| /* | 
 |  * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux | 
 |  * | 
 |  *  Copyright (c) 1999-2004	Vojtech Pavlik <vojtech@suse.cz> | 
 |  *  Copyright (c) 2004		Peter Nelson <rufus-kernel@hackish.org> | 
 |  * | 
 |  *  Based on the work of: | 
 |  *	Andree Borrmann		John Dahlstrom | 
 |  *	David Kuder		Nathan Hand | 
 |  *	Raphael Assenat | 
 |  */ | 
 |  | 
 | /* | 
 |  * This program is free software; you can redistribute it and/or modify | 
 |  * it under the terms of the GNU General Public License as published by | 
 |  * the Free Software Foundation; either version 2 of the License, or | 
 |  * (at your option) any later version. | 
 |  * | 
 |  * This program is distributed in the hope that it will be useful, | 
 |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
 |  * GNU General Public License for more details. | 
 |  * | 
 |  * You should have received a copy of the GNU General Public License | 
 |  * along with this program; if not, write to the Free Software | 
 |  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | 
 |  */ | 
 |  | 
 | #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt | 
 |  | 
 | #include <linux/kernel.h> | 
 | #include <linux/delay.h> | 
 | #include <linux/module.h> | 
 | #include <linux/init.h> | 
 | #include <linux/parport.h> | 
 | #include <linux/input.h> | 
 | #include <linux/mutex.h> | 
 | #include <linux/slab.h> | 
 |  | 
 | MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); | 
 | MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver"); | 
 | MODULE_LICENSE("GPL"); | 
 |  | 
 | #define GC_MAX_PORTS		3 | 
 | #define GC_MAX_DEVICES		5 | 
 |  | 
 | struct gc_config { | 
 | 	int args[GC_MAX_DEVICES + 1]; | 
 | 	unsigned int nargs; | 
 | }; | 
 |  | 
 | static struct gc_config gc_cfg[GC_MAX_PORTS]; | 
 |  | 
 | module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0); | 
 | MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)"); | 
 | module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0); | 
 | MODULE_PARM_DESC(map2, "Describes second set of devices"); | 
 | module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0); | 
 | MODULE_PARM_DESC(map3, "Describes third set of devices"); | 
 |  | 
 | /* see also gs_psx_delay parameter in PSX support section */ | 
 |  | 
 | enum gc_type { | 
 | 	GC_NONE = 0, | 
 | 	GC_SNES, | 
 | 	GC_NES, | 
 | 	GC_NES4, | 
 | 	GC_MULTI, | 
 | 	GC_MULTI2, | 
 | 	GC_N64, | 
 | 	GC_PSX, | 
 | 	GC_DDR, | 
 | 	GC_SNESMOUSE, | 
 | 	GC_MAX | 
 | }; | 
 |  | 
 | #define GC_REFRESH_TIME	HZ/100 | 
 |  | 
 | struct gc_pad { | 
 | 	struct input_dev *dev; | 
 | 	enum gc_type type; | 
 | 	char phys[32]; | 
 | }; | 
 |  | 
 | struct gc { | 
 | 	struct pardevice *pd; | 
 | 	struct gc_pad pads[GC_MAX_DEVICES]; | 
 | 	struct timer_list timer; | 
 | 	int pad_count[GC_MAX]; | 
 | 	int used; | 
 | 	int parportno; | 
 | 	struct mutex mutex; | 
 | }; | 
 |  | 
 | struct gc_subdev { | 
 | 	unsigned int idx; | 
 | }; | 
 |  | 
 | static struct gc *gc_base[3]; | 
 |  | 
 | static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 }; | 
 |  | 
 | static const char *gc_names[] = { | 
 | 	NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick", | 
 | 	"Multisystem 2-button joystick", "N64 controller", "PSX controller", | 
 | 	"PSX DDR controller", "SNES mouse" | 
 | }; | 
 |  | 
 | /* | 
 |  * N64 support. | 
 |  */ | 
 |  | 
 | static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 }; | 
 | static const short gc_n64_btn[] = { | 
 | 	BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, | 
 | 	BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START | 
 | }; | 
 |  | 
 | #define GC_N64_LENGTH		32		/* N64 bit length, not including stop bit */ | 
 | #define GC_N64_STOP_LENGTH	5		/* Length of encoded stop bit */ | 
 | #define GC_N64_CMD_00		0x11111111UL | 
 | #define GC_N64_CMD_01		0xd1111111UL | 
 | #define GC_N64_CMD_03		0xdd111111UL | 
 | #define GC_N64_CMD_1b		0xdd1dd111UL | 
 | #define GC_N64_CMD_c0		0x111111ddUL | 
 | #define GC_N64_CMD_80		0x1111111dUL | 
 | #define GC_N64_STOP_BIT		0x1d		/* Encoded stop bit */ | 
 | #define GC_N64_REQUEST_DATA	GC_N64_CMD_01	/* the request data command */ | 
 | #define GC_N64_DELAY		133		/* delay between transmit request, and response ready (us) */ | 
 | #define GC_N64_DWS		3		/* delay between write segments (required for sound playback because of ISA DMA) */ | 
 | 						/* GC_N64_DWS > 24 is known to fail */ | 
 | #define GC_N64_POWER_W		0xe2		/* power during write (transmit request) */ | 
 | #define GC_N64_POWER_R		0xfd		/* power during read */ | 
 | #define GC_N64_OUT		0x1d		/* output bits to the 4 pads */ | 
 | 						/* Reading the main axes of any N64 pad is known to fail if the corresponding bit */ | 
 | 						/* in GC_N64_OUT is pulled low on the output port (by any routine) for more */ | 
 | 						/* than 123 us */ | 
 | #define GC_N64_CLOCK		0x02		/* clock bits for read */ | 
 |  | 
 | /* | 
 |  * Used for rumble code. | 
 |  */ | 
 |  | 
 | /* Send encoded command */ | 
 | static void gc_n64_send_command(struct gc *gc, unsigned long cmd, | 
 | 				unsigned char target) | 
 | { | 
 | 	struct parport *port = gc->pd->port; | 
 | 	int i; | 
 |  | 
 | 	for (i = 0; i < GC_N64_LENGTH; i++) { | 
 | 		unsigned char data = (cmd >> i) & 1 ? target : 0; | 
 | 		parport_write_data(port, GC_N64_POWER_W | data); | 
 | 		udelay(GC_N64_DWS); | 
 | 	} | 
 | } | 
 |  | 
 | /* Send stop bit */ | 
 | static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target) | 
 | { | 
 | 	struct parport *port = gc->pd->port; | 
 | 	int i; | 
 |  | 
 | 	for (i = 0; i < GC_N64_STOP_LENGTH; i++) { | 
 | 		unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0; | 
 | 		parport_write_data(port, GC_N64_POWER_W | data); | 
 | 		udelay(GC_N64_DWS); | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * gc_n64_read_packet() reads an N64 packet. | 
 |  * Each pad uses one bit per byte. So all pads connected to this port | 
 |  * are read in parallel. | 
 |  */ | 
 |  | 
 | static void gc_n64_read_packet(struct gc *gc, unsigned char *data) | 
 | { | 
 | 	int i; | 
 | 	unsigned long flags; | 
 |  | 
 | /* | 
 |  * Request the pad to transmit data | 
 |  */ | 
 |  | 
 | 	local_irq_save(flags); | 
 | 	gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT); | 
 | 	gc_n64_send_stop_bit(gc, GC_N64_OUT); | 
 | 	local_irq_restore(flags); | 
 |  | 
 | /* | 
 |  * Wait for the pad response to be loaded into the 33-bit register | 
 |  * of the adapter. | 
 |  */ | 
 |  | 
 | 	udelay(GC_N64_DELAY); | 
 |  | 
 | /* | 
 |  * Grab data (ignoring the last bit, which is a stop bit) | 
 |  */ | 
 |  | 
 | 	for (i = 0; i < GC_N64_LENGTH; i++) { | 
 | 		parport_write_data(gc->pd->port, GC_N64_POWER_R); | 
 | 		udelay(2); | 
 | 		data[i] = parport_read_status(gc->pd->port); | 
 | 		parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK); | 
 | 	 } | 
 |  | 
 | /* | 
 |  * We must wait 200 ms here for the controller to reinitialize before | 
 |  * the next read request. No worries as long as gc_read is polled less | 
 |  * frequently than this. | 
 |  */ | 
 |  | 
 | } | 
 |  | 
 | static void gc_n64_process_packet(struct gc *gc) | 
 | { | 
 | 	unsigned char data[GC_N64_LENGTH]; | 
 | 	struct input_dev *dev; | 
 | 	int i, j, s; | 
 | 	signed char x, y; | 
 |  | 
 | 	gc_n64_read_packet(gc, data); | 
 |  | 
 | 	for (i = 0; i < GC_MAX_DEVICES; i++) { | 
 |  | 
 | 		if (gc->pads[i].type != GC_N64) | 
 | 			continue; | 
 |  | 
 | 		dev = gc->pads[i].dev; | 
 | 		s = gc_status_bit[i]; | 
 |  | 
 | 		if (s & ~(data[8] | data[9])) { | 
 |  | 
 | 			x = y = 0; | 
 |  | 
 | 			for (j = 0; j < 8; j++) { | 
 | 				if (data[23 - j] & s) | 
 | 					x |= 1 << j; | 
 | 				if (data[31 - j] & s) | 
 | 					y |= 1 << j; | 
 | 			} | 
 |  | 
 | 			input_report_abs(dev, ABS_X,  x); | 
 | 			input_report_abs(dev, ABS_Y, -y); | 
 |  | 
 | 			input_report_abs(dev, ABS_HAT0X, | 
 | 					 !(s & data[6]) - !(s & data[7])); | 
 | 			input_report_abs(dev, ABS_HAT0Y, | 
 | 					 !(s & data[4]) - !(s & data[5])); | 
 |  | 
 | 			for (j = 0; j < 10; j++) | 
 | 				input_report_key(dev, gc_n64_btn[j], | 
 | 						 s & data[gc_n64_bytes[j]]); | 
 |  | 
 | 			input_sync(dev); | 
 | 		} | 
 | 	} | 
 | } | 
 |  | 
 | static int gc_n64_play_effect(struct input_dev *dev, void *data, | 
 | 			      struct ff_effect *effect) | 
 | { | 
 | 	int i; | 
 | 	unsigned long flags; | 
 | 	struct gc *gc = input_get_drvdata(dev); | 
 | 	struct gc_subdev *sdev = data; | 
 | 	unsigned char target = 1 << sdev->idx; /* select desired pin */ | 
 |  | 
 | 	if (effect->type == FF_RUMBLE) { | 
 | 		struct ff_rumble_effect *rumble = &effect->u.rumble; | 
 | 		unsigned int cmd = | 
 | 			rumble->strong_magnitude || rumble->weak_magnitude ? | 
 | 			GC_N64_CMD_01 : GC_N64_CMD_00; | 
 |  | 
 | 		local_irq_save(flags); | 
 |  | 
 | 		/* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */ | 
 | 		gc_n64_send_command(gc, GC_N64_CMD_03, target); | 
 | 		gc_n64_send_command(gc, GC_N64_CMD_80, target); | 
 | 		gc_n64_send_command(gc, GC_N64_CMD_01, target); | 
 | 		for (i = 0; i < 32; i++) | 
 | 			gc_n64_send_command(gc, GC_N64_CMD_80, target); | 
 | 		gc_n64_send_stop_bit(gc, target); | 
 |  | 
 | 		udelay(GC_N64_DELAY); | 
 |  | 
 | 		/* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */ | 
 | 		gc_n64_send_command(gc, GC_N64_CMD_03, target); | 
 | 		gc_n64_send_command(gc, GC_N64_CMD_c0, target); | 
 | 		gc_n64_send_command(gc, GC_N64_CMD_1b, target); | 
 | 		for (i = 0; i < 32; i++) | 
 | 			gc_n64_send_command(gc, cmd, target); | 
 | 		gc_n64_send_stop_bit(gc, target); | 
 |  | 
 | 		local_irq_restore(flags); | 
 |  | 
 | 	} | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | static int gc_n64_init_ff(struct input_dev *dev, int i) | 
 | { | 
 | 	struct gc_subdev *sdev; | 
 | 	int err; | 
 |  | 
 | 	sdev = kmalloc(sizeof(*sdev), GFP_KERNEL); | 
 | 	if (!sdev) | 
 | 		return -ENOMEM; | 
 |  | 
 | 	sdev->idx = i; | 
 |  | 
 | 	input_set_capability(dev, EV_FF, FF_RUMBLE); | 
 |  | 
 | 	err = input_ff_create_memless(dev, sdev, gc_n64_play_effect); | 
 | 	if (err) { | 
 | 		kfree(sdev); | 
 | 		return err; | 
 | 	} | 
 |  | 
 | 	return 0; | 
 | } | 
 |  | 
 | /* | 
 |  * NES/SNES support. | 
 |  */ | 
 |  | 
 | #define GC_NES_DELAY		6	/* Delay between bits - 6us */ | 
 | #define GC_NES_LENGTH		8	/* The NES pads use 8 bits of data */ | 
 | #define GC_SNES_LENGTH		12	/* The SNES true length is 16, but the | 
 | 					   last 4 bits are unused */ | 
 | #define GC_SNESMOUSE_LENGTH	32	/* The SNES mouse uses 32 bits, the first | 
 | 					   16 bits are equivalent to a gamepad */ | 
 |  | 
 | #define GC_NES_POWER	0xfc | 
 | #define GC_NES_CLOCK	0x01 | 
 | #define GC_NES_LATCH	0x02 | 
 |  | 
 | static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 }; | 
 | static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 }; | 
 | static const short gc_snes_btn[] = { | 
 | 	BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR | 
 | }; | 
 |  | 
 | /* | 
 |  * gc_nes_read_packet() reads a NES/SNES packet. | 
 |  * Each pad uses one bit per byte. So all pads connected to | 
 |  * this port are read in parallel. | 
 |  */ | 
 |  | 
 | static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data) | 
 | { | 
 | 	int i; | 
 |  | 
 | 	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH); | 
 | 	udelay(GC_NES_DELAY * 2); | 
 | 	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK); | 
 |  | 
 | 	for (i = 0; i < length; i++) { | 
 | 		udelay(GC_NES_DELAY); | 
 | 		parport_write_data(gc->pd->port, GC_NES_POWER); | 
 | 		data[i] = parport_read_status(gc->pd->port) ^ 0x7f; | 
 | 		udelay(GC_NES_DELAY); | 
 | 		parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK); | 
 | 	} | 
 | } | 
 |  | 
 | static void gc_nes_process_packet(struct gc *gc) | 
 | { | 
 | 	unsigned char data[GC_SNESMOUSE_LENGTH]; | 
 | 	struct gc_pad *pad; | 
 | 	struct input_dev *dev; | 
 | 	int i, j, s, len; | 
 | 	char x_rel, y_rel; | 
 |  | 
 | 	len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH : | 
 | 			(gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH); | 
 |  | 
 | 	gc_nes_read_packet(gc, len, data); | 
 |  | 
 | 	for (i = 0; i < GC_MAX_DEVICES; i++) { | 
 |  | 
 | 		pad = &gc->pads[i]; | 
 | 		dev = pad->dev; | 
 | 		s = gc_status_bit[i]; | 
 |  | 
 | 		switch (pad->type) { | 
 |  | 
 | 		case GC_NES: | 
 |  | 
 | 			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7])); | 
 | 			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5])); | 
 |  | 
 | 			for (j = 0; j < 4; j++) | 
 | 				input_report_key(dev, gc_snes_btn[j], | 
 | 						 s & data[gc_nes_bytes[j]]); | 
 | 			input_sync(dev); | 
 | 			break; | 
 |  | 
 | 		case GC_SNES: | 
 |  | 
 | 			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7])); | 
 | 			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5])); | 
 |  | 
 | 			for (j = 0; j < 8; j++) | 
 | 				input_report_key(dev, gc_snes_btn[j], | 
 | 						 s & data[gc_snes_bytes[j]]); | 
 | 			input_sync(dev); | 
 | 			break; | 
 |  | 
 | 		case GC_SNESMOUSE: | 
 | 			/* | 
 | 			 * The 4 unused bits from SNES controllers appear | 
 | 			 * to be ID bits so use them to make sure we are | 
 | 			 * dealing with a mouse. | 
 | 			 * gamepad is connected. This is important since | 
 | 			 * my SNES gamepad sends 1's for bits 16-31, which | 
 | 			 * cause the mouse pointer to quickly move to the | 
 | 			 * upper left corner of the screen. | 
 | 			 */ | 
 | 			if (!(s & data[12]) && !(s & data[13]) && | 
 | 			    !(s & data[14]) && (s & data[15])) { | 
 | 				input_report_key(dev, BTN_LEFT, s & data[9]); | 
 | 				input_report_key(dev, BTN_RIGHT, s & data[8]); | 
 |  | 
 | 				x_rel = y_rel = 0; | 
 | 				for (j = 0; j < 7; j++) { | 
 | 					x_rel <<= 1; | 
 | 					if (data[25 + j] & s) | 
 | 						x_rel |= 1; | 
 |  | 
 | 					y_rel <<= 1; | 
 | 					if (data[17 + j] & s) | 
 | 						y_rel |= 1; | 
 | 				} | 
 |  | 
 | 				if (x_rel) { | 
 | 					if (data[24] & s) | 
 | 						x_rel = -x_rel; | 
 | 					input_report_rel(dev, REL_X, x_rel); | 
 | 				} | 
 |  | 
 | 				if (y_rel) { | 
 | 					if (data[16] & s) | 
 | 						y_rel = -y_rel; | 
 | 					input_report_rel(dev, REL_Y, y_rel); | 
 | 				} | 
 |  | 
 | 				input_sync(dev); | 
 | 			} | 
 | 			break; | 
 |  | 
 | 		default: | 
 | 			break; | 
 | 		} | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * Multisystem joystick support | 
 |  */ | 
 |  | 
 | #define GC_MULTI_LENGTH		5	/* Multi system joystick packet length is 5 */ | 
 | #define GC_MULTI2_LENGTH	6	/* One more bit for one more button */ | 
 |  | 
 | /* | 
 |  * gc_multi_read_packet() reads a Multisystem joystick packet. | 
 |  */ | 
 |  | 
 | static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data) | 
 | { | 
 | 	int i; | 
 |  | 
 | 	for (i = 0; i < length; i++) { | 
 | 		parport_write_data(gc->pd->port, ~(1 << i)); | 
 | 		data[i] = parport_read_status(gc->pd->port) ^ 0x7f; | 
 | 	} | 
 | } | 
 |  | 
 | static void gc_multi_process_packet(struct gc *gc) | 
 | { | 
 | 	unsigned char data[GC_MULTI2_LENGTH]; | 
 | 	int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH; | 
 | 	struct gc_pad *pad; | 
 | 	struct input_dev *dev; | 
 | 	int i, s; | 
 |  | 
 | 	gc_multi_read_packet(gc, data_len, data); | 
 |  | 
 | 	for (i = 0; i < GC_MAX_DEVICES; i++) { | 
 | 		pad = &gc->pads[i]; | 
 | 		dev = pad->dev; | 
 | 		s = gc_status_bit[i]; | 
 |  | 
 | 		switch (pad->type) { | 
 | 		case GC_MULTI2: | 
 | 			input_report_key(dev, BTN_THUMB, s & data[5]); | 
 | 			/* fall through */ | 
 |  | 
 | 		case GC_MULTI: | 
 | 			input_report_abs(dev, ABS_X, | 
 | 					 !(s & data[2]) - !(s & data[3])); | 
 | 			input_report_abs(dev, ABS_Y, | 
 | 					 !(s & data[0]) - !(s & data[1])); | 
 | 			input_report_key(dev, BTN_TRIGGER, s & data[4]); | 
 | 			input_sync(dev); | 
 | 			break; | 
 |  | 
 | 		default: | 
 | 			break; | 
 | 		} | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * PSX support | 
 |  * | 
 |  * See documentation at: | 
 |  *	http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt	 | 
 |  *	http://www.gamesx.com/controldata/psxcont/psxcont.htm | 
 |  * | 
 |  */ | 
 |  | 
 | #define GC_PSX_DELAY	25		/* 25 usec */ | 
 | #define GC_PSX_LENGTH	8		/* talk to the controller in bits */ | 
 | #define GC_PSX_BYTES	6		/* the maximum number of bytes to read off the controller */ | 
 |  | 
 | #define GC_PSX_MOUSE	1		/* Mouse */ | 
 | #define GC_PSX_NEGCON	2		/* NegCon */ | 
 | #define GC_PSX_NORMAL	4		/* Digital / Analog or Rumble in Digital mode  */ | 
 | #define GC_PSX_ANALOG	5		/* Analog in Analog mode / Rumble in Green mode */ | 
 | #define GC_PSX_RUMBLE	7		/* Rumble in Red mode */ | 
 |  | 
 | #define GC_PSX_CLOCK	0x04		/* Pin 4 */ | 
 | #define GC_PSX_COMMAND	0x01		/* Pin 2 */ | 
 | #define GC_PSX_POWER	0xf8		/* Pins 5-9 */ | 
 | #define GC_PSX_SELECT	0x02		/* Pin 3 */ | 
 |  | 
 | #define GC_PSX_ID(x)	((x) >> 4)	/* High nibble is device type */ | 
 | #define GC_PSX_LEN(x)	(((x) & 0xf) << 1)	/* Low nibble is length in bytes/2 */ | 
 |  | 
 | static int gc_psx_delay = GC_PSX_DELAY; | 
 | module_param_named(psx_delay, gc_psx_delay, uint, 0); | 
 | MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)"); | 
 |  | 
 | static const short gc_psx_abs[] = { | 
 | 	ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y | 
 | }; | 
 | static const short gc_psx_btn[] = { | 
 | 	BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y, | 
 | 	BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR | 
 | }; | 
 | static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 }; | 
 |  | 
 | /* | 
 |  * gc_psx_command() writes 8bit command and reads 8bit data from | 
 |  * the psx pad. | 
 |  */ | 
 |  | 
 | static void gc_psx_command(struct gc *gc, int b, unsigned char *data) | 
 | { | 
 | 	struct parport *port = gc->pd->port; | 
 | 	int i, j, cmd, read; | 
 |  | 
 | 	memset(data, 0, GC_MAX_DEVICES); | 
 |  | 
 | 	for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) { | 
 | 		cmd = (b & 1) ? GC_PSX_COMMAND : 0; | 
 | 		parport_write_data(port, cmd | GC_PSX_POWER); | 
 | 		udelay(gc_psx_delay); | 
 |  | 
 | 		read = parport_read_status(port) ^ 0x80; | 
 |  | 
 | 		for (j = 0; j < GC_MAX_DEVICES; j++) { | 
 | 			struct gc_pad *pad = &gc->pads[j]; | 
 |  | 
 | 			if (pad->type == GC_PSX || pad->type == GC_DDR) | 
 | 				data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0; | 
 | 		} | 
 |  | 
 | 		parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER); | 
 | 		udelay(gc_psx_delay); | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * gc_psx_read_packet() reads a whole psx packet and returns | 
 |  * device identifier code. | 
 |  */ | 
 |  | 
 | static void gc_psx_read_packet(struct gc *gc, | 
 | 			       unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES], | 
 | 			       unsigned char id[GC_MAX_DEVICES]) | 
 | { | 
 | 	int i, j, max_len = 0; | 
 | 	unsigned long flags; | 
 | 	unsigned char data2[GC_MAX_DEVICES]; | 
 |  | 
 | 	/* Select pad */ | 
 | 	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); | 
 | 	udelay(gc_psx_delay); | 
 | 	/* Deselect, begin command */ | 
 | 	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER); | 
 | 	udelay(gc_psx_delay); | 
 |  | 
 | 	local_irq_save(flags); | 
 |  | 
 | 	gc_psx_command(gc, 0x01, data2);	/* Access pad */ | 
 | 	gc_psx_command(gc, 0x42, id);		/* Get device ids */ | 
 | 	gc_psx_command(gc, 0, data2);		/* Dump status */ | 
 |  | 
 | 	/* Find the longest pad */ | 
 | 	for (i = 0; i < GC_MAX_DEVICES; i++) { | 
 | 		struct gc_pad *pad = &gc->pads[i]; | 
 |  | 
 | 		if ((pad->type == GC_PSX || pad->type == GC_DDR) && | 
 | 		    GC_PSX_LEN(id[i]) > max_len && | 
 | 		    GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) { | 
 | 			max_len = GC_PSX_LEN(id[i]); | 
 | 		} | 
 | 	} | 
 |  | 
 | 	/* Read in all the data */ | 
 | 	for (i = 0; i < max_len; i++) { | 
 | 		gc_psx_command(gc, 0, data2); | 
 | 		for (j = 0; j < GC_MAX_DEVICES; j++) | 
 | 			data[j][i] = data2[j]; | 
 | 	} | 
 |  | 
 | 	local_irq_restore(flags); | 
 |  | 
 | 	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); | 
 |  | 
 | 	/* Set id's to the real value */ | 
 | 	for (i = 0; i < GC_MAX_DEVICES; i++) | 
 | 		id[i] = GC_PSX_ID(id[i]); | 
 | } | 
 |  | 
 | static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type, | 
 | 			      unsigned char *data) | 
 | { | 
 | 	struct input_dev *dev = pad->dev; | 
 | 	int i; | 
 |  | 
 | 	switch (psx_type) { | 
 |  | 
 | 	case GC_PSX_RUMBLE: | 
 |  | 
 | 		input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04); | 
 | 		input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02); | 
 | 		/* fall through */ | 
 |  | 
 | 	case GC_PSX_NEGCON: | 
 | 	case GC_PSX_ANALOG: | 
 |  | 
 | 		if (pad->type == GC_DDR) { | 
 | 			for (i = 0; i < 4; i++) | 
 | 				input_report_key(dev, gc_psx_ddr_btn[i], | 
 | 						 ~data[0] & (0x10 << i)); | 
 | 		} else { | 
 | 			for (i = 0; i < 4; i++) | 
 | 				input_report_abs(dev, gc_psx_abs[i + 2], | 
 | 						 data[i + 2]); | 
 |  | 
 | 			input_report_abs(dev, ABS_X, | 
 | 				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127); | 
 | 			input_report_abs(dev, ABS_Y, | 
 | 				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127); | 
 | 		} | 
 |  | 
 | 		for (i = 0; i < 8; i++) | 
 | 			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i)); | 
 |  | 
 | 		input_report_key(dev, BTN_START,  ~data[0] & 0x08); | 
 | 		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01); | 
 |  | 
 | 		input_sync(dev); | 
 |  | 
 | 		break; | 
 |  | 
 | 	case GC_PSX_NORMAL: | 
 |  | 
 | 		if (pad->type == GC_DDR) { | 
 | 			for (i = 0; i < 4; i++) | 
 | 				input_report_key(dev, gc_psx_ddr_btn[i], | 
 | 						 ~data[0] & (0x10 << i)); | 
 | 		} else { | 
 | 			input_report_abs(dev, ABS_X, | 
 | 				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127); | 
 | 			input_report_abs(dev, ABS_Y, | 
 | 				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127); | 
 |  | 
 | 			/* | 
 | 			 * For some reason if the extra axes are left unset | 
 | 			 * they drift. | 
 | 			 * for (i = 0; i < 4; i++) | 
 | 				input_report_abs(dev, gc_psx_abs[i + 2], 128); | 
 | 			 * This needs to be debugged properly, | 
 | 			 * maybe fuzz processing needs to be done | 
 | 			 * in input_sync() | 
 | 			 *				 --vojtech | 
 | 			 */ | 
 | 		} | 
 |  | 
 | 		for (i = 0; i < 8; i++) | 
 | 			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i)); | 
 |  | 
 | 		input_report_key(dev, BTN_START,  ~data[0] & 0x08); | 
 | 		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01); | 
 |  | 
 | 		input_sync(dev); | 
 |  | 
 | 		break; | 
 |  | 
 | 	default: /* not a pad, ignore */ | 
 | 		break; | 
 | 	} | 
 | } | 
 |  | 
 | static void gc_psx_process_packet(struct gc *gc) | 
 | { | 
 | 	unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES]; | 
 | 	unsigned char id[GC_MAX_DEVICES]; | 
 | 	struct gc_pad *pad; | 
 | 	int i; | 
 |  | 
 | 	gc_psx_read_packet(gc, data, id); | 
 |  | 
 | 	for (i = 0; i < GC_MAX_DEVICES; i++) { | 
 | 		pad = &gc->pads[i]; | 
 | 		if (pad->type == GC_PSX || pad->type == GC_DDR) | 
 | 			gc_psx_report_one(pad, id[i], data[i]); | 
 | 	} | 
 | } | 
 |  | 
 | /* | 
 |  * gc_timer() initiates reads of console pads data. | 
 |  */ | 
 |  | 
 | static void gc_timer(struct timer_list *t) | 
 | { | 
 | 	struct gc *gc = from_timer(gc, t, timer); | 
 |  | 
 | /* | 
 |  * N64 pads - must be read first, any read confuses them for 200 us | 
 |  */ | 
 |  | 
 | 	if (gc->pad_count[GC_N64]) | 
 | 		gc_n64_process_packet(gc); | 
 |  | 
 | /* | 
 |  * NES and SNES pads or mouse | 
 |  */ | 
 |  | 
 | 	if (gc->pad_count[GC_NES] || | 
 | 	    gc->pad_count[GC_SNES] || | 
 | 	    gc->pad_count[GC_SNESMOUSE]) { | 
 | 		gc_nes_process_packet(gc); | 
 | 	} | 
 |  | 
 | /* | 
 |  * Multi and Multi2 joysticks | 
 |  */ | 
 |  | 
 | 	if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2]) | 
 | 		gc_multi_process_packet(gc); | 
 |  | 
 | /* | 
 |  * PSX controllers | 
 |  */ | 
 |  | 
 | 	if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR]) | 
 | 		gc_psx_process_packet(gc); | 
 |  | 
 | 	mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); | 
 | } | 
 |  | 
 | static int gc_open(struct input_dev *dev) | 
 | { | 
 | 	struct gc *gc = input_get_drvdata(dev); | 
 | 	int err; | 
 |  | 
 | 	err = mutex_lock_interruptible(&gc->mutex); | 
 | 	if (err) | 
 | 		return err; | 
 |  | 
 | 	if (!gc->used++) { | 
 | 		parport_claim(gc->pd); | 
 | 		parport_write_control(gc->pd->port, 0x04); | 
 | 		mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); | 
 | 	} | 
 |  | 
 | 	mutex_unlock(&gc->mutex); | 
 | 	return 0; | 
 | } | 
 |  | 
 | static void gc_close(struct input_dev *dev) | 
 | { | 
 | 	struct gc *gc = input_get_drvdata(dev); | 
 |  | 
 | 	mutex_lock(&gc->mutex); | 
 | 	if (!--gc->used) { | 
 | 		del_timer_sync(&gc->timer); | 
 | 		parport_write_control(gc->pd->port, 0x00); | 
 | 		parport_release(gc->pd); | 
 | 	} | 
 | 	mutex_unlock(&gc->mutex); | 
 | } | 
 |  | 
 | static int gc_setup_pad(struct gc *gc, int idx, int pad_type) | 
 | { | 
 | 	struct gc_pad *pad = &gc->pads[idx]; | 
 | 	struct input_dev *input_dev; | 
 | 	int i; | 
 | 	int err; | 
 |  | 
 | 	if (pad_type < 1 || pad_type >= GC_MAX) { | 
 | 		pr_err("Pad type %d unknown\n", pad_type); | 
 | 		return -EINVAL; | 
 | 	} | 
 |  | 
 | 	pad->dev = input_dev = input_allocate_device(); | 
 | 	if (!input_dev) { | 
 | 		pr_err("Not enough memory for input device\n"); | 
 | 		return -ENOMEM; | 
 | 	} | 
 |  | 
 | 	pad->type = pad_type; | 
 |  | 
 | 	snprintf(pad->phys, sizeof(pad->phys), | 
 | 		 "%s/input%d", gc->pd->port->name, idx); | 
 |  | 
 | 	input_dev->name = gc_names[pad_type]; | 
 | 	input_dev->phys = pad->phys; | 
 | 	input_dev->id.bustype = BUS_PARPORT; | 
 | 	input_dev->id.vendor = 0x0001; | 
 | 	input_dev->id.product = pad_type; | 
 | 	input_dev->id.version = 0x0100; | 
 |  | 
 | 	input_set_drvdata(input_dev, gc); | 
 |  | 
 | 	input_dev->open = gc_open; | 
 | 	input_dev->close = gc_close; | 
 |  | 
 | 	if (pad_type != GC_SNESMOUSE) { | 
 | 		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); | 
 |  | 
 | 		for (i = 0; i < 2; i++) | 
 | 			input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0); | 
 | 	} else | 
 | 		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL); | 
 |  | 
 | 	gc->pad_count[pad_type]++; | 
 |  | 
 | 	switch (pad_type) { | 
 |  | 
 | 	case GC_N64: | 
 | 		for (i = 0; i < 10; i++) | 
 | 			input_set_capability(input_dev, EV_KEY, gc_n64_btn[i]); | 
 |  | 
 | 		for (i = 0; i < 2; i++) { | 
 | 			input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2); | 
 | 			input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); | 
 | 		} | 
 |  | 
 | 		err = gc_n64_init_ff(input_dev, idx); | 
 | 		if (err) { | 
 | 			pr_warn("Failed to initiate rumble for N64 device %d\n", | 
 | 				idx); | 
 | 			goto err_free_dev; | 
 | 		} | 
 |  | 
 | 		break; | 
 |  | 
 | 	case GC_SNESMOUSE: | 
 | 		input_set_capability(input_dev, EV_KEY, BTN_LEFT); | 
 | 		input_set_capability(input_dev, EV_KEY, BTN_RIGHT); | 
 | 		input_set_capability(input_dev, EV_REL, REL_X); | 
 | 		input_set_capability(input_dev, EV_REL, REL_Y); | 
 | 		break; | 
 |  | 
 | 	case GC_SNES: | 
 | 		for (i = 4; i < 8; i++) | 
 | 			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]); | 
 | 		/* fall through */ | 
 | 	case GC_NES: | 
 | 		for (i = 0; i < 4; i++) | 
 | 			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]); | 
 | 		break; | 
 |  | 
 | 	case GC_MULTI2: | 
 | 		input_set_capability(input_dev, EV_KEY, BTN_THUMB); | 
 | 		/* fall through */ | 
 | 	case GC_MULTI: | 
 | 		input_set_capability(input_dev, EV_KEY, BTN_TRIGGER); | 
 | 		/* fall through */ | 
 | 		break; | 
 |  | 
 | 	case GC_PSX: | 
 | 		for (i = 0; i < 6; i++) | 
 | 			input_set_abs_params(input_dev, | 
 | 					     gc_psx_abs[i], 4, 252, 0, 2); | 
 | 		for (i = 0; i < 12; i++) | 
 | 			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]); | 
 | 		break; | 
 |  | 
 | 		break; | 
 |  | 
 | 	case GC_DDR: | 
 | 		for (i = 0; i < 4; i++) | 
 | 			input_set_capability(input_dev, EV_KEY, | 
 | 					     gc_psx_ddr_btn[i]); | 
 | 		for (i = 0; i < 12; i++) | 
 | 			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]); | 
 |  | 
 | 		break; | 
 | 	} | 
 |  | 
 | 	err = input_register_device(pad->dev); | 
 | 	if (err) | 
 | 		goto err_free_dev; | 
 |  | 
 | 	return 0; | 
 |  | 
 | err_free_dev: | 
 | 	input_free_device(pad->dev); | 
 | 	pad->dev = NULL; | 
 | 	return err; | 
 | } | 
 |  | 
 | static void gc_attach(struct parport *pp) | 
 | { | 
 | 	struct gc *gc; | 
 | 	struct pardevice *pd; | 
 | 	int i, port_idx; | 
 | 	int count = 0; | 
 | 	int *pads, n_pads; | 
 | 	struct pardev_cb gc_parport_cb; | 
 |  | 
 | 	for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) { | 
 | 		if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0) | 
 | 			continue; | 
 |  | 
 | 		if (gc_cfg[port_idx].args[0] == pp->number) | 
 | 			break; | 
 | 	} | 
 |  | 
 | 	if (port_idx == GC_MAX_PORTS) { | 
 | 		pr_debug("Not using parport%d.\n", pp->number); | 
 | 		return; | 
 | 	} | 
 | 	pads = gc_cfg[port_idx].args + 1; | 
 | 	n_pads = gc_cfg[port_idx].nargs - 1; | 
 |  | 
 | 	memset(&gc_parport_cb, 0, sizeof(gc_parport_cb)); | 
 | 	gc_parport_cb.flags = PARPORT_FLAG_EXCL; | 
 |  | 
 | 	pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb, | 
 | 					port_idx); | 
 | 	if (!pd) { | 
 | 		pr_err("parport busy already - lp.o loaded?\n"); | 
 | 		return; | 
 | 	} | 
 |  | 
 | 	gc = kzalloc(sizeof(struct gc), GFP_KERNEL); | 
 | 	if (!gc) { | 
 | 		pr_err("Not enough memory\n"); | 
 | 		goto err_unreg_pardev; | 
 | 	} | 
 |  | 
 | 	mutex_init(&gc->mutex); | 
 | 	gc->pd = pd; | 
 | 	gc->parportno = pp->number; | 
 | 	timer_setup(&gc->timer, gc_timer, 0); | 
 |  | 
 | 	for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) { | 
 | 		if (!pads[i]) | 
 | 			continue; | 
 |  | 
 | 		if (gc_setup_pad(gc, i, pads[i])) | 
 | 			goto err_unreg_devs; | 
 |  | 
 | 		count++; | 
 | 	} | 
 |  | 
 | 	if (count == 0) { | 
 | 		pr_err("No valid devices specified\n"); | 
 | 		goto err_free_gc; | 
 | 	} | 
 |  | 
 | 	gc_base[port_idx] = gc; | 
 | 	return; | 
 |  | 
 |  err_unreg_devs: | 
 | 	while (--i >= 0) | 
 | 		if (gc->pads[i].dev) | 
 | 			input_unregister_device(gc->pads[i].dev); | 
 |  err_free_gc: | 
 | 	kfree(gc); | 
 |  err_unreg_pardev: | 
 | 	parport_unregister_device(pd); | 
 | } | 
 |  | 
 | static void gc_detach(struct parport *port) | 
 | { | 
 | 	int i; | 
 | 	struct gc *gc; | 
 |  | 
 | 	for (i = 0; i < GC_MAX_PORTS; i++) { | 
 | 		if (gc_base[i] && gc_base[i]->parportno == port->number) | 
 | 			break; | 
 | 	} | 
 |  | 
 | 	if (i == GC_MAX_PORTS) | 
 | 		return; | 
 |  | 
 | 	gc = gc_base[i]; | 
 | 	gc_base[i] = NULL; | 
 |  | 
 | 	for (i = 0; i < GC_MAX_DEVICES; i++) | 
 | 		if (gc->pads[i].dev) | 
 | 			input_unregister_device(gc->pads[i].dev); | 
 | 	parport_unregister_device(gc->pd); | 
 | 	kfree(gc); | 
 | } | 
 |  | 
 | static struct parport_driver gc_parport_driver = { | 
 | 	.name = "gamecon", | 
 | 	.match_port = gc_attach, | 
 | 	.detach = gc_detach, | 
 | 	.devmodel = true, | 
 | }; | 
 |  | 
 | static int __init gc_init(void) | 
 | { | 
 | 	int i; | 
 | 	int have_dev = 0; | 
 |  | 
 | 	for (i = 0; i < GC_MAX_PORTS; i++) { | 
 | 		if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0) | 
 | 			continue; | 
 |  | 
 | 		if (gc_cfg[i].nargs < 2) { | 
 | 			pr_err("at least one device must be specified\n"); | 
 | 			return -EINVAL; | 
 | 		} | 
 |  | 
 | 		have_dev = 1; | 
 | 	} | 
 |  | 
 | 	if (!have_dev) | 
 | 		return -ENODEV; | 
 |  | 
 | 	return parport_register_driver(&gc_parport_driver); | 
 | } | 
 |  | 
 | static void __exit gc_exit(void) | 
 | { | 
 | 	parport_unregister_driver(&gc_parport_driver); | 
 | } | 
 |  | 
 | module_init(gc_init); | 
 | module_exit(gc_exit); |