ins_in_burst and
+	 * burst_parent_entity are not yet significant when we get
+	 * here. But it is easy to verify that, whether or not the
+	 * following condition is true, bfqq will end up being
+	 * inserted into the burst list. In particular the list will
+	 * happen to contain only bfqq. And this is exactly what has
+	 * to happen, as bfqq may be the first queue of the first
+	 * burst.
+	 */
+	if (time_is_before_jiffies(bfqd->last_ins_in_burst +
+	    bfqd->bfq_burst_interval) ||
+	    bfqq->entity.parent != bfqd->burst_parent_entity) {
+		bfqd->large_burst = false;
+		bfq_reset_burst_list(bfqd, bfqq);
+		goto end;
+	}
+
+	/*
+	 * If we get here, then bfqq is being activated shortly after the
+	 * last queue. So, if the current burst is also large, we can mark
+	 * bfqq as belonging to this large burst immediately.
+	 */
+	if (bfqd->large_burst) {
+		bfq_mark_bfqq_in_large_burst(bfqq);
+		goto end;
+	}
+
+	/*
+	 * If we get here, then a large-burst state has not yet been
+	 * reached, but bfqq is being activated shortly after the last
+	 * queue. Then we add bfqq to the burst.
+	 */
+	bfq_add_to_burst(bfqd, bfqq);
+end:
+	/*
+	 * At this point, bfqq either has been added to the current
+	 * burst or has caused the current burst to terminate and a
+	 * possible new burst to start. In particular, in the second
+	 * case, bfqq has become the first queue in the possible new
+	 * burst.  In both cases last_ins_in_burst needs to be moved
+	 * forward.
+	 */
+	bfqd->last_ins_in_burst = jiffies;
+}
+
+static int bfq_bfqq_budget_left(struct bfq_queue *bfqq)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+
+	return entity->budget - entity->service;
+}
+
+/*
+ * If enough samples have been computed, return the current max budget
+ * stored in bfqd, which is dynamically updated according to the
+ * estimated disk peak rate; otherwise return the default max budget
+ */
+static int bfq_max_budget(struct bfq_data *bfqd)
+{
+	if (bfqd->budgets_assigned < bfq_stats_min_budgets)
+		return bfq_default_max_budget;
+	else
+		return bfqd->bfq_max_budget;
+}
+
+/*
+ * Return min budget, which is a fraction of the current or default
+ * max budget (trying with 1/32)
+ */
+static int bfq_min_budget(struct bfq_data *bfqd)
+{
+	if (bfqd->budgets_assigned < bfq_stats_min_budgets)
+		return bfq_default_max_budget / 32;
+	else
+		return bfqd->bfq_max_budget / 32;
+}
+
+/*
+ * The next function, invoked after the input queue bfqq switches from
+ * idle to busy, updates the budget of bfqq. The function also tells
+ * whether the in-service queue should be expired, by returning
+ * true. The purpose of expiring the in-service queue is to give bfqq
+ * the chance to possibly preempt the in-service queue, and the reason
+ * for preempting the in-service queue is to achieve one of the two
+ * goals below.
+ *
+ * 1. Guarantee to bfqq its reserved bandwidth even if bfqq has
+ * expired because it has remained idle. In particular, bfqq may have
+ * expired for one of the following two reasons:
+ *
+ * - BFQQE_NO_MORE_REQUESTS bfqq did not enjoy any device idling
+ *   and did not make it to issue a new request before its last
+ *   request was served;
+ *
+ * - BFQQE_TOO_IDLE bfqq did enjoy device idling, but did not issue
+ *   a new request before the expiration of the idling-time.
+ *
+ * Even if bfqq has expired for one of the above reasons, the process
+ * associated with the queue may be however issuing requests greedily,
+ * and thus be sensitive to the bandwidth it receives (bfqq may have
+ * remained idle for other reasons: CPU high load, bfqq not enjoying
+ * idling, I/O throttling somewhere in the path from the process to
+ * the I/O scheduler, ...). But if, after every expiration for one of
+ * the above two reasons, bfqq has to wait for the service of at least
+ * one full budget of another queue before being served again, then
+ * bfqq is likely to get a much lower bandwidth or resource time than
+ * its reserved ones. To address this issue, two countermeasures need
+ * to be taken.
+ *
+ * First, the budget and the timestamps of bfqq need to be updated in
+ * a special way on bfqq reactivation: they need to be updated as if
+ * bfqq did not remain idle and did not expire. In fact, if they are
+ * computed as if bfqq expired and remained idle until reactivation,
+ * then the process associated with bfqq is treated as if, instead of
+ * being greedy, it stopped issuing requests when bfqq remained idle,
+ * and restarts issuing requests only on this reactivation. In other
+ * words, the scheduler does not help the process recover the "service
+ * hole" between bfqq expiration and reactivation. As a consequence,
+ * the process receives a lower bandwidth than its reserved one. In
+ * contrast, to recover this hole, the budget must be updated as if
+ * bfqq was not expired at all before this reactivation, i.e., it must
+ * be set to the value of the remaining budget when bfqq was
+ * expired. Along the same line, timestamps need to be assigned the
+ * value they had the last time bfqq was selected for service, i.e.,
+ * before last expiration. Thus timestamps need to be back-shifted
+ * with respect to their normal computation (see [1] for more details
+ * on this tricky aspect).
+ *
+ * Secondly, to allow the process to recover the hole, the in-service
+ * queue must be expired too, to give bfqq the chance to preempt it
+ * immediately. In fact, if bfqq has to wait for a full budget of the
+ * in-service queue to be completed, then it may become impossible to
+ * let the process recover the hole, even if the back-shifted
+ * timestamps of bfqq are lower than those of the in-service queue. If
+ * this happens for most or all of the holes, then the process may not
+ * receive its reserved bandwidth. In this respect, it is worth noting
+ * that, being the service of outstanding requests unpreemptible, a
+ * little fraction of the holes may however be unrecoverable, thereby
+ * causing a little loss of bandwidth.
+ *
+ * The last important point is detecting whether bfqq does need this
+ * bandwidth recovery. In this respect, the next function deems the
+ * process associated with bfqq greedy, and thus allows it to recover
+ * the hole, if: 1) the process is waiting for the arrival of a new
+ * request (which implies that bfqq expired for one of the above two
+ * reasons), and 2) such a request has arrived soon. The first
+ * condition is controlled through the flag non_blocking_wait_rq,
+ * while the second through the flag arrived_in_time. If both
+ * conditions hold, then the function computes the budget in the
+ * above-described special way, and signals that the in-service queue
+ * should be expired. Timestamp back-shifting is done later in
+ * __bfq_activate_entity.
+ *
+ * 2. Reduce latency. Even if timestamps are not backshifted to let
+ * the process associated with bfqq recover a service hole, bfqq may
+ * however happen to have, after being (re)activated, a lower finish
+ * timestamp than the in-service queue.	 That is, the next budget of
+ * bfqq may have to be completed before the one of the in-service
+ * queue. If this is the case, then preempting the in-service queue
+ * allows this goal to be achieved, apart from the unpreemptible,
+ * outstanding requests mentioned above.
+ *
+ * Unfortunately, regardless of which of the above two goals one wants
+ * to achieve, service trees need first to be updated to know whether
+ * the in-service queue must be preempted. To have service trees
+ * correctly updated, the in-service queue must be expired and
+ * rescheduled, and bfqq must be scheduled too. This is one of the
+ * most costly operations (in future versions, the scheduling
+ * mechanism may be re-designed in such a way to make it possible to
+ * know whether preemption is needed without needing to update service
+ * trees). In addition, queue preemptions almost always cause random
+ * I/O, and thus loss of throughput. Because of these facts, the next
+ * function adopts the following simple scheme to avoid both costly
+ * operations and too frequent preemptions: it requests the expiration
+ * of the in-service queue (unconditionally) only for queues that need
+ * to recover a hole, or that either are weight-raised or deserve to
+ * be weight-raised.
+ */
+static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd,
+						struct bfq_queue *bfqq,
+						bool arrived_in_time,
+						bool wr_or_deserves_wr)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+
+	if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time) {
+		/*
+		 * We do not clear the flag non_blocking_wait_rq here, as
+		 * the latter is used in bfq_activate_bfqq to signal
+		 * that timestamps need to be back-shifted (and is
+		 * cleared right after).
+		 */
+
+		/*
+		 * In next assignment we rely on that either
+		 * entity->service or entity->budget are not updated
+		 * on expiration if bfqq is empty (see
+		 * __bfq_bfqq_recalc_budget). Thus both quantities
+		 * remain unchanged after such an expiration, and the
+		 * following statement therefore assigns to
+		 * entity->budget the remaining budget on such an
+		 * expiration.
+		 */
+		entity->budget = min_t(unsigned long,
+				       bfq_bfqq_budget_left(bfqq),
+				       bfqq->max_budget);
+
+		/*
+		 * At this point, we have used entity->service to get
+		 * the budget left (needed for updating
+		 * entity->budget). Thus we finally can, and have to,
+		 * reset entity->service. The latter must be reset
+		 * because bfqq would otherwise be charged again for
+		 * the service it has received during its previous
+		 * service slot(s).
+		 */
+		entity->service = 0;
+
+		return true;
+	}
+
+	/*
+	 * We can finally complete expiration, by setting service to 0.
+	 */
+	entity->service = 0;
+	entity->budget = max_t(unsigned long, bfqq->max_budget,
+			       bfq_serv_to_charge(bfqq->next_rq, bfqq));
+	bfq_clear_bfqq_non_blocking_wait_rq(bfqq);
+	return wr_or_deserves_wr;
+}
+
+/*
+ * Return the farthest past time instant according to jiffies
+ * macros.
+ */
+static unsigned long bfq_smallest_from_now(void)
+{
+	return jiffies - MAX_JIFFY_OFFSET;
+}
+
+static void bfq_update_bfqq_wr_on_rq_arrival(struct bfq_data *bfqd,
+					     struct bfq_queue *bfqq,
+					     unsigned int old_wr_coeff,
+					     bool wr_or_deserves_wr,
+					     bool interactive,
+					     bool in_burst,
+					     bool soft_rt)
+{
+	if (old_wr_coeff == 1 && wr_or_deserves_wr) {
+		/* start a weight-raising period */
+		if (interactive) {
+			bfqq->service_from_wr = 0;
+			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
+			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
+		} else {
+			/*
+			 * No interactive weight raising in progress
+			 * here: assign minus infinity to
+			 * wr_start_at_switch_to_srt, to make sure
+			 * that, at the end of the soft-real-time
+			 * weight raising periods that is starting
+			 * now, no interactive weight-raising period
+			 * may be wrongly considered as still in
+			 * progress (and thus actually started by
+			 * mistake).
+			 */
+			bfqq->wr_start_at_switch_to_srt =
+				bfq_smallest_from_now();
+			bfqq->wr_coeff = bfqd->bfq_wr_coeff *
+				BFQ_SOFTRT_WEIGHT_FACTOR;
+			bfqq->wr_cur_max_time =
+				bfqd->bfq_wr_rt_max_time;
+		}
+
+		/*
+		 * If needed, further reduce budget to make sure it is
+		 * close to bfqq's backlog, so as to reduce the
+		 * scheduling-error component due to a too large
+		 * budget. Do not care about throughput consequences,
+		 * but only about latency. Finally, do not assign a
+		 * too small budget either, to avoid increasing
+		 * latency by causing too frequent expirations.
+		 */
+		bfqq->entity.budget = min_t(unsigned long,
+					    bfqq->entity.budget,
+					    2 * bfq_min_budget(bfqd));
+	} else if (old_wr_coeff > 1) {
+		if (interactive) { /* update wr coeff and duration */
+			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
+			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
+		} else if (in_burst)
+			bfqq->wr_coeff = 1;
+		else if (soft_rt) {
+			/*
+			 * The application is now or still meeting the
+			 * requirements for being deemed soft rt.  We
+			 * can then correctly and safely (re)charge
+			 * the weight-raising duration for the
+			 * application with the weight-raising
+			 * duration for soft rt applications.
+			 *
+			 * In particular, doing this recharge now, i.e.,
+			 * before the weight-raising period for the
+			 * application finishes, reduces the probability
+			 * of the following negative scenario:
+			 * 1) the weight of a soft rt application is
+			 *    raised at startup (as for any newly
+			 *    created application),
+			 * 2) since the application is not interactive,
+			 *    at a certain time weight-raising is
+			 *    stopped for the application,
+			 * 3) at that time the application happens to
+			 *    still have pending requests, and hence
+			 *    is destined to not have a chance to be
+			 *    deemed soft rt before these requests are
+			 *    completed (see the comments to the
+			 *    function bfq_bfqq_softrt_next_start()
+			 *    for details on soft rt detection),
+			 * 4) these pending requests experience a high
+			 *    latency because the application is not
+			 *    weight-raised while they are pending.
+			 */
+			if (bfqq->wr_cur_max_time !=
+				bfqd->bfq_wr_rt_max_time) {
+				bfqq->wr_start_at_switch_to_srt =
+					bfqq->last_wr_start_finish;
+
+				bfqq->wr_cur_max_time =
+					bfqd->bfq_wr_rt_max_time;
+				bfqq->wr_coeff = bfqd->bfq_wr_coeff *
+					BFQ_SOFTRT_WEIGHT_FACTOR;
+			}
+			bfqq->last_wr_start_finish = jiffies;
+		}
+	}
+}
+
+static bool bfq_bfqq_idle_for_long_time(struct bfq_data *bfqd,
+					struct bfq_queue *bfqq)
+{
+	return bfqq->dispatched == 0 &&
+		time_is_before_jiffies(
+			bfqq->budget_timeout +
+			bfqd->bfq_wr_min_idle_time);
+}
+
+static void bfq_bfqq_handle_idle_busy_switch(struct bfq_data *bfqd,
+					     struct bfq_queue *bfqq,
+					     int old_wr_coeff,
+					     struct request *rq,
+					     bool *interactive)
+{
+	bool soft_rt, in_burst,	wr_or_deserves_wr,
+		bfqq_wants_to_preempt,
+		idle_for_long_time = bfq_bfqq_idle_for_long_time(bfqd, bfqq),
+		/*
+		 * See the comments on
+		 * bfq_bfqq_update_budg_for_activation for
+		 * details on the usage of the next variable.
+		 */
+		arrived_in_time =  ktime_get_ns() <=
+			bfqq->ttime.last_end_request +
+			bfqd->bfq_slice_idle * 3;
+
+
+	/*
+	 * bfqq deserves to be weight-raised if:
+	 * - it is sync,
+	 * - it does not belong to a large burst,
+	 * - it has been idle for enough time or is soft real-time,
+	 * - is linked to a bfq_io_cq (it is not shared in any sense).
+	 */
+	in_burst = bfq_bfqq_in_large_burst(bfqq);
+	soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
+		!in_burst &&
+		time_is_before_jiffies(bfqq->soft_rt_next_start) &&
+		bfqq->dispatched == 0;
+	*interactive = !in_burst && idle_for_long_time;
+	wr_or_deserves_wr = bfqd->low_latency &&
+		(bfqq->wr_coeff > 1 ||
+		 (bfq_bfqq_sync(bfqq) &&
+		  bfqq->bic && (*interactive || soft_rt)));
+
+	/*
+	 * Using the last flag, update budget and check whether bfqq
+	 * may want to preempt the in-service queue.
+	 */
+	bfqq_wants_to_preempt =
+		bfq_bfqq_update_budg_for_activation(bfqd, bfqq,
+						    arrived_in_time,
+						    wr_or_deserves_wr);
+
+	/*
+	 * If bfqq happened to be activated in a burst, but has been
+	 * idle for much more than an interactive queue, then we
+	 * assume that, in the overall I/O initiated in the burst, the
+	 * I/O associated with bfqq is finished. So bfqq does not need
+	 * to be treated as a queue belonging to a burst
+	 * anymore. Accordingly, we reset bfqq's in_large_burst flag
+	 * if set, and remove bfqq from the burst list if it's
+	 * there. We do not decrement burst_size, because the fact
+	 * that bfqq does not need to belong to the burst list any
+	 * more does not invalidate the fact that bfqq was created in
+	 * a burst.
+	 */
+	if (likely(!bfq_bfqq_just_created(bfqq)) &&
+	    idle_for_long_time &&
+	    time_is_before_jiffies(
+		    bfqq->budget_timeout +
+		    msecs_to_jiffies(10000))) {
+		hlist_del_init(&bfqq->burst_list_node);
+		bfq_clear_bfqq_in_large_burst(bfqq);
+	}
+
+	bfq_clear_bfqq_just_created(bfqq);
+
+
+	if (!bfq_bfqq_IO_bound(bfqq)) {
+		if (arrived_in_time) {
+			bfqq->requests_within_timer++;
+			if (bfqq->requests_within_timer >=
+			    bfqd->bfq_requests_within_timer)
+				bfq_mark_bfqq_IO_bound(bfqq);
+		} else
+			bfqq->requests_within_timer = 0;
+	}
+
+	if (bfqd->low_latency) {
+		if (unlikely(time_is_after_jiffies(bfqq->split_time)))
+			/* wraparound */
+			bfqq->split_time =
+				jiffies - bfqd->bfq_wr_min_idle_time - 1;
+
+		if (time_is_before_jiffies(bfqq->split_time +
+					   bfqd->bfq_wr_min_idle_time)) {
+			bfq_update_bfqq_wr_on_rq_arrival(bfqd, bfqq,
+							 old_wr_coeff,
+							 wr_or_deserves_wr,
+							 *interactive,
+							 in_burst,
+							 soft_rt);
+
+			if (old_wr_coeff != bfqq->wr_coeff)
+				bfqq->entity.prio_changed = 1;
+		}
+	}
+
+	bfqq->last_idle_bklogged = jiffies;
+	bfqq->service_from_backlogged = 0;
+	bfq_clear_bfqq_softrt_update(bfqq);
+
+	bfq_add_bfqq_busy(bfqd, bfqq);
+
+	/*
+	 * Expire in-service queue only if preemption may be needed
+	 * for guarantees. In this respect, the function
+	 * next_queue_may_preempt just checks a simple, necessary
+	 * condition, and not a sufficient condition based on
+	 * timestamps. In fact, for the latter condition to be
+	 * evaluated, timestamps would need first to be updated, and
+	 * this operation is quite costly (see the comments on the
+	 * function bfq_bfqq_update_budg_for_activation).
+	 */
+	if (bfqd->in_service_queue && bfqq_wants_to_preempt &&
+	    bfqd->in_service_queue->wr_coeff < bfqq->wr_coeff &&
+	    next_queue_may_preempt(bfqd))
+		bfq_bfqq_expire(bfqd, bfqd->in_service_queue,
+				false, BFQQE_PREEMPTED);
+}
+
+static void bfq_add_request(struct request *rq)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+	struct bfq_data *bfqd = bfqq->bfqd;
+	struct request *next_rq, *prev;
+	unsigned int old_wr_coeff = bfqq->wr_coeff;
+	bool interactive = false;
+
+	bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
+	bfqq->queued[rq_is_sync(rq)]++;
+	bfqd->queued++;
+
+	elv_rb_add(&bfqq->sort_list, rq);
+
+	/*
+	 * Check if this request is a better next-serve candidate.
+	 */
+	prev = bfqq->next_rq;
+	next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
+	bfqq->next_rq = next_rq;
+
+	/*
+	 * Adjust priority tree position, if next_rq changes.
+	 */
+	if (prev != bfqq->next_rq)
+		bfq_pos_tree_add_move(bfqd, bfqq);
+
+	if (!bfq_bfqq_busy(bfqq)) /* switching to busy ... */
+		bfq_bfqq_handle_idle_busy_switch(bfqd, bfqq, old_wr_coeff,
+						 rq, &interactive);
+	else {
+		if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
+		    time_is_before_jiffies(
+				bfqq->last_wr_start_finish +
+				bfqd->bfq_wr_min_inter_arr_async)) {
+			bfqq->wr_coeff = bfqd->bfq_wr_coeff;
+			bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
+
+			bfqd->wr_busy_queues++;
+			bfqq->entity.prio_changed = 1;
+		}
+		if (prev != bfqq->next_rq)
+			bfq_updated_next_req(bfqd, bfqq);
+	}
+
+	/*
+	 * Assign jiffies to last_wr_start_finish in the following
+	 * cases:
+	 *
+	 * . if bfqq is not going to be weight-raised, because, for
+	 *   non weight-raised queues, last_wr_start_finish stores the
+	 *   arrival time of the last request; as of now, this piece
+	 *   of information is used only for deciding whether to
+	 *   weight-raise async queues
+	 *
+	 * . if bfqq is not weight-raised, because, if bfqq is now
+	 *   switching to weight-raised, then last_wr_start_finish
+	 *   stores the time when weight-raising starts
+	 *
+	 * . if bfqq is interactive, because, regardless of whether
+	 *   bfqq is currently weight-raised, the weight-raising
+	 *   period must start or restart (this case is considered
+	 *   separately because it is not detected by the above
+	 *   conditions, if bfqq is already weight-raised)
+	 *
+	 * last_wr_start_finish has to be updated also if bfqq is soft
+	 * real-time, because the weight-raising period is constantly
+	 * restarted on idle-to-busy transitions for these queues, but
+	 * this is already done in bfq_bfqq_handle_idle_busy_switch if
+	 * needed.
+	 */
+	if (bfqd->low_latency &&
+		(old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
+		bfqq->last_wr_start_finish = jiffies;
+}
+
+static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
+					  struct bio *bio,
+					  struct request_queue *q)
+{
+	struct bfq_queue *bfqq = bfqd->bio_bfqq;
+
+
+	if (bfqq)
+		return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
+
+	return NULL;
+}
+
+static sector_t get_sdist(sector_t last_pos, struct request *rq)
+{
+	if (last_pos)
+		return abs(blk_rq_pos(rq) - last_pos);
+
+	return 0;
+}
+
+#if 0 /* Still not clear if we can do without next two functions */
+static void bfq_activate_request(struct request_queue *q, struct request *rq)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+
+	bfqd->rq_in_driver++;
+}
+
+static void bfq_deactivate_request(struct request_queue *q, struct request *rq)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+
+	bfqd->rq_in_driver--;
+}
+#endif
+
+static void bfq_remove_request(struct request_queue *q,
+			       struct request *rq)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+	struct bfq_data *bfqd = bfqq->bfqd;
+	const int sync = rq_is_sync(rq);
+
+	if (bfqq->next_rq == rq) {
+		bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
+		bfq_updated_next_req(bfqd, bfqq);
+	}
+
+	if (rq->queuelist.prev != &rq->queuelist)
+		list_del_init(&rq->queuelist);
+	bfqq->queued[sync]--;
+	bfqd->queued--;
+	elv_rb_del(&bfqq->sort_list, rq);
+
+	elv_rqhash_del(q, rq);
+	if (q->last_merge == rq)
+		q->last_merge = NULL;
+
+	if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
+		bfqq->next_rq = NULL;
+
+		if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue) {
+			bfq_del_bfqq_busy(bfqd, bfqq, false);
+			/*
+			 * bfqq emptied. In normal operation, when
+			 * bfqq is empty, bfqq->entity.service and
+			 * bfqq->entity.budget must contain,
+			 * respectively, the service received and the
+			 * budget used last time bfqq emptied. These
+			 * facts do not hold in this case, as at least
+			 * this last removal occurred while bfqq is
+			 * not in service. To avoid inconsistencies,
+			 * reset both bfqq->entity.service and
+			 * bfqq->entity.budget, if bfqq has still a
+			 * process that may issue I/O requests to it.
+			 */
+			bfqq->entity.budget = bfqq->entity.service = 0;
+		}
+
+		/*
+		 * Remove queue from request-position tree as it is empty.
+		 */
+		if (bfqq->pos_root) {
+			rb_erase(&bfqq->pos_node, bfqq->pos_root);
+			bfqq->pos_root = NULL;
+		}
+	} else {
+		bfq_pos_tree_add_move(bfqd, bfqq);
+	}
+
+	if (rq->cmd_flags & REQ_META)
+		bfqq->meta_pending--;
+
+}
+
+static bool bfq_bio_merge(struct blk_mq_hw_ctx *hctx, struct bio *bio)
+{
+	struct request_queue *q = hctx->queue;
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct request *free = NULL;
+	/*
+	 * bfq_bic_lookup grabs the queue_lock: invoke it now and
+	 * store its return value for later use, to avoid nesting
+	 * queue_lock inside the bfqd->lock. We assume that the bic
+	 * returned by bfq_bic_lookup does not go away before
+	 * bfqd->lock is taken.
+	 */
+	struct bfq_io_cq *bic = bfq_bic_lookup(bfqd, current->io_context, q);
+	bool ret;
+
+	spin_lock_irq(&bfqd->lock);
+
+	if (bic)
+		bfqd->bio_bfqq = bic_to_bfqq(bic, op_is_sync(bio->bi_opf));
+	else
+		bfqd->bio_bfqq = NULL;
+	bfqd->bio_bic = bic;
+
+	ret = blk_mq_sched_try_merge(q, bio, &free);
+
+	if (free)
+		blk_mq_free_request(free);
+	spin_unlock_irq(&bfqd->lock);
+
+	return ret;
+}
+
+static int bfq_request_merge(struct request_queue *q, struct request **req,
+			     struct bio *bio)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct request *__rq;
+
+	__rq = bfq_find_rq_fmerge(bfqd, bio, q);
+	if (__rq && elv_bio_merge_ok(__rq, bio)) {
+		*req = __rq;
+		return ELEVATOR_FRONT_MERGE;
+	}
+
+	return ELEVATOR_NO_MERGE;
+}
+
+static struct bfq_queue *bfq_init_rq(struct request *rq);
+
+static void bfq_request_merged(struct request_queue *q, struct request *req,
+			       enum elv_merge type)
+{
+	if (type == ELEVATOR_FRONT_MERGE &&
+	    rb_prev(&req->rb_node) &&
+	    blk_rq_pos(req) <
+	    blk_rq_pos(container_of(rb_prev(&req->rb_node),
+				    struct request, rb_node))) {
+		struct bfq_queue *bfqq = bfq_init_rq(req);
+		struct bfq_data *bfqd;
+		struct request *prev, *next_rq;
+
+		if (!bfqq)
+			return;
+
+		bfqd = bfqq->bfqd;
+
+		/* Reposition request in its sort_list */
+		elv_rb_del(&bfqq->sort_list, req);
+		elv_rb_add(&bfqq->sort_list, req);
+
+		/* Choose next request to be served for bfqq */
+		prev = bfqq->next_rq;
+		next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
+					 bfqd->last_position);
+		bfqq->next_rq = next_rq;
+		/*
+		 * If next_rq changes, update both the queue's budget to
+		 * fit the new request and the queue's position in its
+		 * rq_pos_tree.
+		 */
+		if (prev != bfqq->next_rq) {
+			bfq_updated_next_req(bfqd, bfqq);
+			bfq_pos_tree_add_move(bfqd, bfqq);
+		}
+	}
+}
+
+/*
+ * This function is called to notify the scheduler that the requests
+ * rq and 'next' have been merged, with 'next' going away.  BFQ
+ * exploits this hook to address the following issue: if 'next' has a
+ * fifo_time lower that rq, then the fifo_time of rq must be set to
+ * the value of 'next', to not forget the greater age of 'next'.
+ *
+ * NOTE: in this function we assume that rq is in a bfq_queue, basing
+ * on that rq is picked from the hash table q->elevator->hash, which,
+ * in its turn, is filled only with I/O requests present in
+ * bfq_queues, while BFQ is in use for the request queue q. In fact,
+ * the function that fills this hash table (elv_rqhash_add) is called
+ * only by bfq_insert_request.
+ */
+static void bfq_requests_merged(struct request_queue *q, struct request *rq,
+				struct request *next)
+{
+	struct bfq_queue *bfqq = bfq_init_rq(rq),
+		*next_bfqq = bfq_init_rq(next);
+
+	if (!bfqq)
+		return;
+
+	/*
+	 * If next and rq belong to the same bfq_queue and next is older
+	 * than rq, then reposition rq in the fifo (by substituting next
+	 * with rq). Otherwise, if next and rq belong to different
+	 * bfq_queues, never reposition rq: in fact, we would have to
+	 * reposition it with respect to next's position in its own fifo,
+	 * which would most certainly be too expensive with respect to
+	 * the benefits.
+	 */
+	if (bfqq == next_bfqq &&
+	    !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
+	    next->fifo_time < rq->fifo_time) {
+		list_del_init(&rq->queuelist);
+		list_replace_init(&next->queuelist, &rq->queuelist);
+		rq->fifo_time = next->fifo_time;
+	}
+
+	if (bfqq->next_rq == next)
+		bfqq->next_rq = rq;
+
+	bfqg_stats_update_io_merged(bfqq_group(bfqq), next->cmd_flags);
+}
+
+/* Must be called with bfqq != NULL */
+static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
+{
+	if (bfq_bfqq_busy(bfqq))
+		bfqq->bfqd->wr_busy_queues--;
+	bfqq->wr_coeff = 1;
+	bfqq->wr_cur_max_time = 0;
+	bfqq->last_wr_start_finish = jiffies;
+	/*
+	 * Trigger a weight change on the next invocation of
+	 * __bfq_entity_update_weight_prio.
+	 */
+	bfqq->entity.prio_changed = 1;
+}
+
+void bfq_end_wr_async_queues(struct bfq_data *bfqd,
+			     struct bfq_group *bfqg)
+{
+	int i, j;
+
+	for (i = 0; i < 2; i++)
+		for (j = 0; j < IOPRIO_BE_NR; j++)
+			if (bfqg->async_bfqq[i][j])
+				bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]);
+	if (bfqg->async_idle_bfqq)
+		bfq_bfqq_end_wr(bfqg->async_idle_bfqq);
+}
+
+static void bfq_end_wr(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq;
+
+	spin_lock_irq(&bfqd->lock);
+
+	list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
+		bfq_bfqq_end_wr(bfqq);
+	list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
+		bfq_bfqq_end_wr(bfqq);
+	bfq_end_wr_async(bfqd);
+
+	spin_unlock_irq(&bfqd->lock);
+}
+
+static sector_t bfq_io_struct_pos(void *io_struct, bool request)
+{
+	if (request)
+		return blk_rq_pos(io_struct);
+	else
+		return ((struct bio *)io_struct)->bi_iter.bi_sector;
+}
+
+static int bfq_rq_close_to_sector(void *io_struct, bool request,
+				  sector_t sector)
+{
+	return abs(bfq_io_struct_pos(io_struct, request) - sector) <=
+	       BFQQ_CLOSE_THR;
+}
+
+static struct bfq_queue *bfqq_find_close(struct bfq_data *bfqd,
+					 struct bfq_queue *bfqq,
+					 sector_t sector)
+{
+	struct rb_root *root = &bfq_bfqq_to_bfqg(bfqq)->rq_pos_tree;
+	struct rb_node *parent, *node;
+	struct bfq_queue *__bfqq;
+
+	if (RB_EMPTY_ROOT(root))
+		return NULL;
+
+	/*
+	 * First, if we find a request starting at the end of the last
+	 * request, choose it.
+	 */
+	__bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
+	if (__bfqq)
+		return __bfqq;
+
+	/*
+	 * If the exact sector wasn't found, the parent of the NULL leaf
+	 * will contain the closest sector (rq_pos_tree sorted by
+	 * next_request position).
+	 */
+	__bfqq = rb_entry(parent, struct bfq_queue, pos_node);
+	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
+		return __bfqq;
+
+	if (blk_rq_pos(__bfqq->next_rq) < sector)
+		node = rb_next(&__bfqq->pos_node);
+	else
+		node = rb_prev(&__bfqq->pos_node);
+	if (!node)
+		return NULL;
+
+	__bfqq = rb_entry(node, struct bfq_queue, pos_node);
+	if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
+		return __bfqq;
+
+	return NULL;
+}
+
+static struct bfq_queue *bfq_find_close_cooperator(struct bfq_data *bfqd,
+						   struct bfq_queue *cur_bfqq,
+						   sector_t sector)
+{
+	struct bfq_queue *bfqq;
+
+	/*
+	 * We shall notice if some of the queues are cooperating,
+	 * e.g., working closely on the same area of the device. In
+	 * that case, we can group them together and: 1) don't waste
+	 * time idling, and 2) serve the union of their requests in
+	 * the best possible order for throughput.
+	 */
+	bfqq = bfqq_find_close(bfqd, cur_bfqq, sector);
+	if (!bfqq || bfqq == cur_bfqq)
+		return NULL;
+
+	return bfqq;
+}
+
+static struct bfq_queue *
+bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
+{
+	int process_refs, new_process_refs;
+	struct bfq_queue *__bfqq;
+
+	/*
+	 * If there are no process references on the new_bfqq, then it is
+	 * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
+	 * may have dropped their last reference (not just their last process
+	 * reference).
+	 */
+	if (!bfqq_process_refs(new_bfqq))
+		return NULL;
+
+	/* Avoid a circular list and skip interim queue merges. */
+	while ((__bfqq = new_bfqq->new_bfqq)) {
+		if (__bfqq == bfqq)
+			return NULL;
+		new_bfqq = __bfqq;
+	}
+
+	process_refs = bfqq_process_refs(bfqq);
+	new_process_refs = bfqq_process_refs(new_bfqq);
+	/*
+	 * If the process for the bfqq has gone away, there is no
+	 * sense in merging the queues.
+	 */
+	if (process_refs == 0 || new_process_refs == 0)
+		return NULL;
+
+	bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
+		new_bfqq->pid);
+
+	/*
+	 * Merging is just a redirection: the requests of the process
+	 * owning one of the two queues are redirected to the other queue.
+	 * The latter queue, in its turn, is set as shared if this is the
+	 * first time that the requests of some process are redirected to
+	 * it.
+	 *
+	 * We redirect bfqq to new_bfqq and not the opposite, because
+	 * we are in the context of the process owning bfqq, thus we
+	 * have the io_cq of this process. So we can immediately
+	 * configure this io_cq to redirect the requests of the
+	 * process to new_bfqq. In contrast, the io_cq of new_bfqq is
+	 * not available any more (new_bfqq->bic == NULL).
+	 *
+	 * Anyway, even in case new_bfqq coincides with the in-service
+	 * queue, redirecting requests the in-service queue is the
+	 * best option, as we feed the in-service queue with new
+	 * requests close to the last request served and, by doing so,
+	 * are likely to increase the throughput.
+	 */
+	bfqq->new_bfqq = new_bfqq;
+	new_bfqq->ref += process_refs;
+	return new_bfqq;
+}
+
+static bool bfq_may_be_close_cooperator(struct bfq_queue *bfqq,
+					struct bfq_queue *new_bfqq)
+{
+	if (bfq_too_late_for_merging(new_bfqq))
+		return false;
+
+	if (bfq_class_idle(bfqq) || bfq_class_idle(new_bfqq) ||
+	    (bfqq->ioprio_class != new_bfqq->ioprio_class))
+		return false;
+
+	/*
+	 * If either of the queues has already been detected as seeky,
+	 * then merging it with the other queue is unlikely to lead to
+	 * sequential I/O.
+	 */
+	if (BFQQ_SEEKY(bfqq) || BFQQ_SEEKY(new_bfqq))
+		return false;
+
+	/*
+	 * Interleaved I/O is known to be done by (some) applications
+	 * only for reads, so it does not make sense to merge async
+	 * queues.
+	 */
+	if (!bfq_bfqq_sync(bfqq) || !bfq_bfqq_sync(new_bfqq))
+		return false;
+
+	return true;
+}
+
+/*
+ * Attempt to schedule a merge of bfqq with the currently in-service
+ * queue or with a close queue among the scheduled queues.  Return
+ * NULL if no merge was scheduled, a pointer to the shared bfq_queue
+ * structure otherwise.
+ *
+ * The OOM queue is not allowed to participate to cooperation: in fact, since
+ * the requests temporarily redirected to the OOM queue could be redirected
+ * again to dedicated queues at any time, the state needed to correctly
+ * handle merging with the OOM queue would be quite complex and expensive
+ * to maintain. Besides, in such a critical condition as an out of memory,
+ * the benefits of queue merging may be little relevant, or even negligible.
+ *
+ * WARNING: queue merging may impair fairness among non-weight raised
+ * queues, for at least two reasons: 1) the original weight of a
+ * merged queue may change during the merged state, 2) even being the
+ * weight the same, a merged queue may be bloated with many more
+ * requests than the ones produced by its originally-associated
+ * process.
+ */
+static struct bfq_queue *
+bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+		     void *io_struct, bool request)
+{
+	struct bfq_queue *in_service_bfqq, *new_bfqq;
+
+	/*
+	 * Prevent bfqq from being merged if it has been created too
+	 * long ago. The idea is that true cooperating processes, and
+	 * thus their associated bfq_queues, are supposed to be
+	 * created shortly after each other. This is the case, e.g.,
+	 * for KVM/QEMU and dump I/O threads. Basing on this
+	 * assumption, the following filtering greatly reduces the
+	 * probability that two non-cooperating processes, which just
+	 * happen to do close I/O for some short time interval, have
+	 * their queues merged by mistake.
+	 */
+	if (bfq_too_late_for_merging(bfqq))
+		return NULL;
+
+	if (bfqq->new_bfqq)
+		return bfqq->new_bfqq;
+
+	if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
+		return NULL;
+
+	/* If there is only one backlogged queue, don't search. */
+	if (bfqd->busy_queues == 1)
+		return NULL;
+
+	in_service_bfqq = bfqd->in_service_queue;
+
+	if (in_service_bfqq && in_service_bfqq != bfqq &&
+	    likely(in_service_bfqq != &bfqd->oom_bfqq) &&
+	    bfq_rq_close_to_sector(io_struct, request,
+				   bfqd->in_serv_last_pos) &&
+	    bfqq->entity.parent == in_service_bfqq->entity.parent &&
+	    bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) {
+		new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
+		if (new_bfqq)
+			return new_bfqq;
+	}
+	/*
+	 * Check whether there is a cooperator among currently scheduled
+	 * queues. The only thing we need is that the bio/request is not
+	 * NULL, as we need it to establish whether a cooperator exists.
+	 */
+	new_bfqq = bfq_find_close_cooperator(bfqd, bfqq,
+			bfq_io_struct_pos(io_struct, request));
+
+	if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq) &&
+	    bfq_may_be_close_cooperator(bfqq, new_bfqq))
+		return bfq_setup_merge(bfqq, new_bfqq);
+
+	return NULL;
+}
+
+static void bfq_bfqq_save_state(struct bfq_queue *bfqq)
+{
+	struct bfq_io_cq *bic = bfqq->bic;
+
+	/*
+	 * If !bfqq->bic, the queue is already shared or its requests
+	 * have already been redirected to a shared queue; both idle window
+	 * and weight raising state have already been saved. Do nothing.
+	 */
+	if (!bic)
+		return;
+
+	bic->saved_ttime = bfqq->ttime;
+	bic->saved_has_short_ttime = bfq_bfqq_has_short_ttime(bfqq);
+	bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
+	bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
+	bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node);
+	if (unlikely(bfq_bfqq_just_created(bfqq) &&
+		     !bfq_bfqq_in_large_burst(bfqq) &&
+		     bfqq->bfqd->low_latency)) {
+		/*
+		 * bfqq being merged right after being created: bfqq
+		 * would have deserved interactive weight raising, but
+		 * did not make it to be set in a weight-raised state,
+		 * because of this early merge.	Store directly the
+		 * weight-raising state that would have been assigned
+		 * to bfqq, so that to avoid that bfqq unjustly fails
+		 * to enjoy weight raising if split soon.
+		 */
+		bic->saved_wr_coeff = bfqq->bfqd->bfq_wr_coeff;
+		bic->saved_wr_cur_max_time = bfq_wr_duration(bfqq->bfqd);
+		bic->saved_last_wr_start_finish = jiffies;
+	} else {
+		bic->saved_wr_coeff = bfqq->wr_coeff;
+		bic->saved_wr_start_at_switch_to_srt =
+			bfqq->wr_start_at_switch_to_srt;
+		bic->saved_last_wr_start_finish = bfqq->last_wr_start_finish;
+		bic->saved_wr_cur_max_time = bfqq->wr_cur_max_time;
+	}
+}
+
+static void
+bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
+		struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
+{
+	bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
+		(unsigned long)new_bfqq->pid);
+	/* Save weight raising and idle window of the merged queues */
+	bfq_bfqq_save_state(bfqq);
+	bfq_bfqq_save_state(new_bfqq);
+	if (bfq_bfqq_IO_bound(bfqq))
+		bfq_mark_bfqq_IO_bound(new_bfqq);
+	bfq_clear_bfqq_IO_bound(bfqq);
+
+	/*
+	 * If bfqq is weight-raised, then let new_bfqq inherit
+	 * weight-raising. To reduce false positives, neglect the case
+	 * where bfqq has just been created, but has not yet made it
+	 * to be weight-raised (which may happen because EQM may merge
+	 * bfqq even before bfq_add_request is executed for the first
+	 * time for bfqq). Handling this case would however be very
+	 * easy, thanks to the flag just_created.
+	 */
+	if (new_bfqq->wr_coeff == 1 && bfqq->wr_coeff > 1) {
+		new_bfqq->wr_coeff = bfqq->wr_coeff;
+		new_bfqq->wr_cur_max_time = bfqq->wr_cur_max_time;
+		new_bfqq->last_wr_start_finish = bfqq->last_wr_start_finish;
+		new_bfqq->wr_start_at_switch_to_srt =
+			bfqq->wr_start_at_switch_to_srt;
+		if (bfq_bfqq_busy(new_bfqq))
+			bfqd->wr_busy_queues++;
+		new_bfqq->entity.prio_changed = 1;
+	}
+
+	if (bfqq->wr_coeff > 1) { /* bfqq has given its wr to new_bfqq */
+		bfqq->wr_coeff = 1;
+		bfqq->entity.prio_changed = 1;
+		if (bfq_bfqq_busy(bfqq))
+			bfqd->wr_busy_queues--;
+	}
+
+	bfq_log_bfqq(bfqd, new_bfqq, "merge_bfqqs: wr_busy %d",
+		     bfqd->wr_busy_queues);
+
+	/*
+	 * Merge queues (that is, let bic redirect its requests to new_bfqq)
+	 */
+	bic_set_bfqq(bic, new_bfqq, 1);
+	bfq_mark_bfqq_coop(new_bfqq);
+	/*
+	 * new_bfqq now belongs to at least two bics (it is a shared queue):
+	 * set new_bfqq->bic to NULL. bfqq either:
+	 * - does not belong to any bic any more, and hence bfqq->bic must
+	 *   be set to NULL, or
+	 * - is a queue whose owning bics have already been redirected to a
+	 *   different queue, hence the queue is destined to not belong to
+	 *   any bic soon and bfqq->bic is already NULL (therefore the next
+	 *   assignment causes no harm).
+	 */
+	new_bfqq->bic = NULL;
+	bfqq->bic = NULL;
+	/* release process reference to bfqq */
+	bfq_put_queue(bfqq);
+}
+
+static bool bfq_allow_bio_merge(struct request_queue *q, struct request *rq,
+				struct bio *bio)
+{
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	bool is_sync = op_is_sync(bio->bi_opf);
+	struct bfq_queue *bfqq = bfqd->bio_bfqq, *new_bfqq;
+
+	/*
+	 * Disallow merge of a sync bio into an async request.
+	 */
+	if (is_sync && !rq_is_sync(rq))
+		return false;
+
+	/*
+	 * Lookup the bfqq that this bio will be queued with. Allow
+	 * merge only if rq is queued there.
+	 */
+	if (!bfqq)
+		return false;
+
+	/*
+	 * We take advantage of this function to perform an early merge
+	 * of the queues of possible cooperating processes.
+	 */
+	new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false);
+	if (new_bfqq) {
+		/*
+		 * bic still points to bfqq, then it has not yet been
+		 * redirected to some other bfq_queue, and a queue
+		 * merge beween bfqq and new_bfqq can be safely
+		 * fulfillled, i.e., bic can be redirected to new_bfqq
+		 * and bfqq can be put.
+		 */
+		bfq_merge_bfqqs(bfqd, bfqd->bio_bic, bfqq,
+				new_bfqq);
+		/*
+		 * If we get here, bio will be queued into new_queue,
+		 * so use new_bfqq to decide whether bio and rq can be
+		 * merged.
+		 */
+		bfqq = new_bfqq;
+
+		/*
+		 * Change also bqfd->bio_bfqq, as
+		 * bfqd->bio_bic now points to new_bfqq, and
+		 * this function may be invoked again (and then may
+		 * use again bqfd->bio_bfqq).
+		 */
+		bfqd->bio_bfqq = bfqq;
+	}
+
+	return bfqq == RQ_BFQQ(rq);
+}
+
+/*
+ * Set the maximum time for the in-service queue to consume its
+ * budget. This prevents seeky processes from lowering the throughput.
+ * In practice, a time-slice service scheme is used with seeky
+ * processes.
+ */
+static void bfq_set_budget_timeout(struct bfq_data *bfqd,
+				   struct bfq_queue *bfqq)
+{
+	unsigned int timeout_coeff;
+
+	if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
+		timeout_coeff = 1;
+	else
+		timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
+
+	bfqd->last_budget_start = ktime_get();
+
+	bfqq->budget_timeout = jiffies +
+		bfqd->bfq_timeout * timeout_coeff;
+}
+
+static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
+				       struct bfq_queue *bfqq)
+{
+	if (bfqq) {
+		bfq_clear_bfqq_fifo_expire(bfqq);
+
+		bfqd->budgets_assigned = (bfqd->budgets_assigned * 7 + 256) / 8;
+
+		if (time_is_before_jiffies(bfqq->last_wr_start_finish) &&
+		    bfqq->wr_coeff > 1 &&
+		    bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time &&
+		    time_is_before_jiffies(bfqq->budget_timeout)) {
+			/*
+			 * For soft real-time queues, move the start
+			 * of the weight-raising period forward by the
+			 * time the queue has not received any
+			 * service. Otherwise, a relatively long
+			 * service delay is likely to cause the
+			 * weight-raising period of the queue to end,
+			 * because of the short duration of the
+			 * weight-raising period of a soft real-time
+			 * queue.  It is worth noting that this move
+			 * is not so dangerous for the other queues,
+			 * because soft real-time queues are not
+			 * greedy.
+			 *
+			 * To not add a further variable, we use the
+			 * overloaded field budget_timeout to
+			 * determine for how long the queue has not
+			 * received service, i.e., how much time has
+			 * elapsed since the queue expired. However,
+			 * this is a little imprecise, because
+			 * budget_timeout is set to jiffies if bfqq
+			 * not only expires, but also remains with no
+			 * request.
+			 */
+			if (time_after(bfqq->budget_timeout,
+				       bfqq->last_wr_start_finish))
+				bfqq->last_wr_start_finish +=
+					jiffies - bfqq->budget_timeout;
+			else
+				bfqq->last_wr_start_finish = jiffies;
+		}
+
+		bfq_set_budget_timeout(bfqd, bfqq);
+		bfq_log_bfqq(bfqd, bfqq,
+			     "set_in_service_queue, cur-budget = %d",
+			     bfqq->entity.budget);
+	}
+
+	bfqd->in_service_queue = bfqq;
+}
+
+/*
+ * Get and set a new queue for service.
+ */
+static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
+
+	__bfq_set_in_service_queue(bfqd, bfqq);
+	return bfqq;
+}
+
+static void bfq_arm_slice_timer(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq = bfqd->in_service_queue;
+	u32 sl;
+
+	bfq_mark_bfqq_wait_request(bfqq);
+
+	/*
+	 * We don't want to idle for seeks, but we do want to allow
+	 * fair distribution of slice time for a process doing back-to-back
+	 * seeks. So allow a little bit of time for him to submit a new rq.
+	 */
+	sl = bfqd->bfq_slice_idle;
+	/*
+	 * Unless the queue is being weight-raised or the scenario is
+	 * asymmetric, grant only minimum idle time if the queue
+	 * is seeky. A long idling is preserved for a weight-raised
+	 * queue, or, more in general, in an asymmetric scenario,
+	 * because a long idling is needed for guaranteeing to a queue
+	 * its reserved share of the throughput (in particular, it is
+	 * needed if the queue has a higher weight than some other
+	 * queue).
+	 */
+	if (BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
+	    bfq_symmetric_scenario(bfqd))
+		sl = min_t(u64, sl, BFQ_MIN_TT);
+	else if (bfqq->wr_coeff > 1)
+		sl = max_t(u32, sl, 20ULL * NSEC_PER_MSEC);
+
+	bfqd->last_idling_start = ktime_get();
+	hrtimer_start(&bfqd->idle_slice_timer, ns_to_ktime(sl),
+		      HRTIMER_MODE_REL);
+	bfqg_stats_set_start_idle_time(bfqq_group(bfqq));
+}
+
+/*
+ * In autotuning mode, max_budget is dynamically recomputed as the
+ * amount of sectors transferred in timeout at the estimated peak
+ * rate. This enables BFQ to utilize a full timeslice with a full
+ * budget, even if the in-service queue is served at peak rate. And
+ * this maximises throughput with sequential workloads.
+ */
+static unsigned long bfq_calc_max_budget(struct bfq_data *bfqd)
+{
+	return (u64)bfqd->peak_rate * USEC_PER_MSEC *
+		jiffies_to_msecs(bfqd->bfq_timeout)>>BFQ_RATE_SHIFT;
+}
+
+/*
+ * Update parameters related to throughput and responsiveness, as a
+ * function of the estimated peak rate. See comments on
+ * bfq_calc_max_budget(), and on the ref_wr_duration array.
+ */
+static void update_thr_responsiveness_params(struct bfq_data *bfqd)
+{
+	if (bfqd->bfq_user_max_budget == 0) {
+		bfqd->bfq_max_budget =
+			bfq_calc_max_budget(bfqd);
+		bfq_log(bfqd, "new max_budget = %d", bfqd->bfq_max_budget);
+	}
+}
+
+static void bfq_reset_rate_computation(struct bfq_data *bfqd,
+				       struct request *rq)
+{
+	if (rq != NULL) { /* new rq dispatch now, reset accordingly */
+		bfqd->last_dispatch = bfqd->first_dispatch = ktime_get_ns();
+		bfqd->peak_rate_samples = 1;
+		bfqd->sequential_samples = 0;
+		bfqd->tot_sectors_dispatched = bfqd->last_rq_max_size =
+			blk_rq_sectors(rq);
+	} else /* no new rq dispatched, just reset the number of samples */
+		bfqd->peak_rate_samples = 0; /* full re-init on next disp. */
+
+	bfq_log(bfqd,
+		"reset_rate_computation at end, sample %u/%u tot_sects %llu",
+		bfqd->peak_rate_samples, bfqd->sequential_samples,
+		bfqd->tot_sectors_dispatched);
+}
+
+static void bfq_update_rate_reset(struct bfq_data *bfqd, struct request *rq)
+{
+	u32 rate, weight, divisor;
+
+	/*
+	 * For the convergence property to hold (see comments on
+	 * bfq_update_peak_rate()) and for the assessment to be
+	 * reliable, a minimum number of samples must be present, and
+	 * a minimum amount of time must have elapsed. If not so, do
+	 * not compute new rate. Just reset parameters, to get ready
+	 * for a new evaluation attempt.
+	 */
+	if (bfqd->peak_rate_samples < BFQ_RATE_MIN_SAMPLES ||
+	    bfqd->delta_from_first < BFQ_RATE_MIN_INTERVAL)
+		goto reset_computation;
+
+	/*
+	 * If a new request completion has occurred after last
+	 * dispatch, then, to approximate the rate at which requests
+	 * have been served by the device, it is more precise to
+	 * extend the observation interval to the last completion.
+	 */
+	bfqd->delta_from_first =
+		max_t(u64, bfqd->delta_from_first,
+		      bfqd->last_completion - bfqd->first_dispatch);
+
+	/*
+	 * Rate computed in sects/usec, and not sects/nsec, for
+	 * precision issues.
+	 */
+	rate = div64_ul(bfqd->tot_sectors_dispatched<<BFQ_RATE_SHIFT,
+			div_u64(bfqd->delta_from_first, NSEC_PER_USEC));
+
+	/*
+	 * Peak rate not updated if:
+	 * - the percentage of sequential dispatches is below 3/4 of the
+	 *   total, and rate is below the current estimated peak rate
+	 * - rate is unreasonably high (> 20M sectors/sec)
+	 */
+	if ((bfqd->sequential_samples < (3 * bfqd->peak_rate_samples)>>2 &&
+	     rate <= bfqd->peak_rate) ||
+		rate > 20<<BFQ_RATE_SHIFT)
+		goto reset_computation;
+
+	/*
+	 * We have to update the peak rate, at last! To this purpose,
+	 * we use a low-pass filter. We compute the smoothing constant
+	 * of the filter as a function of the 'weight' of the new
+	 * measured rate.
+	 *
+	 * As can be seen in next formulas, we define this weight as a
+	 * quantity proportional to how sequential the workload is,
+	 * and to how long the observation time interval is.
+	 *
+	 * The weight runs from 0 to 8. The maximum value of the
+	 * weight, 8, yields the minimum value for the smoothing
+	 * constant. At this minimum value for the smoothing constant,
+	 * the measured rate contributes for half of the next value of
+	 * the estimated peak rate.
+	 *
+	 * So, the first step is to compute the weight as a function
+	 * of how sequential the workload is. Note that the weight
+	 * cannot reach 9, because bfqd->sequential_samples cannot
+	 * become equal to bfqd->peak_rate_samples, which, in its
+	 * turn, holds true because bfqd->sequential_samples is not
+	 * incremented for the first sample.
+	 */
+	weight = (9 * bfqd->sequential_samples) / bfqd->peak_rate_samples;
+
+	/*
+	 * Second step: further refine the weight as a function of the
+	 * duration of the observation interval.
+	 */
+	weight = min_t(u32, 8,
+		       div_u64(weight * bfqd->delta_from_first,
+			       BFQ_RATE_REF_INTERVAL));
+
+	/*
+	 * Divisor ranging from 10, for minimum weight, to 2, for
+	 * maximum weight.
+	 */
+	divisor = 10 - weight;
+
+	/*
+	 * Finally, update peak rate:
+	 *
+	 * peak_rate = peak_rate * (divisor-1) / divisor  +  rate / divisor
+	 */
+	bfqd->peak_rate *= divisor-1;
+	bfqd->peak_rate /= divisor;
+	rate /= divisor; /* smoothing constant alpha = 1/divisor */
+
+	bfqd->peak_rate += rate;
+
+	/*
+	 * For a very slow device, bfqd->peak_rate can reach 0 (see
+	 * the minimum representable values reported in the comments
+	 * on BFQ_RATE_SHIFT). Push to 1 if this happens, to avoid
+	 * divisions by zero where bfqd->peak_rate is used as a
+	 * divisor.
+	 */
+	bfqd->peak_rate = max_t(u32, 1, bfqd->peak_rate);
+
+	update_thr_responsiveness_params(bfqd);
+
+reset_computation:
+	bfq_reset_rate_computation(bfqd, rq);
+}
+
+/*
+ * Update the read/write peak rate (the main quantity used for
+ * auto-tuning, see update_thr_responsiveness_params()).
+ *
+ * It is not trivial to estimate the peak rate (correctly): because of
+ * the presence of sw and hw queues between the scheduler and the
+ * device components that finally serve I/O requests, it is hard to
+ * say exactly when a given dispatched request is served inside the
+ * device, and for how long. As a consequence, it is hard to know
+ * precisely at what rate a given set of requests is actually served
+ * by the device.
+ *
+ * On the opposite end, the dispatch time of any request is trivially
+ * available, and, from this piece of information, the "dispatch rate"
+ * of requests can be immediately computed. So, the idea in the next
+ * function is to use what is known, namely request dispatch times
+ * (plus, when useful, request completion times), to estimate what is
+ * unknown, namely in-device request service rate.
+ *
+ * The main issue is that, because of the above facts, the rate at
+ * which a certain set of requests is dispatched over a certain time
+ * interval can vary greatly with respect to the rate at which the
+ * same requests are then served. But, since the size of any
+ * intermediate queue is limited, and the service scheme is lossless
+ * (no request is silently dropped), the following obvious convergence
+ * property holds: the number of requests dispatched MUST become
+ * closer and closer to the number of requests completed as the
+ * observation interval grows. This is the key property used in
+ * the next function to estimate the peak service rate as a function
+ * of the observed dispatch rate. The function assumes to be invoked
+ * on every request dispatch.
+ */
+static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq)
+{
+	u64 now_ns = ktime_get_ns();
+
+	if (bfqd->peak_rate_samples == 0) { /* first dispatch */
+		bfq_log(bfqd, "update_peak_rate: goto reset, samples %d",
+			bfqd->peak_rate_samples);
+		bfq_reset_rate_computation(bfqd, rq);
+		goto update_last_values; /* will add one sample */
+	}
+
+	/*
+	 * Device idle for very long: the observation interval lasting
+	 * up to this dispatch cannot be a valid observation interval
+	 * for computing a new peak rate (similarly to the late-
+	 * completion event in bfq_completed_request()). Go to
+	 * update_rate_and_reset to have the following three steps
+	 * taken:
+	 * - close the observation interval at the last (previous)
+	 *   request dispatch or completion
+	 * - compute rate, if possible, for that observation interval
+	 * - start a new observation interval with this dispatch
+	 */
+	if (now_ns - bfqd->last_dispatch > 100*NSEC_PER_MSEC &&
+	    bfqd->rq_in_driver == 0)
+		goto update_rate_and_reset;
+
+	/* Update sampling information */
+	bfqd->peak_rate_samples++;
+
+	if ((bfqd->rq_in_driver > 0 ||
+		now_ns - bfqd->last_completion < BFQ_MIN_TT)
+	     && get_sdist(bfqd->last_position, rq) < BFQQ_SEEK_THR)
+		bfqd->sequential_samples++;
+
+	bfqd->tot_sectors_dispatched += blk_rq_sectors(rq);
+
+	/* Reset max observed rq size every 32 dispatches */
+	if (likely(bfqd->peak_rate_samples % 32))
+		bfqd->last_rq_max_size =
+			max_t(u32, blk_rq_sectors(rq), bfqd->last_rq_max_size);
+	else
+		bfqd->last_rq_max_size = blk_rq_sectors(rq);
+
+	bfqd->delta_from_first = now_ns - bfqd->first_dispatch;
+
+	/* Target observation interval not yet reached, go on sampling */
+	if (bfqd->delta_from_first < BFQ_RATE_REF_INTERVAL)
+		goto update_last_values;
+
+update_rate_and_reset:
+	bfq_update_rate_reset(bfqd, rq);
+update_last_values:
+	bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
+	if (RQ_BFQQ(rq) == bfqd->in_service_queue)
+		bfqd->in_serv_last_pos = bfqd->last_position;
+	bfqd->last_dispatch = now_ns;
+}
+
+/*
+ * Remove request from internal lists.
+ */
+static void bfq_dispatch_remove(struct request_queue *q, struct request *rq)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+
+	/*
+	 * For consistency, the next instruction should have been
+	 * executed after removing the request from the queue and
+	 * dispatching it.  We execute instead this instruction before
+	 * bfq_remove_request() (and hence introduce a temporary
+	 * inconsistency), for efficiency.  In fact, should this
+	 * dispatch occur for a non in-service bfqq, this anticipated
+	 * increment prevents two counters related to bfqq->dispatched
+	 * from risking to be, first, uselessly decremented, and then
+	 * incremented again when the (new) value of bfqq->dispatched
+	 * happens to be taken into account.
+	 */
+	bfqq->dispatched++;
+	bfq_update_peak_rate(q->elevator->elevator_data, rq);
+
+	bfq_remove_request(q, rq);
+}
+
+static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	/*
+	 * If this bfqq is shared between multiple processes, check
+	 * to make sure that those processes are still issuing I/Os
+	 * within the mean seek distance. If not, it may be time to
+	 * break the queues apart again.
+	 */
+	if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
+		bfq_mark_bfqq_split_coop(bfqq);
+
+	if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
+		if (bfqq->dispatched == 0)
+			/*
+			 * Overloading budget_timeout field to store
+			 * the time at which the queue remains with no
+			 * backlog and no outstanding request; used by
+			 * the weight-raising mechanism.
+			 */
+			bfqq->budget_timeout = jiffies;
+
+		bfq_del_bfqq_busy(bfqd, bfqq, true);
+	} else {
+		bfq_requeue_bfqq(bfqd, bfqq, true);
+		/*
+		 * Resort priority tree of potential close cooperators.
+		 */
+		bfq_pos_tree_add_move(bfqd, bfqq);
+	}
+
+	/*
+	 * All in-service entities must have been properly deactivated
+	 * or requeued before executing the next function, which
+	 * resets all in-service entites as no more in service.
+	 */
+	__bfq_bfqd_reset_in_service(bfqd);
+}
+
+/**
+ * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
+ * @bfqd: device data.
+ * @bfqq: queue to update.
+ * @reason: reason for expiration.
+ *
+ * Handle the feedback on @bfqq budget at queue expiration.
+ * See the body for detailed comments.
+ */
+static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
+				     struct bfq_queue *bfqq,
+				     enum bfqq_expiration reason)
+{
+	struct request *next_rq;
+	int budget, min_budget;
+
+	min_budget = bfq_min_budget(bfqd);
+
+	if (bfqq->wr_coeff == 1)
+		budget = bfqq->max_budget;
+	else /*
+	      * Use a constant, low budget for weight-raised queues,
+	      * to help achieve a low latency. Keep it slightly higher
+	      * than the minimum possible budget, to cause a little
+	      * bit fewer expirations.
+	      */
+		budget = 2 * min_budget;
+
+	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %d, budg left %d",
+		bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
+	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %d, min budg %d",
+		budget, bfq_min_budget(bfqd));
+	bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
+		bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
+
+	if (bfq_bfqq_sync(bfqq) && bfqq->wr_coeff == 1) {
+		switch (reason) {
+		/*
+		 * Caveat: in all the following cases we trade latency
+		 * for throughput.
+		 */
+		case BFQQE_TOO_IDLE:
+			/*
+			 * This is the only case where we may reduce
+			 * the budget: if there is no request of the
+			 * process still waiting for completion, then
+			 * we assume (tentatively) that the timer has
+			 * expired because the batch of requests of
+			 * the process could have been served with a
+			 * smaller budget.  Hence, betting that
+			 * process will behave in the same way when it
+			 * becomes backlogged again, we reduce its
+			 * next budget.  As long as we guess right,
+			 * this budget cut reduces the latency
+			 * experienced by the process.
+			 *
+			 * However, if there are still outstanding
+			 * requests, then the process may have not yet
+			 * issued its next request just because it is
+			 * still waiting for the completion of some of
+			 * the still outstanding ones.  So in this
+			 * subcase we do not reduce its budget, on the
+			 * contrary we increase it to possibly boost
+			 * the throughput, as discussed in the
+			 * comments to the BUDGET_TIMEOUT case.
+			 */
+			if (bfqq->dispatched > 0) /* still outstanding reqs */
+				budget = min(budget * 2, bfqd->bfq_max_budget);
+			else {
+				if (budget > 5 * min_budget)
+					budget -= 4 * min_budget;
+				else
+					budget = min_budget;
+			}
+			break;
+		case BFQQE_BUDGET_TIMEOUT:
+			/*
+			 * We double the budget here because it gives
+			 * the chance to boost the throughput if this
+			 * is not a seeky process (and has bumped into
+			 * this timeout because of, e.g., ZBR).
+			 */
+			budget = min(budget * 2, bfqd->bfq_max_budget);
+			break;
+		case BFQQE_BUDGET_EXHAUSTED:
+			/*
+			 * The process still has backlog, and did not
+			 * let either the budget timeout or the disk
+			 * idling timeout expire. Hence it is not
+			 * seeky, has a short thinktime and may be
+			 * happy with a higher budget too. So
+			 * definitely increase the budget of this good
+			 * candidate to boost the disk throughput.
+			 */
+			budget = min(budget * 4, bfqd->bfq_max_budget);
+			break;
+		case BFQQE_NO_MORE_REQUESTS:
+			/*
+			 * For queues that expire for this reason, it
+			 * is particularly important to keep the
+			 * budget close to the actual service they
+			 * need. Doing so reduces the timestamp
+			 * misalignment problem described in the
+			 * comments in the body of
+			 * __bfq_activate_entity. In fact, suppose
+			 * that a queue systematically expires for
+			 * BFQQE_NO_MORE_REQUESTS and presents a
+			 * new request in time to enjoy timestamp
+			 * back-shifting. The larger the budget of the
+			 * queue is with respect to the service the
+			 * queue actually requests in each service
+			 * slot, the more times the queue can be
+			 * reactivated with the same virtual finish
+			 * time. It follows that, even if this finish
+			 * time is pushed to the system virtual time
+			 * to reduce the consequent timestamp
+			 * misalignment, the queue unjustly enjoys for
+			 * many re-activations a lower finish time
+			 * than all newly activated queues.
+			 *
+			 * The service needed by bfqq is measured
+			 * quite precisely by bfqq->entity.service.
+			 * Since bfqq does not enjoy device idling,
+			 * bfqq->entity.service is equal to the number
+			 * of sectors that the process associated with
+			 * bfqq requested to read/write before waiting
+			 * for request completions, or blocking for
+			 * other reasons.
+			 */
+			budget = max_t(int, bfqq->entity.service, min_budget);
+			break;
+		default:
+			return;
+		}
+	} else if (!bfq_bfqq_sync(bfqq)) {
+		/*
+		 * Async queues get always the maximum possible
+		 * budget, as for them we do not care about latency
+		 * (in addition, their ability to dispatch is limited
+		 * by the charging factor).
+		 */
+		budget = bfqd->bfq_max_budget;
+	}
+
+	bfqq->max_budget = budget;
+
+	if (bfqd->budgets_assigned >= bfq_stats_min_budgets &&
+	    !bfqd->bfq_user_max_budget)
+		bfqq->max_budget = min(bfqq->max_budget, bfqd->bfq_max_budget);
+
+	/*
+	 * If there is still backlog, then assign a new budget, making
+	 * sure that it is large enough for the next request.  Since
+	 * the finish time of bfqq must be kept in sync with the
+	 * budget, be sure to call __bfq_bfqq_expire() *after* this
+	 * update.
+	 *
+	 * If there is no backlog, then no need to update the budget;
+	 * it will be updated on the arrival of a new request.
+	 */
+	next_rq = bfqq->next_rq;
+	if (next_rq)
+		bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
+					    bfq_serv_to_charge(next_rq, bfqq));
+
+	bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %d",
+			next_rq ? blk_rq_sectors(next_rq) : 0,
+			bfqq->entity.budget);
+}
+
+/*
+ * Return true if the process associated with bfqq is "slow". The slow
+ * flag is used, in addition to the budget timeout, to reduce the
+ * amount of service provided to seeky processes, and thus reduce
+ * their chances to lower the throughput. More details in the comments
+ * on the function bfq_bfqq_expire().
+ *
+ * An important observation is in order: as discussed in the comments
+ * on the function bfq_update_peak_rate(), with devices with internal
+ * queues, it is hard if ever possible to know when and for how long
+ * an I/O request is processed by the device (apart from the trivial
+ * I/O pattern where a new request is dispatched only after the
+ * previous one has been completed). This makes it hard to evaluate
+ * the real rate at which the I/O requests of each bfq_queue are
+ * served.  In fact, for an I/O scheduler like BFQ, serving a
+ * bfq_queue means just dispatching its requests during its service
+ * slot (i.e., until the budget of the queue is exhausted, or the
+ * queue remains idle, or, finally, a timeout fires). But, during the
+ * service slot of a bfq_queue, around 100 ms at most, the device may
+ * be even still processing requests of bfq_queues served in previous
+ * service slots. On the opposite end, the requests of the in-service
+ * bfq_queue may be completed after the service slot of the queue
+ * finishes.
+ *
+ * Anyway, unless more sophisticated solutions are used
+ * (where possible), the sum of the sizes of the requests dispatched
+ * during the service slot of a bfq_queue is probably the only
+ * approximation available for the service received by the bfq_queue
+ * during its service slot. And this sum is the quantity used in this
+ * function to evaluate the I/O speed of a process.
+ */
+static bool bfq_bfqq_is_slow(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+				 bool compensate, enum bfqq_expiration reason,
+				 unsigned long *delta_ms)
+{
+	ktime_t delta_ktime;
+	u32 delta_usecs;
+	bool slow = BFQQ_SEEKY(bfqq); /* if delta too short, use seekyness */
+
+	if (!bfq_bfqq_sync(bfqq))
+		return false;
+
+	if (compensate)
+		delta_ktime = bfqd->last_idling_start;
+	else
+		delta_ktime = ktime_get();
+	delta_ktime = ktime_sub(delta_ktime, bfqd->last_budget_start);
+	delta_usecs = ktime_to_us(delta_ktime);
+
+	/* don't use too short time intervals */
+	if (delta_usecs < 1000) {
+		if (blk_queue_nonrot(bfqd->queue))
+			 /*
+			  * give same worst-case guarantees as idling
+			  * for seeky
+			  */
+			*delta_ms = BFQ_MIN_TT / NSEC_PER_MSEC;
+		else /* charge at least one seek */
+			*delta_ms = bfq_slice_idle / NSEC_PER_MSEC;
+
+		return slow;
+	}
+
+	*delta_ms = delta_usecs / USEC_PER_MSEC;
+
+	/*
+	 * Use only long (> 20ms) intervals to filter out excessive
+	 * spikes in service rate estimation.
+	 */
+	if (delta_usecs > 20000) {
+		/*
+		 * Caveat for rotational devices: processes doing I/O
+		 * in the slower disk zones tend to be slow(er) even
+		 * if not seeky. In this respect, the estimated peak
+		 * rate is likely to be an average over the disk
+		 * surface. Accordingly, to not be too harsh with
+		 * unlucky processes, a process is deemed slow only if
+		 * its rate has been lower than half of the estimated
+		 * peak rate.
+		 */
+		slow = bfqq->entity.service < bfqd->bfq_max_budget / 2;
+	}
+
+	bfq_log_bfqq(bfqd, bfqq, "bfq_bfqq_is_slow: slow %d", slow);
+
+	return slow;
+}
+
+/*
+ * To be deemed as soft real-time, an application must meet two
+ * requirements. First, the application must not require an average
+ * bandwidth higher than the approximate bandwidth required to playback or
+ * record a compressed high-definition video.
+ * The next function is invoked on the completion of the last request of a
+ * batch, to compute the next-start time instant, soft_rt_next_start, such
+ * that, if the next request of the application does not arrive before
+ * soft_rt_next_start, then the above requirement on the bandwidth is met.
+ *
+ * The second requirement is that the request pattern of the application is
+ * isochronous, i.e., that, after issuing a request or a batch of requests,
+ * the application stops issuing new requests until all its pending requests
+ * have been completed. After that, the application may issue a new batch,
+ * and so on.
+ * For this reason the next function is invoked to compute
+ * soft_rt_next_start only for applications that meet this requirement,
+ * whereas soft_rt_next_start is set to infinity for applications that do
+ * not.
+ *
+ * Unfortunately, even a greedy (i.e., I/O-bound) application may
+ * happen to meet, occasionally or systematically, both the above
+ * bandwidth and isochrony requirements. This may happen at least in
+ * the following circumstances. First, if the CPU load is high. The
+ * application may stop issuing requests while the CPUs are busy
+ * serving other processes, then restart, then stop again for a while,
+ * and so on. The other circumstances are related to the storage
+ * device: the storage device is highly loaded or reaches a low-enough
+ * throughput with the I/O of the application (e.g., because the I/O
+ * is random and/or the device is slow). In all these cases, the
+ * I/O of the application may be simply slowed down enough to meet
+ * the bandwidth and isochrony requirements. To reduce the probability
+ * that greedy applications are deemed as soft real-time in these
+ * corner cases, a further rule is used in the computation of
+ * soft_rt_next_start: the return value of this function is forced to
+ * be higher than the maximum between the following two quantities.
+ *
+ * (a) Current time plus: (1) the maximum time for which the arrival
+ *     of a request is waited for when a sync queue becomes idle,
+ *     namely bfqd->bfq_slice_idle, and (2) a few extra jiffies. We
+ *     postpone for a moment the reason for adding a few extra
+ *     jiffies; we get back to it after next item (b).  Lower-bounding
+ *     the return value of this function with the current time plus
+ *     bfqd->bfq_slice_idle tends to filter out greedy applications,
+ *     because the latter issue their next request as soon as possible
+ *     after the last one has been completed. In contrast, a soft
+ *     real-time application spends some time processing data, after a
+ *     batch of its requests has been completed.
+ *
+ * (b) Current value of bfqq->soft_rt_next_start. As pointed out
+ *     above, greedy applications may happen to meet both the
+ *     bandwidth and isochrony requirements under heavy CPU or
+ *     storage-device load. In more detail, in these scenarios, these
+ *     applications happen, only for limited time periods, to do I/O
+ *     slowly enough to meet all the requirements described so far,
+ *     including the filtering in above item (a). These slow-speed
+ *     time intervals are usually interspersed between other time
+ *     intervals during which these applications do I/O at a very high
+ *     speed. Fortunately, exactly because of the high speed of the
+ *     I/O in the high-speed intervals, the values returned by this
+ *     function happen to be so high, near the end of any such
+ *     high-speed interval, to be likely to fall *after* the end of
+ *     the low-speed time interval that follows. These high values are
+ *     stored in bfqq->soft_rt_next_start after each invocation of
+ *     this function. As a consequence, if the last value of
+ *     bfqq->soft_rt_next_start is constantly used to lower-bound the
+ *     next value that this function may return, then, from the very
+ *     beginning of a low-speed interval, bfqq->soft_rt_next_start is
+ *     likely to be constantly kept so high that any I/O request
+ *     issued during the low-speed interval is considered as arriving
+ *     to soon for the application to be deemed as soft
+ *     real-time. Then, in the high-speed interval that follows, the
+ *     application will not be deemed as soft real-time, just because
+ *     it will do I/O at a high speed. And so on.
+ *
+ * Getting back to the filtering in item (a), in the following two
+ * cases this filtering might be easily passed by a greedy
+ * application, if the reference quantity was just
+ * bfqd->bfq_slice_idle:
+ * 1) HZ is so low that the duration of a jiffy is comparable to or
+ *    higher than bfqd->bfq_slice_idle. This happens, e.g., on slow
+ *    devices with HZ=100. The time granularity may be so coarse
+ *    that the approximation, in jiffies, of bfqd->bfq_slice_idle
+ *    is rather lower than the exact value.
+ * 2) jiffies, instead of increasing at a constant rate, may stop increasing
+ *    for a while, then suddenly 'jump' by several units to recover the lost
+ *    increments. This seems to happen, e.g., inside virtual machines.
+ * To address this issue, in the filtering in (a) we do not use as a
+ * reference time interval just bfqd->bfq_slice_idle, but
+ * bfqd->bfq_slice_idle plus a few jiffies. In particular, we add the
+ * minimum number of jiffies for which the filter seems to be quite
+ * precise also in embedded systems and KVM/QEMU virtual machines.
+ */
+static unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
+						struct bfq_queue *bfqq)
+{
+	return max3(bfqq->soft_rt_next_start,
+		    bfqq->last_idle_bklogged +
+		    HZ * bfqq->service_from_backlogged /
+		    bfqd->bfq_wr_max_softrt_rate,
+		    jiffies + nsecs_to_jiffies(bfqq->bfqd->bfq_slice_idle) + 4);
+}
+
+static bool bfq_bfqq_injectable(struct bfq_queue *bfqq)
+{
+	return BFQQ_SEEKY(bfqq) && bfqq->wr_coeff == 1 &&
+		blk_queue_nonrot(bfqq->bfqd->queue) &&
+		bfqq->bfqd->hw_tag;
+}
+
+/**
+ * bfq_bfqq_expire - expire a queue.
+ * @bfqd: device owning the queue.
+ * @bfqq: the queue to expire.
+ * @compensate: if true, compensate for the time spent idling.
+ * @reason: the reason causing the expiration.
+ *
+ * If the process associated with bfqq does slow I/O (e.g., because it
+ * issues random requests), we charge bfqq with the time it has been
+ * in service instead of the service it has received (see
+ * bfq_bfqq_charge_time for details on how this goal is achieved). As
+ * a consequence, bfqq will typically get higher timestamps upon
+ * reactivation, and hence it will be rescheduled as if it had
+ * received more service than what it has actually received. In the
+ * end, bfqq receives less service in proportion to how slowly its
+ * associated process consumes its budgets (and hence how seriously it
+ * tends to lower the throughput). In addition, this time-charging
+ * strategy guarantees time fairness among slow processes. In
+ * contrast, if the process associated with bfqq is not slow, we
+ * charge bfqq exactly with the service it has received.
+ *
+ * Charging time to the first type of queues and the exact service to
+ * the other has the effect of using the WF2Q+ policy to schedule the
+ * former on a timeslice basis, without violating service domain
+ * guarantees among the latter.
+ */
+void bfq_bfqq_expire(struct bfq_data *bfqd,
+		     struct bfq_queue *bfqq,
+		     bool compensate,
+		     enum bfqq_expiration reason)
+{
+	bool slow;
+	unsigned long delta = 0;
+	struct bfq_entity *entity = &bfqq->entity;
+	int ref;
+
+	/*
+	 * Check whether the process is slow (see bfq_bfqq_is_slow).
+	 */
+	slow = bfq_bfqq_is_slow(bfqd, bfqq, compensate, reason, &delta);
+
+	/*
+	 * As above explained, charge slow (typically seeky) and
+	 * timed-out queues with the time and not the service
+	 * received, to favor sequential workloads.
+	 *
+	 * Processes doing I/O in the slower disk zones will tend to
+	 * be slow(er) even if not seeky. Therefore, since the
+	 * estimated peak rate is actually an average over the disk
+	 * surface, these processes may timeout just for bad luck. To
+	 * avoid punishing them, do not charge time to processes that
+	 * succeeded in consuming at least 2/3 of their budget. This
+	 * allows BFQ to preserve enough elasticity to still perform
+	 * bandwidth, and not time, distribution with little unlucky
+	 * or quasi-sequential processes.
+	 */
+	if (bfqq->wr_coeff == 1 &&
+	    (slow ||
+	     (reason == BFQQE_BUDGET_TIMEOUT &&
+	      bfq_bfqq_budget_left(bfqq) >=  entity->budget / 3)))
+		bfq_bfqq_charge_time(bfqd, bfqq, delta);
+
+	if (reason == BFQQE_TOO_IDLE &&
+	    entity->service <= 2 * entity->budget / 10)
+		bfq_clear_bfqq_IO_bound(bfqq);
+
+	if (bfqd->low_latency && bfqq->wr_coeff == 1)
+		bfqq->last_wr_start_finish = jiffies;
+
+	if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
+	    RB_EMPTY_ROOT(&bfqq->sort_list)) {
+		/*
+		 * If we get here, and there are no outstanding
+		 * requests, then the request pattern is isochronous
+		 * (see the comments on the function
+		 * bfq_bfqq_softrt_next_start()). Thus we can compute
+		 * soft_rt_next_start. If, instead, the queue still
+		 * has outstanding requests, then we have to wait for
+		 * the completion of all the outstanding requests to
+		 * discover whether the request pattern is actually
+		 * isochronous.
+		 */
+		if (bfqq->dispatched == 0)
+			bfqq->soft_rt_next_start =
+				bfq_bfqq_softrt_next_start(bfqd, bfqq);
+		else {
+			/*
+			 * Schedule an update of soft_rt_next_start to when
+			 * the task may be discovered to be isochronous.
+			 */
+			bfq_mark_bfqq_softrt_update(bfqq);
+		}
+	}
+
+	bfq_log_bfqq(bfqd, bfqq,
+		"expire (%d, slow %d, num_disp %d, short_ttime %d)", reason,
+		slow, bfqq->dispatched, bfq_bfqq_has_short_ttime(bfqq));
+
+	/*
+	 * Increase, decrease or leave budget unchanged according to
+	 * reason.
+	 */
+	__bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
+	ref = bfqq->ref;
+	__bfq_bfqq_expire(bfqd, bfqq);
+
+	if (ref == 1) /* bfqq is gone, no more actions on it */
+		return;
+
+	bfqq->injected_service = 0;
+
+	/* mark bfqq as waiting a request only if a bic still points to it */
+	if (!bfq_bfqq_busy(bfqq) &&
+	    reason != BFQQE_BUDGET_TIMEOUT &&
+	    reason != BFQQE_BUDGET_EXHAUSTED) {
+		bfq_mark_bfqq_non_blocking_wait_rq(bfqq);
+		/*
+		 * Not setting service to 0, because, if the next rq
+		 * arrives in time, the queue will go on receiving
+		 * service with this same budget (as if it never expired)
+		 */
+	} else
+		entity->service = 0;
+
+	/*
+	 * Reset the received-service counter for every parent entity.
+	 * Differently from what happens with bfqq->entity.service,
+	 * the resetting of this counter never needs to be postponed
+	 * for parent entities. In fact, in case bfqq may have a
+	 * chance to go on being served using the last, partially
+	 * consumed budget, bfqq->entity.service needs to be kept,
+	 * because if bfqq then actually goes on being served using
+	 * the same budget, the last value of bfqq->entity.service is
+	 * needed to properly decrement bfqq->entity.budget by the
+	 * portion already consumed. In contrast, it is not necessary
+	 * to keep entity->service for parent entities too, because
+	 * the bubble up of the new value of bfqq->entity.budget will
+	 * make sure that the budgets of parent entities are correct,
+	 * even in case bfqq and thus parent entities go on receiving
+	 * service with the same budget.
+	 */
+	entity = entity->parent;
+	for_each_entity(entity)
+		entity->service = 0;
+}
+
+/*
+ * Budget timeout is not implemented through a dedicated timer, but
+ * just checked on request arrivals and completions, as well as on
+ * idle timer expirations.
+ */
+static bool bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
+{
+	return time_is_before_eq_jiffies(bfqq->budget_timeout);
+}
+
+/*
+ * If we expire a queue that is actively waiting (i.e., with the
+ * device idled) for the arrival of a new request, then we may incur
+ * the timestamp misalignment problem described in the body of the
+ * function __bfq_activate_entity. Hence we return true only if this
+ * condition does not hold, or if the queue is slow enough to deserve
+ * only to be kicked off for preserving a high throughput.
+ */
+static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
+{
+	bfq_log_bfqq(bfqq->bfqd, bfqq,
+		"may_budget_timeout: wait_request %d left %d timeout %d",
+		bfq_bfqq_wait_request(bfqq),
+			bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3,
+		bfq_bfqq_budget_timeout(bfqq));
+
+	return (!bfq_bfqq_wait_request(bfqq) ||
+		bfq_bfqq_budget_left(bfqq) >=  bfqq->entity.budget / 3)
+		&&
+		bfq_bfqq_budget_timeout(bfqq);
+}
+
+/*
+ * For a queue that becomes empty, device idling is allowed only if
+ * this function returns true for the queue. As a consequence, since
+ * device idling plays a critical role in both throughput boosting and
+ * service guarantees, the return value of this function plays a
+ * critical role in both these aspects as well.
+ *
+ * In a nutshell, this function returns true only if idling is
+ * beneficial for throughput or, even if detrimental for throughput,
+ * idling is however necessary to preserve service guarantees (low
+ * latency, desired throughput distribution, ...). In particular, on
+ * NCQ-capable devices, this function tries to return false, so as to
+ * help keep the drives' internal queues full, whenever this helps the
+ * device boost the throughput without causing any service-guarantee
+ * issue.
+ *
+ * In more detail, the return value of this function is obtained by,
+ * first, computing a number of boolean variables that take into
+ * account throughput and service-guarantee issues, and, then,
+ * combining these variables in a logical expression. Most of the
+ * issues taken into account are not trivial. We discuss these issues
+ * individually while introducing the variables.
+ */
+static bool bfq_better_to_idle(struct bfq_queue *bfqq)
+{
+	struct bfq_data *bfqd = bfqq->bfqd;
+	bool rot_without_queueing =
+		!blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag,
+		bfqq_sequential_and_IO_bound,
+		idling_boosts_thr, idling_boosts_thr_without_issues,
+		idling_needed_for_service_guarantees,
+		asymmetric_scenario;
+
+	if (bfqd->strict_guarantees)
+		return true;
+
+	/*
+	 * Idling is performed only if slice_idle > 0. In addition, we
+	 * do not idle if
+	 * (a) bfqq is async
+	 * (b) bfqq is in the idle io prio class: in this case we do
+	 * not idle because we want to minimize the bandwidth that
+	 * queues in this class can steal to higher-priority queues
+	 */
+	if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) ||
+	    bfq_class_idle(bfqq))
+		return false;
+
+	bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) &&
+		bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq);
+
+	/*
+	 * The next variable takes into account the cases where idling
+	 * boosts the throughput.
+	 *
+	 * The value of the variable is computed considering, first, that
+	 * idling is virtually always beneficial for the throughput if:
+	 * (a) the device is not NCQ-capable and rotational, or
+	 * (b) regardless of the presence of NCQ, the device is rotational and
+	 *     the request pattern for bfqq is I/O-bound and sequential, or
+	 * (c) regardless of whether it is rotational, the device is
+	 *     not NCQ-capable and the request pattern for bfqq is
+	 *     I/O-bound and sequential.
+	 *
+	 * Secondly, and in contrast to the above item (b), idling an
+	 * NCQ-capable flash-based device would not boost the
+	 * throughput even with sequential I/O; rather it would lower
+	 * the throughput in proportion to how fast the device
+	 * is. Accordingly, the next variable is true if any of the
+	 * above conditions (a), (b) or (c) is true, and, in
+	 * particular, happens to be false if bfqd is an NCQ-capable
+	 * flash-based device.
+	 */
+	idling_boosts_thr = rot_without_queueing ||
+		((!blk_queue_nonrot(bfqd->queue) || !bfqd->hw_tag) &&
+		 bfqq_sequential_and_IO_bound);
+
+	/*
+	 * The value of the next variable,
+	 * idling_boosts_thr_without_issues, is equal to that of
+	 * idling_boosts_thr, unless a special case holds. In this
+	 * special case, described below, idling may cause problems to
+	 * weight-raised queues.
+	 *
+	 * When the request pool is saturated (e.g., in the presence
+	 * of write hogs), if the processes associated with
+	 * non-weight-raised queues ask for requests at a lower rate,
+	 * then processes associated with weight-raised queues have a
+	 * higher probability to get a request from the pool
+	 * immediately (or at least soon) when they need one. Thus
+	 * they have a higher probability to actually get a fraction
+	 * of the device throughput proportional to their high
+	 * weight. This is especially true with NCQ-capable drives,
+	 * which enqueue several requests in advance, and further
+	 * reorder internally-queued requests.
+	 *
+	 * For this reason, we force to false the value of
+	 * idling_boosts_thr_without_issues if there are weight-raised
+	 * busy queues. In this case, and if bfqq is not weight-raised,
+	 * this guarantees that the device is not idled for bfqq (if,
+	 * instead, bfqq is weight-raised, then idling will be
+	 * guaranteed by another variable, see below). Combined with
+	 * the timestamping rules of BFQ (see [1] for details), this
+	 * behavior causes bfqq, and hence any sync non-weight-raised
+	 * queue, to get a lower number of requests served, and thus
+	 * to ask for a lower number of requests from the request
+	 * pool, before the busy weight-raised queues get served
+	 * again. This often mitigates starvation problems in the
+	 * presence of heavy write workloads and NCQ, thereby
+	 * guaranteeing a higher application and system responsiveness
+	 * in these hostile scenarios.
+	 */
+	idling_boosts_thr_without_issues = idling_boosts_thr &&
+		bfqd->wr_busy_queues == 0;
+
+	/*
+	 * There is then a case where idling must be performed not
+	 * for throughput concerns, but to preserve service
+	 * guarantees.
+	 *
+	 * To introduce this case, we can note that allowing the drive
+	 * to enqueue more than one request at a time, and hence
+	 * delegating de facto final scheduling decisions to the
+	 * drive's internal scheduler, entails loss of control on the
+	 * actual request service order. In particular, the critical
+	 * situation is when requests from different processes happen
+	 * to be present, at the same time, in the internal queue(s)
+	 * of the drive. In such a situation, the drive, by deciding
+	 * the service order of the internally-queued requests, does
+	 * determine also the actual throughput distribution among
+	 * these processes. But the drive typically has no notion or
+	 * concern about per-process throughput distribution, and
+	 * makes its decisions only on a per-request basis. Therefore,
+	 * the service distribution enforced by the drive's internal
+	 * scheduler is likely to coincide with the desired
+	 * device-throughput distribution only in a completely
+	 * symmetric scenario where:
+	 * (i)  each of these processes must get the same throughput as
+	 *      the others;
+	 * (ii) all these processes have the same I/O pattern
+		(either sequential or random).
+	 * In fact, in such a scenario, the drive will tend to treat
+	 * the requests of each of these processes in about the same
+	 * way as the requests of the others, and thus to provide
+	 * each of these processes with about the same throughput
+	 * (which is exactly the desired throughput distribution). In
+	 * contrast, in any asymmetric scenario, device idling is
+	 * certainly needed to guarantee that bfqq receives its
+	 * assigned fraction of the device throughput (see [1] for
+	 * details).
+	 *
+	 * We address this issue by controlling, actually, only the
+	 * symmetry sub-condition (i), i.e., provided that
+	 * sub-condition (i) holds, idling is not performed,
+	 * regardless of whether sub-condition (ii) holds. In other
+	 * words, only if sub-condition (i) holds, then idling is
+	 * allowed, and the device tends to be prevented from queueing
+	 * many requests, possibly of several processes. The reason
+	 * for not controlling also sub-condition (ii) is that we
+	 * exploit preemption to preserve guarantees in case of
+	 * symmetric scenarios, even if (ii) does not hold, as
+	 * explained in the next two paragraphs.
+	 *
+	 * Even if a queue, say Q, is expired when it remains idle, Q
+	 * can still preempt the new in-service queue if the next
+	 * request of Q arrives soon (see the comments on
+	 * bfq_bfqq_update_budg_for_activation). If all queues and
+	 * groups have the same weight, this form of preemption,
+	 * combined with the hole-recovery heuristic described in the
+	 * comments on function bfq_bfqq_update_budg_for_activation,
+	 * are enough to preserve a correct bandwidth distribution in
+	 * the mid term, even without idling. In fact, even if not
+	 * idling allows the internal queues of the device to contain
+	 * many requests, and thus to reorder requests, we can rather
+	 * safely assume that the internal scheduler still preserves a
+	 * minimum of mid-term fairness. The motivation for using
+	 * preemption instead of idling is that, by not idling,
+	 * service guarantees are preserved without minimally
+	 * sacrificing throughput. In other words, both a high
+	 * throughput and its desired distribution are obtained.
+	 *
+	 * More precisely, this preemption-based, idleless approach
+	 * provides fairness in terms of IOPS, and not sectors per
+	 * second. This can be seen with a simple example. Suppose
+	 * that there are two queues with the same weight, but that
+	 * the first queue receives requests of 8 sectors, while the
+	 * second queue receives requests of 1024 sectors. In
+	 * addition, suppose that each of the two queues contains at
+	 * most one request at a time, which implies that each queue
+	 * always remains idle after it is served. Finally, after
+	 * remaining idle, each queue receives very quickly a new
+	 * request. It follows that the two queues are served
+	 * alternatively, preempting each other if needed. This
+	 * implies that, although both queues have the same weight,
+	 * the queue with large requests receives a service that is
+	 * 1024/8 times as high as the service received by the other
+	 * queue.
+	 *
+	 * On the other hand, device idling is performed, and thus
+	 * pure sector-domain guarantees are provided, for the
+	 * following queues, which are likely to need stronger
+	 * throughput guarantees: weight-raised queues, and queues
+	 * with a higher weight than other queues. When such queues
+	 * are active, sub-condition (i) is false, which triggers
+	 * device idling.
+	 *
+	 * According to the above considerations, the next variable is
+	 * true (only) if sub-condition (i) holds. To compute the
+	 * value of this variable, we not only use the return value of
+	 * the function bfq_symmetric_scenario(), but also check
+	 * whether bfqq is being weight-raised, because
+	 * bfq_symmetric_scenario() does not take into account also
+	 * weight-raised queues (see comments on
+	 * bfq_weights_tree_add()). In particular, if bfqq is being
+	 * weight-raised, it is important to idle only if there are
+	 * other, non-weight-raised queues that may steal throughput
+	 * to bfqq. Actually, we should be even more precise, and
+	 * differentiate between interactive weight raising and
+	 * soft real-time weight raising.
+	 *
+	 * As a side note, it is worth considering that the above
+	 * device-idling countermeasures may however fail in the
+	 * following unlucky scenario: if idling is (correctly)
+	 * disabled in a time period during which all symmetry
+	 * sub-conditions hold, and hence the device is allowed to
+	 * enqueue many requests, but at some later point in time some
+	 * sub-condition stops to hold, then it may become impossible
+	 * to let requests be served in the desired order until all
+	 * the requests already queued in the device have been served.
+	 */
+	asymmetric_scenario = (bfqq->wr_coeff > 1 &&
+			       bfqd->wr_busy_queues < bfqd->busy_queues) ||
+		!bfq_symmetric_scenario(bfqd);
+
+	/*
+	 * Finally, there is a case where maximizing throughput is the
+	 * best choice even if it may cause unfairness toward
+	 * bfqq. Such a case is when bfqq became active in a burst of
+	 * queue activations. Queues that became active during a large
+	 * burst benefit only from throughput, as discussed in the
+	 * comments on bfq_handle_burst. Thus, if bfqq became active
+	 * in a burst and not idling the device maximizes throughput,
+	 * then the device must no be idled, because not idling the
+	 * device provides bfqq and all other queues in the burst with
+	 * maximum benefit. Combining this and the above case, we can
+	 * now establish when idling is actually needed to preserve
+	 * service guarantees.
+	 */
+	idling_needed_for_service_guarantees =
+		asymmetric_scenario && !bfq_bfqq_in_large_burst(bfqq);
+
+	/*
+	 * We have now all the components we need to compute the
+	 * return value of the function, which is true only if idling
+	 * either boosts the throughput (without issues), or is
+	 * necessary to preserve service guarantees.
+	 */
+	return idling_boosts_thr_without_issues ||
+		idling_needed_for_service_guarantees;
+}
+
+/*
+ * If the in-service queue is empty but the function bfq_better_to_idle
+ * returns true, then:
+ * 1) the queue must remain in service and cannot be expired, and
+ * 2) the device must be idled to wait for the possible arrival of a new
+ *    request for the queue.
+ * See the comments on the function bfq_better_to_idle for the reasons
+ * why performing device idling is the best choice to boost the throughput
+ * and preserve service guarantees when bfq_better_to_idle itself
+ * returns true.
+ */
+static bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
+{
+	return RB_EMPTY_ROOT(&bfqq->sort_list) && bfq_better_to_idle(bfqq);
+}
+
+static struct bfq_queue *bfq_choose_bfqq_for_injection(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq;
+
+	/*
+	 * A linear search; but, with a high probability, very few
+	 * steps are needed to find a candidate queue, i.e., a queue
+	 * with enough budget left for its next request. In fact:
+	 * - BFQ dynamically updates the budget of every queue so as
+	 *   to accommodate the expected backlog of the queue;
+	 * - if a queue gets all its requests dispatched as injected
+	 *   service, then the queue is removed from the active list
+	 *   (and re-added only if it gets new requests, but with
+	 *   enough budget for its new backlog).
+	 */
+	list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
+		if (!RB_EMPTY_ROOT(&bfqq->sort_list) &&
+		    bfq_serv_to_charge(bfqq->next_rq, bfqq) <=
+		    bfq_bfqq_budget_left(bfqq))
+			return bfqq;
+
+	return NULL;
+}
+
+/*
+ * Select a queue for service.  If we have a current queue in service,
+ * check whether to continue servicing it, or retrieve and set a new one.
+ */
+static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
+{
+	struct bfq_queue *bfqq;
+	struct request *next_rq;
+	enum bfqq_expiration reason = BFQQE_BUDGET_TIMEOUT;
+
+	bfqq = bfqd->in_service_queue;
+	if (!bfqq)
+		goto new_queue;
+
+	bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
+
+	/*
+	 * Do not expire bfqq for budget timeout if bfqq may be about
+	 * to enjoy device idling. The reason why, in this case, we
+	 * prevent bfqq from expiring is the same as in the comments
+	 * on the case where bfq_bfqq_must_idle() returns true, in
+	 * bfq_completed_request().
+	 */
+	if (bfq_may_expire_for_budg_timeout(bfqq) &&
+	    !bfq_bfqq_must_idle(bfqq))
+		goto expire;
+
+check_queue:
+	/*
+	 * This loop is rarely executed more than once. Even when it
+	 * happens, it is much more convenient to re-execute this loop
+	 * than to return NULL and trigger a new dispatch to get a
+	 * request served.
+	 */
+	next_rq = bfqq->next_rq;
+	/*
+	 * If bfqq has requests queued and it has enough budget left to
+	 * serve them, keep the queue, otherwise expire it.
+	 */
+	if (next_rq) {
+		if (bfq_serv_to_charge(next_rq, bfqq) >
+			bfq_bfqq_budget_left(bfqq)) {
+			/*
+			 * Expire the queue for budget exhaustion,
+			 * which makes sure that the next budget is
+			 * enough to serve the next request, even if
+			 * it comes from the fifo expired path.
+			 */
+			reason = BFQQE_BUDGET_EXHAUSTED;
+			goto expire;
+		} else {
+			/*
+			 * The idle timer may be pending because we may
+			 * not disable disk idling even when a new request
+			 * arrives.
+			 */
+			if (bfq_bfqq_wait_request(bfqq)) {
+				/*
+				 * If we get here: 1) at least a new request
+				 * has arrived but we have not disabled the
+				 * timer because the request was too small,
+				 * 2) then the block layer has unplugged
+				 * the device, causing the dispatch to be
+				 * invoked.
+				 *
+				 * Since the device is unplugged, now the
+				 * requests are probably large enough to
+				 * provide a reasonable throughput.
+				 * So we disable idling.
+				 */
+				bfq_clear_bfqq_wait_request(bfqq);
+				hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
+			}
+			goto keep_queue;
+		}
+	}
+
+	/*
+	 * No requests pending. However, if the in-service queue is idling
+	 * for a new request, or has requests waiting for a completion and
+	 * may idle after their completion, then keep it anyway.
+	 *
+	 * Yet, to boost throughput, inject service from other queues if
+	 * possible.
+	 */
+	if (bfq_bfqq_wait_request(bfqq) ||
+	    (bfqq->dispatched != 0 && bfq_better_to_idle(bfqq))) {
+		if (bfq_bfqq_injectable(bfqq) &&
+		    bfqq->injected_service * bfqq->inject_coeff <
+		    bfqq->entity.service * 10)
+			bfqq = bfq_choose_bfqq_for_injection(bfqd);
+		else
+			bfqq = NULL;
+
+		goto keep_queue;
+	}
+
+	reason = BFQQE_NO_MORE_REQUESTS;
+expire:
+	bfq_bfqq_expire(bfqd, bfqq, false, reason);
+new_queue:
+	bfqq = bfq_set_in_service_queue(bfqd);
+	if (bfqq) {
+		bfq_log_bfqq(bfqd, bfqq, "select_queue: checking new queue");
+		goto check_queue;
+	}
+keep_queue:
+	if (bfqq)
+		bfq_log_bfqq(bfqd, bfqq, "select_queue: returned this queue");
+	else
+		bfq_log(bfqd, "select_queue: no queue returned");
+
+	return bfqq;
+}
+
+static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	struct bfq_entity *entity = &bfqq->entity;
+
+	if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
+		bfq_log_bfqq(bfqd, bfqq,
+			"raising period dur %u/%u msec, old coeff %u, w %d(%d)",
+			jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
+			jiffies_to_msecs(bfqq->wr_cur_max_time),
+			bfqq->wr_coeff,
+			bfqq->entity.weight, bfqq->entity.orig_weight);
+
+		if (entity->prio_changed)
+			bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
+
+		/*
+		 * If the queue was activated in a burst, or too much
+		 * time has elapsed from the beginning of this
+		 * weight-raising period, then end weight raising.
+		 */
+		if (bfq_bfqq_in_large_burst(bfqq))
+			bfq_bfqq_end_wr(bfqq);
+		else if (time_is_before_jiffies(bfqq->last_wr_start_finish +
+						bfqq->wr_cur_max_time)) {
+			if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
+			time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
+					       bfq_wr_duration(bfqd)))
+				bfq_bfqq_end_wr(bfqq);
+			else {
+				switch_back_to_interactive_wr(bfqq, bfqd);
+				bfqq->entity.prio_changed = 1;
+			}
+		}
+		if (bfqq->wr_coeff > 1 &&
+		    bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time &&
+		    bfqq->service_from_wr > max_service_from_wr) {
+			/* see comments on max_service_from_wr */
+			bfq_bfqq_end_wr(bfqq);
+		}
+	}
+	/*
+	 * To improve latency (for this or other queues), immediately
+	 * update weight both if it must be raised and if it must be
+	 * lowered. Since, entity may be on some active tree here, and
+	 * might have a pending change of its ioprio class, invoke
+	 * next function with the last parameter unset (see the
+	 * comments on the function).
+	 */
+	if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
+		__bfq_entity_update_weight_prio(bfq_entity_service_tree(entity),
+						entity, false);
+}
+
+/*
+ * Dispatch next request from bfqq.
+ */
+static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd,
+						 struct bfq_queue *bfqq)
+{
+	struct request *rq = bfqq->next_rq;
+	unsigned long service_to_charge;
+
+	service_to_charge = bfq_serv_to_charge(rq, bfqq);
+
+	bfq_bfqq_served(bfqq, service_to_charge);
+
+	bfq_dispatch_remove(bfqd->queue, rq);
+
+	if (bfqq != bfqd->in_service_queue) {
+		if (likely(bfqd->in_service_queue))
+			bfqd->in_service_queue->injected_service +=
+				bfq_serv_to_charge(rq, bfqq);
+
+		goto return_rq;
+	}
+
+	/*
+	 * If weight raising has to terminate for bfqq, then next
+	 * function causes an immediate update of bfqq's weight,
+	 * without waiting for next activation. As a consequence, on
+	 * expiration, bfqq will be timestamped as if has never been
+	 * weight-raised during this service slot, even if it has
+	 * received part or even most of the service as a
+	 * weight-raised queue. This inflates bfqq's timestamps, which
+	 * is beneficial, as bfqq is then more willing to leave the
+	 * device immediately to possible other weight-raised queues.
+	 */
+	bfq_update_wr_data(bfqd, bfqq);
+
+	/*
+	 * Expire bfqq, pretending that its budget expired, if bfqq
+	 * belongs to CLASS_IDLE and other queues are waiting for
+	 * service.
+	 */
+	if (!(bfqd->busy_queues > 1 && bfq_class_idle(bfqq)))
+		goto return_rq;
+
+	bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED);
+
+return_rq:
+	return rq;
+}
+
+static bool bfq_has_work(struct blk_mq_hw_ctx *hctx)
+{
+	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
+
+	/*
+	 * Avoiding lock: a race on bfqd->busy_queues should cause at
+	 * most a call to dispatch for nothing
+	 */
+	return !list_empty_careful(&bfqd->dispatch) ||
+		bfqd->busy_queues > 0;
+}
+
+static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
+{
+	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
+	struct request *rq = NULL;
+	struct bfq_queue *bfqq = NULL;
+
+	if (!list_empty(&bfqd->dispatch)) {
+		rq = list_first_entry(&bfqd->dispatch, struct request,
+				      queuelist);
+		list_del_init(&rq->queuelist);
+
+		bfqq = RQ_BFQQ(rq);
+
+		if (bfqq) {
+			/*
+			 * Increment counters here, because this
+			 * dispatch does not follow the standard
+			 * dispatch flow (where counters are
+			 * incremented)
+			 */
+			bfqq->dispatched++;
+
+			goto inc_in_driver_start_rq;
+		}
+
+		/*
+		 * We exploit the bfq_finish_requeue_request hook to
+		 * decrement rq_in_driver, but
+		 * bfq_finish_requeue_request will not be invoked on
+		 * this request. So, to avoid unbalance, just start
+		 * this request, without incrementing rq_in_driver. As
+		 * a negative consequence, rq_in_driver is deceptively
+		 * lower than it should be while this request is in
+		 * service. This may cause bfq_schedule_dispatch to be
+		 * invoked uselessly.
+		 *
+		 * As for implementing an exact solution, the
+		 * bfq_finish_requeue_request hook, if defined, is
+		 * probably invoked also on this request. So, by
+		 * exploiting this hook, we could 1) increment
+		 * rq_in_driver here, and 2) decrement it in
+		 * bfq_finish_requeue_request. Such a solution would
+		 * let the value of the counter be always accurate,
+		 * but it would entail using an extra interface
+		 * function. This cost seems higher than the benefit,
+		 * being the frequency of non-elevator-private
+		 * requests very low.
+		 */
+		goto start_rq;
+	}
+
+	bfq_log(bfqd, "dispatch requests: %d busy queues", bfqd->busy_queues);
+
+	if (bfqd->busy_queues == 0)
+		goto exit;
+
+	/*
+	 * Force device to serve one request at a time if
+	 * strict_guarantees is true. Forcing this service scheme is
+	 * currently the ONLY way to guarantee that the request
+	 * service order enforced by the scheduler is respected by a
+	 * queueing device. Otherwise the device is free even to make
+	 * some unlucky request wait for as long as the device
+	 * wishes.
+	 *
+	 * Of course, serving one request at at time may cause loss of
+	 * throughput.
+	 */
+	if (bfqd->strict_guarantees && bfqd->rq_in_driver > 0)
+		goto exit;
+
+	bfqq = bfq_select_queue(bfqd);
+	if (!bfqq)
+		goto exit;
+
+	rq = bfq_dispatch_rq_from_bfqq(bfqd, bfqq);
+
+	if (rq) {
+inc_in_driver_start_rq:
+		bfqd->rq_in_driver++;
+start_rq:
+		rq->rq_flags |= RQF_STARTED;
+	}
+exit:
+	return rq;
+}
+
+#if defined(CONFIG_BFQ_GROUP_IOSCHED) && defined(CONFIG_DEBUG_BLK_CGROUP)
+static void bfq_update_dispatch_stats(struct request_queue *q,
+				      struct request *rq,
+				      struct bfq_queue *in_serv_queue,
+				      bool idle_timer_disabled)
+{
+	struct bfq_queue *bfqq = rq ? RQ_BFQQ(rq) : NULL;
+
+	if (!idle_timer_disabled && !bfqq)
+		return;
+
+	/*
+	 * rq and bfqq are guaranteed to exist until this function
+	 * ends, for the following reasons. First, rq can be
+	 * dispatched to the device, and then can be completed and
+	 * freed, only after this function ends. Second, rq cannot be
+	 * merged (and thus freed because of a merge) any longer,
+	 * because it has already started. Thus rq cannot be freed
+	 * before this function ends, and, since rq has a reference to
+	 * bfqq, the same guarantee holds for bfqq too.
+	 *
+	 * In addition, the following queue lock guarantees that
+	 * bfqq_group(bfqq) exists as well.
+	 */
+	spin_lock_irq(q->queue_lock);
+	if (idle_timer_disabled)
+		/*
+		 * Since the idle timer has been disabled,
+		 * in_serv_queue contained some request when
+		 * __bfq_dispatch_request was invoked above, which
+		 * implies that rq was picked exactly from
+		 * in_serv_queue. Thus in_serv_queue == bfqq, and is
+		 * therefore guaranteed to exist because of the above
+		 * arguments.
+		 */
+		bfqg_stats_update_idle_time(bfqq_group(in_serv_queue));
+	if (bfqq) {
+		struct bfq_group *bfqg = bfqq_group(bfqq);
+
+		bfqg_stats_update_avg_queue_size(bfqg);
+		bfqg_stats_set_start_empty_time(bfqg);
+		bfqg_stats_update_io_remove(bfqg, rq->cmd_flags);
+	}
+	spin_unlock_irq(q->queue_lock);
+}
+#else
+static inline void bfq_update_dispatch_stats(struct request_queue *q,
+					     struct request *rq,
+					     struct bfq_queue *in_serv_queue,
+					     bool idle_timer_disabled) {}
+#endif
+
+static struct request *bfq_dispatch_request(struct blk_mq_hw_ctx *hctx)
+{
+	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
+	struct request *rq;
+	struct bfq_queue *in_serv_queue;
+	bool waiting_rq, idle_timer_disabled;
+
+	spin_lock_irq(&bfqd->lock);
+
+	in_serv_queue = bfqd->in_service_queue;
+	waiting_rq = in_serv_queue && bfq_bfqq_wait_request(in_serv_queue);
+
+	rq = __bfq_dispatch_request(hctx);
+
+	idle_timer_disabled =
+		waiting_rq && !bfq_bfqq_wait_request(in_serv_queue);
+
+	spin_unlock_irq(&bfqd->lock);
+
+	bfq_update_dispatch_stats(hctx->queue, rq, in_serv_queue,
+				  idle_timer_disabled);
+
+	return rq;
+}
+
+/*
+ * Task holds one reference to the queue, dropped when task exits.  Each rq
+ * in-flight on this queue also holds a reference, dropped when rq is freed.
+ *
+ * Scheduler lock must be held here. Recall not to use bfqq after calling
+ * this function on it.
+ */
+void bfq_put_queue(struct bfq_queue *bfqq)
+{
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+	struct bfq_group *bfqg = bfqq_group(bfqq);
+#endif
+
+	if (bfqq->bfqd)
+		bfq_log_bfqq(bfqq->bfqd, bfqq, "put_queue: %p %d",
+			     bfqq, bfqq->ref);
+
+	bfqq->ref--;
+	if (bfqq->ref)
+		return;
+
+	if (!hlist_unhashed(&bfqq->burst_list_node)) {
+		hlist_del_init(&bfqq->burst_list_node);
+		/*
+		 * Decrement also burst size after the removal, if the
+		 * process associated with bfqq is exiting, and thus
+		 * does not contribute to the burst any longer. This
+		 * decrement helps filter out false positives of large
+		 * bursts, when some short-lived process (often due to
+		 * the execution of commands by some service) happens
+		 * to start and exit while a complex application is
+		 * starting, and thus spawning several processes that
+		 * do I/O (and that *must not* be treated as a large
+		 * burst, see comments on bfq_handle_burst).
+		 *
+		 * In particular, the decrement is performed only if:
+		 * 1) bfqq is not a merged queue, because, if it is,
+		 * then this free of bfqq is not triggered by the exit
+		 * of the process bfqq is associated with, but exactly
+		 * by the fact that bfqq has just been merged.
+		 * 2) burst_size is greater than 0, to handle
+		 * unbalanced decrements. Unbalanced decrements may
+		 * happen in te following case: bfqq is inserted into
+		 * the current burst list--without incrementing
+		 * bust_size--because of a split, but the current
+		 * burst list is not the burst list bfqq belonged to
+		 * (see comments on the case of a split in
+		 * bfq_set_request).
+		 */
+		if (bfqq->bic && bfqq->bfqd->burst_size > 0)
+			bfqq->bfqd->burst_size--;
+	}
+
+	kmem_cache_free(bfq_pool, bfqq);
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+	bfqg_and_blkg_put(bfqg);
+#endif
+}
+
+static void bfq_put_cooperator(struct bfq_queue *bfqq)
+{
+	struct bfq_queue *__bfqq, *next;
+
+	/*
+	 * If this queue was scheduled to merge with another queue, be
+	 * sure to drop the reference taken on that queue (and others in
+	 * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
+	 */
+	__bfqq = bfqq->new_bfqq;
+	while (__bfqq) {
+		if (__bfqq == bfqq)
+			break;
+		next = __bfqq->new_bfqq;
+		bfq_put_queue(__bfqq);
+		__bfqq = next;
+	}
+}
+
+static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+	if (bfqq == bfqd->in_service_queue) {
+		__bfq_bfqq_expire(bfqd, bfqq);
+		bfq_schedule_dispatch(bfqd);
+	}
+
+	bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq, bfqq->ref);
+
+	bfq_put_cooperator(bfqq);
+
+	bfq_put_queue(bfqq); /* release process reference */
+}
+
+static void bfq_exit_icq_bfqq(struct bfq_io_cq *bic, bool is_sync)
+{
+	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
+	struct bfq_data *bfqd;
+
+	if (bfqq)
+		bfqd = bfqq->bfqd; /* NULL if scheduler already exited */
+
+	if (bfqq && bfqd) {
+		unsigned long flags;
+
+		spin_lock_irqsave(&bfqd->lock, flags);
+		bfqq->bic = NULL;
+		bfq_exit_bfqq(bfqd, bfqq);
+		bic_set_bfqq(bic, NULL, is_sync);
+		spin_unlock_irqrestore(&bfqd->lock, flags);
+	}
+}
+
+static void bfq_exit_icq(struct io_cq *icq)
+{
+	struct bfq_io_cq *bic = icq_to_bic(icq);
+
+	bfq_exit_icq_bfqq(bic, true);
+	bfq_exit_icq_bfqq(bic, false);
+}
+
+/*
+ * Update the entity prio values; note that the new values will not
+ * be used until the next (re)activation.
+ */
+static void
+bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
+{
+	struct task_struct *tsk = current;
+	int ioprio_class;
+	struct bfq_data *bfqd = bfqq->bfqd;
+
+	if (!bfqd)
+		return;
+
+	ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
+	switch (ioprio_class) {
+	default:
+		dev_err(bfqq->bfqd->queue->backing_dev_info->dev,
+			"bfq: bad prio class %d\n", ioprio_class);
+		/* fall through */
+	case IOPRIO_CLASS_NONE:
+		/*
+		 * No prio set, inherit CPU scheduling settings.
+		 */
+		bfqq->new_ioprio = task_nice_ioprio(tsk);
+		bfqq->new_ioprio_class = task_nice_ioclass(tsk);
+		break;
+	case IOPRIO_CLASS_RT:
+		bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
+		bfqq->new_ioprio_class = IOPRIO_CLASS_RT;
+		break;
+	case IOPRIO_CLASS_BE:
+		bfqq->new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
+		bfqq->new_ioprio_class = IOPRIO_CLASS_BE;
+		break;
+	case IOPRIO_CLASS_IDLE:
+		bfqq->new_ioprio_class = IOPRIO_CLASS_IDLE;
+		bfqq->new_ioprio = 7;
+		break;
+	}
+
+	if (bfqq->new_ioprio >= IOPRIO_BE_NR) {
+		pr_crit("bfq_set_next_ioprio_data: new_ioprio %d\n",
+			bfqq->new_ioprio);
+		bfqq->new_ioprio = IOPRIO_BE_NR;
+	}
+
+	bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
+	bfqq->entity.prio_changed = 1;
+}
+
+static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
+				       struct bio *bio, bool is_sync,
+				       struct bfq_io_cq *bic);
+
+static void bfq_check_ioprio_change(struct bfq_io_cq *bic, struct bio *bio)
+{
+	struct bfq_data *bfqd = bic_to_bfqd(bic);
+	struct bfq_queue *bfqq;
+	int ioprio = bic->icq.ioc->ioprio;
+
+	/*
+	 * This condition may trigger on a newly created bic, be sure to
+	 * drop the lock before returning.
+	 */
+	if (unlikely(!bfqd) || likely(bic->ioprio == ioprio))
+		return;
+
+	bic->ioprio = ioprio;
+
+	bfqq = bic_to_bfqq(bic, false);
+	if (bfqq) {
+		/* release process reference on this queue */
+		bfq_put_queue(bfqq);
+		bfqq = bfq_get_queue(bfqd, bio, BLK_RW_ASYNC, bic);
+		bic_set_bfqq(bic, bfqq, false);
+	}
+
+	bfqq = bic_to_bfqq(bic, true);
+	if (bfqq)
+		bfq_set_next_ioprio_data(bfqq, bic);
+}
+
+static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+			  struct bfq_io_cq *bic, pid_t pid, int is_sync)
+{
+	RB_CLEAR_NODE(&bfqq->entity.rb_node);
+	INIT_LIST_HEAD(&bfqq->fifo);
+	INIT_HLIST_NODE(&bfqq->burst_list_node);
+
+	bfqq->ref = 0;
+	bfqq->bfqd = bfqd;
+
+	if (bic)
+		bfq_set_next_ioprio_data(bfqq, bic);
+
+	if (is_sync) {
+		/*
+		 * No need to mark as has_short_ttime if in
+		 * idle_class, because no device idling is performed
+		 * for queues in idle class
+		 */
+		if (!bfq_class_idle(bfqq))
+			/* tentatively mark as has_short_ttime */
+			bfq_mark_bfqq_has_short_ttime(bfqq);
+		bfq_mark_bfqq_sync(bfqq);
+		bfq_mark_bfqq_just_created(bfqq);
+		/*
+		 * Aggressively inject a lot of service: up to 90%.
+		 * This coefficient remains constant during bfqq life,
+		 * but this behavior might be changed, after enough
+		 * testing and tuning.
+		 */
+		bfqq->inject_coeff = 1;
+	} else
+		bfq_clear_bfqq_sync(bfqq);
+
+	/* set end request to minus infinity from now */
+	bfqq->ttime.last_end_request = ktime_get_ns() + 1;
+
+	bfq_mark_bfqq_IO_bound(bfqq);
+
+	bfqq->pid = pid;
+
+	/* Tentative initial value to trade off between thr and lat */
+	bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
+	bfqq->budget_timeout = bfq_smallest_from_now();
+
+	bfqq->wr_coeff = 1;
+	bfqq->last_wr_start_finish = jiffies;
+	bfqq->wr_start_at_switch_to_srt = bfq_smallest_from_now();
+	bfqq->split_time = bfq_smallest_from_now();
+
+	/*
+	 * To not forget the possibly high bandwidth consumed by a
+	 * process/queue in the recent past,
+	 * bfq_bfqq_softrt_next_start() returns a value at least equal
+	 * to the current value of bfqq->soft_rt_next_start (see
+	 * comments on bfq_bfqq_softrt_next_start).  Set
+	 * soft_rt_next_start to now, to mean that bfqq has consumed
+	 * no bandwidth so far.
+	 */
+	bfqq->soft_rt_next_start = jiffies;
+
+	/* first request is almost certainly seeky */
+	bfqq->seek_history = 1;
+}
+
+static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
+					       struct bfq_group *bfqg,
+					       int ioprio_class, int ioprio)
+{
+	switch (ioprio_class) {
+	case IOPRIO_CLASS_RT:
+		return &bfqg->async_bfqq[0][ioprio];
+	case IOPRIO_CLASS_NONE:
+		ioprio = IOPRIO_NORM;
+		/* fall through */
+	case IOPRIO_CLASS_BE:
+		return &bfqg->async_bfqq[1][ioprio];
+	case IOPRIO_CLASS_IDLE:
+		return &bfqg->async_idle_bfqq;
+	default:
+		return NULL;
+	}
+}
+
+static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
+				       struct bio *bio, bool is_sync,
+				       struct bfq_io_cq *bic)
+{
+	const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
+	const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
+	struct bfq_queue **async_bfqq = NULL;
+	struct bfq_queue *bfqq;
+	struct bfq_group *bfqg;
+
+	rcu_read_lock();
+
+	bfqg = bfq_find_set_group(bfqd, bio_blkcg(bio));
+	if (!bfqg) {
+		bfqq = &bfqd->oom_bfqq;
+		goto out;
+	}
+
+	if (!is_sync) {
+		async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
+						  ioprio);
+		bfqq = *async_bfqq;
+		if (bfqq)
+			goto out;
+	}
+
+	bfqq = kmem_cache_alloc_node(bfq_pool,
+				     GFP_NOWAIT | __GFP_ZERO | __GFP_NOWARN,
+				     bfqd->queue->node);
+
+	if (bfqq) {
+		bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
+			      is_sync);
+		bfq_init_entity(&bfqq->entity, bfqg);
+		bfq_log_bfqq(bfqd, bfqq, "allocated");
+	} else {
+		bfqq = &bfqd->oom_bfqq;
+		bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
+		goto out;
+	}
+
+	/*
+	 * Pin the queue now that it's allocated, scheduler exit will
+	 * prune it.
+	 */
+	if (async_bfqq) {
+		bfqq->ref++; /*
+			      * Extra group reference, w.r.t. sync
+			      * queue. This extra reference is removed
+			      * only if bfqq->bfqg disappears, to
+			      * guarantee that this queue is not freed
+			      * until its group goes away.
+			      */
+		bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
+			     bfqq, bfqq->ref);
+		*async_bfqq = bfqq;
+	}
+
+out:
+	bfqq->ref++; /* get a process reference to this queue */
+	bfq_log_bfqq(bfqd, bfqq, "get_queue, at end: %p, %d", bfqq, bfqq->ref);
+	rcu_read_unlock();
+	return bfqq;
+}
+
+static void bfq_update_io_thinktime(struct bfq_data *bfqd,
+				    struct bfq_queue *bfqq)
+{
+	struct bfq_ttime *ttime = &bfqq->ttime;
+	u64 elapsed = ktime_get_ns() - bfqq->ttime.last_end_request;
+
+	elapsed = min_t(u64, elapsed, 2ULL * bfqd->bfq_slice_idle);
+
+	ttime->ttime_samples = (7*bfqq->ttime.ttime_samples + 256) / 8;
+	ttime->ttime_total = div_u64(7*ttime->ttime_total + 256*elapsed,  8);
+	ttime->ttime_mean = div64_ul(ttime->ttime_total + 128,
+				     ttime->ttime_samples);
+}
+
+static void
+bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+		       struct request *rq)
+{
+	bfqq->seek_history <<= 1;
+	bfqq->seek_history |=
+		get_sdist(bfqq->last_request_pos, rq) > BFQQ_SEEK_THR &&
+		(!blk_queue_nonrot(bfqd->queue) ||
+		 blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT);
+}
+
+static void bfq_update_has_short_ttime(struct bfq_data *bfqd,
+				       struct bfq_queue *bfqq,
+				       struct bfq_io_cq *bic)
+{
+	bool has_short_ttime = true;
+
+	/*
+	 * No need to update has_short_ttime if bfqq is async or in
+	 * idle io prio class, or if bfq_slice_idle is zero, because
+	 * no device idling is performed for bfqq in this case.
+	 */
+	if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq) ||
+	    bfqd->bfq_slice_idle == 0)
+		return;
+
+	/* Idle window just restored, statistics are meaningless. */
+	if (time_is_after_eq_jiffies(bfqq->split_time +
+				     bfqd->bfq_wr_min_idle_time))
+		return;
+
+	/* Think time is infinite if no process is linked to
+	 * bfqq. Otherwise check average think time to
+	 * decide whether to mark as has_short_ttime
+	 */
+	if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
+	    (bfq_sample_valid(bfqq->ttime.ttime_samples) &&
+	     bfqq->ttime.ttime_mean > bfqd->bfq_slice_idle))
+		has_short_ttime = false;
+
+	bfq_log_bfqq(bfqd, bfqq, "update_has_short_ttime: has_short_ttime %d",
+		     has_short_ttime);
+
+	if (has_short_ttime)
+		bfq_mark_bfqq_has_short_ttime(bfqq);
+	else
+		bfq_clear_bfqq_has_short_ttime(bfqq);
+}
+
+/*
+ * Called when a new fs request (rq) is added to bfqq.  Check if there's
+ * something we should do about it.
+ */
+static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+			    struct request *rq)
+{
+	struct bfq_io_cq *bic = RQ_BIC(rq);
+
+	if (rq->cmd_flags & REQ_META)
+		bfqq->meta_pending++;
+
+	bfq_update_io_thinktime(bfqd, bfqq);
+	bfq_update_has_short_ttime(bfqd, bfqq, bic);
+	bfq_update_io_seektime(bfqd, bfqq, rq);
+
+	bfq_log_bfqq(bfqd, bfqq,
+		     "rq_enqueued: has_short_ttime=%d (seeky %d)",
+		     bfq_bfqq_has_short_ttime(bfqq), BFQQ_SEEKY(bfqq));
+
+	bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
+
+	if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
+		bool small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
+				 blk_rq_sectors(rq) < 32;
+		bool budget_timeout = bfq_bfqq_budget_timeout(bfqq);
+
+		/*
+		 * There is just this request queued: if the request
+		 * is small and the queue is not to be expired, then
+		 * just exit.
+		 *
+		 * In this way, if the device is being idled to wait
+		 * for a new request from the in-service queue, we
+		 * avoid unplugging the device and committing the
+		 * device to serve just a small request. On the
+		 * contrary, we wait for the block layer to decide
+		 * when to unplug the device: hopefully, new requests
+		 * will be merged to this one quickly, then the device
+		 * will be unplugged and larger requests will be
+		 * dispatched.
+		 */
+		if (small_req && !budget_timeout)
+			return;
+
+		/*
+		 * A large enough request arrived, or the queue is to
+		 * be expired: in both cases disk idling is to be
+		 * stopped, so clear wait_request flag and reset
+		 * timer.
+		 */
+		bfq_clear_bfqq_wait_request(bfqq);
+		hrtimer_try_to_cancel(&bfqd->idle_slice_timer);
+
+		/*
+		 * The queue is not empty, because a new request just
+		 * arrived. Hence we can safely expire the queue, in
+		 * case of budget timeout, without risking that the
+		 * timestamps of the queue are not updated correctly.
+		 * See [1] for more details.
+		 */
+		if (budget_timeout)
+			bfq_bfqq_expire(bfqd, bfqq, false,
+					BFQQE_BUDGET_TIMEOUT);
+	}
+}
+
+/* returns true if it causes the idle timer to be disabled */
+static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq),
+		*new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true);
+	bool waiting, idle_timer_disabled = false;
+
+	if (new_bfqq) {
+		if (bic_to_bfqq(RQ_BIC(rq), 1) != bfqq)
+			new_bfqq = bic_to_bfqq(RQ_BIC(rq), 1);
+		/*
+		 * Release the request's reference to the old bfqq
+		 * and make sure one is taken to the shared queue.
+		 */
+		new_bfqq->allocated++;
+		bfqq->allocated--;
+		new_bfqq->ref++;
+		/*
+		 * If the bic associated with the process
+		 * issuing this request still points to bfqq
+		 * (and thus has not been already redirected
+		 * to new_bfqq or even some other bfq_queue),
+		 * then complete the merge and redirect it to
+		 * new_bfqq.
+		 */
+		if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq)
+			bfq_merge_bfqqs(bfqd, RQ_BIC(rq),
+					bfqq, new_bfqq);
+
+		bfq_clear_bfqq_just_created(bfqq);
+		/*
+		 * rq is about to be enqueued into new_bfqq,
+		 * release rq reference on bfqq
+		 */
+		bfq_put_queue(bfqq);
+		rq->elv.priv[1] = new_bfqq;
+		bfqq = new_bfqq;
+	}
+
+	waiting = bfqq && bfq_bfqq_wait_request(bfqq);
+	bfq_add_request(rq);
+	idle_timer_disabled = waiting && !bfq_bfqq_wait_request(bfqq);
+
+	rq->fifo_time = ktime_get_ns() + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
+	list_add_tail(&rq->queuelist, &bfqq->fifo);
+
+	bfq_rq_enqueued(bfqd, bfqq, rq);
+
+	return idle_timer_disabled;
+}
+
+#if defined(CONFIG_BFQ_GROUP_IOSCHED) && defined(CONFIG_DEBUG_BLK_CGROUP)
+static void bfq_update_insert_stats(struct request_queue *q,
+				    struct bfq_queue *bfqq,
+				    bool idle_timer_disabled,
+				    unsigned int cmd_flags)
+{
+	if (!bfqq)
+		return;
+
+	/*
+	 * bfqq still exists, because it can disappear only after
+	 * either it is merged with another queue, or the process it
+	 * is associated with exits. But both actions must be taken by
+	 * the same process currently executing this flow of
+	 * instructions.
+	 *
+	 * In addition, the following queue lock guarantees that
+	 * bfqq_group(bfqq) exists as well.
+	 */
+	spin_lock_irq(q->queue_lock);
+	bfqg_stats_update_io_add(bfqq_group(bfqq), bfqq, cmd_flags);
+	if (idle_timer_disabled)
+		bfqg_stats_update_idle_time(bfqq_group(bfqq));
+	spin_unlock_irq(q->queue_lock);
+}
+#else
+static inline void bfq_update_insert_stats(struct request_queue *q,
+					   struct bfq_queue *bfqq,
+					   bool idle_timer_disabled,
+					   unsigned int cmd_flags) {}
+#endif
+
+static void bfq_insert_request(struct blk_mq_hw_ctx *hctx, struct request *rq,
+			       bool at_head)
+{
+	struct request_queue *q = hctx->queue;
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct bfq_queue *bfqq;
+	bool idle_timer_disabled = false;
+	unsigned int cmd_flags;
+
+	spin_lock_irq(&bfqd->lock);
+	if (blk_mq_sched_try_insert_merge(q, rq)) {
+		spin_unlock_irq(&bfqd->lock);
+		return;
+	}
+
+	spin_unlock_irq(&bfqd->lock);
+
+	blk_mq_sched_request_inserted(rq);
+
+	spin_lock_irq(&bfqd->lock);
+	bfqq = bfq_init_rq(rq);
+	if (!bfqq || at_head || blk_rq_is_passthrough(rq)) {
+		if (at_head)
+			list_add(&rq->queuelist, &bfqd->dispatch);
+		else
+			list_add_tail(&rq->queuelist, &bfqd->dispatch);
+	} else {
+		idle_timer_disabled = __bfq_insert_request(bfqd, rq);
+		/*
+		 * Update bfqq, because, if a queue merge has occurred
+		 * in __bfq_insert_request, then rq has been
+		 * redirected into a new queue.
+		 */
+		bfqq = RQ_BFQQ(rq);
+
+		if (rq_mergeable(rq)) {
+			elv_rqhash_add(q, rq);
+			if (!q->last_merge)
+				q->last_merge = rq;
+		}
+	}
+
+	/*
+	 * Cache cmd_flags before releasing scheduler lock, because rq
+	 * may disappear afterwards (for example, because of a request
+	 * merge).
+	 */
+	cmd_flags = rq->cmd_flags;
+
+	spin_unlock_irq(&bfqd->lock);
+
+	bfq_update_insert_stats(q, bfqq, idle_timer_disabled,
+				cmd_flags);
+}
+
+static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx,
+				struct list_head *list, bool at_head)
+{
+	while (!list_empty(list)) {
+		struct request *rq;
+
+		rq = list_first_entry(list, struct request, queuelist);
+		list_del_init(&rq->queuelist);
+		bfq_insert_request(hctx, rq, at_head);
+	}
+}
+
+static void bfq_update_hw_tag(struct bfq_data *bfqd)
+{
+	bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver,
+				       bfqd->rq_in_driver);
+
+	if (bfqd->hw_tag == 1)
+		return;
+
+	/*
+	 * This sample is valid if the number of outstanding requests
+	 * is large enough to allow a queueing behavior.  Note that the
+	 * sum is not exact, as it's not taking into account deactivated
+	 * requests.
+	 */
+	if (bfqd->rq_in_driver + bfqd->queued < BFQ_HW_QUEUE_THRESHOLD)
+		return;
+
+	if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
+		return;
+
+	bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
+	bfqd->max_rq_in_driver = 0;
+	bfqd->hw_tag_samples = 0;
+}
+
+static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd)
+{
+	u64 now_ns;
+	u32 delta_us;
+
+	bfq_update_hw_tag(bfqd);
+
+	bfqd->rq_in_driver--;
+	bfqq->dispatched--;
+
+	if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
+		/*
+		 * Set budget_timeout (which we overload to store the
+		 * time at which the queue remains with no backlog and
+		 * no outstanding request; used by the weight-raising
+		 * mechanism).
+		 */
+		bfqq->budget_timeout = jiffies;
+
+		bfq_weights_tree_remove(bfqd, bfqq);
+	}
+
+	now_ns = ktime_get_ns();
+
+	bfqq->ttime.last_end_request = now_ns;
+
+	/*
+	 * Using us instead of ns, to get a reasonable precision in
+	 * computing rate in next check.
+	 */
+	delta_us = div_u64(now_ns - bfqd->last_completion, NSEC_PER_USEC);
+
+	/*
+	 * If the request took rather long to complete, and, according
+	 * to the maximum request size recorded, this completion latency
+	 * implies that the request was certainly served at a very low
+	 * rate (less than 1M sectors/sec), then the whole observation
+	 * interval that lasts up to this time instant cannot be a
+	 * valid time interval for computing a new peak rate.  Invoke
+	 * bfq_update_rate_reset to have the following three steps
+	 * taken:
+	 * - close the observation interval at the last (previous)
+	 *   request dispatch or completion
+	 * - compute rate, if possible, for that observation interval
+	 * - reset to zero samples, which will trigger a proper
+	 *   re-initialization of the observation interval on next
+	 *   dispatch
+	 */
+	if (delta_us > BFQ_MIN_TT/NSEC_PER_USEC &&
+	   (bfqd->last_rq_max_size<<BFQ_RATE_SHIFT)/delta_us <
+			1UL<<(BFQ_RATE_SHIFT - 10))
+		bfq_update_rate_reset(bfqd, NULL);
+	bfqd->last_completion = now_ns;
+
+	/*
+	 * If we are waiting to discover whether the request pattern
+	 * of the task associated with the queue is actually
+	 * isochronous, and both requisites for this condition to hold
+	 * are now satisfied, then compute soft_rt_next_start (see the
+	 * comments on the function bfq_bfqq_softrt_next_start()). We
+	 * schedule this delayed check when bfqq expires, if it still
+	 * has in-flight requests.
+	 */
+	if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
+	    RB_EMPTY_ROOT(&bfqq->sort_list))
+		bfqq->soft_rt_next_start =
+			bfq_bfqq_softrt_next_start(bfqd, bfqq);
+
+	/*
+	 * If this is the in-service queue, check if it needs to be expired,
+	 * or if we want to idle in case it has no pending requests.
+	 */
+	if (bfqd->in_service_queue == bfqq) {
+		if (bfq_bfqq_must_idle(bfqq)) {
+			if (bfqq->dispatched == 0)
+				bfq_arm_slice_timer(bfqd);
+			/*
+			 * If we get here, we do not expire bfqq, even
+			 * if bfqq was in budget timeout or had no
+			 * more requests (as controlled in the next
+			 * conditional instructions). The reason for
+			 * not expiring bfqq is as follows.
+			 *
+			 * Here bfqq->dispatched > 0 holds, but
+			 * bfq_bfqq_must_idle() returned true. This
+			 * implies that, even if no request arrives
+			 * for bfqq before bfqq->dispatched reaches 0,
+			 * bfqq will, however, not be expired on the
+			 * completion event that causes bfqq->dispatch
+			 * to reach zero. In contrast, on this event,
+			 * bfqq will start enjoying device idling
+			 * (I/O-dispatch plugging).
+			 *
+			 * But, if we expired bfqq here, bfqq would
+			 * not have the chance to enjoy device idling
+			 * when bfqq->dispatched finally reaches
+			 * zero. This would expose bfqq to violation
+			 * of its reserved service guarantees.
+			 */
+			return;
+		} else if (bfq_may_expire_for_budg_timeout(bfqq))
+			bfq_bfqq_expire(bfqd, bfqq, false,
+					BFQQE_BUDGET_TIMEOUT);
+		else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
+			 (bfqq->dispatched == 0 ||
+			  !bfq_better_to_idle(bfqq)))
+			bfq_bfqq_expire(bfqd, bfqq, false,
+					BFQQE_NO_MORE_REQUESTS);
+	}
+
+	if (!bfqd->rq_in_driver)
+		bfq_schedule_dispatch(bfqd);
+}
+
+static void bfq_finish_requeue_request_body(struct bfq_queue *bfqq)
+{
+	bfqq->allocated--;
+
+	bfq_put_queue(bfqq);
+}
+
+/*
+ * Handle either a requeue or a finish for rq. The things to do are
+ * the same in both cases: all references to rq are to be dropped. In
+ * particular, rq is considered completed from the point of view of
+ * the scheduler.
+ */
+static void bfq_finish_requeue_request(struct request *rq)
+{
+	struct bfq_queue *bfqq = RQ_BFQQ(rq);
+	struct bfq_data *bfqd;
+
+	/*
+	 * Requeue and finish hooks are invoked in blk-mq without
+	 * checking whether the involved request is actually still
+	 * referenced in the scheduler. To handle this fact, the
+	 * following two checks make this function exit in case of
+	 * spurious invocations, for which there is nothing to do.
+	 *
+	 * First, check whether rq has nothing to do with an elevator.
+	 */
+	if (unlikely(!(rq->rq_flags & RQF_ELVPRIV)))
+		return;
+
+	/*
+	 * rq either is not associated with any icq, or is an already
+	 * requeued request that has not (yet) been re-inserted into
+	 * a bfq_queue.
+	 */
+	if (!rq->elv.icq || !bfqq)
+		return;
+
+	bfqd = bfqq->bfqd;
+
+	if (rq->rq_flags & RQF_STARTED)
+		bfqg_stats_update_completion(bfqq_group(bfqq),
+					     rq->start_time_ns,
+					     rq->io_start_time_ns,
+					     rq->cmd_flags);
+
+	if (likely(rq->rq_flags & RQF_STARTED)) {
+		unsigned long flags;
+
+		spin_lock_irqsave(&bfqd->lock, flags);
+
+		bfq_completed_request(bfqq, bfqd);
+		bfq_finish_requeue_request_body(bfqq);
+
+		spin_unlock_irqrestore(&bfqd->lock, flags);
+	} else {
+		/*
+		 * Request rq may be still/already in the scheduler,
+		 * in which case we need to remove it (this should
+		 * never happen in case of requeue). And we cannot
+		 * defer such a check and removal, to avoid
+		 * inconsistencies in the time interval from the end
+		 * of this function to the start of the deferred work.
+		 * This situation seems to occur only in process
+		 * context, as a consequence of a merge. In the
+		 * current version of the code, this implies that the
+		 * lock is held.
+		 */
+
+		if (!RB_EMPTY_NODE(&rq->rb_node)) {
+			bfq_remove_request(rq->q, rq);
+			bfqg_stats_update_io_remove(bfqq_group(bfqq),
+						    rq->cmd_flags);
+		}
+		bfq_finish_requeue_request_body(bfqq);
+	}
+
+	/*
+	 * Reset private fields. In case of a requeue, this allows
+	 * this function to correctly do nothing if it is spuriously
+	 * invoked again on this same request (see the check at the
+	 * beginning of the function). Probably, a better general
+	 * design would be to prevent blk-mq from invoking the requeue
+	 * or finish hooks of an elevator, for a request that is not
+	 * referred by that elevator.
+	 *
+	 * Resetting the following fields would break the
+	 * request-insertion logic if rq is re-inserted into a bfq
+	 * internal queue, without a re-preparation. Here we assume
+	 * that re-insertions of requeued requests, without
+	 * re-preparation, can happen only for pass_through or at_head
+	 * requests (which are not re-inserted into bfq internal
+	 * queues).
+	 */
+	rq->elv.priv[0] = NULL;
+	rq->elv.priv[1] = NULL;
+}
+
+/*
+ * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
+ * was the last process referring to that bfqq.
+ */
+static struct bfq_queue *
+bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
+{
+	bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
+
+	if (bfqq_process_refs(bfqq) == 1) {
+		bfqq->pid = current->pid;
+		bfq_clear_bfqq_coop(bfqq);
+		bfq_clear_bfqq_split_coop(bfqq);
+		return bfqq;
+	}
+
+	bic_set_bfqq(bic, NULL, 1);
+
+	bfq_put_cooperator(bfqq);
+
+	bfq_put_queue(bfqq);
+	return NULL;
+}
+
+static struct bfq_queue *bfq_get_bfqq_handle_split(struct bfq_data *bfqd,
+						   struct bfq_io_cq *bic,
+						   struct bio *bio,
+						   bool split, bool is_sync,
+						   bool *new_queue)
+{
+	struct bfq_queue *bfqq = bic_to_bfqq(bic, is_sync);
+
+	if (likely(bfqq && bfqq != &bfqd->oom_bfqq))
+		return bfqq;
+
+	if (new_queue)
+		*new_queue = true;
+
+	if (bfqq)
+		bfq_put_queue(bfqq);
+	bfqq = bfq_get_queue(bfqd, bio, is_sync, bic);
+
+	bic_set_bfqq(bic, bfqq, is_sync);
+	if (split && is_sync) {
+		if ((bic->was_in_burst_list && bfqd->large_burst) ||
+		    bic->saved_in_large_burst)
+			bfq_mark_bfqq_in_large_burst(bfqq);
+		else {
+			bfq_clear_bfqq_in_large_burst(bfqq);
+			if (bic->was_in_burst_list)
+				/*
+				 * If bfqq was in the current
+				 * burst list before being
+				 * merged, then we have to add
+				 * it back. And we do not need
+				 * to increase burst_size, as
+				 * we did not decrement
+				 * burst_size when we removed
+				 * bfqq from the burst list as
+				 * a consequence of a merge
+				 * (see comments in
+				 * bfq_put_queue). In this
+				 * respect, it would be rather
+				 * costly to know whether the
+				 * current burst list is still
+				 * the same burst list from
+				 * which bfqq was removed on
+				 * the merge. To avoid this
+				 * cost, if bfqq was in a
+				 * burst list, then we add
+				 * bfqq to the current burst
+				 * list without any further
+				 * check. This can cause
+				 * inappropriate insertions,
+				 * but rarely enough to not
+				 * harm the detection of large
+				 * bursts significantly.
+				 */
+				hlist_add_head(&bfqq->burst_list_node,
+					       &bfqd->burst_list);
+		}
+		bfqq->split_time = jiffies;
+	}
+
+	return bfqq;
+}
+
+/*
+ * Only reset private fields. The actual request preparation will be
+ * performed by bfq_init_rq, when rq is either inserted or merged. See
+ * comments on bfq_init_rq for the reason behind this delayed
+ * preparation.
+ */
+static void bfq_prepare_request(struct request *rq, struct bio *bio)
+{
+	/*
+	 * Regardless of whether we have an icq attached, we have to
+	 * clear the scheduler pointers, as they might point to
+	 * previously allocated bic/bfqq structs.
+	 */
+	rq->elv.priv[0] = rq->elv.priv[1] = NULL;
+}
+
+/*
+ * If needed, init rq, allocate bfq data structures associated with
+ * rq, and increment reference counters in the destination bfq_queue
+ * for rq. Return the destination bfq_queue for rq, or NULL is rq is
+ * not associated with any bfq_queue.
+ *
+ * This function is invoked by the functions that perform rq insertion
+ * or merging. One may have expected the above preparation operations
+ * to be performed in bfq_prepare_request, and not delayed to when rq
+ * is inserted or merged. The rationale behind this delayed
+ * preparation is that, after the prepare_request hook is invoked for
+ * rq, rq may still be transformed into a request with no icq, i.e., a
+ * request not associated with any queue. No bfq hook is invoked to
+ * signal this tranformation. As a consequence, should these
+ * preparation operations be performed when the prepare_request hook
+ * is invoked, and should rq be transformed one moment later, bfq
+ * would end up in an inconsistent state, because it would have
+ * incremented some queue counters for an rq destined to
+ * transformation, without any chance to correctly lower these
+ * counters back. In contrast, no transformation can still happen for
+ * rq after rq has been inserted or merged. So, it is safe to execute
+ * these preparation operations when rq is finally inserted or merged.
+ */
+static struct bfq_queue *bfq_init_rq(struct request *rq)
+{
+	struct request_queue *q = rq->q;
+	struct bio *bio = rq->bio;
+	struct bfq_data *bfqd = q->elevator->elevator_data;
+	struct bfq_io_cq *bic;
+	const int is_sync = rq_is_sync(rq);
+	struct bfq_queue *bfqq;
+	bool new_queue = false;
+	bool bfqq_already_existing = false, split = false;
+
+	if (unlikely(!rq->elv.icq))
+		return NULL;
+
+	/*
+	 * Assuming that elv.priv[1] is set only if everything is set
+	 * for this rq. This holds true, because this function is
+	 * invoked only for insertion or merging, and, after such
+	 * events, a request cannot be manipulated any longer before
+	 * being removed from bfq.
+	 */
+	if (rq->elv.priv[1])
+		return rq->elv.priv[1];
+
+	bic = icq_to_bic(rq->elv.icq);
+
+	bfq_check_ioprio_change(bic, bio);
+
+	bfq_bic_update_cgroup(bic, bio);
+
+	bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio, false, is_sync,
+					 &new_queue);
+
+	if (likely(!new_queue)) {
+		/* If the queue was seeky for too long, break it apart. */
+		if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq)) {
+			bfq_log_bfqq(bfqd, bfqq, "breaking apart bfqq");
+
+			/* Update bic before losing reference to bfqq */
+			if (bfq_bfqq_in_large_burst(bfqq))
+				bic->saved_in_large_burst = true;
+
+			bfqq = bfq_split_bfqq(bic, bfqq);
+			split = true;
+
+			if (!bfqq)
+				bfqq = bfq_get_bfqq_handle_split(bfqd, bic, bio,
+								 true, is_sync,
+								 NULL);
+			else
+				bfqq_already_existing = true;
+		}
+	}
+
+	bfqq->allocated++;
+	bfqq->ref++;
+	bfq_log_bfqq(bfqd, bfqq, "get_request %p: bfqq %p, %d",
+		     rq, bfqq, bfqq->ref);
+
+	rq->elv.priv[0] = bic;
+	rq->elv.priv[1] = bfqq;
+
+	/*
+	 * If a bfq_queue has only one process reference, it is owned
+	 * by only this bic: we can then set bfqq->bic = bic. in
+	 * addition, if the queue has also just been split, we have to
+	 * resume its state.
+	 */
+	if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) {
+		bfqq->bic = bic;
+		if (split) {
+			/*
+			 * The queue has just been split from a shared
+			 * queue: restore the idle window and the
+			 * possible weight raising period.
+			 */
+			bfq_bfqq_resume_state(bfqq, bfqd, bic,
+					      bfqq_already_existing);
+		}
+	}
+
+	if (unlikely(bfq_bfqq_just_created(bfqq)))
+		bfq_handle_burst(bfqd, bfqq);
+
+	return bfqq;
+}
+
+static void bfq_idle_slice_timer_body(struct bfq_queue *bfqq)
+{
+	struct bfq_data *bfqd = bfqq->bfqd;
+	enum bfqq_expiration reason;
+	unsigned long flags;
+
+	spin_lock_irqsave(&bfqd->lock, flags);
+	bfq_clear_bfqq_wait_request(bfqq);
+
+	if (bfqq != bfqd->in_service_queue) {
+		spin_unlock_irqrestore(&bfqd->lock, flags);
+		return;
+	}
+
+	if (bfq_bfqq_budget_timeout(bfqq))
+		/*
+		 * Also here the queue can be safely expired
+		 * for budget timeout without wasting
+		 * guarantees
+		 */
+		reason = BFQQE_BUDGET_TIMEOUT;
+	else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
+		/*
+		 * The queue may not be empty upon timer expiration,
+		 * because we may not disable the timer when the
+		 * first request of the in-service queue arrives
+		 * during disk idling.
+		 */
+		reason = BFQQE_TOO_IDLE;
+	else
+		goto schedule_dispatch;
+
+	bfq_bfqq_expire(bfqd, bfqq, true, reason);
+
+schedule_dispatch:
+	spin_unlock_irqrestore(&bfqd->lock, flags);
+	bfq_schedule_dispatch(bfqd);
+}
+
+/*
+ * Handler of the expiration of the timer running if the in-service queue
+ * is idling inside its time slice.
+ */
+static enum hrtimer_restart bfq_idle_slice_timer(struct hrtimer *timer)
+{
+	struct bfq_data *bfqd = container_of(timer, struct bfq_data,
+					     idle_slice_timer);
+	struct bfq_queue *bfqq = bfqd->in_service_queue;
+
+	/*
+	 * Theoretical race here: the in-service queue can be NULL or
+	 * different from the queue that was idling if a new request
+	 * arrives for the current queue and there is a full dispatch
+	 * cycle that changes the in-service queue.  This can hardly
+	 * happen, but in the worst case we just expire a queue too
+	 * early.
+	 */
+	if (bfqq)
+		bfq_idle_slice_timer_body(bfqq);
+
+	return HRTIMER_NORESTART;
+}
+
+static void __bfq_put_async_bfqq(struct bfq_data *bfqd,
+				 struct bfq_queue **bfqq_ptr)
+{
+	struct bfq_queue *bfqq = *bfqq_ptr;
+
+	bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
+	if (bfqq) {
+		bfq_bfqq_move(bfqd, bfqq, bfqd->root_group);
+
+		bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
+			     bfqq, bfqq->ref);
+		bfq_put_queue(bfqq);
+		*bfqq_ptr = NULL;
+	}
+}
+
+/*
+ * Release all the bfqg references to its async queues.  If we are
+ * deallocating the group these queues may still contain requests, so
+ * we reparent them to the root cgroup (i.e., the only one that will
+ * exist for sure until all the requests on a device are gone).
+ */
+void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
+{
+	int i, j;
+
+	for (i = 0; i < 2; i++)
+		for (j = 0; j < IOPRIO_BE_NR; j++)
+			__bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]);
+
+	__bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq);
+}
+
+/*
+ * See the comments on bfq_limit_depth for the purpose of
+ * the depths set in the function. Return minimum shallow depth we'll use.
+ */
+static unsigned int bfq_update_depths(struct bfq_data *bfqd,
+				      struct sbitmap_queue *bt)
+{
+	unsigned int i, j, min_shallow = UINT_MAX;
+
+	/*
+	 * In-word depths if no bfq_queue is being weight-raised:
+	 * leaving 25% of tags only for sync reads.
+	 *
+	 * In next formulas, right-shift the value
+	 * (1U<<bt->sb.shift), instead of computing directly
+	 * (1U<<(bt->sb.shift - something)), to be robust against
+	 * any possible value of bt->sb.shift, without having to
+	 * limit 'something'.
+	 */
+	/* no more than 50% of tags for async I/O */
+	bfqd->word_depths[0][0] = max((1U << bt->sb.shift) >> 1, 1U);
+	/*
+	 * no more than 75% of tags for sync writes (25% extra tags
+	 * w.r.t. async I/O, to prevent async I/O from starving sync
+	 * writes)
+	 */
+	bfqd->word_depths[0][1] = max(((1U << bt->sb.shift) * 3) >> 2, 1U);
+
+	/*
+	 * In-word depths in case some bfq_queue is being weight-
+	 * raised: leaving ~63% of tags for sync reads. This is the
+	 * highest percentage for which, in our tests, application
+	 * start-up times didn't suffer from any regression due to tag
+	 * shortage.
+	 */
+	/* no more than ~18% of tags for async I/O */
+	bfqd->word_depths[1][0] = max(((1U << bt->sb.shift) * 3) >> 4, 1U);
+	/* no more than ~37% of tags for sync writes (~20% extra tags) */
+	bfqd->word_depths[1][1] = max(((1U << bt->sb.shift) * 6) >> 4, 1U);
+
+	for (i = 0; i < 2; i++)
+		for (j = 0; j < 2; j++)
+			min_shallow = min(min_shallow, bfqd->word_depths[i][j]);
+
+	return min_shallow;
+}
+
+static void bfq_depth_updated(struct blk_mq_hw_ctx *hctx)
+{
+	struct bfq_data *bfqd = hctx->queue->elevator->elevator_data;
+	struct blk_mq_tags *tags = hctx->sched_tags;
+	unsigned int min_shallow;
+
+	min_shallow = bfq_update_depths(bfqd, &tags->bitmap_tags);
+	sbitmap_queue_min_shallow_depth(&tags->bitmap_tags, min_shallow);
+}
+
+static int bfq_init_hctx(struct blk_mq_hw_ctx *hctx, unsigned int index)
+{
+	bfq_depth_updated(hctx);
+	return 0;
+}
+
+static void bfq_exit_queue(struct elevator_queue *e)
+{
+	struct bfq_data *bfqd = e->elevator_data;
+	struct bfq_queue *bfqq, *n;
+
+	hrtimer_cancel(&bfqd->idle_slice_timer);
+
+	spin_lock_irq(&bfqd->lock);
+	list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
+		bfq_deactivate_bfqq(bfqd, bfqq, false, false);
+	spin_unlock_irq(&bfqd->lock);
+
+	hrtimer_cancel(&bfqd->idle_slice_timer);
+
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+	/* release oom-queue reference to root group */
+	bfqg_and_blkg_put(bfqd->root_group);
+
+	blkcg_deactivate_policy(bfqd->queue, &blkcg_policy_bfq);
+#else
+	spin_lock_irq(&bfqd->lock);
+	bfq_put_async_queues(bfqd, bfqd->root_group);
+	kfree(bfqd->root_group);
+	spin_unlock_irq(&bfqd->lock);
+#endif
+
+	kfree(bfqd);
+}
+
+static void bfq_init_root_group(struct bfq_group *root_group,
+				struct bfq_data *bfqd)
+{
+	int i;
+
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+	root_group->entity.parent = NULL;
+	root_group->my_entity = NULL;
+	root_group->bfqd = bfqd;
+#endif
+	root_group->rq_pos_tree = RB_ROOT;
+	for (i = 0; i < BFQ_IOPRIO_CLASSES; i++)
+		root_group->sched_data.service_tree[i] = BFQ_SERVICE_TREE_INIT;
+	root_group->sched_data.bfq_class_idle_last_service = jiffies;
+}
+
+static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
+{
+	struct bfq_data *bfqd;
+	struct elevator_queue *eq;
+
+	eq = elevator_alloc(q, e);
+	if (!eq)
+		return -ENOMEM;
+
+	bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
+	if (!bfqd) {
+		kobject_put(&eq->kobj);
+		return -ENOMEM;
+	}
+	eq->elevator_data = bfqd;
+
+	spin_lock_irq(q->queue_lock);
+	q->elevator = eq;
+	spin_unlock_irq(q->queue_lock);
+
+	/*
+	 * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
+	 * Grab a permanent reference to it, so that the normal code flow
+	 * will not attempt to free it.
+	 */
+	bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0);
+	bfqd->oom_bfqq.ref++;
+	bfqd->oom_bfqq.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
+	bfqd->oom_bfqq.new_ioprio_class = IOPRIO_CLASS_BE;
+	bfqd->oom_bfqq.entity.new_weight =
+		bfq_ioprio_to_weight(bfqd->oom_bfqq.new_ioprio);
+
+	/* oom_bfqq does not participate to bursts */
+	bfq_clear_bfqq_just_created(&bfqd->oom_bfqq);
+
+	/*
+	 * Trigger weight initialization, according to ioprio, at the
+	 * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
+	 * class won't be changed any more.
+	 */
+	bfqd->oom_bfqq.entity.prio_changed = 1;
+
+	bfqd->queue = q;
+
+	INIT_LIST_HEAD(&bfqd->dispatch);
+
+	hrtimer_init(&bfqd->idle_slice_timer, CLOCK_MONOTONIC,
+		     HRTIMER_MODE_REL);
+	bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
+
+	bfqd->queue_weights_tree = RB_ROOT;
+	bfqd->group_weights_tree = RB_ROOT;
+
+	INIT_LIST_HEAD(&bfqd->active_list);
+	INIT_LIST_HEAD(&bfqd->idle_list);
+	INIT_HLIST_HEAD(&bfqd->burst_list);
+
+	bfqd->hw_tag = -1;
+
+	bfqd->bfq_max_budget = bfq_default_max_budget;
+
+	bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
+	bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
+	bfqd->bfq_back_max = bfq_back_max;
+	bfqd->bfq_back_penalty = bfq_back_penalty;
+	bfqd->bfq_slice_idle = bfq_slice_idle;
+	bfqd->bfq_timeout = bfq_timeout;
+
+	bfqd->bfq_requests_within_timer = 120;
+
+	bfqd->bfq_large_burst_thresh = 8;
+	bfqd->bfq_burst_interval = msecs_to_jiffies(180);
+
+	bfqd->low_latency = true;
+
+	/*
+	 * Trade-off between responsiveness and fairness.
+	 */
+	bfqd->bfq_wr_coeff = 30;
+	bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
+	bfqd->bfq_wr_max_time = 0;
+	bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
+	bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
+	bfqd->bfq_wr_max_softrt_rate = 7000; /*
+					      * Approximate rate required
+					      * to playback or record a
+					      * high-definition compressed
+					      * video.
+					      */
+	bfqd->wr_busy_queues = 0;
+
+	/*
+	 * Begin by assuming, optimistically, that the device peak
+	 * rate is equal to 2/3 of the highest reference rate.
+	 */
+	bfqd->rate_dur_prod = ref_rate[blk_queue_nonrot(bfqd->queue)] *
+		ref_wr_duration[blk_queue_nonrot(bfqd->queue)];
+	bfqd->peak_rate = ref_rate[blk_queue_nonrot(bfqd->queue)] * 2 / 3;
+
+	spin_lock_init(&bfqd->lock);
+
+	/*
+	 * The invocation of the next bfq_create_group_hierarchy
+	 * function is the head of a chain of function calls
+	 * (bfq_create_group_hierarchy->blkcg_activate_policy->
+	 * blk_mq_freeze_queue) that may lead to the invocation of the
+	 * has_work hook function. For this reason,
+	 * bfq_create_group_hierarchy is invoked only after all
+	 * scheduler data has been initialized, apart from the fields
+	 * that can be initialized only after invoking
+	 * bfq_create_group_hierarchy. This, in particular, enables
+	 * has_work to correctly return false. Of course, to avoid
+	 * other inconsistencies, the blk-mq stack must then refrain
+	 * from invoking further scheduler hooks before this init
+	 * function is finished.
+	 */
+	bfqd->root_group = bfq_create_group_hierarchy(bfqd, q->node);
+	if (!bfqd->root_group)
+		goto out_free;
+	bfq_init_root_group(bfqd->root_group, bfqd);
+	bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
+
+	wbt_disable_default(q);
+	return 0;
+
+out_free:
+	kfree(bfqd);
+	kobject_put(&eq->kobj);
+	return -ENOMEM;
+}
+
+static void bfq_slab_kill(void)
+{
+	kmem_cache_destroy(bfq_pool);
+}
+
+static int __init bfq_slab_setup(void)
+{
+	bfq_pool = KMEM_CACHE(bfq_queue, 0);
+	if (!bfq_pool)
+		return -ENOMEM;
+	return 0;
+}
+
+static ssize_t bfq_var_show(unsigned int var, char *page)
+{
+	return sprintf(page, "%u\n", var);
+}
+
+static int bfq_var_store(unsigned long *var, const char *page)
+{
+	unsigned long new_val;
+	int ret = kstrtoul(page, 10, &new_val);
+
+	if (ret)
+		return ret;
+	*var = new_val;
+	return 0;
+}
+
+#define SHOW_FUNCTION(__FUNC, __VAR, __CONV)				\
+static ssize_t __FUNC(struct elevator_queue *e, char *page)		\
+{									\
+	struct bfq_data *bfqd = e->elevator_data;			\
+	u64 __data = __VAR;						\
+	if (__CONV == 1)						\
+		__data = jiffies_to_msecs(__data);			\
+	else if (__CONV == 2)						\
+		__data = div_u64(__data, NSEC_PER_MSEC);		\
+	return bfq_var_show(__data, (page));				\
+}
+SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 2);
+SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 2);
+SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
+SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
+SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 2);
+SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
+SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout, 1);
+SHOW_FUNCTION(bfq_strict_guarantees_show, bfqd->strict_guarantees, 0);
+SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
+#undef SHOW_FUNCTION
+
+#define USEC_SHOW_FUNCTION(__FUNC, __VAR)				\
+static ssize_t __FUNC(struct elevator_queue *e, char *page)		\
+{									\
+	struct bfq_data *bfqd = e->elevator_data;			\
+	u64 __data = __VAR;						\
+	__data = div_u64(__data, NSEC_PER_USEC);			\
+	return bfq_var_show(__data, (page));				\
+}
+USEC_SHOW_FUNCTION(bfq_slice_idle_us_show, bfqd->bfq_slice_idle);
+#undef USEC_SHOW_FUNCTION
+
+#define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV)			\
+static ssize_t								\
+__FUNC(struct elevator_queue *e, const char *page, size_t count)	\
+{									\
+	struct bfq_data *bfqd = e->elevator_data;			\
+	unsigned long __data, __min = (MIN), __max = (MAX);		\
+	int ret;							\
+									\
+	ret = bfq_var_store(&__data, (page));				\
+	if (ret)							\
+		return ret;						\
+	if (__data < __min)						\
+		__data = __min;						\
+	else if (__data > __max)					\
+		__data = __max;						\
+	if (__CONV == 1)						\
+		*(__PTR) = msecs_to_jiffies(__data);			\
+	else if (__CONV == 2)						\
+		*(__PTR) = (u64)__data * NSEC_PER_MSEC;			\
+	else								\
+		*(__PTR) = __data;					\
+	return count;							\
+}
+STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
+		INT_MAX, 2);
+STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
+		INT_MAX, 2);
+STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
+STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
+		INT_MAX, 0);
+STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 2);
+#undef STORE_FUNCTION
+
+#define USEC_STORE_FUNCTION(__FUNC, __PTR, MIN, MAX)			\
+static ssize_t __FUNC(struct elevator_queue *e, const char *page, size_t count)\
+{									\
+	struct bfq_data *bfqd = e->elevator_data;			\
+	unsigned long __data, __min = (MIN), __max = (MAX);		\
+	int ret;							\
+									\
+	ret = bfq_var_store(&__data, (page));				\
+	if (ret)							\
+		return ret;						\
+	if (__data < __min)						\
+		__data = __min;						\
+	else if (__data > __max)					\
+		__data = __max;						\
+	*(__PTR) = (u64)__data * NSEC_PER_USEC;				\
+	return count;							\
+}
+USEC_STORE_FUNCTION(bfq_slice_idle_us_store, &bfqd->bfq_slice_idle, 0,
+		    UINT_MAX);
+#undef USEC_STORE_FUNCTION
+
+static ssize_t bfq_max_budget_store(struct elevator_queue *e,
+				    const char *page, size_t count)
+{
+	struct bfq_data *bfqd = e->elevator_data;
+	unsigned long __data;
+	int ret;
+
+	ret = bfq_var_store(&__data, (page));
+	if (ret)
+		return ret;
+
+	if (__data == 0)
+		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
+	else {
+		if (__data > INT_MAX)
+			__data = INT_MAX;
+		bfqd->bfq_max_budget = __data;
+	}
+
+	bfqd->bfq_user_max_budget = __data;
+
+	return count;
+}
+
+/*
+ * Leaving this name to preserve name compatibility with cfq
+ * parameters, but this timeout is used for both sync and async.
+ */
+static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
+				      const char *page, size_t count)
+{
+	struct bfq_data *bfqd = e->elevator_data;
+	unsigned long __data;
+	int ret;
+
+	ret = bfq_var_store(&__data, (page));
+	if (ret)
+		return ret;
+
+	if (__data < 1)
+		__data = 1;
+	else if (__data > INT_MAX)
+		__data = INT_MAX;
+
+	bfqd->bfq_timeout = msecs_to_jiffies(__data);
+	if (bfqd->bfq_user_max_budget == 0)
+		bfqd->bfq_max_budget = bfq_calc_max_budget(bfqd);
+
+	return count;
+}
+
+static ssize_t bfq_strict_guarantees_store(struct elevator_queue *e,
+				     const char *page, size_t count)
+{
+	struct bfq_data *bfqd = e->elevator_data;
+	unsigned long __data;
+	int ret;
+
+	ret = bfq_var_store(&__data, (page));
+	if (ret)
+		return ret;
+
+	if (__data > 1)
+		__data = 1;
+	if (!bfqd->strict_guarantees && __data == 1
+	    && bfqd->bfq_slice_idle < 8 * NSEC_PER_MSEC)
+		bfqd->bfq_slice_idle = 8 * NSEC_PER_MSEC;
+
+	bfqd->strict_guarantees = __data;
+
+	return count;
+}
+
+static ssize_t bfq_low_latency_store(struct elevator_queue *e,
+				     const char *page, size_t count)
+{
+	struct bfq_data *bfqd = e->elevator_data;
+	unsigned long __data;
+	int ret;
+
+	ret = bfq_var_store(&__data, (page));
+	if (ret)
+		return ret;
+
+	if (__data > 1)
+		__data = 1;
+	if (__data == 0 && bfqd->low_latency != 0)
+		bfq_end_wr(bfqd);
+	bfqd->low_latency = __data;
+
+	return count;
+}
+
+#define BFQ_ATTR(name) \
+	__ATTR(name, 0644, bfq_##name##_show, bfq_##name##_store)
+
+static struct elv_fs_entry bfq_attrs[] = {
+	BFQ_ATTR(fifo_expire_sync),
+	BFQ_ATTR(fifo_expire_async),
+	BFQ_ATTR(back_seek_max),
+	BFQ_ATTR(back_seek_penalty),
+	BFQ_ATTR(slice_idle),
+	BFQ_ATTR(slice_idle_us),
+	BFQ_ATTR(max_budget),
+	BFQ_ATTR(timeout_sync),
+	BFQ_ATTR(strict_guarantees),
+	BFQ_ATTR(low_latency),
+	__ATTR_NULL
+};
+
+static struct elevator_type iosched_bfq_mq = {
+	.ops.mq = {
+		.limit_depth		= bfq_limit_depth,
+		.prepare_request	= bfq_prepare_request,
+		.requeue_request        = bfq_finish_requeue_request,
+		.finish_request		= bfq_finish_requeue_request,
+		.exit_icq		= bfq_exit_icq,
+		.insert_requests	= bfq_insert_requests,
+		.dispatch_request	= bfq_dispatch_request,
+		.next_request		= elv_rb_latter_request,
+		.former_request		= elv_rb_former_request,
+		.allow_merge		= bfq_allow_bio_merge,
+		.bio_merge		= bfq_bio_merge,
+		.request_merge		= bfq_request_merge,
+		.requests_merged	= bfq_requests_merged,
+		.request_merged		= bfq_request_merged,
+		.has_work		= bfq_has_work,
+		.depth_updated		= bfq_depth_updated,
+		.init_hctx		= bfq_init_hctx,
+		.init_sched		= bfq_init_queue,
+		.exit_sched		= bfq_exit_queue,
+	},
+
+	.uses_mq =		true,
+	.icq_size =		sizeof(struct bfq_io_cq),
+	.icq_align =		__alignof__(struct bfq_io_cq),
+	.elevator_attrs =	bfq_attrs,
+	.elevator_name =	"bfq",
+	.elevator_owner =	THIS_MODULE,
+};
+MODULE_ALIAS("bfq-iosched");
+
+static int __init bfq_init(void)
+{
+	int ret;
+
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+	ret = blkcg_policy_register(&blkcg_policy_bfq);
+	if (ret)
+		return ret;
+#endif
+
+	ret = -ENOMEM;
+	if (bfq_slab_setup())
+		goto err_pol_unreg;
+
+	/*
+	 * Times to load large popular applications for the typical
+	 * systems installed on the reference devices (see the
+	 * comments before the definition of the next
+	 * array). Actually, we use slightly lower values, as the
+	 * estimated peak rate tends to be smaller than the actual
+	 * peak rate.  The reason for this last fact is that estimates
+	 * are computed over much shorter time intervals than the long
+	 * intervals typically used for benchmarking. Why? First, to
+	 * adapt more quickly to variations. Second, because an I/O
+	 * scheduler cannot rely on a peak-rate-evaluation workload to
+	 * be run for a long time.
+	 */
+	ref_wr_duration[0] = msecs_to_jiffies(7000); /* actually 8 sec */
+	ref_wr_duration[1] = msecs_to_jiffies(2500); /* actually 3 sec */
+
+	ret = elv_register(&iosched_bfq_mq);
+	if (ret)
+		goto slab_kill;
+
+	return 0;
+
+slab_kill:
+	bfq_slab_kill();
+err_pol_unreg:
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+	blkcg_policy_unregister(&blkcg_policy_bfq);
+#endif
+	return ret;
+}
+
+static void __exit bfq_exit(void)
+{
+	elv_unregister(&iosched_bfq_mq);
+#ifdef CONFIG_BFQ_GROUP_IOSCHED
+	blkcg_policy_unregister(&blkcg_policy_bfq);
+#endif
+	bfq_slab_kill();
+}
+
+module_init(bfq_init);
+module_exit(bfq_exit);
+
+MODULE_AUTHOR("Paolo Valente");
+MODULE_LICENSE("GPL");
+MODULE_DESCRIPTION("MQ Budget Fair Queueing I/O Scheduler");