| .. _kernel_hacking_lock: | 
 |  | 
 | =========================== | 
 | Unreliable Guide To Locking | 
 | =========================== | 
 |  | 
 | :Author: Rusty Russell | 
 |  | 
 | Introduction | 
 | ============ | 
 |  | 
 | Welcome, to Rusty's Remarkably Unreliable Guide to Kernel Locking | 
 | issues. This document describes the locking systems in the Linux Kernel | 
 | in 2.6. | 
 |  | 
 | With the wide availability of HyperThreading, and preemption in the | 
 | Linux Kernel, everyone hacking on the kernel needs to know the | 
 | fundamentals of concurrency and locking for SMP. | 
 |  | 
 | The Problem With Concurrency | 
 | ============================ | 
 |  | 
 | (Skip this if you know what a Race Condition is). | 
 |  | 
 | In a normal program, you can increment a counter like so: | 
 |  | 
 | :: | 
 |  | 
 |           very_important_count++; | 
 |  | 
 |  | 
 | This is what they would expect to happen: | 
 |  | 
 |  | 
 | .. table:: Expected Results | 
 |  | 
 |   +------------------------------------+------------------------------------+ | 
 |   | Instance 1                         | Instance 2                         | | 
 |   +====================================+====================================+ | 
 |   | read very_important_count (5)      |                                    | | 
 |   +------------------------------------+------------------------------------+ | 
 |   | add 1 (6)                          |                                    | | 
 |   +------------------------------------+------------------------------------+ | 
 |   | write very_important_count (6)     |                                    | | 
 |   +------------------------------------+------------------------------------+ | 
 |   |                                    | read very_important_count (6)      | | 
 |   +------------------------------------+------------------------------------+ | 
 |   |                                    | add 1 (7)                          | | 
 |   +------------------------------------+------------------------------------+ | 
 |   |                                    | write very_important_count (7)     | | 
 |   +------------------------------------+------------------------------------+ | 
 |  | 
 | This is what might happen: | 
 |  | 
 | .. table:: Possible Results | 
 |  | 
 |   +------------------------------------+------------------------------------+ | 
 |   | Instance 1                         | Instance 2                         | | 
 |   +====================================+====================================+ | 
 |   | read very_important_count (5)      |                                    | | 
 |   +------------------------------------+------------------------------------+ | 
 |   |                                    | read very_important_count (5)      | | 
 |   +------------------------------------+------------------------------------+ | 
 |   | add 1 (6)                          |                                    | | 
 |   +------------------------------------+------------------------------------+ | 
 |   |                                    | add 1 (6)                          | | 
 |   +------------------------------------+------------------------------------+ | 
 |   | write very_important_count (6)     |                                    | | 
 |   +------------------------------------+------------------------------------+ | 
 |   |                                    | write very_important_count (6)     | | 
 |   +------------------------------------+------------------------------------+ | 
 |  | 
 |  | 
 | Race Conditions and Critical Regions | 
 | ------------------------------------ | 
 |  | 
 | This overlap, where the result depends on the relative timing of | 
 | multiple tasks, is called a race condition. The piece of code containing | 
 | the concurrency issue is called a critical region. And especially since | 
 | Linux starting running on SMP machines, they became one of the major | 
 | issues in kernel design and implementation. | 
 |  | 
 | Preemption can have the same effect, even if there is only one CPU: by | 
 | preempting one task during the critical region, we have exactly the same | 
 | race condition. In this case the thread which preempts might run the | 
 | critical region itself. | 
 |  | 
 | The solution is to recognize when these simultaneous accesses occur, and | 
 | use locks to make sure that only one instance can enter the critical | 
 | region at any time. There are many friendly primitives in the Linux | 
 | kernel to help you do this. And then there are the unfriendly | 
 | primitives, but I'll pretend they don't exist. | 
 |  | 
 | Locking in the Linux Kernel | 
 | =========================== | 
 |  | 
 | If I could give you one piece of advice: never sleep with anyone crazier | 
 | than yourself. But if I had to give you advice on locking: **keep it | 
 | simple**. | 
 |  | 
 | Be reluctant to introduce new locks. | 
 |  | 
 | Strangely enough, this last one is the exact reverse of my advice when | 
 | you **have** slept with someone crazier than yourself. And you should | 
 | think about getting a big dog. | 
 |  | 
 | Two Main Types of Kernel Locks: Spinlocks and Mutexes | 
 | ----------------------------------------------------- | 
 |  | 
 | There are two main types of kernel locks. The fundamental type is the | 
 | spinlock (``include/asm/spinlock.h``), which is a very simple | 
 | single-holder lock: if you can't get the spinlock, you keep trying | 
 | (spinning) until you can. Spinlocks are very small and fast, and can be | 
 | used anywhere. | 
 |  | 
 | The second type is a mutex (``include/linux/mutex.h``): it is like a | 
 | spinlock, but you may block holding a mutex. If you can't lock a mutex, | 
 | your task will suspend itself, and be woken up when the mutex is | 
 | released. This means the CPU can do something else while you are | 
 | waiting. There are many cases when you simply can't sleep (see | 
 | `What Functions Are Safe To Call From Interrupts? <#sleeping-things>`__), | 
 | and so have to use a spinlock instead. | 
 |  | 
 | Neither type of lock is recursive: see | 
 | `Deadlock: Simple and Advanced <#deadlock>`__. | 
 |  | 
 | Locks and Uniprocessor Kernels | 
 | ------------------------------ | 
 |  | 
 | For kernels compiled without ``CONFIG_SMP``, and without | 
 | ``CONFIG_PREEMPT`` spinlocks do not exist at all. This is an excellent | 
 | design decision: when no-one else can run at the same time, there is no | 
 | reason to have a lock. | 
 |  | 
 | If the kernel is compiled without ``CONFIG_SMP``, but ``CONFIG_PREEMPT`` | 
 | is set, then spinlocks simply disable preemption, which is sufficient to | 
 | prevent any races. For most purposes, we can think of preemption as | 
 | equivalent to SMP, and not worry about it separately. | 
 |  | 
 | You should always test your locking code with ``CONFIG_SMP`` and | 
 | ``CONFIG_PREEMPT`` enabled, even if you don't have an SMP test box, | 
 | because it will still catch some kinds of locking bugs. | 
 |  | 
 | Mutexes still exist, because they are required for synchronization | 
 | between user contexts, as we will see below. | 
 |  | 
 | Locking Only In User Context | 
 | ---------------------------- | 
 |  | 
 | If you have a data structure which is only ever accessed from user | 
 | context, then you can use a simple mutex (``include/linux/mutex.h``) to | 
 | protect it. This is the most trivial case: you initialize the mutex. | 
 | Then you can call :c:func:`mutex_lock_interruptible()` to grab the | 
 | mutex, and :c:func:`mutex_unlock()` to release it. There is also a | 
 | :c:func:`mutex_lock()`, which should be avoided, because it will | 
 | not return if a signal is received. | 
 |  | 
 | Example: ``net/netfilter/nf_sockopt.c`` allows registration of new | 
 | :c:func:`setsockopt()` and :c:func:`getsockopt()` calls, with | 
 | :c:func:`nf_register_sockopt()`. Registration and de-registration | 
 | are only done on module load and unload (and boot time, where there is | 
 | no concurrency), and the list of registrations is only consulted for an | 
 | unknown :c:func:`setsockopt()` or :c:func:`getsockopt()` system | 
 | call. The ``nf_sockopt_mutex`` is perfect to protect this, especially | 
 | since the setsockopt and getsockopt calls may well sleep. | 
 |  | 
 | Locking Between User Context and Softirqs | 
 | ----------------------------------------- | 
 |  | 
 | If a softirq shares data with user context, you have two problems. | 
 | Firstly, the current user context can be interrupted by a softirq, and | 
 | secondly, the critical region could be entered from another CPU. This is | 
 | where :c:func:`spin_lock_bh()` (``include/linux/spinlock.h``) is | 
 | used. It disables softirqs on that CPU, then grabs the lock. | 
 | :c:func:`spin_unlock_bh()` does the reverse. (The '_bh' suffix is | 
 | a historical reference to "Bottom Halves", the old name for software | 
 | interrupts. It should really be called spin_lock_softirq()' in a | 
 | perfect world). | 
 |  | 
 | Note that you can also use :c:func:`spin_lock_irq()` or | 
 | :c:func:`spin_lock_irqsave()` here, which stop hardware interrupts | 
 | as well: see `Hard IRQ Context <#hard-irq-context>`__. | 
 |  | 
 | This works perfectly for UP as well: the spin lock vanishes, and this | 
 | macro simply becomes :c:func:`local_bh_disable()` | 
 | (``include/linux/interrupt.h``), which protects you from the softirq | 
 | being run. | 
 |  | 
 | Locking Between User Context and Tasklets | 
 | ----------------------------------------- | 
 |  | 
 | This is exactly the same as above, because tasklets are actually run | 
 | from a softirq. | 
 |  | 
 | Locking Between User Context and Timers | 
 | --------------------------------------- | 
 |  | 
 | This, too, is exactly the same as above, because timers are actually run | 
 | from a softirq. From a locking point of view, tasklets and timers are | 
 | identical. | 
 |  | 
 | Locking Between Tasklets/Timers | 
 | ------------------------------- | 
 |  | 
 | Sometimes a tasklet or timer might want to share data with another | 
 | tasklet or timer. | 
 |  | 
 | The Same Tasklet/Timer | 
 | ~~~~~~~~~~~~~~~~~~~~~~ | 
 |  | 
 | Since a tasklet is never run on two CPUs at once, you don't need to | 
 | worry about your tasklet being reentrant (running twice at once), even | 
 | on SMP. | 
 |  | 
 | Different Tasklets/Timers | 
 | ~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 |  | 
 | If another tasklet/timer wants to share data with your tasklet or timer | 
 | , you will both need to use :c:func:`spin_lock()` and | 
 | :c:func:`spin_unlock()` calls. :c:func:`spin_lock_bh()` is | 
 | unnecessary here, as you are already in a tasklet, and none will be run | 
 | on the same CPU. | 
 |  | 
 | Locking Between Softirqs | 
 | ------------------------ | 
 |  | 
 | Often a softirq might want to share data with itself or a tasklet/timer. | 
 |  | 
 | The Same Softirq | 
 | ~~~~~~~~~~~~~~~~ | 
 |  | 
 | The same softirq can run on the other CPUs: you can use a per-CPU array | 
 | (see `Per-CPU Data <#per-cpu-data>`__) for better performance. If you're | 
 | going so far as to use a softirq, you probably care about scalable | 
 | performance enough to justify the extra complexity. | 
 |  | 
 | You'll need to use :c:func:`spin_lock()` and | 
 | :c:func:`spin_unlock()` for shared data. | 
 |  | 
 | Different Softirqs | 
 | ~~~~~~~~~~~~~~~~~~ | 
 |  | 
 | You'll need to use :c:func:`spin_lock()` and | 
 | :c:func:`spin_unlock()` for shared data, whether it be a timer, | 
 | tasklet, different softirq or the same or another softirq: any of them | 
 | could be running on a different CPU. | 
 |  | 
 | Hard IRQ Context | 
 | ================ | 
 |  | 
 | Hardware interrupts usually communicate with a tasklet or softirq. | 
 | Frequently this involves putting work in a queue, which the softirq will | 
 | take out. | 
 |  | 
 | Locking Between Hard IRQ and Softirqs/Tasklets | 
 | ---------------------------------------------- | 
 |  | 
 | If a hardware irq handler shares data with a softirq, you have two | 
 | concerns. Firstly, the softirq processing can be interrupted by a | 
 | hardware interrupt, and secondly, the critical region could be entered | 
 | by a hardware interrupt on another CPU. This is where | 
 | :c:func:`spin_lock_irq()` is used. It is defined to disable | 
 | interrupts on that cpu, then grab the lock. | 
 | :c:func:`spin_unlock_irq()` does the reverse. | 
 |  | 
 | The irq handler does not to use :c:func:`spin_lock_irq()`, because | 
 | the softirq cannot run while the irq handler is running: it can use | 
 | :c:func:`spin_lock()`, which is slightly faster. The only exception | 
 | would be if a different hardware irq handler uses the same lock: | 
 | :c:func:`spin_lock_irq()` will stop that from interrupting us. | 
 |  | 
 | This works perfectly for UP as well: the spin lock vanishes, and this | 
 | macro simply becomes :c:func:`local_irq_disable()` | 
 | (``include/asm/smp.h``), which protects you from the softirq/tasklet/BH | 
 | being run. | 
 |  | 
 | :c:func:`spin_lock_irqsave()` (``include/linux/spinlock.h``) is a | 
 | variant which saves whether interrupts were on or off in a flags word, | 
 | which is passed to :c:func:`spin_unlock_irqrestore()`. This means | 
 | that the same code can be used inside an hard irq handler (where | 
 | interrupts are already off) and in softirqs (where the irq disabling is | 
 | required). | 
 |  | 
 | Note that softirqs (and hence tasklets and timers) are run on return | 
 | from hardware interrupts, so :c:func:`spin_lock_irq()` also stops | 
 | these. In that sense, :c:func:`spin_lock_irqsave()` is the most | 
 | general and powerful locking function. | 
 |  | 
 | Locking Between Two Hard IRQ Handlers | 
 | ------------------------------------- | 
 |  | 
 | It is rare to have to share data between two IRQ handlers, but if you | 
 | do, :c:func:`spin_lock_irqsave()` should be used: it is | 
 | architecture-specific whether all interrupts are disabled inside irq | 
 | handlers themselves. | 
 |  | 
 | Cheat Sheet For Locking | 
 | ======================= | 
 |  | 
 | Pete Zaitcev gives the following summary: | 
 |  | 
 | -  If you are in a process context (any syscall) and want to lock other | 
 |    process out, use a mutex. You can take a mutex and sleep | 
 |    (``copy_from_user*(`` or ``kmalloc(x,GFP_KERNEL)``). | 
 |  | 
 | -  Otherwise (== data can be touched in an interrupt), use | 
 |    :c:func:`spin_lock_irqsave()` and | 
 |    :c:func:`spin_unlock_irqrestore()`. | 
 |  | 
 | -  Avoid holding spinlock for more than 5 lines of code and across any | 
 |    function call (except accessors like :c:func:`readb()`). | 
 |  | 
 | Table of Minimum Requirements | 
 | ----------------------------- | 
 |  | 
 | The following table lists the **minimum** locking requirements between | 
 | various contexts. In some cases, the same context can only be running on | 
 | one CPU at a time, so no locking is required for that context (eg. a | 
 | particular thread can only run on one CPU at a time, but if it needs | 
 | shares data with another thread, locking is required). | 
 |  | 
 | Remember the advice above: you can always use | 
 | :c:func:`spin_lock_irqsave()`, which is a superset of all other | 
 | spinlock primitives. | 
 |  | 
 | ============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ============== | 
 | .              IRQ Handler A IRQ Handler B Softirq A Softirq B Tasklet A Tasklet B Timer A Timer B User Context A User Context B | 
 | ============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ============== | 
 | IRQ Handler A  None | 
 | IRQ Handler B  SLIS          None | 
 | Softirq A      SLI           SLI           SL | 
 | Softirq B      SLI           SLI           SL        SL | 
 | Tasklet A      SLI           SLI           SL        SL        None | 
 | Tasklet B      SLI           SLI           SL        SL        SL        None | 
 | Timer A        SLI           SLI           SL        SL        SL        SL        None | 
 | Timer B        SLI           SLI           SL        SL        SL        SL        SL      None | 
 | User Context A SLI           SLI           SLBH      SLBH      SLBH      SLBH      SLBH    SLBH    None | 
 | User Context B SLI           SLI           SLBH      SLBH      SLBH      SLBH      SLBH    SLBH    MLI            None | 
 | ============== ============= ============= ========= ========= ========= ========= ======= ======= ============== ============== | 
 |  | 
 | Table: Table of Locking Requirements | 
 |  | 
 | +--------+----------------------------+ | 
 | | SLIS   | spin_lock_irqsave          | | 
 | +--------+----------------------------+ | 
 | | SLI    | spin_lock_irq              | | 
 | +--------+----------------------------+ | 
 | | SL     | spin_lock                  | | 
 | +--------+----------------------------+ | 
 | | SLBH   | spin_lock_bh               | | 
 | +--------+----------------------------+ | 
 | | MLI    | mutex_lock_interruptible   | | 
 | +--------+----------------------------+ | 
 |  | 
 | Table: Legend for Locking Requirements Table | 
 |  | 
 | The trylock Functions | 
 | ===================== | 
 |  | 
 | There are functions that try to acquire a lock only once and immediately | 
 | return a value telling about success or failure to acquire the lock. | 
 | They can be used if you need no access to the data protected with the | 
 | lock when some other thread is holding the lock. You should acquire the | 
 | lock later if you then need access to the data protected with the lock. | 
 |  | 
 | :c:func:`spin_trylock()` does not spin but returns non-zero if it | 
 | acquires the spinlock on the first try or 0 if not. This function can be | 
 | used in all contexts like :c:func:`spin_lock()`: you must have | 
 | disabled the contexts that might interrupt you and acquire the spin | 
 | lock. | 
 |  | 
 | :c:func:`mutex_trylock()` does not suspend your task but returns | 
 | non-zero if it could lock the mutex on the first try or 0 if not. This | 
 | function cannot be safely used in hardware or software interrupt | 
 | contexts despite not sleeping. | 
 |  | 
 | Common Examples | 
 | =============== | 
 |  | 
 | Let's step through a simple example: a cache of number to name mappings. | 
 | The cache keeps a count of how often each of the objects is used, and | 
 | when it gets full, throws out the least used one. | 
 |  | 
 | All In User Context | 
 | ------------------- | 
 |  | 
 | For our first example, we assume that all operations are in user context | 
 | (ie. from system calls), so we can sleep. This means we can use a mutex | 
 | to protect the cache and all the objects within it. Here's the code:: | 
 |  | 
 |     #include <linux/list.h> | 
 |     #include <linux/slab.h> | 
 |     #include <linux/string.h> | 
 |     #include <linux/mutex.h> | 
 |     #include <asm/errno.h> | 
 |  | 
 |     struct object | 
 |     { | 
 |             struct list_head list; | 
 |             int id; | 
 |             char name[32]; | 
 |             int popularity; | 
 |     }; | 
 |  | 
 |     /* Protects the cache, cache_num, and the objects within it */ | 
 |     static DEFINE_MUTEX(cache_lock); | 
 |     static LIST_HEAD(cache); | 
 |     static unsigned int cache_num = 0; | 
 |     #define MAX_CACHE_SIZE 10 | 
 |  | 
 |     /* Must be holding cache_lock */ | 
 |     static struct object *__cache_find(int id) | 
 |     { | 
 |             struct object *i; | 
 |  | 
 |             list_for_each_entry(i, &cache, list) | 
 |                     if (i->id == id) { | 
 |                             i->popularity++; | 
 |                             return i; | 
 |                     } | 
 |             return NULL; | 
 |     } | 
 |  | 
 |     /* Must be holding cache_lock */ | 
 |     static void __cache_delete(struct object *obj) | 
 |     { | 
 |             BUG_ON(!obj); | 
 |             list_del(&obj->list); | 
 |             kfree(obj); | 
 |             cache_num--; | 
 |     } | 
 |  | 
 |     /* Must be holding cache_lock */ | 
 |     static void __cache_add(struct object *obj) | 
 |     { | 
 |             list_add(&obj->list, &cache); | 
 |             if (++cache_num > MAX_CACHE_SIZE) { | 
 |                     struct object *i, *outcast = NULL; | 
 |                     list_for_each_entry(i, &cache, list) { | 
 |                             if (!outcast || i->popularity < outcast->popularity) | 
 |                                     outcast = i; | 
 |                     } | 
 |                     __cache_delete(outcast); | 
 |             } | 
 |     } | 
 |  | 
 |     int cache_add(int id, const char *name) | 
 |     { | 
 |             struct object *obj; | 
 |  | 
 |             if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL) | 
 |                     return -ENOMEM; | 
 |  | 
 |             strlcpy(obj->name, name, sizeof(obj->name)); | 
 |             obj->id = id; | 
 |             obj->popularity = 0; | 
 |  | 
 |             mutex_lock(&cache_lock); | 
 |             __cache_add(obj); | 
 |             mutex_unlock(&cache_lock); | 
 |             return 0; | 
 |     } | 
 |  | 
 |     void cache_delete(int id) | 
 |     { | 
 |             mutex_lock(&cache_lock); | 
 |             __cache_delete(__cache_find(id)); | 
 |             mutex_unlock(&cache_lock); | 
 |     } | 
 |  | 
 |     int cache_find(int id, char *name) | 
 |     { | 
 |             struct object *obj; | 
 |             int ret = -ENOENT; | 
 |  | 
 |             mutex_lock(&cache_lock); | 
 |             obj = __cache_find(id); | 
 |             if (obj) { | 
 |                     ret = 0; | 
 |                     strcpy(name, obj->name); | 
 |             } | 
 |             mutex_unlock(&cache_lock); | 
 |             return ret; | 
 |     } | 
 |  | 
 | Note that we always make sure we have the cache_lock when we add, | 
 | delete, or look up the cache: both the cache infrastructure itself and | 
 | the contents of the objects are protected by the lock. In this case it's | 
 | easy, since we copy the data for the user, and never let them access the | 
 | objects directly. | 
 |  | 
 | There is a slight (and common) optimization here: in | 
 | :c:func:`cache_add()` we set up the fields of the object before | 
 | grabbing the lock. This is safe, as no-one else can access it until we | 
 | put it in cache. | 
 |  | 
 | Accessing From Interrupt Context | 
 | -------------------------------- | 
 |  | 
 | Now consider the case where :c:func:`cache_find()` can be called | 
 | from interrupt context: either a hardware interrupt or a softirq. An | 
 | example would be a timer which deletes object from the cache. | 
 |  | 
 | The change is shown below, in standard patch format: the ``-`` are lines | 
 | which are taken away, and the ``+`` are lines which are added. | 
 |  | 
 | :: | 
 |  | 
 |     --- cache.c.usercontext 2003-12-09 13:58:54.000000000 +1100 | 
 |     +++ cache.c.interrupt   2003-12-09 14:07:49.000000000 +1100 | 
 |     @@ -12,7 +12,7 @@ | 
 |              int popularity; | 
 |      }; | 
 |  | 
 |     -static DEFINE_MUTEX(cache_lock); | 
 |     +static DEFINE_SPINLOCK(cache_lock); | 
 |      static LIST_HEAD(cache); | 
 |      static unsigned int cache_num = 0; | 
 |      #define MAX_CACHE_SIZE 10 | 
 |     @@ -55,6 +55,7 @@ | 
 |      int cache_add(int id, const char *name) | 
 |      { | 
 |              struct object *obj; | 
 |     +        unsigned long flags; | 
 |  | 
 |              if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL) | 
 |                      return -ENOMEM; | 
 |     @@ -63,30 +64,33 @@ | 
 |              obj->id = id; | 
 |              obj->popularity = 0; | 
 |  | 
 |     -        mutex_lock(&cache_lock); | 
 |     +        spin_lock_irqsave(&cache_lock, flags); | 
 |              __cache_add(obj); | 
 |     -        mutex_unlock(&cache_lock); | 
 |     +        spin_unlock_irqrestore(&cache_lock, flags); | 
 |              return 0; | 
 |      } | 
 |  | 
 |      void cache_delete(int id) | 
 |      { | 
 |     -        mutex_lock(&cache_lock); | 
 |     +        unsigned long flags; | 
 |     + | 
 |     +        spin_lock_irqsave(&cache_lock, flags); | 
 |              __cache_delete(__cache_find(id)); | 
 |     -        mutex_unlock(&cache_lock); | 
 |     +        spin_unlock_irqrestore(&cache_lock, flags); | 
 |      } | 
 |  | 
 |      int cache_find(int id, char *name) | 
 |      { | 
 |              struct object *obj; | 
 |              int ret = -ENOENT; | 
 |     +        unsigned long flags; | 
 |  | 
 |     -        mutex_lock(&cache_lock); | 
 |     +        spin_lock_irqsave(&cache_lock, flags); | 
 |              obj = __cache_find(id); | 
 |              if (obj) { | 
 |                      ret = 0; | 
 |                      strcpy(name, obj->name); | 
 |              } | 
 |     -        mutex_unlock(&cache_lock); | 
 |     +        spin_unlock_irqrestore(&cache_lock, flags); | 
 |              return ret; | 
 |      } | 
 |  | 
 | Note that the :c:func:`spin_lock_irqsave()` will turn off | 
 | interrupts if they are on, otherwise does nothing (if we are already in | 
 | an interrupt handler), hence these functions are safe to call from any | 
 | context. | 
 |  | 
 | Unfortunately, :c:func:`cache_add()` calls :c:func:`kmalloc()` | 
 | with the ``GFP_KERNEL`` flag, which is only legal in user context. I | 
 | have assumed that :c:func:`cache_add()` is still only called in | 
 | user context, otherwise this should become a parameter to | 
 | :c:func:`cache_add()`. | 
 |  | 
 | Exposing Objects Outside This File | 
 | ---------------------------------- | 
 |  | 
 | If our objects contained more information, it might not be sufficient to | 
 | copy the information in and out: other parts of the code might want to | 
 | keep pointers to these objects, for example, rather than looking up the | 
 | id every time. This produces two problems. | 
 |  | 
 | The first problem is that we use the ``cache_lock`` to protect objects: | 
 | we'd need to make this non-static so the rest of the code can use it. | 
 | This makes locking trickier, as it is no longer all in one place. | 
 |  | 
 | The second problem is the lifetime problem: if another structure keeps a | 
 | pointer to an object, it presumably expects that pointer to remain | 
 | valid. Unfortunately, this is only guaranteed while you hold the lock, | 
 | otherwise someone might call :c:func:`cache_delete()` and even | 
 | worse, add another object, re-using the same address. | 
 |  | 
 | As there is only one lock, you can't hold it forever: no-one else would | 
 | get any work done. | 
 |  | 
 | The solution to this problem is to use a reference count: everyone who | 
 | has a pointer to the object increases it when they first get the object, | 
 | and drops the reference count when they're finished with it. Whoever | 
 | drops it to zero knows it is unused, and can actually delete it. | 
 |  | 
 | Here is the code:: | 
 |  | 
 |     --- cache.c.interrupt   2003-12-09 14:25:43.000000000 +1100 | 
 |     +++ cache.c.refcnt  2003-12-09 14:33:05.000000000 +1100 | 
 |     @@ -7,6 +7,7 @@ | 
 |      struct object | 
 |      { | 
 |              struct list_head list; | 
 |     +        unsigned int refcnt; | 
 |              int id; | 
 |              char name[32]; | 
 |              int popularity; | 
 |     @@ -17,6 +18,35 @@ | 
 |      static unsigned int cache_num = 0; | 
 |      #define MAX_CACHE_SIZE 10 | 
 |  | 
 |     +static void __object_put(struct object *obj) | 
 |     +{ | 
 |     +        if (--obj->refcnt == 0) | 
 |     +                kfree(obj); | 
 |     +} | 
 |     + | 
 |     +static void __object_get(struct object *obj) | 
 |     +{ | 
 |     +        obj->refcnt++; | 
 |     +} | 
 |     + | 
 |     +void object_put(struct object *obj) | 
 |     +{ | 
 |     +        unsigned long flags; | 
 |     + | 
 |     +        spin_lock_irqsave(&cache_lock, flags); | 
 |     +        __object_put(obj); | 
 |     +        spin_unlock_irqrestore(&cache_lock, flags); | 
 |     +} | 
 |     + | 
 |     +void object_get(struct object *obj) | 
 |     +{ | 
 |     +        unsigned long flags; | 
 |     + | 
 |     +        spin_lock_irqsave(&cache_lock, flags); | 
 |     +        __object_get(obj); | 
 |     +        spin_unlock_irqrestore(&cache_lock, flags); | 
 |     +} | 
 |     + | 
 |      /* Must be holding cache_lock */ | 
 |      static struct object *__cache_find(int id) | 
 |      { | 
 |     @@ -35,6 +65,7 @@ | 
 |      { | 
 |              BUG_ON(!obj); | 
 |              list_del(&obj->list); | 
 |     +        __object_put(obj); | 
 |              cache_num--; | 
 |      } | 
 |  | 
 |     @@ -63,6 +94,7 @@ | 
 |              strlcpy(obj->name, name, sizeof(obj->name)); | 
 |              obj->id = id; | 
 |              obj->popularity = 0; | 
 |     +        obj->refcnt = 1; /* The cache holds a reference */ | 
 |  | 
 |              spin_lock_irqsave(&cache_lock, flags); | 
 |              __cache_add(obj); | 
 |     @@ -79,18 +111,15 @@ | 
 |              spin_unlock_irqrestore(&cache_lock, flags); | 
 |      } | 
 |  | 
 |     -int cache_find(int id, char *name) | 
 |     +struct object *cache_find(int id) | 
 |      { | 
 |              struct object *obj; | 
 |     -        int ret = -ENOENT; | 
 |              unsigned long flags; | 
 |  | 
 |              spin_lock_irqsave(&cache_lock, flags); | 
 |              obj = __cache_find(id); | 
 |     -        if (obj) { | 
 |     -                ret = 0; | 
 |     -                strcpy(name, obj->name); | 
 |     -        } | 
 |     +        if (obj) | 
 |     +                __object_get(obj); | 
 |              spin_unlock_irqrestore(&cache_lock, flags); | 
 |     -        return ret; | 
 |     +        return obj; | 
 |      } | 
 |  | 
 | We encapsulate the reference counting in the standard 'get' and 'put' | 
 | functions. Now we can return the object itself from | 
 | :c:func:`cache_find()` which has the advantage that the user can | 
 | now sleep holding the object (eg. to :c:func:`copy_to_user()` to | 
 | name to userspace). | 
 |  | 
 | The other point to note is that I said a reference should be held for | 
 | every pointer to the object: thus the reference count is 1 when first | 
 | inserted into the cache. In some versions the framework does not hold a | 
 | reference count, but they are more complicated. | 
 |  | 
 | Using Atomic Operations For The Reference Count | 
 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 |  | 
 | In practice, :c:type:`atomic_t` would usually be used for refcnt. There are a | 
 | number of atomic operations defined in ``include/asm/atomic.h``: these | 
 | are guaranteed to be seen atomically from all CPUs in the system, so no | 
 | lock is required. In this case, it is simpler than using spinlocks, | 
 | although for anything non-trivial using spinlocks is clearer. The | 
 | :c:func:`atomic_inc()` and :c:func:`atomic_dec_and_test()` | 
 | are used instead of the standard increment and decrement operators, and | 
 | the lock is no longer used to protect the reference count itself. | 
 |  | 
 | :: | 
 |  | 
 |     --- cache.c.refcnt  2003-12-09 15:00:35.000000000 +1100 | 
 |     +++ cache.c.refcnt-atomic   2003-12-11 15:49:42.000000000 +1100 | 
 |     @@ -7,7 +7,7 @@ | 
 |      struct object | 
 |      { | 
 |              struct list_head list; | 
 |     -        unsigned int refcnt; | 
 |     +        atomic_t refcnt; | 
 |              int id; | 
 |              char name[32]; | 
 |              int popularity; | 
 |     @@ -18,33 +18,15 @@ | 
 |      static unsigned int cache_num = 0; | 
 |      #define MAX_CACHE_SIZE 10 | 
 |  | 
 |     -static void __object_put(struct object *obj) | 
 |     -{ | 
 |     -        if (--obj->refcnt == 0) | 
 |     -                kfree(obj); | 
 |     -} | 
 |     - | 
 |     -static void __object_get(struct object *obj) | 
 |     -{ | 
 |     -        obj->refcnt++; | 
 |     -} | 
 |     - | 
 |      void object_put(struct object *obj) | 
 |      { | 
 |     -        unsigned long flags; | 
 |     - | 
 |     -        spin_lock_irqsave(&cache_lock, flags); | 
 |     -        __object_put(obj); | 
 |     -        spin_unlock_irqrestore(&cache_lock, flags); | 
 |     +        if (atomic_dec_and_test(&obj->refcnt)) | 
 |     +                kfree(obj); | 
 |      } | 
 |  | 
 |      void object_get(struct object *obj) | 
 |      { | 
 |     -        unsigned long flags; | 
 |     - | 
 |     -        spin_lock_irqsave(&cache_lock, flags); | 
 |     -        __object_get(obj); | 
 |     -        spin_unlock_irqrestore(&cache_lock, flags); | 
 |     +        atomic_inc(&obj->refcnt); | 
 |      } | 
 |  | 
 |      /* Must be holding cache_lock */ | 
 |     @@ -65,7 +47,7 @@ | 
 |      { | 
 |              BUG_ON(!obj); | 
 |              list_del(&obj->list); | 
 |     -        __object_put(obj); | 
 |     +        object_put(obj); | 
 |              cache_num--; | 
 |      } | 
 |  | 
 |     @@ -94,7 +76,7 @@ | 
 |              strlcpy(obj->name, name, sizeof(obj->name)); | 
 |              obj->id = id; | 
 |              obj->popularity = 0; | 
 |     -        obj->refcnt = 1; /* The cache holds a reference */ | 
 |     +        atomic_set(&obj->refcnt, 1); /* The cache holds a reference */ | 
 |  | 
 |              spin_lock_irqsave(&cache_lock, flags); | 
 |              __cache_add(obj); | 
 |     @@ -119,7 +101,7 @@ | 
 |              spin_lock_irqsave(&cache_lock, flags); | 
 |              obj = __cache_find(id); | 
 |              if (obj) | 
 |     -                __object_get(obj); | 
 |     +                object_get(obj); | 
 |              spin_unlock_irqrestore(&cache_lock, flags); | 
 |              return obj; | 
 |      } | 
 |  | 
 | Protecting The Objects Themselves | 
 | --------------------------------- | 
 |  | 
 | In these examples, we assumed that the objects (except the reference | 
 | counts) never changed once they are created. If we wanted to allow the | 
 | name to change, there are three possibilities: | 
 |  | 
 | -  You can make ``cache_lock`` non-static, and tell people to grab that | 
 |    lock before changing the name in any object. | 
 |  | 
 | -  You can provide a :c:func:`cache_obj_rename()` which grabs this | 
 |    lock and changes the name for the caller, and tell everyone to use | 
 |    that function. | 
 |  | 
 | -  You can make the ``cache_lock`` protect only the cache itself, and | 
 |    use another lock to protect the name. | 
 |  | 
 | Theoretically, you can make the locks as fine-grained as one lock for | 
 | every field, for every object. In practice, the most common variants | 
 | are: | 
 |  | 
 | -  One lock which protects the infrastructure (the ``cache`` list in | 
 |    this example) and all the objects. This is what we have done so far. | 
 |  | 
 | -  One lock which protects the infrastructure (including the list | 
 |    pointers inside the objects), and one lock inside the object which | 
 |    protects the rest of that object. | 
 |  | 
 | -  Multiple locks to protect the infrastructure (eg. one lock per hash | 
 |    chain), possibly with a separate per-object lock. | 
 |  | 
 | Here is the "lock-per-object" implementation: | 
 |  | 
 | :: | 
 |  | 
 |     --- cache.c.refcnt-atomic   2003-12-11 15:50:54.000000000 +1100 | 
 |     +++ cache.c.perobjectlock   2003-12-11 17:15:03.000000000 +1100 | 
 |     @@ -6,11 +6,17 @@ | 
 |  | 
 |      struct object | 
 |      { | 
 |     +        /* These two protected by cache_lock. */ | 
 |              struct list_head list; | 
 |     +        int popularity; | 
 |     + | 
 |              atomic_t refcnt; | 
 |     + | 
 |     +        /* Doesn't change once created. */ | 
 |              int id; | 
 |     + | 
 |     +        spinlock_t lock; /* Protects the name */ | 
 |              char name[32]; | 
 |     -        int popularity; | 
 |      }; | 
 |  | 
 |      static DEFINE_SPINLOCK(cache_lock); | 
 |     @@ -77,6 +84,7 @@ | 
 |              obj->id = id; | 
 |              obj->popularity = 0; | 
 |              atomic_set(&obj->refcnt, 1); /* The cache holds a reference */ | 
 |     +        spin_lock_init(&obj->lock); | 
 |  | 
 |              spin_lock_irqsave(&cache_lock, flags); | 
 |              __cache_add(obj); | 
 |  | 
 | Note that I decide that the popularity count should be protected by the | 
 | ``cache_lock`` rather than the per-object lock: this is because it (like | 
 | the :c:type:`struct list_head <list_head>` inside the object) | 
 | is logically part of the infrastructure. This way, I don't need to grab | 
 | the lock of every object in :c:func:`__cache_add()` when seeking | 
 | the least popular. | 
 |  | 
 | I also decided that the id member is unchangeable, so I don't need to | 
 | grab each object lock in :c:func:`__cache_find()` to examine the | 
 | id: the object lock is only used by a caller who wants to read or write | 
 | the name field. | 
 |  | 
 | Note also that I added a comment describing what data was protected by | 
 | which locks. This is extremely important, as it describes the runtime | 
 | behavior of the code, and can be hard to gain from just reading. And as | 
 | Alan Cox says, “Lock data, not code”. | 
 |  | 
 | Common Problems | 
 | =============== | 
 |  | 
 | Deadlock: Simple and Advanced | 
 | ----------------------------- | 
 |  | 
 | There is a coding bug where a piece of code tries to grab a spinlock | 
 | twice: it will spin forever, waiting for the lock to be released | 
 | (spinlocks, rwlocks and mutexes are not recursive in Linux). This is | 
 | trivial to diagnose: not a | 
 | stay-up-five-nights-talk-to-fluffy-code-bunnies kind of problem. | 
 |  | 
 | For a slightly more complex case, imagine you have a region shared by a | 
 | softirq and user context. If you use a :c:func:`spin_lock()` call | 
 | to protect it, it is possible that the user context will be interrupted | 
 | by the softirq while it holds the lock, and the softirq will then spin | 
 | forever trying to get the same lock. | 
 |  | 
 | Both of these are called deadlock, and as shown above, it can occur even | 
 | with a single CPU (although not on UP compiles, since spinlocks vanish | 
 | on kernel compiles with ``CONFIG_SMP``\ =n. You'll still get data | 
 | corruption in the second example). | 
 |  | 
 | This complete lockup is easy to diagnose: on SMP boxes the watchdog | 
 | timer or compiling with ``DEBUG_SPINLOCK`` set | 
 | (``include/linux/spinlock.h``) will show this up immediately when it | 
 | happens. | 
 |  | 
 | A more complex problem is the so-called 'deadly embrace', involving two | 
 | or more locks. Say you have a hash table: each entry in the table is a | 
 | spinlock, and a chain of hashed objects. Inside a softirq handler, you | 
 | sometimes want to alter an object from one place in the hash to another: | 
 | you grab the spinlock of the old hash chain and the spinlock of the new | 
 | hash chain, and delete the object from the old one, and insert it in the | 
 | new one. | 
 |  | 
 | There are two problems here. First, if your code ever tries to move the | 
 | object to the same chain, it will deadlock with itself as it tries to | 
 | lock it twice. Secondly, if the same softirq on another CPU is trying to | 
 | move another object in the reverse direction, the following could | 
 | happen: | 
 |  | 
 | +-----------------------+-----------------------+ | 
 | | CPU 1                 | CPU 2                 | | 
 | +=======================+=======================+ | 
 | | Grab lock A -> OK     | Grab lock B -> OK     | | 
 | +-----------------------+-----------------------+ | 
 | | Grab lock B -> spin   | Grab lock A -> spin   | | 
 | +-----------------------+-----------------------+ | 
 |  | 
 | Table: Consequences | 
 |  | 
 | The two CPUs will spin forever, waiting for the other to give up their | 
 | lock. It will look, smell, and feel like a crash. | 
 |  | 
 | Preventing Deadlock | 
 | ------------------- | 
 |  | 
 | Textbooks will tell you that if you always lock in the same order, you | 
 | will never get this kind of deadlock. Practice will tell you that this | 
 | approach doesn't scale: when I create a new lock, I don't understand | 
 | enough of the kernel to figure out where in the 5000 lock hierarchy it | 
 | will fit. | 
 |  | 
 | The best locks are encapsulated: they never get exposed in headers, and | 
 | are never held around calls to non-trivial functions outside the same | 
 | file. You can read through this code and see that it will never | 
 | deadlock, because it never tries to grab another lock while it has that | 
 | one. People using your code don't even need to know you are using a | 
 | lock. | 
 |  | 
 | A classic problem here is when you provide callbacks or hooks: if you | 
 | call these with the lock held, you risk simple deadlock, or a deadly | 
 | embrace (who knows what the callback will do?). Remember, the other | 
 | programmers are out to get you, so don't do this. | 
 |  | 
 | Overzealous Prevention Of Deadlocks | 
 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | 
 |  | 
 | Deadlocks are problematic, but not as bad as data corruption. Code which | 
 | grabs a read lock, searches a list, fails to find what it wants, drops | 
 | the read lock, grabs a write lock and inserts the object has a race | 
 | condition. | 
 |  | 
 | If you don't see why, please stay the fuck away from my code. | 
 |  | 
 | Racing Timers: A Kernel Pastime | 
 | ------------------------------- | 
 |  | 
 | Timers can produce their own special problems with races. Consider a | 
 | collection of objects (list, hash, etc) where each object has a timer | 
 | which is due to destroy it. | 
 |  | 
 | If you want to destroy the entire collection (say on module removal), | 
 | you might do the following:: | 
 |  | 
 |             /* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE | 
 |                HUNGARIAN NOTATION */ | 
 |             spin_lock_bh(&list_lock); | 
 |  | 
 |             while (list) { | 
 |                     struct foo *next = list->next; | 
 |                     del_timer(&list->timer); | 
 |                     kfree(list); | 
 |                     list = next; | 
 |             } | 
 |  | 
 |             spin_unlock_bh(&list_lock); | 
 |  | 
 |  | 
 | Sooner or later, this will crash on SMP, because a timer can have just | 
 | gone off before the :c:func:`spin_lock_bh()`, and it will only get | 
 | the lock after we :c:func:`spin_unlock_bh()`, and then try to free | 
 | the element (which has already been freed!). | 
 |  | 
 | This can be avoided by checking the result of | 
 | :c:func:`del_timer()`: if it returns 1, the timer has been deleted. | 
 | If 0, it means (in this case) that it is currently running, so we can | 
 | do:: | 
 |  | 
 |             retry: | 
 |                     spin_lock_bh(&list_lock); | 
 |  | 
 |                     while (list) { | 
 |                             struct foo *next = list->next; | 
 |                             if (!del_timer(&list->timer)) { | 
 |                                     /* Give timer a chance to delete this */ | 
 |                                     spin_unlock_bh(&list_lock); | 
 |                                     goto retry; | 
 |                             } | 
 |                             kfree(list); | 
 |                             list = next; | 
 |                     } | 
 |  | 
 |                     spin_unlock_bh(&list_lock); | 
 |  | 
 |  | 
 | Another common problem is deleting timers which restart themselves (by | 
 | calling :c:func:`add_timer()` at the end of their timer function). | 
 | Because this is a fairly common case which is prone to races, you should | 
 | use :c:func:`del_timer_sync()` (``include/linux/timer.h``) to | 
 | handle this case. It returns the number of times the timer had to be | 
 | deleted before we finally stopped it from adding itself back in. | 
 |  | 
 | Locking Speed | 
 | ============= | 
 |  | 
 | There are three main things to worry about when considering speed of | 
 | some code which does locking. First is concurrency: how many things are | 
 | going to be waiting while someone else is holding a lock. Second is the | 
 | time taken to actually acquire and release an uncontended lock. Third is | 
 | using fewer, or smarter locks. I'm assuming that the lock is used fairly | 
 | often: otherwise, you wouldn't be concerned about efficiency. | 
 |  | 
 | Concurrency depends on how long the lock is usually held: you should | 
 | hold the lock for as long as needed, but no longer. In the cache | 
 | example, we always create the object without the lock held, and then | 
 | grab the lock only when we are ready to insert it in the list. | 
 |  | 
 | Acquisition times depend on how much damage the lock operations do to | 
 | the pipeline (pipeline stalls) and how likely it is that this CPU was | 
 | the last one to grab the lock (ie. is the lock cache-hot for this CPU): | 
 | on a machine with more CPUs, this likelihood drops fast. Consider a | 
 | 700MHz Intel Pentium III: an instruction takes about 0.7ns, an atomic | 
 | increment takes about 58ns, a lock which is cache-hot on this CPU takes | 
 | 160ns, and a cacheline transfer from another CPU takes an additional 170 | 
 | to 360ns. (These figures from Paul McKenney's `Linux Journal RCU | 
 | article <http://www.linuxjournal.com/article.php?sid=6993>`__). | 
 |  | 
 | These two aims conflict: holding a lock for a short time might be done | 
 | by splitting locks into parts (such as in our final per-object-lock | 
 | example), but this increases the number of lock acquisitions, and the | 
 | results are often slower than having a single lock. This is another | 
 | reason to advocate locking simplicity. | 
 |  | 
 | The third concern is addressed below: there are some methods to reduce | 
 | the amount of locking which needs to be done. | 
 |  | 
 | Read/Write Lock Variants | 
 | ------------------------ | 
 |  | 
 | Both spinlocks and mutexes have read/write variants: ``rwlock_t`` and | 
 | :c:type:`struct rw_semaphore <rw_semaphore>`. These divide | 
 | users into two classes: the readers and the writers. If you are only | 
 | reading the data, you can get a read lock, but to write to the data you | 
 | need the write lock. Many people can hold a read lock, but a writer must | 
 | be sole holder. | 
 |  | 
 | If your code divides neatly along reader/writer lines (as our cache code | 
 | does), and the lock is held by readers for significant lengths of time, | 
 | using these locks can help. They are slightly slower than the normal | 
 | locks though, so in practice ``rwlock_t`` is not usually worthwhile. | 
 |  | 
 | Avoiding Locks: Read Copy Update | 
 | -------------------------------- | 
 |  | 
 | There is a special method of read/write locking called Read Copy Update. | 
 | Using RCU, the readers can avoid taking a lock altogether: as we expect | 
 | our cache to be read more often than updated (otherwise the cache is a | 
 | waste of time), it is a candidate for this optimization. | 
 |  | 
 | How do we get rid of read locks? Getting rid of read locks means that | 
 | writers may be changing the list underneath the readers. That is | 
 | actually quite simple: we can read a linked list while an element is | 
 | being added if the writer adds the element very carefully. For example, | 
 | adding ``new`` to a single linked list called ``list``:: | 
 |  | 
 |             new->next = list->next; | 
 |             wmb(); | 
 |             list->next = new; | 
 |  | 
 |  | 
 | The :c:func:`wmb()` is a write memory barrier. It ensures that the | 
 | first operation (setting the new element's ``next`` pointer) is complete | 
 | and will be seen by all CPUs, before the second operation is (putting | 
 | the new element into the list). This is important, since modern | 
 | compilers and modern CPUs can both reorder instructions unless told | 
 | otherwise: we want a reader to either not see the new element at all, or | 
 | see the new element with the ``next`` pointer correctly pointing at the | 
 | rest of the list. | 
 |  | 
 | Fortunately, there is a function to do this for standard | 
 | :c:type:`struct list_head <list_head>` lists: | 
 | :c:func:`list_add_rcu()` (``include/linux/list.h``). | 
 |  | 
 | Removing an element from the list is even simpler: we replace the | 
 | pointer to the old element with a pointer to its successor, and readers | 
 | will either see it, or skip over it. | 
 |  | 
 | :: | 
 |  | 
 |             list->next = old->next; | 
 |  | 
 |  | 
 | There is :c:func:`list_del_rcu()` (``include/linux/list.h``) which | 
 | does this (the normal version poisons the old object, which we don't | 
 | want). | 
 |  | 
 | The reader must also be careful: some CPUs can look through the ``next`` | 
 | pointer to start reading the contents of the next element early, but | 
 | don't realize that the pre-fetched contents is wrong when the ``next`` | 
 | pointer changes underneath them. Once again, there is a | 
 | :c:func:`list_for_each_entry_rcu()` (``include/linux/list.h``) | 
 | to help you. Of course, writers can just use | 
 | :c:func:`list_for_each_entry()`, since there cannot be two | 
 | simultaneous writers. | 
 |  | 
 | Our final dilemma is this: when can we actually destroy the removed | 
 | element? Remember, a reader might be stepping through this element in | 
 | the list right now: if we free this element and the ``next`` pointer | 
 | changes, the reader will jump off into garbage and crash. We need to | 
 | wait until we know that all the readers who were traversing the list | 
 | when we deleted the element are finished. We use | 
 | :c:func:`call_rcu()` to register a callback which will actually | 
 | destroy the object once all pre-existing readers are finished. | 
 | Alternatively, :c:func:`synchronize_rcu()` may be used to block | 
 | until all pre-existing are finished. | 
 |  | 
 | But how does Read Copy Update know when the readers are finished? The | 
 | method is this: firstly, the readers always traverse the list inside | 
 | :c:func:`rcu_read_lock()`/:c:func:`rcu_read_unlock()` pairs: | 
 | these simply disable preemption so the reader won't go to sleep while | 
 | reading the list. | 
 |  | 
 | RCU then waits until every other CPU has slept at least once: since | 
 | readers cannot sleep, we know that any readers which were traversing the | 
 | list during the deletion are finished, and the callback is triggered. | 
 | The real Read Copy Update code is a little more optimized than this, but | 
 | this is the fundamental idea. | 
 |  | 
 | :: | 
 |  | 
 |     --- cache.c.perobjectlock   2003-12-11 17:15:03.000000000 +1100 | 
 |     +++ cache.c.rcupdate    2003-12-11 17:55:14.000000000 +1100 | 
 |     @@ -1,15 +1,18 @@ | 
 |      #include <linux/list.h> | 
 |      #include <linux/slab.h> | 
 |      #include <linux/string.h> | 
 |     +#include <linux/rcupdate.h> | 
 |      #include <linux/mutex.h> | 
 |      #include <asm/errno.h> | 
 |  | 
 |      struct object | 
 |      { | 
 |     -        /* These two protected by cache_lock. */ | 
 |     +        /* This is protected by RCU */ | 
 |              struct list_head list; | 
 |              int popularity; | 
 |  | 
 |     +        struct rcu_head rcu; | 
 |     + | 
 |              atomic_t refcnt; | 
 |  | 
 |              /* Doesn't change once created. */ | 
 |     @@ -40,7 +43,7 @@ | 
 |      { | 
 |              struct object *i; | 
 |  | 
 |     -        list_for_each_entry(i, &cache, list) { | 
 |     +        list_for_each_entry_rcu(i, &cache, list) { | 
 |                      if (i->id == id) { | 
 |                              i->popularity++; | 
 |                              return i; | 
 |     @@ -49,19 +52,25 @@ | 
 |              return NULL; | 
 |      } | 
 |  | 
 |     +/* Final discard done once we know no readers are looking. */ | 
 |     +static void cache_delete_rcu(void *arg) | 
 |     +{ | 
 |     +        object_put(arg); | 
 |     +} | 
 |     + | 
 |      /* Must be holding cache_lock */ | 
 |      static void __cache_delete(struct object *obj) | 
 |      { | 
 |              BUG_ON(!obj); | 
 |     -        list_del(&obj->list); | 
 |     -        object_put(obj); | 
 |     +        list_del_rcu(&obj->list); | 
 |              cache_num--; | 
 |     +        call_rcu(&obj->rcu, cache_delete_rcu); | 
 |      } | 
 |  | 
 |      /* Must be holding cache_lock */ | 
 |      static void __cache_add(struct object *obj) | 
 |      { | 
 |     -        list_add(&obj->list, &cache); | 
 |     +        list_add_rcu(&obj->list, &cache); | 
 |              if (++cache_num > MAX_CACHE_SIZE) { | 
 |                      struct object *i, *outcast = NULL; | 
 |                      list_for_each_entry(i, &cache, list) { | 
 |     @@ -104,12 +114,11 @@ | 
 |      struct object *cache_find(int id) | 
 |      { | 
 |              struct object *obj; | 
 |     -        unsigned long flags; | 
 |  | 
 |     -        spin_lock_irqsave(&cache_lock, flags); | 
 |     +        rcu_read_lock(); | 
 |              obj = __cache_find(id); | 
 |              if (obj) | 
 |                      object_get(obj); | 
 |     -        spin_unlock_irqrestore(&cache_lock, flags); | 
 |     +        rcu_read_unlock(); | 
 |              return obj; | 
 |      } | 
 |  | 
 | Note that the reader will alter the popularity member in | 
 | :c:func:`__cache_find()`, and now it doesn't hold a lock. One | 
 | solution would be to make it an ``atomic_t``, but for this usage, we | 
 | don't really care about races: an approximate result is good enough, so | 
 | I didn't change it. | 
 |  | 
 | The result is that :c:func:`cache_find()` requires no | 
 | synchronization with any other functions, so is almost as fast on SMP as | 
 | it would be on UP. | 
 |  | 
 | There is a further optimization possible here: remember our original | 
 | cache code, where there were no reference counts and the caller simply | 
 | held the lock whenever using the object? This is still possible: if you | 
 | hold the lock, no one can delete the object, so you don't need to get | 
 | and put the reference count. | 
 |  | 
 | Now, because the 'read lock' in RCU is simply disabling preemption, a | 
 | caller which always has preemption disabled between calling | 
 | :c:func:`cache_find()` and :c:func:`object_put()` does not | 
 | need to actually get and put the reference count: we could expose | 
 | :c:func:`__cache_find()` by making it non-static, and such | 
 | callers could simply call that. | 
 |  | 
 | The benefit here is that the reference count is not written to: the | 
 | object is not altered in any way, which is much faster on SMP machines | 
 | due to caching. | 
 |  | 
 | Per-CPU Data | 
 | ------------ | 
 |  | 
 | Another technique for avoiding locking which is used fairly widely is to | 
 | duplicate information for each CPU. For example, if you wanted to keep a | 
 | count of a common condition, you could use a spin lock and a single | 
 | counter. Nice and simple. | 
 |  | 
 | If that was too slow (it's usually not, but if you've got a really big | 
 | machine to test on and can show that it is), you could instead use a | 
 | counter for each CPU, then none of them need an exclusive lock. See | 
 | :c:func:`DEFINE_PER_CPU()`, :c:func:`get_cpu_var()` and | 
 | :c:func:`put_cpu_var()` (``include/linux/percpu.h``). | 
 |  | 
 | Of particular use for simple per-cpu counters is the ``local_t`` type, | 
 | and the :c:func:`cpu_local_inc()` and related functions, which are | 
 | more efficient than simple code on some architectures | 
 | (``include/asm/local.h``). | 
 |  | 
 | Note that there is no simple, reliable way of getting an exact value of | 
 | such a counter, without introducing more locks. This is not a problem | 
 | for some uses. | 
 |  | 
 | Data Which Mostly Used By An IRQ Handler | 
 | ---------------------------------------- | 
 |  | 
 | If data is always accessed from within the same IRQ handler, you don't | 
 | need a lock at all: the kernel already guarantees that the irq handler | 
 | will not run simultaneously on multiple CPUs. | 
 |  | 
 | Manfred Spraul points out that you can still do this, even if the data | 
 | is very occasionally accessed in user context or softirqs/tasklets. The | 
 | irq handler doesn't use a lock, and all other accesses are done as so:: | 
 |  | 
 |         spin_lock(&lock); | 
 |         disable_irq(irq); | 
 |         ... | 
 |         enable_irq(irq); | 
 |         spin_unlock(&lock); | 
 |  | 
 | The :c:func:`disable_irq()` prevents the irq handler from running | 
 | (and waits for it to finish if it's currently running on other CPUs). | 
 | The spinlock prevents any other accesses happening at the same time. | 
 | Naturally, this is slower than just a :c:func:`spin_lock_irq()` | 
 | call, so it only makes sense if this type of access happens extremely | 
 | rarely. | 
 |  | 
 | What Functions Are Safe To Call From Interrupts? | 
 | ================================================ | 
 |  | 
 | Many functions in the kernel sleep (ie. call schedule()) directly or | 
 | indirectly: you can never call them while holding a spinlock, or with | 
 | preemption disabled. This also means you need to be in user context: | 
 | calling them from an interrupt is illegal. | 
 |  | 
 | Some Functions Which Sleep | 
 | -------------------------- | 
 |  | 
 | The most common ones are listed below, but you usually have to read the | 
 | code to find out if other calls are safe. If everyone else who calls it | 
 | can sleep, you probably need to be able to sleep, too. In particular, | 
 | registration and deregistration functions usually expect to be called | 
 | from user context, and can sleep. | 
 |  | 
 | -  Accesses to userspace: | 
 |  | 
 |    -  :c:func:`copy_from_user()` | 
 |  | 
 |    -  :c:func:`copy_to_user()` | 
 |  | 
 |    -  :c:func:`get_user()` | 
 |  | 
 |    -  :c:func:`put_user()` | 
 |  | 
 | -  :c:func:`kmalloc(GFP_KERNEL) <kmalloc>` | 
 |  | 
 | -  :c:func:`mutex_lock_interruptible()` and | 
 |    :c:func:`mutex_lock()` | 
 |  | 
 |    There is a :c:func:`mutex_trylock()` which does not sleep. | 
 |    Still, it must not be used inside interrupt context since its | 
 |    implementation is not safe for that. :c:func:`mutex_unlock()` | 
 |    will also never sleep. It cannot be used in interrupt context either | 
 |    since a mutex must be released by the same task that acquired it. | 
 |  | 
 | Some Functions Which Don't Sleep | 
 | -------------------------------- | 
 |  | 
 | Some functions are safe to call from any context, or holding almost any | 
 | lock. | 
 |  | 
 | -  :c:func:`printk()` | 
 |  | 
 | -  :c:func:`kfree()` | 
 |  | 
 | -  :c:func:`add_timer()` and :c:func:`del_timer()` | 
 |  | 
 | Mutex API reference | 
 | =================== | 
 |  | 
 | .. kernel-doc:: include/linux/mutex.h | 
 |    :internal: | 
 |  | 
 | .. kernel-doc:: kernel/locking/mutex.c | 
 |    :export: | 
 |  | 
 | Futex API reference | 
 | =================== | 
 |  | 
 | .. kernel-doc:: kernel/futex.c | 
 |    :internal: | 
 |  | 
 | Further reading | 
 | =============== | 
 |  | 
 | -  ``Documentation/locking/spinlocks.txt``: Linus Torvalds' spinlocking | 
 |    tutorial in the kernel sources. | 
 |  | 
 | -  Unix Systems for Modern Architectures: Symmetric Multiprocessing and | 
 |    Caching for Kernel Programmers: | 
 |  | 
 |    Curt Schimmel's very good introduction to kernel level locking (not | 
 |    written for Linux, but nearly everything applies). The book is | 
 |    expensive, but really worth every penny to understand SMP locking. | 
 |    [ISBN: 0201633388] | 
 |  | 
 | Thanks | 
 | ====== | 
 |  | 
 | Thanks to Telsa Gwynne for DocBooking, neatening and adding style. | 
 |  | 
 | Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul Mackerras, | 
 | Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim Waugh, Pete Zaitcev, | 
 | James Morris, Robert Love, Paul McKenney, John Ashby for proofreading, | 
 | correcting, flaming, commenting. | 
 |  | 
 | Thanks to the cabal for having no influence on this document. | 
 |  | 
 | Glossary | 
 | ======== | 
 |  | 
 | preemption | 
 |   Prior to 2.5, or when ``CONFIG_PREEMPT`` is unset, processes in user | 
 |   context inside the kernel would not preempt each other (ie. you had that | 
 |   CPU until you gave it up, except for interrupts). With the addition of | 
 |   ``CONFIG_PREEMPT`` in 2.5.4, this changed: when in user context, higher | 
 |   priority tasks can "cut in": spinlocks were changed to disable | 
 |   preemption, even on UP. | 
 |  | 
 | bh | 
 |   Bottom Half: for historical reasons, functions with '_bh' in them often | 
 |   now refer to any software interrupt, e.g. :c:func:`spin_lock_bh()` | 
 |   blocks any software interrupt on the current CPU. Bottom halves are | 
 |   deprecated, and will eventually be replaced by tasklets. Only one bottom | 
 |   half will be running at any time. | 
 |  | 
 | Hardware Interrupt / Hardware IRQ | 
 |   Hardware interrupt request. :c:func:`in_irq()` returns true in a | 
 |   hardware interrupt handler. | 
 |  | 
 | Interrupt Context | 
 |   Not user context: processing a hardware irq or software irq. Indicated | 
 |   by the :c:func:`in_interrupt()` macro returning true. | 
 |  | 
 | SMP | 
 |   Symmetric Multi-Processor: kernels compiled for multiple-CPU machines. | 
 |   (``CONFIG_SMP=y``). | 
 |  | 
 | Software Interrupt / softirq | 
 |   Software interrupt handler. :c:func:`in_irq()` returns false; | 
 |   :c:func:`in_softirq()` returns true. Tasklets and softirqs both | 
 |   fall into the category of 'software interrupts'. | 
 |  | 
 |   Strictly speaking a softirq is one of up to 32 enumerated software | 
 |   interrupts which can run on multiple CPUs at once. Sometimes used to | 
 |   refer to tasklets as well (ie. all software interrupts). | 
 |  | 
 | tasklet | 
 |   A dynamically-registrable software interrupt, which is guaranteed to | 
 |   only run on one CPU at a time. | 
 |  | 
 | timer | 
 |   A dynamically-registrable software interrupt, which is run at (or close | 
 |   to) a given time. When running, it is just like a tasklet (in fact, they | 
 |   are called from the ``TIMER_SOFTIRQ``). | 
 |  | 
 | UP | 
 |   Uni-Processor: Non-SMP. (``CONFIG_SMP=n``). | 
 |  | 
 | User Context | 
 |   The kernel executing on behalf of a particular process (ie. a system | 
 |   call or trap) or kernel thread. You can tell which process with the | 
 |   ``current`` macro.) Not to be confused with userspace. Can be | 
 |   interrupted by software or hardware interrupts. | 
 |  | 
 | Userspace | 
 |   A process executing its own code outside the kernel. |