[Feature] add GA346 baseline version

Change-Id: Ic62933698569507dcf98240cdf5d9931ae34348f
diff --git a/src/kernel/linux/v4.19/drivers/acpi/acpica/utcache.c b/src/kernel/linux/v4.19/drivers/acpi/acpica/utcache.c
new file mode 100644
index 0000000..97d6ec1
--- /dev/null
+++ b/src/kernel/linux/v4.19/drivers/acpi/acpica/utcache.c
@@ -0,0 +1,279 @@
+// SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0
+/******************************************************************************
+ *
+ * Module Name: utcache - local cache allocation routines
+ *
+ * Copyright (C) 2000 - 2018, Intel Corp.
+ *
+ *****************************************************************************/
+
+#include <acpi/acpi.h>
+#include "accommon.h"
+
+#define _COMPONENT          ACPI_UTILITIES
+ACPI_MODULE_NAME("utcache")
+
+#ifdef ACPI_USE_LOCAL_CACHE
+/*******************************************************************************
+ *
+ * FUNCTION:    acpi_os_create_cache
+ *
+ * PARAMETERS:  cache_name      - Ascii name for the cache
+ *              object_size     - Size of each cached object
+ *              max_depth       - Maximum depth of the cache (in objects)
+ *              return_cache    - Where the new cache object is returned
+ *
+ * RETURN:      Status
+ *
+ * DESCRIPTION: Create a cache object
+ *
+ ******************************************************************************/
+acpi_status
+acpi_os_create_cache(char *cache_name,
+		     u16 object_size,
+		     u16 max_depth, struct acpi_memory_list **return_cache)
+{
+	struct acpi_memory_list *cache;
+
+	ACPI_FUNCTION_ENTRY();
+
+	if (!cache_name || !return_cache || !object_size) {
+		return (AE_BAD_PARAMETER);
+	}
+
+	/* Create the cache object */
+
+	cache = acpi_os_allocate(sizeof(struct acpi_memory_list));
+	if (!cache) {
+		return (AE_NO_MEMORY);
+	}
+
+	/* Populate the cache object and return it */
+
+	memset(cache, 0, sizeof(struct acpi_memory_list));
+	cache->list_name = cache_name;
+	cache->object_size = object_size;
+	cache->max_depth = max_depth;
+
+	*return_cache = cache;
+	return (AE_OK);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION:    acpi_os_purge_cache
+ *
+ * PARAMETERS:  cache           - Handle to cache object
+ *
+ * RETURN:      Status
+ *
+ * DESCRIPTION: Free all objects within the requested cache.
+ *
+ ******************************************************************************/
+
+acpi_status acpi_os_purge_cache(struct acpi_memory_list *cache)
+{
+	void *next;
+	acpi_status status;
+
+	ACPI_FUNCTION_ENTRY();
+
+	if (!cache) {
+		return (AE_BAD_PARAMETER);
+	}
+
+	status = acpi_ut_acquire_mutex(ACPI_MTX_CACHES);
+	if (ACPI_FAILURE(status)) {
+		return (status);
+	}
+
+	/* Walk the list of objects in this cache */
+
+	while (cache->list_head) {
+
+		/* Delete and unlink one cached state object */
+
+		next = ACPI_GET_DESCRIPTOR_PTR(cache->list_head);
+		ACPI_FREE(cache->list_head);
+
+		cache->list_head = next;
+		cache->current_depth--;
+	}
+
+	(void)acpi_ut_release_mutex(ACPI_MTX_CACHES);
+	return (AE_OK);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION:    acpi_os_delete_cache
+ *
+ * PARAMETERS:  cache           - Handle to cache object
+ *
+ * RETURN:      Status
+ *
+ * DESCRIPTION: Free all objects within the requested cache and delete the
+ *              cache object.
+ *
+ ******************************************************************************/
+
+acpi_status acpi_os_delete_cache(struct acpi_memory_list *cache)
+{
+	acpi_status status;
+
+	ACPI_FUNCTION_ENTRY();
+
+	/* Purge all objects in the cache */
+
+	status = acpi_os_purge_cache(cache);
+	if (ACPI_FAILURE(status)) {
+		return (status);
+	}
+
+	/* Now we can delete the cache object */
+
+	acpi_os_free(cache);
+	return (AE_OK);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION:    acpi_os_release_object
+ *
+ * PARAMETERS:  cache       - Handle to cache object
+ *              object      - The object to be released
+ *
+ * RETURN:      None
+ *
+ * DESCRIPTION: Release an object to the specified cache. If cache is full,
+ *              the object is deleted.
+ *
+ ******************************************************************************/
+
+acpi_status acpi_os_release_object(struct acpi_memory_list *cache, void *object)
+{
+	acpi_status status;
+
+	ACPI_FUNCTION_ENTRY();
+
+	if (!cache || !object) {
+		return (AE_BAD_PARAMETER);
+	}
+
+	/* If cache is full, just free this object */
+
+	if (cache->current_depth >= cache->max_depth) {
+		ACPI_FREE(object);
+		ACPI_MEM_TRACKING(cache->total_freed++);
+	}
+
+	/* Otherwise put this object back into the cache */
+
+	else {
+		status = acpi_ut_acquire_mutex(ACPI_MTX_CACHES);
+		if (ACPI_FAILURE(status)) {
+			return (status);
+		}
+
+		/* Mark the object as cached */
+
+		memset(object, 0xCA, cache->object_size);
+		ACPI_SET_DESCRIPTOR_TYPE(object, ACPI_DESC_TYPE_CACHED);
+
+		/* Put the object at the head of the cache list */
+
+		ACPI_SET_DESCRIPTOR_PTR(object, cache->list_head);
+		cache->list_head = object;
+		cache->current_depth++;
+
+		(void)acpi_ut_release_mutex(ACPI_MTX_CACHES);
+	}
+
+	return (AE_OK);
+}
+
+/*******************************************************************************
+ *
+ * FUNCTION:    acpi_os_acquire_object
+ *
+ * PARAMETERS:  cache           - Handle to cache object
+ *
+ * RETURN:      the acquired object. NULL on error
+ *
+ * DESCRIPTION: Get an object from the specified cache. If cache is empty,
+ *              the object is allocated.
+ *
+ ******************************************************************************/
+
+void *acpi_os_acquire_object(struct acpi_memory_list *cache)
+{
+	acpi_status status;
+	void *object;
+
+	ACPI_FUNCTION_TRACE(os_acquire_object);
+
+	if (!cache) {
+		return_PTR(NULL);
+	}
+
+	status = acpi_ut_acquire_mutex(ACPI_MTX_CACHES);
+	if (ACPI_FAILURE(status)) {
+		return_PTR(NULL);
+	}
+
+	ACPI_MEM_TRACKING(cache->requests++);
+
+	/* Check the cache first */
+
+	if (cache->list_head) {
+
+		/* There is an object available, use it */
+
+		object = cache->list_head;
+		cache->list_head = ACPI_GET_DESCRIPTOR_PTR(object);
+
+		cache->current_depth--;
+
+		ACPI_MEM_TRACKING(cache->hits++);
+		ACPI_DEBUG_PRINT_RAW((ACPI_DB_EXEC,
+				      "%s: Object %p from %s cache\n",
+				      ACPI_GET_FUNCTION_NAME, object,
+				      cache->list_name));
+
+		status = acpi_ut_release_mutex(ACPI_MTX_CACHES);
+		if (ACPI_FAILURE(status)) {
+			return_PTR(NULL);
+		}
+
+		/* Clear (zero) the previously used Object */
+
+		memset(object, 0, cache->object_size);
+	} else {
+		/* The cache is empty, create a new object */
+
+		ACPI_MEM_TRACKING(cache->total_allocated++);
+
+#ifdef ACPI_DBG_TRACK_ALLOCATIONS
+		if ((cache->total_allocated - cache->total_freed) >
+		    cache->max_occupied) {
+			cache->max_occupied =
+			    cache->total_allocated - cache->total_freed;
+		}
+#endif
+
+		/* Avoid deadlock with ACPI_ALLOCATE_ZEROED */
+
+		status = acpi_ut_release_mutex(ACPI_MTX_CACHES);
+		if (ACPI_FAILURE(status)) {
+			return_PTR(NULL);
+		}
+
+		object = ACPI_ALLOCATE_ZEROED(cache->object_size);
+		if (!object) {
+			return_PTR(NULL);
+		}
+	}
+
+	return_PTR(object);
+}
+#endif				/* ACPI_USE_LOCAL_CACHE */