|  | /* inflate.c -- zlib decompression | 
|  | * Copyright (C) 1995-2005 Mark Adler | 
|  | * For conditions of distribution and use, see copyright notice in zlib.h | 
|  | */ | 
|  |  | 
|  | /* | 
|  | * Change history: | 
|  | * | 
|  | * 1.2.beta0    24 Nov 2002 | 
|  | * - First version -- complete rewrite of inflate to simplify code, avoid | 
|  | *   creation of window when not needed, minimize use of window when it is | 
|  | *   needed, make inffast.c even faster, implement gzip decoding, and to | 
|  | *   improve code readability and style over the previous zlib inflate code | 
|  | * | 
|  | * 1.2.beta1    25 Nov 2002 | 
|  | * - Use pointers for available input and output checking in inffast.c | 
|  | * - Remove input and output counters in inffast.c | 
|  | * - Change inffast.c entry and loop from avail_in >= 7 to >= 6 | 
|  | * - Remove unnecessary second byte pull from length extra in inffast.c | 
|  | * - Unroll direct copy to three copies per loop in inffast.c | 
|  | * | 
|  | * 1.2.beta2    4 Dec 2002 | 
|  | * - Change external routine names to reduce potential conflicts | 
|  | * - Correct filename to inffixed.h for fixed tables in inflate.c | 
|  | * - Make hbuf[] unsigned char to match parameter type in inflate.c | 
|  | * - Change strm->next_out[-state->offset] to *(strm->next_out - state->offset) | 
|  | *   to avoid negation problem on Alphas (64 bit) in inflate.c | 
|  | * | 
|  | * 1.2.beta3    22 Dec 2002 | 
|  | * - Add comments on state->bits assertion in inffast.c | 
|  | * - Add comments on op field in inftrees.h | 
|  | * - Fix bug in reuse of allocated window after inflateReset() | 
|  | * - Remove bit fields--back to byte structure for speed | 
|  | * - Remove distance extra == 0 check in inflate_fast()--only helps for lengths | 
|  | * - Change post-increments to pre-increments in inflate_fast(), PPC biased? | 
|  | * - Add compile time option, POSTINC, to use post-increments instead (Intel?) | 
|  | * - Make MATCH copy in inflate() much faster for when inflate_fast() not used | 
|  | * - Use local copies of stream next and avail values, as well as local bit | 
|  | *   buffer and bit count in inflate()--for speed when inflate_fast() not used | 
|  | * | 
|  | * 1.2.beta4    1 Jan 2003 | 
|  | * - Split ptr - 257 statements in inflate_table() to avoid compiler warnings | 
|  | * - Move a comment on output buffer sizes from inffast.c to inflate.c | 
|  | * - Add comments in inffast.c to introduce the inflate_fast() routine | 
|  | * - Rearrange window copies in inflate_fast() for speed and simplification | 
|  | * - Unroll last copy for window match in inflate_fast() | 
|  | * - Use local copies of window variables in inflate_fast() for speed | 
|  | * - Pull out common write == 0 case for speed in inflate_fast() | 
|  | * - Make op and len in inflate_fast() unsigned for consistency | 
|  | * - Add FAR to lcode and dcode declarations in inflate_fast() | 
|  | * - Simplified bad distance check in inflate_fast() | 
|  | * - Added inflateBackInit(), inflateBack(), and inflateBackEnd() in new | 
|  | *   source file infback.c to provide a call-back interface to inflate for | 
|  | *   programs like gzip and unzip -- uses window as output buffer to avoid | 
|  | *   window copying | 
|  | * | 
|  | * 1.2.beta5    1 Jan 2003 | 
|  | * - Improved inflateBack() interface to allow the caller to provide initial | 
|  | *   input in strm. | 
|  | * - Fixed stored blocks bug in inflateBack() | 
|  | * | 
|  | * 1.2.beta6    4 Jan 2003 | 
|  | * - Added comments in inffast.c on effectiveness of POSTINC | 
|  | * - Typecasting all around to reduce compiler warnings | 
|  | * - Changed loops from while (1) or do {} while (1) to for (;;), again to | 
|  | *   make compilers happy | 
|  | * - Changed type of window in inflateBackInit() to unsigned char * | 
|  | * | 
|  | * 1.2.beta7    27 Jan 2003 | 
|  | * - Changed many types to unsigned or unsigned short to avoid warnings | 
|  | * - Added inflateCopy() function | 
|  | * | 
|  | * 1.2.0        9 Mar 2003 | 
|  | * - Changed inflateBack() interface to provide separate opaque descriptors | 
|  | *   for the in() and out() functions | 
|  | * - Changed inflateBack() argument and in_func typedef to swap the length | 
|  | *   and buffer address return values for the input function | 
|  | * - Check next_in and next_out for Z_NULL on entry to inflate() | 
|  | * | 
|  | * The history for versions after 1.2.0 are in ChangeLog in zlib distribution. | 
|  | */ | 
|  |  | 
|  | #include <lib/zutil.h> | 
|  | #include <lib/inftrees.h> | 
|  | #include <lib/inflate.h> | 
|  | #include <lib/inffast.h> | 
|  | #include "lib/cksum.h" | 
|  |  | 
|  | #ifdef MAKEFIXED | 
|  | #  ifndef BUILDFIXED | 
|  | #    define BUILDFIXED | 
|  | #  endif | 
|  | #endif | 
|  |  | 
|  |  | 
|  | /* function prototypes */ | 
|  | local void fixedtables OF((struct inflate_state FAR *state)); | 
|  | local int updatewindow OF((z_streamp strm, unsigned out)); | 
|  | #ifdef BUILDFIXED | 
|  | void makefixed OF((void)); | 
|  | #endif | 
|  | local unsigned syncsearch OF((unsigned FAR *have, unsigned char FAR *buf, | 
|  | unsigned len)); | 
|  |  | 
|  | int ZEXPORT inflateReset(strm) | 
|  | z_streamp strm; | 
|  | { | 
|  | struct inflate_state FAR *state; | 
|  |  | 
|  | if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; | 
|  | state = (struct inflate_state FAR *)strm->state; | 
|  | strm->total_in = strm->total_out = state->total = 0; | 
|  | strm->msg = Z_NULL; | 
|  | strm->adler = 1;        /* to support ill-conceived Java test suite */ | 
|  | state->mode = HEAD; | 
|  | state->last = 0; | 
|  | state->havedict = 0; | 
|  | state->dmax = 32768U; | 
|  | state->head = Z_NULL; | 
|  | state->wsize = 0; | 
|  | state->whave = 0; | 
|  | state->write = 0; | 
|  | state->hold = 0; | 
|  | state->bits = 0; | 
|  | state->lencode = state->distcode = state->next = state->codes; | 
|  | return Z_OK; | 
|  | } | 
|  |  | 
|  | int ZEXPORT inflatePrime(strm, bits, value) | 
|  | z_streamp strm; | 
|  | int bits; | 
|  | int value; | 
|  | { | 
|  | struct inflate_state FAR *state; | 
|  |  | 
|  | if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; | 
|  | state = (struct inflate_state FAR *)strm->state; | 
|  | if (bits > 16 || state->bits + bits > 32) return Z_STREAM_ERROR; | 
|  | value &= (1L << bits) - 1; | 
|  | state->hold += value << state->bits; | 
|  | state->bits += bits; | 
|  | return Z_OK; | 
|  | } | 
|  |  | 
|  | int ZEXPORT inflateInit2_(strm, windowBits, version, stream_size) | 
|  | z_streamp strm; | 
|  | int windowBits; | 
|  | const char *version; | 
|  | int stream_size; | 
|  | { | 
|  | struct inflate_state FAR *state; | 
|  |  | 
|  | if (version == Z_NULL || version[0] != ZLIB_VERSION[0] || | 
|  | stream_size != (int)(sizeof(z_stream))) | 
|  | return Z_VERSION_ERROR; | 
|  | if (strm == Z_NULL) return Z_STREAM_ERROR; | 
|  | strm->msg = Z_NULL;                 /* in case we return an error */ | 
|  | if (strm->zalloc == (alloc_func)0) { | 
|  | strm->zalloc = zcalloc; | 
|  | strm->opaque = (voidpf)0; | 
|  | } | 
|  | if (strm->zfree == (free_func)0) strm->zfree = zcfree; | 
|  | state = (struct inflate_state FAR *) | 
|  | ZALLOC(strm, 1, sizeof(struct inflate_state)); | 
|  | if (state == Z_NULL) return Z_MEM_ERROR; | 
|  | strm->state = (struct internal_state FAR *)state; | 
|  | if (windowBits < 0) { | 
|  | state->wrap = 0; | 
|  | windowBits = -windowBits; | 
|  | } else { | 
|  | state->wrap = (windowBits >> 4) + 1; | 
|  | #ifdef GUNZIP | 
|  | if (windowBits < 48) windowBits &= 15; | 
|  | #endif | 
|  | } | 
|  | if (windowBits < 8 || windowBits > 15) { | 
|  | ZFREE(strm, state); | 
|  | strm->state = Z_NULL; | 
|  | return Z_STREAM_ERROR; | 
|  | } | 
|  | state->wbits = (unsigned)windowBits; | 
|  | state->window = Z_NULL; | 
|  | return inflateReset(strm); | 
|  | } | 
|  |  | 
|  | int ZEXPORT inflateInit_(strm, version, stream_size) | 
|  | z_streamp strm; | 
|  | const char *version; | 
|  | int stream_size; | 
|  | { | 
|  | return inflateInit2_(strm, DEF_WBITS, version, stream_size); | 
|  | } | 
|  |  | 
|  | /* | 
|  | Return state with length and distance decoding tables and index sizes set to | 
|  | fixed code decoding.  Normally this returns fixed tables from inffixed.h. | 
|  | If BUILDFIXED is defined, then instead this routine builds the tables the | 
|  | first time it's called, and returns those tables the first time and | 
|  | thereafter.  This reduces the size of the code by about 2K bytes, in | 
|  | exchange for a little execution time.  However, BUILDFIXED should not be | 
|  | used for threaded applications, since the rewriting of the tables and virgin | 
|  | may not be thread-safe. | 
|  | */ | 
|  | local void fixedtables(state) | 
|  | struct inflate_state FAR *state; | 
|  | { | 
|  | #ifdef BUILDFIXED | 
|  | static int virgin = 1; | 
|  | static code *lenfix, *distfix; | 
|  | static code fixed[544]; | 
|  |  | 
|  | /* build fixed huffman tables if first call (may not be thread safe) */ | 
|  | if (virgin) { | 
|  | unsigned sym, bits; | 
|  | static code *next; | 
|  |  | 
|  | /* literal/length table */ | 
|  | sym = 0; | 
|  | while (sym < 144) state->lens[sym++] = 8; | 
|  | while (sym < 256) state->lens[sym++] = 9; | 
|  | while (sym < 280) state->lens[sym++] = 7; | 
|  | while (sym < 288) state->lens[sym++] = 8; | 
|  | next = fixed; | 
|  | lenfix = next; | 
|  | bits = 9; | 
|  | inflate_table(LENS, state->lens, 288, &(next), &(bits), state->work); | 
|  |  | 
|  | /* distance table */ | 
|  | sym = 0; | 
|  | while (sym < 32) state->lens[sym++] = 5; | 
|  | distfix = next; | 
|  | bits = 5; | 
|  | inflate_table(DISTS, state->lens, 32, &(next), &(bits), state->work); | 
|  |  | 
|  | /* do this just once */ | 
|  | virgin = 0; | 
|  | } | 
|  | #else /* !BUILDFIXED */ | 
|  | #   include <lib/inffixed.h> | 
|  | #endif /* BUILDFIXED */ | 
|  | state->lencode = lenfix; | 
|  | state->lenbits = 9; | 
|  | state->distcode = distfix; | 
|  | state->distbits = 5; | 
|  | } | 
|  |  | 
|  | #ifdef MAKEFIXED | 
|  | #include <stdio.h> | 
|  |  | 
|  | /* | 
|  | Write out the inffixed.h that is #include'd above.  Defining MAKEFIXED also | 
|  | defines BUILDFIXED, so the tables are built on the fly.  makefixed() writes | 
|  | those tables to stdout, which would be piped to inffixed.h.  A small program | 
|  | can simply call makefixed to do this: | 
|  |  | 
|  | void makefixed(void); | 
|  |  | 
|  | int main(void) | 
|  | { | 
|  | makefixed(); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | Then that can be linked with zlib built with MAKEFIXED defined and run: | 
|  |  | 
|  | a.out > inffixed.h | 
|  | */ | 
|  | void makefixed() | 
|  | { | 
|  | unsigned low, size; | 
|  | struct inflate_state state; | 
|  |  | 
|  | fixedtables(&state); | 
|  | puts("    /* inffixed.h -- table for decoding fixed codes"); | 
|  | puts("     * Generated automatically by makefixed()."); | 
|  | puts("     */"); | 
|  | puts(""); | 
|  | puts("    /* WARNING: this file should *not* be used by applications."); | 
|  | puts("       It is part of the implementation of this library and is"); | 
|  | puts("       subject to change. Applications should only use zlib.h."); | 
|  | puts("     */"); | 
|  | puts(""); | 
|  | size = 1U << 9; | 
|  | printf("    static const code lenfix[%u] = {", size); | 
|  | low = 0; | 
|  | for (;;) { | 
|  | if ((low % 7) == 0) printf("\n        "); | 
|  | printf("{%u,%u,%d}", state.lencode[low].op, state.lencode[low].bits, | 
|  | state.lencode[low].val); | 
|  | if (++low == size) break; | 
|  | putchar(','); | 
|  | } | 
|  | puts("\n    };"); | 
|  | size = 1U << 5; | 
|  | printf("\n    static const code distfix[%u] = {", size); | 
|  | low = 0; | 
|  | for (;;) { | 
|  | if ((low % 6) == 0) printf("\n        "); | 
|  | printf("{%u,%u,%d}", state.distcode[low].op, state.distcode[low].bits, | 
|  | state.distcode[low].val); | 
|  | if (++low == size) break; | 
|  | putchar(','); | 
|  | } | 
|  | puts("\n    };"); | 
|  | } | 
|  | #endif /* MAKEFIXED */ | 
|  |  | 
|  | /* | 
|  | Update the window with the last wsize (normally 32K) bytes written before | 
|  | returning.  If window does not exist yet, create it.  This is only called | 
|  | when a window is already in use, or when output has been written during this | 
|  | inflate call, but the end of the deflate stream has not been reached yet. | 
|  | It is also called to create a window for dictionary data when a dictionary | 
|  | is loaded. | 
|  |  | 
|  | Providing output buffers larger than 32K to inflate() should provide a speed | 
|  | advantage, since only the last 32K of output is copied to the sliding window | 
|  | upon return from inflate(), and since all distances after the first 32K of | 
|  | output will fall in the output data, making match copies simpler and faster. | 
|  | The advantage may be dependent on the size of the processor's data caches. | 
|  | */ | 
|  | local int updatewindow(strm, out) | 
|  | z_streamp strm; | 
|  | unsigned out; | 
|  | { | 
|  | struct inflate_state FAR *state; | 
|  | unsigned copy, dist; | 
|  |  | 
|  | state = (struct inflate_state FAR *)strm->state; | 
|  |  | 
|  | /* if it hasn't been done already, allocate space for the window */ | 
|  | if (state->window == Z_NULL) { | 
|  | state->window = (unsigned char FAR *) | 
|  | ZALLOC(strm, 1U << state->wbits, | 
|  | sizeof(unsigned char)); | 
|  | if (state->window == Z_NULL) return 1; | 
|  | } | 
|  |  | 
|  | /* if window not in use yet, initialize */ | 
|  | if (state->wsize == 0) { | 
|  | state->wsize = 1U << state->wbits; | 
|  | state->write = 0; | 
|  | state->whave = 0; | 
|  | } | 
|  |  | 
|  | /* copy state->wsize or less output bytes into the circular window */ | 
|  | copy = out - strm->avail_out; | 
|  | if (copy >= state->wsize) { | 
|  | zmemcpy(state->window, strm->next_out - state->wsize, state->wsize); | 
|  | state->write = 0; | 
|  | state->whave = state->wsize; | 
|  | } else { | 
|  | dist = state->wsize - state->write; | 
|  | if (dist > copy) dist = copy; | 
|  | zmemcpy(state->window + state->write, strm->next_out - copy, dist); | 
|  | copy -= dist; | 
|  | if (copy) { | 
|  | zmemcpy(state->window, strm->next_out - copy, copy); | 
|  | state->write = copy; | 
|  | state->whave = state->wsize; | 
|  | } else { | 
|  | state->write += dist; | 
|  | if (state->write == state->wsize) state->write = 0; | 
|  | if (state->whave < state->wsize) state->whave += dist; | 
|  | } | 
|  | } | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /* Macros for inflate(): */ | 
|  |  | 
|  | /* check function to use adler32() for zlib or crc32() for gzip */ | 
|  | #ifdef GUNZIP | 
|  | #  define UPDATE(check, buf, len) \ | 
|  | (state->flags ? crc32(check, buf, len) : adler32(check, buf, len)) | 
|  | #else | 
|  | #  define UPDATE(check, buf, len) adler32(check, buf, len) | 
|  | #endif | 
|  |  | 
|  | /* check macros for header crc */ | 
|  | #ifdef GUNZIP | 
|  | #  define CRC2(check, word) \ | 
|  | do { \ | 
|  | hbuf[0] = (unsigned char)(word); \ | 
|  | hbuf[1] = (unsigned char)((word) >> 8); \ | 
|  | check = crc32(check, hbuf, 2); \ | 
|  | } while (0) | 
|  |  | 
|  | #  define CRC4(check, word) \ | 
|  | do { \ | 
|  | hbuf[0] = (unsigned char)(word); \ | 
|  | hbuf[1] = (unsigned char)((word) >> 8); \ | 
|  | hbuf[2] = (unsigned char)((word) >> 16); \ | 
|  | hbuf[3] = (unsigned char)((word) >> 24); \ | 
|  | check = crc32(check, hbuf, 4); \ | 
|  | } while (0) | 
|  | #endif | 
|  |  | 
|  | /* Load registers with state in inflate() for speed */ | 
|  | #define LOAD() \ | 
|  | do { \ | 
|  | put = strm->next_out; \ | 
|  | left = strm->avail_out; \ | 
|  | next = strm->next_in; \ | 
|  | have = strm->avail_in; \ | 
|  | hold = state->hold; \ | 
|  | bits = state->bits; \ | 
|  | } while (0) | 
|  |  | 
|  | /* Restore state from registers in inflate() */ | 
|  | #define RESTORE() \ | 
|  | do { \ | 
|  | strm->next_out = put; \ | 
|  | strm->avail_out = left; \ | 
|  | strm->next_in = next; \ | 
|  | strm->avail_in = have; \ | 
|  | state->hold = hold; \ | 
|  | state->bits = bits; \ | 
|  | } while (0) | 
|  |  | 
|  | /* Clear the input bit accumulator */ | 
|  | #define INITBITS() \ | 
|  | do { \ | 
|  | hold = 0; \ | 
|  | bits = 0; \ | 
|  | } while (0) | 
|  |  | 
|  | /* Get a byte of input into the bit accumulator, or return from inflate() | 
|  | if there is no input available. */ | 
|  | #define PULLBYTE() \ | 
|  | do { \ | 
|  | if (have == 0) goto inf_leave; \ | 
|  | have--; \ | 
|  | hold += (unsigned long)(*next++) << bits; \ | 
|  | bits += 8; \ | 
|  | } while (0) | 
|  |  | 
|  | /* Assure that there are at least n bits in the bit accumulator.  If there is | 
|  | not enough available input to do that, then return from inflate(). */ | 
|  | #define NEEDBITS(n) \ | 
|  | do { \ | 
|  | while (bits < (unsigned)(n)) \ | 
|  | PULLBYTE(); \ | 
|  | } while (0) | 
|  |  | 
|  | /* Return the low n bits of the bit accumulator (n < 16) */ | 
|  | #define BITS(n) \ | 
|  | ((unsigned)hold & ((1U << (n)) - 1)) | 
|  |  | 
|  | /* Remove n bits from the bit accumulator */ | 
|  | #define DROPBITS(n) \ | 
|  | do { \ | 
|  | hold >>= (n); \ | 
|  | bits -= (unsigned)(n); \ | 
|  | } while (0) | 
|  |  | 
|  | /* Remove zero to seven bits as needed to go to a byte boundary */ | 
|  | #define BYTEBITS() \ | 
|  | do { \ | 
|  | hold >>= bits & 7; \ | 
|  | bits -= bits & 7; \ | 
|  | } while (0) | 
|  |  | 
|  | /* Reverse the bytes in a 32-bit value */ | 
|  | #define REVERSE(q) \ | 
|  | ((((q) >> 24) & 0xff) + (((q) >> 8) & 0xff00) + \ | 
|  | (((q) & 0xff00) << 8) + (((q) & 0xff) << 24)) | 
|  |  | 
|  | /* | 
|  | inflate() uses a state machine to process as much input data and generate as | 
|  | much output data as possible before returning.  The state machine is | 
|  | structured roughly as follows: | 
|  |  | 
|  | for (;;) switch (state) { | 
|  | ... | 
|  | case STATEn: | 
|  | if (not enough input data or output space to make progress) | 
|  | return; | 
|  | ... make progress ... | 
|  | state = STATEm; | 
|  | break; | 
|  | ... | 
|  | } | 
|  |  | 
|  | so when inflate() is called again, the same case is attempted again, and | 
|  | if the appropriate resources are provided, the machine proceeds to the | 
|  | next state.  The NEEDBITS() macro is usually the way the state evaluates | 
|  | whether it can proceed or should return.  NEEDBITS() does the return if | 
|  | the requested bits are not available.  The typical use of the BITS macros | 
|  | is: | 
|  |  | 
|  | NEEDBITS(n); | 
|  | ... do something with BITS(n) ... | 
|  | DROPBITS(n); | 
|  |  | 
|  | where NEEDBITS(n) either returns from inflate() if there isn't enough | 
|  | input left to load n bits into the accumulator, or it continues.  BITS(n) | 
|  | gives the low n bits in the accumulator.  When done, DROPBITS(n) drops | 
|  | the low n bits off the accumulator.  INITBITS() clears the accumulator | 
|  | and sets the number of available bits to zero.  BYTEBITS() discards just | 
|  | enough bits to put the accumulator on a byte boundary.  After BYTEBITS() | 
|  | and a NEEDBITS(8), then BITS(8) would return the next byte in the stream. | 
|  |  | 
|  | NEEDBITS(n) uses PULLBYTE() to get an available byte of input, or to return | 
|  | if there is no input available.  The decoding of variable length codes uses | 
|  | PULLBYTE() directly in order to pull just enough bytes to decode the next | 
|  | code, and no more. | 
|  |  | 
|  | Some states loop until they get enough input, making sure that enough | 
|  | state information is maintained to continue the loop where it left off | 
|  | if NEEDBITS() returns in the loop.  For example, want, need, and keep | 
|  | would all have to actually be part of the saved state in case NEEDBITS() | 
|  | returns: | 
|  |  | 
|  | case STATEw: | 
|  | while (want < need) { | 
|  | NEEDBITS(n); | 
|  | keep[want++] = BITS(n); | 
|  | DROPBITS(n); | 
|  | } | 
|  | state = STATEx; | 
|  | case STATEx: | 
|  |  | 
|  | As shown above, if the next state is also the next case, then the break | 
|  | is omitted. | 
|  |  | 
|  | A state may also return if there is not enough output space available to | 
|  | complete that state.  Those states are copying stored data, writing a | 
|  | literal byte, and copying a matching string. | 
|  |  | 
|  | When returning, a "goto inf_leave" is used to update the total counters, | 
|  | update the check value, and determine whether any progress has been made | 
|  | during that inflate() call in order to return the proper return code. | 
|  | Progress is defined as a change in either strm->avail_in or strm->avail_out. | 
|  | When there is a window, goto inf_leave will update the window with the last | 
|  | output written.  If a goto inf_leave occurs in the middle of decompression | 
|  | and there is no window currently, goto inf_leave will create one and copy | 
|  | output to the window for the next call of inflate(). | 
|  |  | 
|  | In this implementation, the flush parameter of inflate() only affects the | 
|  | return code (per zlib.h).  inflate() always writes as much as possible to | 
|  | strm->next_out, given the space available and the provided input--the effect | 
|  | documented in zlib.h of Z_SYNC_FLUSH.  Furthermore, inflate() always defers | 
|  | the allocation of and copying into a sliding window until necessary, which | 
|  | provides the effect documented in zlib.h for Z_FINISH when the entire input | 
|  | stream available.  So the only thing the flush parameter actually does is: | 
|  | when flush is set to Z_FINISH, inflate() cannot return Z_OK.  Instead it | 
|  | will return Z_BUF_ERROR if it has not reached the end of the stream. | 
|  | */ | 
|  |  | 
|  | int ZEXPORT inflate(strm, flush) | 
|  | z_streamp strm; | 
|  | int flush; | 
|  | { | 
|  | struct inflate_state FAR *state; | 
|  | unsigned char FAR *next;    /* next input */ | 
|  | unsigned char FAR *put;     /* next output */ | 
|  | unsigned have, left;        /* available input and output */ | 
|  | unsigned long hold;         /* bit buffer */ | 
|  | unsigned bits;              /* bits in bit buffer */ | 
|  | unsigned in, out;           /* save starting available input and output */ | 
|  | unsigned copy;              /* number of stored or match bytes to copy */ | 
|  | unsigned char FAR *from;    /* where to copy match bytes from */ | 
|  | code this;                  /* current decoding table entry */ | 
|  | code last;                  /* parent table entry */ | 
|  | unsigned len;               /* length to copy for repeats, bits to drop */ | 
|  | int ret;                    /* return code */ | 
|  | #ifdef GUNZIP | 
|  | unsigned char hbuf[4];      /* buffer for gzip header crc calculation */ | 
|  | #endif | 
|  | static const unsigned short order[19] = /* permutation of code lengths */ | 
|  | {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; | 
|  |  | 
|  | if (strm == Z_NULL || strm->state == Z_NULL || strm->next_out == Z_NULL || | 
|  | (strm->next_in == Z_NULL && strm->avail_in != 0)) | 
|  | return Z_STREAM_ERROR; | 
|  |  | 
|  | state = (struct inflate_state FAR *)strm->state; | 
|  | if (state->mode == TYPE) state->mode = TYPEDO;      /* skip check */ | 
|  | LOAD(); | 
|  | in = have; | 
|  | out = left; | 
|  | ret = Z_OK; | 
|  | for (;;) | 
|  | switch (state->mode) { | 
|  | case HEAD: | 
|  | if (state->wrap == 0) { | 
|  | state->mode = TYPEDO; | 
|  | break; | 
|  | } | 
|  | NEEDBITS(16); | 
|  | #ifdef GUNZIP | 
|  | if ((state->wrap & 2) && hold == 0x8b1f) {  /* gzip header */ | 
|  | state->check = crc32(0L, Z_NULL, 0); | 
|  | CRC2(state->check, hold); | 
|  | INITBITS(); | 
|  | state->mode = FLAGS; | 
|  | break; | 
|  | } | 
|  | state->flags = 0;           /* expect zlib header */ | 
|  | if (state->head != Z_NULL) | 
|  | state->head->done = -1; | 
|  | if (!(state->wrap & 1) ||   /* check if zlib header allowed */ | 
|  | #else | 
|  | if ( | 
|  | #endif | 
|  | ((BITS(8) << 8) + (hold >> 8)) % 31) { | 
|  | strm->msg = (char *)"incorrect header check"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | if (BITS(4) != Z_DEFLATED) { | 
|  | strm->msg = (char *)"unknown compression method"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | DROPBITS(4); | 
|  | len = BITS(4) + 8; | 
|  | if (len > state->wbits) { | 
|  | strm->msg = (char *)"invalid window size"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | state->dmax = 1U << len; | 
|  | strm->adler = state->check = adler32(0L, Z_NULL, 0); | 
|  | state->mode = hold & 0x200 ? DICTID : TYPE; | 
|  | INITBITS(); | 
|  | break; | 
|  | #ifdef GUNZIP | 
|  | case FLAGS: | 
|  | NEEDBITS(16); | 
|  | state->flags = (int)(hold); | 
|  | if ((state->flags & 0xff) != Z_DEFLATED) { | 
|  | strm->msg = (char *)"unknown compression method"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | if (state->flags & 0xe000) { | 
|  | strm->msg = (char *)"unknown header flags set"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | if (state->head != Z_NULL) | 
|  | state->head->text = (int)((hold >> 8) & 1); | 
|  | if (state->flags & 0x0200) CRC2(state->check, hold); | 
|  | INITBITS(); | 
|  | state->mode = TIME; | 
|  | case TIME: | 
|  | NEEDBITS(32); | 
|  | if (state->head != Z_NULL) | 
|  | state->head->time = hold; | 
|  | if (state->flags & 0x0200) CRC4(state->check, hold); | 
|  | INITBITS(); | 
|  | state->mode = OS; | 
|  | case OS: | 
|  | NEEDBITS(16); | 
|  | if (state->head != Z_NULL) { | 
|  | state->head->xflags = (int)(hold & 0xff); | 
|  | state->head->os = (int)(hold >> 8); | 
|  | } | 
|  | if (state->flags & 0x0200) CRC2(state->check, hold); | 
|  | INITBITS(); | 
|  | state->mode = EXLEN; | 
|  | case EXLEN: | 
|  | if (state->flags & 0x0400) { | 
|  | NEEDBITS(16); | 
|  | state->length = (unsigned)(hold); | 
|  | if (state->head != Z_NULL) | 
|  | state->head->extra_len = (unsigned)hold; | 
|  | if (state->flags & 0x0200) CRC2(state->check, hold); | 
|  | INITBITS(); | 
|  | } else if (state->head != Z_NULL) | 
|  | state->head->extra = Z_NULL; | 
|  | state->mode = EXTRA; | 
|  | case EXTRA: | 
|  | if (state->flags & 0x0400) { | 
|  | copy = state->length; | 
|  | if (copy > have) copy = have; | 
|  | if (copy) { | 
|  | if (state->head != Z_NULL && | 
|  | state->head->extra != Z_NULL) { | 
|  | len = state->head->extra_len - state->length; | 
|  | zmemcpy(state->head->extra + len, next, | 
|  | len + copy > state->head->extra_max ? | 
|  | state->head->extra_max - len : copy); | 
|  | } | 
|  | if (state->flags & 0x0200) | 
|  | state->check = crc32(state->check, next, copy); | 
|  | have -= copy; | 
|  | next += copy; | 
|  | state->length -= copy; | 
|  | } | 
|  | if (state->length) goto inf_leave; | 
|  | } | 
|  | state->length = 0; | 
|  | state->mode = NAME; | 
|  | case NAME: | 
|  | if (state->flags & 0x0800) { | 
|  | if (have == 0) goto inf_leave; | 
|  | copy = 0; | 
|  | do { | 
|  | len = (unsigned)(next[copy++]); | 
|  | if (state->head != Z_NULL && | 
|  | state->head->name != Z_NULL && | 
|  | state->length < state->head->name_max) | 
|  | state->head->name[state->length++] = len; | 
|  | } while (len && copy < have); | 
|  | if (state->flags & 0x0200) | 
|  | state->check = crc32(state->check, next, copy); | 
|  | have -= copy; | 
|  | next += copy; | 
|  | if (len) goto inf_leave; | 
|  | } else if (state->head != Z_NULL) | 
|  | state->head->name = Z_NULL; | 
|  | state->length = 0; | 
|  | state->mode = COMMENT; | 
|  | case COMMENT: | 
|  | if (state->flags & 0x1000) { | 
|  | if (have == 0) goto inf_leave; | 
|  | copy = 0; | 
|  | do { | 
|  | len = (unsigned)(next[copy++]); | 
|  | if (state->head != Z_NULL && | 
|  | state->head->comment != Z_NULL && | 
|  | state->length < state->head->comm_max) | 
|  | state->head->comment[state->length++] = len; | 
|  | } while (len && copy < have); | 
|  | if (state->flags & 0x0200) | 
|  | state->check = crc32(state->check, next, copy); | 
|  | have -= copy; | 
|  | next += copy; | 
|  | if (len) goto inf_leave; | 
|  | } else if (state->head != Z_NULL) | 
|  | state->head->comment = Z_NULL; | 
|  | state->mode = HCRC; | 
|  | case HCRC: | 
|  | if (state->flags & 0x0200) { | 
|  | NEEDBITS(16); | 
|  | if (hold != (state->check & 0xffff)) { | 
|  | strm->msg = (char *)"header crc mismatch"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | INITBITS(); | 
|  | } | 
|  | if (state->head != Z_NULL) { | 
|  | state->head->hcrc = (int)((state->flags >> 9) & 1); | 
|  | state->head->done = 1; | 
|  | } | 
|  | strm->adler = state->check = crc32(0L, Z_NULL, 0); | 
|  | state->mode = TYPE; | 
|  | break; | 
|  | #endif | 
|  | case DICTID: | 
|  | NEEDBITS(32); | 
|  | strm->adler = state->check = REVERSE(hold); | 
|  | INITBITS(); | 
|  | state->mode = DICT; | 
|  | case DICT: | 
|  | if (state->havedict == 0) { | 
|  | RESTORE(); | 
|  | return Z_NEED_DICT; | 
|  | } | 
|  | strm->adler = state->check = adler32(0L, Z_NULL, 0); | 
|  | state->mode = TYPE; | 
|  | case TYPE: | 
|  | if (flush == Z_BLOCK) goto inf_leave; | 
|  | case TYPEDO: | 
|  | if (state->last) { | 
|  | BYTEBITS(); | 
|  | state->mode = CHECK; | 
|  | break; | 
|  | } | 
|  | NEEDBITS(3); | 
|  | state->last = BITS(1); | 
|  | DROPBITS(1); | 
|  | switch (BITS(2)) { | 
|  | case 0:                             /* stored block */ | 
|  | state->mode = STORED; | 
|  | break; | 
|  | case 1:                             /* fixed block */ | 
|  | fixedtables(state); | 
|  | state->mode = LEN;              /* decode codes */ | 
|  | break; | 
|  | case 2:                             /* dynamic block */ | 
|  | state->mode = TABLE; | 
|  | break; | 
|  | case 3: | 
|  | strm->msg = (char *)"invalid block type"; | 
|  | state->mode = BAD; | 
|  | } | 
|  | DROPBITS(2); | 
|  | break; | 
|  | case STORED: | 
|  | BYTEBITS();                         /* go to byte boundary */ | 
|  | NEEDBITS(32); | 
|  | if ((hold & 0xffff) != ((hold >> 16) ^ 0xffff)) { | 
|  | strm->msg = (char *)"invalid stored block lengths"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | state->length = (unsigned)hold & 0xffff; | 
|  | INITBITS(); | 
|  | state->mode = COPY; | 
|  | case COPY: | 
|  | copy = state->length; | 
|  | if (copy) { | 
|  | if (copy > have) copy = have; | 
|  | if (copy > left) copy = left; | 
|  | if (copy == 0) goto inf_leave; | 
|  | zmemcpy(put, next, copy); | 
|  | have -= copy; | 
|  | next += copy; | 
|  | left -= copy; | 
|  | put += copy; | 
|  | state->length -= copy; | 
|  | break; | 
|  | } | 
|  | state->mode = TYPE; | 
|  | break; | 
|  | case TABLE: | 
|  | NEEDBITS(14); | 
|  | state->nlen = BITS(5) + 257; | 
|  | DROPBITS(5); | 
|  | state->ndist = BITS(5) + 1; | 
|  | DROPBITS(5); | 
|  | state->ncode = BITS(4) + 4; | 
|  | DROPBITS(4); | 
|  | #ifndef PKZIP_BUG_WORKAROUND | 
|  | if (state->nlen > 286 || state->ndist > 30) { | 
|  | strm->msg = (char *)"too many length or distance symbols"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | #endif | 
|  | state->have = 0; | 
|  | state->mode = LENLENS; | 
|  | case LENLENS: | 
|  | while (state->have < state->ncode) { | 
|  | NEEDBITS(3); | 
|  | state->lens[order[state->have++]] = (unsigned short)BITS(3); | 
|  | DROPBITS(3); | 
|  | } | 
|  | while (state->have < 19) | 
|  | state->lens[order[state->have++]] = 0; | 
|  | state->next = state->codes; | 
|  | state->lencode = (code const FAR *)(state->next); | 
|  | state->lenbits = 7; | 
|  | ret = inflate_table(CODES, state->lens, 19, &(state->next), | 
|  | &(state->lenbits), state->work); | 
|  | if (ret) { | 
|  | strm->msg = (char *)"invalid code lengths set"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | state->have = 0; | 
|  | state->mode = CODELENS; | 
|  | case CODELENS: | 
|  | while (state->have < state->nlen + state->ndist) { | 
|  | for (;;) { | 
|  | this = state->lencode[BITS(state->lenbits)]; | 
|  | if ((unsigned)(this.bits) <= bits) break; | 
|  | PULLBYTE(); | 
|  | } | 
|  | if (this.val < 16) { | 
|  | NEEDBITS(this.bits); | 
|  | DROPBITS(this.bits); | 
|  | state->lens[state->have++] = this.val; | 
|  | } else { | 
|  | if (this.val == 16) { | 
|  | NEEDBITS(this.bits + 2); | 
|  | DROPBITS(this.bits); | 
|  | if (state->have == 0) { | 
|  | strm->msg = (char *)"invalid bit length repeat"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | len = state->lens[state->have - 1]; | 
|  | copy = 3 + BITS(2); | 
|  | DROPBITS(2); | 
|  | } else if (this.val == 17) { | 
|  | NEEDBITS(this.bits + 3); | 
|  | DROPBITS(this.bits); | 
|  | len = 0; | 
|  | copy = 3 + BITS(3); | 
|  | DROPBITS(3); | 
|  | } else { | 
|  | NEEDBITS(this.bits + 7); | 
|  | DROPBITS(this.bits); | 
|  | len = 0; | 
|  | copy = 11 + BITS(7); | 
|  | DROPBITS(7); | 
|  | } | 
|  | if (state->have + copy > state->nlen + state->ndist) { | 
|  | strm->msg = (char *)"invalid bit length repeat"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | while (copy--) | 
|  | state->lens[state->have++] = (unsigned short)len; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* handle error breaks in while */ | 
|  | if (state->mode == BAD) break; | 
|  |  | 
|  | /* build code tables */ | 
|  | state->next = state->codes; | 
|  | state->lencode = (code const FAR *)(state->next); | 
|  | state->lenbits = 9; | 
|  | ret = inflate_table(LENS, state->lens, state->nlen, &(state->next), | 
|  | &(state->lenbits), state->work); | 
|  | if (ret) { | 
|  | strm->msg = (char *)"invalid literal/lengths set"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | state->distcode = (code const FAR *)(state->next); | 
|  | state->distbits = 6; | 
|  | ret = inflate_table(DISTS, state->lens + state->nlen, state->ndist, | 
|  | &(state->next), &(state->distbits), state->work); | 
|  | if (ret) { | 
|  | strm->msg = (char *)"invalid distances set"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | state->mode = LEN; | 
|  | case LEN: | 
|  | if (have >= 6 && left >= 258) { | 
|  | RESTORE(); | 
|  | inflate_fast(strm, out); | 
|  | LOAD(); | 
|  | break; | 
|  | } | 
|  | for (;;) { | 
|  | this = state->lencode[BITS(state->lenbits)]; | 
|  | if ((unsigned)(this.bits) <= bits) break; | 
|  | PULLBYTE(); | 
|  | } | 
|  | if (this.op && (this.op & 0xf0) == 0) { | 
|  | last = this; | 
|  | for (;;) { | 
|  | this = state->lencode[last.val + | 
|  | (BITS(last.bits + last.op) >> last.bits)]; | 
|  | if ((unsigned)(last.bits + this.bits) <= bits) break; | 
|  | PULLBYTE(); | 
|  | } | 
|  | DROPBITS(last.bits); | 
|  | } | 
|  | DROPBITS(this.bits); | 
|  | state->length = (unsigned)this.val; | 
|  | if ((int)(this.op) == 0) { | 
|  | state->mode = LIT; | 
|  | break; | 
|  | } | 
|  | if (this.op & 32) { | 
|  | state->mode = TYPE; | 
|  | break; | 
|  | } | 
|  | if (this.op & 64) { | 
|  | strm->msg = (char *)"invalid literal/length code"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | state->extra = (unsigned)(this.op) & 15; | 
|  | state->mode = LENEXT; | 
|  | case LENEXT: | 
|  | if (state->extra) { | 
|  | NEEDBITS(state->extra); | 
|  | state->length += BITS(state->extra); | 
|  | DROPBITS(state->extra); | 
|  | } | 
|  | state->mode = DIST; | 
|  | case DIST: | 
|  | for (;;) { | 
|  | this = state->distcode[BITS(state->distbits)]; | 
|  | if ((unsigned)(this.bits) <= bits) break; | 
|  | PULLBYTE(); | 
|  | } | 
|  | if ((this.op & 0xf0) == 0) { | 
|  | last = this; | 
|  | for (;;) { | 
|  | this = state->distcode[last.val + | 
|  | (BITS(last.bits + last.op) >> last.bits)]; | 
|  | if ((unsigned)(last.bits + this.bits) <= bits) break; | 
|  | PULLBYTE(); | 
|  | } | 
|  | DROPBITS(last.bits); | 
|  | } | 
|  | DROPBITS(this.bits); | 
|  | if (this.op & 64) { | 
|  | strm->msg = (char *)"invalid distance code"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | state->offset = (unsigned)this.val; | 
|  | state->extra = (unsigned)(this.op) & 15; | 
|  | state->mode = DISTEXT; | 
|  | case DISTEXT: | 
|  | if (state->extra) { | 
|  | NEEDBITS(state->extra); | 
|  | state->offset += BITS(state->extra); | 
|  | DROPBITS(state->extra); | 
|  | } | 
|  | #ifdef INFLATE_STRICT | 
|  | if (state->offset > state->dmax) { | 
|  | strm->msg = (char *)"invalid distance too far back"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | #endif | 
|  | if (state->offset > state->whave + out - left) { | 
|  | strm->msg = (char *)"invalid distance too far back"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | state->mode = MATCH; | 
|  | case MATCH: | 
|  | if (left == 0) goto inf_leave; | 
|  | copy = out - left; | 
|  | if (state->offset > copy) {         /* copy from window */ | 
|  | copy = state->offset - copy; | 
|  | if (copy > state->write) { | 
|  | copy -= state->write; | 
|  | from = state->window + (state->wsize - copy); | 
|  | } else | 
|  | from = state->window + (state->write - copy); | 
|  | if (copy > state->length) copy = state->length; | 
|  | } else {                            /* copy from output */ | 
|  | from = put - state->offset; | 
|  | copy = state->length; | 
|  | } | 
|  | if (copy > left) copy = left; | 
|  | left -= copy; | 
|  | state->length -= copy; | 
|  | do { | 
|  | *put++ = *from++; | 
|  | } while (--copy); | 
|  | if (state->length == 0) state->mode = LEN; | 
|  | break; | 
|  | case LIT: | 
|  | if (left == 0) goto inf_leave; | 
|  | *put++ = (unsigned char)(state->length); | 
|  | left--; | 
|  | state->mode = LEN; | 
|  | break; | 
|  | case CHECK: | 
|  | if (state->wrap) { | 
|  | NEEDBITS(32); | 
|  | out -= left; | 
|  | strm->total_out += out; | 
|  | state->total += out; | 
|  | if (out) | 
|  | strm->adler = state->check = | 
|  | UPDATE(state->check, put - out, out); | 
|  | out = left; | 
|  | if (( | 
|  | #ifdef GUNZIP | 
|  | state->flags ? hold : | 
|  | #endif | 
|  | REVERSE(hold)) != state->check) { | 
|  | strm->msg = (char *)"incorrect data check"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | INITBITS(); | 
|  | } | 
|  | #ifdef GUNZIP | 
|  | state->mode = LENGTH; | 
|  | case LENGTH: | 
|  | if (state->wrap && state->flags) { | 
|  | NEEDBITS(32); | 
|  | if (hold != (state->total & 0xffffffffUL)) { | 
|  | strm->msg = (char *)"incorrect length check"; | 
|  | state->mode = BAD; | 
|  | break; | 
|  | } | 
|  | INITBITS(); | 
|  | } | 
|  | #endif | 
|  | state->mode = DONE; | 
|  | case DONE: | 
|  | ret = Z_STREAM_END; | 
|  | goto inf_leave; | 
|  | case BAD: | 
|  | ret = Z_DATA_ERROR; | 
|  | goto inf_leave; | 
|  | case MEM: | 
|  | return Z_MEM_ERROR; | 
|  | case SYNC: | 
|  | default: | 
|  | return Z_STREAM_ERROR; | 
|  | } | 
|  |  | 
|  | /* | 
|  | Return from inflate(), updating the total counts and the check value. | 
|  | If there was no progress during the inflate() call, return a buffer | 
|  | error.  Call updatewindow() to create and/or update the window state. | 
|  | Note: a memory error from inflate() is non-recoverable. | 
|  | */ | 
|  | inf_leave: | 
|  | RESTORE(); | 
|  | if (state->wsize || (state->mode < CHECK && out != strm->avail_out)) | 
|  | if (updatewindow(strm, out)) { | 
|  | state->mode = MEM; | 
|  | return Z_MEM_ERROR; | 
|  | } | 
|  | in -= strm->avail_in; | 
|  | out -= strm->avail_out; | 
|  | strm->total_in += in; | 
|  | strm->total_out += out; | 
|  | state->total += out; | 
|  | if (state->wrap && out) | 
|  | strm->adler = state->check = | 
|  | UPDATE(state->check, strm->next_out - out, out); | 
|  | strm->data_type = state->bits + (state->last ? 64 : 0) + | 
|  | (state->mode == TYPE ? 128 : 0); | 
|  | if (((in == 0 && out == 0) || flush == Z_FINISH) && ret == Z_OK) | 
|  | ret = Z_BUF_ERROR; | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | int ZEXPORT inflateEnd(strm) | 
|  | z_streamp strm; | 
|  | { | 
|  | struct inflate_state FAR *state; | 
|  | if (strm == Z_NULL || strm->state == Z_NULL || strm->zfree == (free_func)0) | 
|  | return Z_STREAM_ERROR; | 
|  | state = (struct inflate_state FAR *)strm->state; | 
|  | if (state->window != Z_NULL) ZFREE(strm, state->window); | 
|  | ZFREE(strm, strm->state); | 
|  | strm->state = Z_NULL; | 
|  | return Z_OK; | 
|  | } | 
|  |  | 
|  | int ZEXPORT inflateSetDictionary(strm, dictionary, dictLength) | 
|  | z_streamp strm; | 
|  | const Bytef *dictionary; | 
|  | uInt dictLength; | 
|  | { | 
|  | struct inflate_state FAR *state; | 
|  | unsigned long id; | 
|  |  | 
|  | /* check state */ | 
|  | if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; | 
|  | state = (struct inflate_state FAR *)strm->state; | 
|  | if (state->wrap != 0 && state->mode != DICT) | 
|  | return Z_STREAM_ERROR; | 
|  |  | 
|  | /* check for correct dictionary id */ | 
|  | if (state->mode == DICT) { | 
|  | id = adler32(0L, Z_NULL, 0); | 
|  | id = adler32(id, dictionary, dictLength); | 
|  | if (id != state->check) | 
|  | return Z_DATA_ERROR; | 
|  | } | 
|  |  | 
|  | /* copy dictionary to window */ | 
|  | if (updatewindow(strm, strm->avail_out)) { | 
|  | state->mode = MEM; | 
|  | return Z_MEM_ERROR; | 
|  | } | 
|  | if (dictLength > state->wsize) { | 
|  | zmemcpy(state->window, dictionary + dictLength - state->wsize, | 
|  | state->wsize); | 
|  | state->whave = state->wsize; | 
|  | } else { | 
|  | zmemcpy(state->window + state->wsize - dictLength, dictionary, | 
|  | dictLength); | 
|  | state->whave = dictLength; | 
|  | } | 
|  | state->havedict = 1; | 
|  | return Z_OK; | 
|  | } | 
|  |  | 
|  | int ZEXPORT inflateGetHeader(strm, head) | 
|  | z_streamp strm; | 
|  | gz_headerp head; | 
|  | { | 
|  | struct inflate_state FAR *state; | 
|  |  | 
|  | /* check state */ | 
|  | if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; | 
|  | state = (struct inflate_state FAR *)strm->state; | 
|  | if ((state->wrap & 2) == 0) return Z_STREAM_ERROR; | 
|  |  | 
|  | /* save header structure */ | 
|  | state->head = head; | 
|  | head->done = 0; | 
|  | return Z_OK; | 
|  | } | 
|  |  | 
|  | /* | 
|  | Search buf[0..len-1] for the pattern: 0, 0, 0xff, 0xff.  Return when found | 
|  | or when out of input.  When called, *have is the number of pattern bytes | 
|  | found in order so far, in 0..3.  On return *have is updated to the new | 
|  | state.  If on return *have equals four, then the pattern was found and the | 
|  | return value is how many bytes were read including the last byte of the | 
|  | pattern.  If *have is less than four, then the pattern has not been found | 
|  | yet and the return value is len.  In the latter case, syncsearch() can be | 
|  | called again with more data and the *have state.  *have is initialized to | 
|  | zero for the first call. | 
|  | */ | 
|  | local unsigned syncsearch(have, buf, len) | 
|  | unsigned FAR *have; | 
|  | unsigned char FAR *buf; | 
|  | unsigned len; | 
|  | { | 
|  | unsigned got; | 
|  | unsigned next; | 
|  |  | 
|  | got = *have; | 
|  | next = 0; | 
|  | while (next < len && got < 4) { | 
|  | if ((int)(buf[next]) == (got < 2 ? 0 : 0xff)) | 
|  | got++; | 
|  | else if (buf[next]) | 
|  | got = 0; | 
|  | else | 
|  | got = 4 - got; | 
|  | next++; | 
|  | } | 
|  | *have = got; | 
|  | return next; | 
|  | } | 
|  |  | 
|  | int ZEXPORT inflateSync(strm) | 
|  | z_streamp strm; | 
|  | { | 
|  | unsigned len;               /* number of bytes to look at or looked at */ | 
|  | unsigned long in, out;      /* temporary to save total_in and total_out */ | 
|  | unsigned char buf[4];       /* to restore bit buffer to byte string */ | 
|  | struct inflate_state FAR *state; | 
|  |  | 
|  | /* check parameters */ | 
|  | if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; | 
|  | state = (struct inflate_state FAR *)strm->state; | 
|  | if (strm->avail_in == 0 && state->bits < 8) return Z_BUF_ERROR; | 
|  |  | 
|  | /* if first time, start search in bit buffer */ | 
|  | if (state->mode != SYNC) { | 
|  | state->mode = SYNC; | 
|  | state->hold <<= state->bits & 7; | 
|  | state->bits -= state->bits & 7; | 
|  | len = 0; | 
|  | while (state->bits >= 8) { | 
|  | buf[len++] = (unsigned char)(state->hold); | 
|  | state->hold >>= 8; | 
|  | state->bits -= 8; | 
|  | } | 
|  | state->have = 0; | 
|  | syncsearch(&(state->have), buf, len); | 
|  | } | 
|  |  | 
|  | /* search available input */ | 
|  | len = syncsearch(&(state->have), strm->next_in, strm->avail_in); | 
|  | strm->avail_in -= len; | 
|  | strm->next_in += len; | 
|  | strm->total_in += len; | 
|  |  | 
|  | /* return no joy or set up to restart inflate() on a new block */ | 
|  | if (state->have != 4) return Z_DATA_ERROR; | 
|  | in = strm->total_in; | 
|  | out = strm->total_out; | 
|  | inflateReset(strm); | 
|  | strm->total_in = in; | 
|  | strm->total_out = out; | 
|  | state->mode = TYPE; | 
|  | return Z_OK; | 
|  | } | 
|  |  | 
|  | /* | 
|  | Returns true if inflate is currently at the end of a block generated by | 
|  | Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP | 
|  | implementation to provide an additional safety check. PPP uses | 
|  | Z_SYNC_FLUSH but removes the length bytes of the resulting empty stored | 
|  | block. When decompressing, PPP checks that at the end of input packet, | 
|  | inflate is waiting for these length bytes. | 
|  | */ | 
|  | int ZEXPORT inflateSyncPoint(strm) | 
|  | z_streamp strm; | 
|  | { | 
|  | struct inflate_state FAR *state; | 
|  |  | 
|  | if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR; | 
|  | state = (struct inflate_state FAR *)strm->state; | 
|  | return state->mode == STORED && state->bits == 0; | 
|  | } | 
|  |  | 
|  | int ZEXPORT inflateCopy(dest, source) | 
|  | z_streamp dest; | 
|  | z_streamp source; | 
|  | { | 
|  | struct inflate_state FAR *state; | 
|  | struct inflate_state FAR *copy; | 
|  | unsigned char FAR *window; | 
|  | unsigned wsize; | 
|  |  | 
|  | /* check input */ | 
|  | if (dest == Z_NULL || source == Z_NULL || source->state == Z_NULL || | 
|  | source->zalloc == (alloc_func)0 || source->zfree == (free_func)0) | 
|  | return Z_STREAM_ERROR; | 
|  | state = (struct inflate_state FAR *)source->state; | 
|  |  | 
|  | /* allocate space */ | 
|  | copy = (struct inflate_state FAR *) | 
|  | ZALLOC(source, 1, sizeof(struct inflate_state)); | 
|  | if (copy == Z_NULL) return Z_MEM_ERROR; | 
|  | window = Z_NULL; | 
|  | if (state->window != Z_NULL) { | 
|  | window = (unsigned char FAR *) | 
|  | ZALLOC(source, 1U << state->wbits, sizeof(unsigned char)); | 
|  | if (window == Z_NULL) { | 
|  | ZFREE(source, copy); | 
|  | return Z_MEM_ERROR; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* copy state */ | 
|  | zmemcpy(dest, source, sizeof(z_stream)); | 
|  | zmemcpy(copy, state, sizeof(struct inflate_state)); | 
|  | if (state->lencode >= state->codes && | 
|  | state->lencode <= state->codes + ENOUGH - 1) { | 
|  | copy->lencode = copy->codes + (state->lencode - state->codes); | 
|  | copy->distcode = copy->codes + (state->distcode - state->codes); | 
|  | } | 
|  | copy->next = copy->codes + (state->next - state->codes); | 
|  | if (window != Z_NULL) { | 
|  | wsize = 1U << state->wbits; | 
|  | zmemcpy(window, state->window, wsize); | 
|  | } | 
|  | copy->window = window; | 
|  | dest->state = (struct internal_state FAR *)copy; | 
|  | return Z_OK; | 
|  | } |