| xj | b04a402 | 2021-11-25 15:01:52 +0800 | [diff] [blame] | 1 | =========================== | 
|  | 2 | Power Management Strategies | 
|  | 3 | =========================== | 
|  | 4 |  | 
|  | 5 | :: | 
|  | 6 |  | 
|  | 7 | Copyright (c) 2017 Intel Corp., Rafael J. Wysocki <rafael.j.wysocki@intel.com> | 
|  | 8 |  | 
|  | 9 | The Linux kernel supports two major high-level power management strategies. | 
|  | 10 |  | 
|  | 11 | One of them is based on using global low-power states of the whole system in | 
|  | 12 | which user space code cannot be executed and the overall system activity is | 
|  | 13 | significantly reduced, referred to as :doc:`sleep states <sleep-states>`.  The | 
|  | 14 | kernel puts the system into one of these states when requested by user space | 
|  | 15 | and the system stays in it until a special signal is received from one of | 
|  | 16 | designated devices, triggering a transition to the ``working state`` in which | 
|  | 17 | user space code can run.  Because sleep states are global and the whole system | 
|  | 18 | is affected by the state changes, this strategy is referred to as the | 
|  | 19 | :doc:`system-wide power management <system-wide>`. | 
|  | 20 |  | 
|  | 21 | The other strategy, referred to as the :doc:`working-state power management | 
|  | 22 | <working-state>`, is based on adjusting the power states of individual hardware | 
|  | 23 | components of the system, as needed, in the working state.  In consequence, if | 
|  | 24 | this strategy is in use, the working state of the system usually does not | 
|  | 25 | correspond to any particular physical configuration of it, but can be treated as | 
|  | 26 | a metastate covering a range of different power states of the system in which | 
|  | 27 | the individual components of it can be either ``active`` (in use) or | 
|  | 28 | ``inactive`` (idle).  If they are active, they have to be in power states | 
|  | 29 | allowing them to process data and to be accessed by software.  In turn, if they | 
|  | 30 | are inactive, ideally, they should be in low-power states in which they may not | 
|  | 31 | be accessible. | 
|  | 32 |  | 
|  | 33 | If all of the system components are active, the system as a whole is regarded as | 
|  | 34 | "runtime active" and that situation typically corresponds to the maximum power | 
|  | 35 | draw (or maximum energy usage) of it.  If all of them are inactive, the system | 
|  | 36 | as a whole is regarded as "runtime idle" which may be very close to a sleep | 
|  | 37 | state from the physical system configuration and power draw perspective, but | 
|  | 38 | then it takes much less time and effort to start executing user space code than | 
|  | 39 | for the same system in a sleep state.  However, transitions from sleep states | 
|  | 40 | back to the working state can only be started by a limited set of devices, so | 
|  | 41 | typically the system can spend much more time in a sleep state than it can be | 
|  | 42 | runtime idle in one go.  For this reason, systems usually use less energy in | 
|  | 43 | sleep states than when they are runtime idle most of the time. | 
|  | 44 |  | 
|  | 45 | Moreover, the two power management strategies address different usage scenarios. | 
|  | 46 | Namely, if the user indicates that the system will not be in use going forward, | 
|  | 47 | for example by closing its lid (if the system is a laptop), it probably should | 
|  | 48 | go into a sleep state at that point.  On the other hand, if the user simply goes | 
|  | 49 | away from the laptop keyboard, it probably should stay in the working state and | 
|  | 50 | use the working-state power management in case it becomes idle, because the user | 
|  | 51 | may come back to it at any time and then may want the system to be immediately | 
|  | 52 | accessible. |